Upload
vohanh
View
297
Download
20
Embed Size (px)
Citation preview
Equipment and Design
TRAVELLER T20
CONTENTS
Adaptations and Rules for the d20 System HunterGordonWritten By MartinJ.DoughertywithHunterGordonAdditional Assistance BruceRunnels JohnHemmert MikeJeff AndyLilly MarcMillerArt Direction SteveBryantforDiverse Hands StudiosCover Art DavidMattinglyInterior Art SteveBryant PaulDaly ChadFidler BryanGibson JasonMillet AllenNunisCharacter Sheet Design Patrick"theMadIrishman"MurphyLead Playtesters DavidL.Nelson(akaDrSkull) JimKundert(akaGypsyComet) WilliamFranklinHostman(akaAramis) ThomasJones-Low(akatjoneslo) PaulBendall(akaTakei) JonathanLupton(akaJ) RichardDelorme(akardelorme) ChristopherHenry(akaChrisHenry)
Additional Playtesters WilliamBarnett-Lewis(akaWillianorSeanTyler,IISS) WaltMyers(akaButcher) MarkHowe(akaNeo) AndrewMoffatt-Vallance(akaAndrewmv) PaulNemeth(akaAntaresAdministration) MarkAyers(akan2s) DavidWallace(akaBeladan) Richard,George,ThomasGard(akaMagnusRobotFighter) EricMukogawa(akaesmdev) BillSchwartz(akaUrklore) AllenShock(akaAllenS) MeganC.Robertson(akaMexal)Special Thanks to MarcandDarleneMiller RoseJordan CharlyneMcMullin
AndtothegamerswhocontributedtoourTravellerExperienceoverthepastyearsanddecades;theTravellercommunitywhokeepsthegamealive;andtheoriginaldesignerswhoseworkwehavebuiltupon.
Dedicated to the Memory Of RhondaSueGordon Robert"Bob"Jones,Jr. MildredCharlyneMcMullin
Copyright©2006QuikLinkInteractive,Inc.Allrightsreserved.TravellerisaregisteredtrademarkofFarFutureEnterprisesandisusedunderlicense.RPGRealmsisatrade-markofQuikLinkInteractive,Inc.
ReproductionofthisworkinanyformwithoutpermissionfromQuikLink,exceptasper-mittedbytheOpenGameLicenseorwherepermissiontophotocopyisclearlystated,isexpresslyforbidden.
PortionsofthismaterialarereleasedundertheOpenGameLicense(OGL),acopyofwhichisavailableattherearofthisbook,alongwiththedesignationofallOpenGameContentandProductIdentityspecifiedforthisbodyofwork.
‘D20System’andthe‘D20System’logoaretrademarksownedbyWizardsoftheCoastandareusedaccordingtothetermsoftheD20SystemLicenseversion3.0.Acopyofthislicensecanbefoundatwww.wizards.com/d20.
WizardsoftheCoastisaregisteredtrademarkofWizardsoftheCoastandusedwithpermission.
TRAVELLER20 – The Traveller’s HandbookEquipment and Designs
BASED ON THE AWARD-WINNING TRAVELLER GAME SYSTEM AND UNIVERSE BY MARC W. MILLERDerived from the 2nd Printing of The Traveller's Handbook
T20’sHomeontheWebhttp://www.TravellerRPG.com
Traveller’sHomeontheWebhttp://www.FarFuture.net
d20’sHomeontheWebhttp://www.Wizards.com/D20/main.asp?x=welcome,3
FIRSTPDFRELEASE31October2006
CONTENTS
CONTENTS
TABLE Of CONTENTS
Chapter 11: Technology and Equipment 194 TechnologyTables 194,195 TechLevels 196 Money 199 Weapons 199 Non-StandardAmmunition 204 Accessories 204 GrenadesandExplosives 205 Armor 206 Equipment 210 FoodandOverhead 214 Communications 215 Envirotech 216 MedicineandBiotechnology 215 MedicalCare 217 Drugs 219 Cloning 220 Cybertechnology 220Chapter 12: Design Sequences 223 UsingtheDesignSequences 223 UnitsintheDesignSequences 223 DesigningComputers 223 VehicleDesign 233 Chassis 235 DriveTrains 238 PowerPlants 240 PassengerandCrewFacilities 242 Appendages 243 WeaponMounts 244 Weapons 246 Electronics 248 TheBottomLine 252 SpacecraftandStarshipDesign 253 ShipHulls 255 TheBridge 262 DrivesandPowerplants 264 Fuel 266 ShipDefenses 267 ShipWeapons 269 Ship’sVehicles 272 CrewRequirements 275 AccommodationsandFittings 277 FinalizingDesignandConstruction 278 PayingForItAll 279 CreatingDeckplans 279Chapter 13: Standard Designs 280 StandardComputers 281 StandardVehiclesandRobots 284 RobotsandAugmentedArmor 284 GroundVehicles 287 AirCushionVehicles 295 Aircraft 296 GravVehicles 301
Watercraft 307 SmallCraftDesigns 311 StarshipDesigns 324Appendix I: Glossary 426Appendix II: Index 432Open Game License 442
CONTENTS
TECHNOLOGYAND EQUIPMENT
194
11
TechnologyinTravellerisratedaccordingtoaseriesof“techlevels”thatgiveageneralideaofthelevelofsophistica-tionavailabletothelocalpopulation.Thefollowingtablessummarizethemostadvancedtechnologyavailabletoacultureofanygiventechlevel.
WEAPONRY ELECTRONICS Personal Armor Heavy Computers Communications0 club,cudgel runners spear1 dagger,pike jack catapult abacus heliograph
2 halberd,matchlock cannon broadsword3 foil,cutlass,flintlock blade,bayonet4 revolver artillery addingmachine telephones shotgun5 carbine,rifle steelplate sandcasters Model/1 radio pistol,submachinegun6 autorifle cloth missiles Model/1bis television lightmachinegun missilelaunchers7 bodypistol mesh pulse/beamlaser Model/2 assaultrifle flakjacket grenadelauncher handcalculator8 lasercarbine vaccsuit auto-cannon Model/2bis snubpistol artillerycomputer9 laserrifle ablat Model/3 acceleratorrifle battlecomputer10 advancedcombatrifle reflec VRFgaussgun Model/4 cbtenvironmentsuit11 combatarmor Model/5 handcomputer12 PGMP-12 hostileenvir.suit lightassaultgun Model/6 gaussrifle laserpistol13 PGMP-13 battledress Model/7
14 PGMP-14 FGMP-1415 FGMP-15
16 disintegrators artificial intelligence17 18
19
20
195
11
TECHNOLOGY AND EQUIPMENT
TRANSPORTATION POWER Water Land Air Space Energy0 canoes carts muscle rafts1 galleys wagons
2 wind
3 sailingships hotairballoons waterwheel
4 steamships trains dirigibles coal
5 groundcars fixedwingaircraft oil
6 submersibles ATV rotarywingaircraft Fission AFV7 —————-hovercraft—————- non-starships Solar
8 air/rafts Fusion
9 Jump-1
10 ————————————-gravvehicles————————————- gravtanks11 Jump-2
12 gravbelts Jump-3
13 Jump-4
14 Jump-5
15 Jump-6
16 ———————————-mattertransport———————————
17 anti-matter
18
19
20
196
11
TECHNOLOGY AND EQUIPMENT
Thetechlevelratingassignedtoaworldisintend-edtoindicatethehighestleveloftechnologyincom-monuse.Itdoesnotmatterwhetherthistechnologyislocallyproducedorimportedonaregularbasis,solongastheworldcansupportitwithmaintenanceornewimports. Theratedleveloftechnologyislikelytobeencoun-teredclosetotheStarportorcapital,andinmajorindus-trialorcommercialcentres.Furtheroutfromthemainregions,techlevelislikelytobelower.Thisisparticularlytrueofmid-techworlds(TL5-9)wherelargesegmentsofthepopulationliveinruralareaswithmuchmorelimitedtechnologythantheirurbancousins.Low-tech(0-4)andHigh-tech(9+)worldstendtobemoreuniformintechnol-ogydistribution. Thetechlevelchartisnotahardandfastrule.Examplesofhigher-techequipmentmayexist,forexampleinthehomesorbusinessesoftherulingelite,orinthehandsofspecialmilitaryunits.Thetechlevelratingignoresitemslikethis,sincetheyformasmallproportionoftheavailabletechbase. Forexample,aTL6worldthatreliesheavilyonsteam-poweredrailtransportmaychoosetoimportanadvancedfusion-poweredlocomotiveforthe“RoyalTrain”,andarmthesecuritystaffaboarditwithlaserrifles.TheworldisstillratedasTL6,sincethetechnologyavailabletoanordinarycitizenisofthislevelandtheRoyalTrainrep-resentsanexpensiveimported(andnon-sustainableusinglocalresources)luxury. ThefollowingsectionattemptstogiveanoverviewofeachTechLevel.Notethattherewillalwaysbevaria-tions.Thereareotherwaystodothings,andsometimesahigh-techdevicecanbecopiedcrudelyatlowertechlevels;moreadvancedversionsofalower-techitemmaybeinuse.Peoplearealwaysfullofsurprises,especiallyonunusualworldswherealternatetechnologieshavebeenexplored.Stone-agelaserweaponryshouldberatherrare,though... Notealsothatsocialdevelopmentcanbe(andusuallyis)entirelyindependentoftechnology.Whilesomeformsofgovernmentneedtechnologicalassistance,themajoritycanexistanywhere.Advancedrepublicsarepossibleatthestoneageleveloftechnology,whilebrutalanarchiesordictatorshipsarepossiblenomatterhowadvancedthe
materialtechnologyoftheworldmaybe.Itisparticu-larlyimportanttorealizethatcomparisonsbetweenTLandTerrantechnologydonotmeanthatsocietywillbeinanywaysimilartotheequivalentperiodofEarth’shistory.TL7doesnotmeanflares,whitesuitsandmedallionsinthedisco...
TECH LEVEL 0 (STONE AGE) Dwellinginnaturalcavesorcrudeshelters,TL0citi-zensgenerallyhavenowritingandpreserveknowledgethroughoraltradition.Theyarecapableofdomesticatinganimalsfortravelandworkpurposesandofconstructingcrudeboatssuchasdugoutcanoes.Muscleistheonlyenergysourceavailable.Huntingandsimpleagriculturefeedthepeople,whoarmthemselveswithspearsandclubsforthehuntandforwar.Medicineisamatterofmysticaltradition,andmayincludebrutalorwildlyincorrect“treatments”alongsideexcellentherbalremedies.Commoninjuries(suchasbrokenlimbs)canbetreatedreasonablyeffectively.
TECH LEVEL 1 (BRONZE AGE, IRON AGE TO EARLY MIDDLE AGES) Dwellingsrangefromwoodenhutstohousesofstoneorfiredbrick,andmaybegroupedintolargesettlementsorevencities.Castlesandotherfortificationsarepossible.Thesesettlementsaresupportedbyirrigatedagricultureandmayutilizewaterpower.Communicationisbymes-senger,andperhapstechnologicalmeanssuchassignalfires,smokeandheliographs.Earlywheeledvehicles(cartsandchariots)areusedinwork,tradeandwar,whilecoastalvoyagesbygalleysandearlysailcraftarepos-sible.Warfareisconductedwithswords,bowsandmetalbodyarmor,withsiegessupportedbycatapultsandsimilarengines.Advancesinmathematics(devicessuchastheabacusandfunctionsliketrigonometry)makesuchweap-onseffective.Medicineissomewhatadvanced,andmanydiseasescanbediagnosed,thoughtreatmentsarerathercrudeandoftenineffective.
TECH LEVEL 2(CIRCA 1400 TO 1700) Increasinglylargecitiesareconnectedbygoodroadsandcanalstofacilitatetradeandcommunication.Quiteadvanced(animal-powered)wheeledvehicleswithearlysuspensionusetheseroads,whileatsealargesailingvesselsmakelongvoyagesaidedbyadvancesinmath-ematics(includingalgebra)thatleadtocrudebuteffective
Gauss Rifle, page 203
197
11
TECHNOLOGY AND EQUIPMENT
navigationmethods.Inthecities,printingpressesmakethewrittenwordavailabletoalargersegmentofthepopu-lation,whilewindpowerincreasesproductivity.WarfareisconductedwithadvancedversionsofTL1weapons,plusprimitivefirearmsandcannon.Medicineadvancestoanunderstandingofinternalanatomy.
TECH LEVEL 3(CIRCA 1700 TO 1860) Theroadnetworkismoreorlessuniversal,andtravelisincreasinglycommon.Stagecoachesandsimilarvehi-clescanmakeregularrunsonland,whileatseaadvancedsailingshipscanreliablynavigatetheentireglobe.Citiesnowincludecementstructureswhileearlyexperimentswithelectricityallowthecreationofalimitedelectrictele-graphsystem.Otherexperimentationleadstoadvancedmathematics(calculus)andavarietyofinventionsinclud-inghotairballoons.Firearmsnowdominatewarfare,withmusketsandflintlockriflesbeingthemainsmallarmsinuse.Mobilecannonmakebattlefieldartillerysupporthighlyeffective,andcrudebuteffectivesurgeryisavailabletopatchupthemanyvictims.
TECH LEVEL 4(CIRCA 1860 TO 1900) Steampoweredrailwaysandshipshelpopenupremoteareas,andquitelargecitiescanbebuiltinruggedorinhospitableareas.Airtransportintheformofdirigiblesisalsopossible,thoughoflimiteduse.Steamenginesareusedinindustryandinwarfare,whereironcladwarshipsandmechanicalmachineguns,combinedwithrepeat-ingcartridgefirearmsgivethebeginningsofa“modern”warfarecapability.Otheradvancesincludevaccination,antisepticsandavarietyofdevicesincludingprimitiveaudiorecordings,mechanicalcalculatingmachinesandtelephones.
TECH LEVEL 5(CIRCA 1900 TO 1940) Petrochemicalexploitationallowsthecreationofuse-fulself-propelledgroundvehiclesandearlyaircraft,whilerailandseatravelarecommonplace.Advancedstructuressuchasskyscrapersbecomepossible,asdosealed,envi-ronmentally-controlledbuildings.Warfareisconductedwithcrudearmoredvehicles,goodqualityartilleryandbulkyautomaticweapons.Earlysubmersiblesandarmoredbattleshipsarethemainseacombatants.Cruderocketsarecapableofputtingasatelliteintoorbit,whileradarandradiocommunicationsareavailable,ifunreliable.OtherinventionsincludeelectriccalculatingmachinesandtheuseofX-raysinmedicine.
TECH LEVEL 6 (CIRCA 1940-1970) Citiescanbebuiltalmostanywhere,includingindeepjungle,mountainorarcticterrain.Advancedsubmers-iblecraftbeginexplorationoftheoceans,whilemannedrocketsperformthesametaskinspace.Satellitesarecommon.Nuclearfissionallowscheappowerandthecre-ationofnuclearwarheads.Coupledwithadvancedradar,earlycomputers(amassivemainframeequivalenttotheModel/1)andmissiletechnology,spacedefenseisnowmarginallypossible,asistotalglobaldestruction.Warfareisconductedwithearlyjetaircraft,advancedtanksandhelicopters.Fully-automaticsmallarmsarecommonplace.Medicinenowunderstandsviruses.Otheradvancesincludetelevisionandearlyprostheticlimbs.
TECH LEVEL 7 (CIRCA 1970-1990) Largecitiescannowbebuiltinanyterrain,includ-ingunderground,andarelinkedbysatellitecommunica-tionsandearlydesktopcomputers.Travelispossibleinavarietyofvehiclesfromadvancedhigh-speedtrainsandhovercrafttoultralightaircraftandsupersonicairliners.Unmannedlong-rangespaceprobescanbelaunchedandsolarpowerisbecomingaviablelarge-scaleenergysource.Weaponryisincreasinglyadvanced,withexperi-mentalbeamlasersandadvancedmissilescomplementingcompositearmorforgroundvehicles.Personalprotectionintheformofballisticclothgivesameasureofdefenseagainstsmallarms.Organtransplantsbecomemoreorlessreliable,andMedicalSlowdrugisavailable.
TECH LEVEL 8 (CIRCA 1990-2100) Orbitalshuttlesandspacestationsmarkanewcapabil-ityintravel,inthatthecivilizationcannowlaunchmannedmissionstootherworldsinthesystemandevenbuildingsmalloutpoststhere.On-planet,deepsubmergencevehi-clesandhypersonicaircraftfurtheradvanceexistingcapa-bilities,whileearlyartificialgillsmakelengthyunderwateroperationsapossibility.Weathercontrolisalsofeasibleon
Laser Pistol, page 203
198
11
TECHNOLOGY AND EQUIPMENT
alimitedscale.Weaponryincludesearlyparticleaccelera-torsandlasersmallarms,thoughneitherisveryeffective.Massivecomputersarecapableofadvancedfunctionswhileopticalcommunication(fiber-optics)anddatastorageincreasecomputingpowerstillfurther.Geothermalpowerisreliablyuseful,andmedicineiscapableofcreatingartificialorgansbyavarietyofmeans.
TECH LEVEL 9 (CIRCA 2100) TheJumpDrivebecomesavailable,thoughonlyJump-1ispossible.Earlyinterstellarshipscanbecon-structed.Superconductorsandearlygravitictechnologyopenupnewpossibilities,includingultra-high-speedraillinksandorbitalcities.Primitiveandbulkyfusionplantsprovidecheappowerforvehiclesandinstallations.Hugeself-containedcities(arcologies)arepossibleinanyter-rain,whilereliablespacevesselsmakein-systemtravelcommonplace.Earlygravtanksequippedwithmassdrivergunsandlightweightcompositearmourmaketheirappear-ance,whileorbitalcombatvesselsandgrav-assistedfighteraircraftcontributetoplanetarydefense.Smallarmsincludereliablelaserweapons,whichcreatesaneedforablativepersonalanti-laserarmor.Computersarecapableoffullvoicecontrol.Communicationismainlybyflat-screenvideolink.Medicineiscapableoflimitedlimbregenerationandcryogenicsuspension.
TECH LEVEL A/10(EARLY INTERSTELLAR) Interstellartravelbecomesmorecommonassup-portingcapabilitiesaredeveloped.Fusionplantsbecomesmallerandcheaper,andthegraviticmaneuverdriveforspacecraftandstarshipsbecomesavailable.Fusionpowerisnowthemainsourceofenergyforthecivilization.Hugecitiescanbebuiltanywhere,includingdeepseaandundertheicecaps.Gravtransportreplacesspecializedland,airandseavehicles.ThemilitarysmallarmofchoiceistheAdvancedCombatRifle,whilereflecarmourofferspro-tectionagainstlasers.Plasmaweaponsaremountedonvehicles,whichareprotectedbycrystalironarmourandrepulsors.Advancedcomputersarecapableoffullholo-graphicdisplays,whilelimitedviralvaccinationandgrowthquickeningareavailableinthemedicalfield.
TECH LEVEL B/11(EARLY INTERSTELLAR) Jumpdrivesbecomemoreadvanced(J-2)andfusionplantssmaller,makingformoreefficientstarships.Localyardsarecapableofcompetingformajorcommercialship-buildingcontracts,sinceJ-2isthenormalmaximumforcommercialships.Computersnowuseasynapticmodel,creatingaleapforwardincapability.Personaldatalinks
arethenorm.Graviticstechnologymakesstaticfloatingstructuresapossibility,thoughthesearenotyetcommon.Unpoweredcombatarmourprotectspersonnelincombat,whileearlymesongunsaremountedinspacevesselsanddefenseinstallations.Medicineiscapableofreplacingsev-erednervesandcreatingartificialeyes.
TECH LEVEL C/12(AVERAGE INTERSTELLAR) TheJump-3driveandpersonalgravunitsrepresentadvancementsintransporttechnology,thoughbythispointadvancementismainlyamatterofmoderateincreasesinefficiencyorcapabilityratherthangreatleapsforward.Synapticcomputersmakesemi-intelligentrobotsandvehi-clespossible,thoughexpensive.Otheradvancesincludepersonaltranslatorscapableofcommunicatinginmanyverydifferentlanguages.Majorterraformingandclimatecontrolprojectscanbeundertaken,andmedicinecandevelopbroad-spectrumantitoxinsaswellasenhancedprosthetics.Man-portableplasmaweaponsappearonthebattlefield,alongwithearlygaussrifles.Vehiclesandspacecraftarearmedwithfusiongunsandprotectedbynucleardampersplussuperdensearmour.
TECH LEVEL D/13(AVERAGE INTERSTELLAR) Jump-4capabilityisachieved,alongwithmassivefree-floating(static)grav-supportedcities.Holographictechnologyallowshand-heldholocamerasandholocrys-taldatastorage,whileinjuriescanbetreatedbycloningreplacementbodyparts.Reanimationseveralhoursafterdeathbecomespossibleinalimitednumberofcases.IncreasinglyadvancedplasmagunsarmtroopsprotectedbypoweredBattleDress,whileX-raylasersarefittedtomanycombatvehicles.
TECH LEVEL E/14(HIGH INTERSTELLAR) TheJump-5drivebecomesavailable,alongwithearlymesoncommunicators.Fullymobilegrav-supportedcitiescanbebuilt.Medicinecantransplantbrainswithagoodchanceofsuccess,andcanimplantelectronicdevicesintothebrainorerasememories.Handheldfusiongunsarminfantry,whilevehiclesandspacecraftareprotectedbybondedsuperdensearmour.
TECH LEVEL f/15(HIGH INTERSTELLAR) TheJump-6barrierisreached,andalthoughresearchcontinues,higherjumpnumbersmaywellbeimpossible.Fullpseudorealityisavailable,alongwithreliablemesoncommunications,allowinginteractivecommunications
199
11
TECHNOLOGY AND EQUIPMENT
overvastdistances.Complexterraformingprojectscanbeundertaken.Pseudobiologicaltechnologyisusedtocre-atelifelikeprostheticlimbsandrobots.TheBlackGlobeGeneratorbecomesavailabletodefendstarshipsagainstattack,thoughitisnotreliable.Anagathics(longevitydrugs)becomeavailable.
TECH LEVEL G/16(VERY HIGH INTERSTELLAR) BeyondTL15,artificialintelligencebecomesindis-tinguishablefromtheorganicsort.Brainscanbereliablytransplantedandmemoriespartiallytransferred.Hand-heldmesoncommunicatorsandholovideounitsareavailabletothegeneralpublic.Earlytractors(reverserepulsors)areavailableforstarships,whileneuralweaponsbecomeviableassmallarms.
TECH LEVEL H+/17+(EXTREMELY HIGH TECHNOLOGY) AtTL17+,incrediblethingsaretheorized.Starshipsmaybearmedwithdisintegratorsandantimattermissiles,andpoweredbyantimatterplants.Teleportation,totalter-raformingofworldsandsuns,andintelligentantibodiesareallpossibilities.Astechnologyadvances,refinedversionsofexistingtechnologiesbecomeavailablealongsidewhollynewcapabilities.
WEAPONS Personalweaponsavailabletocharactersfollowsonthenextpage,detailingtheircost,weightandotherfactorsneededforplay. Cost: PriceinCredits(Cr)or1000sofCredits(KCr). TL: Theminimumtechlevelrequiredtomanufacturesuchanitem. Weight: Weightingrams(g)orkilograms(kg). RoF: RateofFire.Thenumberofroundsthatmaybefiredduringastandardattackactionintheformat:SingleShot/BurstFire/AutomaticFire Range: Therangeincrementforthisweapon. DMG (Crit): Thedamageaweaponinflicts.ThenumberinparenthesisistheCriticalThreatRangefortheweapon.Amultiplier(i.e.:x2,x3,etc.)inparenthesisisthedamagemultiplierifacriticalhitoccurs. Size: Thesizeofaweapon.Usedincomparisontothesizeofthepersonusingittodetermineiftheweaponmustbeuseone-handed,two-handed,oristoolargeforacharactertouse. Type: Thetypeofattacktheweaponuses. Recoil: Listsiftheweaponhasrecoilwhenfired. Rounds: Thenumberofroundstheweaponmayfirebeforeitmustbereloadedorrecharged. Ammo Weight: Theweightofafullmagazineorpowerpackforaweapon.
MONEY ThestandardmonetaryunitusedinT20istheCredit.ACredit,abbreviatedCr,isworthroughly$3(USasof2001)inreal-lifemonetaryterms.PricesinCreditsarealwayswrittenCrfollowedbytheactualamount,forexampleCr1000.Forlargeamounts,thereisalsotheKilocredit(KCr)worth1000credits,theMegacredit(MCr)worthonemillionCredits,andtheGigacredit(GCr)worthonebillionCredits. MostworldswithintheImperiumoftheOfficialTravellerUniverseusetheCreditastheirlocalcurrency,withnoexchangeproblems.However,theRefereemightdecidethataparticularworldhasheldontoitsowncurrency.Characterswillthenhavetotransfertheirfundsintolocalmoney-atafeeofcourse.TheCreditpro-videsastandardreference,evenifcharactersencounteramyriadofcurrenciesontheirtravels. Thetimelagsinvolvedincommunicationbetweenstarsystemsrequirethatindividualtravellersusecash,bearerbondsorspecialcreditaccountssecuredbyamajorfinancialbacker.Mostpeoplewhotraveltransfersomefundstoaholdingaccountcarriedontheirpersonalcomm(supposedlyuncounterfeitable)andtopupthisfundwhentheirbankrecordscatchupwiththem.OtherscarrybondsascollateralanddepositthemattheStarportoneachnewworld,drawinglocalcurrencyagainstthisfundasneeded. Largerconcerns(e.g.businesses)haveseveralwaysofovercomingthetravellag.Thesimplest(butnotthemostefficientsinceittiesupalotofmoney)istosetupaccountswherevertheyintendtotrade,andtransferfundsasneededtomaintainacreditbalanceattheseaccounts.Onesolutionistouseathirdpartytohandlefunds.Financialbusinesses,richmerchantsandsomenoblehousesoftenactforothersinthisway,andchargeafeefortheirservices.Somebusinessesrelyontheirreputationforgoodcreditandsimplytradeonthefactthatclientsknowtheirinvoiceswillbehonored.Thisdoescreatethepossibilityforscams,butforthemostpartthesystemworks.
200
11
TECHNOLOGY AND EQUIPMENT
AVAILABLE WEAPONS Ammo Cost TL Weight RoF Range DMG (Crit) Size Type Recoil Rnd Wt CostMELEE WEAPOnSDagger Cr10 0 250g - 1.5/3meters 1d4(19) Tiny PiercingBlade Crr50 3 350g - 1.5meters 1d6(19) Small PiercingFoil Cr100 3 500g - 1.5meters 1d4(18) Medium PiercingSword Cr150 1 1kg - 1.5meters 1d8(x2) Medium Piercing/SlashingCutlass Cr100 3 1250g - 1.5meters 1d8(18) Medium SlashingBroadsword Cr300 2 2500g - 1.5meters 2d6(19) Large SlashingBayonet Cr10 3 250g - 1.5meters 1d8(x2) Large PiercingSpear Cr10 0 2kg - 3/6meters 1d8(x2) Large PiercingHalberd Cr75 2 2500g - 3meters 1d10(19) Large Piercing/SlashingPike Cr40 1 3kg - 3meters 1d12(x2) Large PiercingCudgel Cr10 0 1kg - 1.5/3meters 1d6(x2) Medium BludgeoningBOWSSling Cr1 0 - 1 15meters 1d4(x2) Small Bludgeoning - 100g -ShortBow Cr50 1 500g 1 18meters 1d6(x2) Medium Piercing - - 100g Cr2LongBow Cr75 2 1kg 1 30meters 1d8(x2) Large Piercing - - 100g Cr2MilitaryxBow Cr250 2 6kg 1 36meters 1d10(19) Medium Piercing - - 100g Cr2SportingxBow Cr150 3 3kg 1 24meters 1d8(19) Medium Piercing - - 100g Cr2RepeatxBow Cr200 3 4kg 1 24meters 1d8(19) Medium Piercing - 10 100g Cr2HAnDGunSRevolver Cr150 4 900g 1 30meters 1d10(x2) Small Piercing Yes 6 100g Cr5AutoPistol Cr200 5 750g 1 45meters 1d10(x2) Small Piercing Yes 15 250g Cr10BodyPistol Cr500 7 250g 1 24meters 1d8(x2) Small Piercing Yes 6 50g Cr20SnubPistol* Cr150 8 250g 1 18meters 1d10(X2) Small Piercing No 6/15 30g/75g Cr10/Cr25SHOTGunSShotgun** Cr150 5 3750g 1 3meters 3d6/2d6/1d6(x2)Medium Piercing Yes 10 750g Cr10RIFLESRifle Cr200 5 4kg 1 72meters 1d12(x2) Medium Piercing Yes 10 500g Cr20Carbine Cr200 5 3kg 1 45meters 1d10(x2) Small Piercing Yes 20 125g Cr10AutoRifle Cr1000 6 5kg 1/4 60meters 1d12(x2) Medium Piercing Yes 20 500g Cr20AssaultRifle Cr300 7 3kg 1/4 45meters 1d12(x2) Medium Piercing Yes 30 330g Cr20AcceleratorRifle Cr900 9 2500g 1/3 60meters 1d12(x2) Medium Piercing No 15 500g Cr25ACR**** Cr1000 10 3500g 1/4 72meters 1d12+2(x2) Medium Piercing Yes 20 500g Cr15GaussRifle Cr1500 12 3500g 1/4/10 96meters 2d12(x2) Medium Piercing No 40 400g Cr30MACHInE GunSSMG Cr500 5 2500g 0/4 45meters 1d10(x2) Small Piercing Yes 30 500g Cr20LMG Cr1200 6 5500g 0/10/20 60meters 1d12(x2) Large Piercing Yes 100 2500g Cr120LASER WEAPOnSLaserPistol Cr1000 12 1200g 1 36meters 2d10(x2) Small Laser No 25 500g Cr100LaserCarbine Cr2500 8 5kg 1 45meters 3d8(x2) Small Laser No 50 3kg Cr200LaserRifle Cr3500 9 6kg 1 60meters 3d10(x2) Medium Laser No 100 4kg Cr300SuPPORT WEAPOnSLAG*** Cr600 8 4kg 1 96meters 2d10(x2) Large Piercing Yes 5 500g Cr20GrenadeLauncher Cr200 7 3kg 1 100meters * Medium * Yes 1 1kg *RAMLauncher Cr400 8 5kg 1 200meters * Large * Yes 3 1.4kg *DisposableLauncher Cr200 7 1.5kg 1 100meters * Medium * Yes 1 n/a n/aHIGH EnERGy WEAPOnSPGMP-12 KCr10 12 6kg 1 24meters 6d12(18) Large Energy Yes 40 3lg KCr2.5PGMP-13***** KCr65 13 900g 1 36meters 7d12(18) Large Energy Yes 40 7kg KCr50PGMP-14 KCr300 14 9kg/50g 1 36meters 8d12(18) Large Energy Yes 40 1.6kg/90g KCr250FGMP-14***** KCr100 14 1kg 1 45meters 7d20(18) Large Energy Yes 40 9kg KCr65FGMP-15 KCr400 15 1kg/50g 1 45meters 9d20(18) Large Energy Yes 40 2kg/110g KCr300
Criticalx2 Weapondoesdoubledamageonacriticalhit.18 Threatrangeisincreasedto18-20insteadofjust20.Doesdoubledamageonacriticalhit.19 Threatrangeisincreasedto19-20insteadofjust20.Doesdoubledamageonacriticalhit.
*FiresTranquilizer(standard),HighExplosive,orArmorPiercingrounds. **FiresSlug(standard)orBuckshotrounds.***FiresStandard,HighExplosive,orFlechetterounds. ****FiresStandardorHighExplosiverounds.*****RequirestheshootertobewearingBattleDress.
201
11
TECHNOLOGY AND EQUIPMENT
Ammo Cost: Thecostofafullmagazineofstandardammunitionorpowerpackforaweapon Weapon Structural Integrity: AllweaponshaveaSIratingof1.
TL0 WEAPONS Cudgel: Abasicstickusedasaweapon.Easilyobtainedfromstandingtreesorthroughtheuseofanunloadedlonggunsuchasarifleorcarbine(laserweap-onsaretoodelicatetobeusedascudgels).Length:1000to2000mm. Dagger: Asmallknifeweaponwithaflat,two-edgedbladeapproximately200mminlength.Daggersareusu-allycarriedinabeltsheath,orlessfrequentlyconcealedinabootsheathorstrappedtotheforearm.Daggersareusuallyasmuchatoolasalast-resortweaponofdefense,andwornconstantly.Eachweighs250grams;thatweight,however,doesnotcountagainsttheweightloadofthecharacterastheweaponiswornconstantlyandcomfort-ably. Spear: Along(3000mm)polearmwithapointedtip,usuallyofmetal.Oftenmadebythepersonwhocarriestheweapon,thespearisquiteinexpensive.
TL1 WEAPONS Pike: Along(3000to4000mm)polearmwithsomeformofflatbladetip. Sword: Thestandardlong-edgedweapon,featuringaflat,two-edgedblade.Itmayormaynothaveabaskethiltorhandprotector.Ascabbardtocarrytheswordmaybeattachedtothebelt,ortostraps(orasash)overtheshoul-der.Bladelengthmayvaryfrom700to950mm.
TL2 WEAPONS Broadsword: Thelargestoftheswordweapons,alsocalledthetwo-handedswordbecauseitrequiresbothhandstoswing.Thebladeisextremelyheavy,two-edged,andabout1000to1200mminlength.Thehiltisrelativelysimple,generallyacross-pieceonly,withlittlebasketworkorprotection.Whencarried,thebroadswordisworninametalscabbardattachedtothebelt;lessfrequently,thescabbardiswornontheback,andthebroadswordisdrawnovertheshoulder. Halberd: Aquiteelaboratepolearmfeaturingapoint-ed,bladedtip.Thisweaponmaybeconsideredtobeacombinationofabattleaxandaspear.
TL3 WEAPONS Bayonet: Aknife-likeweaponsimilartoadaggerorblade.Whennotattachedtoarifle,abayonetistreatedasadagger(orblade),carriedinabeltscabbard,andrequiresdagger(orblade)skillforusetoadvantage.Whenattachedtothemuzzleofarifle(only,notcarbineorauto
rifle),ittransformsthegunintoapolearm,andincreasesthelengthoftheweaponby200mm. Blade: Ahybridknifeweaponwithaheavy,flattwo-edgedbladenearly300mminlength,and(often,butnotalways)asemi-baskethandguard.Becauseofthebulkofthehandguard,itisgenerallycarriedinabeltscabbard.Bladesareasmuchsurvivaltoolsasweap-ons,andareoftenfoundinemergencykits,lifeboatsetc. Cutlass: Aheavy,flat-bladed,single-edgedweaponfeaturingafullbaskethilttoprotectthehand.Thecutlassisthestandardshipboardbladeweaponandsometimeskeptinlockersonthebulkheadnearimportantlocations;whenworn,abeltscabbardisused.Bladelengthvariesfrom600to900mm. Foil: Alsoknownastherapier,thisweaponisalight,sword-likeweaponwithapointed,edgedblade800mminlength,andabasketorcuphilttoprotectthehand.Foilsareworninscabbardsattachedtothebelt.
TL4 WEAPONS Revolver: Anearlyhandgun,therevolverfires9mmbulletswithcharacteristicssimilartothoseusedbytheautomaticpistol,butnotinterchangeablewiththem.Nomagazineisused:sixcartridgesareinsertedintotherevolverindividually.Reloadingtakestwocombatrounds,oronecombatroundiftheindividualforegoesthebenefitofevasion.
TL5 WEAPONS Autopistol: AlsoreferredtoasaSemi-AutomaticPistol,AutomaticPistolorjustaPistol,theAutopistolisabasicrepeatinghandgun.Onecartridgeisfiredforeachpullofthetrigger.Autopistolammunitionisinterchangeablewithsubmachinegunammunition(althoughmagazinesarenot).Preloadedmagazinesmaybeinsertedintoanemptypistol,requiringonecombatround.
Autopistol, page 201
202
11
TECHNOLOGY AND EQUIPMENT
Carbine: Ashorttypeofriflefiringasmallcaliberround.Amagazinecontainingtenroundsisinsertedintotheundersideofthecarbineaheadofthetriggerguardorbehindthehandgrip(thisconfigurationisreferredtoas“Bullpup”,andinsomelocalitiescarbinesmaybereferredtoasBullpups),andoneroundisfiredwitheachpullofthetrigger.Replacementofanemptymagazinetakesonecombatround.Carbineammunitionisnotinterchangeablewithanyothertypeofammunition. Inessence,acarbineisashortrifle,firingacartridgeofsmaller,lightercaliber.Aslingusuallyallowsthecarbinetobecarriedontheshoulder,outoftheway. Rifle: Thestandardmilitaryarm,firinga7mm,10grambulletatavelocityofapproximately900meterspersecond.Longerandheavierthanacarbine,itisalsomoreeffective.Standardequipmentincludesprovisionsforattachingabayonetandtelescopicsights,andashouldersling. Atwenty-roundmagazineisattachedtothefrontofthetriggerguard,andoneroundisfiredwitheachpullofthetrigger.Replacementoftheemptymagazinetakesonecombatround.Rifleammunitionmayalsobeusedinauto-maticrifles;rifleandautoriflemagazinesareinterchange-able,andweighthesame. Shotgun: Thebasicweaponformaximumshockeffectwithoutregardtoaccuracy.Theshotgunhasan18mmdiameterbarrelandfiresshellscontainingeithersix7mmbullets,oronehundredandthirty3mmpellets.Ineachcase,theprojectilesweighatotalof30grams.Velocityfortheprojectilesisabout350meterspersecond.Acylindricalmagazinecontaining10shellsisinsertedunderthebarrelandparalleltoit;cartridgesarethenfedautomaticallyintotheshotgunforfiring.Reloadingconsistsofreplacingthecylindricalmagazineandtakestwocombatrounds.Oneshotisfiredforeachpullofthetrigger. Magazinesmeasureapproximately350mmlongby20mmindiameterandarequiteclumsytocarry. Shotgunsareequippedwithaslingforcarrying. Submachinegun: Asmallautomaticweapondesignedtofirepistolammunition.Magazinesholding30cartridgesareinsertedintotheweaponforwardofthetriggerguardorinthepistolgrip,dependingonthedesign.Thegunfiresaburstoffourroundsperpullofthetrigger.Replacementof
anemptymagazinerequiresonecombatround.Submachinegunammuni-tion(butnotmagazines)isinterchangeablewithautopis-tolammunition.Mostsubmachinegunsareequippedwithslingsforeaseofcarrying.Somearesmallenoughtobecarriedinashoulderorhipholster.
TL6 WEAPONS Automatic Rifle: Ahighlyrefinedandtunedversionoftherifle,capableoffullautomaticfireaswellassemi-automaticshots.Normally,theautomaticriflefiresburstsoffourbulletsforeachpullofthetrigger.Itmaybeswitchedtosemi-automaticfireattheendofacombatround,afterallfiring,inwhichcaseitistreatedasarifleuntilswitchedbacksoburstmode.Ammunitionandmagazinesareiden-ticaltothoseusedfortherifle. Light Machine Gun (LMG): Aheavierbelt-fedver-sionoftheautomaticrifle.Reloadingtakes3roundsiftheweaponismannedbyasingleindividual,oneroundifaloaderispresent.TheLMGfiresuptoa20-roundbursteachcombatround.
TL7 WEAPONS Assault Rifle: Alighterandlessexpensiveversionoftheautomaticrifle. Body Pistol: Asmall,non-metallicsemiautomaticpistoldesignedtoevadedetectionbymostweapondetec-tors.Onecartridgeisfiredforeachpullofthetrigger.Pre-loadedmagazinesmaybeinsertedintothepistolwhenitisempty,takingonecombatroundtodoso.Bodypistolammunitionisnotinterchangeablewiththeammunitionforanyothertypesofguns. Disposable Launcher: Alight-weight,self-con-tained,disposable,non-reusableversionoftheGrenadeLauncher.DisposableLaunchersaredesignedtofireHEAPgrenadesonly. Grenade Launcher: Allowsuserstolobgrenadesatrangesfarexceedingnormalthrowingdistance.Unlikeartillery,grenadelaunchersrelyonthedestructivepowerofthewarheadalone,asthereislittlekineticenergybehindtheirattack.Grenadelaunchersmaybefiredonceperroundasastandardattackaction,andrequireamoveactiontoreload.Agrenadelaunchermayfireanytypeofgrenade,uptoamaximumdistanceof1000meters.Agre-nadelaunchermaybeattachedtoanassaultrifleforthecostoftheassaultrifleandthegrenadelauncherplusanadditionalCr50.
Laser Rifle, page 203
203
11
TECHNOLOGY AND EQUIPMENT
TL8 WEAPONS Laser Carbine: Alightweightversionofthelaserrifle,firinghighenergyboltsusingcurrentfromabackpackbat-tery/powerpack.Thelasercarbinefiresa2mmbeamofenergy,aimedbyintegratedopticsights.Thepowerpackiscapableofproducing50shotsbeforeitrequiresrecharg-ing.Rechargingrequiresatleasteighthoursconnectedtoahigh-energysource.Thelasercarbineisconnectedtothepowerpackbyaheavy-dutycable. Light Assault Gun (LAG): Essentiallyaheavy(20mmcaliber)riflefedbya5-roundmagazine.RequiresthefirertohaveStr14+(unlessinBattleDress)orsuffer-2tohitduetotheweightandrecoil. RAM Launcher: DesignedtofireRAMgrenades,allowingfortargetsasfarawayas1000meters.SeeRAMGrenades(pg.206).TheRAMgrenadelauncherholdsa3roundclipthatmaybefireatarateofoneroundperpullofthetrigger.ReloadingtheRAMgrenadelauncheriscon-sideredamoveaction. Snub Pistol: Alowvelocityrevolverdesignedforuseshipboardandinzero-genvironments.
TL9 WEAPONS Accelerator Rifle: Designedspecificallyforzero-gcombat,theacceleratorriflefiresaspeciallydesignedroundwhichuponleavingthebarrelisacceleratedbyasecondarypropellingcharge.Normallytheriflefiresburstsofthreeroundsperpullofthetrigger,butmaybeadjustedtofiresinglerounds. Laser Rifle: Thestandardhighenergyweapon,fir-ingenergyboltsinthesamemannerasthelasercarbine.Heavier,thelaserrifleisalsocapableoflongersustainedaction,andissomewhatsturdier.Thepowerpackcanpro-vide100shotsbeforerecharging.Asinthelasercarbine,thelaserrifleisconnectedtothepowerpackbyaheavy-dutycable.Powerpacksarenotinterchangeablebetweenthetwoweapons,however.
TL10 WEAPONS Advanced Combat Rifle (ACR): Aprogressivedevel-opmentoftheassaultrifle.TheACRisalsodesignedtofireRAMgrenades(pg.206).AsingleRAMgrenademaybefiredperroundasastandardattackaction,withreload-ingconsideredamoveaction.
TL12 WEAPONS Gauss Rifle: Theultimatedevelopmentoftheslugthrower,thegaussriflegeneratesanelectromagneticfieldalongthelengthofthebarrelwhichacceleratesabullettohighvelocities.Therounditselfconsistsofadensearmorpiercingcoresurroundedbyasoftermetalcovering,end-inginahollowpoint,givingtheroundexcellentstoppingpowerandgoodarmorpenetration.GaussriflesarealsodesignedtofireRAMgrenades(pg.206).AsingleRAMgrenademaybefiredperroundasastandardattackaction,withreloadingconsideredamoveaction. Laser Pistol: Apistolequivalentofthelasercarbine,thoughstilldependentonanexternalpowerpack. Plasma Gun, Man Portable (PGMP-12): Theweaponconsistsofapowerpackcarriedonthefirer’sback,theweaponitself,andaflexiblepowerlink.Thepowerpackpowersalaserignitionsystemintheweaponitself,whichheatshydrogenfueltoaplasmastate.Theplasmaiscon-tainedintheignitionchamberbrieflyandthenreleasedthroughamagneticallyfocusedfieldalongtheweapon’sbarrel.Theinitialplasmajetis2cmindiameterbutbeginstodissipaterapidly.Eachpowerpackhassufficientenergytodischarge40plasmaboltsbeforerechargingisrequired.Eachpullofthetriggerdischargesoneplasmabolt.Becauseoftherecoilofthisweapon,itmayonlybefiredonceeverytworounds.Damageisreducedtoone-halfat5-7rangebands,andone-quarterat8rangebandsormore.
TL13 WEAPONS PGMP-13: DesignedtobeusedexclusivelywithBattleDressarmor.Thestrengthenhancementunitsofthearmorserveasarecoilcarriage,allowingtheweapontobefired
Snub Pistol, page 203
Laser Carbine, page 203
204
11
TECHNOLOGY AND EQUIPMENT
eachround.Damageisreducedtoone-halfat5-7rangebands,andone-quarterat8rangebandsormore.
TL14 WEAPONS Fusion Gun, Man Portable (FGMP-14): SimilarindesignandfunctiontothePGMP,differingonlyinthatitcontainstheplasmaslightlylongeruntilafusionreac-tionbeginstotakeplace.Theweaponisthereforesomewhatmorepowerfulthanaplasmagun,andmayonlybeusedbyindividualswearingBattleDress.Maystillonlybefiredonceeverytworounds.Damageisreducedtoone-halfat5-7rangebands,andone-quarterat8rangebandsormore. PGMP-14: Theultimatedevelopmentoftheplasmagun,thePGMP-14incorporatesagraviticfieldgeneratorthatprovidesneartotalrecoilcompensation.Thisenablespersonnelnotinpoweredarmortobothcarryandfiretheweaponeveryround.Theweightlistedbeforetheslashistheweightoftheweaponwiththegravityfieldgeneratoroff,theweightlistedaftertheslashiswiththegravityfieldgeneratoron.Damageisreducedtoone-halfat5-7rangebands,andone-quarterat8rangebandsormore.
TL15 WEAPONS FGMP-15: Incorporatesagraviticfieldgeneratorsimi-lartothatusedonthePGMP-14,allowingusebyfirer’swearingnon-poweredarmoreveryround.Theweightlistedbeforetheslashistheweightoftheweaponwiththegrav-ityfieldgeneratoroff,theweightlistedaftertheslashiswiththegravityfieldgeneratoron.Damageisreducedtoone-halfat5-7rangebands,andone-quarterat8rangebandsormore.
NON-STANDARD AMMUNITION Inadditiontothestandardammunitionavailableforweapons,someweaponsmayusethefollowingnon-stan-dardammunition: Flechette Rounds: Theseroundsbreakapartinflightreleas-ingnumeroussmall,sharpshardsofmetal,increasingthechanceofhittingthetarget,(+2)butinflictingconsiderablylessdamage(replaceeachdamagedie,ofanytype,with1d4).Flechetteroundsareuselessagainstarmoredopponents.Cost
isx2perround. High-Explosive (HE) Rounds: Theseroundsaredesignedtoexplodeoncetheypenetrateatarget,inflicting+1dieofdamage.Costisx10perround. Armor Piercing (AP) Rounds: Asthenameimplies,theseroundsarespecificallydesignedtopenetratebal-listicclothandothertypesofarmor.Reducethetarget’sARbonusforanynaturalormanufacturedarmorby-1perpenetrationbonusoftheround.SeeArmorPiercingRounds(pg.154)forcosts. Tranquilizer Rounds: ThetargetmustmakeaFortitudesavevs.DC15orfallunconscious.Saveismadeat+1DCperroundhittingthetarget. Buckshot: Buckshothasaveryshortrangeandishighlylethal.Atupto3meters,buckshotwillhitanysingletargetfor3d6damage.Atupto6meters,itwillhitanysingletargetfor2d6damage.Beyond6meters,buckshotinflicts1d6damageonanyoneina2meterwidepathouttoitsmaximumrange.However,buckshotammunitionpenetratesverypoorlyandsuffersapenal-tyagainstarmorof+2AR(andanadditional+1ARperrangebandafterthefirstinadditiontonormalrangepenalties).
ACCESSORIES Thefollowingspecialaccessoriesaregenerallyavail-ableforthevariousweapons. Telescopic Sights (800grams;Cr200;TL6):High-qualitytelescopicsightsforattachmenttoweapons,for
ACR, page 203
Accelerator Rifle, page 203
205
11
TECHNOLOGY AND EQUIPMENT
increasingtheiraccuracy,especiallyatlongerranges.Aweaponequippedwithsuchsightseffectivelydoublesitsnormalrangeincrement. Telescopicsightsaredelicate,however,andmaybejarredoutofalignmentbyanyviolentaction(suchasbeingleftuntendedinamovingtruck,acloseexplosion,orbeingdropped)onabasiccheck(DC12).Whenthesightsgooutofadjustment,thebasicthrowtohitshouldnotberevealedtothefirer,andheorshewillalwaysmiss. Electronic Sights (1500grams;Cr2000;TL9):Electronicsightswithimageenhancementandlightinten-sificationscapabilitiesareavailabletoprovidethecapabil-itytoseeandhitinthedark.Treatanylow-lightconditionsasnormallightingforweaponsequippedwithsuchsights.Thesesightsaretreatedliketelescopicsightsfordamageandreliability,andfunctionsimilarly,butdonotincreasetheweapon’srangeincrement. Electronic Telescopic Sights (1800grams,Cr3000,TL9)Electronicsightscombiningthecapabilitiesofbothelectronicandtelescopicsights.Theyarestillratherfragile. Silencer (600grams;Cr200;TL6):Devicesareavail-ablewhichwillmuffleoreliminatethesoundofgunsfiring,butsofartheyhaveprovenpracticalonlywhenappliedtobodypistols,revolvers,andautomaticpistols.Asilencerattachestothemuzzleofthepistol,increasingitstotallength,andmakingitimpossibletoholsteruntilthesilencerisremoved.Silencersarenotinterchangeable;onemustbepurchasedforeachspecificmodelofpistolused. Shoulder Stocks (1000grams;Cr75;TL5):Itispos-sibletoproduceashoulderstockwhichmaybeattachedtemporarilytoapistolorrevolver,resultinginacrudecarbinearrangementandsomegreateraccuracyatlongerranges.Ignorethefirstrangepenaltyincurredwhenfiringapistolorrevolverequippedwithsuchastock.Theoveralllengthofthepistolisincreasedbythelengthofthestock,andthepistolcannotbeholstered.Attachingthestock(ordetachingit)requiresfivecombatrounds. Folding Stocks (500grams;Cr100;TL6):Carbines,rifles,andshotgunscanbeequippedwithfoldingstockswhichmakeitpossibletoreducetheoveralllengthofthe
weaponby300mm.
