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DT: Topic overview: Year 1
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary
Dinosaurs To generate, develop, model and communicate
their ideas through talking, drawing,
templates, mock-ups and, where appropriate,
information and communication technology.
To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing].
To evaluate their ideas and products against
design criteria.
To sketch 3 designs for a new dinosaur
egg. Choose the best design to create a
3D dinosaur egg using Paper Mache.
To paint and decorate the dinosaur egg
using their plan.
To evaluate the egg and talk about any
adaptions / difficulties they came across
when making the egg.
Children can manipulate
materials to achieve a
planned effect.
Children can construct with
a purpose in mind with a
variety of resources.
balloon, Paper Mache,
glue, water, paint,
colour, scissors, fine and
thick brush, wash, join,
cut, shape finish, adapt,
change, sketch, create,
make, strong, design,
evaluate,
Superheroes Design purposeful, functional, appealing
products for themselves and other users
based on design criteria
Generate, develop, model and communicate
their ideas through talking, drawing,
templates, mock-ups and, where appropriate,
information and communication technology
Select from and use a wide range of materials
and components, including construction
materials, textiles and ingredients, according
to their characteristics
Evaluate their ideas and products against
design criteria
To explore and discuss different types
of clothing and make sketches of
them. Sketch 4 different items of
clothing e.g. trousers, t-shirt, cloak,
dress, hat, trainers/shoes etc…
Choose their favourite type of
clothing to design a new costume for
their superhero character. Use collage
materials to create their superhero
costume (fabric, buttons, ribbon, wool,
sequins, etc…)
Evaluate their superhero costume
against a set criteria.
Children will have been
taught to manipulates
materials to achieve a
planned effect.
Children will have been
taught to construct with a
purpose in mind with a
variety of resources.
2D, 3D, card, paper,
sketch, draw, design,
adapt, change, make,
create, fabric,
materials, buttons,
ribbon, wool, sequins,
collage, cut, glue stick,
fix, join, evaluate,
change, same
Moon Zoom To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing]
To select from and use a wide range of
materials and components, including
construction materials, textiles and
ingredients, according to their
characteristics.
To explore and evaluate a range of existing
products.
To evaluate their ideas and products against
design criteria.
To design, create and make a space buggy
using junk modelling materials.
Taste some different smoothies and
complete an evaluation to have an idea on
what ingredients they may use for their
new smoothie.
To create a Space smoothie using a
blender / whisk to mix the fruit. Use a
knife to cut the food safely. Taste the
smoothie and complete an evaluation.
Children will be able to
name simple tools.
Children will be able to talk
about why we need to eat
healthily.
Children know they need to
eat 5 fruit and vegetables
per day.
Children will be able to use
their imagination to
construct with a purpose in
mind with a variety of
resources.
tools, equipment,
scissors, textiles,
construction, joining,
assemble, cutting,
shaping, and components.
junk modelling, build,
make, create, boxes,
masking tape, tubes,
cellotape, plastic tubs,
milk, fruit, flavoured
shake, blender, whisk,
fruits, cut, chop, knife,
make, create,
Memory Box To design purposeful, functional, appealing
products for themselves and other users
based on design criteria.
To generate, develop, model and communicate
their ideas through talking, drawing,
templates, mock-ups and, where appropriate,
information and communication technology.
To select from and use a range of tools and
equipment to perform practical tasks.
To select from and use a wide range of
materials & components, including
construction materials, textiles according to
their characteristics.
To explore and use mechanisms [for example,
levers, sliders, wheels and axles], in their
products.
To plan and sketch a new toy vehicle using
observational drawing and inspiration
from real vehicles using photographs and
toys.
To design a vehicle using a range of junk
modelling materials.
To choose and use appropriate tools and
resources effectively including saw, glue
gun to secure wheels and ensure the
vehicle moves.
To paint and use a range of materials to
decorate a vehicle.
To evaluate the vehicles effectiveness
and make a product which moves.
To make a soft hand puppet toy from felt
Use large plastic needles to sew the front
and back together and add features.
