EDU627 Project #2 Proposal McKee

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  • 7/30/2019 EDU627 Project #2 Proposal McKee

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    Project Proposal Selecting and Implementing a Mobile Device

    Last Revised: 05/25/2013

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    Selecting and Implementing a Mobile DeviceProject Proposal

    Project Manager: Scott A. McKee,edudigitalteacher.com

    Sponsors: Merced County Office of Education (MCOE), Valley CommunitySchool Juvenile Hall (VCSJH) and Merced County Probation Department(MCPD)

    Prepared by: edudigitalteacher

    Revision HistoryRevision date Revised by Approved by Description of change

    Project Goal

    Edudigitalteachers goal is to select and implement a mobile device that can be used forteaching and learning in a digital learning environment at Valley Community School,Juvenile Hall Court School in Merced, CA.

    Problem/Opportunity Definition

    The resources typically used for teaching and learning at VCSJH are primarily

    traditional; textbooks, worksheets, and lectures using teacher-centric pedagogies.Todays learners tend to respond better to modern pedagogies using the integration oftechnology, technological tools, and learner-centric pedagogies; such as blendedlearning.

    Proposed Solution

    The selection and implementation of a mobile device will provide a gateway for theeducational team at VCSJH to begin creating a learner-centric environment through theintegration of technology and technological tools. A digital learning environment, withappropriate pedagogies, will provide the opportunity for learners to become creators andproducers in their learning, not just consumers while at the same time developing 21stcentury skills.

    Project Selection & Ranking Criteria

    Portfolio fit and interdependencies

    By selecting and implementing a mobile device and modernization of teaching andlearning practices, VCSJH will be able to address the needs of the 21 st centurylearner and begin to develop a digital learning environment in a juvenile hall courtschool that can become a model for any court school, any student, and any teacherfor any subject.

    http://edudigitalteacher.com/welcome/http://edudigitalteacher.com/welcome/http://edudigitalteacher.com/welcome/http://www.mcoe.org/http://www.mcoe.org/http://vcs.mercedlearn.org/http://vcs.mercedlearn.org/https://www.co.merced.ca.us/index.aspx?nid=80https://www.co.merced.ca.us/index.aspx?nid=80https://www.co.merced.ca.us/index.aspx?nid=80http://vcs.mercedlearn.org/http://www.mcoe.org/http://edudigitalteacher.com/welcome/
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    Project Proposal Selecting and Implementing a Mobile Device

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    Project urgency

    The project urgency is moderate because the selection and implementation of amobile device is targeted for completion before August 2014 (14 months). Thelaunch of the pilot program is scheduled to begin for Science and Math classes atVCSJH for the 2014-2015 school year.

    Cost/Benefit Analysis

    Tangible Benefits

    Benefits - According to research conducted by SRI International and sponsored bythe U.S. Department of Education (n.d.), Technology use allows many morestudents to be actively thinking about information, making choices, and executingskills than is typical in teacher-led lessons. Moreover, when technology is used as atool to support students in performing authentic tasks, the students are in theposition of defining their goals, making design decisions, and evaluating theirprogress. The research also found that, not only do teachers and students roleschange in the learning process there are other substantial benefits to usingtechnology which include;

    Increased motivation and self esteem

    Improved technology skills

    Accomplishment of more complex tasks

    More collaboration with peers

    Increased use of outside resources

    Improved design skills and more attention to the audience

    Value & Probability - Based on the research the value is in the potential to enhance

    learning, improve the level of engagement, increase on-task behavior andmotivation, which in turn provides opportunity to increase the probability of successin learning for the student.

    Assumptions Driving Value - To this point with integrating technology into learningresearch supports the improvement in engagement and motivation of learners buthas yet to show improvement in standardized test scores. According to Ritchell, M.(2011), schools are spending billions on technology, even as they cut budgets andlay off teachers, with little proof that this approach is improving basic learning . Yetmost 21st century educators remain optimistic that with time as standardized testingcatches up with technology integration scores should improve, justifying the value oftechnology integration for most educators.

    Intangible Benefits

    Benefits

    Through increased peer collaboration in the course of learning, more positiverelationships will be fostered.

    Through creation more opportunities for individual skills, talents, and gifts willbe developed, explored, and shared.

    Through improved motivation and self-esteem the learner will have a greater

    likelihood to enjoy learning and the learning environment.