GRENADESAND EXPLOSIVES Whenagrenadeorotherexplosiveissetoff,itseffectsarespreadoutoveragivenradiusfromwhereitlanded.Anythingwithintheblastradiusisautomaticallyhit.ThoseaffectedmayattemptaReflexsavingthrowtotakeonlyhalfdamage(thisdoesnotapplytovehiclesorships). Plastic Explosive: Becauseofitsnature,plasticexplosivemaybemoldedandshapedallowingtheusertodirectandcontroltoafairdegreetheforceoftheblast.Itcannotbeusedasagrenade.SeeDemolitions(pg.155)formoreinformation. TDX: Agravitationallypolarizedexplosive.Unlikeconventionalexplosives,TDXexpendsitsenergyonlyalongthehorizontalplaneoftheblast.Forexample,aTDXexplosiveset1meteroffthegroundwouldinflictitsdamageonanythingwithinitsblastradiusthatisalsoataheightof1meter.Objectsaboveorbelowthislevelwouldnotbeeffected.Becauseofthiseffect,TDXisquiteuse-fulattaskssuchasfellingtrees,cuttingthesupportsof
Blast Range Damage Radius Increment Weight CostPlasticExplosive 1d20 1.5meters - 250g Cr5TDX 4d6 6meters 6meters 1kg Cr150Flechette/Fragmentation 6d6 6meters 3meters 1kg Cr12(Cr200percaseof20)HEAP 4d6 3meters 3meters 1kg Cr15(Cr240percaseof20)Smoke * 6meters 3meters 1kg Cr10(Cr160percaseof20)Tranquilizer * 6meters 3meters 1kg Cr25(Cr400percaseof20)Aerosol * 6meters 3meters 1kg Cr12(Cr200percaseof20)
GRENADES AND EXPLOSIVES
Body Pistol, page 202
206
11
TECHNOLOGY AND EQUIPMENT
abridgeortrestle,etc.Anyonecaughtintheblastradiusmaymakeareflexsave(DC15)totakenodamage. Flechette/Fragmentation: Thisisthestandardanti-personalgrenade,inflicting6d6damageagainstanytar-getswithina6-meterblastradius.AnyonecaughtintheblastradiusmaymakeaReflexsave(DC15)totakehalfdamage. HEAP: HighExplosiveArmorPiercinggrenades.Theyhaveasmallerblastradius,butgiveyoumorebangforyourbuckandaredesignedtopenetrateheavyarmor.Reducethetarget’sARfornaturalormanufacturedarmorby5.AnyonecaughtintheblastradiusmaymakeaReflexsave(DC15)totakehalfdamage. Smoke: Thisgrenadereleasesathickcloudofsmokethatrapidlyengulfsa6-meterradius,reducingvisibilitydownto1/2meters.Thiseffectivelygiveseveryoneintheclouda90%Concealmentmodifier(+8toDefense).Thecloudwillpersistfor1d3+6rounds(1d3+1inwindyconditions). Tranquilizer: Anyonecaughtinthe6-meterblastradiusofaTranqgrenademustmakeaFortitudesave(DC15)orimmediatelyfallunconscious.Thissavemustbemadeeachroundthecharacterremainswithintheblastradiusofthegrenadeandthegaspersists.Thegaswillpersistfor1d3+6rounds(1d3+1inwindyconditions). Aerosol: Thesegrenadesreleaseananti-laseraero-solthatwillimposea-4tohitmodifierforanyoneusingalaserweaponwithinthegrenade’sblastradius.Theaero-solwillpersistfor1d6+6rounds(1d3+3inwindycondi-tions).
ROCKET ASSISTED MULTI-PURPOSE (RAM) GRENADES RAMgrenadeshaveabuilt-inboostersystem,whichignitesuponfiring,vastlyincreasingthevelocity(andthustherange)oftheround.RAMgrenadesmaybefiredfromspeciallaunchersandasriflegrenadesfromtheACRandthegaussrifle.RAMgrenadesareavailableofanytype:Flechette/Fragmentation,HEAP,Smoke,Tranquilizer,orAerosol.
ARMOR Armorreducestheamountofdamageacharactertakesfromahit,basedonthetypeofarmorworn.Theratingforasetofarmorisequaltothedamagedicereduc-tionvalueofthearmorincombatwhenyouarehit. Critical Hits: Eachtimeacharacterthatiswear-ingarmorsuffersacriticalhit,theratingoftheirarmorisdegradedby1point.Whentheratingofasetofarmorisreducedtozeroorless,thearmorhaslostallofitseffec-tivenessandnolongeroffersanyprotection. Armor Rating: Thevalueisthearmorbonusaddedtoacharacter’sAC,andthedamagereductionfactorwhendetermininglifeblooddamageifanattackdoesstrikethecharacter. Maximum Dex Bonus: Thisnumberisthemaxi-mumDexteritybonustoACthatthistypeofarmorallows.Heavierarmorslimitmobility,reducingacharacter’sabilitytododgeblows. Armor Check Penalty: Anythingheavierthanleatherimpactstheabilitytousesomeskills.
ARCHAIC ARMOR Max Armor Armor Dex Check Speed Rating Bonus Penalty Cost Weight TL 9m 6mLight Armor Padded 1(0) +8 0 Cr5 4.5kg 1 9 6 Leather 2(1) +6 0 Cr10 7.5kg 1 9 6 StuddedLeather 3(1) +5 -1 Cr25 9kg 1 9 6 ChainShirt 4(2) +4 -2 Cr100 11kg 2 9 6Medium Armor Hide 3(1) +4 -3 Cr15 11kg 0 6 3 Scalemail 4(2) +3 -4 Cr50 13.5kg 1 6 3 Chainmail 5(2) +2 -5 Cr150 18kg 2 6 3 Breastplate 5(2) +3 -4 Cr200 13.5kg 1 6 3Heavy Armor Splintmail 6(3) 0 -7 Cr200 20.5kg 2 6 3 Bandedmail 6(3) +1 -6 Cr250 16kg 2 6 3 Half-plate 7(3) +0 -7 Cr600 22.5kg 2 6 3 Fullplate 8(4) +1 -6 Cr1500 22.5kg 2 6 3
207
11
TECHNOLOGY AND EQUIPMENT
Cost: ThecostoftheiteminCredits(Cr). Weight: Theweightoftheiteminkilograms. TL: Theearliesttechlevelatwhichthisitemfirstbecomesavailable. Speed: Themaximumspeedofacharacterwhenwearingthistypeofarmor. Armor Structural Integrity: TheSIratingofarmorisequaltoitsarmorrating.
ARCHAIC ARMOR Thesetypesofarmorarefairlyeffectiveagainstmeleeattacksandattacksbybowsorcrossbows;theirfullAC
bonusappliesagainstsuchattacks.Againstmodernfire-arms,lasers,andenergyweaponstheydonotfareaswell;theirACbonusshouldbehalvedagainsttheseformsofattacks.ThisreducedvalueislistedinparenthesisnexttothestandardAR.
MODERN ARMOR Modernarmoriseffectiveagainstmostformsofattack,fromarchaicmeleeweaponsandbowstomodernweaponry.
MODERN ARMOR Max Armor Armor Dex Check Speed Rating Bonus Penalty Cost Weight TL 9m 6mLight Armor Jack 2 +8 0 Cr50 1kg 5 9 6 Mesh 3 +5 -1 Cr150 2kg 7 9 6 Flakjacket 4 +6 0 Cr100 1kg 7 9 6 Reflec*/** 0/6 +8 0 Cr1500 1kg 10 9 6Medium Armor Ablat*/*** 2/5 +5 -1 Cr75 2kg 9 6 3 Cloth 6 +4 -2 Cr250 2kg 6 6 3 CombatEnvSuit 6 +2 -3 Cr1500 3kg 10 6 3Vac Suit CombatArmor 7 +3 -4 Cr20,000 18kg 11 6 3 CombatArmor 7 +5 -1 Cr30,000 10kg 12 6 3 CombatArmor 8 +6 0 Cr60,000 6kg 14 6 3 HostileEnvSuit 5 +2 -3 Cr18,000 40kg 12 6 3 HostileEnvSuit 7 +3 -4 Cr150,000 25kg 14 6 3 TailoredVacSuit 2 +6 -0 Cr9000 - 14 9 6 VacSuit 4 +0 -5 Cr9000 8kg 9 6 3 VacSuit 3 +2 -3 Cr8000 2kg 12 6 3 VacSuit 2 +4 -2 Cr7000 - 14 6 3OtherThefollowingaccessoriesmaybeaddedtoVacSuitsofanytype,CombatEnvironmentSuits,CombatArmor,andBattleDress. Chameleon +2toAC Cr1000 - 12 - - Chameleon +4toAC Cr5000 - 14 - - PsionicShielding ImmunitytoPsiattacks Cr4000 - 12 - -
*Firstnumberisthebasearmorrating,thesecondnumberisthearmorratingvs.laserweapons.**Canbewornundermostothertypes(exceptCombatArmorandBattleDress),addingitsratingtotheratingoftheotherarmor.Reflecmaynotbewornundercombatarmorandbattledress.***Unlikeothertypesofarmor,thearmorrating(vs.lasers)ofAblatisreducedby1pointeverytimealaserweaponhitsit.Thusafter5hitsbyanytypeoflaser,theAblatarmorwillberendereduseless(againstanytypeofattack).
208
11
TECHNOLOGY AND EQUIPMENT
TL0 ARMOR Hide: Thisarmorispreparedfrommultiplelayersofleatherandanimalhides.Itisstiffanddifficulttomovein.
TL1 ARMOR Breastplate: Abreastplatecoversthefrontandback.Itcomeswithahelmetandmatchinggreaves(platestocoverthelowerlegs).Alightsuitorskirtofstuddedleatherbeneaththebreastplateprotectslimbswithoutrestrictingmovementmuch. Leather: Thebreastplateandshoulderprotectorsofthisarmoraremadeofleatherthathasbeenstiffenedbyboilinginoil.Therestofthearmorissofterandmoreflex-ibleleather. Padded: Paddedarmorfeaturesquiltedlayersofclothandbatting. Studded Leather: Thisarmorismadefromtoughbutflexibleleather(nothardenedleatheraswithnormalleatherarmor)reinforcedwithclose-setmetalrivets. Scale Mail: Thisisacoatandleggings(andperhapsaseparateskirt)ofleathercoveredwithoverlappingpiecesofmetal,muchlikethescalesofafish.Itincludesgaunt-lets.
TL2 ARMOR Banded Mail: Thisarmorismadeofoverlappingstripsofmetalsewntoabackingofleatherandchainmail.Thestripscovervulnerableareas,whilethechainandleatherprotectthejointsandprovidefreedomofmove-ment.Strapsandbucklesdistributetheweightevenly.Itincludesgauntlets. Chain Shirt: Ashirtofchainmailprotectsthetorsowhileleavingthelimbsfreeandmobile.Alayerofquiltedfabricunderneathitpreventschafingandcushionstheimpactofblows.Itcomeswithasteelcap. Chainmail: Thisarmorismadeofinterlockingmetalrings.Itincludesalayerofquiltedfabricunderneathittopreventchafingandtocushiontheimpactofblows.Severallayersofmailarehungovervitalareas.Mostofthearmor’sweighthangsfromtheshoulders,makingchainmailuncomfortabletowearforlongperiodsoftime.Itincludesgauntlets. Full Plate: Thisarmorconsistsofshapedandfittedmetalplatesrivetedandinterlockedtocovertheentirebody.Itincludesgauntlets,heavyleatherboots,andavisoredhelmet.Bucklesandstrapsdistributetheweightoverthebody,sofullplatehampersmovementlessthansplintmaileventhoughsplintislighter.Fullplateisalsoknownasfieldplate. Half-Plate: Thisarmorisacombinationofchainmailwithmetalplates(breastplate,epaulettes,elbowguards,gauntlets,tasses,andgreaves)coveringvitalareas.Bucklesandstrapsholdthewholesuittogetheranddis-
tributetheweight,butthearmorstillhangsmorelooselythanfullplate.Itincludesgauntlets. Splint Mail: Thisarmorismadeofnarrowverticalstripsofmetalrivetedtoabackingofleatherthatiswornoverclothpadding.Flexiblechainmailprotectsthejoints.Itincludesgauntlets.
TL5 ARMOR Jack: Anatural(cured)orsyntheticleatherjacketorbodysuitcoveringthetorsoandupperarmsandlegs.Jackissomewhatbetterthanordinaryclothingorbareskinwhendefendingagainstblades.
TL6 ARMOR Cloth: Aheavy-dutybodysuittailoredfromballisticcloth.Thefabricabsorbsimpactenergy,distributingtheblowoverthebodyofthetargetandpossiblyresultinginbruising.Clotharmorisalmostthebestandthemostver-satilemodernarmoravailable.
TL7 ARMOR Flak Jacket: Alessexpensivemilitaryversionofbal-listicclotharmor,generallyonlycoveringthetorsoandgroin. Mesh: Ajacketorbodysuitmadeofnaturalorsyn-theticleatherandreinforcedwithaliningofflexiblemetalmesh,similartochainmailbutlighterandstronger.Meshreducesorstopspenetrationbybladesandhassomeeffectivenessagainstguns;itisineffectiveagainstlaserfire.
TL9 ARMOR Ablat: Ablatisacheapalternativetoreflec,andisfashionedfromamaterialthatwillablate(vaporize)whenhitbylaserfire.Theablationofthematerialcarriesawaytheenergyofthelaser,andprotectsthewearer.Continuedfireagainstablatdegradesitseffectiveness,butthearmorischeapandeasilyreplaceable.Ablatalsohassomevalueagainstotherformsofattack. Vac Suit: Thepersonalvacuumorspacesuitisdesignedtoprotecttheindividualfromvacuum,taintedornoxiousatmospheres,andsomeradiationsituations.Itcarriesitsowncommunicators,oxygentanksforsixhours,andotherbasicsurvivalappurtenances.UseofavacsuitrequiresArmorProficiency(VacSuit).Beingarmoredagainstspacedebrisandsimilarhazards,avacsuitactsmuchlikeclotharmorwhensubjecttoattacks.Vacsuitsarerelativelybulky,andweigh8kilograms;theweightcountsagainstpersonalweightallowances.Thisweightisreduced2kilogramspertechlevelasthesuitgainsincreasingsophistication.Forexample,aTL10vacsuitweighs6kilograms,andavacsuitattechlevel13+addsnoapparentweight.
209
11
TECHNOLOGY AND EQUIPMENT
TL10 ARMOR Combat Environment Suit: Anecktotoeair-tight,loosefittingsuitconstructedofballisticcloth.Generallywornopenattheneckandwrists,thecombatenviron-mentsuitcanbesealedbydonninggauntletsandaclearflexibleplasticheadbag,thusgivingcompleteprotectionagainstmostchemicalagents,taintedatmospheres,bio-logicalagents,andamoderatedefenseagainstradiation. Reflec: Reflectivematerialonaplasticbasecanbetailoredintoabodysuitwhichisineffectiveagainstmostweapons,butsuperiorindefenseagainstlaserfire.Unlikeotherformsofarmor,refleciswornunderotherclothing.Reflecisexpensiveandoftendifficulttoobtain.
TL11 ARMOR Combat Armor: Combatarmorisacompletevacsuit-likearrayofmetalandsyntheticarmor.Combatarmorisstrictlymilitaryandnotavailableontheopenmarket;itisissuedtotroopunitsandelitemercenarybattalions.Beforecombatarmorcanbeworn,theusermusthavetheArmorProficiency(VacSuit)feat.
TL12 ARMOR Chameleon: Thistechnologycanbeappliedtoanyvacsuit,combatenvironmentsuit,CombatArmor,orBattleDress.Itisdesignedtomimicthecolor,temperature,andshadingofthewearer’scurrentphysicalenvironment,help-
ingtorenderthemdifficulttotrackbyboththenakedeyeandIRsystems.FirstavailableatTL12,amoreadvancedversionbecomesavailableatTL14. Hostile Environment Suit: Ahardenedversionofthevacsuit,offeringheavierprotectionfromtheelementsandphysicaldamageinhostileenvironmentssuchasnearbyvolcanicactivityorwithinacorrosive.HESuitsareheavierandmoreexpensivethanCombatArmor,butnearlyaseffectiveandavailabletothegeneralpublic.
TL13 ARMOR Battle Dress: Theultimateinindividualprotection,BattleDressisanadvancedandpoweredversionofcom-batarmor.BattleDressenhancesthestrengthandsensesofindividualswearingitwithvariablefeedbackpersonalcontrols,servo-poweredlimbs,andvariouskindsofelec-tronicassistance.Ratherthanbeinglistedunderthearmortables,BattleDressisactuallyconsideredavehicleandisdetailedassuch(pg.285)
TL14 ARMOR Tailored Vac Suit: Atailoredvacsuitisverymuchwhatitsounds.Madeofalightweightbutstrongmaterial,thesuitistailoredtotheuserallowingforamorecomfort-ablefitandallowingthewearingmuchmorefreedomofmobilitythanwithastandardvacsuit.Atailoredvacsuitmaynotbeusedbyanyoneotherthanthepersoniswastailoredtofit.
210
11
TECHNOLOGY AND EQUIPMENT
Buckler: Thissmallmetalshieldisstrappedtotheforearm,allowingittobewornandstillusethehand.Aboworcrossbowcanbeusedwithoutpenalty.Anoff-handweaponcanbeused,buta-1penaltyonattackrollsisimposedbecauseoftheextraweightonyourarm.Thispenaltystackswiththoseforfightingwiththeoffhandand,ifappropriate,forfightingwithtwoweapons.Inanycase,ifaweaponisusedintheoff-hand,thecharacterdoesn’tgetthebuckler’sACbonusfortherestoftheround. Small Shield: Asmallshield’slightweightletsachar-actercarryotheritemsinthathand(althoughthecharactercannotuseweapons). Large Shield: Alargeshieldistooheavytousetheshieldhandforanythingelse. Shield, Tower: Thismassivewoodenshieldisnearlyastallasthewielder.Basically,itisaportablewallmeant
toprovidecover.Itcanprovideuptototalcover,depend-ingonhowfaracharactercomesoutfrombehindit.
EQUIPMENT Thefollowingsectionlistsexamplesofcommonequip-ment.Giventheenormousnumberofvariationsindesign,alternatetechnologiesandthepossibilityofmanufacturingagivenitemathigherorlowertechlevels,itisimpossibletolistspecificsofeverypossiblepieceofequipment.Theobjectslistedarepresentedasindicationsofcommonqualitiesandvalues. Eachlistingnotestheobject’sname,followedbyitstechnologicallevel,apriceinCredits,andabasicdescrip-tion.Thetechnologicallevelindicateslocaltechnologyrequiredtomanufacturesomethingwiththecapabilitieslisted.Priceandweightareforanitemmanufacturedbyan
EQUIPMENT SI Size Weight or Volume Base SI Additional SI (round down) Weight in Pounds (d20 size) Fine upto0.05 0 0.1per0.005over0.005 0.11(1/8) Diminutive 0.05to0.5 1 0.1per0.05over0.05 1.1(1) Tiny 0.5to5 2 0.3per0.5over0.5 11(8) Small 5to30 5 0.5per2.5over5 66(60) Medium 30to250 10 1.5per22over30 550(500) Large 250to2000 25 2.5per175over250 4400(4000) Huge 2000to15,000 50 2.5per1300over2000 33,000(32,000)
SHIELDS Armor Check Type AC Bonus Penalty Cost Weight TL Buckler +1toAC -1 Cr15 2kg 1 Shield,small,wooden +1toAC -1 Cr3 2kg 1 Shield,small,steel +1toAC -1 Cr9 2.5kg 1 Shield,small,ballistic +1toAC 0 Cr15 1kg 5 Shield,large,wooden +2toAC -2 Cr7 4.5kg 1 Shield,large,steel +2toAC -2 Cr20 16.5kg 1 Shield,large,ballistic +2toAC -1 Cr25 2kg 6 Shield,tower,wooden ProvidesCover* -10 Cr30 20.5kg 1 Shield,tower,steel ProvidesCover* -10 Cr30 20.5kg 1 Shield,tower,ballistic ProvidesCover* -5 Cr50 5kg 7 *AtowershieldcanprovidecoveraspertheCoverrules.Theusermayexposeaslittleorasmuchoftheirbodyasyouwish.
211
11
TECHNOLOGY AND EQUIPMENT
interstellarsocietyoftechlevel10-15;itemsproducedatlowertechlevelswillprobablybebulkierandmoreexpensive.Anitemwithnoweightorsizegivencanbecarriedorwornwithoutdifficulty.Additionallinesofexplanationaregivenwhereconsiderednecessary. Equipment Structural Integrity: TheSIratingofapieceofequipment(excludingarmor,weapons,orvehicles)isbasedonitsweightaslistedontheEquipmentSItable. Thefollowinglistingmaybeconsideredashop-pinglistforPCs.Whentheyoriginallyoutfitthem-selvesforanadventure,eachmaypurchaseoracquireitemsfromthislistinpreparationforactionormishap.Forthemostpart,thislistdoesnotincludeweaponry,andallitemsaregenerallyavailableforpurchasewithoutdifficultyonworldswithasufficienttechnologylevel(onotherworlds,theymaybeavail-ableasimportsathigherprices).Often,thebasepricefortheseitemswillbehigherorlower.TheRefereemaywishtousethetradeandspeculationrulesforpercentagepricechanges.
TL0 EQUIPMENT First Aid Kit: AtTL0,afirstaidkitconsistsoflittlemorethanmaterialforasplint,andafewherbsandplantsthatarereputedtohavemedicinalquali-ties,butitisbetterthannothing.Athighertechlevels,thequalityofmaterialsanddrugsincludedinthekitimprovessignificantly,greatlyincreasingtheoddsofsuccessfultreatment.Highertechkitscostconsider-ablymore.
fIRST AID KITS MedicalTech Level Cost DC ModifierTL0-3 Cr100 +2TL5-7 Cr125 +/-0TL8-12 Cr250 -2TL13-15 Cr500 -4TL16+ Cr1999 -6
TL1 EQUIPMENT Cold Weather Clothing: Protectsagainstfrigidweather(-20ºCelsiusorbelow).Addsa+5circum-stancebonustoallFortitudesavesagainstcoldweatherexposure.Reducetheweightby1kgforevery5TL. Tarpaulin: Acanvasorwaterproofclothsheetusedtocreateatemporaryshelter2by4meters.Protectsagainstprecipitationandcanwithstandlightwinds.
EQUIPMENT TL Cost WeightPersonal EquipmentArtificialGill 8 Cr4000 4kgColdWeatherClothing 1 Cr200 4kgCombinationMask 5 Cr150 1kgFilterMask 3 Cr10 0.5kgOxygenTanks 5 Cr500 5kgProtectiveSuit 5 Cr700 5kgRespirator 5 Cr100 0.5kgSwimmingEquipment 3 Cr200 1kgUnderwaterAirTanks 5 Cr800 5kgPersonal DevicesArtificialPsionicShieldHelmet 8 Cr4000 1kgBull-Horn 5 Cr120 5kgHandCalculator 7 Cr10 1kgHandComputer 11 Cr1000 0.5kgHandcuffs 2 Cr25 0.3kgInertialLocator 9 Cr1200 1.5kgLongRangeCommunicator 6 Cr500 15kgMagneticCompass 3 Cr10 negligibleMediumRangeCommunicator 5 Cr200 10kgMetalDetector 6 Cr300 1kgRadiationCounter 5 Cr250 1kg.ShortRangeCommunicator 5 Cr100 5kgWristWatch 4 Cr25+ negligibleVision AidsBinoculars 3 Cr75 1kgColdLightLantern 6 Cr20 0.25kgElectricTorches 5 Cr10 0.5kgGasorOilLamp 2 Cr10 0.5kgIRGoggles 6 Cr500 0.25kgLightIntensifierGoggles 7 Cr500 0.25kgTorches 1 Cr1 0.25kgToolsCarpentryToolSet 2 Cr300 25kgChainSaw 6 Cr500 8kgDisguiseKit 7 Cr1,000 5kgElectronicToolSet 7 Cr2000 5kgJanitorialKit 5 Cr250 10kgLockPickSet 4 Cr10 0.25kgMechanicalToolSet 5 Cr1000 20kgMedicalKit 7 Cr1000 10kgMetalworkToolSet 4 Cr1500 50kgSheltersAdvancedBase 8 Cr50,000 6000kgPre-FabricatedCabin 6 Cr10,000 4000kgPressureTent 7 Cr2000 25kgTarpaulin 1 Cr10 2kgTent 2 Cr200 3kgFood and Overhead Per DayAverageRestaurantMeals - Cr10 -ExcellentRestaurantMeals - Cr(1d4+1)x10 -PrepareOwnMeals - Cr5 1kgCannedorPackagedRations - Cr20 0.5kgDehydratedRations - Cr25 0.2kgDismalLodging - Cr2 -AverageLodging - Cr6 -GoodLodging - Cr8 -ExcellentLodging - Cr10 -
212
11
TECHNOLOGY AND EQUIPMENT
Torches: Lastaboutonehourandilluminate6-meterradius,producingathick,heavysmoke.
TL2 EQUIPMENT Carpentry Tool Set: Includesbasictoolsnecessarytocut,shapeandbuildwithwood.RequiredfortheuseoftheCraftskillwhenworkingwithwood,withoutsufferinga-2circumstancepenalty. Gas or Oil Lamp: Lastabout6hoursonahalf-literofoilorgas,andwillilluminatea5-meterradiustotheequivalentofnormaldaylight. Handcuffs: Highertechlevelsproducestrongerandlighterdesigns.ToslipoutofapairofhandcuffsrequiresaDexteritycheck(DC25).TobreakapairofhandcuffsrequiresasuccessfulStrengthcheck(DC25+1per2TL).TopickamechanicallockrequiresasuccessfulT/Mechanicalskillcheck(DC20+1perTL),whileelectroniclocksrequireasuccessfulT/Electronicsskillcheck(DC25+1perTLoverTL9).Applya-4circumstancepenaltyifthepersonwearingthecuffsattemptstopickthelock. Tent: Basicshelterfortwopersonsofferingprotectionfromprecipitation,storms,andtemperaturesdownto0ºCelsius,andwithstandinglighttomoderatewinds.Larger,moreelaboratetentscapableofshelteringmorepeople,higherwindsorcoldertemperaturesweighandcostmore.
TL3 EQUIPMENT Binoculars: Binocularsmagnifytheappearanceofobjectsbeingviewedthroughthem,effectivelyincreasingthevisualrangeoftheuser.Theeffectivefieldofviewisreducedhoweverasthemagnificationincreases.Pricestaysthesameacrosstechlevels,thoughtheweightmaybereducedthroughtheuseoflighterweightcomponents.
BINOCULAR MAGNIfICATION Tech Level Magnification TL3-4 x5 TL5-6 x10 TL7-9 x50 TL10-12 x100 TL13+ x1000
Filter Mask: Afiltersetthatallowsanindividualtobreathetaintedatmospheres(types4,7,and9).Alsopro-tectsagainsttheinhalationofheavysmokeordust. Swimming Equipment: Includesswimfins,wetsuit,facemask.Protectsagainsttheeffectsofcold(5ºCelsiusorbelow),alongwithimprovingspeedandmaneuverabilityunderwater;add+2toallSwimskillchecksinthesesitua-tionswhenwearingproperswimmingequipment. Magnetic Compass: Indicatesdirectionofmagneticnorth,ifanyexists.
TL4 EQUIPMENT Lock Pick Set: Allowspickingofordinarymechanicallocks.Pickingalocktakes3roundsandrequiresasuc-cessfulT/Mechanicalskillcheck(DCbasedonthetypeoflock).Lockpicksareillegalonworldsoflawlevel8+;onsuchworldsthecostrisestoCr100ormore. Metalwork Tool Set: Includesbasictoolsnecessaryformetalworking,welding,shaping.RequiredfortheuseoftheCraftskillwhenworkingwithmetal,withoutsufferinga-2circumstancepenalty. Wrist Watch: Pricedeterminesqualityandfunctional-ity.
TL5 EQUIPMENT Bull-Horn: Amplifiesvoiceallowingittocarryuptohalfakilometeraway,butisverybulkyandawkwardtocarry. Combination Mask: Acombinationofbothfiltermaskandrespirator,whichallowsbreathingofverythin,taintedatmospheres(type2),plusallatmosphereslistedunderfilterandrespiratormasks. Electric Torch: Thecommonflashlight.Itisbatterypoweredandwilllastforabout6hoursofcontinuoususe.Atorchproducesawideconeoflightupto18meterslongwitharadiusof6metersattheendofthebeam.LaterTLmodelshaveadjustablebeamsallowingthemtoalsoproduceatightbeamoflightupto36meterslong,witha1meterradius,orbeusedtoilluminateacircleof10meterradius. Field Medical Kit: Containsdrugs,surgicalsupplies,anddiagnosticmaterialsforusebydoctorsandfieldmed-ics.ReducestheDCrequiredformostT/Medicalskillchecks.Highertechlevelkitscostmorebutofferabetterrangeoftreatmentoptionsandqualityofcare,increasingtheoddsofsuccessfultreatment.
fIELD MEDICAL KITS Medical Tech Level Cost DC Modifier TL5-7 Cr1000 -2 TL8-12 Cr1250 -4 TL13-15 Cr2500 -6 TL16+ Cr5000 -8
Janitorial Kit: TL5,Cr250.Includesavacuumclean-er,chemicalstorageanddispensingsystems,alongwithotherbasiccleaningtoolsandsupplies. Mechanical Tool Set: TL5,Cr1000.Includesbasictoolsnecessarytorepairandaltermechanicaldevices.RequiredfortheuseoftheT/Mechanicalskillwithoutsuf-feringa-2circumstancepenalty. Oxygen Tanks: Acompletesetofcompressedoxygentanks,whichallowindependentbreathinginsmoke,dust,
213
11
TECHNOLOGY AND EQUIPMENT
gas,orexotic(typeA)atmosphere.Twotankslast6hours.RefillofproperatmosphericmixtureforracecostCr20. Radiation Counter: Indicatespresenceandintensityofradioactivitywithina30-meterradius.Theindicatingsig-nalwillgrowstrongerasitgetsclosertothesource. Respirator: Asmallcompressorthatallowsanindi-vidualtobreatheinverythinatmospheres(type3). underwater Air Tanks: Equivalenttooxygentanksbutdesignedforuseunderwater.Twotankslast6hours.RefillofproperatmosphericmixtureforraceandexpecteddepthcostCr20.
TL6 EQUIPMENT Chain Saw: Motorizedsawforcuttingandshapingtrees.Thechainsawcouldpossiblybeusedasaweapon,butata-4penalty(-2ifthecharacterhastheWeaponProficiency(Swordsman)orBrawlingfeat)tohitandinflict-ing2d6damage(x2). Cold Light Lantern: Afuelcellpoweredversionoftheelectrictorch,butwilllast3dayswithcontinuoususe.Producesawideconeoflightupto18metersawaywitharadiusof6metersattheendofthebeam.Alsocapableofproducingatightbeamoflightupto36metersawaywitha1meterradiusorbeusedtoilluminatea10meterradius. IR Goggles: Allowswearertoseeheatsources(infra-redradiation)inevendarknessupto18metersaway.Qualityofvisionisnecessarilydistorted.Thepresenceoflightdoesnotaffectthiscapability. Metal Detector: Indicatespresenceofmetalwithina3meterradius(includingunderground),withtheindicatingsignalgrowingstrongerasitgetsclosertothesource. Pre-Fabricated Cabin: Modularunpressurizedquar-tersfor6personsandcapableofwithstandinglighttoseverewinds.Offersexcellentshelterfromprecipitation,storms,andtemperaturesdownto-10ºCelsius.Requires8man-hourstoerectordismantle.Thereare16modules,each,1.5mwideby1.5mlongby2mhighthatcanbeorganizedintoanylayoutrequired.Dismantledandreadyforshipment,thecabinweighs4tons.
TL7 EQUIPMENT Disguise Kit: Allowschangeofpersonalappearanceonatemporarybasis.RequiredfortheuseoftheDisguiseskillwithoutsufferinga-2circumstancepenalty. Electronic Tool Set: TL7,Cr2000.Necessarytoolsforbasicelectronicassemblyandrepair.RequiredfortheuseoftheT/Electronicsskillwithoutsufferinga-2circum-stancepenalty. Hand Calculator: Providesbasicmathematicalcalcu-lations.Thehandcalculatoristhebasictoolofanycompe-tentastrogatorandaweaponoflastresortwhentheship’scomputerisdown.Iftheastrogatorhasacalculatorhandy,
thepenaltyfornoastrogationcomputerwhenplottingacourseisreducedtoonly+4ontheDC. Light Intensifier Goggles: Allowsclear,monochromevisionupto18metersinanythinglessthantotaldark.Whilesomelightisrequiredtoproducethiseffect,anythingapproachingnormaldaylightconditionsseverelydegradestheclarityoftheviewandtherange. Pressure Tent: Basicpressurizedshelterfortwoper-sons,providingstandardatmosphereandconditions,alongwithprotectionfromprecipitation,storms,anduptostrongwinds.Thereisnoairlock:thetentmustbedepressurizedtoenterorleaveit.
TL8 EQUIPMENT Advanced Base: Modularunpressurizedquartersfor6personsandcapableofwithstandinganythinglessthanhurricaneforcewinds.Offersexcellentshelterfromprecipi-tationandallbutthemostextremeoftemperatureranges.Requires12man-hourstoerectordismantle.Thereare16modules,each,1.5mwideby1.5mlongby2mhighthatcanbeorganizedintoanylayoutrequired.Dismantledandreadyforshipment,theadvancedbaseweighs6tons. Artificial Gill: Extractsoxygenfromwaterallowingthewearertobreatheforanunlimitedtimewhilesubmergedunderwater.Functionsonlyonworldswiththin,standard,ordense(type4through9)atmospheres.
214
11
TECHNOLOGY AND EQUIPMENT
Artificial Psionic Shield Helmet: Actsasashieldagainstpsionicforces(seePsionicShiled,pg.189). Vac Suit: Mustbeworninvacuum,trace,exotic,orcorrosiveatmospheres.Mayalsobeworninverythinortaintedatmospheresifdesired.Includesoxygentanks,short-rangecommunicators,andotherrequiredequipment.
TL9 EQUIPMENT Inertial Locator: Indicatesdirectionanddistancetrav-eledfromthestartinglocation.
TL11 EQUIPMENT Hand Computer: The‘handcomp’providestheservicesofasmallcomputer,plusservesasacomputerterminalwhenlinked(byitsintegralradio,networkinterfacejack,orbyothercircuit)toastandardcomputer.Ifanastrogatorhasahandcomphandy,thepenaltyfornoastrogationcomputerwhenplottingacourseisreducedtoonly+2ontheDC.
fOOD AND OVERHEAD Thefollowingareindicationsofthepricesforfoodandbasicsurvival:
BASIC CUISINE ON A DAILY BASIS Foodisavailableinavarietyofformsandqualities.Pricesindicatedareperperson. RestaurantmealsofordinaryqualitycostCr10perday.ExcellentqualitymealsrangeinpricefromCr20toCr50perperson.Travellers’AidSocietyfacilitiesprovideexcellentqualitymealstomembersandguestsforCr20. FoodpurchasedfromvendorsforpreparationathomecostsaboutCr5perday,andweighsabout1kg. Preservedfoodsforrationsonexpeditionsmaybecannedorpackaged(Cr20perday,weighs.5kg)ordehy-drated(Cr25perday,weighs.2kg,dependentonlocallysuppliedwater).
SUBSISTENCE ONA LONG TERM BASISInsituationswheretimepassesquickly,personalsurvivalorsubsistencecostscanbeassumedtobethevaluesgivenbelow: Starvation Level: Apersonmustconsumeatleast1kgoffoodperdayortheywillbeginstarving.Aday’srationofcanned,packaged,ordehydratedfoodisequaltothe1kgofstandardfare,regardlessofactualweight.AcharactercansurviveforanumberofdaysequaltotheirConstitutionbeforestartingtosuffertheeffectsofstarva-tion,buttheywillnothealfromanyinjuriesduringthisperiod.Foreachextradayspentbeyondthisperiodwithinsufficientfoodsupplies,acharacterwilllose1pointofLifeblood.
215
11
TECHNOLOGY AND EQUIPMENT
Subsistence Level: AcharacterspendinglessthanrequiredbytheirSocialStandingonfoodandlodgingareconsideredtobeexistingatsubsistencelevel.Whileatthislevel,theirSocialStandingwillbetemporarilyloweredtoavalueequaltothelevelofsupportthecharactercanaffordplustheiroriginalSocialStandingbonus.ForexampleacharacterwithanormalSocialStandingof12cancurrentlyonlyaffordtospendCr600permonthonfoodandlodging.ThisamountisenoughtosupportanormalSocialStatusof6.AddinghisoriginalSocialStatusbonusof+1,thecharacterhasatemporarySocialStatusof7untiltheycanaffordtoonceagainspendenoughtosupporttheirtruesta-tus. Ordinary Level: AcharactermustspendCr100perpointofSocialStandingeachmonthonfoodandlodgingtosupportthelifestylethatcomeswiththeirstatus. High Living: AcharacterthatspendsCr250perpointofSocialStandingamonthormoreisconsideredtobelivingthehighlife,thebestoffoods,highqualitylodging,etc.Ofcourse,whatishighlivingtosomeonewithaSocialStandingof3isquitedifferentthansomeonewithaSocialStandingof15... Starships: Passengersandcrewmembershavetheirfoodandlodgingprovided.
COMMUNICATIONS Communicationisthelifebloodofanycivilization,yetitistakenforgrantedbymostcitizens...untilitbreaksdown. Long Range Communicator: Back-packmountedradiocapableofrangesupto500kmandcontactwithshipsinorbit.Tenseparatechannels.Attechlevel7reducetheweightto1.5kganditbecomesbeltorslingmounted. Medium Range Communicator: Belt-mountedorslingcarriedradiosetcapableofupto30kmrange,andcontactwithofficialradiochannels.Fiveseparatechannels.Attechlevel7,reducetheweightto500grams. Short Range Communicator: Belt-mountedradiocapableof10kmrange(muchshorterundergroundorunderwater).Threeseparatechan-nels.Attechlevel7reducetheweightto300gramsanditbecomeshand-held. Personal Communicator: Ahand-
held,singlechannelcommunicationdevice.Onworldwithatechlevelof8orhigherapersonalcommunicatorisabletotapintotheworld’ssatellitecommunicationnetworkandwiththeproperaddress,contactanyothercommunica-torintheworld(forafee).Thechannelisprivate,butnotsecureandmaybemonitoredonsomeworlds.Usuallynetworkaccesscanbearrangedatthelocalstarportforasmallfee.Onworldswithatechlevelof7orless,personalcommunicatorswillnotwork.
MEDICINE AND BIOTECHNOLOGYTREATMENT ‘IN THE fIELD’ Damagetolifeformsmustbehealed,eithernaturally,throughtheinterventionofamedicalpractitioner,orviaatechnologicaldevice. natural Lifeblood Healing: Lifebloodhealsnaturallyatarateof1pointperweekofrest.Forlonger-termhealing,thetotalrecoveryperiodfromagivensetofwoundsisequal
fOOD AND OVERHEAD Cost per Day Weight AverageRestaurantMeals Cr10 - ExcellentRestaurantMeals Cr(1d4+1)x10 - PrepareOwnMeals Cr5 1kg CannedorPackagedRations Cr20 0.5kg DehydratedRations Cr25 0.2kg DismalLodging Cr2 - AverageLodging Cr6 - GoodLodging Cr8 - ExcellentLodging Cr10 -
PERSONAL COMMUNICATIONS EQUIPMENT TL Cost Weight RangeLongRangeCommunicator 6 Cr500 15kg 500kmMediumRangeCommunicator 5 Cr200 10kg 30kmShortRangeCommunicator 5 Cr100 5kg 10kmPersonalCommunicator 8 Cr250 0.3kg Special
216
11
TECHNOLOGY AND EQUIPMENT
tooneweekperpointofLifebloodlost,minusthecharacter’sconstitutionmodifier,withaminimumof1weektotalrecovery.Thusacharacterrestingupaftertaking7pointsofLifeblooddamagewouldbecom-pletelyhealedafter5weeksifhisconstitu-tionmodifierwas+2(7minus+2=5),and8weeksifitwere-1(7minus-1=8). natural Stamina Healing: Staminaisautomaticallyrecoveredatarateof(1point+Constitutionmodifierpercharac-terlevel)perhourofrest.Ifthecharac-terhasanegativeConstitutionmodifier,thecharacterwillrequireanumberofhoursequalto(numericvalueofConmodifier+1)toheal1pointofStamina,thatittakesthecharactertorecoverasingleStaminapoint.Forexampleacharacterwitha16Con(+3modifier)wouldrecoverstaminaatarateof4pointsperhourofrest,whileacharacterwitha6Con(-2Modifier)wouldhealatarateof1pointper3hoursofrest. First Aid: AcharacterthathastheT/Medicalskillmayattempttotreatuncon-scious(0orfewerStaminapoints)anddying(0orfewerLifebloodpoints)vic-tims.AsuccessfulT/Medicalskillcheck(DC15)willreviveunconsciousvictims(raisingtheirStaminato1),andstabilizedyingcharacters(raisingtheirLifebloodto1).Applyingfirstaidisafullroundaction.Ifthecharactertreatingthevictimhasamedicalkittohand,theymayadd+2tothesemedicalskillchecks. Medical Drug: Heals3d6Stamina,1d4Lifeblood.IftheMedicalDrugistakenmorethanonceina24-hourperiodthereisahighriskofoverdose.TheusermustmakeaFortitudesavingthrow(DC20)orimmediatelyfallunconscious(reduceStaminato0)andsuffer3d6Lifeblooddamage. Medical Drug TL8 Cr100 per dose
Personal Medikit: Apersonalmedikitisbasicallyasmallpersonalelectronicpharmacytailoredtoaspecificuser’sbodychemistry.Whenworn(usuallyonupperarm,thigh,orlowerback)itisalwaysactiveandmonitoringthewearer’sbio-signsforanychanges.Asneededthemedikitwilldispenseanti-toxins,antibiotics,stimulants,sedatives,andotherpharmaceuticalsneededtokeeptheuseratpeakefficiency.Thishastheaddedbenefitofboostingtheuser’snaturalbasehealingratefrom1Staminapointper
hourto2.Undernormal(adventuring)conditionsaper-sonalmedikitwillneedtoberechargedevery4weeks.Ofcourseheavierdemandsonthemedikitmayconsiderablyreducetheavailabledrugsupplymuchsooner. Intheeventofpoisoningorinfection,apersonalmedikitwillimparta+5bonustoallFortitudesavingthrowsagainsttheeffectsofsuchdangers. Mostmedikitsarealsoequippedtostoreanddis-penseasingledoseofMedicalSlowdrugshoulditeverbeneeded.Iftheweareriseverdying(0Lifebloodorlower),themedikitwillautomaticallyusetheMedicalSlowdrugifitisavailableandthereisnotariskofoverdose.TheusercanactivatetheMedicalSlowatanytimeifneeded.Ifdesired,thiscanbereplacedwithadoseofSlow,Combat,orMedicaldrugsinstead.
ENVIROTECH Thetechnologicalabilitiesofacivilizationwilldictatewhatsortofstructurescanbebuilt.Itisalwayspossiblethataworldthathasapar-ticularcapabilitywillnotuseit,orthatunusualor“natural”solutionstoconstructionandenvironmentaltechnologywillbeimplemented.Theuniverseisfullofsurprises.However,thissectionshouldgiveanindica-tionofwhatispossibleormostcommonatanygiventechlevel.
CitiesTL5 ‘Modern’CitiesTL7 UndergroundCitiesTL8 OrbitalSettlements(uptopopdigit2;hundredsofinhabitants)TL9 OrbitalSettlements(anysize)TL9 ArcologiesTL10 Undersea/iceCities
Seismic Detection and ControlTL8 SeismicpredictionTL10 EarlySeismiccontrolTL15 Reliableseismiccontrol
Gravitic StructuresTL11 SmallandexperimentalstructuresTL12 FreefloatinggraviticstructuresTL13 Stationarygraviticcitiesupto1kilometerinaltitudeTL14 Free-floatinggraviticcitiesupto10kminaltitudeTL15 Free-floatinggraviticcitiesuptoorbitalaltitude
TerraformingTL12 Upto10,000squarekilometersTL15 EntireHemispheresTL16 Global
217
11
TECHNOLOGY AND EQUIPMENT
ItisverydangeroustoattempttouseaMedikitthathasbeentailoredtoanotherperson’sbodychemistry.IfsuchanattemptismadetwoFortitudesavingthrowsmustbemade.Ifthefirstsavingthrow(DC15)fails,theuserimmediatelysuffersaTraumaticShockinjury(1d6Lifeblooddamage,ignorethesecondsavingthrow).Ifthesecondsavingthrow(DC10)fails,themedikitsimplydoesnotworkfortheuser.Ifbothsavingthrowsaresuccessful,themedikitwillfunctionnormallyfortheuser.
Personal Medikit TL12 Cr15,000Basic Supplies Cr500 (specialized drugs must be pur chased separately)
AutoDoc: Anautodocisasmallself-containeddiag-nostic,pharmaceutical,andsurgicalsystemaboutthesizeofaLowBerthchamberorlargecoffin.Oftenfoundonstarships,itiscapableofdiagnosingandtreatingdisease,infection,injuriesandothermedicalconditionsasifaquali-fieddoctorofSkillrank12wasattendingthepatient.Autodoc TL13 Cr1,000,000 0.5 tonsSupplies Cr100,000
CapabilitiesHealsallStaminainonehourSpeedsthebasenaturalhealingofLifebloodto5perweekBrokenBones DC10MinorSurgery DC15RoutineSurgery DC20Reanimation TL14 Within15Minutesofdeath
MEDICAL CARE Medicalscienceiscapableofgreatfeatsinpreservingandmaintainingthehealthandwell-beingofindividuals.Theservicesofmedicallytrainedindividualsareingreatdemand.SkillranksinT/Medicalskillrepresentstepsinincreasinglybetterabilityandknowledge. T/Medicalskillrank4issufficienttoqualifyacharacterforthepositionofmediconastarshipcrew.AcharacterwithaMedical(Doctorate)degreeandaT/Medicalskillrankof4orhigherissufficientforacharactertobecalleddoctor,andassumesalicensetopracticemedicinewhichincludeswritingprescriptions,handlingmostailments,anddealingwithotherdoctorsonaprofessionallevel. Ifthepatientisbeingtreatedforalife-threateningcon-ditionandtheT/Medicalcheckfails,thepatientmustmakeaFortitudesave(DC15)ortheywilldieimmediately.
MEDICAL CARE Medical Procedure DCAidachokingvictim 5Staunchbleeding/applytourniquet 5Administerinjection/IV 5Cardio/PulmonaryResuscitation 5Setbrokenlimb/rib 5Venomousbite/stingtreatment 10*
Apply/removestitches 10Tracheotomy 15Treatnon-terminalvirus 10Treatterminalvirus 15Treatnon-terminaldisease 20Treatterminaldisease 25Treatnon-terminalcancer 30Treatterminalcancer 35Routinesurgery(removebullet,appendicitis) 25**Serioussurgery(amputation,heartsurgery) 30**Majorsurgery(brainsurgery) 35**
*Slowsthespreadofapoison
Modifiers DCUnderfire +15Rushed +10Anti-toxinAvailable -10Hi-TechHospital -15Mid-TechHospital -10Lo-TechHospital -5Hi-TechFieldHospital -10Mid-TechFieldHospital -5Hi-TechSurgicalFieldKit -5Lo-TechSurgicalFieldKit +5NoSurgicaltools +10ChronicCondition +5
218
11
TECHNOLOGY AND EQUIPMENT
OTHER PROCEDURES Advanced Genetic Engineering: Thecapabilityofdesigningandcreatingbioengineeredlifeformsadaptedforvariouspurposes(includingsentience)becomesavail-ableatTL14.Whilesuchbioengineeringiswithanimallifeformsonmostworlds,therearethosethathaveanddobioengineeralltypesoflifeformsincludinghumansandotheradvancedracesforadaptationtohostileenviron-mentsforcolonization.MostoftheseadaptationshavebeenforWaterWorlds. Growth Quickening: ThedevelopmentofGrowthQuickenatTL10offersasignificantadvanceformedicalscience,enablingmuchmorerapidhealingofdamagedandthegrowthofnewtissues.Suchacceleratedhealingrequirespropermedicalfacilitiesandcare(i.e.:aqualifiedhospitaloranautodoc).
Lifeblood Healing TL 1.5perweek 10 2perweek 11 3perweek 12 5perweek 13 7perweek 14 10perweek 15
Limb Regeneration: Thistypeoftreatmentisnotalwayssuccessful.ThepatientmustmakeaFortitudesave(DC10)forthetreatmenttowork.Iffailed,furtherattemptsatregenerationofthatlimbmaynotbetried.ThepatientmustalsomakeanadditionFortSave(DC5)ifthefirstsavefails.Ifthissecondsavefailsthepatientwillhavebeendeterminedtobeoneoftherarefewforwhomregenerationtherapywillnotwork.
Limb Cost Toe Cr10,000 Finger Cr25,000 Foot Cr50,000 Hand Cr100,000 Forearm Cr100,000 Shin Cr100,000 Entirearm Cr250,000 Entireleg Cr500,000 Time to Full Growth TL Oneyear 9 8months 10 6months 11 4months 12 2months 13 1month 14 1week 15
nerve Refusion: Paralysisduetospinalinjuriesisfinallyeliminated,asnerverefusionbecomesfeasibleatTL11.Majorneuraldamagethroughstrokes,lackofoxygenandothercausescannowbesurgicallyrepaired. Reanimation: AtTL13medicalsciencehasmadesignificantstridesintheabilitytoreanimatedeadtissue,withthelengthofviablerecoverytimeincreasingateachTLthereafter,dependingonthemethodusedtopreservethebody.Thebodymustbepreservedasquicklyaspossibletoavoidbraindamage.Forevery5minutesthatpassesbeforeapreservationmethodisapplied,thevictimmustmakeaFortitudesave(DC15)orloseonelevelofexperienceper-manently.Oncepreserved,thevictimmaybetransportedtothenearestauto-docormedicalfacilityforpossiblereanima-tion. Onceinthehandsofqualifiedmedicalcare,thevic-timmaybereanimated.Tosurvivereanimation,thevictimmustmakeaFortitudesavingthrow,theDCofwhichisbasedonthetypeofpreservationused,andthelengthoftimesincedeathhasoccurred. Method of Preservation Victim Fortitude Save None 15+1per5minutesbeyondthefirst5 minutesafterdeath Lowberth 15+1perweekbeyondthefirstweek afterdeath Brainblock 15+1perhourbeyondthefirsthour afterdeath.