Children can construct with
a purpose in mind with a
variety of resources.
Children will know and be
able to name simple tools.
Children will be able to
name different types of
materials- fabric, plastic
and use materials for a
purpose.
2D, 3D, card, paper,
materials, cardboard,
glue, scissors, paint, mix,
colours, brush, fine,
thick, texture, water,
textiles, joining,
assemble, equipment,
cutting, shaping, glue
gun, saw, axel, vice,
sew, needle, felt, fabric
Bright
Lights big
city
To design purposeful, functional, appealing
products for themselves and other users
based on design criteria. To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing].
To evaluate their ideas and products against
design criteria.
Be able to build structures, exploring how
they can be made stronger, stiffer and more
stable.
Use the basic principles of a healthy and
varied diet to prepare dishes.
To Understand where food comes from.
To use the basic principles of a healthy and
varied diet to prepare dishes.
To draw and plan what their building will
look like. Use junk modelling materials to
create a 3D model using their own ideas
from their plan. Evaluate the building and
any changes they made.
To design and draw a healthy sandwich
for the Queen’s tea party. Make the
sandwich and cut food the safely. Taste
the sandwich and evaluate.
To make a clay cup and saucer for the
queen. Paint and varnish it using watered
down glue.
Children will know two
halves make a whole and 4
quarters make a whole.
Children will be able to
name vegetables and
understand how we need to
stay healthy.
Children will be able to use
clay to make something
with a particular purpose in
mind.
Children will know how to
evaluate a product and talk
about things they liked and
disliked.
2D, 2 dimentional, 3D, 3
dimenstional, card,
paper, bottles, pots,
junk modelling,
cellotape, masking tape,
fabric, straw,
sandwich, bread, spread,
cut, chop, half, quarters
slice, butter, meat,
cheese, veegtables,
healthy, unhealthy, food,
safety, hygiene, eat,
taste, try,
design, alter, change,
deviate, plan, adapt,
make, create, evaluate,
clay, mould, roll, bend,
manipulate, pinch,
squeeze, squash,
DT: Topic overview: Year 2
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary
Wriggle and
Crawl
To generate, develop, model and communicate
their ideas through talking, drawing,
templates, mock-ups and, where appropriate,
information and communication technology.
To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing]
To evaluate their ideas and products against
design criteria.
To be able to sketch a mini beast in
detail with different materials. Be able
to draw the mini beast considering the
shape and size.
To be able to make a 3D mini beast out of
clay using different techniques to mould
the body and different features.
To be able to name a famous craft maker
Josiah Wedgwood, who makes pottery
and discuss their techniques. (Wedgwood
– local link)
To learn about the work of a craft maker
describing the differences and
similarities between different practices
and disciplines, and making links to their
own work.
Children will be able to use
my own ideas to make
something.
Children will be able to
choose appropriate
resources and tools.
Children will be able to
make a simple plan before
making.
2D, 3D, card, paper,
sketch, draw, design,
adapt, change, make,
clay, mould, cut, stick,
fix, join, evaluate,
change, mix, paint,
shade, shading, bright,
dark, light, sketch,
shadow, tone, sculpture.
mould, twist, roll, pull,
break, turn, cut, push,
pull, Josiah Wedgwood,
craft maker, techniques,
pottery
Magical
medicines
To design purposeful, functional, appealing
products for themselves and other users
based on design criteria.
To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing]
To evaluate their ideas and products against
design criteria.
To plan and sketch a new potion bottle
using observational drawing and
inspiration from real bottles using
photographs.
To design a bottle using a range of junk
modelling materials.
To create and make a 3D model of a
potion bottle.
To choose and use appropriate tools and
resources effectively including fabric,
glue gun.
To paint and use a range of materials to
decorate a bottle.
To evaluate the bottles effectiveness.
Children can use their own
ideas to make something.
Children know how to make
a model stronger.
Children can choose
appropriate resources and
tools.
Children can make a simple
plan and write an
evaluation.
