Emotiv Systems 20140927

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    Emotiv SystemsIts the Thoughts that Count

    2014. 9. 27

    ,,

    ,,

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    Introduction : Tan Le & EEG

    PC or Console ?

    Marketing Strategy

    Alternative Applications

    Tan Les Vision

    Agenda

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    Introduction: Tan Le & EEG

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    1. Company Background

    Tan Le

    1998

    1998 YoungAustralia of Year

    (Monash Univ:

    ,)

    Tan Le

    1981

    Australia

    ()

    Le and Nam Do

    2003

    Two YoungMultiMillionaires

    (text messaging->->)

    Le and Nam Do

    2000

    Univ Event->for IT business

    : Tan Le & Nam Do

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    1. Company Background

    Emotiv Systems

    200312

    * in Sydney* Start-up

    with $1 million

    2003~

    *,+*

    (Anang)* EEG expert (X)

    : Emotiv Systems

    Weste(4th Partner)

    2003

    * Chip Designer

    Snyder(3rd Partner)

    2003

    *Le&Do approch* Physicist

    + fiber Optics+ Passion in

    Signal Processingto brain

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    2. Technology & Product

    msec

    ,

    Technology EEG (electroencephalography)

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    2. Technology & Product

    Product EPOC

    ,

    12

    14

    ,

    EPOC ,,

    EPOCPC

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    PC vsConsole

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    2. Console

    Advantage- .

    - Guitar Hero

    -

    Device

    .

    Dis Advantage- (,)

    - Light

    - (Motion-detection)

    - Device

    Why Console?

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    PC

    EPOC:

    PC

    B2B

    Channel

    Position

    x-mas

    Promotion

    On-line channel :

    - , Amazon, EbayMarket

    Place

    Off-line channel :

    - Flag Store , Costco , eBay

    PC

    - Show Host

    (

    )

    PCBeta

    Emotiv EPOC

    x-mas

    B2B

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    Console

    EPOC

    Simplified Device(ex>EPOCITE)

    -> but it taints Brain-Computer Interface

    Generic EPOC->

    ->Connection Kit

    Console fee: produt

    cost($60) + retailer margin(25~35% of

    margin) + Consol fee(10~15% of retail

    Price)

    :,Black Friday

    : retailer channel

    : e-tailers, direct sale

    Console shop:

    :

    ,

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    Parameters Margins $199 $299

    Cost of prod. (100/) ($60/$110) ($60/$110)

    Retailer margin 35% ($69.65) ($ 104.65)

    Returns 10% of wholesaleprice

    Console Royalty 3%-5% (4%) ($ 7.96) ($ 11.96)

    Game developer 2% ($ 3.98) ($ 5.98)

    Profit margin

    Console model $ 57.41/$ 7.41 $ 116.41/$ 66.41

    PC model $ 65.37/$ 15.37 $ 128.37/$ 78.37

    # Pricing

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    # Operating income Estimationconsole only

    parameter

    Sales forecast of EPOC

    Conservative Est. Aggressive Est.

    1st year

    unit sales

    20,700 20,700

    2nd year 284,500 569,000

    3rd year 693,600 867,000

    sales price($) 199 299 199 299

    1st

    profit margin/unit

    7.41 66.41 7.41 66.41

    2nd 7.41 66.41 7.41 66.41

    3rd 7.41 66.41 33.75 92.75

    1st

    gross profit(thousands of $)

    153 1,375 153 1,375

    2nd 2,108 18,894 4,216 37,787

    3rd 5,140 46,062 29,261 80,414

    1st

    operating expenses(thousands of $)

    11,086

    2nd 20,557

    3rd 31,961

    1st

    operating income

    (thousands of $)

    (10,933) (9,711) (10,933) (9,711)

    2nd (18,449) (1,663) (16,341) 17,230

    3rd (26,821) 46,062 29,261 80,414

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    Guitar Hero Analogy

    Music

    Music

    RPG

    Sports

    Shooting

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    Nongaming Applications

    Medical Thought - controlled devices for stroke patients or the disabled

    Mental heath management.(detecting emotional states for depression patients)

    Military

    Thought-controlled and operated weapon systems. Communication channel for soldiers in combat (wearable display)

    Market research

    Accurate and real time information from customers. (Get into consumers head)

    Detection of emotional engagement (for movie production)

    Functional or professional uses

    Thought - controlled home entertainment systems.

    Thought - controlled home appliances.

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    Tan Les Vision

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    Tan Les Vision

    A World where we all have headsets on all the time, doorsopen when we approach them because our brain generates

    a signal that is received by the sensor on the door;

    entertainment medium modifies or proposes appropriate

    content; ads are served that best fit the type of products

    you are thinking about. Ultimate way to interface with thedigital world.

    Brain signal Digitopia !!!- Ulitmate way Digital worldaccommodate for us

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    Thank you