DecreasetheDCby2pointsforeveryTLofthemedi-calfacilityusedabove13.
RnA Implants: Attechlevel12,onmostworlds,RNAmemoryimplantsbecomeavailable.Theseimplantschem-icallyinduce‘memories’ofunacquiredskillsorskilllevelsintotherecipientindividual.Theresultisanewskillorrank.Theadvantageofthisiseasilyseen.Apersonneednolongerstudytoobtainaskill.Justonesetofinjections,andinafewweeks,thenewskillisacquired.Thereare,howeverbothlimitsandlimitations. Onlyone“implant”shouldbeperformedperyearinthecaseofstandardskills. Allnon-criminallyrelatedskillscanbeobtainedonmostworldsofTL12orgreater.ThepricegenerallyrangesfromCr3,000toCr10,000.(CriminalskillsareonessuchasBribery,Forgery,etc.Thesecanstillbeobtainedonworldswithalawlevelof1orlower.)Noskillrankmaybeincreasedpastalevelof5byimplants.Rankshigherthanthisrequirehandsonexperiencetofine-tuneanexistingskill. Ifaplayershouldgetanimplant,aFortitudesavingthrow(DC10)shouldbemadetoachieveasuccessfulimplant.Amodifierof+1ifsomeonewithT/Medicalskillrankof8orhigheradministeringtheinjection,andmodifierof+1
219
11
TECHNOLOGY AND EQUIPMENT
ifworldwhereitisadministeredisTL15+.Failuremeansnoskillisgained,thoughitstillcountsasoneimplantforthatyear,ANDthedoctormuststillbepaidfortheimplant. Shouldaplayerchoosetogoforasecondskillrankormore,subtractamodifierof-4fromtheFortitudesavingthrowforeachsuccessiveimplantwithinthe12-monthperi-odfollowingthelastimplant.Themodifiersarecumulative.Ifafailureisrolled,thecharactermustimmediatelymakeaWillsavingthrow(DC15)toavoidinsanity.Ifthisisthecase,thecharactermustnowgothroughrehabilitativetherapy. OtheruseshavebeenfoundforRNAimplantsaswell.AplayercangetaHighSchooleducationorlessercollegedegreeinjustoneinjectionor,lesslegally,anewpersonal-ity.Manyintelligenceagenciesemployspies,saboteurs,orassassinswith“faked”implantedpersonalitiesdesignedtomakethemblendinwiththelocalpopulace,evenwhenbeingoccasionallyscannedforsurfacethoughtsbypsioni-callytalentedindividuals.(Asasidenotethe‘personality’implantscountseparatelyfromskillimplantswhendeter-mininghowmanyonecanhaveinayear.Theytendtobeusedtoobliteratepre-existingimplantsofpersonality;thereisnomodifierforadditionalonesafterthefirstwhendeter-miningfailureorthepossibilityofresultantinsanity.)
DRUGS Anagathics: Anagathicsareaspecializeddrugtreat-mentthatcanhalttheeffectsofaginginitstracks.Thedrugmustbetakenregularlyeachmonthforaslongastheageretardingeffectsaredesired.Ittakesapproximatelyoneyearofregulardosageforthefulleffecttodevelop.ThismeansthatduringthefirstyearonAnagathicsachar-acterwillcontinuetoagenormally.Afterthatfirstyear,aslongastheregularmonthlydoseistaken,thecharacterwillnolongerageandremainattheirpresentphysicalage. Oncepastthefirstyear,acharactercanmissonemonthwithoutsufferingilleffects,butifacharactermissestwoormoresuccessivedosages,theymustabstaincom-pletelyforoneyearbefore,onceagainrestartingthetreat-ments,includingtheone-yearbuild-upperiod. Anagathics TL15 Cr200,000 per dose
Broad Spectrum Anti-Toxin: ThecommoncoldandmanyotherdiseasesandinfectionsstarttobecomeathingofthepastatTL12andbeyond.Universal,broadspec-trumAnti-Toxinsbecomewidelyavailableandproveeffec-tiveagainstallbuttherarestofdiseases. Antitoxin TL12+ Cr250
Potency of Anti-Toxins TL +5toFortsaves 12 +5toFortsaves,ormaytake10 13 +10toFortsaves 14 +10toFortsaves,ormaytake20 15
Combat Drug: +4Strength,+5Lifeblood.Lastsfor30combatrounds,afterwhichtheusermustmakeaFortitudesavingthrow(DC15)ortheirStaminaisreducedto1.IfStaminaisalreadyat1orbelow,thecharactersuffersaTraumaticShockandsuffers1d6Lifeblooddamage.IftheCombatDrugistakenmorethanonceina24-hourperiodthereisahighriskofoverdose.TheusermustmakeaFortitudesavingthrow(DC25)orimmediatelyfalluncon-scious(reducestaminato0)andsuffer3d6lifeblooddam-age. Combat Drug TL9 Cr750 per dose
Fast Drug: Fastdrugspeedsuptheapparentpas-sageoftimefortheuser,tothepointthat60dayswillpassfortheuseras1day.Thedrugslowsthemetabolismoftheuserbyafactorof60,reducingtheeffectofagingandreducingtheneedforconsumablesuppliessuchasfood,water,andairduringtheperiodtheuserisundertheeffectsofthedrug.AnantidotedoesexistwhichcanbetakentocanceltheremainingeffectsofFastDrug. Fast Drug TL9 Cr2000 per dose Antidote T L12 Cr900 per dose Medical Slow Drug: Patientisrenderedimmediatelyunconsciousinacoma-likestateforthenext20+1d6hours.Ifthepatientisalreadydying,theslowdrugwillonlystabilizetheirconditionfortheperiodofthecoma,ensuringnofurtherdeteriorationoflifesigns.IfthepatientisnotdyingandmerelyinjuredtheslowdrugwillhealallStaminapoints,and(4+thepatient’sConstitutionmodi-fier)inLifebloodpoints.Ifmorethanonedoseofslowdrugistakenwithinaweekperiodthereisahighprobabilityofasevereoverdose.TheusermustmakeaFortitudesav-ingthrow(DC25)orimmediatelyfallunconscious(reducestaminato0)andsuffer3d6lifeblooddamage. Medical Slow TL7 Cr100 per dose
Slow Drug: Twicenormalspeedanddoublethenor-malactionsallowedeachcombatround.Theeffectslastfor40combatrounds,afterwhichtheusermustmakeaFortitudesavingthrow(DC15)ortheirStaminaisreducedto1.IfStaminaisalreadyat1orbelow,theoverdosecauses1d6lifeblooddamage. Slow Drug TL8 Cr5000 per dose
220
11
TECHNOLOGY AND EQUIPMENT
CLONING TL Cr Min (1,000s) Skin 12 10 Hand 13 100 Foot 13 100 Arm 13 250 Leg 13 500 InternalOrgan 13 100-1,000 EntireBody 13 25,000
Chance of Defects Thereisalwaysachanceofaproblemwithaclonedpart,perhapsanerrorinthegrowthregulation,anundetect-edflawordefectinthesamplecore,etc.ThisrisklessenswithTL.Thefirst%representsachanceofjustanoutrightandobviouslydefectiveclone.Thecloningattemptmaybetriedagain.Thesecond%representsthechanceofasuc-cessfultransplantationbuttostillhaveanundetectedflawinthenewclonepartthatmayflareupatanytime.
Tech Bad Hidden Level Clone Defect TL12 75% 25% TL13 50% 10% TL14 25% 5% TL15 10% 1%
Social Repercussions of CloningFullbodyclonesareillegaljustabouteverywhere.
CYBERTECHNOLOGYPSEUDO-BIOLOGICAL ENHANCEMENTS AtTL15pseudo-biologicalenhancementsthatareindistinguishablefromthebiologicaloriginalbecomeavail-able,butforaprice.Anysuchenhancementsareat10timesthelistedcostinpseudo-biologicalform.
Rejection Eachweekduringthefirstfourweeksafterhavingthecyberneticenhancementinstalled,thepatientmustmakeaFortitudesavingthrow(DC20)ortheirbodybeginstorejecttheimplant.Anti-rejectionmedicationisusuallyprescribed(+10savemodifier)atacostofCr2500perweeklydoserequiredduringthefirstfourweeks.Afterthefirstmonthwiththeimplant,thepatientneedonlycheckforrejectioneachmonthforthenext11monthsforpos-siblerejection.Monthlydosesofanti-rejectionmedicationmaybetakentoreducethispossibility.Afterthefirstyear,acheckonlyneedbemadeonthecharacter’sbirthdayforpossiblerejection,butaregularlymonthlydoseofmedica-tionisstillrequiredforanyreductioninthepossibilityofrejection.
Social Repercussions of Cybernetic Enhancements Forthemostpart,cyberneticenhancementsareacceptedwithinsocietywithinwhatwouldbeconsideredhumanlimitations.Warveteranswithcyberneticreplace-mentlimbsandfacultiesarenotconsideredunusual,outoftheordinary,orotherwisegivenmuchconsideration.Enhancementsinstalledforperformanceandnon-medicalrelatedissuesarenotlookedatinquitesopleasanttermsonmostworldshowever.Whilethatexactsocialandlegalreactiontosuchnon-medicalenhancementsvariesfromworldtoworld,BrainImplants(orCyberjacks)arealmostuniversallyoutlawed.
COMPUTERS AND ELECTRONICS Oncecomputingdevicesarecreatedandintroduced,theybecomealmostindispensable.Higher-techversionsofcomputersgenerallyperformthesametasks,onlybetterandfaster.Newcapabilitiesdoappearathightechlevels.
Voice Transcription BeginningatTL8mostcomputersystemsarecapableofacceptingverbalinputfromtheiruserswithreasonablereliability.Atthesametime,computersynthesizedspeechalsobecomeswidespread.Inalmostallcaseshoweverthereissomeformofmanualinput,typicallyakeyboard,available.
Datalinks StartingaroundTL8,thepersonaldatalinkbeginstocomeintowidespreaduseamongmostcitizens.Adatalinkallowsausertocommunicatewithanyone,anywhereonaworld,anytime,viatext,video,voiceorcombinationthere-of.Messagesmayberecorded,sent,receivedorstoreddirectlywiththedatalink.MostworldsofTL8orhigherhavesomeformorWorldnetfunctioningthatmayalsobeaccessedviaapersonaldatalink,allowinginstantaccesstolocalnews,librarydata,andotherinformationthatmaybeofusetotravellers.
TL8 Cost Cr1000 TL10 Cost Cr500 TL12 Cost Cr1500withbuilt-inTranslator
Translators Small,lightweighttranslationdevicescapablereal-timetranslationofspokenlanguagebecomeswidelyavailablebyTL12.Thesedevicescanbeprogrammedtotranslateamultitudeoflanguages,withlocallanguagechipsavailableonmostworldsofTL12orhigher.Theseuniversalchips
221
11
TECHNOLOGY AND EQUIPMENT
canbeloadedintoatranslatorallowingtheusertolistenandspeakatabouttheabilityofanativewhohasbeenoffworldforanumberofyears. TL12 Cost Cr1000
HolovidsHolographicprojectionbyapersonalcomputerbecomesfairlystandardaroundTL13.Holographicinterfacesand“smart”holosystemssoonfollow.Thesetailortheoutputofthecomputertowhataviewerisdoingorsaying,allow-ingamessagetobesentbyXboatanddeliveredinter-activelyeventhoughthesenderismonthsaway.“Holo-
CYBERNETIC ENHANCEMENTS TL Str Dex Cr Min Mod Mod (1,000s) Limbs Arm,verylight(normalhuman) 8 +0 +0 500 Arm,light 10 +2 -1 600 Arm,medium 12 +4 -2 750 Arm,heavy 12 +8 -3 1,000 Tentacle,verylight 10 -1 +2 750 Tentacle,light 12 +0 +0 1,000 Tentacle,medium 14 +2 +0 1,200 Tentacle,heavy 14 +4 +1 1,500 Organs Con Mod MinorOrgans 9 +1 100-1,000 MajorOrgans 8 +2 1,000-10,000 Eyes NormalHuman 11 1,000 TelescopicSight 12 2,000 TwilightSight 12 2,000 InfraredSight 13 3,000 Holorecording 14 1,000 Auditory NormalHuman 8 500 ExtraSensitivity 9 700 Olfactory NormalHuman 12 1,500 ExtraSensitivity 13 2,000 Communications SubcutaneousTransponder 8 10 SubcutaneousCommunicator,DistantRange 9 25 SubcutaneousCommunicator,VeryDistantRange 10 50 SubcutaneousCommunicator,RegionalRange 11 100 SubcutaneousCommunicator,ContinentalRange 12 250 Brain Implants Cyberjacking,directhuman/computerdatainterfacing* 14 *Allowstheusertoactasalivingcomputerandabletointerfacewithcomputersystemsandrunsoftwarewithintheirheads.Suchadirectinterfacehasaprofoundimpactoncomputerreactionandprocessingtimes,andanequallyprofoundeffectoncomputerenhancedskillusesuchaspiloting,navigation,targeting,andmore.Thereisalsotheriskoffryingone’sbrainwhilejacked...
222
11
TECHNOLOGY AND EQUIPMENT
Presentations”becomeastandardmodeofcommunicationatTL14. TL13BasicHolovidinterface Cost Cr3000 TL14AdvancedHolovidinterface Cost Cr5000
VEHICLES AND STARSHIPS Vehiclesandstarshipsareconstructedatmanydif-ferenttechlevels.Asarule,moreadvancedcomponentsallowsmaller,faster,morepowerfulormorereliablesys-tems,butagivenvehicletypecanbeconstructedinavarietyofways,andusingverydifferentmaterials.Thedesignsystemsincorporatethesetech-dependentfactors.
Computer,StarshipandVehicledesignarecoveredseper-atelyintheDesignSequenceschapterstartingonpg.223.
12
DESIGN SEQUENCES
223
12
Thischaptercontainsdesignrulesforcomputers,vehiclesandstarships.Thedesignprocessisverysimilarforallthree.
USING THE DESIGN SYSTEMS Thevehicleandstarshipdesignsystemswerecre-atedtobeassimpleandeasytouseaspossible,whilestillallowingforavastrangeofcreativity.Bypickingandselectingfromavaryingsetofsystems,components,drives,andotherfeatures,itisquitesimpleandeasytodesignanythingfromapersonalgravvehicletoamillion-tonJump-capabledreadnaught. Manysystemsandcomponentshaveasimplebasecostandsize,nomatterwhatsizeshiporvehicleyouareinstallingtheminto.Youpaythesamecostandsizelossforeachoneofthesetypesofitemsinstalled.Othersys-tems,particularlydrivesandarmor,haveacostandsizebasedonapercentageoftheoverallhullorchassissizebeingused.Thetechnologicallevelofthevehicleorshipitselfmayalsoaffectthesizerequirementsofsomesys-temsandcomponents. Mostofthedataneededtoconstructvehiclesandstarshipshasbeencompiledintoeasy-to-consulttablesbasedonvariouscommonoptions.Ifyouaredesigningavehicleorshipthatusesahullorchassissizenotlisted,selectcomponentsfromthevarioussmallersizesthatadduptothehullorchassissizeyouwishtoconstruct. Forexample,youaredesigninga550-tonstarshipandneedtodeterminethecostandsizerequirementstoinstallarmorontheshipuptoanarmorfactorof4.Consultingtheshiparmortable,youwillseethatthereisnoentryfora550-tonhull.Butthereisalistingfora500-tonhullanda50-tonhull.Ifyouaddthecosts,size,etcforboththe500and50-tonhulllistings,youhavethecost,sizeandotherdataforyour550-tonship. Unlessdesigningverylargeships,youshouldneednothingmorethanscratchpapertodoabitofaddition,subtraction,andrecordkeepingwhendesigningavehicleorship.
UNITS IN THEDESIGN SEQUENCES AllT20designsequencesusecommonunits: Cost isgiveninCredits(Cr)orKilocredits(KCr)orMegacredits(MCr) Volume isgiveninvl,whichrepresentsabout10litersofvolumeor0.01cubicmetersofspace. Weight isingrams(g)orKilograms(Kg) Displacement isgiveninDisplacementTons.Displacementisusedforlargevehicleslikestarshipsand
spacecraft,whichareratedbytheirdisplacement;e.g.400-tonSubsidizedMerchant,5,000-tonDestroyer.OneDisplacementtonisequaltothevolumetakenupbyonetonofliquidhydrogen.Thisisapproximately14cubicmetresor1400volume.Displacementtonsdonotindicateweightormass. Energy Requirements and Power System Outputs aregiveninEnergypoints(EP)
DESIGNING COMPUTERS
SPECIAL fEATURESOf COMPUTER DESIGN Computer Hardware: Computersystemsare,inandofthemselves,littleuse.Itisthesoftwarethattheyrun(andanysystemsitoperates)thatmakesthemvaluable.However,thecapabilitiesofanygivencomputersystemaredefinedbyitshardware.Anadvancedsystemcanbeusedtorunvarioussoftwarepackagestofulfilvariousroles.Alessadvancedsystemisfarmorelimitedandmayberestrictedtoasingle,fixed,softwarepackage. Computing Power units (CPu): ThecapabilityofacomputerisratedinComputingPowerUnits(CPU).ThesizeandcomplexityofacomputercorewilldetermineitsCPUrating.MultipleunitsofagivencoretypewillgivegreaterCPUrating.CoresofincreasingtechlevelneedlesspowerandresultinahigherCPUratingforthesamemassandvolume,allowingcomputersystemstobesmall-erand/ormorepowerful.
OPEN GAMING CONTENT NOTE
Therulespresentedinthischapteronthedesignandoperationofcomputers,vehicles,smallcraft,andstarshipsarenotOpenGamingContent,howeveranyitemcreatedusingtherulesareconsideredOpenGamingContent.Basicallyyoucannotexplainhowtocreateanitemasdescribedundertheserules,butyoumayfreelypublishanddistributethefinalitemdataandinformationunderthetermsoftheOpenGamingLicense.
224
12
DESIGN SEQUENCES
COMPUTER CORES Varioustypesofcomputersmaybebuiltdepend-ingonthelocaltechnologyavailable.Notethatalowertechnologytypecomputercanalwaysbebuiltonahighertechnologyworldifdesired(andinsomecasesthisiscosteffective),butahighertechnologytypecomputermaynotbebuiltonaworldwithalowertechnologyrating.
Fivetypesofcomputercorearenormallypossible.Unitsofdifferenttypesmaynotnormallybemixedinagivencomputercore. Electromechanical: Bulkyandprimitive,earlymodelcomputersrangingfromstrangemechanicalcontraptionstosophisticatedvacuumtubesystemsandotherearlyelectronics.Min.TLis5,costisCr1000,volumeis13.5vl,
COMPUTER TYPE AND MODEL
COMPUTER CORES Type TL Cost (Cr) Volume* EP CPU Output Electromechanical 5 1000 13.5 0.9 1 Linear 7 250 1.35 0.09 2 Parallel 9 200 0.54 0.012 10 Synaptic 11 150 0.27 0.012 10 AdvancedSynaptic 13 100 0.135 0.009 10 Positronic 16 100 0.0135 0.0009 2.5
Base CPU Total Max MinModel INT Req. PP PP TL
Basic Computer (Type B)0 0 1 1 1 51 0 2 2 1 52 0 5 3 2 53 0 10 4 2 54 0 20 5 3 55 1 30 6 3 56 1 40 7 4 57 1 50 8 4 58 1 75 9 5 59 1 100 10 5 5
Advanced Computer (Type A)0 2 150 11 6 51 2 200 12 6 52 2 250 13 7 53 2 300 14 7 54 2 350 15 8 55 3 400 16 8 56 3 450 17 9 57 3 500 18 9 58 3 600 19 10 59 3 700 20 10 5
Base CPU Total Max MinModel INT Req. PP PP TL
Master Computer (Type M) 0 4 800 21 11 51 4 1000 28 11 52 4 3000 35 12 53 5 6000 42 12 54 5 10,000 49 13 55 6 15,000 57 13 56 6 21,000 65 14 57 6 28,000 73 14 58 7 36,000 81 15 59 7 45,000 99 15 5
Expert Computer (Type E)0 8 55,000 108 16 51 8 66,000 117 16 52 9 78,000 126 17 73 9 91,000 135 17 94 10 105,000 145 18 105 10 120,000 155 19 116 11 136,000 165 20 127 11 153,000 175 21 138 12 171,000 186 22 149 12 190,000 197 23 15
225
12
DESIGN SEQUENCES
andEPrequiredis0.9perunitinstalled.Eachunitpro-duces1CPUofoutput. Linear: Thefirsttruefullyelectronicdigitalcomput-ers.Advancesintechnologyhavemovedcomputersthatoncefilledentireroomsontoauser’sdesktop,ontotheirlaps,andevenintotheirhands.Min.TLis7,costisCr250,volumeis1.35vl,andEPrequiredis0.09perunitinstalled.Eachunitproduces2CPUofoutput. Parallel: Theadvanceddigitalcomputer,stillfoundingreatuse.Min.TLis9,costisCr200,volumeis0.54vl,andEPrequiredis0.012perunitinstalled.Eachunitpro-duces10CPUofoutput. Synaptic: Anearlyattemptatdevelopingaunitthatmimicstheinductivereasoningofahumanbrain.Min.TLis11,costisCr150,volumeis0.27vl,andEPrequiredis0.012perunitinstalled.Eachunitproduces10CPUofoutput. Positronic: Abreakthroughincomputing,theposi-tronicbrainisfinallycapableofnotonlyreproducingtheinductiveandintuitivereasoningofthehumanbrain.Italsomanagestoleadtomuchsmallercomponentsizes.Min.TLis16,costisCr100,volumeis0.0135vl,andEPrequiredis0.0009perunitinstalled.Eachunitproduces2.5CPUofoutput.
TYPE AND MODEL ThetypeandmodelratingofacomputerareinitiallybasedontheirtotalrawCPUpower.ThehigherthetotalCPUcapacity,themorecapablethecomputerisandthehigheritstypeandmodelratingwillbe.UsingtheComputerTypeandModeltable,findthecomputer’sCPUrating(roundingdownifnecessary).Thecomputerwillfall
underoneoffourtypes,Basic(B),Advanced(A),Master(M),andExpert(E),andwillhaveamodelratingthatrang-esfrom0to9. Thistablewillalsoletyouknowthecomputer’sbaseintelligencescore,thetotalprocessingpower(PP)pointsavailableforuse,andthemaximumamountofprocessingpowerthatmaybeappliedtoanysinglegiventaskatonetime.ProcessingPowerorPPpointscanbethoughtofasaskillpointpoolforacomputer,whichitdrawsontorunthevarioussoftwareandprogramsavailabletoiteachround. Model: Themodelnumberrating.Notethatthismodelnumberratingresetsto0whenacomputer’styperatingisimproved(SimpletoBasic,BasictoMaster). Base InT: ThisisthebaseINTscoreofacomputerofthistypeandmodelrating.TheLogicandCommandpro-gramsinstalledmayadjustthisscoreupordown.Whenacomputer’smodeland/ortyperatingimprove,ifitsINTscoreislessthanthelistedBaseINT,itshouldberaisedtoequalthelistedscore. CPu Req: ThetotalamountofrawCPUpowerthatmustbeavailabletothecomputertoearnthistypeandmodelrating.Forlogicomps,thisisthetotalamountofrawCPUpowerplusanyearnedexperiencepointsrequired. Total PP: ThisisthetotalamountofProcessingPower(PP)pointsavailableforusebythecomputereachround.ThesePPpointsmaybedistributedasneededtorunanynumberofprograms. Max PP: ThemaximumnumberofPPpointsthatmaybeappliedtoanysingletaskinvolvingtheuseofaskillbasedprogrameachround.Thismaynotexceedtherated
LOGIC PROGRAMSLogic Program Int Dex TL Cost PP RequirementsBootstrap -2 -2 5 x2 0 NoneSimpleOperatingSystem -1 -1 5 250 1 NoneLowBasicLogic +0 +0 7 1000 2 LimitedVerbalCommandHighBasicLogic +1 +1 9 3000 5 LimitedVerbalCommandLowAutonomousLogic +2 +2 11 7000 10 BasicVerbalCommandHighAutonomousLogic +4 +4 13 25,000 15 BasicVerbalCommandLowArtificialIntelligence +6 +6 15 80,000 20 FullVerbalCommandHighArtificialIntelligence +8 +8 17 250,000 30 FullVerbalCommand
InT: Theamounttomodifythecomputer’sbaseintelligencescoreby.DEX: Theamounttomodifythecomputer’sbasedexterityscoreby.TL: Theminimumtechnologylevelneededtousethistypeoflogicprogram.Cost: Thecostincreditstobuy/havedesignedthistypeoflogicprogram.PP: Thenumberofprocessingpowerpointsthatmustbesuppliedtorunthisprogram.Requirements: Theminimumtypeofcommandsoftwarethatmustbeinstalledandrunningtousethisprogram.
226
12
DESIGN SEQUENCES
PPcapacityoftheprogrambeingrun.ThislimitationdoesnotapplytotheuseofCommand,Logic,orothertypesofprogramsusedbythecomputer.
LOGIC PROGRAMS Logicprogramsdeterminehowacomputerhandlesthetasksrequiredofit.TheyrangefromsimpleoperatingsystemscapableoflittlemorethanactingasapersonalcomputertosophisticatedArtificialIntelligenceprogramsthatcanlearnanddeveloplikeanynormalcharacter.
Bootstrap: Abootstrapcanbeaddedtoanyothernon-logicprogram,allowingthatprogramtoberunonacom-puterwithoutanormallogicprograminstalledandrunning.Bootstrappingdoublesthecostofthesoftwareprogramitisaddedto.Simple Operating System: Themostbasicofalllogicprograms,thesimpleoperatingsystemallowsonlythemostbasicandrudimentarydatamanipulationandpre-sentation.Programsarelimitedtomorebasictypesofprogramssuchaswordprocessing,fileanddatatransfer,simplecommunications,etc.Allcriticalorsensitivedeci-sionmakingislefttotheuserforthemostpart.Unlessanimprovedcommandsoftwareinterfaceisinstalled,datainputandcontrolistypicallyviakeyboardusinganexplicit,butlimitedcommandstructure,whiledataoutputisviasomeformofvisualinterfaceorphysicalprintingdevice.Basic Logic: Thecomputeriscapableofstoringalldataaccumulatedbyitssensorsandotherinputdevices,butisincapableofanalyzingorlearninganythingfromthatinformation.Thelimiteddecisionmakingcapabilitiesofthislogicprogramonlyallowittoprocessdataasitpertainstoitsimmediatesituation,suchasnegotiatingobstaclesandrecognizingobjects.Ifitcouldnotgoaroundtheobstacle,oronceitrecognizedanobject,itwillrequirefurtheractiveorpreprogrammedcommandsastowhatactionstotakenext.
Forlowbasiclogicprograms,unlessthereisanoperatororsupervisingcomputer,theDCforanytaskisincreasedby+5. Allbasiclogicprogramsrequireatleastthelimitedverbalcommandprogramtobeinstalledandrunning.Autonomous Logic: Commonlyreferredtoasalogicomp,computersequippedwiththistypeoflogicprogrammingarecapableofoperatingindependentlyandactuallylearn-ingfromtheiractivitiesandearningexperience.Howeverunlikeanormalcharacter,whenawardedexperiencebythereferee,alogicompwithahighautonomouslogicprogrammustdividethegivenexperienceinhalfbeforeapplyingtheremaindertoitsaccumulatedexperiencetotal.Ifthelogicompisrunningthelowautonomouslogicprogram,youmustdividethegivenexperienceby10beforebeingaddedittothecomputer’saccumulatedexperiencetotal. Ratherthanhavingaclassandearninglevels,logi-compsimproveinmodelnumberandoccasionallyimprovetheirtypeclassifications.ThebaseCPUoutputofthecomputerandtheaccumulatedexperiencepointtotalsareaddedtogether,andtheresultiscomparedtotheComputerTypeandModeltableabovetoseeifthecom-puterhasimproveditsmodelnumberortyperating.Asthelogicompimprovesinratingitbecomescapableofgreatertotalprocessingcapacityperroundandanimprovedmaxi-mumsingletaskprocessing.Thistypeoflogicprogramwillalsorequireadditionaldatastoragecapacityfortheexperi-enceitwillaccumulate(seeExperienceDataStorage). TheautonomouslogicprogramsrequireatleasttheBasicVerbalCommandprogramtobeinstalledandrun-ning.Artificial Intelligence: Therobotiscapableofreasoning,drawingconclusions,orevenoriginatingideasandconceptsthatareoutsidethecurrentrealmofprogramming.Whiletheirsentienceisoften(hotly)debated,theymayeasilybemistak-enforsuchbyallbutthemostknowledgeableofroboticists.
COMMAND PROGRAMSCommand Program Int TL Cost PP RequirementsKeyboard/ManualInterface -2 5 10 0 BasicOperatingSystemGraphicalUserInterface -1 7 100 1 BasicOperatingSystemLimitedVerbalCommand +0 7 500 2 LowBasicLogicBasicVerbalCommand +1 9 1000 5 HighBasicLogicFullVerbalCommand +2 11 5000 10 LowAutonomousLogic
InT: Theamounttomodifythecomputer’sbaseintelligencescoreby.TL: Theminimumtechnologylevelneededtousethistypeofcommandprogram.Cost: Thecostincreditstobuy/havedesignedthistypeofcommandprogram.PP: Thenumberofprocessingpowerpointsthatmustbesuppliedtorunthisprogram.Requirements: Theminimumtypeoflogicsoftwarethatmustbeinstalledandrunningtousethisprogram.
227
12
DESIGN SEQUENCES
Oncedesigned,built,anditsinitialprogramminginstalledandrunning,anAIistreatedlikeanynormalcharacterandcapableoftakingaclassandearninglevels.Theydonotadvanceonthestan-dardComputerTypeandModeltable.LowArtificialIntelligencecomputersmustdividetheirearnedexperienceinhalfbeforeaddingtoitspreviouslyaccumu-latedexperience. TheartificialintelligencelogicprogramsrequiretheFullVerbalCommandprogramtobeinstalledandrunning.Thistypeoflogicprogramwillalsorequireaddi-tionaldatastoragecapacityfortheexperienceitwillaccumulate(seeExperienceDataStorage).
COMMAND PROGRAMS Commandprogramsprovideacomputerwithitsabilitytodecodeandanalyzethemeaningofthecommandsgiventoit.
Keyboard/Manual Interface: Theusermustmanuallytypeinorotherwisemanuallyinputthecommandintothecom-putersystem.ThismostbasicofinterfacedevicesdoesnotrequireanyPPpointstorunasthisfunctionalityisautomati-callybuiltintoallcomputers.Ifthisistheonlymethodavail-ableofinterfacingwiththecomputer,itsINTscoreisreducedby-2points.Atleasethebasicoperatingsystemmustbeinstalledandrunningtousethiscommandprogram.Graphical user Interface: Averyuser-friendlymanualinterfaceusinggraphicsandsimpleiconiccommandsys-temstoeasetheuseofandincreasethespeedofuseofacomputersystem.Becauseofitslimitedmanualcapa-bilitieshowever,thebaseintelligenceofaGUIcommandprogramisreducedby-1point.Atleastthebasicoperatingsystemmustbeinstalledandrunningtousethiscommandprogram.Limited Verbal Command: Thecomputeriscapableofunderstandingalimitedsetofverbalcommands(100words/commands).Thesecommandsmustbespokenandenunciatedveryclearlyortheymaybemisinterpretedorignoredbythecomputer.Colds,foreignaccents,andotherissuesthatmayaffectthevoiceofthecommandspeakercancauseevenmoredifficulty.Atleastthelowbasiclogicprogrammustbeinstalledandrunningtousethiscom-mandprogram.Basic Verbal Command: Thecomputercaninterpretandunderstandalimitedverb-objectsentencetypecommands,suchas“getthebook”or“showthestarportdata”.These
commandsmuststillbespokenandenunciatedveryclear-lyortheymaybemisinterpretedorignoredbythecomput-er.Colds,foreignaccents,andotherissuesthatmayaffectthevoiceofthecommandspeakercanstillcauseevenmoredifficulty.Becauseofitsimprovedverbalunder-standing,thebaseintelligenceofacomputerisincreasedby+1point.Atleastthehighbasiclogicprogrammustbeinstalledandrunningtousethiscommandprogram.Full Command: Thecomputeriscapableofunderstand-ingandcorrectlyinterpretingmostnaturallanguagecom-mandsofvaryingcomplexity.Accents,coldsorotherissuesthatmightaffectthespeakersvoicearerarelyaproblem.Becauseofitsnearcompleteverbalcomprehen-sioncapabilities,thebaseintelligenceofacomputerisincreasedby+2points.Atleastthelowautonomouslogicprogrammustbeinstalledandrunningtousethiscom-mandprogram.
DATA STORAGE Computerscapableofearningexperience(logicompsandAIs),mustallocateadditionaldatastoragecapacityfortheexperiencepointstheywillearnandaccumulateoverthelifetimeoftheirexistence(oruntilmemorywiped).Earnedexperienceisreallyrawdatathatthecomputerhasrecordedandstoredwithinitsavailablestoragememoryforlaterreferenceandanalysis.Thetypeofdatastoragesystemavailabledependsonthetechnologyavailable.
HARDWIRING AND DEDICATED PROGRAMMING Acomputermaybehardwiredwithprogrammingdedi-catedtotheperformanceofaspecificsetoftasks.Suchacomputercannotbereprogrammedandisincapableofearningexperienceatanytypeormodelrating.Hardwiring
EXPERIENCE DATA STORAGEType TL Storage Volume CostElectromechanical 5 10XP 1.35 1000Magnetic 7 10XP 1.35 100AdvancedMagnetic 8 100XP 0.135 500Optical 9 100XP 0.135 250Synaptic 11 1000XP 0.0135 250Holographic 13 10,000XP 0.00135 500
TL: Theminimumtechnologylevelatwhichthistypeofstoragedevicemaybeused.Storage: Theamountofaccumulatedexperiencepointsthistypeofstor-agedevicecanhold.Volume: Howmuchadditionalvolumeofspacethistypeofstoragedevicewilladdtothesizeofthecomputer.Cost: Thecostperstorageunitofthistypeinstalledintoacomputer.
228
12
DESIGN SEQUENCES
reducesthenumberofunitsrequiredforthecomputercoreanddatastorageby25%.TheCPUoutputandstoragecapacityofthecomputerdoesnotchange.Allprogram-mingmustbeselectedandspecifiedbeforethecomputerisbuilt.Thesereductionsapplytohardwareonly.Softwareandabilityscorecostsandrequirementsarenotaffected. ForexampleaTL7LinearComputerwith10CPU,builtonaTL7world,wouldrequire: 10Linearunits 13.5vl Cr2500 0.9EP 20CPUOutput
Ifthatsamecomputerwerehardwired,excludingthecostofsoftware/programming,itwouldonlyrequire:
7.5Linearunits(25%fewerbecausethecomputerishardwired) 10.13vl Cr1875 0.68EP 20CPUOutput
ADVANCED TECHNOLOGY Therearesomeadvantagesinusingafairlylow-techcomputerdesignbutbuildingitunderhighertechnologicalstandards,duetotheeffectsofminiaturizationandstan-dardization.Ifyoudesignacomputerusingatechnologythatis1ormoreTLbelowthatwhichisactuallyavailable,youmayelecttotakeadvantageofoneoftheseeffects,butnotboth.Forexampleyoucouldelecttoreducethesizeandpowerrequirementsofthecomputerbygoingwithminiaturization,oryoucouldgoforthelowercostthroughtakingthestandardizationoption,butyoucouldnotdoboth.
Miniaturization: Hightechnologyallowssystemstobeminiaturized.EachTLabovetheminimum(uptoamaxi-mumof+4TLs)requiredtobuildagiventypeofcoreordatastoragereducestherequiredvolumeandEPofthecomputerby10%.TheCPUoutput,storagecapacity,andcostarenotaffected. ForexampleaTL7LinearComputerwith10CPU,builtonaTL7worldwouldrequire: 10Linearunits 13.5vl Cr2500 0.9EP 20CPUOutput
ThatsamecomputerbuiltonaTL8worldwouldonlyrequire:
10Linearunits 12.15vl(10%lessbecausetheTLis1higherthantherequiredTLof7) Cr2500 0.81EP(10%lessbecausetheTLis1higherthantherequiredTLof7) 20CPUOutput
Standardization: Astechnologyprogresses,whatwereoncecutting-edgetechnologiesbecomemorestandardizedandcommonlyavailabletothegeneralpopulation.Thishastheeffectofreducingthecostsofacomputerevenfurtherasindustriessupportingtheproductionofaspecifictypebegintoproliferate.Thesereductionsapplytohard-wareonly.Softwareandabilityscorecostsandrequire-mentsarenotaffected.Thereisa3TLlimittotheamountofstandardizationthatcanbeapplied.
229
12
DESIGN SEQUENCES
COST REDUCTION BY TL DIffERENCE +TL Cost Reduction 1 -25% 2 -50% 3+ -90%
Forexample:
OriginalTL7Computer 10Linearunits 13.5vl Cr2500 0.9EP 20CPUOutput
TL8Version 10Linearunits 13.5vl Cr1875(25%cheaperbecausetheTLis1higherthantherequiredTLof7) 0.9EP 20CPUOutput
TL9Version 10Linearunits 13.5vl Cr1250(50%cheaperbecausetheTLis2higherthantherequiredTLof7) 0.9EP 20CPUOutput
TL10Version 10Linearunits 13.5vl Cr250(90%cheaperbecausetheTLis3higherthantherequiredTLof7) 0.9EP 20CPUOutput
TL11Version 10Linearunits 13.5vl Cr250(remainsat90%cheaperbecausetheTL3ormorehigherthantherequiredTLof7) 0.9EP 20CPUOutput
INTELLIGENCEThetypeandmodelratingofacomputer,alongwiththetypeoflogicandcommandsoftwarethathasbeeninstalleddeterminetheoverallintelligenceofthesystem.Notethatacomputer’sINTscoremaynotexceeditsTL.
InT = B + L + C
Where: B = thebaseINTscoreofthecomputerbaseduponitstypeandmodelrating. L = theINTmodifierforthetypeofLogicPrograminstalledandrunning. C = theINTmodifierforthetypeofCommandPrograminstalledandrunning.
EDUCATION Acomputer’sEDUscoreisbasedonitsintelligence,thenumberofskillprogramsithasinstalled,thecapac-ityofthoseskillprograms,andwhetherornotithastheLibraryDatasoftwareinstalled.
Factor ModifierINT4+ +1INT10+ +2INT16+ +4LibraryDataprograminstalled +4Per4skillprogramsinstalled +1Ifanysingleskillprogramhasacapacityof5ormore +1Ifthreeormoreskillprogramshaveacapacityof5ormore +2
COMPUTER SOfTWARE Thepurposeofmostcomputersystemsistorunsoft-wareapplications.Thefollowingarestandardsoftwarepro-grams,incommonusethroughouttheTravelleruniverse.
DEfENSIVE PROGRAMS Defensivesoftwareismostcommonlyencounteredaboardstarshipsandvehiclesthathavedefensivesystemsforittocontrol.Robotsandfixedinstallationsmayalsorunsimilarprograms.
Anti-MissileType:DefensiveCost:1000PPCapacity:2Effect:Anylaserbasedweaponsystemthathasnotalreadyfired,mayattempttofireatanddestroyincomingmissiles,witha+2bonusduetotheextendedfinaltarget-ingbythecomputerduringthemissilesapproach.Avari-antofthisprogramisusedtocontrolprojectileweaponsusedinanti-aircraftoranti-missileapplications.Thetwoarenotinterchangeable.
Auto/EvadeType:DefensiveCost:5000PPCapacity:1
230
12
DESIGN SEQUENCES
Effect:Allowsthecomputertoproducesmallrandommovementsinthevehiclecourse,makingitmoredifficulttotargetandhitandprovidinga+2bonustothevessel’sAC(notAR).
ECMType:DefensiveCost:4000PPCapacity:3Effect:Providesanadditional+2bonustoACagainstweaponsystemsthatareusinganelectronictarget-ingsystem,anda+2synergytoallT/SensororT/Communicationsskillcheckinvolvingdefensivejamming.
Return FireType:DefensiveCost:5000+50perweaponsystemsupported.PPCapacity:1Effect:Whenavesselishitbyenergyweaponfirewhilethereturnfireprogramisrunning,itmayfireanyofitsownenergybasedweaponsystemsthathavenotalreadyfiredthisround,inreturnwitha+2bonus.Thisbonusisderivedfromthefactthattheincomingattackitselfprovidedpin-pointtargetingaccuracyforthereturnfiresystem.Theseattacksarealwaysunderdirectcomputercontrolbecauseofthetimingrequiredtoexecutethem.Special:Energybasedweaponsystemsonly.
OffENSIVE PROGRAMS Offensiveprogramscontrolweaponsystemsorassisttheoperatorsofsuchsystems.Togainbenefitsfromit,aprogrammustberunningforeachweaponsysteminuse.Aweaponsystemisdefinedhereas:anindividualweaponorasetoflinkedweaponswithinaturretorbarbette,abayweaponoraspinalmount.E.g.ashipwithtwoturretsandabayweapon,runningonlyonePredictprogram,mustchoosewhethertoapplythePredictbonustooneortheotherturret,orthebay.
Double FireType:OffensiveCost:4000PPCapacity:4Effect:Allowsanyweaponsystem(exceptmissilelaunch-ersandsandcasters)tofiretwiceperround,ifenoughpowerisavailable.
Gunner InteractType:OffensiveCost:1000PPCapacity:1Effect:Allowsasingle‘live’gunnertoapplytheirGunneryskillrankwhenhandlinganappropriateweaponsystem,
ratherthandependinguponthecomputertocontroltheshots.
PredictType:OffensiveCost:7500PPCapacity:2Effect:Providesa+2synergybonustoallgunneryskillchecksforsupportedweaponsystems.Requirements:WeaponsSystemsprogrammustberun-ning.
SelectType:OffensiveCost:3000PPCapacity:1Effect:Thisprogramaidsinthetargetingofspecificareasonanenemyvessel,allowingagunnertousetheCalledShotactionwiththeweaponsystem.Requirements:Thegunnerinteractprogrammustberun-ninginsupportofthegunner.
Weapons SystemsType:OffensiveCost:4000PPCapacity:1Effect:Onlyoneinstanceofthisprogramneedstoberun-ningregardlessofthenumberofweaponsystemsthatareactuallysupported.Providesverybasictargetinginforma-tiontoallsupportedweaponsystems,enablingthemtobeusedduringanengagement.Withoutarunningtargetingprogram,nothingoutsideofvisualrangemaybetargeted.
MISCELLANEOUS PROGRAMS Miscellaneousprogramsarerunoncomputersofallkinds.
Library DataType:MiscellaneousCost:3000PPCapacity:1Effect:Forbasiccomputers,thisprogramactsasarefer-encelibrarytoanyuserwhowishestoconsultit.WhenaPCusesaLibraryDataprogramwhilesearchingforfairlygeneralreferenceinformation,thePCwillgaina+2situa-tionbonustotheirGatherInformationskillchecks.Inaddi-tion,thisprogramalsoaddsa+4bonustotheEDUscoreofacomputer.
MasterType:MiscellaneousCost:5000PPCapacity:5
231
12
DESIGN SEQUENCES
Effect:Unliketheserverprogram,themasterprogramallowsonecomputertotakeovercontrolofanothercom-puter(theslave)eitherdirectlyormoretypicallyviaremoteconnection,andhaveaccesstoallPPpoints,programs,orotherdataavailabletotheenslavedcomputer.Forsecuritypurposes,thistypeofcontroltypicallyrequiresthemastercomputertohaveaccesstoaspecificcontrolcodeforthecomputertobeenslaved.Withoutthecode,themastercomputerispowerlesstocontroltheremotecomputer.Eachslaveunitcontrolled(afterthefirst)requiresanaddi-tionalPPpointtobeexpendedperroundbythemastercomputer.Requirements:Themastercomputermusthavesomemanneroftransferringdataandcommandsbetweenitselfanditsslavedunits.
normal SkillsType:MiscellaneousCost:1000pereffectivepointofskillrankPPCapacity:1pereffectivepointofskillrankEffects:Acomputermaybeinitiallyprogrammedwithmostanyskillthatisavailabletoanormalcharacter,buttheydonotsufferthetypicalmaximumskillranklimitations.Instead,acomputermaybeprogrammedwithaskillrankinagivenskilluptoalimitbasedonitstypeandmodelnumberranking.Allnormalmodifierssuchasabilityscoresandothereffectsapplytoacomputer’sskillpro-gramming.Requirements:None
ServerType:MiscellaneousCost:2500PPCapacity:3Effect:Aserveriscapableofactingasarepositoryofbothsoftwareandprocessingpowerthatconnectedclientcom-putersmaydrawuponasneeded.EachroundaclientmayrequesttheuseofaprogramoraportionoftheavailablePPpointsontheserver.EachrequestforPPpointswillfurtherreducethetotalamountofPPavailablefromtheserver.Insomesituationswheredemandontheserverisveryheavy,somerequestsmayhavetobepostponeduntilasubsequentround.Requestswillpoolupinaqueueandarehandledonafirstcome,firstservebasis.Requestsfortheuseofaprogramonaserverwillnotplaceanyaddi-tionalPPdemandontheserver.
ValetType:MiscellaneousCost:Cr3000PPCapacity:2Effects:Acomputer(typicallyarobot)withthisprogram-mingiscapableoffunctioningasthepersonalservantor
valetofitsowner/master.Itiscapableofhandlingtaskssuchaskeepingnotesandmessages,minorerrands,lightcleaning,andotherbasicdomesticduties.Requirements:ThePersonalityInterfaceprogrammustbeinstalledandrunning.Special:Thisprogramcountsasaskillprogramforpur-posesofdeterminingthecomputer’sEDUscore.
USER INTERfACE PROGRAMSAnycomputersystemthatisintendedtobeprogrammedortointeractwithpeoplewillrequiresomeformofuserinterface.Moresophisticatedinterfacesalloweasieruseforuntrainedusers,andgenerallymorepleasinginteractions.
Language ModuleType:UserInterfaceCost:1000PPCapacity:5Effect:Thecomputercancomprehendaspecificspokenlanguage.Thesemodulesareinstalledtoprovidethecom-puteraccesstolanguagesotherthenthedefaultlanguageprovidedbytheappropriatevoicerecognitionsoftware.Ifavoderisavailabletothecomputeritmayalsoprovidever-baldataandinformationoutput.
Personality InterfaceType:UserInterfaceCost:10,000PPCapacity:1Effects:GivesanintelligentcomputeraneffectiveCharismascore.CostandPPrequirementsareper2pointsofCharisma.Requirements:Avoderandthestandardvoicerecognitionsoftwaremustbeinstalledandrunningbeforethisprogrammaybeutilized.MusthaveanINTscoreof3orhigher.
Etiquette and ProtocolType:UserInterfaceCost:50,000PPCapacity:4Effects:AllowsanintelligentcomputerwithaCharismascoreof10orhighertoalsohaveaneffectiveSocialStanding.CostisperpointoftotalSocialStanding,andCPUrequirementslistthebaseCPUrequirementsforaSOCscoreof10alongwiththeCPUrequirementsforeachpointofSOCover10.Requirements:PersonalityInterfaceprogram.MusthaveanINTscoreof10orhigher.
VESSEL OPERATIONS PROGRAMS Starshipsandspacevessels(andotherlargevehicles)usecomputersoftwaretofulfillspecificoperationalrequire-ments.
232
12
DESIGN SEQUENCES
Anti-HijackType:OperationsCost:1000PPCapacity:1Effect:Aidsinthepreventionofstowawaysandhijackings.AnyoneattemptingtohideaboardorentertherestrictedareaofavesselequippedwiththisprogrammustmakeaHideskillcheck(DC15)toavoidbeingdetectedbythesoftware.Similarly,anyoneattemptingtoenterorbypassasecuritysystemaboardthevesselorthesecurityofthecomputeritselfmustmakeanadditionalappropriateskillcheck(DC15)toavoidtheprogramdetectingthebypassattempt,regardlessofwhethertheattemptwassuccessfulornot.
GenerateType:OperationsCost:8000PPCapacity:1Effect:ProducesaflightplanfortheJumpprogrambasedontheinputoftheastrogator.Withoutthisprogram,itwouldtakeanastrogatorapproximately24hoursminustheastrogator’sT/Astrogationskillrank,per1pointofjump
distance,tocreatetheflightplanmanually.Forexample,itwouldtakesomeonewithaT/Astrogationskillrankof16,some32hourstoplotaJump-4flightplan(24-16=8*4=32).
JumpType:OperationsCost:seebelowPPCapacity:seebelowEffects:Thisprogramisrequiredtooperatethejumpdrivesofastarshipsothattheshipmaytravelthroughinterstellarspace.Thejumpdriveitselfdetermineswhichversionoftheprogramisrequired.AshipequippedwithaJump-1drivewillrequiretheJump-1program,etc.
Version PP Cost Jump-1 23 100,000 Jump-2 30 300,000 Jump-3 37 400,000 Jump-4 41 500,000 Jump-5 44 600,000 Jump-6 52 700,000
233
12
DESIGN SEQUENCES
COMPUTER ACCESSORIESCONTROL PANELS AND TERMINALS Controlpanelsandterminalshavenocomputerpro-cessingpoweroftheirown;rathertheyallowausertoremotelyissuecommandstoalargerandmorepowerfulcentralcomputer(orserver)andechotheresultsuponthepanelorterminalscreen.UnlessacomputerisIntelligent(INT3+)andcapableofactingonitsown,oneormorecontrolpanelsorterminalsmustbeinstalledtoallowuserstointerfacewithandcommandit. Basic Mechanical: MinTLis5,costisCr10000,vol-umeis1.35vl,andhasathroughputofupto5CPUperunitinstalled. Advanced Mechanical: MinTLis6,costisCr10000,volumeis1.35vl,andhasathroughputofupto8CPUperunitinstalled. Electronic: MinTLis7,costisCr1000,volumeis1.35vl,andhasathroughputofupto10CPUperunitinstalled. Advanced Electronic: MinTLis9,costisCr1000,volumeis1.35vl,andhasathroughputofupto100CPUperunitinstalled. Dynamic: MinTLis11,costisCr2000,volumeis1.35vl,andhasathroughputofupto200CPUperunitinstalled. Holographic: MinTLis13,costisCr1000,volumeis1.35vl,andhasathroughputofupto240CPUperunitinstalled.