2D, 3D, card, paper,
fabric, straw, boxes,
masking tape, sellotape,
tubes, bottles.
Towers
Tunnels and
Turretts.
To select from and use a range of tools and
equipment to perform practical tasks.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To use instructions to make vegetable
stew.
To follow correct cutting instructions
e.g. claw and bridge.
To create a vegetable stew using a
variety of different veg. ingredients.
Taste the stew and complete an
evaluation.
Children can choice
appropriate resources and
tools.
Children can cut food
safely.
cut, chop slice, peel,
knife, peeler, chopping
board, taste, evaluation,
stir, mix,
Land Ahoy! To generate, develop, model and communicate
their ideas through talking, drawing,
templates, mock-ups and, where appropriate,
information and communication technology.
To select from and use a range of tools and
equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing].
To evaluate their ideas and products against
design criteria.
To build structures, exploring how they can
be made stronger, stiffer and more stable.
To create a 3D model of a beach setting
using photographs, pictures and drawing
on our knowledge as a stimulus.
To investigate and create a model of a
ship, using different materials that will
not sink.
To draw and design model of ship.
To evaluate the choice of the materials
chosen.
To evaluate the ship and talk about any
adaptions / difficulties they came across
when making the model.
To use wood to make a ship. (woodwork) to
use the saw and glue gun to create a 3D
model.
To be able to use sewing techniques to
sew a flag that will go on my ship. (sewing)
Children can describe how
something works.
Children can use their own
ideas to make something.
Children can explain to
someone else how they
want to make their
product.
Children can choose
appropriate resources and
tools.
2D, 3D, card, paper,
fabric, straw, sand, fix,
mould, glue, cut, join,
paint, bottles. tubs,
margarine carton, yogurt
pots, tape, mock-ups,
templates, information,
appropriate,
communicate,
technology, tools,
equipment, perform,
practical, cutting,
shaping, joining,
finishing, design,
evaluate, criteria,
structure, exploring,
stronger, stiffer, stable
DT: Topic overview: Year 3
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary
Scrumdidlyu
mptious
To use research and develop design criteria
to inform the design of innovative, functional,
appealing products that are fit for purpose,
aimed at particular individuals or groups
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To investigate and analyse a range of existing
products.
To understand and apply the principles of a
healthy and varied diet.
To taste some different chocolate
rice crispy cakes and complete an
evaluation on their favourite. Children
will use this tasting session to have an
idea of what ingredients they may use
for their new cake.
To use instructions to make chocolate
rice crispy cakes. To know what
ingredients and equipment they need
to make the cakes.
To create a chocolate crispy cake
using a whisk/ wooden spoon to mix
the ingredients. Taste the crispy cake
and complete an evaluation.
To plan and sketch a new chocolate bar
wrapper using observational drawing
and inspiration from real chocolate bar
wrappers and photographs. Children to
sketch 4 different wrappers.
To choose their favourite wrapper to
design and make their own chocolate
bar wrapper
To evaluate their chocolate bar
wrapper against their design criteria.
Children will have
experience of thinking of
their own ideas and
planning what to do next.
Children will have
experience of naming and
choosing tools and
materials for a purpose.
Children will have
experience evaluating their
work.
Children will have
experience describing the
ingredients they have used.
chocolate, milk, plain,
white, instructions,
ingredients, equipment,
make, mix, stir, design,
appropriate materials,
resources, evaluate
product, audience,
marketing,
taste, investigate, try,
like, dislike, preference,
improve, adapt, change,
sketch, draw, design,
draft, foil, paper,
glitter, paint, felt pens,
sequins.
Tribal Tales To research and develop a design criteria to
inform the design of innovative, functional,
appealing products that are fit for purpose,
aimed at particular individuals or groups.
To select from and use a wider range of
materials and components, including
construction materials according to their
functional qualities and aesthetic qualities.
To design a Stone Age tool that could
be used. How would it be used? What
materials would they use?
To produce and make a 3D Stone Age
tool following their design sheet using
wood work.
To evaluate their product using a set
criteria.