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    Value & Probability - The value and probability of the intangible benefits will only beable to be measured by the climate and chemistry of the learning environment afterthe launching of the project by each individual educator and learner based on their

    experiences.Assumptions Driving Value - According to the wiseGEEK website (2013), intangiblebenefits are any type of advantages or benefits that are derived from an investmentbut not of a nature that can be measured in terms of monetary profit or touch . Thewebsite goes on to say, s ince an intangible benefit is somewhat subjective innature, the range and scope of these types of advantages will vary from oneindividual to another.

    Cost Categories Amount

    Internal Labor hours 200 hours (volunteer, no cost)

    External costs

    Equipment, hardware or software

    20 mobile devices w/software

    1 Mobile Lab Cart w/charger and Wi-Fi

    Professional Development

    $6500.00 / $325.00 each

    $2500.00

    $1000.00

    Total Project Cost $10,000.00

    Requirements

    1. Create and deliver a mobile device lab that can be used to create a digital learningenvironment for up to 20 learners per class.

    2. Modernization of resources and pedagogies, through the integration of technologyand technological tools to create a learner-centric educational environment.

    Scope

    Edudigitalteacher will conduct a product review, selection process, purchase, provideprofessional development, and implementation of a mobile device for VCSJH. The project willalso include the selection and purchase of a cart for the devices to create a mobile lab that canbe used for teaching and learning at a cost of $10,000 or less. The pilot implementation willbegin at the beginning of the 2014-2015 school year and will be used by Scott McKee in hisscience and math classes.

    Major project activities

    1. Mobile Device and Cart Needs Analysis and Product Reviews

    2. Mobile Device Selection Process and Purchase

    3. Cart Selection and Purchase

    4. Professional Development in the use of the Mobile Device

    5. Implementation of the Mobile Device

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    Out of scope activities that are critical to the success of the project

    1. The design of the infrastructure, policies, security, and restrictions of thedistrict and county probation concerning use of the mobile device in the digitallearning environment because these aspects will be decided after mobiledevice selection by specific stakeholders; primarily the school district andcounty probation administration.

    2. Acquisition of a grant to provide funding for the project. MCOE and MCPD arenot able to provide assistance financially, but will provide support regardinginfrastructure and policy to facilitate implementation of the project.

    Major Obstacles

    1. Funding through the acquisition of grants. Grant writing to begin in August 2013during Module 1, while taking EDU697 Capstone Research Methods.

    2. Site infrastructure and MCOE and MCPD computer and internet use policies and

    restrictions.

    Schedule Overview

    Estimated Project Completion Date: 8/30/14

    Major Milestones - Deadline

    1. Mobile Device and Cart Needs Analysis and Product Reviews 11/30/13

    2. Mobile Device Selection Process and Purchase 2/28/14

    3. Cart Selection and Purchase 2/28/14

    4. Professional Development in the use of the Mobile Device 5/31/14

    5. Implementation of the Mobile Device 7/31/14

    External Milestones Affecting the Project

    1. Acquire and Secure Funding 12/31/2013

    2. Site Infrastructure - 3/31/14

    3. MCOE and MCPD Computer and Internet Use Policies 5/31/14

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    References

    Cox, D.M.T. (2009). Project management skills for instructional designers: A practicalguide. Bloomington, IN: iUniverse.

    SRI International. (n.d.). Effects of technology on classrooms and students. Retrieved fromhttp://www2.ed.gov/pubs/EdReformStudies/EdTech/effectsstudents.html .

    Ritchell, M. (2011). In classroom of future, stagnant scores. Retrieved fromhttp://www.nytimes.com/2011/09/04/technology/technology-in-schools-faces-questions-on-value.html?pagewanted=all&_r=0.

    wiseGEEK.com. (2013). What is an intangible benefit?. Retrieved fromhttp://www.wisegeek.com/what-is-an-intangible-benefit.htm .

    McKee, S. (2013). Google sites for education. Retrieved fromhttp://edudigitalteacher.com/welcome/edu623-final-project-google-sites-for-education .

    Kimbley, W. (2013). Teach interactive website. Retrieved from

    https://sites.google.com/site/willkimbley/ .Musallam, R. (2013). Ramsey musallam, E.ed. website. Retrieved from

    http://www.ramseymusallam.com/.

    Musallam, R. (2013). Cycles of learning website. Retrieved fromhttp://cyclesoflearning.com/.

    COURSEsites. (2013). Designing an exemplary course. Retrieved fromhttps://www.coursesites.com/webapps/Bb-sites-course-creation-BBLEARN/courseHomepage.htmlx?course_id=_230722_1.

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