VEHICLE DESIGN Avehicleisbasicallydefinedasanymeansofconvey-ancethatdoesnotleavethelowerorbitofaplanet.Air/rafts,groundcars,tanks,jetfighters,andsubmarineswouldallbeconsideredvehicles,butaninterstellarorevenaninterplan-etaryvesselwouldnotbeconsideredavehicleundertheserules(separaterulescoverthedesignofsuchvessels,seeSpacecraftandStarshipDesign,pg.253).
SPECIAL fEATURESOf VEHICLE DESIGN ComponentsandSub-Assemblies:Vehicles(andStarships,SmallCraftetc),aregenerallymadeupofachassis(orframe)plusseveralverydifferentsub-assem-blies.Theseincludeprimarysystemssuchaspoweranddrivesystems,electronicsystemssuchasanautopilotcomputer,andperipheralsystemssuchasairconditioningforcrewcomfort.Thrust: Thrustisameasureoftheamountofpowerdeliv-eredbythevehicle’sdrivetrain.Theactualmeansofdeliv-eryarequitevaried,includingductedfans,wheels,legsandcontragravitysystems.Thecharacteristicsofvarious
drivesystemsdeterminetheratioofenergytothrusttheycandeliver.Greaterthrustcorrelatestomorespeed,ataratedependinguponthemassofthevehicle.INSTALLATION AND MAINTENANCE Ifavehicleispurchasedfromadealer,itcanbeassumedtocomecompleteandinworkingorder.However,ifcharactersareconstructingavehicletoacus-tomdesign,aT/Mechanicalcheckmustbemadewheninstallingsometypesofsystemstoensuretheyhavebeeninstalledproperly.UsethetablebelowtodeterminetheappropriateDC.Asuccessfulcheckindicatesthesystemhasbeeninstalledandtestedwithnoproblemsfound.Failureindicatesthatthesystemdoesnotworkproperlyandmustbereinstalled.AttheReferee’soption,therollcanbemadesecretly.Ifitisfailedbyupto3points,thesystemseemstoworkwellenoughbutwillbegintodisplayinsidiousfaultsafteraperiodofuse.Moreseriousfailureswillbeobviousimmediately.Installationswilltypicallytake1d6hours.Thesamesystemcanbeusedwhenvehiclecomponentsarepulledforroutineoremergencymainte-nance.
Installations DC Other 10 DriveTrain 15
Other Modifiers Adjustment SufficientVehicleShops +1toskillcheckroll Per5%understaffedonneededcrew -1toskillcheckroll
DESIGN PHILOSOPHY Vehiclesarenormallydesignedwithaparticularpurposeandenvironmentinmind.Mostareintendedtotransportsomethingaround(passengers,cargo,aweaponsystem)andtogivesomeformofprotectionfromtheenvironment(thiscanmeananythingfromawindshieldtoheavyarmorplate). Civilianvehiclesarerarelydesignedwithcombatuseinmind,thoughmany“frontier”typeshaveoffroadmobilityasgoodasthatofanymilitaryvehicle.ThemoresturdyfrontiervehiclessuchastheATVareaswellprotectedassomelow-techmilitaryvehicles,andmoremobile.ManyareusedasAPCsbymercenaryunitsunabletoaffordspecialistmilitaryvehicles.Forthemostpart,however,civilianvehiclesaredesignedforafriendlyenvironment.Theyprovidetransportandpossiblyoneormoreofthefollowing:reliability,ruggedterraincapability,hostileenvi-ronmentsupport,highspeed,rapidacceleration,economy,comfort,prestige. Militaryvehiclesaresimilarlybuilttoaparticularrequirement.Ruggedterrainperformanceisagiven.Thevehicle’smissiondeterminesitsothercharacteristics.A
234
12
DESIGN SEQUENCES
lightlyarmedandarmoredreconvehiclehastobemuchfasterthanaheavyassaulttank;acargocarrierneedslittleprotectionbutaheavychassistocarryweight.Manymilitariesliketobuyavehicleforuseinmanyroles,withvariantsactingasAPC,fieldambulance,artillerytractor,cargohaulerandcommandpost.Thismakesmaintenancecheaperandeasier,andimprovessparesavailability.However,front-linemilitaryvehiclesareoftendesignedwithnoregardtocost.
VEHICLE COMPONENTS Allvehiclesaremadeupofseveralsub-systems.Anyvehicledesignwillincludesomeorallofthefollowing:
1) Chassis: Allvehiclesrequireachassis,whichformsthebodyorshellofthevehicleintowhicheverythingelseiseitherattachedorinstalled. 2) Armor: Vehiclesmaybearmoredtoprotectthemfromdamageduetoenemyfireorotherhazardssuchashostileenvironments.Whilenotrequired,armorisimpor-
tantifthevehiclewillbeusedinsituationswheretheoccu-pantsmightcomeunderfire. 3) Drive Train: Thedrivetrainisthetypeoflocomo-tionthevehicleusestomoveitself.Thiscanbeanythingfromwheels,tracks,orlegs,toanti-gravityplates,jetthrusters,orpropellers.Selecttheappropriatedrivetrainforthevehicleyouaredesigning.Notethatsomedrivetrainsrequirethatyouinstallatleast2ofthespecifiedtype(specificallywheeled,tracked,andleggedvehicles).Youmayalwaysinstallmorethantherequirednumberofdrivetrainsystemsasredundantbackupsystems,oreventoimprovethehandlingofavehicleinsomecases. 4) Power Plant: Allvehiclesrequireapowerplant,withoutwhichitwouldnotbeavehiclebutasculpture.Mostcomponentsinstalledintoavehiclewillrequiresomeamountofpowertofunction.Thelargerthepowerplantinstalled,themorepowerthevehiclegenerateseachturnwithwhichitmaypoweritsinstalledsystemsandcompo-nents.Avehicle’spowerplantalsoplaysasignificantpartinthemaximumspeedavehicleiscapableofachieving.
235
12
DESIGN SEQUENCES
5) Appendages: Manipulatoryappendagesdesignedforeitherpower,strengthandcarryingcapacity,orlight,delicateworkmaybeinstalledonanyvehicle.Theseappendagesmaybeusedtomovecargoandequipmentorevenhandledelicatesurgerywiththeproperprogram-mingorcontroller. 6) Weapons: Manyvehiclesareequippedwithdefen-siveandoffensiveweaponry.Anythingfromasimplelightmachineguntotheincrediblydevastatingmesongunmaybemountedonavehicle,providingitiscapableofcarryingandpoweringit. 7) Sensors: Eventhebestofpilotsanddriverscan’tbeawareofeverythinggoingonaroundthem,sovarioustypesofsensoranddetectionsystemshavebeendevel-opedforusewithvehicles. 8) Other Equipment and Features: Almostanyotherfeatureorsystemnotpresentedintheearliersectionscanbeadded,rangingfromsmallstaterooms,passengercouchesandcrewbunkstosophisticatedsystemssuchasautodocs. 9) Robot Brains: Robotsmayalsobedesignedusingthevehiclesystem.Arobothasthesamerequirementsasavehicleandmayinstallthesamecomponents,butarobotmustalsohavea‘brain’installedtocontrolitsinde-pendentfunction.Avehiclewitharoboticbraintodirectitsfunctionsmaybeconsidereda“roboticvehicle”ora“trans-portrobot”;itsfunctionisthesameinbothcases.
CHASSIS Thefirststepindesigninganyvehicleistodeterminethesizeofthechassisthatwillbeused.Thechassisdeter-mineshowlargeavehicleis,andisthemaximumlimittothesizeofequipment,personnelandcargoitmaycarry
orhaveinstalledwithin.Vehicles,andthustheirchassis,areratedintermsoftheirvolume(vl).A100vlchassisisroughlytheequivalentsizeofahumanbeing.Vehiclescantrulybeofanymaximumsize,butfewaremuchlargerthan100,000,000vl. Sample Chassis Types: Hereareafewsampletypesofchassisforcommonlyrecognizedvehicles(emptychas-sisonly).
Basic ChassisSamples Average Size Cost GroundCar 2000-5000vl Cr4000-10,000Air/raft 4,000vl Cr8,000JetFighter 8500vl Cr17,000AllTerrainVehicle10,000vl Cr20,000GravTank 40,000vl Cr80,000Battleship 30,000,000-40,000,000vl MCr60-80
Tofindthecostofaparticularsizechassis,findthelistingforthechassissizedesiredonthetableabove.Foroddsizedchassisnotlisted,simplyaddtheappropri-atelistedsmallersizedchassisasneedtofindtheactualprice.Forexample,whendesigningavehiclewitha522vlchassisyouwouldaddthepriceforone500vlchassis,two10vlchassis,andtwo1vlchassis.
Cost: CostislistedinCredits.Whenbuildinganoddsizechassisnotlisted,addallportionstogethertodeter-minethetotalcostofthechassis.Our522vlchassisfromtheexampleabovewouldcostCr522(Cr500+Cr10+Cr10+Cr1+Cr1).Thisdoesnotincludethecostofanyothercomponentsorsubsystemsthatwillbeinstalledlater.
CHASSIS SIZE TABLE Base Armor Chassis Size (vl) Size Cost (Cr) Build Time Thrust Required Volume (vl) 1 Tiny 1 1hour 0.001per1kph 0.01 5 Tiny 5 1hour 0.005per1kph 0.05 10 Small 10 1day 0.01per1kph 0.1 50 Medium 50 1day 0.05per1kph 0.5 100 Medium 100 1week 0.1per1kph 1 500 Large 500 1week 0.5per1kph 5 1000 Large 1000 1month 1per1kph 10 5000 Huge 5,000 1month 5per1kph 50 10,000 Huge 10,000 6months 10per1kph 100 50,000 Gargantuan 50,000 6months 50per1kph 500 100,000 Gargantuan 100,000 12months 100per1kph 1000 500,000 Colossal 500,000 12months 500per1kph 5000 1,000,000 Colossal 1,000,000 24months 1000per1kph 10,000
236
12
DESIGN SEQUENCES
Build Time: Theapproximatetimerequiredtobuildavehicleofthegivensize.Whenbuildinganoddsizechas-sisnotlisted,usethegreatestbuildtimeforthelargestlist-edportionasthetotalbuildtime.Forexample,our522vlchassiswouldtake1weektobeconstructed,as1weekisthegreatestbuildtimeofallportions(500vl,10vl,and1vl).Thebuildtimeincludestheinstallationofallsubsystemsandcomponents. Manned Control System: Avehiclethatwillbeoper-ateddirectlybyapersonorcreaturewhoisenclosedwithinthevehiclerequiresaminimumcontrolspaceof110vlor20%ofthetotalchassissize,whicheverisgreater.Thesecontrolsystemsassumespacefortheoperator(upto100vlinsize)andcostCr2.5pervl.Controlsystemsforlargeroperatorswouldrequirecorrespondinglygreateramountsofcontrolsystemsandspacetoaccommodatetheirincreasedsizeandbulk. Iftheoperatoristorideontheoutsideofthevehicle,(e.g.onamotorcycleorgravbike)thecontrolspacesizeandcostisthesameasforaremote-controlsystem. Our522vlvehiclewillrequireustosetaside110vlfortheoperatorandcontrolsystems.Notethatweareusingtheminimumrequiredvaluebecause20%of522vlisonly104.4vl.ThesecontrolsystemswouldcostusCr275. Remote Control Systems: Avehiclethatwillbeoper-atedremotelyrequiresonly10%ofthetotalchassissize,andthereisnominimumsizerequired.ThedownsideisthatremotecontrolsystemscostCr5pervlinstalled,twiceasmuchasmannedcontrolsystems.Somemethodofcommunicationwiththecontrolsystemsmustalsobeinstalled.Ifour522vlvehicleweretoberemotelycon-trolledratherthanmanned,wewouldonlyhavetosetaside52.2vlforcontrolsystemsbutourcostwouldbealmostasmuch,atCr261. Thrust Required: Theamountofthrustrequireddependsuponhowfastthevehicleistogo.TheChassisSizeTableindicatestheamountofthrustthatmustbegen-eratedbythevehicle’sdrivetrain(selectedlater)inordertomovethevehicleatamaximumspeedof1kph.Ifgreat-erspeedisdesired,extrathrustmustbeprovided.Thusfora1000vlchassisvehicletohaveamaximumspeedof100kph,thevehiclemustproduce100unitsofthrust.Foranoddsizechassisnotlisted,addtheThrustrequirementsforallportions.Our522vlchassiswouldrequire52.2unitsofthrusttomoveatamaximumspeedof100kph(0.5+0.01+0.01+0.001+0.001=0.522*100=52.2) Armor Factoring: Anyvehicle,includingnon-militaryvehiclesmayinstallarmor,butitisnotrequiredformostnon-militarytypesunlessprotectionfromhostileenviron-ments,predatorsetcisdesired.ThedefensivevalueofthearmorinstalleddependsontheArmorRating(AR)select-ed.ThehighertheARbonusvalueinstalledthegreaterthe
levelofprotectionafforded.AvehiclemayinstallashighanARinarmorasthebuildercanaffordandhasroomfor,uptoalimitequaltotheavailabletechnologicallevel.ForexampleaTL15vehiclecouldinstalluptoanARof15,whileaTL6vehiclewouldbelimitedtoamaximumARof6.Thisreflectsimprovementsinarmordesignsuchascompositematerials.Inaddition,advancedarmortakesuplessspaceforthesameprotectionvalue. TL4-9 Armor: MultiplythechassisBaseArmorVolume
by4. TL10-11 Armor: MultiplythechassisBaseArmor
Volumeby3. TL12-13 Armor: MultiplythechassisBaseArmor
Volumeby2. TL14+ Armor: MultiplythechassisBaseArmor
Volumeby1. Armor Rating (AR): Withoutarmor,avehicle’sARratingis0.Toachievethefirstlayerofarmor(ARof1),avehiclemustinstalltwicetheBaseArmorVolumespecifiedforthechassisandTLofthearmor.ForexampleaTL12,200-tonvehiclehasaBaseArmorVolumeof4,sotogetanARof1itmustinstall8vlofarmor. Oncethefirstlayerofarmorisinstalled,thevehicleneedonlyallocateanamountofspaceequaltotheBaseArmorVolumespecifiedforthechassisandTLofthearmorper+1improvementinthevehicle’sAR.Followingourpreviousexample,thesameTL12,200-tonvehiclecouldimproveitsARtoamaximumof12(limitedbyitsTL)afterinstallinganadditional44vlofarmor(foratotalof52vl). Cost: AtallTLs,applyingarmortoavehiclecostsabasicCr3,000plusCr9pervlinstalled.Advancesintech-nologygivebetterprotectionpervl,sothesamelevelofprotectionischeaperaswellaslessbulkyathighTLs. Chameleon Armor: ChameleonarmorfirstbecomesavailableatTL13andallowsavehicletoblenditwithbothitsphysicalandatmosphericsurroundingsmakingitmuchhardertospotvisuallyordetectwithscanners.AtTL13thistypeofarmoradds+2totheDCofanySpotorT/Sensorskillcheckmadeagainstthevehicle,andaddsanaddi-tional+1totheeffectiveArmorClass(ACnotAR)ofthevehiclemakingithardertohit.ChameleonarmordoesnotincreasetheARofavehicleagainstincomingdamage.AtTL14thesebonusesincreaseto+4DCforanySpotorT/Sensorcheckagainstthevehicleandadds+2totheAC. CostforchameleonarmorisCr10pervlsizeofthetotalchassisatTL13,andCr20pervlsizeofthechassisatTL14.Forexample,a1000vlvehiclewithTL13cha-meleonarmorwouldcostanextraCr10,000.IfitweretoinstallTL14chameleonarmorinstead,itwouldcostanextraCr20,000.
237
12
DESIGN SEQUENCES
CHASSIS CONfIGURATION Theconfigurationofthechassisofavehicleisimportantindeterminingitsoverallspeedandrange.Streamliningmakesavehiclemuchmoreaerodynamic,allowingittomovethroughanatmosphereeasierwithlessresistance,butsacrificessomeinteriorvolume.Anairframe,usuallyreservedforaircraftandwatercraft,takesstreamliningastepfurther,maximizingthevehicle’saerodynamicpotentialatafurthercostintermsofinternalspace. Ifavehicleoperatesfasterthanthemaximumratedsafespeeditsteadilybecomesmuchhardertocontrol,requiringtheoperatortomakeaDrivingorPilotskillcheck(DC15)orlosecontrolofthecraft. Standard Chassis: Astandardchassishasamaxi-mumsafespeedof320kph;theoperatorsuffersa-1controlcheckpenaltyforevery30kph(orfractionthereof)ofspeedabove320kph.Unlessspecifiedotherwise,allvehiclesareconsideredtobeofastandardconfiguration. Partially Streamlined Chassis: Apartiallystream-linedchassishasamaximumsafespeedof600kph;theoperatorsuffersa-1controlcheckpenaltyforevery20kph(orfractionthereof)ofspeedabove600kph.PartialstreamliningdoublestheBasicChassiscost. Streamlined Chassis: AstreamlinedchassistriplestheBasicChassiscostandprovides+1maximumAgilityforaircraftorwatercraft,+10%maximumspeedandcruis-ingrangeforallvehicles.ThisAgilitybonusdoesnotadd
totheAgilityscoreitself;ratheritincreasesthemaximumpossibleAgilityofavehiclebasedonthetypeofdrivetraininstalled.Foraircraft,thisbonusappliesonlywhenflyingwithinastandardordenseatmosphere.Astreamlinedchassishasamaximumsafespeedof800kph;theopera-torsuffersa-1controlcheckpenaltyforevery30kph(orfractionthereof)ofspeedabove800kph. Airframe Chassis: AnairframequadruplestheBasicChassiscostandprovides+2maximumAgilityforair-craftorwatercraft,+20%maximumspeedandcruisingrangeforallvehicles.ThisAgilitybonusdoesnotaddtheAgilityscoreitself;ratheritincreasesthemaximumpos-sibleAgilityofavehiclebasedonthetypeofdrivetraininstalled.Thisbonusappliesonlyforaircraftflyingwithinathin,standard,ordenseatmosphere.Anairframechassishasamaximumsafespeedof1100kph;theoperatorsuf-fersa-1controlcheckpenaltyforevery10kph(orfractionthereof)ofspeedabove1100kph. Humanesque: Whendesigningarobotunder200kg,itmaybedesirabletogiveitamorehuman(orotherracial)formiftherobotwillrequireinteractionwiththegivenformoflife.Thisformistypicallyveryvaguewithnospecificfeatures,muchlikeablankstoremannequin.Adds+2tothebaseCHAoftherobotifithasthePersonalitysoftwaremoduleinstalledandrunning.Thisconfigurationwilldoublethefinalcostoftherobot,notjustthechassis. Humaniform: Amuchmorerefinedversionofthehumanesquerobotchassis,nearlyindistinguishablefroma
HOW fAST DO YOU WANT TO GO? Thisisagoodpointtodeterminewhatyouwantthemaximumspeedofyourvehicletobe.Thebasicchas-sistabledeterminestheamountofthrustrequiredtomovethevehiclechassisataspeedof1kph.Ifmorethrustisavailablethevehiclecanmovefaster.Forexample,avehiclebuiltusinga64,510vlchassiswouldrequire64.51unitsofthrusttomoveitatamaximumspeedof1kph:
Chassis TH 50,000vl 50 10,000vl 10 4,000vl 4 500vl 0.5 10vl 0.01 ———— ——— 64,510vl 64.51
Eachadditional64.51unitsofthrustthatcanbeappliedwillimprovethemaximumspeedofthevehicleby1kph.Soforour64,510vlvehicletomoveatamaximumspeedof90kph,atotalof5805.9unitsofthrustmustbeavailable. Ifyoufindthatyoucannotprovidesufficientthrustorpowertomovethevehicleatthedesiredspeed,youwilleitherneedtoreduceyourspeedexpectations,orincreasethesizeofthechassis.
238
12
DESIGN SEQUENCES
realversionofthegivenlifeformitself.Skintone,texture,color,temperature,etc.,simulatethereallifeformquiterealistically.Adds+4tothebaseCHAoftherobotifithasthePersonalitysoftwaremoduleinstalledandrunning.Add+2tothebaseSOCoftherobotifithastheEtiquetteandProtocolsoftwaremoduleinstalledandrunning.Thiscon-figurationwillincreasethefinalpriceoftherobotto8xitsoriginaltotalprice(notjustthechassis).
DRIVE TRAINS Whilethepowerplantofavehicleiswhatgeneratestheenergynecessarytopowerallofitssystems,thedrivetrainiswhatactuallymakesitgobyproducingThrust(TH)convertedfromtheenergyprovidedbyapowerplant(selectedlater). DrivetrainsareboughtandinstalledinincrementscalledDriveTrainUnits(DTU).MultipleDTUmaybeinstalledasasingledrivetrain,orasmultipledrivetrains,eachabletofunctionindependentlybutprovidingthesameamountoftotalthrustwhenallareoperatingat100%.Thereisusuallyapenaltyinsizeandcosthoweverwhensplittingadrivetrainintomultiplesections.AlldrivetrainsrequireEnergyPoints(EP)fromapowerplant. Byselectingoneofthedrivetrainsbelow,youshouldbeabletorecreatemostanytypeofvehiclefromgroundcars,totanks,toaircraftandmore. Wheeled: Wheeledvehiclesarethemostcommonlyencounteredtypesthroughoutchartedspacebecauseoftheirreasonablehandlingcharacteristicsandrelativelylowcostandpowerrequirements.Mostwheeledvehiclesusefourwheels,butsomeuseasfewastwoorasmanyas18ormore.Themorepairsofwheelsinstalledthebetterthehandlingcapabilityofthevehicle. FirstavailableatTL4,eachWheelDTUproduces10unitsofthrust(TH)perEPofpowerappliedperround,takesup11vlperunitinstalledandcostsCr25. RegardlessofthenumberofDTUinstalled,thenum-berofwheelsusedmustbespecifiedatdesigntime.Anynumberofwheelsmaybespecifiedforawheeleddrivetrain,usually(butnotalways)inpairs.Thefirsttwowheelsdonotrequireanyadditionalvolumeorcost,buteachadditionalwheelwilladd0.5vlofvolumeperDTUandaddCr12.5tothecostofeachdrivetrainunit.Thetotalthrustofthedrivetrainisdividedbythenumberofwheelsinstalledtodeterminethethrustproducedbyeachwheel. Tracked: Usinglargetrackswrappedaroundaflex-iblesuspensionsystem,vehiclesutilizingthistypeofdrivetrainhandlemuchbetterthantheirwheeledcounterpartsinroughterrain,buthaveamorelimitedtopspeed.Atleasttwotracksmustbeinstalledandadditionalpairsoftracksmayalsobeinstalledasneeded. FirstavailableatTL5,eachTrackDTUproduces5unitsofthrust(TH)perEPofpowerappliedperround,
takesup9vlperunitinstalledandcostsCr12.5. RegardlessofthenumberofDTUinstalled,thenum-beroftracksmustbespecifiedatdesigntime.Atleasttwotracksmustbedesignatedforanytrackeddrivetrainandmore,usually(butnotalways)inpairs,maybeaddedasdesired.Thefirsttwotracksdonotrequireanyadditionalvolumeorcost,buteachsubsequenttrackinstalledwilladd0.75vltovolumeandCr62.5tothecostofeachDTU.Thetotalthrustofthedrivetrainisdividedbythenumberoftracksinstalledtodeterminethethrustproducedbyeachtrack. Legs: Vehiclesthataredesignedtouseflexible-limblegsarethemostcapableofhandlingroughtypesofter-rain.Mostvehiclesaredesignedtouse2to8legs,with4legsbeingthemostcommon.Aminimumoftwolegsmustbeinstalled,buttherearenopairrequirementsbeyondthefirsttwoforleggedvehicles,thusitispossibletodesignavehiclethatutilizes5legsratherthan4or6. FirstavailableatTL8,eachLegDTUproduces15unitsofthrust(TH)perEPofpowerappliedperround,takesup42vlandcostsCr4500. RegardlessofthenumberofDTUinstalled,thenum-beroflegsmustbespecifiedatdesigntime.Atleasttwolegsmustbedesignatedforanyleggeddrivetrainandmore,usually(butnotalways)inpairs,maybeaddedasdesired.Thefirsttwolegsdonotrequireanyadditionalvolumeorcost,buteachsubsequentleginstalledwilladd10.5vlofvolumeperDTUandaddCr1125tothecostofeachDTU.Thetotalthrustofthedrivetrainisdividedbythenumberoflegsinstalledtodeterminethethrustpro-ducedbyeachleg. Rotary Wing: Arotarywingaircraft(e.g.ahelicopter)usesarapidlyrotatingsetofbladestogenerateliftandacceleration.Becauseoftheirdesign,rotarywingcraftarecapableofhoveringinplace. FirstavailableatTL5,eachRotaryWingDTUpro-duces6unitsofthrust(TH)perEPofpowerappliedperround,takesup2.5vlperunitinstalledandcosts.Cr400perunit. RegardlessofthenumberofDTUinstalled,thenum-berofrotorsusedmustbespecifiedatdesigntime.AnynumberofrotorsmaybespecifiedforaRotarydrivetrain,usually(butnotalways)inpairs.Thefirstrotordoesnotrequireanyadditionalvolumeorcost,buteachadditionalrotorwilladd0.25vlofvolumeandCr100tothecostofeachDTU.Thetotalthrustofthedrivetrainisdividedbythenumberofrotorsinstalledtodeterminethethrustpro-ducedbyeachrotor. Air Cushion: Aircushionvehicles(orhovercraft)useaductedfansystemtoproduceacushionofcompressedairontopofwhichthevehiclerides.Ahovercraftisquitemobile,capableoftraversingfairlyruggedterrainandevenrelativelycalmbodiesofwater.
239
12
DESIGN SEQUENCES
FirstavailableatTL6,eachAir-CushionDTUpro-duces4unitsofthrust(TH)perEPofpowerappliedperround,takesup1.5vlperunitinstalledandcostsCr420perunit. Propeller: Propeller-drivenvehiclesuseoneormoredrivetrainsmountedinapusher(rearmounted)orpuller(forwardmounted)configuration.Propellerdrivetrainsdonotneedtobeinstalledinpairs. FirstavailableatTL4,eachPropellerDTUproduces20unitsofthrust(TH)perEPofpowerappliedperround,takesup5vlperunitinstalledandcostsCr1250perunit. RegardlessofthenumberofDTUinstalled,thenum-berofpropellersusedmustbespecifiedatdesigntime.AnynumberofpropellersmaybespecifiedforaPropellerdrivetrain.Thefirstpropellerdoesnotrequireanyaddi-tionalvolumeorcost,buteachadditionalpropellerwilladd0.5vlofvolumeandCr125tothecostofeachDTU.Thetotalthrustofthedrivetrainisdividedbythenumberofpropellersinstalledtodeterminethethrustproducedbyeachpropeller. Jet: Amuchmorepowerfulandmaneuverabletypeofaircraft,jetsarecapableofspeedssimilartothoseattain-ablebygravvehicles. FirstavailableatTL5,eachJetDTUproduces80unitsofthrust(TH)perEPofpowerappliedperround,takesup10vlperunitinstalledandcostsCr8000perunit. RegardlessofthenumberofDTUinstalled,thenum-berofjetsusedmustbespecifiedatdesigntime.AnynumberofjetsmaybespecifiedforaJetdrivetrain.Thefirstjetdoesnotrequireanyadditionalvolumeorcost,buteachadditionaljetwilladd0.1vlofvolumeandCr1500tothecostofeachDTU.Thetotalthrustofthedrivetrainisdividedbythenumberofjetsinstalledtodeterminethethrustproducedbyeachjet.
Grav: Almostascommonasgroundcarsonhighertechnologyworldsareantigravityorcontragravityvehicles,moreoftenreferredtoas‘grav’vehicles.Ofallthedrivetrainsavailable,gravmodulesofferthebestspeedandmaneuverabilityforavehicle. FirstavailableatTL8,eachGravDTUproduces100unitsofthrust(TH)perEPofpowerappliedperround,takesup4vlperunitinstalledandcostsCr46,000perunit. Water: Watercraftcomeintwotypes;surfaceandsubsurfacevehicles.Bothusesimilarstylesofpropul-sion,butsubsurfacevessels(whenbelowthesurface)aremuchslowerthantheirsurfacecounterparts. Surface: FirstavailableatTL4,eachSurfaceDTUpro-duces20unitsofthrust(TH)perEPofpowerappliedperround,takesup25vlperunitinstalledandcostsCr125perunit. Subsurface: FirstavailableatTL5,eachSubsurfaceDTUproduces5unitsofthrust(TH)perEPofpowerappliedperround,takesup10vlperunitinstalledandcostsCr125perunit. Multiple: Thedrivetraincanbesubdividedintomul-tiple,independentsectionsusuallyatanincreasetothecostandsizeofthedrivetrain. Tech Level: Theminimumtechnologicallevelatwhichthistypeofdrivetrainiscommonlyavailable. ThrustGenerated:Theamountofthrust(TH)generat-edperDriveTrainUnit(DTU)installedforevery1EnergyPoint(EP)appliedtothedrivetrain. Size/Volume: Theamountofsize/volumeeachinstalledDTUrequireswithinthechassis. Cost: ThecostinCreditsperDTUinstalled. Max Agility: Themaximumagilityratingforavehicleequippedwiththistypeofdrivetrain.
VEHICLE DRIVE TRAINS Allow Min TL Thrust (TH) Power (EP) Max Drive Train Multiple Level Generated Required Size/Volume Cost Agility Wheeled Yes TL4 10TH 1EP 11vl Cr25 4 Tracked Yes TL5 5TH 1EP 9vl Cr12.5 3 Legs Yes TL8 15TH 1EP 42vl Cr4500 5 RotaryWing Yes TL5 6TH 1EP 2.5vl Cr400 5 AirCushion No TL6 4TH 1EP 1.5vl Cr420 5 Propeller Yes TL4 20TH 1EP 5vl Cr1250 5 Jet Yes TL5 80TH 1EP 10vl Cr8000 6 Grav No TL8 100TH 1EP 4vl Cr46,000 4 Water,Surface No TL4 20TH 1EP 25vl Cr125 2 Water,Subsurface No TL5 5TH 1EP 10vl Cr125 1
240
12
DESIGN SEQUENCES
POWER PLANTS Everyvehiclemusthaveapowerplanttosupplytheenergyneededbyallthevariousinstalledcomponents,particularlythedrivetrain.Ifyouwantafastvehicle,notonlydoyouneedadrivetraincapableofproducingthenecessarythrust,butyoumustalsohaveapowerplantcapableofproducingtheenergyneededtofeedthedrivetraintocapacity.Ifavehiclehasanundersizedpowerplant,itisgoingtobelimitedbythemaximumamountofpoweritactuallydeliverstothedrivetrain,ratherthanthemaximumratedspeedforthedrivetrainitself. Varioustypesofpowerplantsareavailabledependingupontheavailabletechnology.Eachofthepowertechnolo-giesavailablebelowrepresentsthesmallestsizeunitpos-sibleforthattype.Anysizepowerplantmaybeinstalledequaltoorgreaterthanthissmallestsizetoproducetherequiredpowerforavehicle. Steam: AvailableatTL4,earlyversionsofthesepowerplantstypicallyusewood,coal,orotherreadilyavailablecombustiblefuelsourcetoheatwaterandproducepowerusingsteampressure.Bulky,noisy,temperamental,andquitedangerousiftheboilerbuildsuptoomuchpressure,steamenginesarenonethelessavitalpartofanydevelopingtechnologicalsocietyinitsearlystagesofindustrialization. Asteampowerplantunitrequires25vl,produces1EPperround,costsCr25,andrequires0.25vloffuelperhourofoperation. Internal Combustion: WhenthesmallerandmoreefficientinternalcombustionenginebecomesavailableatTL5,moststeamapplicationsarerelegatedtoantiquity.Theseheartypowerplantsremainacommonfixtureeveninmanyhighertechnologysocieties. Aninternalcombustionengineunitrequires5vl,pro-duces1EPperround,costsCr50,andrequires0.5vloffuelperhourofoperation. Turbine: AvailableatTL7,theturbineisarefinementandimprovementoftheinternalcombustionengine,pro-vidingmorepower,moreefficiently,inasmallerpackage,butatahighercost. Aturbinepowerplantunitrequires2vl,produces1EPperround,costsCr100,andrequires0.25vloffuelperhourofoperation. Fuel Cells: ChemicalfuelcellsfirstbecomeavailableatTL9,andoffersimilarperformancetotheturbine,andmuchimprovedperformanceovertheinternalcombustionengine,buttheseearlyalternativesarequiteabitmoreexpensive. Afuelcellunitrequires2vl,produces1EPperround,costsCr300,andrequires0.15vloffuelperhourofoperation. Advanced Fuel Cells: ByTL12new,moreadvancedfuelcellpowersystemsbecomeavailableandofferamuchbetteralternativetoearlierpowerplants.
Anadvancedfuelcellunitrequires1.5vl,produces1EPperround,costsCr100,andrequires0.05vloffuelperhourofoperation. Fission: TheseearlynuclearpowerplantsbecomeavailableatTL7andproduceincredibleamountsofpowerveryefficiently,butstillrequireverylargeamountsofspaceatthisstage,andcanproducecatastrophicdisastersifdamagedorallowedtomeltdown.Inaddition,afissionplantproducesanamountofhighlyradioactivewasteequaltoitsfuelconsumptionthatmustbestoredandulti-matelydisposedofsafely. Afissionpowerplantunitrequires6000vl,produces1000EPperround,costsMCr1.32,andrequires140vloffuelpermonthofoperation. Early Fusion: Amuchsaferandcleaneralternativetofissionplants,fusionfirstbecomesavailableatTL8.Fusionplantsarenotsubjecttotheriskofmeltdown,nordotheyproduceanytoxic(orother)wastematerialthatmustbedealtwith. Anearlyfusionpowerplantunitrequires450vl,pro-duces100EPperround,costsKCr100,andrequires150vloffuelpermonthofoperation. Modern Fusion: ByTL13researchandmanufacturingadvanceshavebeguntoproducefusionpowersystemsinsmallersizes,withthesameefficiencyoflargermodels. Amodernfusionpowerplantunitrequires30vl,pro-duces10EPperround,costsCr6600,andrequires15vloffuelpermonthofoperation. Advanced Fusion: AtTL15,researchandmoderniza-tiononceagainallowfortheconstructionofevensmallerfusionplantsofamazingpowerandefficiency. Anadvancedfusionpowerplantunitrequires1.5vl,produces1EPperround,costsCr330,andrequires1.5vloffuelpermonthofoperation. High Tech Fusion: TheultimateinfusionpowerbecomesavailableatTL16offeringthesmallestpowerplantpossiblebeforetheadventofantimatterplants. Ahightechfusionpowerplantunitrequires0.5vl,pro-duces1EPperround,costsCr330,andrequires1.5vloffuelpermonthofoperation. Antimatter: EvenfusionisnearlyrenderedobsoletewiththeavailabilityofantimatterpowersystemsatTL17.Cheap,requiringlittlefuel,andcapableofproducingtre-mendousamountsofpowerfromeventhesmallestofsys-tems,antimatterisatoncetheultimatepowersystemandanincredibledanger.Shouldeventhesmallestamountsofantimatterescapethecontainmentsystemstheresultswouldbecatastrophictoallpeopleanditemswithinafairlysizableradiusofthepowerplant. Anantimatterpowerplantunitrequires0.2vl,produces1EPperround,costsCr110,andrequires0.001vloffuelperyearofoperation.
241
12
DESIGN SEQUENCES
fUEL TANKS ANDOPERATIONAL DURATION Theamountof‘fuel’onboardavehicledetermineshowlongitcanoperatewithoutneedingtoberefueled.Itisuptothedesignerofthevehicletodeterminehowlongthiswillbe,basedonneedandavailablespace.Everypowerplanthasaspecificrateoffuelconsumptionperhour.Todeterminehowmuchfueltankagewillberequired,multiplythenumberofhoursofoperationavehicleistobecapableofbythefuelrequirementsoftheinstalledpowerplant. Forexample,avehicleisdesignedwithapowerplantthatconsumesatotalof14vloffuelperhourofoperation.Ifthedesignerwantsthevehicletobecapableofoperatingforupto10hoursbeforerequiringittoberefueled,atotalof140vloffueltanksmustbeinstaledltoaccommodatetheneededfuel. Operational Duration (in Hours) X Total Power Plant Fuel Requirements = Fuel Tankage Required (in volume).
Fueltanksdonotaddtothecostofavehicle,buttheirvolumemustbeaccountedforinthefinaldesigns.
BATTERIES Rechargeablebatterypacksareavailabletosupplypowertovehiclesforalimitedduration.TheyholdaspecificnumberofEPsthatmaybeusedbythevehiclebeforethebatteryisdrainedandmustberecharged.1batteryunitcandischargeupto1EPfor1hour.Thusabatterythatwillprovide1EPeveryhour
for24hourswouldrequireastoragecapacityof24EP.A24-hour,7-dayaweek,1EPbatterywouldhaveastoragecapacityof168EP. Rechargingmaybeaccomplishedbyhookingthebat-teryintoanyavailablepowerplant/supply,atarateof1EPrechargedperroundthebatteryishookedtothepowersupply. Crude Battery: Thesebulky,cumbersomecontrap-tionsarequiteinefficient,butdowork.FirstavailableatTL5,theycostCr200,takeup0.4vl,andstore1EPperunit. Basic Battery: ByTL9,batteriesarequitecommonforsmalltasks,andhavesomeuseinlargerapplications,beingfarmoreefficientthantheirearliercounterparts.BasicbatteriescostCr35,takeup0.1vl,andstore1EPperunit. Modern Battery: Themodernbatterybecomesavail-ableatTL11,andcontinuesinwideuseatlatertechnologi-callevels.ThesebatteriescostCr30,takeup0.04vl,andstore1EPperunit.
VEHICLE POWER PLANTS Minimum Unit Power Unit Fuel Required Power Plant Type Tech Level Size Output Cost Per UnitSteam TL4 25vl 1EP Cr25 0.25vlperhourInternalCombustion TL5 5vl 1EP Cr50 0.5vlperhourTurbine TL7 2vl 1EP Cr100 0.25vlperhourFuelCells TL9 2vl 1EP Cr300 0.15vlperhourAdvancedFuelCells TL12 1.5vl 1EP Cr100 0.05vlperhourFission TL7 6000vl 1000EP MCr1.32 140vlpermonthEarlyFusion TL8 450vl 100EP KCr100 150vlpermonthModernFusion TL13 30vl 10EP Cr6600 15vlpermonthAdvancedFusion TL15 1.5vl 1EP Cr330 1.5vlpermonthHighTechFusion TL16 0.5vl 1EP Cr330 1.5vlpermonthAntimatter TL17 0.2vl 1EP Cr110 0.001vlperyear
VEHICLE BATTERIES Minimum Unit Unit Unit Storage Battery Type Tech Level Cost Volume Capacity Crude TL5 Cr2 0.4vl 1EP Basic TL9 Cr0.25 0.1vl 1EP Modern TL11 Cr0.30 0.04vl 1EP Advanced TL14 Cr0.50 0.01vl 1EP
242
12
DESIGN SEQUENCES
Advanced Battery: AmoreadvancedbatterysystembecomesavailableatTL14,butwhilesmaller,thecostishigherperunitatavolumeof0.01vlandacostofCr50.Storagecapacityremainsat1EPperunithowever.
PASSENGER ANDCREW fACILITIES Unlessyouaredesigningarobotorremotelycon-trolledvehicle,youwillneedtoprovidefacilitiesforthecrew(otherthanthepilot/driver)andpassengersthatmaybecarriedaboard.
ENVIRONMENTAL CONTROLS Pressurized Interior: Theinteriorofavehiclemaybeequippedtobepressurizedagainstanoutsideatmo-sphere.Withoutsuchafeature,ifavehicleisoperatedinaVacuum,Trace,VeryThin,Tainted,Exotic,Corrosive,orInsidiousatmosphere,thecrewandpassengerswillberequiredtowearappropriatesurvivalequipment. Itisassumedthattheenvironmentalfacilitieswillbeabletosupportanumberofpassengersequaltothenormalpassengerloadofthevehicleforaperiodoftimeequaltofourtimestheoperationaldurationofthevehicleonafulltankoffuel.Soapressurizedvehiclewithanoperationalrangeof10hoursatcruisingspeed,couldprovideasealedenvironmentforitspassengersforupto40hours. PressurizedInteriorscanbeinstalledonanyvehicleofTL5.Pressurizingeach20vlofchassissizecostsCr25,requires0.025EPperroundandtakesup1vl. Climate Control: Aclimatecontrolsystemwillallowthevehicletobeoperatedunderconditionsrangingfromdrydesertheattohighhumidityswampstofrozentundrawithoutdifficulty.Providesa+5circumstancebonustomostchecksrelatingtobadweather.Thisfeaturedoesnotpressurizetheinteriorofthevehicle;ratheritcirculatesandcontrolsthetemperatureandhumidityoftheinteriorair.Oneunitmustbeinstalledper100vlofchassissize(unlessthevehicleistobewithoutanyformofclimatecontrol).FirstavailableatTL7,eachunitcostsCr50,requires1vland0.01EPperround.fACILITIESAnumberoffacilitiesareavailableforaccommodatingcrewandpassengers,dependingontherequirementsofthevehicleandtheneedsoftheusers.
Passenger Saddle: Asaddleisamountontheexte-riorofavehiclesuitableforadriver/pilotorpassengertosafelyrideupon.CostisCr25andvolumerequiredis10vlpersaddleinstalled. Passenger Stand: Apassengerstandisusuallyjustapolerunningfromtheceilingtothefloorofthevehicle.Upto6passengersmayclusteraroundthepole,usingitasabraceagainsttheforceoftheaccelerationanddecelera-tionofthevehicle.Handholdstrapsmayalsobeavailablearoundthepole.Passengerstandsaretypicallyfoundinmass-transitvehicleswhereaccommodatingthemaxi-mumnumberofpassengersishighlydesirableandviolentmaneuversarenotexpected.Thisoftencreatesrathercrowdedconditions,whichlimitsthetimeapassengercanbeexpectedtotoleratesuchconditionstoabout10min-utes.CostisCr10andvolumeis5vlforthepoleand100vlperpositionaroundthestand.HandstrapsaddCr1tothecostbutdonotincreasetherequiredvolume. Passenger Seating: Astandardpassengerseatwithbasicrestrainingharness,foundinmostshortrangepri-vateandcommercialvehicles.CostisCr100andvolumeis110vlperseatinstalled.Thesecostsassumeahumansizedpassenger;theyshouldbeadjustedproportionatelyforlargerorsmallercreatures. Passenger Couch: Aharnessedaccelerationcouchtoprotectpassengersfromthedangersofhigh-Gmaneu-vers,typicallyfoundinfast,highlymaneuverableatmo-sphericcraftsuchasrocketsandfighteraircraft.CostisCr2000andvolumeis200vlper(human-sized)couchinstalled. Passenger Bunk: Littlemorethanapaddedcush-ion,cot,orhammockbigenoughforahumantoliedownandrest(iftheydon’tmoveabouttoomuch...).Adrapeorscreenmaybeavailableforsomeprivacy,andthereisroomtostoreabout25vlinpersonalcargoandpos-sessions.CostisCr250andvolumeis150vlperbunkinstalled. Privacy Cubicle: Notmuchbiggerthanasmallfresher,theprivacycubicledoesofferapassengerbunk(seeabove)andasmallstorageunitabletoholdupto100vlofpersonalgoods.Theabilitytolockacubicleoffersabitmoreprivacythananopenbunk,andamodicumofsecurityforitemsstoredwithin(althoughadeterminedthiefcouldforcethedoorrathereasily).CostisCr4000andvol-umeis500vlpercubicleinstalled.
ENVIRONMENTAL CONTROLS Facilities TL Cost Energy Size Requirements PressurizedInterior 5 Cr25 0.025EP 1vlper20vlofchassissize(5%) ClimateControl 7 Cr50 0.01EP 1vlper100vlofchassissize(1%)
243
12
DESIGN SEQUENCES
Small Cabin: Smallerthanahotelroom,thesmallcabinneverthelessprovidesquiteadequateaccommoda-tionsforone(eventwoiftheyareveryfamiliarwithoneanother)passengerorcrewmemberforshortperiodsofnomorethanaweekatatime.Thecabinistypicallyequippedwithabunk(possiblydouble-bunked),achair,astorageunitcapableofholdingupto250vlofgoods,andretractable/recessed/concealedtoiletfacilities.CostisCr8000andvolumeis2000vlpercabininstalled. Low Berth: Cryosleepcapsulesusedtotransportpas-sengersinsuspendedanimation.Onecapsulecanaccom-modateonepassenger.CostisCr50,000andvolumeis500vlpercapsuleinstalled. Galley: Foodstorage(upto100vl)andpreparationfacilitiesforuptofourpassengersorcrewforeachgalley.
CostisCr1000andvolumeis200vlpergalleyinstalled. Fresher: Abasicfresherprovidestoiletandwashbasinfacilitiesforonepassengerperfresherunitinstalled.CostisCr750andvolumeis200vlperfresher.Shower/bathingfacilitiesmaybeaddedforanadditionalcostofCr100andaddedvolumeof150vl Engineering Shop: Canaccommo-dateonemechanic,andwilladd+1toanyT/Engineeringskillchecksmadewhenattemptingrepairs.CostisKCr20andvolumeis1000vlpershopinstalled. Vehicle Shop: Canaccommodateonemechanic,andwilladd+1toanyT/Mechanical,T/Electronic,orT/Graviticsskillchecksmadewhenattemptingrepairs.CostisKCr10andvol-umeis1000vlpershopinstalled. Laboratory: Canaccommodateonescientistworkingwithin,adds+1toanyResearchskillchecksmadewhileconductingexperimentsorinvestigationsusingitsresources.CostisKCr50andvolumeis800vlperlabinstalled. Sickbay: Canaccommodateonepatientandonephysicianworkingwithin,adds+1toanyT/Medicalskillchecksmadewhileusingitsresources.CostisKCr100andvolumeis1000vlperlabinstalled. Autodoc: Canaccommodateonepatientwithin.CostisMCr1andsizeis2000vlperunitinstalled.
APPENDAGES Specializedarmsandtentacles(referredtoasappendages)fortaskssuchasmovingcargo,manipulatingobjects,orliftingequipmentmaybeinstalledontoanyvehicle.Grapplingappendagesareusuallydesignedforcargohandlingandsuchdutiesrequiringliftingpower
butnotfinecontrol,whilemanipulatoryappendagesaredesignedforfinecontrolandhandlingofsmallanddelicatedevices. ThemaximumStrengthofanappendageiseffectivelyunlimited,butthemaximumDexterityforanyappendageisequaltotheTechLevel(TL)atwhichtheappendageisbuilt,regardlessofthenumberofappendageunitsthatareinstalledandmakeuptheindividualarm.Whenmanipulatinganappendageonavehicle,theoperatormayaddhisorherownDexteritybonustoanyskillorotherchecksrequiredforitsuse.Thisisparticularlyusefulwhenattemptingtocontrolthepowerful,butunwieldyheavygrapplingappendages.TheStrengthofanappendageisonlylimitedbythetypeofappendageinstalledanditssize.
VEHICLE PASSENGERAND CREW fACILITIES
Facilities Size CostPassengerSaddle 10vl Cr25PassengerStand Seedescription Cr10PassengerSeating* 110vl Cr100PassengerCouch* 200vl Cr2000PassengerBunk* 150vl Cr250PrivacyCubicle 500vl Cr4000SmallCabin 2000vl Cr8000GalleyFacilities 200vl Cr1000FresherFacilities 200vl Cr750LowBerth 500vl KCr50EngineeringShop 1000vl KCr20VehicleShop 1000vl KCr10Laboratory 800vl KCr50Sickbay 1000vl KCr100Autodoc 2000vl MCr1
*Theserepresenttheminimumfreespace(vl)requiredtoaccommodatethepassengerinrathercrampedconditions.Roomieraccommodationsmaybeaddedbyincreasingthesizeandcostbyx2orx3.Ifapassengerisexpectedtospendmorethan8hoursinthefacilitiesatatime,multiplythesizeandcostbyx4.Thisextravolumereflectsroomierandmorecomfortablefacilitiesandlargerandmoreaccommodatingaccesstothefacility,loungesandcom-monareasetc.inotherpartsofthevehicle. Size: Thenumberoffreekilogramsthatmustbeavail-ableinthechassistoaccommodatetheequipment. Cost: CostinCredits.
244
12
DESIGN SEQUENCES
Appendage unit: Strengthis1,costisCr100,volumeis0.5vl,requires0.1EPinpowerperround.Appendagestrengthiscumulativewiththenumberofunitsinstalled.Forexample,10unitsinstalledwouldgiveanappendagewithaStrengthof10,costofCr1000,volumeof5vl,andrequiring1EPperroundtooperate. Allappendages,regardlessofthenumberofunitsinstalled,haveaminimumDexterityscoreof1,andmayhavemaximumDexterityscoreequaltotheTLatwhichiswasbuilt.ThedesignermayspecifywhatDexterityratinghewishestheappendagetohavewithinthisrange,butthehighertheDexterityrating,thegreatertheoverallcostoftheappendage.MultiplytheDexterityscoretimesthebasecosttodeterminethetotalcostfortheappendage. Appendage Cost Formula: (STRScorexCr100)xDEXScore=TotalCostinCredits. Usingourexamplefrompreviously(STR10append-age,Cr1000),itautomaticallyhasaDEXof1.IfthisweretobeincreasedtoaDEXof10,thecostofthearmwouldrisetoCr10,000(BasecostofCr1000xDEX10). High Pressure Pump: Usedforgeneratinghigh-pres-surestreamsofwaterforfirefightingorcrowdcontrol.Uses200litersofwaterperminute.BeinghitbythestreamofwaterwillknockcreaturesoverunlesstheymakeaReflexsave(DC20-rangeinmeters).CostisCr250,volumeis4vl,andrequires0.5EPperround. Low Pressure Pump: Usedformovingvolumesofliquidlikefuelorwater,upto50litersperminute.CostisCr50,volumeis2.5vl,andrequires0.1EPperround. Toolkits: Thevarioustoolkitslistedunderpersonalequipment(seepg.210)maybeadaptedasmaneuver-ableappendagesunderthecontrolofanoperatorwithinthevehicleorbyacomputer.Doublethecostofthetool-kit,andthevolumerequiredwillbeequaltotheweightofthetoolkit.Powerrequiredtooperatethetoolkitwillequalthesizeinvolumex0.01EP.ForexampletoadaptaMechanicalToolSet,thecostwouldbeCr2000,volumewouldbe20vl,anditwouldrequire0.02EPperroundtooperate. Winch: Awinchconsistsofacablewithahookandamotortowindthecablein.Strengthis1,CostisCr10,vol-umeis0.2vl,requires0.01EPinpower.WinchStrengthiscumulativewiththenumberofunitsinstalled.Forexample,10unitsinstalledwouldgiveawinchwithaStrengthof10,costofCr100,volumeof2vl,andrequires0.1EPperround.