I can think of an idea and
plan what to do next.
I can choose tools and
materials and explain why I
have chosen them.
I can explain and evaluate
what went well with my
work.
Stone Age, Iron Age,
Bronze Age, suitability,
3D, 3 dimensional,
materials, tools,
scissors, masking tape,
wood work, cardboard,
boxes, tubes, evaluate,
changes, product,
criteria, design, adapt,
change, deviate,
Predator To use research and develop design criteria
to inform the design of innovative, functional,
appealing products that are fit for purpose,
aimed at particular individuals or groups.
To select from and use a wider range of tools
and equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing], accurately.
To evaluate their ideas and products against
their own design criteria and consider the
views of others to improve their work.
To understand and use mechanical systems in
their products [for example, gears, pulleys,
cams, levers and linkages]
To explore and discuss different types
of predators and make sketches using
observational drawings from
photographs. Sketch 3 different
predators.
To choose their favourite predator to
design their 3D mask.
To make a 3D model of a predator
mask using a range of junk modelling
materials.
To choose and use appropriate tools
and resources effectively including
split pins, glue gun to secure.
To evaluate their predator mask
against a set criteria.
Children can think of an
idea and plan something
with a purpose.
Children can choose tools
and materials and explain
why they have chosen
particular ones for effect.
Children can join materials
and components together
in different ways.
Children can explain what
went well with their design.
2D, 2-dimensional, 3D, 3
dimensional, component,
tool, materials, card,
paper, sketch, draw,
design, adapt, change,
make, create, cut, glue
stick, fix, join, evaluate,
change, same, adapt,
deviate, plan, achieve,
final results, criteria,
Active
Planet
To generate, develop, model and communicate
their ideas through discussion, annotated
sketches, cross-sectional and exploded
diagrams, prototypes, pattern pieces and
computer-aided design.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To understand how key events and individuals
in design and technology have helped shape
the world.
To apply their understanding of how to
strengthen, stiffen and reinforce more
complex structures.
To sketch their partner lying on the floor
as inspiration for their work.
To use their sketch to make clay models
of Pompeii figures. To mould from clay the
figure in the same position as their
drawing.
To evaluate their model and consider ways
to improve it.
To create a 3D volcano using mud rock and
chicken wire in groups to explore
sculpture. Then add bicarbonate soda and
vinegar to make it explode to bring
learning to life.
Children will have
experienced thinking of
their own ideas and
planning what to do next.
Children will have
experienced choosing tools
and materials and
explaining why they’ve been
chosen.
Children will have
experienced evaluated
their work.
Children will have measured
materials to use in a model
or structure.
design, equipment,
material, Pompeii, still,
model, mould, plan and
evaluate, mod roc,
chicken wire,
bicarbonate of soda,
vinegar, draw, draft,
plan, adapt, 2D, 2-
dimensional, 3D, 3-
dimensional, sculpt, cut.
Ancient
Greece
To generate, develop, model and communicate
their ideas through discussion, annotated
sketches, cross-sectional and exploded
diagrams, prototypes, pattern pieces and
computer-aided design.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To evaluate their ideas and products against
their own design criteria and consider the
views of others to improve their work.
To understand seasonality, and know where
and how a variety of ingredients are grown,
reared, caught and processed.
To design a leaf headdress by drawing
what they want it to look like.
To make an ancient leaf headdress/ crown
using different types of fabric using
sewing techniques.
To evaluate their product against a set of
criteria, considering its purpose.
To explore where the food is sourced.
To taste a range of Greek produce e.g
olives, feta cheese, tatziki, pitta bread.
To make a traditional Greek dish.
To follow a given set of instructions on a
recipe card.
To use the correct equipment and cutting
techniques when preparing their Greek
dish.
To evaluate the taste, texture and look of
their Greek dish using a set of given
criteria.
Children can choose tools
and equipment and explain
why they have chosen
them.
Children can explain what
went well with their work.
Children can talk about
their experiences of
cooking.
