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DoD Research & DevelopmentDoD Research & Development
Simulation, Training, Instrumentation, Gaming, Command & Control,
Collaboration,
Situational AwarenessJack Thorpe, Ph.D., Colonel (USAF, retired)
738 Rosecrans StSan Diego, CA 92106Cell: (619) 459-8517
How did I get here.......?
Service with Volunteers in Prevention (VIP) Service with Volunteers in Prevention (VIP) program, CAL FIREprogram, CAL FIRE
Research examining intersection of military Research examining intersection of military command with fire commandcommand with fire command
Funded as an independent consultant by the Defense Advanced Funded as an independent consultant by the Defense Advanced Research Projects Agency (DARPA), MIT Lincoln Laboratory, and the Research Projects Agency (DARPA), MIT Lincoln Laboratory, and the Institute for Defense Analysis (Washington, DC)Institute for Defense Analysis (Washington, DC)
FrontlineCommanders
Intelligent, motivatedhumans
Physics of fireAdversary
As training schedules allowDailyTempo of ops in“peacetime”
ExtremeExtremePhysical exertion, lack ofsleep
~18 months~25 yearsExperience as frontlinecommander
Chaos of 4th GenerationWarfare
Can walk it every dayFamiliarity with battlefield
Unpredictability of 4thGeneration Warfare
Well documentedHistory of battlefieldbehavior
Seconds toMinutes
Seconds toMinutes
Time to assess and decide
Fire Military
Also from the DoD Side
• Terrorist Threat = potential for very large incidents
• New missions = e.g., homeland defense
• Impact of information = plethora of sensors
• DoD R&D Budget: $10B++/year
• Analytical/Doctrinal Organizations: 20+ (20,000 people)
- RAND, MITRE, CNA, IDA, MIT-LL, SANDIA, Livermore, Los Alamos, .....
• Professional Military Education
- Intermediate command & staff (1 year)
- War colleges (1 year)
- Dozens of others......
How much of this technology, analysis, and CONOPS (concepts of operations) is applicable
to the all risk response community?
Networking
Instrumentation
Command & Control
Converging
CommonInformationTechnology
Infrastructure
DistributedDistributedSimulationSimulation
Command & Command & Control (C2)Control (C2)
SystemsSystems
AutomaticAutomaticVehicleVehicleLocationLocation
Real TimeReal TimeCapture ofCapture of
Live CombatLive Combat
Living DigitalLiving DigitalHistoriesHistories 4D planning (3D + time)4D planning (3D + time)
Interactive TrainingInteractive Training
Dynamic OpsDynamic Ops
Web 2.0 and Other Trends
Long Tail - able to reach broad spectrum of users
Data - The real value.....own the data!!!!
Architecture of participation - users add value
Perpetual beta - service is always being improved
“Cooperate, don’t control”
Browser - common interface - OS neutral
Net Effect - the more participants, the greater the value
Lower cost of development & fielding
Technology is getting cheaper.....easier to use...harder to make “proprietary”
But for maximum benefit, new technology must co-evolve with new concepts of operation
(CONOPS)
Small devices (resolution test) Small devices (resolution test)
Technology Examples
iPod TouchiPod TouchiPhoneiPhone
Rugged LaptopsRugged Laptops
Technology Examples
One Laptop Per Child - $200One Laptop Per Child - $200
Intelligent Pens & PaperIntelligent Pens & Paper
Technology Examples
www.Adapx.com
Mark on paperMark on paper
Dock penDock pen
Markings transfered Markings transfered to laptopto laptop
Delivery of Training & Educational Material and everything else.....FREE
Technology Examples
Works on PCs, Macs
It is Free!- Application- Subscription to
PodCasts
Delivery of Training & Educational Material and Delivery of Training & Educational Material and everything else else
Technology Examples
Delivery of Training & Educational Material and Delivery of Training & Educational Material and everything else else
Technology Examples
Delivery of Training & Educational Material and Delivery of Training & Educational Material and everything else else
Technology Examples
Knowledge generation & management Knowledge generation & management
Technology Examples
Command, Control, CollaborationCommand, Control, Collaboration
Fundamental Methods of human Fundamental Methods of human communication: communication: Speech, Gesture, Sketch
Technology Examples
2D mapPasteboardWork area
Work areas ofothers -Shared
3D mapAnimation Area
What you are thinking What others are thinking
Must co-evolve new concepts of operation along with new technologies
Dynamic C2 vs. static C2•Leave fixed, outdated PowerPoint charts for streaming presentation of current situation
Break command briefing cycles•Networks allow people to stay where they are needed
Move from linear, sequential, turn-taking voice comm to integrated, shared speech-gesture-sketch
Draft a Vision. Iterate. Simulate/game. Refine
DoD Lessons Learned
A Starting Vision:
Every response vehicle is a WIFI Internet node.......
References
“What is Web 2.0?” Paper by Tim O’Reilly
•www.oreillynet.com/pub/a/oreilly/ tim/news/2005/09/30/what-is-web-20.html
Technology/Internet Trends - Mary Meeker, Morgan Stanley
•http://www.morganstanley.com/institutional/techresearch/
One Laptop Per Child
•http://laptop.org/
Digital Pen & Digital Paper
•Adapx: www.adapx.com
•FlyFusion Pentop Computer: www.flyworld.com
iTunes
•http://www.apple.com/itunes/overview/
Questions