WEAPON MOUNTS Avehiclemaymountallsortsofweaponsystems,buttheymustbeinstalledintosomeformofmounting.Thismaybeanythingfromboltingamachineguntothefenderofagroundvehicle,toasmallmannedturret,toamas-sivefusiongunturretmountedonagravtank.Weapons
(andothercomponentsinthecaseofturrets)installedintoamountdonotcountagainsttheavailablespaceinavehicle.Thespacefortheweaponhasalreadybeenaccountedforinthedesignofthemountselectedtohousetheweapon. Appendages: Installedappendagescanbeusedasaformofweaponmount.Anappendagemayhaveinstalledweaponryuptoavolumeequaltotheappendage’sLightLoadcarryingcapacity(determinedbyitsStrength).Multipleweaponsaretypicallyofthesametypeandaregenerallylinked,allowingthemtoallfireatthesametargetusingasingleattackroll.Foreachlinkedweapon(over1),add1dieofdamage. Eachweaponmayalsobefiredindividually.Ifeachweaponhasitsownfirecomputerinstalled,allweaponsmaybefiredonceperround.Ifthereisonlyasinglefirecontrolcomputerand/oragunner,onlyoneweaponmaybefiredperround. Pintle Mounts: Pintlemountscanholdanytypeofcombatrifleorheavierpersonalweapon.Theymaynotbeequippedwithvehicleweaponsystems.Theyconsistoflittlemorethanamountingrodaffixedtothefloorofthevehicleandmustbemannedbyalivegunner.Apintlemountedweaponcanusuallyberotated360degrees,andelevateduptoa90degreeangle. 1vlofspaceforthepintlemountmustbeallocatedforevery100vlofsizeoftheweapontobemounted.CostisCr1per1vlofspacerequired.Onlyoneweaponatatimemaybeattachedtoapintlemount.Spacetoaccommodatethegunner,firecontrolcomputer,orammunitionmustbeallocatedseparately. Apintlemountoffersnoprotectiontoagunnerfiringtheattachedweapon.Someversionsmaybeinstalledwithcover(50%),butthisadds+50vltotherequiredvolumeforthemount,andcostanadditionalCr500. Fixed Mounts: Fixedmountsareweaponsthathavebeenpermanentlyfixedtotheouterframeorbedofavehicle.Theycannottraverse,andmustbeaimedbyalign-ingthevehiclewiththeintendedtarget.Afixedweaponpointedtothefrontofavehicle(themostcommontypeoffixedweapon)willalwaysfireattargetsdirectlyinfrontofthevehicle.Afixedmountmustallocate0.1vlofspaceevery1vlofweaponsizetobemounted,andcostisCr5.Nomorethan1fixedmountmaybeinstalledper200vloftotalvehiclechassis. Uptotwoweaponsofthesametypemaybeinstalledwithinafixedmountifthereisenoughspace.Theseweap-onsaregenerally(butnotalways)linked,allowingthemtoallfireatthesametargetusingasingleattackroll.Eachweaponmayalsobefiredindividually.Spacetoaccommo-dateagunner,firecontrolcomputer,orammunitionmustbeallocatedseparately. Afixedmountoffersnoprotectiontoagunnerfiring
245
12
DESIGN SEQUENCES
theattachedweapon.Someversionsmaybeinstalledwithcover(50%),butthisadds+50vltotherequiredvolumeforthemount,andcostanadditionalCr500. Cupola: Acupolaisanenclosedversionofthefixedmountsimilarindesigntoaturretbutunabletomove,andmustbeaimedbyaligningthevehiclewiththeintendedtarget.Theadvantageofacupolaoveraregularfixedmountisthatitisenclosedwithinthechassisofthevehicleitselfofferinganygunnerwithinthesamearmorprotectionasanythingelsewithinthevehicle.Acupolamustallocate1.1vlofspaceevery1vlofweaponsizetobemounted,andcostisCr5per1vloftotalsize.Spacetoaccommo-dateagunner,firecontrolcomputer,orammunitionmust
beallocatedseparately. Uptotwoweaponsofthesametypemaybeinstalledwithinacupolaifthereisenoughspace.Theseweaponsaregenerally(butnotalways)linked,allowingthemtoallfireatthesametargetusingasingleattackroll.Eachweaponmayalsobefiredindividually.Spacetoaccommo-dateagunner,firecontrolcomputer,orammunitionmustbeallocatedseparately. Turrets: Turretsaremechanizedweaponsmounts,typicallymannedbyagunneralthoughcomputercontrolledautoturretsareavailable.Afirecontrolcomputerwithsuf-ficientCPUpowermustbeinstalledtocontroloneormoreautoturrets.Heavyturretsarecapableofagreatertra-
246
12
DESIGN SEQUENCES
verseandelevationrangethantheirlightercounterparts,butareotherwiseprettymuchthesame.Nomorethan40%oftheavailablevolumeofachassismaybeallocatedforoneormoreturrets. Whilebuiltoutoftheoverallchassisitself,aturretisconsideredaseparatebutintegratedpartofavehicle.Spacemustbeallocatedfromthemainchassisbodyinanamountequalto1.2vlforevery1vlofinternalspaceavail-ablewithintheturretitself.Theextra0.2vlisusedtohousethegearingandothermechanismsneededtogivetheturretitsabilitytorotateandelevate.Weapons,gunners,firecontrolcomputers,ammunition,orotheritemsmaybedesignatedascontainedwithintheturretratherthanthebodyofthevehicleitself,aslongasthereisenoughroomtoholditall.Inaddition,aturretmustbesuppliedwith0.001EPofpowerandacostofCr10forevery1vloftotalturretsize. Aheavyturretversionisalsoavailablewithagreaterrangeofrotationandelevation,butthesizeandenergyrequirementsincreaseto1.4vland0.002EPrespectively.Costremainsthesame. Uptofourweaponsofthesametypemaybeinstalledwithinthetonnagealreadyallocatedfortheturret(theydonotcountfurtheragainsttheremainingavailablespaceinthevehicle).Theseweaponsaregenerally(butnotalways)linked,allowingthemtoallfireatthesametargetusingasingleattackroll.Foreachlinkedweapon(over1),add1dieofdamage.Eachweaponmayalsobefiredindividu-ally.Ifeachweaponhasitsownfirecomputerinstalled,allweaponsmaybefiredonceperround.Ifthereisonlyasinglefirecontrolcomputerand/oragunner,onlyoneweaponmaybefiredperround.
Turret Example: Avehiclewitha10,000vlchassismayhaveamaximumsizeturretof4000vl(40%limit).Wedecidetogoalittlesmallerandsettleonaturretthatwillhaveaninternalvolumeof3000vl.Thiswilltakeup3600vlofspacefromthechassisitself(3000vlX1.2vl)toaccountforthegearingsystemsthatdrivetherotationoftheturret,leavingaremainingavailablechassisspacetotalof6400vlforothercomponents.Componentscanalsobeinstalledwithinthespaceallocatedtotheturretitself.Ourturretwejustinstalledhas3000vlworthofspacethatcanbefilledwithweaponsandothercomponents.Unlikeothermount-ings,aturretcanhouseequipmentotherthanweaponsandfirecontrolcomputers,suchassensorsorcommuni-cationsequipment.
WEAPONS Thefollowingweaponsmaybeinstalledintoanavail-ableweaponmount.CostislistedinCreditsfiguredatTL14orhigher.Areaofeffectisradiusinmeters. Mountable Personal Weapons: Anypersonalweap-oncanbemountedonavehicle.Normally,onlyheaviertypessuchasmachine-guns,grenadelaunchersandplas-magunsarefittedtovehiclemounts.SeethedescriptionsfoundinthesectiononAvailableWeapons(pg.199). Mortars: FirstavailableatTL5,thebasicmortarisanelevatedfiringtubeintowhichapreparedroundistypi-callydroppedandfired.Thetubecontrolsthefiringangleandthustherangeatwhichtheroundwillland.Mortarsareusuallyfairlylightandportablewhennotmountedonavehicle. Lasers: Similarindesigntoapersonallaserbutmuchlargerinscaletoaccommodatetherangeandpower
VEHICLE WEAPON MOUNTS Type Size Cost EP Rotation/Elevation MannedPintleMount 1vlper100vl 1/vl - R360,E90 FixedMount 0.1vlper1vl 5/vl - None Cupola 1.1vlper1vl 5/vl - None StandardTurret 1.2vlper1vl 10/vl 0.001per1vl R180,E45 HeavyTurret 1.4vlper1vl 10/vl 0.002per1vl R360,E90
Size: Volumerequirementsper1vlofaccommodationforgunners,firecontrolcomputers,weaponsystems,andammunition. Cost: CostisCreditsper1vlofspaceallocated. EP: Energypointrequirementsperroundtooperateaturret.Energyrequiredtopoweranycomputersand/orweaponsystemsareinadditiontothisamount. Rotation/Elevation: Therangeofmaximumrotationandweaponelevation/declinationpossiblewiththistypeofmount.
247
12
DESIGN SEQUENCES
VEHICLE MOUNTED WEAPONS Min Area Rate of Ammo Ammo Power TL Size Cost Damage of Fire Range Volume Cost Effect Vl/Rnds Cr/RndsMountable Personal Weapons LightMachinegun 0 6 5.5vl 1200 1d12(1d12-5*) - 20 60m 2.5/100 120/100 Autocannon 0 8 300vl 10,000 6d10(1d10*) - 10 111m 100/200 1000/200 VRFGaussGun 0 10 2000vl 200,000 2d12(1d12-4*) - 100 111m 10/1000 200/1000 *damagevsvehicles
Standard Vehicle Weapons LightMortar 0 5 10vl 300 1d10 3 1:2 150m 4 20 MediumMortar 0 5 20vl 7,500 2d12 5 2:3 240m 6 35 HeavyMortar 0 5 150vl 15,000 3d12 10 1:3 450m 15 50 VeryHeavyMortar 0 5 2000vl 40,000 4d12 20 1:10 600m 100 100
LightLaser 1 7 50vl 2500 1d10 - 1 Sensor - - MediumLaser 1 7 100vl 3500 3d10 - 1 Sensor - - HeavyBeamLaser 2 7 1000vl 1,000,000 6d8 - 1 Sensor - - HeavyPulseLaser 2 7 1000vl 500,000 6d10 - 1 Sensor - -
LightArtillery 0 5 500vl 5000 5d12 2 2:3 705m 6 50 FieldArtillery 0 5 900vl 10,000 6d12 4 1:3 1.2km 15 75 MediumArtillery 0 5 2000vl 20,000 7d12 9 1:5 1.2km 40 100 HeavyArtillery 0 5 9000vl 40,000 8d12 18 1:10 1.5km 100 200
LightMassDriver 2 11 12,000vl 500,000 7d12 25 4 2.1km 15 35 MediumMassDriver 4 10 20,000vl 1,500,000 9d12 30 4 2.31km 40 50 HeavyMassDriver 10 9 50,000vl 4,000,000 6d20 35 4 2.46km 150 150
LightMRL(100tubes) 0 11 60vl 500 1d8 3 1/4/10/20/100 900m 5 10 MediumMRL(40tubes) 0 6 1800vl 5000 3d8 10 1/4/10/20 1.2km 50 50 HeavyMRL(100tubes) 0 10 1000vl 5000 6d8 20 1/4/10/20/100 2.1km 20 60
LightPlasmaCannon* 20 10 4000vl 1,000,000 3d12 5 1 450m - - MediumPlasmaCannon*40 11 6000vl 2,000,000 6d12 10 1 1.2km - - HeavyPlasmaCannon* 80 12 7000vl 5,000,000 9d12 15 1 2.1km - -
LightFusionCannon* 40 12 4000vl 1,500,000 3d20 8 1 750m - - MediumFusionCannon* 80 13 6000vl 3,000,000 6d20 12 1 1.8km - - HeavyFusionCannon* 160 14 7000vl 10,000,000 9d20 21 1 3km - -
MesonAccelerator 240 15 60,000vl 30,000,000 9d20 50 1 6km - -
Power: Thepowerrequiredtofirethisweapon(ifany). Min TL: Theearliesttechnologicallevelatwhichtheseweaponsbecomeavailable. Size: Thevolumerequiredinsideavehicletofitthistypeofweapon.Maybeinstalledintheallottedtonnageofaturret(ifany).
*Energy Weapon Size and Power Modifiers by TL TheTLlistedforeachoftheseweaponsistheearliestTLthattheyareavailable,howevertheSizeandPowerrequirementsarebasedonTL14orhigherversionsoftheweapon.ForearlierTLmodels(whenavailable),consultthechartbelowtodeterminetheactualSizeandPowerrequirements.Thesemodifiersdonotapplytopersonalclassweaponsmountedonavehicle.
Actual TL Size and Power Modifier TL10orless x5Size,X2Power TL11 x4Size,X1.5Power TL12 x3Size,X1.5Power TL13 x2Size TL14orgreater x1Size
Cost: ThecostofthisweaponinCredits(Cr). Damage: Thebasedamagethisweaponwillinflictwithasuccessfulattackonanothervehicle.AreaofEffect:Someweaponsarecapableofinflictingtheirdamageoveragivenarearatherthanjustaspecifictarget.Normally,anyonewith-inthelistedareaofeffectmustmakeaReflexsave(DC20).Ifsuccessful,thevictimonlysuffershalfdamage.AnyonewithintwicethegivenareaofeffectmustalsomakeasuccessfulReflexsave(DC10)orsufferhalfthenormaldamage.Ifsuccessful,victimsintheouterradiusofeffectsuffernodamageatall. Rate of Fire: Howmanyshotmaybefireperroundfromtheweapon. Range: Therangeincrementforthistypeofweapon. Ammo Volume: Howmuchspace(vl)thegivennumberofroundswilltakeupwithinavehicle.Forexample,2.5/100wouldmeanammoforthisweaponrequires2.5vlofspaceforevery100roundsofammocarried.Ifonlyasinglevalueislisted,thatisthevolumerequiredforasingleround. Ammo Cost: HowmuchthegivenamountofammowillcostinCredits.Forexample,120/100wouldmeanammoforthisweaponcost-sCr120forevery100roundsofammocarried.Ifonlyasinglevalueislisted,thatisthecostforasingleround.
248
12
DESIGN SEQUENCES
neededforattacksagainstarmoredvehiclesandothertar-gets.VehiclemountedlasersfirstbecomeavailableatTL7. Artillery: Anartillerypieceisbasicallyanoversizedmortardesignedforgreaterrangeandpower,typicallymountedonatowcarriageoraself-propelledvehicle(e.g.atank).Earlymodelsaremuzzleloadedandaremuchmorepronetomisfiresandotherproblems.Latermodelsarebreech-loadingdesignsusingpreparedrounds,greatlyincreasingtherateoffireandreducingthechanceofmis-hap. Mass Drivers: Magneticlinearacceleratorscapableofpropellingaprojectileatveryhighvelocities,atlongrang-es,andatrapidratesoffire.ThesedevastatingweaponsbegintoappearatTL9. Multiple Rocket Launchers (MRLs): EarlycrudeversionsoftheMRLfirstappearatTL6andareratherlargeandbulky,firingamissilelargerthanmoststandardartilleryroundsoftheera.AtlaterTLstheMRLbecomesmuchsmallerandmorepowerful.InsomeregionsMRLscompletelyreplaceartilleryinthefield. Plasma and Fusion Cannon: Massivelyupsizedver-sionsofthePGMPorFGMPpersonalfusionweapons,suitableforuseonthemoderntacticalbattlefield.Thesepower-hungrycannonfirstbecomeavailableatTL10andTL12respectively. Meson Accelerators: TheseearlyTL15weaponsgeneratehigh-energymesonsthatcanbedirectedagainstatarget.Mesonshaveveryshortlives,butcanbemanipu-latedtolastforspecificdurationsbyacceleratingthemtowardsrelativisticspeeds.Incombat,thegunner’staskisprimarilytodeterminethedurationofthemesonsbasedontherangesothatthefinalpointofdecayiswithinthehull/chassis/bodyofthetarget.Becauseoftheirnature,mesonspassthrougharmor,rock,ice,andanyothermatterwithouteffect.Damageoccursonlyatthepointofdecay(i.e.thetarget).
ELECTRONICS Variouselectronicandsensorsystemsmaybeinstalledintoavehiclegivingitamuchwiderrangeofcapabilitiesandbenefitstoitsoccupantsand/ordrivers.
VISUAL SYSTEMS Unlessviewportsaremadeavailabletheremustbesomemeansofapilot,driver,andgunnertoseewheretheyaregoingand/orwhattheyareshootingat. Window or View Port: Awindoworviewportmaybeinstalledinavehicle,andtakeupnoactualspaceorvolume.AllchassiscomewithanautomaticallowancetowardswindowsandviewportsworthCr200forevery250vlofchassissize(rounddown).AdditionalunitshaveacostofCr200perpersonal-sized(roughly0.25to0.5squaremeters)viewingarea,timesthemaximumatmo-
spherethewindoworviewportisratedforuse.AvacuumratedpersonalviewporthasacostofCr400.Forexample,thestandardgroundcar(2000vl)hasawindow/viewportallowanceofCr1600,orenoughfor8windowsratedforanatmosphereof1.Twowindowsmakingupthefrontwind-shield,twowindowsthatformthebackwindshield,andfourwindowsforthedriverandpassengers(twowindowsoneachside). Video: Providesastandardvideorepresentationofeverythingwithinthefieldofviewandtherangeoftherecorder.FirstavailableatTL7,costofCr600perunit,volumeis0.4vl,requires0.03EPofpower,andhasabaseclearrangeofviewof100m.Atleastonevideomonitorisrequiredtodisplaythevideofeed. Video Monitor: Morethatonevideodisplaymonitormaybefedbyasinglevideosystemfeed.Amonitoradds+Cr100tothecost,+0.5vltotherequiredvolume,and+0.02EPtothepowerrequirements. HUD: AHeads-Up-Display,firstavailableatTL7,maybeinstalledinplaceofavideodisplaymonitor,reducingthevolumerequiredforstandardvideosystems.EachHUDadds+KCr10tothecost,+0.1vltotherequiredvol-ume,and+0.01EPtothepowerrequirements. Holographic: Providesahigh-resolution,3-dimen-sionalrepresentationofeverythingwiththefieldofviewandrangeoftherecorder.FirstavailableatTL13,costofCr2000perunit,volumeis1.5vl,requires0.1EPofpower,andhasabaseclearrangeofviewof100m.Atleastoneholodisplayisrequiredtoviewtheholofeed. Holo Display: Morethanoneholodisplaymonitormaybefedbyasingleholosystemfeed.Eachdisplayadds+Cr500tothecost,+0.1vltotherequiredvolume,and+0.05EPtothepowerrequirements. Infrared (IR): Theadditionofinfrareddetectioncapa-bilitiestoavisualsystemallowsavehicletodetect,track,ornavigatearoundobstaclesbasedonvariationsinlocaltemperatures.IRcapabilitiesarefirstavailableatTL6,add+Cr1500tothecost,+1vltotherequiredvolume,and+0.03EPtotherequiredpowerofavideoorholovisualsystem. Lights: Maybeaddedtotheinterior(dash,overhead,compartment,etc.)ortheexterior(headlight,spotbeam,etc.)ofavehicle.AlightunitcostsCr5.Volumeis0.2vl,anditrequires0.01EPperround.Vehiclelightswillillumi-nateanareaofupto1.5m,orprojectabeamupto3m.Multiplelightsmaybeinstalledtoincreasetheareaofillumination,tocreatealongerbeamlengthfromasinglelamp,orsimplytoprovidelightsourcesinmultipleloca-tionsalongorwithinthevehicle.Lightingsystemshaveamaximumareaofilluminationof150mandamaximumbeamlengthof300m. Light Intensification (LI): LIsystemsamplifyanyambientlight(includingnothingmorethanstarlight)into
249
12
DESIGN SEQUENCES
somethingapproachingnormaldaylightcondi-tions,allowingavehicletooperateafullcapabilityatnightorinverylowlightsituations.AnLIsystemwouldnotworkinasitua-tionwherethereisnolightavailableatall,suchasunderground.Firstavail-ableatTL7,LIcapabilityadd+Cr500tothecost,+0.2vltotherequiredvol-ume,and+0.01EPtotherequiredpowerofavisualsystem(videoorholo-graphic). Increasing Visual Range: Thebaserangeofthesevisualsystemsmaybeincreased.Foreach100mincreaseinrange,doublethecost,increasethesizeoftheunitby0.1vlinvolume,andadd0.01tothepowerrequirements.Forexample,toincreasetherangeofavideosys-temfrom100mto1100mrangewouldmultiplythecostbyx10,increasethesizeby1vl,andincreasethepowerrequirementsby+0.01.TheupgradedvideounitwouldthuscostCr6000,haveavol-umeof1.4vl,andrequire0.13EPofpower.
PRIMARY SENSOR SYSTEMS Sonar: Amoreadvancedversionoftheauditorysensorcapableofdetectingsoundsatgreaterdistancesandoverabroadrangeofwavelengths.Underwater,sonarbecomesevenmoreeffectiveduetotheeffectsofsoundinthisenvi-ronment.Asonaroperatormayadd+1toallListenchecksforsoundswithusingthesonarinpassivemode,anda+2bonustoListencheckswhenusingthesonarinactivemode.Passivesonarscansareundetectable,whileactivesonarscansareautomaticallydetectedbyothervehiclessimilarlyequippedwithsonarandwithintheirdetectionrange.SonarunitsfirstappearatTL6andcostCr5000.Volumeis4vl.Sonarrequires0.05EPofpowerperround.Ithasabaserangeof1kmandamaximumrangeof50km. Radar: Standardradardetectionsystemsmaybeoperatedinactiveorpassivemode.Aradarunit,availableatTL6,costsCr250,000.Volumeis5vl.Radarrequires0.25EPofpowerperroundandhasabaserangeof5km.Aradarsystemisrequiredforcomputeraidedattacks.
Ladar: Anundetectable(excepttothetarget)tightbeamversionoftheradarsystem(usingalaserinsteadofradio-frequencyemissions)usedforpinpointobjecttargetingandtracking.Ladarisimpossibletojam.Aladarunit,availableatTL8,costsMCr2.5m.Volumeis5vl.Ladarrequires0.025EPofpowerperroundandhasabaserangeof5km.Ladarmustbeusedinconjunctionwithradarsystems,butprovidesa+1bonustoallvehicleattackrolls(gunnerandcomputerbased). Densitometer: Adensitometeriscapableofproducingadensitymapoftheinteriorofanobjectuptotherangeofthesystem.Densitometersareveryusefulinmappingmineraldeposits,cavesystems,undergroundrivers,etc.Whenusedforprospectingskillchecks,theoperatormayadd+1toallP/Prospectingskillchecks.Adensitometer,firstavailableatTL11,costsKCr750.Volumeis1vl.Aden-sitometerrequires0.4EPofpowerperroundandhasabaserangeof5km. neutrino: Neutrinosensorsaredesignedtodetectthepresenceoffissionorfusionreactionswithintherangeofthesystem.Aneutrinosensor,availableatTL11,costsKCr60.Volumeis4vl.Neutrinosensorsrequire1EPofpowerperroundandhaveabaserangeof5km. neural Activity: Neuralactivitysensorscanbeusedtodetectlifeformswithinrangeofthesystem,andclassify
VEHICLE VISUAL SYSTEMS Type Cost Size Power Range TL Window/ViewPort 200 - - Sight 1 Light 5 0.2 0.01 1.5/3m 4 Video 600 0.4 0.03 100m 7 Monitor +100 +0.5 +0.02 - 7 HUD +10,000 +0.1 +0.01 - 7 Holovideo 2000 1.5 0.1 100m 13 Display +500 +0.1 +0.05 - 13 IRCapability +1500 +1 +0.03 - 6 LICapability +500 +0.2 +0.01 - 7
Cost: Thebasecostofthesystemincreditsatthegivenrangecapability. Size: Thefreevolume(vl)thatmustbeavailableinthechassistoaccommo-datethesystem. Power: ThepowerrequirementsinEnergyPoints(EPs)perroundtousethissystem. Range: Thebaserangeofthesystematthelistedbaseprice.SeeIncreasingVisualRangeforincreasingasystem’sbaserange. TL: Theminimumtechnologylevelrequiredtofindsuchasystemavailableforbarterorpurchase.
250
12
DESIGN SEQUENCES
thembasedontheirlevelofbrainactivity.Aneuralsensor,availableatTL13orhigher,costsKCr20.Volumeis0.5vl.NeuralActivitySensorsrequire0.2EPofpowerperroundandhaveabaserangeof1km. Increasing Sensor Range: Thebaserangeofthesesensorsystemsmaybeincreased.Foreachrangelevelofincrease,doublethecost,size,andpowerrequirements.Forexample,toincreasetherangeofaradarsystemfromShort(5km)toLong(500km)rangewouldmultiplythecost,size,andpowerrequirementsbyx4(+x2toincreasefromshorttomediumrange,+x2toincreasefrommediumtolongrange).TheupgradedradarunitwouldthuscostMCr1,haveavolumeof20vl,andrequire1EPofpowerperround.
COMMUNICATION SYSTEMS Voder: Avehicleorrobotequippedwithavoderiscapableofrelayingdataandinformationthroughspeech.Theearliestmodels,availableatTL7,haveaverymetallic,monotone,andobviouslysynthesizedvoicethatisoftendifficulttounderstandifthelistenerisnotfollowingalongclosely.Astechnologyimprovessodoesthequalityofthe‘voice’producedbyavoder,allowingformaleandfemalevoices,andevencertainaccentsmayberecreated.AvoderunitcostsCr1200,volumeis0.5vl,anditrequires0.03EPofpowerperround. Radio Receiver: Aradioreceiverisonlycapableofreceivingradiotransmissionsandbroadcastsoverawiderangeoffrequencies.Itisnotcapableofbroadcasting.AradioreceivercostsCr50,volumeis0.3vl,anditrequires0.01EPofpowerperround.Thereceiverhasabaserangeofreceptionof5km. Radio, 2-way: Astandardradiosetcapableofbothbroadbandreceptionandbroadcasting.A2-wayradio
costsCr75,volumeis0.1vl,anditrequires0.2EPofpowerperround.Theunithasabaserangeof5km. Tight Beam Laser: Atightbeamlaseroffersavirtuallyundetectableformofcommunications.Alasercomm.unitcostsCr1200,volumeis1vl,anditrequires0.05EPofpowerperround.Theunithasabaserangeof5km. Maser: Amasercommunicationsystemisverysimi-lartothetightbeamlaserincapability,butsinceitusesmicrowavesinsteadofvisuallight,itisunaffectedbytheconditionsthatcanhamperlaserbasedsystems.Amasercomm.unitcostsCr2400,volumeis1.5vl,anditrequires0.1EPinpowerperround.Theunithasabaserangeof5km. Meson: Withtheadvanceofcontrolledmesondecaytechnologies,themesoncommunicatoroffersthemostadvancedformofsecure,long-rangecommunications.Mesonbeamsarecapableofpassingthroughanything,includingplanets,thusitispossibletocommunicatewithsomeoneontheothersideofaplanet(withouttheuseofsatellites)byusinganextremerangemesoncommunica-tor,ifthecoordinatesofthereceiverareknown.Amesoncomm.unitcostsCr250,000,volumeis5vl,anditrequires0.5EPofpowerperround.Theunithasabaserangeof500km. Increasing Communication Range: Thebaserangeofthesecommunicationssystemsmaybeincreased.Foreachrangelevelofincrease,doublethecost,size,andpowerrequirements.Forexample,toincreasetherangeofa2-wayradiosystemfromShort(5km)toLong(500km)rangewouldmultiplythecost,size,andpowerrequire-mentsbyx4(+x2toincreasefromshorttomediumrange,+x2toincreasefrommediumtolongrange).Theupgraded
VEHICLE SENSOR SYSTEMS Type Cost Size Power Base Range TL Sonar Cr5000 4 0.05 Close 1km 6 Radar KCr250 5 0.25 Short 5km 6 Ladar MCr2.5 5 0.025 Short 5km 8 Densitometer KCr750 1 0.4 Short 5km 11 Neutrino KCr60 4 1 Short 5km 11 NeuralActivity KCr20 0.1 0.2 Close 1km 13
Cost: Thebasecostofthesystemincreditsatthegivenrangecapability. Size: Thespace(vl)thatmustbeavailableinthechassistoaccommodatethesystem. Power: ThepowerrequirementsinEnergyPoints(EPs)perroundtousethissystem. Range: Thebaserangeofthesystematthelistedbaseprice.SeeIncreasingSensorRangeforincreas-ingasystem’sbaserange. TL: Theminimumtechnologylevelrequiredtofindsuchasystemavailableforbarterorpurchase.
251
12
DESIGN SEQUENCES
radiounitwouldthuscostCr300,haveavolumeof2vl,andrequire0.08EPofpower.
SECONDARY SENSOR SYSTEMS Auditory Sensor: Auditorysensorshaveaboutthesamecapabilityasthehumanearfordetectingsound.ThistypeofsensorallowstheoperatortomakeaListenchecktohearanynoisewithinrangeofthesensor.AnAuditorySensorsystemcostsCr200.Volumeis0.2vlanditrequires0.01EPofpowerperround.Thesystemhasabaserangeof50m. Olfactory Sensor: Thistypeofsensor,firstavailableatTL9,allowsforthereplicationofthehumanrangeofolfactorysensation(smell).AnolfactorysensorsystemcostsCr1500.Volumeis0.5vlanditrequires0.05EPin
powereachround.Thesystemhasabaserangeof3mandamaximumrangeof1km. Enhanced Olfactory: Theenhancedversionoftheolfactorysensorallowsawidermorespecificabilitytodetectspecificscentsandairborneparticlesatalongerrange.EnhancedOlfactorySensorscostCr2000,haveavolumeof1vlandrequire0.1EPinpowereachround.Theyhaveabaserangeof1kmandamaximumrangeof5km.Operatorsusinganenhancedolfactorysensormayadd+2toallSpotchecksinvolvingscentsorsmells.EnhancedolfactorysensorsareavailablebeginningatTL10. Tactile Sensor: Tactilesensorsinstalledintoavehicleappendagearecapableoffeedingbackstan-dardhumantactileresponsetotheoperator(i.e.the
VEHICLE COMMUNICATION SYSTEMS Type Cost Size Power Range TL Voder 1200 0.5 0.03 - - 7 RadioReceiver 50 0.3 0.01 Short 5km 5 Radio,2-way 75 0.5 0.02 Short 5km 5 TightBeamLaser1200 1 0.05 Short 5km 8 Maser 2400 1.5 0.1 Short 5km 8 Meson 250,000 5 0.5 Long 500km 15
Cost: Thebasecostofthesystemincreditsatthegivenrangecapability. Size: Thespace(vl)thatmustbeavailableinthechassistoaccommodatethesystem. Power: ThepowerrequirementsinEnergyPoints(EPs)tousethissystem. Range: Thebaserangeofthesystematthelistedbaseprice.SeeIncreasingCommunicationRangeforincreasingasystem’sbaserange. TL: Theminimumtechnologylevelrequiredtofindsuchasystemavailableforbarterorpurchase.
SECONDARY SENSOR SYSTEMS Type Cost Size Power Range TL AuditorySensor 200 0.2 0.01 Close 50m 5 Olfactory 1500 0.5 0.05 Close 3m 9 EnhancedOlfactory 2000 1 0.1 Close 1km 10 Tactile 3000 1 0.2 - - 8 EnhancedTactile 6000 2 0.3 - - 9
Cost: Thebasecostofthesystemincreditsatthegivenrangecapability. Size: Thespace(vl)thatmustbeavailableinthechassistoaccommodatethesystem. Power: ThepowerrequirementsinEnergyPoints(EPs)tousethissystem. Range: Thebaserangeofthesystematthelistedbaseprice.SeeIncreasingLightingandIncreasingOlfactoryRangeforincreasingasystem’sbaserange. TL: Theminimumtechnologylevelrequiredtofindsuchasystemavailableforbarterorpurchase.
252
12
DESIGN SEQUENCES
operatorcan‘feel’whattheappendageistouching).TactilesensorsbecomeavailableatTL8,andmustbeinstalledintoanappendage.EachsensorhasacostofCr3000,volumeof1vl,andrequires0.2EPofpowereachround. Enhanced Tactile Response: Animprovedversionofthetactilesensorthatgivesa+2bonustoallDEXabilitychecksandDEXbasedskillcheckswhenusingavehicleappendageforfinemanipulation(suchasperformingsur-gery).ThesesensorseachhaveacostofCr6000,volumeof2vl,andrequire0.3EPofpowerperround.ETRsensorsareonlyavailableatTL9andlater. Increasing Lighting: Thebaserangeofalightsourcemaybeincreased.Foreach1.5/3mincreaseinrange,addCr5tothecost,increasethesizeoftheunitby0.02vlinvolume,anddoublethepowerrequire-ments.Forexample,toincreasetherangeofalightfrom1.5/3mto15/30mrangewouldaddCr50tothecost,increasethesizeby+0.2vl,andincreasethepowerrequirementsby+0.1.TheupgradedlightunitwouldthuscostCr100,haveavolumeof0.4vl,andrequire0.11EPofpower. Increasing Olfactory Range: Thebaserangeofanolfactorysensormaybeincreasedto1kmor5kmbydou-blingthesize,cost,andpowerrequirements.
THE BOTTOM LINE Onceallcomponentsandsystemshavebeenselect-ed,thedesigncanbefinalizedbycalculatingitsperfor-mancewithinthegamesystem.
AGILITY RATING IftheinstalledPowerPlantproducedexcessEnergyPointsbeyondthoserequired,theexcesspowermaybeusedtoincreasetheagilityofthevehicleitselfwhileincombat.Thisrepresentsthevehicle’sabilitytomakeviolentmaneuverstoavoidbeinghitincombat.Itisappliedintwoways,itactsasanInitiativebonusincombatanditalsoactsasanACbonustothevehicle’sdefenseincombat.Avehicle’sAgilityratingmayneverexceedthemaximumagil-itylistedforitsDriveTraintypeplusanyagilitymodifiersduetoastreamlinedorairframechassisconfiguration. Agility Rating: ExtraEnergyPoints/(1per250vlofvehicle).Roundanyresultingfractionsdown. E.g.a1850vlvehiclewith25extraenergypoints: Thisgives25dividedby7.4(1850/250=7.5) 25dividedby8gives3.378,roundedto3.
ARMOR CLASS Thearmorclass(AC)ofavehiclebeginsatabasevalueof10.AddtothistheAgilityratingofthevehicle,itsArmorRatinganditsSizeModifier.ForexampleavehiclewithanAgilityof3andanArmorRatingof2wouldhaveanArmorClassof15. Armor Class (AC): 10+AgilityRating+ArmorRating+SizeModifier
STRUCTURAL INTEGRITY ThestructuralintegrityorSIratingofavehiclerep-resentstheamountofdamageitmaywithstand(whether
253
12
DESIGN SEQUENCES
causedbyaccidents,attacksorothermeans)beforebeingdestroyed.TheSIofanyvehicleisbasedonitssizeandisdeterminedbythechartabove.
VEHICLE SPEED ThemaximumspeedofavehiclecanbedeterminedbydividingthetotalThrustoutputofthedrivetrainbytheThrustRequirementofthechassisitself.Forexample:a10,000vlchassisvehiclehasinstalledatrackeddrivetraincapableofproducing800Thrust.TheChassisSizeTableindicatesthata10,000vlchassishasaThrustRequirementof10per1kphofspeed,thusthemaximumspeedforthisvehiclewouldbe80kph(800/10=80). Maximum Speed: TotalThrustOutput/ChassisThrustRequirement Standard Acceleration: One-tenthofmaximumspeed.Avehicle’smaximumaccelerationisequaltoitsstandardaccelerationXitsAgilityrating.
Otherlevelsofspeedforavehiclearederivedasfollows: Very Slow (Stall) Speed: Uptoone-tenthofmaximumspeed.Thisisstallspeedforvehiclesemployingjetorpro-pellerdrivetrains. Slow Speed: Veryslowtoone-quarterofmaximumspeed.Thisisalsousuallythetake-offandlandingspeedofaircraft. Cruising Speed: Slowtoone-halfofmaximumspeed Fast Speed: Cruisingtothree-quar-tersofmaximumspeed. Max Speed: Fasttomaximumspeed. Off-Road Speed: Determinetheoff-roadspeedfactorbasedonthetypeandnumberofdrivetrainsinstalledasshown.
VEHICLE RANGE Therangelistedformostvehicles
isbasedonitscruisingrange.Thisvalueisdeterminedbymultiplyingtheoperationdurationofavehiclebythetopcruisingspeedofthevehicle.Forexample,avehiclewitha14houroperationaldurationandatopcruisingspeedof75kph,wouldhavearangeof1050kmbeforerefuelingisnecessary.
SPACECRAfT ANDSTARSHIP DESIGN Theonlyrealdifferencebetweenavehicleandaspacevesselisthataspacecraftiscapableofmaneuveringandoperatingininterstellarspace.Astarshiptakesthisfurther;astarshipcanenterJumpSpaceandmovetoadifferentstarsystem.Notethatvesselsintendedtotravelbetweenthestarsinnormalspace(atsublightspeeds,andtakingyearstogetthere)areconsideredtobe“spacevessels”intheserulesbecausetheycannotenterJumpSpace.
VEHICLE STRUCTURAL INTEGRITY Size Weight or Volume Base SI Additional SI (round down) Weight in Pounds (d20 size) Fine upto0.05 0 0.1per0.005over0.005 0.11(1/8) Diminutive 0.05to0.5 1 0.1per0.05over0.05 1.1(1) Tiny 0.5to5 2 0.3per0.5over0.5 11(8) Small 5to30 5 0.5per2.5over5 66(60) Medium 30to250 10 1.5per22over30 550(500) Large 250to2000 25 2.5per175over250 4400(4000) Huge 2000to15,000 50 2.5per1300over2000 33,000(32,000) Gargantuan 15,000to115,000 75 2.5per10,000over15,000 253,000(250,000) Colossal 115,000to1,315,000 100 1.5per12,000over115,000 253,000ormore Enormous 1,315,000+ 250 2.5per12,000over1,315,000 2,893,000ormore
OffROAD SPEED MaximumDrive Train Type Off-road SpeedWheeled VerySlowTracked Slow+5kphorCruising speed,whicheveris slower.Legged CruisingHovercraft Slow+10kphorCruising speed,whicheveris slower.PerAdditionalpairofDriveTrainsover1 +5kph
254
12
DESIGN SEQUENCES
SPECIAL fEATURES Of SPACECRAfT AND STARSHIP DESIGN Displacement: Thesizeofastarshiporspacecraftisratedindisplacementtons(t)ratherthanvl,sincetheyaremuchbiggerthanmostvehicles.Largershipsmayberatedinkilotons(Kt) Designations: Starshipdesigntendstofollowapro-cedurequitesimilartothatusedforvehicles,butspacefar-ingvesselsaresubdividedintoseveraltypesforeaseofclassification: StarshipsarevesselscapableoftravelingthroughJumpspaceundertheirownpower.Starshipsmustbeover99tonsindisplacement,butotherwisecanbeofanysize. Spacecraft: Alsoknownasspaceships,spacecraftarelargevesselsthatarenotcapableofenteringJumpSpaceundertheirownpower. Small Craft: Smallspacevesselsof99torlessdis-placement,oftencarriedaboardothervessels,areknownasSmallCraft.Becauseallsmallcraftarenotlargeenoughtocarryajumpdrive,allsmallcraftarealsocon-sideredspacecraft. Big Craft: LargercraftintendedtobecarriedaboardanothervesselareknownasBigCraft.TheonlydifferencebetweenaBigCraftandaSpaceVesseliswhetherthecraftiscarriedaboard(andthussubordinateto)anothervessel. Hull Weight: Todeterminetheweightofashipsim-plymultiplyby1.35todetermineweightinmetrictonsormTons(multiplyby1350todetermineweightinkilograms). uSP: SpacecraftandStarshipdataispresentedinashorthandformcalledaUniversalShipProfile(USP).AUSPgivescriticaldatasuchashullsizeandJumpcapabil-ityataglance.
DESIGN PHILOSOPHY Anyonedesigningastarshipwillhaveaclearroleinmindforit,thoughthisrolemaybequitebroadlydefined.Whiletheexpenseinvolvedguaranteesthatextraneoussystemsarenotadded,thereisastrongargumentforavesseltohaveareasonablerangeofcapabilities.One-trickponiesareanexpensiveluxuryandarefoundonlyinthemilitary.However,vesselswillbefocusedonaparticu-larmission.Inverybroadterms,themostcommonmis-sionsare:Military,CommercialandSpecialist. CommercialandSpecialistshipsarebuiltasbigastheyneedtobefortheirmission,assumingthebuildercanaffordthem. Commercialvesselsaregenerallyclassifiedaccord-ingtotheirsizeandrole.Shipsof100-2000tonsareusuallyreferredtoasMerchants(OrFreeTraders,ifprivatelyowned),whilethoseover2000tonsareusu-
allytermed“Freighters”,“Liners”or“Freightliners”.VerylargeshipsmayhavetitlessuchasBulkTransportersorMegafreighters.Somesmallershipsdoclaimtheserathergrandtitles,suchasthe600-tonLiner. Commercialshipsaredesignedtobeaseconomicalaspossible,andtolastalongtimebetweenrefits.Theymaycarrysomearmament,butforthemostparttheyarebuiltonthe“removalvan”model.Theoverridingconcernsareeaseofloadingandtheabilitytohaulasmuchcargoaspossibleatthecheapestpossibleprice. Specialistshipsaredesignedforaparticularmission,whichcanbejustaboutanything.Theyareoptimisedforthatmission,andcarrywhateverothersystemsarenec-essarytomakeitpossible.Thusalabshiphasthebestscientificequipmentavailable,acourierhashigh-Jumpdrives.Asurveyvesselcarriessensorsandvehicles.Jumpcapabilityorcargocapacitycomealongwaysecondinmostsuchdesigns,unlessitisvitaltothemission(suchasanexplorationorcouriership). Militaryshipsvarygreatly,sincethemilitarymissionhasmanysub-rolesthatmustbefilled.Shipstendtobenamedfortheirroleratherthansize,whichcancausesomeconfu-sion.Forexample,powerfulinterstellarstatestypicallybuildHeavyCruisersthatarelarger(andmorecapable)thantheentirefleetsofsmallerpowers.Planetaryandminor-powernaviescannotaffordanythingapproachingthesizeofves-selsemployedbytheselargernavies,butofcoursewillnametheirshipshowevertheylike.ThustheEscortDestroyersofamajorpowermaybethesamesizeastheCommandCruiserofoneoftheirallies.AlonelightcruiseroftheImperialGrandFleetmaybeabletotakeoutawholeplanetarynavyofso-calledBattleshipsandAssaultDreadnaughts. Militaryshipsarebuilttomanydesignswithaninfi-nitenumberofvariations.Eventransportvesselsarebuilttougherthantheirciviliancounterparts.Mostmilitaryshipsarefastandmountgoodelectronicsandsensorsinaddi-tiontotheobviousarmament.Themainmissionsare:
•Patrol/Escort:Smallshipsintendedtopolicethespace-waysanddeterpiracy.Thesearethecommonestshipsinanyfleet.•Strike:Fast,well-armedbutrelativelyfragileshipsintend-edforraidingandstrikeoperations•Cruiser:General-purposemajorwarships.Cruisersdomostofthenavy’swork•Line-of-Battle:Powerfulshipssuchasbattleshipsanddreadnoughtsdesignedtodestroyanenemy’smajorunits•CarrierorTender:Alightlyarmedshipthattransportssmallercombatships•Assault:Shipsdesignedtolandtroopsonaworld,and/ortosupportthemthere.•Tanker:Shipsdesignedtocarryandsupplyfueltoothervessels
255
12
DESIGN SEQUENCES
•Logistics:Shipsthatcarrysuppliesforafleetorsquadronbutdonotfight•Transport&Supply:Largeandsmallfreight-carryingves-sels.•Courier:Small,fastshipsthatcarryinformation.
Asageneralrule,mostnaviesclassifyshipsroughlyonsize:
•100-1000tons:CloseEscorts,PatrolShips,Couriers•1000-10,000tons:Escorts,Destroyers•10-40kilotons:LightCruisers,LightCarriers•40-100kilotons:Cruisers,HeavyCruisers,StrikeCarriers•100kt+:FleetUnits(Battleships,Dreadnoughts,FleetCarriers)•500kt:Theverylargestwarships.
Thisisnotalwaysthecase,however.Forexample,theterm“cruiser”isoftengiventosomeverysmallships,andcanbemisleading.Inthiscaseitisareferencetothelongcruisessuchvesselsundertakeonpatrolorpiracy-suppressionduty. Non-starships(thosewithoutJumpengines),alsoknownasspacecraft,canbeverylarge.Variousnamesaregiventonon-starships.Whiletheseareactuallyinterchangeable,mosthavebecomeassociatedwithaparticularclassofvessel.Thecommonusageis:
•Launch:Aslow,20-tonutilitypassenger/cargocraft.AvailableinalifeboatvariantandastheGig,afaster,armedversionusedmainlybythemilitary•Ship’sBoat:Afast,30-tonutilitycraftusedbymanystar-ships•Pinnace:Along-range40-tonstreamlinedsmallcraft•Cutter:Acommon,50-toncraftusedmainlybystarportsandcustomsservices.Thecuttercantakeavarietyofslot-inmodules,makingitsuitableforanythingfromcargohan-dlingtorescuework;customsinspectionandevensomemilitaryaction•Shuttle/Lighter:Astreamlined95tdesignismostcom-monbutthesecargo&passengertransfervesselscomeinmanyshapesandsizes
Largernon-starshipsdoexist.Non-Jump-capablefreightersplytheroutesbetweenthesecondaryholdingsofamajorsystem.Therearealsomanytypesofmilitarynon-starship:
•Fighter:Asmall(5-50ton)vesselarmedwithlightweap-ons.Mainlyusefulforpatrolandsecuritywork•Gunship/SystemDefenseBoat:Alarger,heavilyarmednon-starshipdesignedtopatrolanddefendalocalregion•Monitor:Thenon-jumpequivalentofcruisersandbattle-
shipsaretermedMonitors•BattleRider:AspecialistMonitordesignedtobecarriedbetweenstarsystemsbyatender
Non-starships,tonforton,cancarrymorearmamentandcargothantheirjump-capablebrethren.
TECHNOLOGY LEVEL Thetechnologylevelofashipyardisbasedonthetechnologicalleveloftheworldthatitserves.Normallyashipcannotbebuiltusingcomponentsofahighertech-nologylevelthantheshipyarditself;aTL12shipyardcanonlybuildashipwithuptoTL12components.However,iftherearehighertechlevelshipyardsavailableatnearbystarsystems,itispossibletoconstructahighertechnologyship,buthigh-techcomponentswillhavetobebuiltelse-whereandshippedinattwicetheirnormalcost.Thiswilldelayproductionby20-50%.
SHIP HULLS Oncearolefortheship,itsgeneralsizeanditstechlevelhavebeendecidedupon,componentscanbepur-chased.Thefirstrequirementisahullsuitabletocontainalltheothercomponents.Theconstructionofanyshipbeginswiththehull.Thehullformstheshellintoorontowhichtheremainingcomponentsoftheshipareinstalled.Twotypesofhullsareavailable;manufacturedandplan-etoid.Manufacturedhullsareconstructedoutofhigh-techcompositematerials,whileplanetoidsaresimplylargehol-lowed-outasteroids.Forobviousreasons,planetoidhullsarefarlessexpensivethantheirmanufacturedcounter-partsbuttheyalsowastealotofinteriorspace.Planetoidhullscanbe“Buffered”tomakethemmoreresilient.Thissimplymeansleavingmorewastespace(rock)tostrength-enthevessel. Todesignashipusingahullsizenotlisted,simplyaddthedatafromtheappropriatehullsizesthattotalthesizeofyourship. Example 1: To construct a 350-ton ship, simply add the data from the 100-ton entry three times (100 + 100 + 100 = 300), and add the data for the 50-ton entry once (300 + 50 = 350). Example 2: To design a 73,000-ton ship, add the 50,000-ton entry once, the 10,000-ton entry twice (50,000 + 10,000 + 10,000 = 70,000), and the 1000-ton entry three times (70,000 + 1000 + 1000 + 1000 = 73,000). Theconstructiontimeforacustomhullisequaltotheconstructiontimeofthenexthigherlistedhullsize. Notethatwhileanysizehullcanbeconstructed,allJump-capablestarshipsmusthaveaminimumsizehullof100tons.
256
12
DESIGN SEQUENCES
MANUfACTURED HULLS Whenconstructingamanufacturedhull,itisnecessarytoconsidernotonlythesizeofthehullitself,buthowthehullwillbeconfigured.ThiswillaffecttheStreamlining(orlackthereof)oftheshipandthusitsabilitytoenteraworldorgasgiant’satmosphere,andthuswhetherornotitmaylandandtakeofffromaworldwithanatmosphere. Hull: Thedisplacementtonnageoftheshipifimmersedinliquidhydrogen.Alsorepresentstheavailablespaceintonsforinstallingotherequipment,systems,andcomponents,storingfuel,etc. Required Computer: Theminimummodelcomputerthatmustbeinstalledtoruntheship. Build Time: Howlongtheshipwilltaketobuildfromstarttofinish,inmonths. Bridge: Therequiredamountoftonnagethatmustbeallocatedtobridgecontrolforthissizehull.Forstarships,ifthistonnageisbelow20tonsfortheentireship,aminimumof20tonsmustbeallocatedanyway.Forsmallcraft,atleast4tonsmustultimatelybeallocatedtowardbridgespace.Forexamplea100-tonshipwouldrequire20tonsofbridgespaceallocated,eventhoughthetablespecifies4tons.Butan1100-tonshipwouldrequire24tonsofbridgespace,usingthe1000-tonhullandthe100-tonhullspecifications.