Children can explain why
people need to follow
instructions and recipes.
sketch, background,
shade, tone, texture,
mythical, design, draft,
plan, cut, stick, glue, fix,
texture, paper, card,
Greek, produce, farming,
foods, source, olives,
feta cheese, tatziki,
pitta bread. Greek disj,
instructions, recipe,
follow, ingredients,
equipment, taste, try,
enjoy, evaluate,
describe,
DT: Topic overview: Year 4
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary Treasure To use research and develop design
criteria to inform the design of
innovative, functional, appealing products
that are fit for purpose, aimed at
particular individuals or groups.
To select from and use a wider range of
tools and equipment to perform practical
tasks [for example, cutting, shaping,
joining and finishing], accurately.
To evaluate their ideas and products
against their own design criteria and
consider the views of others to improve
their work.
To explore and discuss different types of treasure such as
coins, jewellery, crown, sword. To make designs and
sketches of different treasure by looking at photographs.
To choose their favourite treasure and produce and
plan/sketch what it will look like.
To use clay to make their 3D treasure and use tools to
adapt work if necessary.
To evaluate their treasure against a set criteria
considering its purpose and appearance.
Children will think of an
idea and plan what it will
look like.
Children can choose
tools and materials and
explain why they have
chosen to use them.
Children can mould and
manipulate clay in
different ways.
Children can explain
what went well with
their design to write a
detailed evaluation.
2D, 2 dimensional, 3D,
3 dimensional, design,
create, make, adapt,
change, improvement,
evaluate, evaluation,
purpose, product,
appearance, measure,
accuracy, perceiver,
adapt, original, final,
draft, clay, mould, roll,
sculpt, push, press, cut,
smooth, rub,
Frozen
Kingdom
To use research and develop design
criteria to inform the design of
innovative, functional, appealing products
that are fit for purpose, aimed at
particular individuals or groups.
To select from and use a wider range of
tools and equipment to perform practical
tasks [for example, cutting, shaping,
joining and finishing], accurately.
To evaluate their ideas and products
against their own design criteria and
consider the views of others to improve
their work.
To look at designs of shelters and use
this to design and plan their own.
To look at their original work and adapt
their ideas as necessary.
To look at different shelters and the materials they are
made from.
To draw/produce a plan for a new shelter and explain its
purpose.
To use fabric and sewing techniques to make their shelter.
To use other materials to support structure- cardboard,
wood
To use tools to measure accurately.
To preserve and adapt work when original ideas do not
work.
To evaluate the effectiveness of their shelter and think
about any improvements for future work.
Children will know and
name materials and their
properties.
Children will be able to
use tools to measure
accurately. They will be
able to use rules and
read the scales.
Children can choose
materials for both its
suitability and
appearance.
waterproof, sturdy,
float, sink, resistant,
shelter, structure,
weaving, backbone,
ribs, measure, design,
ship
Romans
and Celts
To research and develop design criteria
to inform the design of innovative,
functional, appealing products that are
fit for purpose, aimed at particular
individuals or groups.
To select from and use a wider range of
tools and equipment to perform practical
tasks [for example, cutting, shaping,
joining and finishing], accurately.
To evaluate their ideas and products
against their own design criteria and
consider the views of others to improve
their work.
To understand and use mechanical
systems in their products [for example,
gears, pulleys, cams, levers and linkages]
To plan and sketch a new Roman chariot using
observational drawing and inspiration from photographs.
To design and plan what they would need to make their
chariot using wood.
To choose and use appropriate tools and resources
effectively including saw, glue gun to secure wheels and
ensure the vehicle moves.
To use junk modelling resources for the chariot shape.
To paint and use a range of materials to decorate a
vehicle.
To evaluate the vehicles effectiveness and make a
product which moves.
Children can choose a
material for both its
suitability and
appearance.
Children can select the
most appropriate tools
and techniques for a
given task.
Children can prove that
my design meets a set
criteria.
strong, stable,
structure, column,
foundation, measure,
accurate, precise,
make,
Hunting
and
Farming
To research and develop design criteria
to inform the design of innovative,
functional, appealing products that are
fit for purpose aimed at particular
individuals or groups.
