Enb Series

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    Installation:

    NOTE: If you use other ENB's and have made custom tweaks, you might want to back

    u the enbseries folder for those rior to coying over the !NENB files in the ne"t art of

    the installation# That way you can coy them back if you decide to install a different ENB#

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    %irst of all, download ENB&eries v#()* from the enbdev#com website:

    htt:++www#enbdev#com+modtesskyrimv()*#htm

    -irror: htt:++www#iaradigm#org+ages+nenb+enbseriesskyrimv()*#.i

    /oy d0d1#dll from the 23raer4ersion2 folder to your main &kyrim folder, saying yes to

    overwrite 5this will also make sure you are using the right version and not one from

    another ENB, which is imortant6#

    Ne"t, coy everything from this mod's 27$To&kyrim%older2 directory to your main &kyrimdirectory 5should end in &team8s$9common$9&kyrim6 saying yes to overwrite when

    romted#

    ownload the enbheler#dll and coy it to the enbseries folder in your &kyrim directory

    5created by the revious ste if you didn't already have one#6 This is needed for er$

    weather settings and underwater suort: htt:++dev$c#com+skyrim+enbheler+

    The default ENBoost config included with !NENB is set u for an N4II8 card with7;B< 4=8- running on a *)$bit O If you have a different card, use this utility to view

    the correct settings, then edit the aroriate section of enblocal#ini:

    htt:++www#iaradigm#org+ages+nenb+ENBoost#html

    Ne"t download the !NENBfi"es lug$in from the main file section and coy !NENB#es

    http://www.enbdev.com/mod_tesskyrim_v0246.htmhttp://www.iparadigm.org/pages/pnenb/enbseries_skyrim_v0246.ziphttp://dev-c.com/skyrim/enbhelper/http://www.iparadigm.org/pages/pnenb/ENBoost.htmlhttp://www.iparadigm.org/pages/pnenb/enbseries_skyrim_v0246.ziphttp://dev-c.com/skyrim/enbhelper/http://www.iparadigm.org/pages/pnenb/ENBoost.htmlhttp://www.enbdev.com/mod_tesskyrim_v0246.htm
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    to your &kyrim+ata directory# -ake sure it is checked in your lugins list from the

    launcher or whatever mod manager you use#

    =E/O--ENE: >-emory atch removed ending &?&E$suorted version# @E=E is

    how to comile it yourself though:

    htt:++forums#bethsoft#com+toic+7)A(*0$shesons$memory$fi"$ctdils$thread$(+C

    D(0(A)*+

    8lso, there is a non$&?&E version out now 5not tested6:

    htt:++www#ne"usmods#com+skyrim+mods+0+

    On the toic of &?&E lugins, I also highly recommend everyone download and install

    the &table u;ridsToFoad lugin 5htt:++www#ne"usmods#com+skyrim+mods+)71(6 which

    will hel revent certain crashes that can haen even at the default u;rids value of #

    8lso, in addition to the -emory 8llocation !atch I suggest oening the &?&E#ini it laces

    in your &kyrim $9 ata $9 &?&E folder and adding the following:

    G;eneralH

    /learInvalid=egistrationsD7

    This will clear out broken Ondate scrits from removed mods over time and hel

    eliminate bloating saves and another ossible cause of instability# Native &?&E feature,

    verified by ro modders like 8rthmoor, author of the unofficial &kyrim atches#

    htt:++www#darkcreations#org+forums+toic+0($skse$cleans$invalid$scrits$from$old$

    mods+

    Fastly, oen your &kyrim!refs#ini file from your ocuments$9-y ;ames$9&kyrim

    directory, and set braw&hadowsD7, bTrees=eceive&hadowsD7, b&hadowsOn;rassD7

    http://forums.bethsoft.com/topic/1485263-shesons-memory-fix-ctdils-thread-2/?p=23285476/http://forums.bethsoft.com/topic/1485263-shesons-memory-fix-ctdils-thread-2/?p=23285476/http://www.nexusmods.com/skyrim/mods/50305/http://www.nexusmods.com/skyrim/mods/41592http://www.darkcreations.org/forums/topic/3752-skse-cleans-invalid-scripts-from-old-mods/http://www.darkcreations.org/forums/topic/3752-skse-cleans-invalid-scripts-from-old-mods/http://forums.bethsoft.com/topic/1485263-shesons-memory-fix-ctdils-thread-2/?p=23285476/http://forums.bethsoft.com/topic/1485263-shesons-memory-fix-ctdils-thread-2/?p=23285476/http://www.nexusmods.com/skyrim/mods/50305/http://www.nexusmods.com/skyrim/mods/41592http://www.darkcreations.org/forums/topic/3752-skse-cleans-invalid-scripts-from-old-mods/http://www.darkcreations.org/forums/topic/3752-skse-cleans-invalid-scripts-from-old-mods/
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    conflict with the better looking ENB version from this mod# -ake sure 4sync is set to

    28lication /ontrolled2 as well since !NENB does this through ENB 5and don't try to

    force it anywhere else either6, and if you have a 2-a"imum re$rendered frames2 otion

    I suggest also setting it to 28lication /ontrolled2#

    One final consideration:

    If you have any color+saturation+vibrancy settings enabled through your video drivers or

    any mod that adMusts fog, lights, or lets you configure color and other values in$game, I

    highly recommend turning them off until you have decided how you like this ENB

    configuration by itself#

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    Otional eth of %ield:

    If you would refer to use eth of %ield, which actually looks retty cool 5esecially for

    screenshots6, simly enable it from the in$game ENB config editor 5see hotkey section6#

    /lick to save the configuration at the to of the editor and it will remember your

    reference# 8lternately, you can manually edit the same value in enbseries#ini#

    NOTE: This ENB configuration uses &ub!i"el -orhological 8nti 8liasing 5included6,

    which is better than %88 with very low erformance cost# If you would refer to use a

    different screen sace anti$aliasing 5like a custom %886, you will need to change the

    !=OL setting in enblocal#ini to oint to the correct #FF# Or if you would refer to turn

    off this mod's 88 altogether, for e"amle to force another method through video drivers,

    you can edit enblocal#ini and set Enable!ro"yFibrary to false#

    !erformance Otions:

    If you find the default version too slow, first test setting &i.e&caleD#) and

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    &ourceTe"tures&caleD#) under the G&&8O&&IFH section of enbseries#ini# Lou can try

    lowering &i.e&cale and &ourceTe"tures&cale even lower to something between #0 and

    #), though you must do this manually by editing the file in notead or something similar

    rior to running the game 5can't be modified in$game6# If that still seems too slow you can

    set Enable8mbientOcclusionDfalse under the GE%%E/TH section and+or

    etailed&hadowualityD( under the G&@8O3H section#

    -O=E O!TION&: v7#)< enables custom configuration of the @*$based mode

    shaders via the in$game ENB config editor# 5&ee the articles section#6 v7#A( enables

    interior day+night searation for @* effects#

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    ENB @otkeys:

    Insert D Take a screenshot#

    !age own D /lear 4=8-#

    &hift

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