Cylinder: Acylindricalhullshape,whichmaybesomewhatflattenedorflared.Cylindersonlyofferpartialstreamlining.Thisisthestandardhulldesignandcostsareaslisted.USPCode3.CostlistedisinMegacredits(MCr). needle/Wedge: Asomewhat‘flattened’versionoftheCone.LiketheCone,aNeedle/Wedgeisalsofullystream-lined.TheNeedle/Wedgeconfigurationwillincreasethecostofthehullby20%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode1.CostlistedisinMegacredits(MCr). Cone: SimilartotheCylinder,buttaperingtosome-thingofapointatoneend.Conesarefullystreamlined.DesignandconstructionofashipusingaConeconfigura-tionwillincreasethecostofthehullby10%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode2.CostlistedisinMegacredits(MCr). Close Structure: ACloseStructureisonlypartiallystreamlined.Thetermisusedforvesselsthatconsistofanumberofsimilarlyordifferently-shapedstructuresjoinedwithoutsignificantprojections.CloseStructuredconfigura-tionsreducethecostofthehullby40%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode4.CostlistedisinMegacredits(MCr).
MANUfACTURED HULLS Required Build Needle/ Close Flatten Disp Hull Computer Time Bridge** Cylinder Wedge Cone Struct Sphere Sphere Struct1 Model1 3 0.02/0.2 0.1 0.12 0.11 0.06 0.07 0.08 0.055 Model1 4 0.1/1 0.5 0.6 0.55 0.3 0.35 0.4 0.2510 Model1 5 0.2/2 1 1.2 1.1 0.6 0.7 0.8 0.550 Model1 7 1/10 5 6 5.5 3 3.5 4 2.5100 Model1 9 2 10 12 11 6 7 8 5200 Model1 11 4 20 24 22 12 14 16 10400 Model1 14 8 40 48 44 24 28 32 20500 Model1 18 10 50 60 55 30 35 40 25600 Model1 22 12 60 72 66 36 42 48 30800 Model2 25 16 80 96 88 48 56 64 401000 Model2 27 20 100 120 110 60 70 80 505000 Model3 36 100 500 600 550 300 350 400 25010,000 Model4 48 200 1000 1200 1100 600 700 800 50050,000 Model5 52 1000 5000 6000 5500 3000 3500 4000 2500100,000 Model5 56 2000 10,000 12,000 11,000 6000 7000 8000 5000500,000 Model6 58 10,000 50,000 60,000 55,000 30,000 35,000 40,000 25,0001,000,000 Model6 60 20,000 100,000 120,000 110,000 60,000 70,000 80,000 50,000
**Amountsshownareforcalculationreferenceonly.Astarshipmustallocateaminimumof20tonsinbridgespace,whilesmallcraftmustallocateaminimumof4tonsforbridgespace.
257
12
DESIGN SEQUENCES
Sphere: Literallyaperfectlyroundhull,thoughpos-siblywithsomeprojections.ASphereisonlypartiallystreamlined.UsingaSpherebasedshipdesignwillreducethecostofthehullby30%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode5.CostlistedisinMegacredits(MCr). Flattened Sphere: A“flyingsaucer”.TheFlattenedSphereisfullystreamlined.AFlattenedSphereconfigura-tionwillreducethecostofahullby20%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode6.CostlistedisinMegacredits(MCr). Dispersed Structure: ADispersedStructureiscom-pletelyunstreamlined.Thetermisusedforshipsthathaveseveralawkwardlyshapedpartsstickingoutatvari-ouspoints.Componentsareoftenconnectedbynarrowaccesswaysandstrutsratherthanasolidhull.DispersedStructuresreducethecostofthehullby50%(thisisalreadyfactoredintothecostslistedintheManufacturedHullsTable).USPCode7.CostlistedisinMegacredits(MCr).
PLANETOID HULLS Planetoids(asteroids,smallmoonlets,etc.)maybetransportedtoanorbitalshipyardforuseasaship’shull.
Theinteriorwillbehollowedoutprovidingspacefordrives,powerplants,andotherequipmentandfeaturesneededfortheoperationoftheshipasperamanufacturedhull. Althoughsuchplanetoidsareprettymuchfreeforthetakinginanystarsystem,thereisstillacostinvolvedintransportingtheplanetoidintoorbitandthefusiontunnel-ingandexcavationoftheplanetoiditself.TowingisusuallyavailableatastandardfeeofCr100pertonofplanetoidmovedintoorbit.ExcavationwilltypicallyrunCr1000pertonexcavated(nottotaltonnageoftheplanetoid). Themaindrawbackwithplanetoidsisthatafairbitoftheirtonnagemustremainunusedtomaintainstructuralintegrity.Standardplanetoidslose20%oftheiravailablepos-sibletonnagetothiswastespace,whileabufferedplanetoiddesignedtowithstandgreatercombatdamageloses30%ofitsavailabletonnagetowastespace.Forexample,a100tonplanetoidwouldonlyhaveamaximumavailabletonnagefordrivesandotherfeaturesof80tons(100x20%=-20tons).A100tonbufferedplanetoidwouldonlyhaveamaximumavailabletonnageof70tons(100x30%=-30tons). Hull: Thedisplacementtonnageoftheshipifimmersedinliquidhydrogen.Alsorepresentstheavailablespaceintons(lessanywastedspace)forinstallingotherequipment,systems,andcomponents,storingfuel,etc.
258
12
DESIGN SEQUENCES
Required Computer: Theminimummodelcomputerthatmustbeinstalledtoruntheship. Build Time: Howlongtheshipwilltaketobuildfromstarttofinish,inmonths. Bridge: Therequiredamountoftonnagethatmustbeallocatedtobridgecontrolforthissizehull.Forstar-ships,ifthistonnageisbelow20tonsfortheentireship,aminimumof20tonsmustbeallocatedanyway.Forsmallcraft,atleast4tonsmustbeultimatelyallocatedtowardbridgespace.Forexamplea100-tonshipwouldrequire20tonsofbridgespaceallo-cated,eventhoughthetablespecifies4tons.Butan1100-tonshipwouldrequire24tonsofbridgespace,usingthe1000-tonhullandthe100-tonhullspecifications. MCr: ThecostofthehullinMegacredits. Planetoid: Wasted(unusablespace)intonsforstandardplanetoidhulls. Buffered: Wasted(unusablespace)intonsforstandardbufferedplanetoidhulls.
DRIVE REQUIREMENTSAND ARMOR fACTORING Whetheramanufacturedorplanetoidhull,ifashipistodomuchmorethanactasastationaryplatform,itmustinstalljumpand/ormaneuverdrives. Hull: Thesizeoftheship’shullintons.Forunlistedhullsizes,addtherequirementsfortheappropriateentriestotalingtheship’ssize.Forexample,whendeterminingthedriveandarmorrequirementsfora25,000-tonship,usetheentryfora10,000-tonhulltwice,andtheentryfora5,000-tonhull. Drive units: TheminimumnumberofJumpDrive(forinterstellartravel)andManeuverDrive(forin-systemtravel)unitsthatmustbeinstalledintheship.Jumpdrivesarenotrequiredonsmallcraftandspaceships.Whilemostshipshavemaneuverdrivesitispossibletodesignashipwithoutthem;astationaryorbitalweaponsplatformforexample. Armor Factoring: Iftheshipistobearmored,thisisthearmorfactorthatmustbeusedwhencalculatinghowmucharmormustbeinstalledtoachievethedesiredArmorUSPratingfortheship.
PLANETOID HULLS Required Build Buffered Hull Computer Time Bridge** MCr Planetoid Planetoid 1 Model1 3 0.02/0.2 0.0011 0.2 0.3 5 Model1 4 0.1/1 0.0055 1 1.5 10 Model1 5 0.2/2 0.011 2 3 50 Model1 7 1/10 0.055 10 15 100 Model1 9 2 0.11 20 30 200 Model1 11 4 0.22 40 60 400 Model1 14 8 0.44 80 120 500 Model1 18 10 0.55 100 150 600 Model1 22 12 0.66 120 180 800 Model2 25 16 0.88 160 240 1000 Model2 27 20 1.1 200 300 5000 Model3 36 100 5.5 1000 1500 10,000 Model4 48 200 11 2000 3000 50,000 Model5 52 1000 55 10,000 15,000 100,000 Model5 56 2000 110 20,000 30,000 500,000 Model6 58 10,000 550 100,000 150,000 1,000,000 Model6 60 20,000 1100 200,000 300,000
**Amountsshownareforcalculationreferenceonly.Astarshipmustallocateaminimumof20tonsinbridgespace,whilesmallcraftmustallocateaminimumof4tonsforbridgespace.
259
12
DESIGN SEQUENCES
**Shipsunder100tonsmaynotinstallajumpdrive.Forsuchvehicles,thisappliestomaneuverdrivesonly.
HULL TONNAGE ANDCLASSIfICATION USP CODES AshipisclassifiedbyitstonnageandfunctionasexpressedbyaUSPcode.Findthetonnageofyourshiponthetable(pg.260)todeterminebothcodes.Forcivilianvessels,selecttheclosestappropriateclassifica-tionforthesizeandfunctionoftheshipunderCivilianClassifications.MilitaryshipswouldobviouslyusetheMilitaryClassificationscolumninstead.
DRIVES AND ARMOR Drive Armor Hull Units** Factoring 1 0.02 0.01 5 0.1 0.05 10 0.2 0.1 50 1 0.5 100 2 1 200 4 2 400 8 4 500 10 5 600 12 6 800 16 8 1000 20 10 5000 100 50 10,000 200 100 50,000 1000 500 100,000 2000 1000 500,000 10,000 5000
260
12
DESIGN SEQUENCES
HULL STRUCTURAL INTEGRITYTheSIratingofanysmallcraftorstarshipisbasedonitssizeasdeterminedbytheHullStructuralIntegritytable,pg.261.
HULL TONNAGE AND CLASSIfICATION USP CODES Hull USP Civilian Military Code Tonnage Classifications Classifications 0 to99 1 100-199 Seeker(J),Scout/Courier(S) Scout/Courier(S) 2 200-299 FarTrader(A2),FreeTrader(A),Yacht,(Y)SafariShip(K) 3 300-399 CloseEscort(CE) 4 400-499 SubsidizedMerchant(R),Corsair(P),LabShip(L) PatrolCruiser(T),SystemDefenseBoat(SDB) 5 500-599 6 600-699 SubsidizedLiner(M) 7 700-799 8 800-899 MercenaryCruiser(MC) 9 900-999 A 1000-1999 Escort(E),Destroyer(D) B 2000-2999 Freighter(R2)orLiner(M2) C 3000-3999 D 4000-4999 E 5000-5999 F 6000-6999 G 7000-7999 H 8000-8999 J 9000-9999 K 10,000-19,999 LightCruiser(LC),LightCarrier(LCV) L 20,000-29,999 M 30,000-39,999 N 40,000-49,999 Cruiser(C),HeavyCruiser(HC),Strike Carrier(SCV) P 50,000-74,999 Q 75,000-99,999 R 100,000-199,999 Battleship(B),Dreadnaught(BD),Fleet Carrier(FCV) S 200,000-299,999 T 300,000-399,999 U 400,000-499,999 V 500,000-699,999 W 700,000-899,999 X 900,000-999,999 Y 1,000,000+ Z Reserved
261
12
DESIGN SEQUENCES
HULL STREAMLINING Dependingontheconfigurationyouselectedforaship’shull,itwilleitherbeUnstreamlined,PartiallyStreamlined,orFullyStreamlined.StreamlinedhullscanbeconstructedinanAirframeconfiguration,forevenbetterperformanceinatmosphere. Streamlined: Thestreamlinedhullconfigurationallowsashiptofunctionandmaneuverintheatmo-sphereofanyworld,includingtake-offandlandings.Inanatmosphere,astreamlinedship’stopspeedis2-G. Partially Streamlined: Theseconfigurationsallowashiptofunc-tionandmaneuverintheupperatmosphereofworldswithanatmo-sphereofVeryThin(2)orheavier,buttheymaynotlandonsuchworlds.Inanatmosphereapartiallystreamlinedshiphasatopspeedof1-G. unstreamlined: AnunstreamlinedshipmaynotenteranypartofaVeryThin(2)orheavieratmo-sphereforanyreason.
UPGRADING STREAMLINING MosthullconfigurationsbegineitherPartiallyorFullyStreamlined.TheonlyhullconfigurationthatbeginsasunstreamlinedisaDispersedStructure,anditmayneverbestreamlinedunderanycircum-stances.UpgradingaPartiallyStreamlinedhulltoaFullyStreamlinedhullcostsCr5000pertonnagesizeofthehullandwillincreasetherequiredFlightAvionicsComputerby1Model.Forexample,toupgradea100-tonCylinderconfigurationhulltoaFullyStreamlinedhullwouldcostCr500,000extra(5000x100=500,000),andtheinstalledFlightAvionicscomputermustbeaModel/1bisratherthanjustaModel/1.
AIRfRAMES Airframehullsaredesignedformaximumperformancewithinanatmosphere.Ashipwithanairframehullmayuseitsfullaccelerationratingwithinanatmosphere(seetheAirframeAtmosphericSpeedstableabove).Anair-framemustbeginwithaFullyStreamlinedhull(automaticorimprovedtothatlevel),add10%tothecostofthehull,add+1totheminimumModelFlightAvionicscomputerrequired,andallocatethefollowingtonnageforcontrolsur-facesfromtheavailablehullspace.
HULL STRUCTURAL INTEGRITY Structural Integrity Hull Points Size SIs (round down) 1-9tons 50+2.5peradditional1ton 10-99tons 75+2.5peradditional10tons 100-999tons 100+15peradditional100tons 1000-9999tons 250+25peradditional1000tons 10,000-99,999tons 500+25peradditional10,000tons 100,000-999,999tons 750+25peradditional100,000tons 1,000,000+tons 1000+100peradditional1,000,000tons
AIRfRAME ATMOSPHERIC SPEEDS Maneuver Drive Maximum Cruising Nap-Of-The-Earth 1-G 3500kph 2625kph 875kph 2-G 4700kph 3525kph 1175kph 3-G 5300kph 3975kph 1325kph 4-G 5600kph 4200kph 1400kph 5-G 5800kph 4350kph 1450kph 6-G 5900kph 4425kph 1475kph
Atmospheric Density Speed Modifier Vacuum,Trace,orVeryThin x2 Thin x1.5 Dense x0.75 VeryDense x0.25
262
12
DESIGN SEQUENCES
THE BRIDGE Whendesigningashiptheterm‘bridge’isusedtorepresentallofthecom-mandandcontrolsystemsonboardaves-sel.Inessenceeverythingneededtorunandcontrolthevessel’ssubsystemsandmakeitallwork,withtheexceptionsofthemaincomputer,powerplant,anddrives.TheminimumBridgerequiredisalreadydeterminedforthestandardhullslistedearlier,butforcustomsizedhullsherearetheminimumrequirements: Thetonnageandcostforthebridgeofashipmaybeallocatedamongthefol-lowingareasaspertheirnormalcostandsizerequirements:1)Maincommandandcontrolbridge.Thisistheheartandsoulofavessel’scontrolandoperation,typicallyhousingatleastthecommander’sstations,helmandnavigationcontrols,alongwiththecommunicationsandsensorstation.Aminimumof10tonsmustbeallocatedtothemaincommandandcontrolbridge,thoughlargershipswillinalmostallcaseshavecorrespondinglylargercom-mandandcontrolbridgesifnotsecondarybridgesinstalled.3)Command(non-passenger)WorkstationsandTerminals4)Airlocks5)Ship’sLocker6)EngineeringShops7)VehicleShops8)Laboratories9)Sickbays SHIP’S COMPUTERAship’scomputeractuallyconsistsof4systems;theMainComputeralongwiththeFlightAvionics,Sensor,and
Communicationssubsystems.Eachofthesesystemswill,inmostcases,include2ormorebackups.Thesebackupsareincludedinthecostofthecomputersystem.
MAIN COMPUTER AnyspaceshiporstarshipmustinstallatminimumaModel/1MainComputertohandletheoperationoftheshipsandintegrationoftheavionics,sensor,andcom-municationssubsystems.TheModelnumberofthecom-putermustalsobesufficienttosupporttheJumpand
STREAMLINING UPGRADE COSTS Partially Fully Unstreamlined Streamlined Streamlined Cylinder - Auto Cr5000/ton Needle/Wedge - - Auto Cone - - Auto Closed - Auto Cr5000/ton Sphere - Auto Cr5000/ton FlatSphere - - Auto Dispersed Auto X X
AIRfRAME CONTROL SURfACES Hull Size Tonnage Lost to Control Surface 1ton 0.05 10tons 0.5 100tons 5 1000tons 50 5000tons 250 10,000tons 500 100,000tons 5000 1,000,000tons 50,000 CustomHull 5%oftotalHullSize
CUSTOM SIZED HULLMINIMUM REQUIREMENTS
Minimum Ship Type Required Tonnage Tonnage Cost StarshiporSpaceship 2%ofShip’stotaltonnage 20tons Cr5,000pertonofShip Smallcraft 20%ofShip’stotaltonnage 4tons Cr25,000pertonofBridgeinstalled
263
12
DESIGN SEQUENCES
FlightAvionicssubsystems,thustheModelnumberoftheship’scomputermustequalorexceedtheModelnumberofeitherofthesesubsystems(whicheverishigher).Shipssmallerthan100tonsmayinstallacomputeruptoamaxi-mummodelnumberequaltothesizeofthehulldividedby10.Thus,a20-tonvesselcouldinstallatbestaModel/2computer,whilean80-tonvesselcouldinstalluptoaModel/8computer. ThecomputerisalsorequiredtosupportandaidJumpnavigationalplotting,synchronizingandinitiatingtheJumpdrives,andmaintaintheship’sintegritywhileinJumpspace.TheModelnumberofthecomputeralsoequalsthefarthestJumptheshipiscapableof(i.e.:astarshipequippedwithaModel/2computercoulddoatmostasin-gleJump-2atonetime.AModel/5computerwouldallowuptoaJump-5). BIS Computers: A‘bis’versionoftheModel/1andModel/2computerisavailable.A‘bis’computeractsasonemodellevelhigherfordetermin-ingJumpandFlightAvionicssupport,butactsasitsnormalmodelnumberforsensorandcommunicationssupport.ForexampleaModel/2biscomputercouldsupportaJump-3andaModel-3FlightAvionicssubcomputer,butcanstillonlysupportModel/2SensorandCommunicationssystems.DoublethefinalcostforaBIScomputer.
fLIGHT AVIONICS Thesizeofaspaceshiporstarshipdeter-minestherequiredModelofFlightAvionicsthatmustbeinstalledtobeabletoproperly
flythecraft.StreamliningandAirframedesignswillalsofurtherincreasetheserequirementstoallowforcompletecontrolwhileoperatingwithinanatmosphere.
Streamlined Hulls: Ifthetypeofhullbeingusedisnotautomaticallystreamlined,add+1totheMinimumFlightAvionicsModelNumberrequired.IfFlightAvionicsisbelowminimum,applya-1Agilitypenaltyforeachmodelnumberbelowtheminimumoftheship’sflightavionicssystemwhenflyingwithininanatmosphere. Airframe Hulls: Ifthetypeofhullbeingusedwasautomaticallystreamlinedtobeginwith,add+1totheMinimumFlightAvionicsModelNumberrequired,oth-erwiseadd+2totheminimumModelrequired.IfFlightAvionicsisbelowminimum,applya-1Agilitypenaltyforeachmodelnumberbelowtheminimumoftheship’sflightavionicssystemwhenflyingwithininanatmosphere.
PROCESSING POWER (TOTAL/MAX) Min Flight Avionics Sensors and Free CPU Computer Model TL Cost Size EPs Jump Support Support Comm. Support Output Model/1 5 * 0.1 0 Jump-1 Model/1 Model/1 28/11 Model/1bis 6 * 0.1 0 Jump-2 Model/2 Model/1 32/7 Model/2 7 * 0.2 0 Jump-2 Model/2 Model/2 35/12 Model/2bis 8 * 0.2 0 Jump-3 Model/3 Model/2 38/9 Model/3 9 * 0.3 1 Jump-3 Model/3 Model/3 42/12 Model/4 10 * 0.4 2 Jump-4 Model/4 Model/4 49/13 Model/5 11 * 0.5 3 Jump-5 Model/5 Model/5 49/13 Model/6 12 * 0.6 5 Jump-6 Model/6 Model/6 57/13 Model/7 13 * 0.7 7 Jump-6 Model/7 Model/7 57/13 Model/8 14 * 0.8 9 Jump-6 Model/8 Model/8 57/13 Model/9 15 * 0.9 12 Jump-6 Model/9 Model/9 65/14
*CostisdeterminedafterselectingtheFlightAvionics,Sensors,andCommunicationssubsystems.SeeFinalCosts,pg.264.
fLIGHT AVIONICS Minimum Min Cost Ship Size Model # TL Size Factor1-600tons Model/1 5 0.4 0.9601-1000tons Model/2 7 0.8 1.81001-4000tons Model/3 9 1.2 2.74001-10,000tons Model/4 10 1.6 3.610,001-50,000tons Model/5 11 2.0 4.550,001-100,000tons Model/6 12 2.4 5.4100,001+tons Model/7 13 2.8 6.3100,001+tons Model/8 14 3.2 7.2100,001+tons Model/9 15 3.6 8.1
264
12
DESIGN SEQUENCES
SENSORS Sensorsarerequiredoneverystarshiporspaceshipassafenavigationisnearlyimpossiblewithoutthem.TherangeandqualityofthesensorsinstalleddependsontheSensorModelselected.
COMMUNICATIONS Ataminimum,allspacecraftandstarshipsmustinstallaModel/1communicationssubsystem,whichprovidescloserangecommunicationsandtherequiredtranspondercodesystem.Shipscaughtwithalteredordeliberatelydisabledtranspondersystemsaredealtwithharshlybytheauthorities.
fIBER OPTIC BACKUP (fIB) Fiberopticbackups(FIB)fortheentiresystemmaybeinstalledtohardenthesystemagainsttheeffectsofradiationdamage.Suchradiationprotectionincreasesthesizeandcostoftheentiresystem(MainComputerandALLsubsystems)byx2.
fINAL COSTS OncetheMainComputer,FlightAvionics,Sensor,andCommunicationsmodelshavebeenselected,thefinalcostscanbedeter-mined.AddtheCostFactorofallthesub-systemsandmultiplythattotalbytheModelNumberoftheMainComputer.ThisisthefinalcostinMCr.
Final Cost: MainComputerModelNumberxTotalCostFactorofAllSubsystems(FlightAvionics,Sensors,andCommunications)
DRIVES ANDPOWER PLANTS Thesesystemsaretheheartofanyship.ThepowerplantprovidestheenergyrequiredtomakethevesselcapableoftraveleitherusingmaneuverdrivestocrossinterplanetarydistancesorJumpdrivestovoyagebetweenthestars.
JUMP DRIVES AJumpDriveisrequiredforanyinterstellarcraft,andmayonlybeinstalledonshipsof100-tonsinsizeor
SHIP SENSORS Minimum Min Cost Sensor Range Model # TL Size FactorCloseRange Model/1 5 0.3 0.6ShortRange Model/2 7 0.6 1.2MediumRange Model/3 9 0.9 1.8LongRange Model/4 10 1.2 2.4VeryLongRange Model/5 11 1.5 3ExtremeRange Model/6 12 1.8 3.6SystemWide Model/7 13 2.1 4.21Parsec Model/8 14 2.4 4.8 Passive,verybasicsystemsurveydata2Parsecs Model/9 15 2.7 5.4 Passive,verybasicsystemsurveydata
COMMUNICATIONS Minimum Min Cost Communication Range Model # TL Size FactorCloseRange Model/1 5 0.2 0.5ShortRange Model/2 7 0.4 1MediumRange Model/3 9 0.6 1.5LongRange Model/4 10 0.8 2VeryLongRange Model/5 11 1 2.5ExtremeRange Model/6 12 1.2 3SystemWide Model/7 13 1.4 3.5SystemWide Model/8 14 1.6 4SystemWide Model/9 15 1.8 4.5
Maser +1totheMinimumCommunications ModelNumberrequired.Ignores atmosphericconditionsMeson +2totheMinimumCommunications ModelNumberrequired.Multiply installedCommunicationsModelprice byx5.Canpenetrateanythingbut mesonscreens
265
12
DESIGN SEQUENCES
larger.Itisthemeansbywhichashipmaycrossthevastdis-tancesinvolvedininterstellartravelinamatterofdaysratherthandecadesorcenturies.JumpdrivesrequirelargeamountsoffueltopowertheshipacrossthethresholdintoJumpSpace;fully10%oftheship’stotaltonnageperJumppotentialofthedrive. Thesizeoftheship’shulldeterminesthenumberofjumpunitsthatmustbeinstalledinashiptoallowittoenterJumpspace(seetheDrivesandArmortableonpg.259).Allinstalledunitsmustbeofthesametype. Inrarecases,ashipmayhavemorethanonejumpdriveinstalledasabackuporsecondarysystem.Thissec-onddrivemustalsomeettheinstalledjumpunitrequire-mentsbasedonthesizeoftheship’shull.OnlyoneJumpdrivemaybeactivelyusedatanygiventime. Jump-1 Drive unit: Consistsofthejumpgrid,jumpcapacitor,andactualdriveunit.CostisMCr4.Requires1tonofspace,asupplyof0.5EPperround,and5tonsofdedicatedJumpFuel.NotavailablebeforeTL9.Propelstheship1parsec(3.27lightyears)indistancewhileaweekisspentinjumpspace. Jump-2 Drive unit: ConsistsoftheJumpgrid,Jumpcapacitor,andactualdriveunit.CostisMCr6.Requires1.5tonsofspace,asupplyof1EPperround,and10tonsofdedicatedJumpFuel.NotavailablebeforeTL11.Propelstheship2parsecs(6.54lightyears)indistancewhileaweekisspentinJumpspace. Jump-3 Drive unit: ConsistsoftheJumpgrid,Jumpcapacitor,andactualdriveunit.CostisMCr8.Requires2tonsofspace,asupplyof1.5EPperround,and15tonsofdedicatedJumpFuel.NotavailablebeforeTL12.Propelstheship3parsecs(9.81lightyears)indistancewhileaweekisspentinJumpspace. Jump-4 Drive unit: ConsistsoftheJumpgrid,Jumpcapacitor,andactualdriveunit.CostisMCr10.Requires2.5tonsofspace,asupplyof2EPperround,and20tonsofdedicatedJumpFuel.NotavailablebeforeTL13.Propelstheship4parsecs(13.08lightyears)indistancewhileaweekisspentinJumpspace. Jump-5 Drive unit: ConsistsoftheJumpgrid,Jumpcapacitor,andactualdriveunit.CostisMCr12.Requires3tonsofspace,asupplyof2.5EPperround,and25tonsofdedicatedJumpFuel.NotavailablebeforeTL14.Propelstheship5parsecs(16.35lightyears)indistancewhileaweekisspentinJumpspace. Jump-6 Drive unit: ConsistsoftheJumpgrid,Jumpcapacitor,andactualdriveunit.CostisMCr14.Requires
3.5tonsofspace,asupplyof3EPperround,and30tonsofdedicatedJumpFuel.NotavailablebeforeTL15.Propelstheship6parsecs(19.62lightyears)indistancewhileaweekisspentinJumpspace. JUMP FUEL OPTION: In campaigns where the Referee wishes to make interstellar trade and commerce more economically feasible, reduce the Jump Fuel require-ments by one-half. A Jump-4 ship would then only require 10 tons of fuel per drive unit. Please note however that because this is an optional rule, all published ship designs will not use it. Use of this optional will also greatly affect the suitability of starships previously designed for use with Classic Traveller, in T20. Jump Drive uSP Rating: Aship’sJumpDriveUSPratingisequaltoitsmaximumrangeinparsecs.
MANEUVER DRIVES Ifashipistobecapableofindependentmovementinnormalspace(asopposedtoJumpSpace),maneuverdrivesarerequired.Althoughunusual,therearesomeshipdesignsthatdonothavemaneuverdrivesinstalled.Xboats(ExpressMessengerBoats)areoneexample.Maneuverdrivesdonotrequirefueldirectly;insteadtheydrawtheirenergyfromthevessel’sinstalledpowerplant(whichmustbefueled). TheDrivesandArmortableonpg.259determinesthenumberofmaneuverdriveunitsthatmustbeinstalledbasedonthesizeoftheship’shull.Allinstalledunitsmustbeofthesametype. 1-G Maneuver Drive unit: CostsMCr1.5perunit,requires1tonofspace,andrequires0.5EPinpowerperround.BecomesavailableatTL7.Theshipmayaccelerateordecelerateatamaximumof1-Gperround. 2-G Maneuver Drive unit: CostsMCr1.75perunit,requires2.5tonsofspace,andrequires1EPinpowerperround.BecomesavailableatTL7.Theshipmayaccelerateordecelerateatamaximumof2-Gsperround. 3-G Maneuver Drive unit: CostsMCr2perunit,requires4tonsofspace,andrequires1.5EPinpowerper
JUMP DRIVES Type TL Cost Size EP Fuel Jump-1 9 MCr4 1ton 0.5 5tons Jump-2 11 MCr6 1.5tons 1 10tons Jump-3 12 MCr8 2tons 1.5 15tons Jump-4 13 MCr10 2.5tons 2 20tons Jump-5 14 MCr12 3tons 2.5 25tons Jump-6 15 MCr14 3.5tons 3 30tons
266
12
DESIGN SEQUENCES
round.BecomesavailableatTL8.Theshipmayaccelerateordecelerateatamaximumof3-Gsperround. 4-G Maneuver Drive unit: CostsMCr2.75perunit,requires5.5tonsofspace,andrequires2EPinpowerperround.BecomesavailableatTL8.Theshipmayaccelerateordecelerateatamaximumof4-Gsperround. 5-G Maneuver Drive unit: CostsMCr3.5perunit,requires7tonsofspace,andrequires2.5EPinpowerperround.BecomesavailableatTL8.Theshipmayaccelerateordecelerateatamaximumof5-Gsperround. 6-G Maneuver Drive unit: CostsMCr4.25perunit,requires8.5tonsofspace,andrequires3EPinpowerperround.BecomesavailableatTL9.Theshipmayaccelerateordecelerateatamaximumof6-Gsperround. Maneuver Drive uSP Rating: Aship’sManeuverDriveUSPratingisequaltoitsmaximumpossibleaccel-erationinGs.
POWER PLANT AllvesselsregardlessofsizeandpurposerequiretheinstallationofaPowerPlant.TheinstalledPowerPlantmustproduceenoughpowerintheformofEnergyPoints(EP)topowereithertheship’smaneuverdriveorJumpdriveatfullcapacityatanygiventime.Sinceashipdoesnotuseitsmaneuverdriveswhileinjumpspace,itisnotnecessaryforthepowerplanttohavetosupplypowertobothsystemsatthesametime. ThepowerplantshouldalsoproduceenoughEPtopoweranyinstallsubsystemssuchasweapons,screens,andotherfacilities.IfashipdoesnotproduceenoughEPtopowerallofitssystems,thechiefengineerwillhavetoreroutepowerfromonesystemtoanotherasneeded.Mostshipsaredesignedwithpowerplantslargeenoughtohandleallthesystemaboardtheshipoperatingatthesametime(withtheexceptionofthemaneuverorJumpdriveasappropriate). TL7 Fission Power Plant: Produces1EPperround,volumeis2tonsperunit,costisMCr6perunit,andrequires1tonsoffuelper4weeksofoperationperunitinstalled.UnusedEPsarelostattheendofeachround
andmaynotbecarriedoverassurplusintothenextround.NotavailablebeforeTL7. TL-9 Fusion Power Plant: Produces1EPperround,volumeis1.5tonsperunit,costisMCr4.5perunit,andrequires1tonsoffuelper4weeksofoperationperunitinstalled.UnusedEPsarelostattheendofeachroundandmaynotbecarriedoverassurplusintothenextround.NotavailablebeforeTL9. TL13 Fusion Power Plant: Produces1EPperround,volumeis1tonsperunit,costisMCr3perunit,andrequires1tonsoffuelper4weeksofoperationperunitinstalled.UnusedEPsarelostattheendofeachroundandmaynotbecarriedoverassurplusintothenextround.NotavailablebeforeTL13. TL15 Fusion Power Plant: Produces2EPperround,volumeis1tonperunit,costisMCr3perton,andrequires1tonoffuelper4weeksofoperationperunitinstalled.UnusedEPsarelostattheendofeachroundandmaynotbecarriedoverassurplusintothenextround.Notavail-ablebeforeTL15. TL16 Fusion Power Plant: Produces3EPperround,volumeis1tonperunit,costisMCr3perton,andrequires1tonoffuelper4weeksofoperationperunitinstalled.UnusedEPsarelostattheendofeachroundandmaynotbecarriedoverassurplusintothenextround.Notavail-ablebeforeTL16. TL17 Antimatter Power Plant: Produces8EPperround,volumeis1tonperunit,costisMCr1perton,andrequires0.1tonsoffuelperyearofoperationperunitinstalled. Ship’s Agility: OnceyouhavecalculatedtherequiredEnergyPointcostofallinstalledcomponents,iftheinstalledPowerPlantproducedexcessEnergyPointsbeyondthoserequired,thesemaybeusedtoincreasetheagilityoftheshipitselfwhileincombat.Thisrepresentstheship’sabilitytomakeviolentmaneuverstoavoidbeinghitincombat.Aship’sAgilityratingmayneverexceedtheinstalledManeuverDriverating. Ship’s Agility Rating: ExtraEnergyPoints/(1per100tonsofship).Roundfractionsdown. Optionally,theformula:ExtraEnergyPointsx(100/totalshiptonnage)maybeused.Somerefereesmayfindthissecondformulaeasiertousewithspreadsheetsandbasiccalculators,butitwillcausesomeminordifferenceswhenappliedtonon-standardshiptonnages.
fUEL JumpandPowerPlantfuelareavailableinunrefinedandrefinedversions.Unrefinedfuelislittlemorethanplainwateroratmosphericgasesfromagasgiant.Refinedfuelisunrefinedfuelthathasbeenprocessedandpurifiedintoliquidhydrogen. Streamlinedshipsmaydrawunrefinedfuelforfreefromanyavailablewatersource(includingice)onaworld,
MANEUVER DRIVES Type TL Cost Size EP 1-G 7 MCr1.5 1ton 0.5 2-G 7 MCr1.75 2.5tons 1 3-G 8 MCr2 4tons 1.5 4-G 8 MCr2.75 5.5tons 2 5-G 8 MCr3.5 7tons 2.5 6-G 9 MCr4.25 8.5tons 3
267
12
DESIGN SEQUENCES
asteroid,orevenacomet.Onsomeworldshoweverthismaybeillegal,ormayrequireapermitfirst.MakeabasiccheckusingtheLawLeveloftheworldasaDC.Ifthecheckissuc-cessful,nopermitsareneededandnorestric-tionsexists.Ifthecheckfails,apermitandfeewillusuallyberequiredbeforerefuelingwillbeallowed.Ifthecheckfailsby10pointsormore,refuelingoutsideofthestarportisillegal.Oncetheshiphaslandednearsuchawaterbasedfuelsupply,thecrewmaybeginpumpingtheunrefinedfuelaboard,aprocessthatwilltakeapproximately4hourstocomplete. StreamlinedandpartiallystreamlinedshipsthatareequippedwithFuelScoopsmayskimtheupperatmosphereofgasgiantstocollectunrefinedfuelforfree.Theupperatmosphereofagasgiantisnotthemosthospitableplaceintheworldforastarship,requiringthepilottomakeasuccessfulPilotskillcheck(DC15)toavoidcomplications.Refuelingfromagasgiantwillnormallytakeapproximately10hourstocomplete.
Fuel Scoops: Noextratonnagecost,butcostCr1000pertonofship
UNREfINED fUEL Unrefinedfuel,whileoftenfreeforthetakingisdan-geroustouse,andcanoftenresultinmalfunctionsandMisjumps.FuelPurificationplantscanbeinstalledonshipsandarecapableofrefiningtherawfuelintopureliquidhydrogenorrefinedfuel.Ittakesasinglefuelpurificationplant20-PlantTLhourstorefine200tonsoffuel.Multiplepurificationplantsmaybeinstalledtoincreasetheamountoffuelthatmaybeprocessedatanygiventime.
TL: Theminimumtechnologicallevelatwhichasubsystemorcomponentfirstbecomesavailable.Tons: Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent.Cost: CostislistedinCredits.
DROP TANKS Reusabledroptanksmaybefittedtotheoutsideofanyshiptoincreaseitsrange.ThefuelfromthedroptanksisfedtotheJumpDrivesjustbeforejumpandthetanksjettisonedwhenthefueltransferiscomplete.Obviously,suchtanksmustbereplacedeachtimetheyareused.Jettisonedtanksarealmostalwaysrecovered,usuallybythecompanythatmanufacturesandsellsthem,whichallowsthecosttobekeptdownsomewhat. Wheninstalledandattachedtoashiptheyincreasetheship’soveralltonnage,thusreducingtheeffectivenessoftheship’smaneuverdrives.Whenthetanksarejetti-soned,theshipwillregainitsnormalmaneuveringcapabili-ties. Droptankscanbeusedintwoways: Theshipcanjump,pumpfuelfromitsdroptanksintoitsnow-emptyinternalstorage,andjumpagainwithorwithoutdroppingthetanks.Droppingthetanksmayincreasejumprangeforthesecondjump.Inthiscaseitisquitesafetojump,astheshipcanmaneuverawayfromitsnow-emptyanddroppedtanks. Alternatively,thefuelfromdroptankscanbeusedalongwithorinsteadofinternaljumpfuel.SincemostoftheJumpfuelisusedupininitiatingtheJump,thetankscanbedrainedandblastedfreejustastheshipisabouttojump,leavingsomefuelintheinternaltankstomaintaintheJumpfield.UsingdroptanksinthismannerincreasestheriskofaMisjump,asthevesselwillbejumpinginproximitytothediscardedtanks.Becauseoftherisk,thismethodisneverusedbycommercialships.IntheOTU,droptanksarenotavailableforcommercialshipsuntilthe1100s. L-Hyd Drop Tanks: TL15;Cr10,000+Cr1000pertonoffuelcapacity
SHIP DEfENSES Whilethehullofasmallcraftorstarshipissufficienttoprotectitfrommicrometeorites,low-levelradiation,andothercommonhazardsofspacetravel,theyarenotdesignedtoprovidemuchinthewayofdefenseagainst
fUEL PURIfICATION PLANTS TL Tons Cost 8 10 40,000 9 9 38,000 10 8 36,000 11 7 34,000 12 6 32,000 13 5 30,000 14 4 28,000 15 3 30,000
SHIP POWER PLANTS Type TL Cost Size EP Fuel Fission 7 MCr6 2tons +1 1ton Fusion 9 MCr4.5 1.5tons+1 1ton Fusion 13 MCr3 1ton +1 1ton Fusion 15 MCr3 1ton +2 1ton Fusion 16 MCr3 1ton +3 1ton Antimatter 17 MCr1 1ton +8 0.1tons
268
12
DESIGN SEQUENCES
enemyattacks.Toprovidesuchdefenseashipmustinstallhullarmor,electronicscreens,orboth.
STANDARD HULL ARMOR Thehullofashipmaybearmoredandreinforcedtowithstandgreaterdamageincombatsituations.ShipsofanyconfigurationexceptaDispersedStructure(HullUSP7)maybearmored.Ifnoarmorisinstalledashipiscon-sideredtohaveaHullArmorUSPratingof0.Planetoids(HullUSP8)haveanautomaticbaseHullArmorUSPrat-ingof3,BufferedPlanetoids(HullUSP9)enjoyanauto-maticbasedHullArmorUSPratingof6,andbothmaybearmoredadditionallyfromthere. AshipwithamanufacturedhullmayneverhaveanArmorUSPratinggreaterthantheTechLeveloftheshipitself.ShipsbasedonaplanetoidhullhaveamaximumArmorUSPratingof3+theTechLeveloftheship,whileBufferedPlanetoidshaveamaximumArmorUSPratingof6+theTechLeveloftheship. TL7-9 Armor: Weightis4tonsperunit.BasecostisKCr300plusKCr400perunitinstalled. TL10-11 Armor: Weightis3tonsperunit.BasecostisKCr300plusKCr300perunitinstalled. TL12-13 Armor: Weightis2tonsperunit.BasecostisKCr300plusKCr200perunitinstalled. TL14+ Armor: Weightis1tonperunit.BasecostisKCr300plusKCr100perunitinstalled. Armor uSP Rating: Withoutarmor,aship’sArmorUSPratingis0.Toachievethefirstlayerofarmor(ArmorUSPratingof1),ashipmustinstalltwiceasmanyarmorunitsasthearmorfactorspecifiedforthehullsizeandTLofthearmor.ForexampleaTL12,200-tonshipwithanArmorUSPratingof1musthaveinstalled8unitsofarmor. Oncethefirstlayerofarmorisinstalled,theshipneedonlyallocateanamountofspaceequaltothearmorfac-torspecifiedforthehullsizeandTLofthearmorper+1improvementintheship’sArmorUSPrating.Followingourpreviousexample,thesameTL12,200-tonshipcouldimproveitsArmorUSPratingtoamaximumof12(limitedbyitsTL)afterinstallinganadditional44unitsorarmor(foratotalof52units).
SCREENS Shipsmaydeployvarioustypesofdefensivescreenscapableofreducingoreliminatingthedamagefromcertaintypesofattacks.Screensareconsideredapassivedefensesystem;theyareeitheronoroff.Whenontheyfunctioncon-tinuouslywithouthavingtobereactivatedeachtimetheyneedtobeused.IncombattheUSPratingofthescreenisusedinplaceoftheArmorratingoftheshipwhereappropriate. nuclear Dampers: Nucleardamperssuppressnuclearexplosions,effectivelyrenderingmissilesequippedwithnuclearwarheadsuseless.Notethatnucleardamperswill
notdefeattheeffectsofadistantdetonation.Thusashipwithnucleardamperscanstillsufferblastdamagefromawarheaddetonatingsomedistanceawaysolongasthereisamedium(e.g.anatmosphere)tocarrytheblasteffect.Similarly,mis-silesthatdetonateatadistanceandusenuclearenergytogeneratelaserpulseswillstillaffectthescreenedship.Adirecthitwithanuclearwarheadwillnot,however. Meson Screens: MesonscreensareeffectiveagainstMesonGunattacks. Force Fields: AlsoknownasBlackGlobeGenerators,thesedevicesenvelopashipinanenergy-absorbingscreencapableofabsorbingallincomingandoutgoingenergy,inanyform.Theenergyiscapturedbythescreenandredirectedintolargecapacitorsinstalledontheship. AJumpDrivehasenergycapacitorsalreadybuilt-inandmaybeusedforstoringenergyredirectedbyaBlackGlobe.Additionalcapacitorsarealsoavailableandmaybepurchasedandinstalledasdesired.AJumpdrivehascapacitorsequalinsizeto(0.5%xJumpUSPRating)xHullTonnage.SoaJump-3capable200-tonshipwouldhave3tonsofcapacitors,whileaJump-3capable200,000tonshipwouldhave3000tonsincapacitors.Extracapaci-torsareavailableforMCr4perton.A1-toncapacitor(inaJumpdriveornot)canstoreupto36EnergyPoints. BlackGlobesarenotcommerciallyavailable;theyareeitherrecoveredartifactsorexperimentalversionsinstalledonhighlyclassifiedmilitaryships.WhileBlackGlobesaretheultimateindefensivescreens,theyalsoareabitproblematical.
NUCLEAR DAMPERS Tons EPs MCr TL USP 50 10 50 12 1 15 20 40 13 2 20 30 45 13 3 8 40 30 14 4 10 50 35 14 5 12 60 38 14 6 10 70 30 15 7 15 80 40 15 8 20 90 50 15 9
Tons: Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent. EPs: ThepowerrequirementsinEnergyPoints(EPs)tousethiscomponentorsubsystem. MCr: CostislistedinMegacredits. TL: Theminimumtechnologicallevelthatatwhichasubsystemorcomponentfirstbecomesavailable.
269
12
DESIGN SEQUENCES
Theystopanyenergyfromgettingin,buttheyalsostopitfromgettingout.AshipwithinaBlackGlobeiseffectivelyblind,itssensorsandcommunicationswillfailtopenetratetheglobe.Weaponsfirewillbetreatedjustasiftheywereanenemyattack.
SHIP WEAPONS Whileitisnotsurprisingthatamilitaryshipwouldbearmed,evenprivateshipsofteninstallweaponsfordefensive(andsometimesoffensive)purposes.Piratesandsimilarhazards,whilenotascommonaspopularvidshowsportray,areathreattostarships.Weaponryisthusconsidereddesirableinsomeareas.
WEAPON TYPES Thefollowingvarioustypesofweaponsystemsmaybeinstalledonsmallcraftandstarships: Sandcaster: Asandcasterisnotaweapon,butafairlybasicdefensesystemdesignedtoprotectthecraftthatfiresitinadefensiveenvelopmentofceramicparticlesknownas“sand”.Thissandabsorbslaserenergyandobscuresthetargetvessel,givingameasureofdefenseagainstincomingmissilesandenergyweapons.Sandfireddefensivelybyashipwillcontinueattheoriginalcourseandspeedoftheship.Iftheshipdoesnotaccelerate,decelerate,orchangecourse,theshipwillstaywithinthedefensivecloudforatimeuntilitdriftsapart.
Missiles: Missilesareavailablewithtwotypesofwar-heads,astandardhighexplosiveorplasmawarhead,andanuclearwarhead.Nuclearmissilesalsoinflictradiationdamageagainstatarget. Bomb-Pumped Laser Missiles: Insomeareas,nuclear-pumpedlaserwarheadsarealsoused.Theseweaponsuseanucleardevicetogenerateenergyforaclusteroflaserpulses.Sincetheydetonateshortofaship,suchweaponsarenotdefeatedbynucleardampersanddonoradiationdamage.Lasermissilesaresimilarineffecttoclose-rangelaserfire.Successfuldefensiveenergyweaponfireonthemissilewilldestroyitbeforedetonation,andanyotherdefens-esthataffectlaserfirewillworkagainstthelaserpulses. Mining Laser: Alow-poweredbeamlasersuitableforasteroidmining.Amininglasermaybeusedasaweakoffensiveordefensiveweaponifneeded. Beam Laser: Aweapons-gradebeamlaserdesignedfordefensiveapplications.Ifneedbeabeamlasercanbeusedforoffense. Pulse Laser: Aweapons-gradepulsedlaserdesignedforbothoffensiveanddefensiveuse. Plasma Weapon: Ahigh-energysystemsuitableforshortrangeoffensivepower.Firesastreamofsuperheatedplasma. Particle Accelerators: Aparticleacceleratorfiresastreamofchargedorneutralparticles;usuallyelectronsorhydrogennuclei,athighvelocities.Theseweaponsinflictbothstandardandradiationdamageagainstatarget. Fusion Weapon: Afurtherrefinementoftheplasmaweapons,fusionweaponsbringtheionizedgastothepointoffusionbeforedischargingthebeam. Meson Weapons: Amesongungenerateshigh-ener-
BLACK GLOBE GENERATORS Tons EPs MCr TL USP 10 - 400 15 1 15 - 600 15 2 20 - 800 15 3 25 - 1000 15 4 20 - - 16 5 30 - - 16 6 35 - - 16 7 20 - - 17 8 20 - - 17 9
Tons: Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent. EPs: ThepowerrequirementsinEnergyPoints(EPs)tousethiscomponentorsubsystem. MCr: CostislistedinMegacredits. TL: Theminimumtechnologicallevelthatatwhichasubsystemorcomponentfirstbecomesavailable.
Tons: Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent. EPs: ThepowerrequirementsinEnergyPoints(EPs)tousethiscomponentorsubsystem,forevery100tonsofshipsize.Forexamplea20,000tonshipwithafactor4mesonscreenwouldrequire160EPs(0.8x(20,000/100)). MCr: CostislistedinMegacredits. TL: Theminimumtechnologicallevelthatatwhichasubsystemorcomponentfirstbecomesavailable.
MESON SCREENS Tons EPs MCr TL USP 90 0.2 80 12 1 30 0.4 50 13 2 45 0.6 55 13 3 16 0.8 40 14 4 20 1 45 14 5 24 1.2 50 14 6 20 1.4 40 15 7 30 1.6 50 15 8 40 1.8 60 15 9
270
12
DESIGN SEQUENCES
gymesonsthatcanbedirectedagainstatarget.Mesonshaveveryshortlives,butcanbemanipulatedtolastforspecificdurationsbyacceleratingthemtowardsrelativisticspeeds.Incombat,thegunnerwilldeterminetheneces-sarydurationofthemesonssothatthefinalpointofdecayiswithinthehull/chassis/bodyofthetarget.Becauseoftheirnature,mesonspassthrougharmor,rock,ice,andanyothermatterwithouteffect.Damageoccursonlyatthepointofdecay(i.e.thetarget).
SHIP’S ORDNANCE AND STORAGE Whilemoststarshipweaponryisenergybased,mis-silesandsandcastersoncefiredmustbereloadedfromavailablestocks.Ashipmustbesuretoprovideadequatestoresofthisordnance,lesttheybecaughtshortatacriti-calmomentinbattle! Missile Magazine: Amissilemagazineisnormallyinstalledalongsidetheturretorbaymountingtheweaponsystemitself,toreducethedistancetheordnancemusttravel.Amagazinecanholdupto20missiles(standardor
nuclear),andisarmored(AR1)incaseofaccidentaldeto-nationofthemagazinebyenemyfire.Ashipmayinstallasmanymissilemagazinesasneededandcanbefitaboard. Sand Canisters: Astandardsinglereloadforasand-castersystem.Sandcanistersdonotrequireanyprotec-tivestorageastheyarenon-explosive. Standard Missiles: Amissileequippedwithastan-dardhighexplosivewarhead. nuclear Missiles: Amissileequippedwithanuclearwarhead.Nuclearmissilesaregenerallyonlyfoundonmilitaryshipsandareillegalforcivilianstopossessinmostjurisdictions. Bomb-Pumped Laser Missiles: Alsoillegalforcivilianuse,bomb-pumpedlasermissilesarepreferredbysomenaviesandignoredbyothers. HARDPOINTS Hardpointsareexternalweaponfittingsthatcanbeinstalleduponaship’shull.Onehardpointmaybeinstalledper100tonsnototherwiseallocatedtolargeweaponsystems(weaponbaysandspinalmounts).