To select from and use a wider range of
materials and components, including
construction materials according to their
functional properties and aesthetic
qualities.
To evaluate their ideas and products
against their own design criteria and
consider the views of others to improve
their work.
To understand and use mechanical
systems in their products (For example
To plan to produce a crane using levers and pulleys to
pick up farm items and create this device using a range
of DT skills including junk modelling.
To measure correctly.
Children can follow a
step by step plan
choosing the right
equipment and materials
Children can work
accurately to measure
and make cuts and make
holes.
Children can choose a
material for both its
suitability and its
appearance.
design, sketch,
annotate, construct,
attach, suitable
adapt, evaluate, crane,
pulley, levers, DT, junk
modelling, make,
create, adjust, design,
evaluate, change,
gears, pulleys, cams, levers and linkage).
Rain
Forests
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their aesthetic
qualities.
To make a fruit and vegetable curry using
ingredients that could be found in a
rainforest.
To make a fruit and vegetable curry using ingredients
that could be found in a rainforest.
To prepare and cook a variety of predominantly savoury
dishes using a range of cooking techniques
To understand seasonality, and know where and how a
variety of ingredients are grown, reared, caught and
processed
Children can read and
follow a set of
instructions.
Children can describe
how food ingredients
come together.
food, cooking, healthy,
prepare, cook, make,
ingredients, equipment,
hands, clean,
instructions, first,
second, next, grate,
chop, peel, slice,
hygiene, curry, fruit,
vegetable, cook,
savoury, dishes,
techniques, season,
grow, reared,
processed,
DT: Topic overview: Year 5
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary
Machines
and
Inventions
To use research and develop design criteria
to inform the design of innovative, functional,
appealing products that are fit for purpose,
aimed at particular individuals or groups.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To understand how key events and individuals
in design and technology have helped shape
the world.
To look at different photographs and
designers of bags and discuss them- what
makes them appealing. Write about one of
the bags and the design. (Stella
McCartney, Marc Jacobs, Louis Vuitton,
Gucci etc…)
To design and sketch their own bag for a
specific purpose, thinking about the
colour, size, shape and design.
To be an inventor and create their own bag
using sewing techniques.
To evaluate the product they have made
thinking about the design and whether it is
the same or if changes were made.
Children will have previous
experience of sewing.
Children will be able to design
a product and evaluate it in
detail.
design, draw, sketch,
create, make,
material, felt, fabric,
needles, sew, sewing,
purpose, evaluate,
evaluation, positive,
improvements,
changes, alter, adjust,
Egyptians To generate, develop, model and communicate
their ideas through discussion, annotated
sketches, cross-sectional and exploded
diagrams, prototypes, pattern pieces and
computer-aided design.
To select from and use a wider range of tools
and equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing], accurately.
To select from and use a wider range of
materials and components, including
construction materials.
To design and sketch a pot using
different patterns and Egyptian
symbols / hieroglyphics.
To choose their best sketch and
create an Egyptian clay pot.
To evaluate their design and decide
what worked well and what could be
changed on future work.
Children can produce a plan
and explain it.
Children can evaluate and
suggest improvements for
their design by considering
the purpose and appearance.
Children can explain how they
have improved their original
design.
Children can persevere and
adapt their work when their
original ideas do not work.
design, evaluate,
better, material,
prototype, cutting,
shape, cardboard, clay,
Flow To generate, develop, model and communicate
their ideas through discussion, annotated
sketches, cross-sectional and exploded
diagrams, prototypes, pattern pieces and
computer-aided design.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities.
To evaluate their ideas and products against
their own design criteria and consider the
views of others to improve their work.
To apply their understanding of how to
strengthen, stiffen and reinforce more
complex structures.
To explore and discuss different types of
dams and make sketches using
observational drawings from photographs.
Sketch 3 different dams.
To choose their favourite dam to design
their 3D model.
To create a 3D model of a dam/ something
to help prevent flooding. Use a range of
junk modelling materials.