SMALL CRAfT AND STARSHIP WEAPON TYPES Weapon Type Damage Dice Threat Range** Critical Damage Special Damage (dice)Missile d6 18 x1NuclearMissile* d6 17 x2 Radiation(d12)Bomb-PumpedLaserMissile*** d10 19 x1MiningLaser d6 20 x1BeamLaser d8 20 x1PulseLaser d10 19 x2Plasma d12 18 x2ParticleAccelerator d12 17 x1 Radiation(d10)Fusion d20 16 x5Meson d20 15 x10 Radiation(d12)
*Allmissilesdoabase5d6damage+1d6perUSPfactor(notaddedtoRadiationdamage) **Ifspinalmount,increaseThreatRangeby5. ***Treatbomb-pumpedlasermissilesas1d6(+1extrahitperUSPFactor)fromapulselaserwithnoradia-tiondamage.
Damage Dice: ThenumberofdamagedicetoberolledequalstheUSPcoderatingoftheattackingweaponsystem.Forexample,aUSPcode6PulseLaserwouldinflict6d10damageagainstitstargetifithits.Majorweapons(i.e.:spinalmounts)alwaysroll16dicefordamageregardlessoftheiractualUSPcoderating.Threat Range: Ifthenaturalattackrollisthisvalueorhigher,acriticalthreathasoccurred.Asecondattackrollshouldbemadeusingthesamemodifiersastheoriginalattackroll.Ifthissecondrollisalsoasuccessfulhit,acriticalhitisscored.Critical Damage: Theextradamageinflictedbyacriticalhitwiththisweapon.Special Damage: Anyradiationdamagethatmaybeinflictedbythisweapon,specifyingthetypeofdamagedicetouse.
271
12
DESIGN SEQUENCES
Vesselssmallerthan100tonsmayinstallasinglehardpoint.Hardpointsrequirenoton-nagebutcostCr100,000foreachhardpoint.Hardpointsmustbedesignatedwhentheshipisdesignedandmaynotbeaddedafterconstructionisbegun. Turrets: Oneturret(anytype)maybeinstalledperavailablehardpointontheship.Aturretcanbeaddedorreplacedatanytimetoanexistinghardpoint.Forexample,a100-tonshipwith1hardpointinstalledandasinglelaserturretinstalledonthathardpoint,couldbeupgradedtomountadoubleortripleturretatanytime,ortheturretcouldbecom-pletelyremovedifdesired. Weapon Bays: Subtract10potentialhardpointsforeveryweaponbay(50or100ton)installed.Forexample,ashipwith20100-tonweaponbaysinstalledwouldlose200potentialhardpoints.Oneweaponbay,regardlessofsize,maybeinstalledper1000tonsofship.Roundallton-nagedowntothenearest1000tons.Forexamplea1900tonshipmayinstallonly1weaponbay.Weaponbaysmaynotnormallybemountedinshipssmallerthan1000tons. Major Weapons (Spinal Mounts): Subtractonepotentialhardpointforevery100tonsofmajorweaponssysteminstalled.Forexample,ashipsportinga5000tonspinalmountedmesongunwouldlose50potentialhard-points.OnlyoneMajorweaponsystemmaybeinstalledonashipregardlessofthesizeoftheship.
HARDPOINTS OPTION: When determining potentially available hardpoints, subtract the total Major Weapon (Spinal Mount) and Weapon Bay tonnage installed from the total Hull tonnage. Use this new total when calculat-ing hardpoint availability at 1 per 100 tons, and ignore the Major Weapons and Weapons Bays modifiers. Please note however that because this is an optional rule, all published ship designs will not use it. Use of this rule will also greatly affect the suitability of starships previously designed for use with Classic Traveller, in T20.
BAY WEAPON OPTION: Ships have been designed in previ-ous versions of Traveller that squeezed weapon bays into vessels smaller than 1000 tons. Optionally, a single 50-ton bay may be fitted into any ship big enough to carry it. Such a vessel loses half its potential hardpoints. Since vessels of this type have been used in Traveller materials in the past, T20 vessels may occasionally be created which use this rule.
TURRET WEAPONS Turretsareavailableinsingle,double,andtripleweap-onconfigurationsandmaymountlasers(beamorpulse),
energyweapons(plasmaorfusion),sandcasters,particleaccelerators,andmissileracks.Shipswith10orfewertur-retsmaymixthetypesofweaponsmountedineachturret.PlasmaandFusiongunsandParticleAcceleratorscannotbemixedwithanyotherweaponinagiventurret. Popupturretstakeupconsiderablymoreroom,astheyaredesignedtoremainhiddenwithinthebodyoftheshipuntilneeded,atwhichtimethey‘popout’andgointoaction.Becauseoftheirsecretivenaturemostauthoritiesfrownuponthem Missile Racks and Sandcasters: Thesearelaunch-ersforthatparticulartypeofordnance,anddonotincludetheordnanceitself.MissilesandSandCanistersmustbepurchasedseparately.EachMissileRackorSandcastercanholdupto3shotsininternalmagazines.
BARBETTES Barbettesarereallylittlemorethananextra-largetur-ret.Onebarbettemaybeinstalledperavailablehardpoint.Barbettesmayonlymountparticleaccelerators.
STARSHIP AND SMALL CRAfT ORDNANCE
Item Tons Cost MissileMagazine 1 100,000 SandCanisters 0.05(50kg) 400 StandardMissiles 0.05(50kg) 5,000
NuclearMissiles 0.05(50kg) 50,000 Bomb-PumpedMissile 0.05(50kg) 75,000
Tons:Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent.Cost:ThecostoftheiteminCredits.
TURRET TYPES Type Cost NotesSingle 0.5 -Double 0.75 -Triple 1 -Popup x5 Doublethesizerequirements forinstalledweaponry.
Cost: ThecostoftheturretinMegacredits(MCr).
272
12
DESIGN SEQUENCES
BAY WEAPONS Weaponbaysarelargeareasneartheskinofaship’shullthatmountlargeweaponsystems.Theseweaponsystemscanbeeasilyinstalledandremovedasneedarises.Baysmustbebuiltintotheshipduringinitialcon-structionandmaynotbeaddedonceashiphasalreadybeenbuilt,thoughashipcanbebuiltwithemptybaysandfitted-outlater.Baysareavailablein100and50tonver-sions.Thecostofthebayitselfisincludedinthelistingsforbayweapons.Onlyonebay(regardlessofsize)maybeinstalledper1000tonsofshipsize.
SPINAL MOUNTS Spinalmountsaretheheaviestweaponavailabletoastarship,andrunalongthelengthofavessel’sstructure(hencethename).Theymayonlybeinstalledonships
largerthan1,000tonsinsize.Spinalweaponsmayeitherbeaparticleacceleratororamesongun.Becausetheyformthespineoftheship,uponwhicheverythingelseisbuilt,onlyasinglespinalmountedweaponmaybeinstalled. Ifaparticleacceleratorisselectedasthespinalmount,thenparticleacceleratorweaponsmaynotbeinstalledinotherbays,barbettes,andturrets.Similarly,ifamesongunisselected,thenmesongunsmaynotbeinstalledinotherbays,barbettes,andturrets.
SHIP’S VEHICLES Anyvehicle,smallcraft(1-99tons),orlargecraft(100+tons)thatispermanentlycarriedaboardanothershipandavailableforusebythecrewoftheshipisclassi-fiedasaship’svehicle.
AVAILABLE TURRET WEAPONS Min +1 TL +2 TL USP = # Required Installed Installed Weapons Tons EPs MCr TL Mod Mod 1 2 3 4 5 6 7 8 9 RangeMissileRack 1 0 0.75 7 13+ - 1 3 6 12 18 30 - - - 90,000kmMiningLaser 1 0.5 0.5 7 13+ - 1 4 8 - - - - - - 15,000kmBeamLaser 1 1 1 7 13+ - 1 2 3 6 10 15 21 30 - 30,000kmPulseLaser 1 1 0.5 7 13+ - 1 3 6 10 21 30 - - - 45,000kmPlasmaGun 2 1 1.5 10 11+ 12+ 1 4 10 16 20 - - - - 4500kmFusionGun 2 2 2 12 14+ - - - - 1 4 10 16 20 - 4500kmSandcaster 1 0 0.25 7 8+ 10+ 1 3 6 8 10 20 30 - - -ParticleAccelerator 3 5 3 15 - - - 1 2 4 6 8 10 - - 30,000km
Tons: Thetonnageoftheturretbasedonthetypeofweaponryitcontains,regardlessoftheactualnumberofweaponsmountedinit.Particleacceleratorsmayonlybesinglymounted(i.e.oneweaponinaturret).PlasmaandFusiongunsmaybeinstalledinsingleordualmounts.EPs: TheEnergyPointrequirementforeachweaponmountedontheshipofthattype.Min TL: Theminimumtechlevelatwhichthistypeofweaponmaybeinstalled.+1 TL Mod: IfallinstalledweaponsofthistypeareattheTLindicatedorhigher,theUSPratingforthoseweaponsisincreasedby1.+2 TL Mod: IfallinstalledweaponsofthistypeareattheTLindicatedorhigher,theUSPratingforthoseweaponsisincreasedby2.Thismodifierisnotcumulativewiththe+1TLMod.uSP = # Required Installed: Thenumberofweaponsthatmustbeinstalledinabattery,orturret,toachievethedesiredUSPrating(1-9).Range: Therangeatwhichthisweaponmayengageatargetwithoutpenalty.
BARBETTES Min +1 TL +2 TL USP = # Required Installed Installed Weapons Tons EPs MCr TL Mod Mod 1 2 3 4 5 6 7 8 9 RangePABarbette 5 5 4 14 - - 1 2 4 6 8 10 - - - 30,000km
Tons: Thetonnageofthebarbette.EPs: TheEnergyPointrequirementforeachweaponmountedontheshipofthattype.Min TL: Theminimumtechlevelatwhichthistypeofweaponmaybeinstalled.+1 TL Mod: If allinstalledweaponsofthistypeareattheTLindicatedorhigher,theUSPratingforthoseweaponsisincreasedby1.+2 TL Mod: IfallinstalledweaponsofthistypeareattheTLindicatedorhigher,theUSPratingforthoseweaponsisincreasedby2.Thismodifierisnotcumulativewiththe+1TLMod.uSP = # Required Installed: ShowthenumberofweaponsthatmustbeinstalledinabatterytoachievethedesiredUSPrating(1-9).Range: Therangeatwhichthisweaponmayengageatargetwithoutpenalty.
273
12
DESIGN SEQUENCES
BAY WEAPONS USP/Attack Bonus by Tech Level Tons EPs MCr 7 8 9 10 11 12 13 14 15 Range 100 Ton Bay 100 - 1 MesonGun - 200 70 - - - - - - 3 5 9 45,000km ParticleAccelerator - 60 35 - 6 6 7 7 8 8 9 9 60,000km Repulsor - 10 10 - - - 2 4 6 7 8 9 - Missile - 0 20 7 7 7 8 8 9 9 9 9 90,000km NuclearMissile - 0 20 7 7 7 8 8 9 9 9 9 90,000km 50 Ton Bay 50 - 0.5 MesonGun - 100 50 - - - - - - - - 4 30,000km ParticleAccelerator - 30 20 - - - 3 3 4 4 5 5 45,000km Repulsor - 5 6 - - - - - - - 3 5 - Missile - 0 12 - - - 7 7 8 8 9 9 90,000km NuclearMissile - 0 12 - - - 7 7 8 8 9 9 90,000km PlasmaGun - 10 5 - - - 4 5 6 6 6 6 15,000km FusionGun - 20 8 - - - - - 7 8 9 9 15,000km
Tons: Theamountoffreetonnagethatmustbeavailableinthehullinordertoaccommodatethisweapon.EPs: Thenumberofenergypointsrequiredtomaintainandfirethisweapon.MCr: ThecostoftheweaponinMegacredits.TL: Theminimumtechnologicallevelatwhichthisweaponisavailable.uSP: Thecombatratingofthisweaponbasedonitstechnologicallevel.Range: Therangeatwhichthisweaponmayeffectivelyengageatargetwithoutpenalty.
274
12
DESIGN SEQUENCES
COMPONENTS Accommodationsforthestorage,launch,recovery,andmaintenanceofship’svehiclesmustbeprovided. Vehicle Hanger: Vehiclescarriedaboardastarshiporsmallcraftmustallocatestoragespaceequaltothesizeofthevehicle(intons). Small Craft Hanger: Astarshipmaycarryothersmallcraft(craftunder100-tons)withintheirhullsaslongasaSmallCraftHangerhasbeenmadeavailableforit.Iftheshipcarryingthesmallcraftdisplaces1000tonsorless,thesmallcrafthangermustbeatleastaslarge(100%)asthesmallcraft(intons)itismeanttohouse. Ifthemothershipislargerthan1000tonsinsize,thesmallcrafthangermustallocateanamountofspaceequalto130%ofthesizeofasmallershipthatwillbehousedwithin.Forexample,tostorea40-tonPinnaceaboardastarship,asmallcrafthangerof52tonsorlargermustbeprovided. Large Craft Hanger: Astarshipmaycarryothersmallerstarships(craftover100-tons)withintheirhullsas
longasaLargeCraftHangerhasbeenmadeavailableforit.Thelargecrafthangermustallocateanamountofspaceequalto110%ofthesizeofsmallershipthatwillbehousedwithin.Forexample,tostorea100-tonScout/Courieraboardalargerstarship,alargecrafthangerof110tonsorlargermustbeprovided. Maintenance Shop: 1shopcanaccommodateupto20mechanics.Maintenanceshopsarenotrequired,butadd+2toanyattemptatrepairingavehicleorsmallcraft.Avehicleshoprequires10tonsofspaceandhasacostofMCr2. External Docking Mount: Toconserveinteriordeckspace,itispossibletomountasmallorlargecraftontheoutsideofanothership.Ratherthantakingupspacefromthehull,wheneveracraftisdockedtotheshipthesizeofthecraftisaddedtothehullsizeoftheshipforpurposesofdeterminingacceleration,jumpcapability,fueluse,etc.Anexternaldockingmountdoesrequireasmallamountofinteriorspacefromthemothership’shull.Thisisequalto30%ofthesizeofthecrafttobedocked.Forexample,to
PARTICLE ACCELERATOR SPINAL MOUNT Tons EPs MCr Damage TL USP Range 5500 500 3500 16d12 8 10 105,000km 5000 500 3000 16d12 9 11 105,000km 4500 500 2400 16d12 10 12 105,000km 4000 600 1500 16d12 11 13 105,000km 3500 600 1200 16d12 12 14 105,000km 3000 600 1200 16d12 13 15 105,000km 2500 700 800 16d12 14 16 105,000km 2500 700 500 16d12 15 17 105,000km 5000 800 3000 16d12 10 18 105,000km 4500 800 2000 16d12 11 19 105,000km 4000 800 1600 16d12 12 20 105,000km 3500 900 1200 16d12 13 21 105,000km 3000 900 1000 16d12 14 22 105,000km 2500 900 800 16d12 15 23 105,000km 4500 1000 2000 16d12 12 24 105,000km 4000 1000 1500 16d12 13 25 105,000km 3500 1000 1200 16d12 14 26 105,000km 3000 1000 1000 16d12 15 27 105,000km
Tons: Theamountoffreetonnagethatmustbeavailableinthehullinordertoaccommodatethisweapon. EPs: Thenumberofenergypointsrequiredtomaintainandfirethisweapon. MCr: ThecostoftheweaponinMegacredits. Damage: Thedamagetheweaponwillinflictifithitsatarget. TL: Theminimumtechnologicallevelatwhichthisweaponisavailable. uSP: Thecombatratingofthisweapon Range: Therangeatwhichthisweaponmayengageatargetwithoutpenalty.
275
12
DESIGN SEQUENCES
installanexternaldockingmountcapableofcarryinga40-tonsmallcraftwouldrequire12tonsofhullspaceinthemothership. Anexternaldockingmountwillreducethestreamliningofasmallcraftorstarshipbyonefactor(i.e.streamlinedtopartiallystreamlined,etc).Thisstreamliningpenaltycanbeavoidedbydoublingthecostofthemounttoreflecttheextracareandexpenseofworkingthemountdirectlyintothestreamliningofthemothershipitself. Launch Facilities: Anyshipwithatleastonelargeorsmallcrafthangerisalsoconsideredtohavealaunchfacil-ityfromwhichonecraft(ofanysize)maybelaunchedorrecoveredperturn.Thereisnocostorsizerequirementforthisfacility,butonlyoneisavailableper10,000tonsinsizeofthemothership.Forexample,a20,000-tonstarshipcanhaveuptotwoseparatelaunchfacilitiesavailableandcouldlaunchorrecoveruptotwolargeorsmallcraftperturn. Launch Tubes: Rapidlaunchfacilitiestypicallyusedforthefastlaunchingandrecoveryoffightersandothermilitarycraft.Alaunchtubemustallocateatleast25times
thetonnageofthelargestcraftthatwillusethefacility.Forexample,toinstallalaunchtubecapableoflaunchingandrecoveringcraftupto40tonsinsize,thelaunchtubeitselfmustbe1000tonsinsize.
CREW REQUIREMENTS Thesizeofthecrewandthepositionsrequiredtobefilledaboardavesseldependonitssize.
SMALL CRAfT Smallcraftare1-99ton,non-jumpcapableships.Asmallcraftonlyrequires1crewmember,thepilot.Oneormoregunnersmaybeaddedascrewmembersasneed-ed.Thebridgeinstalledonthecraftautomaticallyincludesspaceandaccommodationsfortwocrewmembersintheformoftwosmallcraftcouches.
STANDARD VESSELS Astandardvesselisanyshipof100to1000tonsinsize,jumpcapableornot,andrequiresthefollowingcrew
MESON GUN SPINAL MOUNT Tons EPs MCr Damage TL USP Range 5000 500 10,000 16d20 11 10 75,000km 8000 600 12,000 16d20 11 11 75,000km 2000 600 3000 16d20 12 12 75,000km 5000 700 5000 16d20 12 13 75,000km 1000 700 800 16d20 13 14 75,000km 2000 800 1000 16d20 13 15 75,000km 1000 800 400 16d20 14 16 75,000km 2000 900 600 16d20 14 17 75,000km 1000 900 400 16d20 15 18 75,000km 8000 1000 10,000 16d20 12 19 75,000km 5000 1000 3000 16d20 13 20 75,000km 4000 1000 800 16d20 14 21 75,000km 2000 1000 600 16d20 15 22 75,000km 8000 1100 5000 16d20 13 23 75,000km 7000 1100 1000 16d20 14 24 75,000km 5000 1100 800 16d20 15 25 75,000km 8000 1200 2000 16d20 14 26 75,000km 7000 1200 1000 16d20 15 27 75,000km
Tons: Theamountoffreetonnagethatmustbeavailableinthehullinordertoaccommodatethisweapon. EPs: Thenumberofenergypointsrequiredtomaintainandfirethisweapon. MCr: ThecostoftheweaponinMegacredits. Damage: Thedamagetheweaponwillinflictifithitsatarget. TL: Theminimumtechnologicallevelatwhichthisweaponisavailable. uSP: Thecombatratingofthisweapon Range: Therangeatwhichthisweaponmayengageatargetwithoutpenalty.
276
12
DESIGN SEQUENCES
forproper,safeoperation. Pilot: Allshipsrequireatleastonepilot.Thisisacom-mandposition. Astrogator: 1Astrogatorisneededaboardanyves-selthatusesJumpdrive.Astrogatorisarequiredcrewpositiononavesselof201tonsorlarger.Shipsof200tonsandsmallercanallowthecomputertohandlethetask(utilizingpre-plottedJumpcoordinates),orthePilotmayhandleitifheorshehasanyT/Astrogationskillrank.Astrogatorisacommandposition. Engineer: 1Engineerisrequiredper35tonsofJumpDrive,ManeuverDrive,andPowerPlantinstalled.Ashipwithfewerthan35tonsofdrivesinstalleddoesnotrequireanengi-neer. Steward: 1Stewardisrequiredper8highpassengers,or50middlepassengers(ornon-commandcrew).Astewardisrequiredevenifthereisonly1highpassengeraboard,butiftherearenonethenaStewardisnotrequirediftherearelessthan50middlepassengersornon-commandcrewonboard. Medic: 1Medicisrequiredpershipof200tonsormore.Anadditionalmedicisrequiredforevery120passengersandcrewinexcessof120. Gunner: Asrequired.
CAPITAL VESSELS Anyvesseldisplacingover1000tonsisconsid-eredaCapitalvessel.Becauseoftheirlargesize,thesetypesofshipstypicallyrequireamuchlargercrewforsafeandefficientoperationmakingthemcostlytorun.Mostshipsofthissizewillbeownedbymilitariesorverylargecorporations,andcrewedbytheirpersonnel. Command Officers: Acapitalvesselrequiresthefollowingcommandpersonneltooverseetherestofthecrew’soperation: Captain (CommandingOfficer):1pership Executive or First Officer: 1pership Helm Officer: 2pership.RequiresPilotskillandtheVessel/Starshipfeat. Astrogation Officer: 2pershipRequiresT/Astrogationskill Medical Officer: 1pership.RequiresT/Medicalskill. Flight Officer: 1pershipiftheshipcarriesextra
crewforanysmallcraftonboard.RequiresPilotskill Gunnery Officer: 1pership.RequiresGunneryskill. Communications Officer: 1pership.RequiresT/Communicationsskill. Engineering Officer: 2pership.RequiresT/Engineeringskill. Command Crew: Thereshouldbe1supportperson-nel/ratingsforevery2commandofficers.Onshipsof20,000tonsorlargerthisnumbershouldbeincreasedto5supportpersonnel/ratingsforevery10,000tonsofship.
SHIP’S VEHICLES, COMPONENTS Component Size CostVehicleHanger - -SmallCraftHanger 100%/130% 2,000pertonLargeCraftHanger 110% 2,000pertonMaintenanceShop 10tons 2,000,000eachExternalDockingMount 30% 4,000pertonLaunchFacilities - -LaunchTubes x25 2000perton
Size: Thesize,intonsthatmustbeallocatedtoaccom-modatethiscomponent.SeethedescriptionsforHangers,DockingMounts,andLaunchTubes.Cost: ThecostofthecomponentinCreditspergivenamount.
AVAILABLE SMALL CRAfTThesmallcraftlistedherearepresentedindetailstartingonpg.311.
SHIP’S VEHICLES, SMALL CRAfT Small Craft Tons MCr Speed Crew Cargo Launch 20 9.842 1-G 2 9.5 Ship’sBoat 30 30.362 6-G 2 3.2 Pinnace 40 45.522 5-G 2 5.1 Cutter 50 51.422 4-G 2 1.4(+30) FuelModule 30 1 ATVModule 30 1.8 OpenModule 30 2 SlowBoat 30 25.682 3-G 2 8.4 SlowPinnace 40 26.722 2-G 2 16.8 Shuttle 95 54.42 3-G 2 44.6 Fighter 10 27.3 6-G 1 2.2
277
12
DESIGN SEQUENCES
Medical Crew: 1additionalmedicisrequiredtosupporttheship’sMedicalofficerforevery250crewmembersormiddlepassengers,andevery120highpassengersonboard. Engineering Crew: Thereshouldbe1engi-neeringpettyofficersforevery100tonsofJumpDrive,ManeuverDrive,andPowerPlanttonnage(combined)installedover200tons. Gunnery Crew: EachDefensiveScreendevice(ForceField,NuclearDamper,MesonScreen)installedrequires4crewtooperate.WeaponBaysrequire2creweachfornormaloperation.Turretsrequireacrewof1perbat-tery(regardlessofsize.Majorweapons(SpinalMounts)requireacrewof1per100tonsofmajorweaponinstalled.Thereshouldalsobeatleastonepettyofficeroverseeingeachbattery,screen,ormajorweaponinstallation. Flight Crew: Inadditiontothecrewforeachcraftcarriedonboardtheship,thereshouldbeatleast1mechanicpercraft.EachLaunchTubeinstalledrequiresanadditional10crewmemberstoover-seelaunchandrecoveryoperations.Iftherearemorethan3vehicles(ATVs,air/rafts,etc.)carriedaboardtheship,theflightcrewwillincludethecrewsforeachvehicle,alongwithanadditional1mechanicper3vehicles. Service Crew: Thesearetheratingsthathandlethemundanedaytodayoperationsoftheshipstokeepitrun-ningsuchasmaintenance,supply,security,foodservices,andotheressentialbutlessthannoteworthyfunctions.Youshouldallowfor3servicecrewper1000tonsofship.Thusa20,000tonshipwouldrequire60servicecrew.OnshipswithacomplementofShip’sTroops(seebelow),thiscanbereducedtoonly2servicecrewper1000tonsofship. Ship’s Troops: Mostmilitaryshipsover1,000tonshaveamarine(ormilitary)contingentonboardactingassecurityandavailableforship’sdefenseandboardingactions.Dependingontheactualroleandfunctionoftheship,theactualnumberofShip’sTroopsaboardwillrangefrom3per100tonsofship,allthewayto3per1000tonsofship.
ACCOMMODATIONSAND fITTINGS Accommodationsandprovisionsmustbemadeforanycreworpassengersintheformofsleepingaccommo-dations,privacy,personalhygiene,medicalcare,andotherneeds. Stateroom: Whileastateroomtypicallyhousesasinglepassenger,theycanbeequippedtoaccommodateupto2passengers(atadiscountedrate),or2crewmem-bers.Stateroomsactuallyaverage2.5tons,withtheaddi-
tionaltonnagebeingusedforlife-support(1/2ton),cor-ridors,accessways,thegalley,andrecreationareas.TheCaptainofashipisalwaysallowedtohaveaprivatestate-room.Othercommandcrewandofficersarealsousuallygiventheirownstaterooms.Whennecessary,astateroommaybeusedtohot-bunk4crewmembersornon-com-mercialpassengers,butthisonlyallowseachaccessforhalfaday.Astateroomrequires4tonsofspaceandcostCr500,000. Small Cabin: Canaccommodate1middlepassen-gerorcrewmember.Likethestateroom,asmallcabinisactuallyonlyabout1ton,withtheadditionaltonnageusedelsewhereascorridors,etc.Whennecessary,asmallcabinmaybeusedtoaccommodate2crewmembersornon-commercialpassengers,butthisonlyallowseachaccessforhalfaday.Asmallcabinrequires2tonsofspaceandcostCr250,000. Low Berth: Travelviacryogenicsuspensioncapsule.Canaccommodate1lowpassenger.TravelviaLowBerthisnotentirelywithoutrisk(seeLowPassagepg.343).Alowberthrequires0.5tonsofspaceandcostCr50,000. Emergency Low Berth: Similartoastandardlowberth,butcapableofaccommodatingupto4people.ThechanceofsurvivalisthesameasinanormalLowBerth,exceptthatonlyonesavingrollismadeforallpassengerswithin.TheyeachapplytheirFortitudesavingthrowmodi-fiersfortheircharacter,buttheysharethesamesingle1d20roll.Anemergencylowberthrequires1tonofspaceandhasacostofCr100,000. Small Craft Couch: Providesaccelerationprotectionandlife-supportforasinglepassengerorcrewmember.Theseaccommodationsarenotdesignedforprolongeduse(over24hours).Asmallcraftcouchrequires0.5tons
AVAILABLE VEHICLESThevehicleslistedherearepresentedindetailstartingonpg.284.
SHIP’S VEHICLES, VEHICLES Vehicle Tons Cost Notes GroundCar 2 5400 TL5+ ATV(Wheeled) 8 48,840 TL12+ ATV(Tracked) 8 47,240 TL12+ Hovercraft 6 143,600 TL7+ Air/Raft 5 273,200 TL8+ Speeder 6 MCr3.974 TL8+ G-Carrier 8 502,880 TL8+
278
12
DESIGN SEQUENCES
ofspaceandhasacostofCr25,000. Engineering Shop: 1shopcanaccom-modateupto20engineers.Engineeringshopsarenotrequired,butadd+2toanyTechnical:Engineering,Mechanical,Electronic,orGraviticrepairsattempted.Anengineeringshoprequires6tonsofspaceandhasacostofMCr1. Laboratory: Asinglelaboratorycanaccommodateupto2scientists.Labsarenotrequired,butadd+2toanyResearchcon-ductedwithin.Alabrequires8tonsofspaceandhasacostofMCr5. Sickbay: Asickbaycanhandleupto2patientsatatime.Whilenotrequired,asick-bayadds+2toanyT/Medicalskillchecksmadewhiletreatingpatientswithin.Aninstalledsickbayrequires8tonsofspaceandhasacostofMCr5. AutoDoc: Asmallself-containeddiag-nostic,roboticmedicalsystemaboutthesizeofaLowBerthchamberorlargecoffin.SeeMedicalTechnology(pg.217).Anautodocrequires0.5tonsofspaceandhasacostofMCr1. Airlock: Atleastoneairlockisrequiredinanysmallcraftorstarship,andmorethanoneisusuallyinstalledallowingforpassengerstoembarkanddisembarkfromonelocationwhilenothavingtoavoidcargobeingloadedorunloadedthroughthecargoairlock.Oneairlockisprovidedoneveryhullbuiltatnoadditionalcharge,andtakesnospaceasitisalreadyfactoredintothetotalhulltonnageavailable.Anyairlocksbeyondthisfirstmustbeboughtandinstalledseparately. Fresher: Apersonalhygienecubicalprovidingbasicfacilitiesforcleansingandthereliefofbodilywaste.Freshersarealreadyprovidedforinastateroom,butatleast1isrequiredforevery10passengersorcrewtravel-inginlesseraccommodations(exceptlowberth). Cargo Space: Cargospaceisbasicallyanyremainingtonnageonashipnotusedbyanothersubsystem,com-ponent,fueltank,etc.Todesignatesuchareasas‘cargospace’costsnothing.
fINALIZING DESIGNSAND CONSTRUCTIONBATTERIES Shipswithmorethanoneturretcontainingthesamenumberandtypeofweaponinstalledmaygroupthemintobatteries.Shipswithmorethantenturretsofthesametypemustgroupthemintobatteries.Abatterymaycontain
asfewasoneandasmanyastenturrets.Amixedturret(i.e.:twoormoredifferentweaponsinstalledinthesameturret)maynotbegroupedintoabattery,andeachweap-onintheturretisconsideredasinglebatteryuntoitself.Eachbatterymayfireonceperround. Forexample,ashiphaseightytriplebeamlaserstur-rets.Theymaybegroupedinto80batteriesofoneturret(attackbonusof+3),40batteriesoftwoturrets(attackbonusof+4),16batteriesoffiveturrets(attackbonusof+6),or8batteriesoftenturrets(attackfactorof+8).Otherconfigurationsarepossible,buttheseconstitutetheopti-malconfigurationsbasedontheTurretWeaponstable.
BLUEPRINTS Iftheshiptobebuiltisanewdesignthathasneverbeenconstructedbefore,aNavalArchitectisneededtotaketherequirementsandproduceaworkabledesignandblueprintstobuildfrom.Theseblueprintswillcost1%ofthefinalpriceoftheship,andtakefourweekstodraw.Theplanscanbehurried,reducingthetimerequiredtodrawthemtoonlytwoweeks,butthiswillraisethearchi-tect’sfeeto1.5%.AqualifiedNavalArchitectisanyonewiththeNavalArchitectfeat(seepg.107formoreinforma-tion).
SHIPYARDS Shipyardscapableofconstructingstarships(shipswith
STARSHIP/SMALL CRAfT ACCOMMODATIONS AND fITTINGS
Accommodation Tons Cost Stateroom 4 500,000 SmallCabin 2 250,000 LowBerth 0.5 50,000 EmergencyLowBerth 1 100,000 SmallCraftCouch 0.5 25,000 EngineeringShop 6 1,000,000 VehicleShop 10 2,000,000 Laboratory 8 5,000,000 Sickbay 8 5,000,000 Autodoc 0.5 1,000,000 Airlock 3 5000 Fresher 0.5 2000 CargoSpace Any None
Tons: Thenumberoftonsofspacethatmustbeavailableinthehulltoaccommodatethesubsystemorcomponent.Cost: ThecostoftheiteminCredits.
279
12
DESIGN SEQUENCES
ajumpdrive)areavailableatmostworldswithaClassAstarport.Spaceships(shipswithoutajumpdrive)maybebuiltattheshipyardsfoundatmostClassAandClassBstarports.
PAYING fOR IT ALL Mostshippurchasesaretypicallyfinancedratherthanpaidinfullatthetimeofdelivery,thoughsucharrange-mentscanbemadefora10%cashdiscount.
USED SHIPS Giventhecostofmostnewships,ausedshipmaybeabitmoreaffordable(thoughprobablynotmuch...)thananewone.Ausedversionofashipwillusuallybeforsaleatapriceroughlyequalto90%oftheoriginalpriceminusanadditional10%per10yearsofage(orfractionthereof).
fINANCING Aslongasthepersonattemptingtofinancethepur-chasehasno(accessible)criminalhistoryandappearsofgoodreputation,aloanforaneworusedshipcanusuallybesecuredwitha20%downpaymentandtheshipitselfascollateral.Ashiploanwillbeforaperiodof40years,withamonthlypaymentequalto1/240thofthetotalpriceoftheship.Ifpaidoutregularlyovertheentire40-yearloanperiod,theeventualtotalcostpaidforashipwillbe220%ofitsoriginalprice. Taking Over a Payment: Apayment(andthusown-ershipandtitle)maybetakenoverbyanewparty,butthelendingagencywillusuallyrequiretwoconditions.Anypaymentsthatarecurrentlybehindmustbepaidtodate,andtwelveadditionalpayments(1yearsworth)arerequiredatthetimeofthetransfertoshowthegoodfaithofthenewowner. Late Payments and ‘Skips’: Latepaymentsarefineda10%penaltypermonthlate.Ifapaymentismorethan12monthslate,thelendingagencywillusuallyreporttheshipandowneras‘skipped’andturntheaccountovertoabounty-huntingagencyforcollection. Depreciation: Thevalueofanewlyconstructedshipdecreasesby10%immediatelyuponpurchase.Ifproperlymaintained(routineorannualmaintenance),thevalueoftheshipwilldecreaseatarateof1%foreverytwoyearsofage.Withoutpropermaintenancethisrateofdeprecia-tionrisesto1%foreveryyearofage.
CREATING DECKPLANS Deckplansforashipcaneasilybedrawnoutonsquaregridgraphpaper,atascaleof1.5meterspersquare.Thisassumes1.5meterspersidewithaclearance(height)of3meters.OnetonofdisplacementonashipisbasedontheweightofHydrogen(notwater),andisequaltoapproximately14cubicmeters.One‘mapsquare’(1.5
metersx1.5metersx3meters)isapproximately6.75cubicmeters,thustwomapsquaresequalsonetononaship. Byusingthisscale,shipcomponentsandcompart-mentscanbedrawninrelativedetailonthedeckplansusingtheirlistedtonnage.Bycountingthesquaresonadeckplanthathavealreadybeenmappedin,theaccu-racyoftheplanscanbechecked.Ideally,thisshouldtotalnomorethantwicethehulltonnageoftheshipwhenallsquareshavebeencounted.Ifthefinalcountcomeswithin20%ofthespecifiedhulltonnagex2,thentheyshouldbeconsideredacceptable. Rememberthatwhenallocatingspaceforstateroomsandcabins,onlyaportionofthelistedtonnageisactuallyusedforthestateroomitself.Theremainderisusedforcommonareas,corridors,galleys,andotheraccommoda-tionsforthecrewandpassengers.
STANDARD DESIGNS
280
13
Thischaptercontainsexamplesofstandardcomputers,vehiclesandspacecraftinusethroughouttheTravelleruniverse.
VEHICLE DATA BLOCK Everyvehicleusesthefollowingdatablockforeasyreferencetocommonlyusedinformationduringplay.Theyhavebeendesignedtofitwellonastandard3”x5”indexcard.Theinformationpresentedintheleftmostcolumnisthatwhichwillbemostusedduringnormaloper-ationoftravel,trade,andcommerce.Theinformationinthemiddlecolumnisthedatathatwillbemostneededwhenthevesselisengagedincombat.Therightmostcolumnisusedtodetailthevehicle’soffensiveweaponsystems.Atthebottomofeachblockwillbealistingofanyotherequipmentorsuppliesinstalledorstoredaboardthevessel,thathavenotalreadybeendetailed.
Class: EPOutput:Cost: Agility:TechLevel: Initiative:Size: AC:Streamlining: AR:Pressurized? SI:ClimateControl? Visual:DriveTrain: Crew:Passengers: Sensors:CargoSpace: Fuel:Range: Comm.:Speeds:Acceleration=Offroad= VerySlow= Slow=Cruising= Fast= Maximum=OtherEquipment:
TASForm3.1v(Condensed) VehicleData(Commercial)
STARSHIP AND SPACECRAfT DATA BLOCK Everystarshipandspacecraftusesthefollowingdatablockforeasyreferencetocommonlyusedinformationduringplay.Theyhavebeendesignedtofitwellonastandard3”x5”indexcard.Theinformationpresentedintheleftmostcolumnisthatwhichwillbemostusedduringnormaloperationoftravel,trade,andcommerce.Theinformationinthemiddlecolumnisthedatathatwillbemostneededwhenthevesselisengagedincombat.Therightmostcolumnisusedtodetailtheship’soffensiveweaponsystems.Atthebottomofeachblockwillbealistingofanyotherequipmentorsuppliesinstalledorstoredaboardthevessel,thathavenotalreadybeendetailed.
Class: EPOutput:TechLevel: Agility:Size: Initiative:Streamlining: AC:JumpRange: Repulsors:Acceleration: NuclearDampers:Fuel: MesonScreens:Duration: BlackGlobes:Crew: AR:Staterooms: SI:SmallCabins: MainComputer:Bunks: SensorRange:Couches: Comm.Range:LowBerths:CargoSpace: Cost:AtmosphericSpeeds: NoE=Cruising= Maximum=
OtherEquipment:
TASForm3.1(Condensed) Ship’sData(Commercial)
281
13
STANDARD DESIGNS
STANDARD COMPUTERSHAND COMPUTER0.135vl.Asmallhand-heldcomputersystem,completewithminiaturekeyboardandviewscreen.WhiletechnicallythesetypesofcomputerscanbebuiltatanyTL,theeffectivecomputerpowerofahandcomputerbeforeTL9isnegligible.Evenatthispointtheyarelittlemorethanglorifiedaddressbookswithlimitedcomputingcapability.ItisnotuntilaboutTL11thatthetruehandcomputerbecomesastandardpartofmostsocietiesandcapableofanyrealprocessingpower.
Type TL Units Cost Volume EP CPU Model INT PPParallel 9 x0.25 50 0.135 0.003 2.5 B1 0 2/1Synaptic 11 x0.5 75 0.135 0.006 5 B2 0 3/2Adv.Synaptic 13 x1 100 0.135 0.009 10 B3 0 4/2Positronic 16 x10 1000 0.135 0.009 25 B4 0 5/3
PORTABLE COMPUTER1.35vl.Alightweightportablecomputer,completewithafullsizedkeyboardandsmallviewscreen.UntilaboutTL8or9,thesesmallcomputersarefoundonlyinuseamonghighrankingbusinessmen,executives,andgovernmentofficials,buttheysoonbecomefairlycommonplacewiththegeneralpopulation.Portablecomputers(Portacomps)starttobereplacedbythehandcomputeratTL11.
Type TL Units Cost Volume EP CPU Model INT PPLinear 7 x1 250 1.35 0.09 2 B1 0 2/1Parallel 9 x2.5 500 1.35 0.03 25 B4 0 5/3Synaptic 11 x5 750 1.35 0.06 50 B7 1 8/4Adv.Synaptic 13 x10 1000 1.35 0.09 100 B9 1 10/5Positronic 16 x100 10,000 1.35 0.09 250 A2 2 13/7
STANDARD DESKTOP COMPUTER13.5vl.ThedesktopcomputercanbefoundatmostTLandisneverreallyreplacedduetoitsreasonablepowertosizeratiowhencomparedtoothertypesofcomputers.
Type TL Units Cost Volume EP CPU Model INT PPLinear 7 x10 2500 13.5 0.9 20 B4 0 5/3Parallel 9 x25 5000 13.5 0.3 250 A2 2 13/7Synaptic 11 x50 7500 13.5 0.6 500 A7 3 18/9Adv.Synaptic 13 x100 10,000 13.5 0.9 1000 M1 4 28/11Positronic 16 x1000 100,000 13.5 0.9 2500 M1 4 28/11
MINIfRAME COMPUTER135vl.Miniframesaretypicallyfoundpoweringthecomputernetworksforbusinesses,manufacturingplants,researchfacili-ties,andotherlocationswheremassivecomputingpowerisrequired,andsizeisnotamajorissue.
Type TL Units Cost Volume EP CPU Model INT PPElectromechanical 5 x10 10,000 135 9 10 B3 0 4/2Linear 7 x100 25,000 135 9 200 A1 2 12/6Parallel 9 x250 50,000 135 3 2500 M1 4 28/11Synaptic 11 x500 75,000 135 6 5000 M2 4 35/12Adv.Synaptic 13 x1000 100,000 135 9 10,000 M4 5 49/13Positronic 16 x10,000 1,000,000135 9 25,000 M6 6 65/14
282
13
STANDARD DESIGNS
AUTOPILOT COMPUTER(Hardwired)Abasiccomputersystemcapableofoperatingasinglevehicleorvesseltypesafely,andwithaccesstolimitedemergencymaneuversintendedtobringthevehiclebackundercontrolratherthanundertakingautomatedcombatmaneu-vers.Softwareishardwired;thecomputercannotbetransferredtoadifferenttypeofvehicle.
Type TL Units Cost Volume EP CPU Model INT PPLinear 7 x112.5 28,125 151.87 10.12 300 A3 2 14/7Parallel 9 x22.5 4500 12.15 0.27 300 A3 2 14/7Synaptic 11 x22.5 3375 6.07 0.27 300 A3 2 14/7Adv.Synaptic 13 x22.5 2250 3.04 0.202 300 A3 2 14/7Positronic 16 x90 9,000 1.21 0.081 300 A3 2 14/7
Software PP Cap Cost INT Mod Ability Mod. Total Skill Mod.*LowBasicLogic 2 1000 +0 - -*LimitedVerbalInterface 2 500 +0 - -Driving 5 5000 - -4(Int) +1Navigation 5 5000 - -5(Edu) +0Totals 14 11,500 +0 - -*alwaysoperating
TARGETING COMPUTER(Hardwired).Abasicfirecontrolcomputercapableofcontrollingmissilesandotherweaponsystems.Programsarehard-wiredandcannotbeupgraded.
Type TL Units Cost Volume EP CPU Model INT PPLinear 7 x168.75 42,187 227.81 15.19 450 A6 3 17/9Parallel 9 x33.75 6750 18.22 0.405 450 A6 3 17/9Synaptic 11 x33.75 5062.5 9.11 0.405 450 A6 3 17/9Adv.Synaptic 13 x33.75 3375 4.56 0.304 450 A6 3 17/9Positronic 16 x135 13,500 1.82 0.121 450 A6 3 17/9
Software PP Cap Cost INT Mod Ability Mod. Total Skill Mod.*LowBasicLogic 2 1000 +0 - -*LimitedVerbalInterface 2 500 +0 - -GunnerInteract 1 1000 - - -Predict 2 7500 - - -Select 1 3000 - - -ReturnFire 1 5000 - - -Anti-Missile 2 1000 - - -WeaponsSystems 1 4000 - - -Gunnery 5 5000 - -5(Wis) +2(+2Predict)Totals 17 28,000 +0*alwaysoperating
283
13
STANDARD DESIGNS
MODEL/M1 ROBOT BRAINTL12.Cr23,600.Afairlyuniversal‘brain’usedinmanytypesofrobots,withareasonableintelligence,afewbasicskills,andtheabilitytolearnasitworks.Thismodelcurrentlyhasenoughdatastoragetoholdupto10,000experi-encepoints.Morestoragecapacitymaybeaddedasneeded.Onlythebasicprogrammingitselfisprovided.Additionalskillprogramsorothersoftwaremustbepurchasedandinstalledseparately.Twentyofthebrains28totalPPpointsareconstantlydevotedtosupportingitsintelligence,leavingonly8PPfreeforusewithotherprograms.
ComputerCoreUnits: Synapticx100Size: 24.3vl(10%reductionduetominiaturization)Cost Cr15,000TotalPP 28MaxPP 11EP: 1.08(10%reductionduetominiaturization)CPUOutput: 1000(Model/1MasterComputer)
Data StorageUnits Synapticx10StorageCapacity 10,000XPSize: 0.135vlCost Cr2,500
SoftwareProgramming Cost PP NotesLowAutonomousLogic Cr7000 10 Int+2,Dex+2FullVerbalCommand Cr5000 10 Int+2Cost Cr12,000 20
AbilitiesStr-,Dex+2,Con-,Int8(-1),Wis0(-5),Edu1(-5),Cha0(-5),Soc(-5)
Total Cost: Cr29,500(Cr23,600)Total Size: 24.435vlTotal EP: 1.08
284
13
STANDARD DESIGNS
STANDARD VEHICLES AND ROBOTSAllofthefollowingvehiclesandrobotsarecommonlyavailable(unlessotherwisenoted),andhavebeendesignedfromthegroundupusingtheT20vehicledesignsystem.Vehiclesmaybeusedasdescribed,orbecustomizedusingthedesignsys-temrules.
Vehicle and Robots Table: Vehicle/Robot TL Cost Size Max Speed SI AC PersonalRobot 13 Cr98,801.2 100vl 10kph 14 10 Battledress 13 Cr71,655.2 300vl 10kph 25 23 Jeep 5 Cr2760 1000vl 120kph 35 10 GroundCar 5 Cr5440 2000vl 150kph 50 9 SmallCargoTruck 5 Cr12,320 5000vl 120kph 57 8 WheeledATV 12 Cr49,680 10,000vl 100kph 65 8 TrackedATV 12 Cr48,080 10,000vl 80kph 65 8 WheeledAFV 12 Cr71,080 10,000vl 100kph 65 14 TrackedAFV 12 Cr69,480 10,000vl 80kph 64 14 Hovercraft 7 Cr347,200 8000vl 150kph 61 11 PrimitiveBiplane 4 Cr11,840 1000vl 200kph 35 10 CargoPlane 4 Cr364,000 10,000vl 600kph 65 8 CargoJet 7 MCr1.794 12,000vl 1320kph 69 8 Helicopter 5 Cr82,760 5000vl 250kph 55 8 Air/raft 8 Cr273,200 6000vl 120kph 57 8 PressurizedAir/raft 8 Cr376,000 8000vl 120kph 61 8 GCarrier 8 Cr506,880 10,000vl 120kph 65 14 Speeder 8 MCr3.950 8000vl 1320kph 61 8 GravBelt 12 Cr9,292 200vl 120kph 12 11 SmallSteamship 4 Cr334,600 150,000vl 60kph 104 2 Hydrofoil 7 Cr197,200 60,000vl 100kph 86 6 Submersible 6 MCr1.872 500,000vl 40kph(20kph) 148 2
ROBOTS AND AUGMENTED ARMOR
PERSONAL SERVICE ROBOT (PERCY)Medium (Intelligent) RobotTL13,Cr98,801.2,100vl.Thepersonalservicerobot,(PSR),alsocalledaPurser(Per-Ser)orjustsimplyaPercy,isanearlyroboticdesignthatfirstbeginstoappearwiththedevelopmentofthesynapticcomput-ers.Itsvaguelyhuman-likeappearancecombinedwithitsprotocol,etiquette,andpersonalityinterfacesmakethePercywellsuitedforawiderangeoftasksthatrequireconstantinterfacingwithpeopleintheperformanceoftheirduties.Inprivateuse,thePercyservesadmirablyasabutler,housekeeper,cook,orsimilarrepetitiveorremedialtasks.IncommercialusePSRsarefoundinpositionsaswaiters,cooks,andjanitors.Percysalsoundertakejobsthatmaybetoohazardousforaperson,butwhicharenottoocomplexforthePercy’slimitedprogramming.ThePercycanoperateforupto72hoursbeforeitsfuelcellswillrequirerefueling.
285
13
STANDARD DESIGNS
Combat Statistics Str10,Dex12,Wis0,Int8,Cha10,Edu5,Soc0 Initiative:+0 Agility:0AC:10 AR:0 SI:14 Off-road:7.5kph,VerySlow:1kph,Slow:2.5kph,Cruising:5kph,Fast:7.5kph,Maximum:10kph
TL12 Design SpecificationsInstalled Components Size Cost EP CPU/SP Range100vlChassis +100 100 - -DriveTrain,Legged(2) -2.814 301.5 -0.067 -Adv.FuelCell -9 600 +6 -Fuel -21.6 - - - 72hoursHolovideoVisual -1.5 2000 -0.1 - 100mAuditorySensors -0.2 200 -0.01 - 50mOlfactorySensor -0.5 1500 -0.05 - 1kmSensors,EnhancedTactile -4 12,000 -0.6 -Voder -0.5 1200 -0.03 -Appendage(Str10,Dex10) -5 10,000 -1Appendage(Str10,Dex10) -5 10,000 -1Model/M1RobotBrain(Int8) -24.435 23,600 -1.08 -Totals +25.451 Cr61,501.5
Software Installed PP Cost NotesPersonalityInterface(Cha10) 5* 50,000 Cha10LibraryDataInter. 1* 3000 Edu+4Valet 2 3000Cooking 2 2000 P/Cooking-2Driving 2 2000 Driving-2(GroundCar)Cleaning 2 2000 P/Janitorial-2*MustconstantlyberunningTotals - 123,501.5(Cr98,801.2with20%standarddesigndiscount)
BATTLE DRESSLarge Augmented ArmorTL13,Cr71,655.2,300vl.BattleDressisasuitofpersonalarmorsimilarinconstructiontoCombatArmor.WhatsetsBattleDressapartisthefactthatitisfullypowered,ineffectbeingapersonalvehiclethatiswornratherthandriven. BattleDressconsistsofanarmoredframe,servo-assistedlimbs,asensorpackageand(sometimes)built-inweaponry.Thearmorisavailableinvariousconfigurations,fromlight,fastreconsuitstoheavyassaultconfigurationscapableofstop-pingalmostanyweapononthebattlefield.However,eventheheaviestBattleDressdoesnotturnthewearerintoaninvul-nerabletank.BattleDress-equippedtroopsstillfunctionasinfantry(albeitinfantrywhocanshrugoffsmallarmsfireandevensomesupportweapons);theycanthusgowheretankscannot,makeuseoflowcoveretc.BattleDressrequiresspecialtrainingtouseandisnotavailabletocivilians. ThestatisticsgivenhereareforstandardTL13mediumBattleDress.