To choose and use appropriate tools and
resources effectively.
To evaluate their dam against a set of
criteria thinking about improvements
which could be made.
Children know the difference
between 2D and 3D.
Children will use ideas from
other people when they are
designing.
Children will persevere and
adapt their work when their
original ideas do not work.
Children will evaluate and
suggest improvements for
their design.
draw, sketch,
observational drawings,
design, make, create,
product, adapt, change,
persevere, draft, final,
structure, 2D, 2
dimensional, 3D, 3
dimensional, junk
modelling, card, paper,
glue, stick, paint,
masking tape,
cellotape, boxes,
tubes, pots, cut, bend,
fold, strengthen
stiffen, reinforce,
evaluate, criteria,
improvements, positive,
negative,
Traiders and
Raiders
To select from and use a wider range of tools
and equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing], accurately.
To prepare and cook a variety of
predominantly savoury dishes using a range of
cooking techniques.
To know and describe foods and drinks
the Anglo Saxons ate and drunk. To
know Anglo Saxons ate wild animals
like deer and boars.
To follow a recipe to make a dish that
was popular in Anglo Saxon times.
- To make Honey, Oat and Spiced Cakes
http://cookit.e2bn.org/historycookbook/958-
honey-oat-and-spiced-cakes.html
To use equipment safely and correctly.
To taste and evaluate the Anglo Saxon
dish they have made.
To write out instructions on how they
created the Anglo Saxon dish.
Children will need to know
how to follow
instructions/recipe.
Children know how to hold
specific equipment correctly
and safely.
Children can describe the
ingredients and equipment
they need to follow a recipe.
Anglo Saxon, food,
drink, farmers,
hunters, feast, hall,
flour, oats, rye, bread,
barley, beer, mead,
vegetables, onions,
cabbage, peas, parsnip,
deer, wild boar,
goblets, horns, drink,
recipe, instruction,
tool, equipment,
ingredients, recipe,
dish, flavour, taste,
bitter/sweet, evaluate,
evaluation, positive,
negative,
Vikings To use research and develop design criteria
to inform the design of innovative, functional,
appealing products that are fit for purpose,
aimed at particular individuals or groups.
To select from and use a wider range of
materials and components, including
construction materials, textiles and
ingredients, according to their functional
properties and aesthetic qualities
To understand how key events and individuals
in design and technology have helped shape
the world.
To apply their understanding of how to
strengthen, stiffen and reinforce more
complex structures.
To evaluate their ideas and products against
their own design criteria and consider the
views of others to improve their work.
To research, design and draw their own
Viking long house. -Vikings lived in a long, narrow building called
a longhouse. Most had timber frames, with walls of
wattle and daub and thatched roofs. ... Two rows
of high posts supported the roof and ran down the
entire length of the building, which could be up to
250 feet long. The floor of the Viking
longhouse was pounded earth.
To sketch images of Viking Long house
and label it with the materials which will
be needed to make it.
To use wood work to make a 3D Viking
long house. Use cardboard for the
structure and straw for the roof.
To use tools accurately including a saw,
vice and glue gun.
To evaluate their final product and
consider what worked well and what
improvements could be made.
Children will use their
knowledge and experience of
how to attach items together.
They will know what a long
boat is and what one looks
like.
Vikings, long house,
timber, wood, walls,
wattle daub, thatched,
roof, posts, building,
floor, structure, draw,
sketch, alter, design,
3D, 3 dimensional,
create, make, design,
detail, fold, bend,
stiffen, reinforce,
strengthen, fix, glue,
glue gun, wood work,
ruler, measure, card,
cardboard, tape, adapt,
change,
evaluate, evaluate,
positive, negative,
improvements,
DT: Topic overview: Year 6
junk clay sew cook wood
Topic Knowledge - Children will learn Children will be able to… Prior Knowledge Key Vocabulary
Blue Abyss To generate, develop, model and communicate
their ideas through discussion, annotated
sketches, cross-sectional and exploded
diagrams, prototypes, pattern pieces and
computer-aided design.
To select from and use a wider range of tools
and equipment to perform practical tasks [for
example, cutting, shaping, joining and
finishing], accurately.
To evaluate their ideas and products against
their own design criteria and consider the
views of others to improve their work.
To draw your preferred marine mammal
considering its features.
To annotate your drawing so its features
are identified.
To create a plan and prototype to secure
understanding of model and how to make
figurine.
To use clay to create your model marine
mammal.
To choose appropriate tools to carve in
specific features.
To paint in appropriate colours. To know
primary and secondary colours, explore
mixing to make lighter and darker shades
by adding white or black paint.
To evaluate and discuss any adaptations
or difficulties during the making of the
model.
Children can produce a
detailed step by step
plan.
Children can explain
how a product will
appeal to a specific
audience.
Children can make a
prototype before the
final version.
Children have
completed evaluations
before about products
they have made.
marine mammal, model, 3D, 3-
dimensional, clay, mod roc,
pottery, knife, chicken wire,
prototype, carving knife, rolling
pin, figurine, sculpture,
techniques, roll, rub, squeeze,
pinch, grab, cut, push, pull,
knead, pinch, smooth, sculpt,
primary colours, red, yellow,
blue, secondary colours, green,
purple, orange, shade, light,
dark, white, black, appeal,
audience, product, evaluate,
evaluation, positive, negative,
improvements, difficulties,
adaptations,
WW11 To understand and apply the principles of a
healthy and varied diet.
To prepare and cook a variety of
predominantly savoury dishes using a range of
cooking techniques.
To understand seasonality, and know where
and how a variety of ingredients are grown,
reared, caught and processed.
To know why Woolton pie was eaten during
WWII.
To research ingredients for Woolton pie
and find a suitable recipe.
To follow a set of instructions to make
the dish Woolton pie.
To use equipment safely and follow the
correct method of cutting.
To evaluate the taste, texture and
appearance.
Children can describe
how to be hygienic in
the kitchen.
Children can use a
range of tools and
equipment
competently.
Children can evaluate
the appearance and
taste against original
criteria.
WWII, Woolton pie,
ingredients, equipment, recipe,
instructions, pastry, cook,
weigh, chop, fry, mix, stir, peel,
saute, mls, grams, claw, bridge,
safe, clean, knife, peeler, ladle,
evaluate, evaluation, criteria,
improvements, positive,
negative, change, adapt,
improve, taste, texture, tongue,
mouth, swallow, senses,
appearance,
The Royal
Family and
Parliament
To understand and apply the principles of a
healthy and varied diet.
To understand seasonality, and know where
and how a variety of ingredients are grown,
reared, caught and processed.
To taste a range of fillings and bread and
evaluate them against given criteria. (sandwiches on white bread, brown bread, best of
both, baguette, rolls/cobs,)
To choose their favourite filling to
produce a range of quality sandwiches. To
sketch and label the sandwiches they will
make. (To consider how they will cut their
sandwiches- into triangles or squares. To
consider what dressing they may add to
their sandwiches considering allergies/
dislike people may have.)
To design and make food/sandwiches for
a healthy high Tea for the Queen.
To follow a set of instructions to bake
scones for the afternoon tea session.
To invite parents to partake in afternoon
tea.
To evaluate the afternoon tea using given
criteria.
Children can show
that I can be both
hygienic and safe in
the kitchen.
Children can use a
range of tools and
equipment
competently.
Children can evaluate
appearance and taste
against original
criteria.
bread, white, brown, best of
both, baguette, rolls/cobs,
bakery, bake, fillings, taste,
criteria, evaluate, evaluation,
positive, negative,
improvements, adaptations,
weigh, measure, healthy,
hygiene, ingredients, equipment,
sandwiches, bread, butter, ham,
cucumber, cheese, dressing,
allergies, dislike, like,
mayonnaise, salad cream,
spread, cut, slice, filling, mix,
chop, butter knife, chopping
board, plate, high Tea, scones,
instructions, follow, read,
invitation, parents,
appearance, texture,