286
13
STANDARD DESIGNS
BATTLE DRESSClass: AugmentedArmor EP Output: 12(6.825excess)Cost: Cr71,655.2 Agility: 4(+4EP)Tech Level: 13 Initiative: +5(+5agility)Size: Large(300vl) AC: 23(+10armor,+4agility,-1Size)Streamlining: Standard AR: 10Pressurized? Yes SI: 25Climate Control? Yes Visual: Holovideo(1km),Infrared(1km),Light Intensification(1km)Drive Train: Legged(2)Crew: 1Passengers: 0 Sensors: Auditory(50m),TactileCargo Space: 3.7vlFuel: 28.8vlRange: 48hours Comm.: 2-wayRadio(5km)Speeds:Acceleration=1kphOffroad=7.5kph VerySlow=1kph Slow=2.5kphCruising=5kph Fast=7.5kph Maximum=10kphOther Equipment: 2appendages(STR20/+5,DEX10/+0).
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL13 Design SpecificationsInstalled Components Size Cost EP300vlChassis +300 300 - -ControlSystems -110 275 - -TL13Armor(AR10) -66 3594 - -PressurizedInterior -15 375 -0.375 -ClimateControl -3 150 -0.03DriveTrain,Legged(2) -8.4 900 -0.2 -Adv.FuelCell -18 1200 +12 -Fuel -28.8 - - -Appendage(Str20,Dex10) -10 20,000 -2 -TactileSensor -1 3000 -0.2 -Appendage(Str20,Dex10) -10 20,000 -2 -TactileSensor -1 3000 -0.2 -HolovideoVisual -24.3 36,000 -1.26 1km LIVideo - - - - IRVideo - - - -HoloDisplay -0.1 500 -0.05AuditorySensors -0.2 200 -0.01 50mRadio,2-way -0.5 75 -0.02 5kmTotals +14 Cr89,569 (Cr71,655.2 with 20% standard design discount)
287
13
STANDARD DESIGNS
GROUND VEHICLESJEEPLarge Ground VehicleTL5,Cr2760,1000vl.Aself-poweredwheeledvehiclebasedonthegroundcar(seebelow)concept,butdesignedforoff-roadandruggedterrainuse.Typically,ajeephasacruisingrangeof600kmataspeedof60kph,andhasamaximumspeedof120kph.Off-roadperformanceisbetterthanthestandardgroundcar,thoughjeeps(otherthanspecialistluxurymodels)lackcreaturecomfortstothepointwheresomearetrulyexcruciatingtodrive.Fuelforajeepdependsonlocaltechlevelandfuelsources;itisusuallychemicalfuel(hydrocarbonsorhydrogen),oranelectricbattery.Ajeepcancarryadriveranduptothreeadditionalpassengersplusluggage(124vl).Luxurymodels(whichareascomfortableasanygroundcaronthemarket)maybeavailableathigherprices.Thebasicjeepisunpressurized,andmayindeedbeopen-topped.Jeepsaredesignedtobesomewhattolerantofatmosphericandenvironmentalconditions;theywillnotusuallymalfunctionwhentrans-ferredtoanotherworld,solongasitisreasonablysimilartotheirworldoforigin.
JEEP Class:GroundVehicle EP Output:20(7.9excess)Cost:Cr2760 Agility:1(+1EP)Tech Level:5 Initiative:+1(+1agility)Size:Large(1000vl) AC:10(+1agility,-1size)Streamlining:Standard AR:0Pressurized?No SI:35Climate Control?N Visual:Headlights(Beam12m),Brakelights(Area 1.5m)Drive Train:Wheeled(4)Crew:1Passengers:3 Sensors:Cargo Space:124vlFuel:100vlRange:600km Comm.:Speeds:Acceleration=12kphOffroad=20kph VerySlow=12kph Slow=30kphCruising=60kph Fast=90kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP1000vlChassis +1000 1000 -Controls -200 500 -DriveTrain,Wheeled(4) -144 600 -12Int.CombustionPowerPlant -100 1000 +20Fuel -100 - -PassengersSeating(3) -330 300 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02Cargo/Luggage -124 - -Totals 0 Cr3450 (Cr2760 with 20% standard design discount)
288
13
STANDARD DESIGNS
GROUND CARLarge Ground VehicleTL5,Cr5440,2000vl.Anordinaryself-poweredwheeledvehiclesuitableforlocaluseincivilizedareasoronroads.Typically,agroundcarhasacruisingrangeof1050kmataspeedof75kph,andhasamaximumspeedof150kph.Ifcapableofoff-roadtravelatall,speedisgenerallylimitedto15kph.Fuelforagroundcardependsonlocaltechlevelandfuelsources;itisusuallychemicalfuel(hydrocarbonsorhydrogen),oranelectricbattery.Mostgroundcarsrequireadriver,althoughathighertechlevelssomeluxurymodelsmaybeequippedtosteerthemselves(andonhighlycivilizedworlds,drivingunderhumancontrolisillegalincities).Acarcancarryfiveadditionalpassengersplusluggage(268vl).Othermodels(convertibles,sportsmodels,limousines,trucks,motorcycles,unicycles,vans,etc.)maybeavailableatvaryingprices.Thebasicgroundcarisunpressurized.Groundcarsaremassproductionitemsmanufacturedforaspecificworld;theywilltendtomalfunctionwhentransferredtoaworldnotsimilartotheirworldoforigin. AtTL7,anoptionalClimateControlsystembecomesavailableforacostofCr800.Itrequires20vlofspaceand0.2EPofpower.
GROUND CARClass: GroundVehicle EP Output: 35(4.9excess)Cost: Cr5440 Agility: 0Tech Level: 5 Initiative: +0Size: Large-Huge(2000vl) AC: 9(-1size)Streamlining: Standard AR: 0Pressurized? No SI: 50Climate Control? TL7Option Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Wheeled(4)Crew: 1Passengers: 5 Sensors: Cargo Space: 268vlFuel: 245vlRange: 1050km Comm.: Speeds:Acceleration=15kphOffroad=25kph VerySlow=15kph Slow=37kphCruising=75kph Fast=112kph Maximum=150kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP2000vlChassis +2000 2000 -Controls -400 1000 -DriveTrain,Wheeled(4) -360 1500 -30Int.CombustionPowerPlant -175 1750 +35Fuel -245 - -PassengersSeating(5) -550 500 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02Cargo/Luggage -268 - -Totals +0 Cr6800 (Cr5440 with 20% standard design discount)
289
13
STANDARD DESIGNS
SMALL CARGO TRUCKHuge Ground VehicleTL5,Cr12,320,5000vl.Atypical,no-frillscommercialdelivery/cargotruckwitha2500kgcargocapacity.Thetruckonlyhasroomforonepassengerotherthanthedriver.Thesecargotruckshaveanaveragespeedof60kphandarecapableoftopspeedsreaching120kph.Atcruisingspeed,acargotruckhasarangeof480km. AtTL7,anoptionalClimateControlsystembecomesavailableforacostofCr2000.Itrequires50vlofspaceand0.5EPofpower.
SMALL CARGO TRUCKClass: GroundVehicle EP Output: 65(4.9excess)Cost: Cr12,320 Agility: 0Tech Level: 5 Initiative: +0Size: Huge(5000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? No SI: 57Climate Control? TL7Option Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Wheeled(6)Crew: 1Passengers: 1 Sensors:Cargo Space: 2523vlFuel: 260vlRange: 480km Comm.:Speeds:Acceleration=12kphOffroad=12kph VerySlow=12kph Slow=40kphCruising=60kph Fast=80kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP5000vlChassis +5000 5000 -Controls -1000 2500 -DriveTrain,Wheeled(6) -780 4500 -60Int.CombustionPowerPlant -325 3250 +65Fuel -260 - -PassengersSeating(1) -110 100 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02Cargo/Luggage -2523 - -Totals +0 Cr15,400 (Cr12,320 with 20% standard design discount)
290
13
STANDARD DESIGNS
WHEELED ALL TERRAIN VEHICLEHuge Ground VehicleTL12,Cr49,680,10,000vl.An8-wheeledvehicleintendedforworldsurfaceexploration,orfortransportacrossundevelopedareas.Anallterrainvehicle(abbreviatedATV)hasarangeof5000km,cruisesonroadsat50kph,andcanachieveamaxi-mumspeedof100kph.Offroads,speeddependsonterrain;onopenplain,itwillapproachnormalroadperformancewhileindifficultterrainaveragespeedwillbe25kphorless.AnATVmaybepoweredbyabatteryrechargedfromaship’spowerplant,oritmaycontainasmallfusionpackrequiringhydrogenorwaterforfuel.TheATVisdesignedtoserveonmanydif-ferentworldsunderwidelyvaryingconditions,includingvacuumandinsidiousatmospheres,andhighorlowgravity.AnATVrequiresonedriverandmaycarryupto16passengers.Theinteriorofthevehicleisfullypressurizedandcontainscomplete(thoughcramped)eating,sleeping,andtravelfacilitiesforeight.ThewheeledATVtypicallyhas8large,gel-filledtires.Theseareself-sealingandprovidesufficientbuoyancytoallowtheATVtofloatinreasonablycalmwater.Slowheadwaycanbemadeusingwaterjetpropulsion.
WHEELED ALL TERRAIN VEHICLE (ATV)Class: GroundVehicle EP Output: 120(6.4excess)Cost: Cr52,880 Agility: 0Tech Level: 12 Initiative: +0Size: Huge(10,000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? Yes SI: 65Climate Control? Yes Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Wheeled(8)Crew: 1Passengers: 8(16) Sensors: Cargo Space: 2138vlFuel: 600vlRange: 5000km Comm.: Speeds:Acceleration=10kphOffroad=25kph VerySlow=10kph Slow=25kphCruising=50kph Fast=75kph Maximum=100kphOther Equipment: Galleyfacilitiesfor16,fresher.
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL12 Design SpecificationsInstalled Components Size Cost EP10,000vlChassis +10,000 10,000 -PressurizedInterior -500 12,500 -12.5ClimateControl -100 5,000 -1DriveTrain,Wheeled(8) -1400 10,000 -100AdvanceFuelCell -180 12,000 +120Fuel -600 - -Controls -2000 5000 -PassengersSeating(8) -880 800 -PassengersBunks(8) -1200 2000 -GalleyFacilities(16) -800 4000 -FresherFacilities(1) -200 750 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02Cargo/Luggage -2138 - -Totals +0 Cr62,100 (Cr49,680 with 20% standard design discount)
291
13
STANDARD DESIGNS
WheeledAllTerrainVehicle,page290
WheeledArmoredFightingVehicle,page293
292
13
STANDARD DESIGNS
TRACKED ALL TERRAIN VEHICLEHuge Ground VehicleTL12,Cr48,080,10,000vl.ThetrackedATVisasomewhatslowerversionofthewheeledATV,butwithbetteroff-roadspeedandhandling.Anallterrainvehicle(abbreviatedATV)hasarangeof5000km,cruisesonroadsat40kph,andcanachieveamaximumspeedof80kph.Offroads,speeddependsonterrain;onopenplain,itwillapproachnormalroadperformance,whileindifficultterrain,averagespeedwillbe25kphorless.AnATVmaybepoweredbyabatteryrechargedfromaship’spowerplant,oritmaycontainasmallfusionpack,requiringhydrogenorwaterforfuel.TheATVisdesignedtoserveonmanydifferentworldsunderwidelyvaryingconditions,includingvacuumandinsidiousatmospheres,andhighorlowgrav-ity.AtrackedATVrequiresonedriver,andmaycarryupto16passengers.Theinteriorofthevehicleisfullypressurizedandcontainscomplete(thoughcramped)eating,sleeping,andtravelfacilitiesforeight.Harshterrainperformanceisbetterthanforthewheeledvariant,butatrackedATVcannotfloat.
TRACKED ALL TERRAIN VEHICLE (ATV)Class: GroundVehicle EP Output: 180(6.4excess)Cost: Cr51,280 Agility: 0Tech Level: 12 Initiative: +0Size: Huge(10,000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? Yes SI: 65Climate Control? Yes Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Tracked(2)Crew: 1Passengers: 8(16) Sensors: Cargo Space: 1483vlFuel: 1125vlRange: 5000km Comm.: Speeds:Acceleration=8kphOffroad=25kph VerySlow=8kph Slow=20kphCruising=40kph Fast=60kph Maximum=80kph
Other Equipment: Galleyfacilitiesfor16,fresher.
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL12 Design SpecificationsInstalled Components Size Cost EPChassis +10,000 10,000 -PressurizedInterior -500 12,500 -12.5ClimateControl -100 5,000 -1DriveTrain,Tracked(2) -1440 2,000 -160AdvanceFuelCell -270 18,000 +180Fuel -1125 - -Controls -2000 5000 -PassengersSeating(8) -880 800 -PassengersBunks(8) -1200 2000 -GalleyFacilities(16) -800 4000 -FresherFacilities(1) -200 750 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02Cargo/Luggage -1483 - -Totals +0 Cr60,100 (Cr48,080 with 20% standard design discount)
293
13
STANDARD DESIGNS
WHEELED ARMORED fIGHTING VEHICLEHuge Ground VehicleTL12,Cr71,080,10,000vl.Manydesignsofarmoredfightingvehicle(abbreviatedAFV)exist,atarangeoftechlevelsandcapabilities.ThisrepresentativedesignissimilartothewheeledATV,andcanbeusedasanexplorationvehicle.Ithasarangeof5000km,cruisesonroadsat50kph,andcanachieveamaximumspeedof100kph.Offroads,speeddependsonterrain;onopenplain,itwillapproachnormalroadperformance,whileindifficultterrain,averagespeedwillbe13kphorless.AnAFVmaybepoweredbyabatteryrechargedfromaship’spowerplant,oritmaycontainasmallfusionpack,requir-inghydrogenorwaterforfuel.Mid-techAFVsarelocaltoasingleworld;higher-techversionsareusuallydesignedtobetolerantofvaryingconditionsandcanthusserveonmanyworldsandunderwidelyvaryingconditions,includingvacuumandinsidiousatmospheres,andhighorlowgravity.AnAFVrequiresonedriver,maycarryoneadditionalcrewmemberthatoper-atestheweaponsystem,andiscapableoftransportingupto22soldiers.Theinteriorofthevehicleisfullypressurized.LikeitsATVcousin,theWheeledAFVcanfloatandmakeheadwayincalmwater.
WHEELED ARMORED fIGHTING VEHICLE (AfV)Class: GroundVehicle EP Output: 120(2.2excess)Cost: Cr71,080 Agility: 0Tech Level: 12 Initiative: +0Size: Huge(10,000vl) AC: 14(+6armor,-2size)Streamlining: Standard AR: 6Pressurized? Yes SI: 65Climate Control? Yes Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Wheeled(8)Crew: 1Passengers: 22 Sensors: Cargo Space: 798vlFuel: 600vlRange: 5000km Comm.: Speeds:Acceleration=10kphOffroad=25kph VerySlow=10kph Slow=25kphCruising=50kph Fast=75kph Maximum=100kph
Other Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL12 Design SpecificationsInstalled Components Size Cost EPChassis +10,000 10,000 -TL12Armor(AR6) -1400 15,600 -PressurizedInterior -500 12,500 -12.5ClimateControl -100 5,000 -1DriveTrain,Wheeled(8) -1400 10,000 -100AdvanceFuelCell -180 12,000 +120Fuel -600 - -Controls -2000 5000 -PassengersSeating(22) -2420 2200 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02HeavyMannedTurret -600 6000 -1.2MediumLasers(3) (-300) 10,500 -3Cargo/Luggage -798 - -Totals +0 Cr88,850 (Cr71,080 with 20% standard design discount)
Heavy Manned Turret: MediumLasers(x3),AttackBonus+0,Damage5d10.
294
13
STANDARD DESIGNS
TRACKED ARMORED fIGHTING VEHICLEHuge Ground VehicleTL12,Cr69,480,10,000vl.ThetrackedAFVisasomewhatslowerversionofthewheeledAFV,butwithbetteroff-roadspeedandhandling.Ithasarangeof5000km,cruisesonroadsat40kph,andcanachieveamaximumspeedof80kph.Offroads,speeddependsonterrain;onopenplain,itwillapproachnormalroadperformance,whileindifficultterrain,averagespeedwillbe20kphorless.AnAFVmaybepoweredbyabatteryrechargedfromaship’spowerplant,oritmaycontainasmallfusionpack,requiringhydrogenorwaterforfuel.TheAFVisdesignedtoserveonmanydifferentworldsunderwidelyvaryingconditions,includingvacuumandinsidiousatmospheres,andhighorlowgravity.AnAFVrequiresonedriver,maycarryoneadditionalcrewmemberthatoperatestheweaponsystem,andiscapableoftransportingupto22soldiers.Theinteriorofthevehicleisfullypressurizedbuthasnoeating,sleeping,etcfacilitiesforfour.TrackedAFVsdonotfloat.
TRACKED ARMORED fIGHTING VEHICLE (AfV)Class: GroundVehicle EP Output: 180(2.2excess)Cost: Cr69,480 Agility: 0Tech Level: 12 Initiative: +0Size: Huge(10,000vl) AC: 14(+6armor,-2size)Streamlining: Standard AR: 6Pressurized? Yes SI: 65Climate Control? Yes Visual: Headlights(Beam12m),Brakelights(Area1.5m)Drive Train: Tracked(2)Crew: 1Passengers: 22 Sensors: Cargo Space: 143vlFuel: 1125vlRange: 5000kmComm.:Speeds:Acceleration=8kphOffroad=25kph VerySlow=8kph Slow=20kphCruising=40kph Fast=60kph Maximum=80kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL12 Design SpecificationsInstalled Components Size Cost EPChassis +10,000 10,000 -TL12Armor(AR6) -1400 15,600 -PressurizedInterior -500 12,500 -12.5ClimateControl -100 5,000 -1DriveTrain,Tracked(2) -1440 2,000 -160AdvanceFuelCell -270 18,000 +180Fuel -1125 - -Controls -2000 5000 -PassengersSeating(22) -2420 2200 -2Headlights,Beam(12m) -1.6 40 -0.082Brakelights,Illumination -0.4 10 -0.02HeavyMannedTurret -600 6000 -1.2MediumLasers(3) (-300) 10,500 -3Cargo/Luggage -143 - -Totals +0 86,850 (69,480 with 20% standard design discount)
Heavy Manned Turret: MediumLasers(x3),AttackBonus+0,Damage5d10.
295
13
STANDARD DESIGNS
AIR CUSHION VEHICLESHOVERCRAfTHuge Air Cushion VehicleTL7,Cr347,200,8000vl.Hovercraftaresupportedonacushionofair(atabout1to3metersaltitude).Usableonlyonworldswithanatmosphereof4orgreater,ahovercraftiscapableofcruisespeedsof75kph,withburstsofspeedupto150kph.Distancebetweenrefuelingsis375km.Hovercraftmaymoveoverbothlandandwaterwithequalease,butencounterdif-ficultywithbrokenground,precipices,orstorms.Acrewofoneissufficienttooperatethevehicle;hovercraftcancarryupto15passengersplustheoperator.Cargocapacityis2905kg.Noarmororweaponryisgenerallyprovided.
HOVERCRAfTClass: AirCushionVehicle EP Output: 400(98.47excess)Cost: Cr347,200 Agility: 3Tech Level:7 Initiative: +3(+3agility)Size: Huge(8000vl) AC: 11(-2size,+3agility)Streamlining: Standard AR: 0Pressurized? No SI: 61Climate Control? Yes Visual: Spotlight(Beam120m)Drive Train: AirCushionCrew: 1Passengers: 15 Sensors: Radar(5km)Cargo Space: 2905vlFuel: 500vlRange: 375km Comm.: 2-wayRadio(500km)Speeds:Acceleration=15kphOffroad=47kph VerySlow=15kph Slow=37kphCruising=75kph Fast=112kph Maximum=150kph
Other Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL7 Design SpecificationsInstalled Components Size Cost EP8000vlChassis +8000 8000 -ClimateControl -80 4000 -0.8DriveTrain,AirCushion -450 126,000 -300TurbinePowerPlant -800 40,000 +400Fuel -500 - -Controls -1600 4000 -PassengersSeating(15) -1650 1500 -Spotlight,Beam(120m) -8 200 -0.4Radar -5 250,000 -0.252-wayRadio(500km) -2 300 -0.08Cargo/Luggage -2905 - -Totals +0 Cr434,000 (Cr347,200 with 20% standard design discount)
296
13
STANDARD DESIGNS
AIRCRAfTPRIMITIVE BIPLANELarge AircraftTL5,Cr11,840,1000vl.Averysmallearlymodelaircraft.Itcanachieveacruisespeedof100kph,withburstsuptoamaxi-mumof200kph;rangeis300kmorroughly3hoursflyingtimeatcruisingspeed.Thebiplane’senginedependsonchemicalfuel.Theplanecarriestwo;thepilotandapassenger,andcanalsocarryupto549kgofcargo.
PRIMITIVE BIPLANEClass: Aircraft EP Output: 14(4excess)Cost: Agility: 1Tech Level: 5 Initiative: +1(+1agility)Size: Large(1000vl) AC: 10(+1agility,-1size)Streamlining: Standard AR: 0Pressurized? No SI: 35Climate Control? No Visual: Drive Train: PropellerCrew: 1Passengers: 1 Sensors: Cargo Space: 549vlFuel: 21vlRange: 300km Comm.: Speeds:Acceleration=20kphOffroad=n/a Stall=20kph Slow=50kphCruising=100kph Fast=150kph Maximum=200kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP1000vlChassis +1000 1000 -DriveTrain,Propeller -50 12,500 -10Int.CombustionPowerPlant -70 700 +14Fuel -21 - -Controls -200 500 -PassengersSeats(1) -110 100 -Cargo/Luggage -549 - -Totals +0 Cr14,800 (Cr11,840 with 20% standard design discount)
297
13
STANDARD DESIGNS
Hovercraft,page295
PressurizedAir/Raft,page302
298
13
STANDARD DESIGNS
CARGO PLANEHuge AircraftTL5,Cr364,000,10,000vl.Atwinpropellermonowingaircraftintendedforcargotransport.Theplanecruisesat300kph(max-imumspeedis600kph)witharangeof3600km.Fuelisstandardchemicalfuel.Thecraftrequiresacrewoftwo(onlyoneofwhomneedspilotskillandtheappropriatevehiclefeat)andcarrysixpassengersandroughly2metrictonsofcargo.
CARGO PLANEClass: Aircraft EP Output: 330(29.92excess)Cost: Cr364,000 Agility: 0Tech Level: 5 Initiative: +0Size: Huge(10,000vl) AC: 8(-2size)Streamlining: Partial AR: 0Pressurized? No SI: 65Climate Control? No Visual: Drive Train: Propeller(2)Crew: 2Passengers: 6 Sensors: Cargo Space: 1948vlFuel: 1980vlRange: 3600km Comm.: 2-wayRadio(500km)Speeds:Acceleration=60kphOffroad=n/a Stall=60kph Slow=150kphCruising=300kph Fast=450kph Maximum=600kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP10,000vlChassis +10,000 10,000 -PartialStreamlining - 10,000 -DriveTrain,Propeller(2) -1650 412,500 -300IntCombustionPowerPlant -1650 16,500 +330Fuel -1980 - -Controls -2000 5000 -PassengersSeats(7) -770 700 -2-wayRadio(500km) -2 300 -0.08Cargo/Luggage -1948 - -Totals +0 Cr455,000 (Cr364,000 with 20% standard design discount)
299
13
STANDARD DESIGNS
CARGO JETHuge AircraftTL7,MCr1.794,12,000vl.Atwinjetmonowingaircraftintendedforcargotransport.Theplanecruisesat660kph,hasamaxi-mumsafespeedof1100kph(technically1320butlimitedbytheairframeconfiguration)witharangeof3960km.Fuelisstan-dardchemicaljetfuel.Thecraftrequiresacrewoftwo,onlyoneofwhomneedspilotskillandtheappropriatevehiclefeat,carriesuptosixpassengersandroughly5metrictonsofcargo.
CARGO JETClass: Aircraft EP Output: 230(14.67excess)Cost: Cr1,794,400 Agility: 0Tech Level: 6 Initiative: +0Size: Huge(12,000vl) AC: 8(-2size)Streamlining: Airframe AR: 0Pressurized? Yes SI: 69Climate Control? No Visual: Drive Train: Jet(2)Crew: 2Passengers: 6 Sensors: Radar(5km)Cargo Space: 5218vlFuel: 345vlRange: 3960km Comm.: 2-wayRadio(500km)Speeds:Acceleration=132kphOffroad=n/a Stall=132kph Slow=330kphCruising=660kph Fast=990kph Maximum=1320kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL6 Design SpecificationsInstalled Components Size Cost EP12,000vlChassis +12,000 12,000 -Airframe - 36,000 -PressurizedInterior -600 15,000 -15DriveTrain,Jet(2) -2200 MCr1.9 -200TurbinePowerPlant -460 23,000 +230Fuel -345 - -Controls -2400 6000 -PassengersSeats(7) -770 700 -Radar -5 250,000 -0.252-wayRadio(500km) -2 300 -0.08Cargo/Luggage -5218 - -Totals +0 Cr2,243,000 (Cr1,794,400 with 20% standard design discount)
300
13
STANDARD DESIGNS
HELICOPTERHuge AircraftTL5,Cr82,760,5,000vl.Singleenginerotarywingaircraftcapableofverticaltake-offandlanding,aswellasmaneuveringintightplaces.Thehelicoptercancruiseat125kphwithatopspeedof250kph;rangeis750kmatcruisingspeedorroughly6hours.Thevehiclerequiresacrewof1(thepilot)andcancarry7passengersanduptoroughlyadditional1metrictonofcargo.
HELICOPTERClass: Aircraft EP Output: 225(15excess)Cost: Cr82,760 Agility: 0Tech Level: 5 Initiative: +0Size: Huge(5000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? No SI: 55Climate Control? No Visual: Drive Train: RotaryWingCrew: 1Passengers: 7 Sensors: Cargo Space: 905vlFuel: 675vlRange: 750km Comm.: Speeds:Acceleration=25kphOffroad=n/a VerySlow=25kph Slow=62kphCruising=125kph Fast=187kph Maximum=250kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL5 Design SpecificationsInstalled Components Size Cost EP5000vlChassis +5,000 5,000 -DriveTrain,RotaryWIng -525 84,000 -210IntCombustionPowerPlant -1125 11,250 +225Fuel -675 - -Controls -1000 2500 -PassengersSeats(7) -770 700 -Cargo/Luggage -905 - -Totals +0 Cr103,450 (Cr82,760 with 20% standard design discount)
301
13
STANDARD DESIGNS
GRAV VEHICLESAIR/RAfTHuge Grav VehicleTL8,Cr273,200,6000vl.Alightanti-gravity(“grav”)vehiclewhichusesnull-gravmodules(oftenknownas“lifters”)tocounter-actgravityforliftandpropulsion.Anair/raftcancruiseat60kph(butisextremelysubjecttowindeffects),withsomecapableofhigherspeedtoabout120kph.Anair/raftcanreachorbitinseveralhours(numberofhoursequaltoplanetarysizedigitintheUWP);passengersmustwearvacsuitsforthisjourney.Interplanetarytravelinanair/raftisnotpossible.Rangeonaworldiseffectivelyunlimited,requiringrefuelingonceperweek.Anair/raftcancarrythepilotandupto3passengersplusroughly4metrictonsofcargo.Theyareusuallyunpressurizedandopen-topped.
AIR/RAfTClass: GravVehicle EP Output: 10(2.8excess)Cost: Cr273,200 Agility: 0Tech Level: 8 Initiative: +0Size: Huge(6000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? No SI: 57Climate Control? No Visual: Drive Train: GravCrew: 1Passengers: 3 `Sensors: Cargo Space: 4001.2vlFuel: 420vlRange: 1week Comm.: Speeds:Acceleration=12kphOffroad=n/a VerySlow=12kph Slow=30kphCruising=60kph Fast=90kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL8 Design SpecificationsInstalled Components Size Cost EP6000vlChassis +6000 6000 -DriveTrain,Grav -28.8 331,200 -7.2TurbinePowerPlant -20 1000 +10Fuel -420 - -Controls -1200 3000 -PassengersSeats(3) -330 300 -Cargo/Luggage -4001.2 - -Totals +0 Cr341,500 (Cr273,200 with 20% standard design discount)
302
13
STANDARD DESIGNS
PRESSURIZED AIR/RAfTHuge Grav VehicleTL8,Cr376,000,8000vl.Aslightlylarger,enclosedandpressurizedversionofthebasicair/raft.Performance,cargoandpas-sengercapacitiesareroughlythesameasthebasicair/raft.
PRESSURIZED AIR/RAfTClass: GravVehicle EP Output: 21(0.6excess)Cost: Cr376,000 Agility: 0Tech Level: 8 Initiative: +0Size: Huge(8000vl) AC: 8(-2size)Streamlining: Standard AR: 0Pressurized? Yes SI: 61Climate Control? Yes Visual: Drive Train: GravCrew: 1Passengers: 3 Sensors: Cargo Space: 4627.6Fuel: 882vlRange: 1week Comm.: Speeds:Acceleration=12kphOffroad=n/a VerySlow=12kph Slow=30kphCruising=60kph Fast=90kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL8 Design SpecificationsInstalled Components Size Cost EP8000vlChassis +8000 8000 -PressurizedInterior -400 10,000 -10ClimateControl -80 4,000 -0.8DriveTrain,Grav -38.4 441,600 -9.6TurbinePowerPlant -42 2100 +21Fuel -882 - -Controls -1600 4000 -PassengersSeats(3) -330 300 -Cargo/Luggage -4627.6 - -Totals +0 Cr470,000 (376,000 with 20% standard design discount)
303
13
STANDARD DESIGNS
GCARRIERHuge Grav VehicleTL8,Cr506,880,10,000vl.Anenclosedmilitaryorquasi-militarygravvehicle.TheGCarrierisanarmoredair/rafttypevehicleintendedoriginallyfortroopcarrierduties.Performanceissimilartothatoftheair/raft,butthevehiclegenerallyhasagunmountandisarmored.Itrequiresacrewofone(withpilotskillandtheVessel/gravfeat),plusagunnerforthecraft’sweap-on,ifany.Itcancarry14persons(includingthedriverandgunner),plusroughly1.1metrictonsofcargo.
GCARRIERClass: GravVehicle EP Output: 30(0.3excess)Cost: Cr506,880 Agility: 0Tech Level: 8 Initiative: +0Size: Huge(10,000vl) AC: 14(+6armor,-2size)Streamlining: Standard AR: 6Pressurized? Yes SI: 65Climate Control? Yes Visual: Drive Train: GravCrew: 2Passengers: 12 Sensors: Cargo Space: 1092vlFuel: 1260vlRange: 1week Comm.: Speeds:Acceleration=12kphOffroad=n/a VerySlow=12kph Slow=30kphCruising=60kph Fast=90kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL8 Design SpecificationsInstalled Components Size Cost EP10,000vlChassis +10,000 10,000 -TL8Armor(AC6) -2800 28,200 -PressurizedInterior -500 12,500 -12.5ClimateControl -100 5,000 -1DriveTrain,Grav -48 552,000 -12TurbinePowerPlant -60 3000 +30Fuel -1260 - -Controls -2000 5000 -PassengersSeats(14) -1540 1400 -HeavyMannedTurret -600 6000 -1.2MediumLasers(3) (-300) 10,500 -3Cargo/Luggage -1092 - -Totals +0 Cr633,600 (Cr506,880 with 20% standard design discount)
Heavy Manned Turret: MediumLasers(x3),AttackBonus+0,Damage5d10.
304
13
STANDARD DESIGNS
SPEEDERHuge Grav VehicleTL8,MCr3.950,8000vl.Astreamlinedgrav-poweredcraftintendedforhigh-speedtransportbetweenpointsonaworld’ssur-face.Similarinprincipletotheair/raftandtheGCarrier,thespeederisstreamlinedandoptimizedforspeed.Itiscapableof720kphcruisespeed,withatopspeedof1320kph(thoughmaximumsafespeedisonly1100kph),andhasavirtuallyunlim-itedrange.Refuelingisrequiredonlyonceperweek.Thespeedercarriesapilot(whorequiresthepilotskillandtheVessel/gravfeat),asinglepassenger,and238kgofcargo.Thespeederiscapableofreachingorbitwithinanhour.
SPEEDERClass: GravVehicle EP Output: 117(0.2excess)Cost: Cr3,950,240 Agility: 0Tech Level: 8 Initiative: +0Size: Huge(8000vl) AC: 8(-2size)Streamlining: Airframe AR: 0Pressurized? Yes SI: 61Climate Control? Yes Visual: Drive Train: GravCrew: 1Passengers: 1 Sensors: Cargo Space: 238vlFuel: 4872vlRange: 1week Comm.: Speeds:Acceleration=132kphOffroad=n/a VerySlow=132kph Slow=330kphCruising=660kph Fast=990kph Maximum=1320kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL8 Design SpecificationsInstalled Components Size Cost EP8000vlChassis +8000 8000 -Airframe - 24,000 -PressurizedInterior -400 10,000 -10ClimateControl -80 4,000 -0.8DriveTrain,Grav -424 MCr4.876 -106TurbinePowerPlant -234 11,700 +117Fuel -4914 - -Controls -1600 4000 -PassengersSeats(1) -110 100 -Cargo/Luggage -238 - -Totals +0 Cr4,937,800 (Cr3,950,240 with 20% standard design discount)
305
13
STANDARD DESIGNS
GCarrier,page303
Speeder,page304
306
13
STANDARD DESIGNS
GRAV BELTMedium Grav VehicleTL12,Cr9292,200vl.Personalanti-gravitytransportationusingasinglenull-gravitymoduleandapersonalharness.Performanceissimilarinspeedtotheair/raft,butwithafour-weekoperationalrange.
GRAV BELTClass: GravVehicle EP Output: 1(0.76excess)Cost: Cr9292 Agility: 1Tech Level: 12 Initiative: +1(+1agility)Size: Medium(200vl) AC: 11(+1agility)Streamlining: Standard AR: 0Pressurized? No SI: 12Climate Control? No Visual: Drive Train: GravCrew: 1Passengers: 0 Sensors: Cargo Space: 53.94vlFuel: 33.6Range: 4weeks Comm.: Speeds:Acceleration=12kphOffroad=n/a VerySlow=12kph Slow=30kphCruising=60kph Fast=90kph Maximum=120kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL12 Design SpecificationsInstalled Components Size Cost EP200vlChassis +200 200 -DriveTrain,Grav -0.96 11,040 -0.24AdvFuelCellPowerPlant -1.5 100 +1Fuel -33.6 - -Controls -110 275 -Cargo/Luggage -53.94 - -Totals +0 Cr11,615 (Cr9292 with 20% standard design discount)
307
13
STANDARD DESIGNS
WATERCRAfTSMALL STEAMSHIPColossal WatercraftTL4,Cr334,600,150,000vl.Vesselsofthistypevarywidely;mostarecapableof30kphforuptoaweekoftravel,andamaximumspeedof60kph.Fuelissomeformofbasiccombustible.Theshipcancarryacrewoffive,tenpassengers,andapproximately46metrictonsofcargo.
SMALL STEAMSHIPClass: Watercraft EP Output: 460(10excess)Cost: Cr334,600 Agility: 0Tech Level: 4 Initiative: +0Size: Colossal(150,000vl) AC: 2(-8size)Streamlining: Standard AR: 0Pressurized? No SI: 104Climate Control? No Visual: Drive Train: SurfaceWaterCrew: 5Passengers: 10 Sensors: Cargo Space: 46,730vlFuel: 19,320vlRange: 1week Comm.: Speeds:Acceleration=6kphOffroad=n/a VerySlow=6kph Slow=15kphCruising=30kph Fast=45kph Maximum=60kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL4 Design SpecificationsInstalled Components Size Cost EP150,000vlChassis +150,000 150,000 -DriveTrain,SurfaceWater -11,250 56,250 -450SteamPowerPlant -11,500 11,500 +460Fuel -19,320 - -Controls -30,000 75,000 -PassengerSmallCabins(15) -30,000 120,000 -GalleyFacilities(16) -800 4000 -FresherFacilities(2) -400 1500 -Cargo/Luggage -46,730 - -Totals +0 Cr418,250 (Cr334,600 with 20% standard design discount)
308
13
STANDARD DESIGNS
HYDROfOILGargantuan WatercraftTL7,Cr197,200,60,000vl.Thehydrofoilcancruiseat50kph,withburstsofspeedto100kph.Theship’senginesdependonlocalfuelsources,suchashydrocarbonsorelectricbatteries;withafulltankoffuel,ahydrofoilcanoperateforaweekatcruisingspeed.Acrewofthreeoperatesthecraft,whichcarrieseightpassengersandnearly5metrictonsofcargo.
HYDROfOILClass: Watercraft EP Output: 310(10excess)Cost: Cr197,200 Agility: 0Tech Level: 7 Initiative: +0Size: Gargantuan(60,000vl) AC: 6(-4size)Streamlining: Standard AR: 0Pressurized? No SI: 86Climate Control? No Visual: Drive Train: SurfaceWaterCrew: 3Passengers: 8 Sensors: Cargo Space: 4,860vlFuel: 13,020vlRange: 1week Comm.: Speeds:Acceleration=10kphOffroad=n/a VerySlow=10kph Slow=25kphCruising=50kph Fast=75kph Maximum=100kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL7 Design SpecificationsInstalled Components Size Cost EP60,000vlChassis +60,000 60,000 -DriveTrain,SurfaceWater -7500 37,500 -300Turbines -620 31,000 +310Fuel -13,020 - -Controls -12,000 30,000 -PassengerSmallCabins(11) -22,000 88,000 -Cargo/Luggage -4,860 - -Totals +0 Cr246,500 (Cr197,200 with 20% standard design discount)
309
13
STANDARD DESIGNS
GravBelt,page306
Hydrofoil,page308
310
13
STANDARD DESIGNS
SUBMERSIBLEColossal WatercraftTL6,MCr1.872,500,000vl.Underwatervesselsintendedtoavoidsurfaceweatherconditionsforsafetyandconvenience.Onworldswithlargewaterpercentages(especiallylevelA)submersiblesplytheroutesbetweenunderwaterdomedcities.Thesubmersibleiscapableofamaximumspeedof40kphonthesurfaceingoodweather,andabouthalfthatunderwater.Ithasanaverage9-dayendurance(72hourssubmerged),anddependsonlocalenergysourcesforrefuelingorrecharging.Ithasacrewoffiveandfacilitiesfortenpassengersandapproximately51metrictonsofcargo.
SUBMERSIBLEClass: Watercraft EP Output: 2650(25excess)/1650(25excess)Cost: Agility: 0Tech Level: 6 Initiative: +0Size: Colossal(500,000vl) AC: 2(-8size)Streamlining: No AR: 0Pressurized? Yes SI: 148Climate Control? No Visual: Drive Train: WaterSurface/SubsurfaceCrew: 5Passengers: 10 Sensors: Cargo Space: 51,030vlFuel: 178,200vlRange: 216hours/72hours Comm.: Speeds:Acceleration=4kphUnderwater=20kph VerySlow=4kph Slow=10kphCruising=20kph Fast=30kph Maximum=40kphOther Equipment:
TAS Form 3.1v (Condensed) Vehicle Data (Commercial)
TL6 Design SpecificationsInstalled Components Size Cost EP500,000vlChassis +500,000 500,000 -PressurizedInterior -25,000 625,000 -625DriveTrain,SurfaceWater -25,000 125,000 -1000DriveTrain,SubsurfaceWater -20,000 250,000 -2000IntCombustionPowerPlant -8250 82,500 +1650CrudeBatteries -76,320 381,600 +2650Fuel -178,200 - -Controls -100,000 250,000 -PassengersSmallCabins(15) -15,000 120,000 -GalleyFacilities(16) -800 4000 -FresherFacilities(2) -400 1500 -Cargo/Luggage -51,030 - -Totals +0 Cr2,339,600 (Cr1,871,680 with 20% standard design discount)
311
13
STANDARD DESIGNS
SMALLCRAfT DESIGNSSMALLCRAfT
Type TL Cost Size Acceleration SI AC Launch(lifeboat) 9 MCr11.282 20tons 1-G 77 12 Ship’sBoat 9 MCr33.552 30tons 6-G 80 15 SlowBoat 9 MCr27.842 30tons 3-G 80 14 Pinnace 10 MCr48.402 40tons 5-G 82 16 SlowPinnace 9 MCr28.882 40tons 2-G 82 14 ModularCutter 9 MCr15.16 50tons 2-G 92 11 ATVModule - MCr1.8 30tons - - - FuelModule - MCr1 30tons - - - OpenModule - MCr2 30tons - - - Shuttle 10 MCr55.902 95tons 3-G 96 13 Fighter 9 MCr11.88 15tons 6-G 77 17
312
13
STANDARD DESIGNS
LAUNCH (LIfEBOAT)Small SpacecraftTL9,MCr11.282,20tons.TheLaunchisasmall,slowvesselcapableoffulfillingawiderangeofrolesfromcargoandpas-sengertransfertolifeboat,search-and-rescueorstarportutilitywork.AttemptstouseaLaunchasweaponsplatformisgen-erallyunsuccessfulduetoalackofmaneuverability.Typicallyalaunchwillbecapableof1Gacceleration,hasanoperationaldurationof4weeksbeforeneedingtorefuel,andcancarryapproximately8tonsofcargo.Itrequiresacrewoftwo,atleastoneofwhommusthaveaPilotskillrankofoneorhigher,andtakes5monthstobuild.
LAUNCH Class: Smallcraft EP Output: 0.4(0.2excess)Tech Level: 9 Agility: 1(+1EP)Size: Small(20tons) Initiative: +1(+1agility)Streamlining: Streamlined AC: 12(+1agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 0.4tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 77Small Cabins: 1 Main Computer: Model/2Bunks: 0 Sensor Range: Short(Model/2)Couches: 2 Comm. Range: Short(Model/2)Low Berths: 0Cargo Space: 8.1tons Cost: MCr11.282(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Size Cost EP Notes20-tonstreamlinedcylinderhull +20 MCr2.1 - -BridgeControls -4 MCr0.1 - -Model/2Computer -0.2 MCr8 - Model/2 FlightAvionics -0.8 (MCr1.8) - Model/2 ShortRangeSensors -0.6 (MCr1.2) - Model/2 ShortRangeCommunications -0.4 (MCr1) - Model/21-GAcceleration -0.4 MCr0.6 -0.2EP -TL9FusionPowerPlant -0.6 MCr1.8 +0.4EP -Fuel -0.4 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher -0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo -8.1 - - -Totals +0 MCr14.102 (MCr11.282 with 20% standard design discount)
Triple Turret: empty
313
13
STANDARD DESIGNS
Launch(Lifeboat),page312
Ship’sBoat,page314
314
13
STANDARD DESIGNS
SHIP’S BOATSmall SpacecraftTL9,MCr33.522,30tons.LargerandmuchfasterthantheLaunch,theShip’sBoathaslittleroomforcargoandishighlyexpensive.Theyaremainlyusedas“prestige”passengershuttles,formilitarypersonneltransfersbetweenvessels,andasrescuecraft.Thevesselrequiresacrewoftwo,atleastoneofwhommusthaveatleastaPilotskillrankofoneorhigher,andrequires5monthstobuild.
SHIP’S BOATClass: Smallcraft EP Output: 4(1.2excess)Tech Level: 9 Agility: 4(+4EP)Size: Small(30tons) Initiative: +4(+4agility)Streamlining: Streamlined AC: 15(+4agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 6-G nuclear Dampers: NoneFuel: 4tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 80Small Cabins: 1 Main Computer: Model/3Bunks: 0 Sensor Range: Medium(Model/3)Couches: 2 Comm. Range: Medium (Model/3)Low Berths: 0Cargo Space: 1.8tons Cost: MCr33.522(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Size Cost EP Notes30-tonstreamlinedcylinderhull +30 MCr3.15 - -BridgeControls -6 MCr0.15 - -Model/3Computer -0.3 MCr15.3 -1EP Model/3 FlightAvionics -0.8 (MCr1.8) - Model/2 MediumRangeSensors -0.9 (MCr1.8) - Model/3 MediumRangeCommunications-0.6 (MCr1.5) - Model/36-GAcceleration -5.1 MCr2.55 -1.8EP -TL9FusionPowerPlant -6 MCr18 +4EP -Fuel -4 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher -0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo -1.8 -Totals +0 MCr40.652 (MCr32.522 with 20% standard design discount)
Triple Turret: empty
315
13
STANDARD DESIGNS
SLOW BOATSmall SpacecraftTL9,MCr27.842,30tons.TheSlowBoatismoreaffordablethanitsfastercousin,andcargospaceisbetter.Thesecraftareoftenusedbylargermerchantships.Thevesselrequiresacrewoftwo,atleastoneofwhommusthaveatleastaPilotskillrankofoneorhigher,andrequires5monthstobuild.
SLOW BOATClass: Smallcraft EP Output: 3(1.1excess)Tech Level: 9 Agility: 3(+3EP)Size: Small(30tons) Initiative: +3(+3agility)Streamlining: Streamlined AC: 14(+3agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 3-G nuclear Dampers: NoneFuel: 3tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 80Small Cabins: 1 Main Computer: Model/3Bunks: 0 Sensor Range: Medium(Model/3)Couches: 2 Comm. Range: Medium(Model/3)Low Berths: 0Cargo Space: 7tons Cost: MCr24.842(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Size Cost EP Notes30-tonstreamlinedcylinderhull +30 MCr3.15 - -BridgeControls -6 MCr0.15 - -Model/3Computer -0.3 MCr15.3 -1EP Model/3 FlightAvionics -0.8 (MCr1.8) - Model/2 MediumRangeSensors -0.9 (MCr1.8) - Model/3 MediumRangeCommunications-0.6 (MCr1.5) - Model/33-GAcceleration -2.4 MCr1.2 -0.9EP -TL9FusionPowerPlant -4.5 MCr13.5 +3EP -Fuel -3 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher 0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo -7 - - -Totals +0 MCr 34.802 (MCr 27.842 with 20% standard design discount)
Triple Turret: empty
316
13
STANDARD DESIGNS
PINNACESmall SpacecraftTL10,MCr48.402,40tons.Alargercraftdesignedforhighperformanceinatmosphereorinspace,thePinnaceisfairlyuncommonamongsmallcraftduetoitshighcost.Requiresacrewoftwo.
PINNACEClass: Smallcraft EP Output: 4(2excess)Tech Level: 10 Agility: 5(+5EP)Size: Small(40tons) Initiative: +5(+5agility)Streamlining: Streamlined AC: 16(+5agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 5-G nuclear Dampers: noneFuel: 6tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 82Small Cabins: 1 Main Computer: Model/4Bunks: 0 Sensor Range: Long(Model/4)Couches: 2 Comm. Range: Medium(Model/3)Low Berths: 0Cargo Space: 3.7tons Cost: MCr48.402(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL10 Design Specifications Size Cost EP Notes40-tonstreamlinedcylinderhull +40 MCr4.2 - -BridgeControls -8 MCr0.2 - -Model/4Computer -0.4 MCr24.8 -2EP Model/4 FlightAvionics -0.8 (MCr1.8) - Model/2 LongRangeSensors -1.2 (MCr2.4) - Model/4 MediumRangeCommunications-0.8 (MCr2) - Model/35-GAcceleration -5.6 MCr2.8 -2EP -TL9FusionPowerPlant -9 MCr27 +6EP -Fuel -6 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher -0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo -3.7 - - -Totals +0 MCr 60.502 (MCr48.402 with 20% standard design discount)
Triple Turret: empty
317
13
STANDARD DESIGNS
SlowBoat,page315
Pinnace,page316
318
13
STANDARD DESIGNS
SLOW PINNACESmall SpacecraftTL9,MCr28.882,40tons.TheSlowPinnacecarriesfarmorecargothanitsfastercousin,andatalowerprice.Performanceinatmosphereisstillgood,andwiththeextracargocapacityofaSlowBoatinahullonly10tonslarger,theSlowPinnaceseessomeuseasacargolighterformerchantshipsthatcannotenteratmosphere.Requiresacrewoftwo.
SLOW PINNACEClass: Smallcraft EP Output: 3(1.2excess)Tech Level: 9 Agility: 3(+3EP)Size: Small(40tons) Initiative: +3(+3agility)Streamlining: Streamlined AC: 14(+3agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 2-G nuclear Dampers: NoneFuel: 3tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 82Small Cabins: 1 Main Computer: Model/3Bunks: 0 Sensor Range: Medium(Model/3)Couches: 2 Comm. Range: Medium(Model/3)Low Berths: 0Cargo Space: 15.4tons Cost: MCr28.882(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Cost Size EP Notes40-tonstreamlinedcylinderhull +40 MCr4.2 - -BridgeControls -8 MCr0.2 - -Model/3Computer -0.3 MCr15.3 -1EP Model/3 FlightAvionics -0.8 (MCr1.8) - Model/2 MediumRangeSensors -0.9 (MCr1.8) - Model/3 MediumRangeCommunications-0.6 (MCr1.5) - Model/32-GAcceleration -2 MCr1.4 -0.8EP -TL9FusionPowerPlant -4.5 MCr13.5 +3EP -Fuel -3 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher -0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo 15.4 - - -Totals +0 MCr 36.102 (MCr 28.882 with 20% standard design discount)
Triple Turret: empty
319
13
STANDARD DESIGNS
SlowPinnace,page318
ModularCutter,page320
320
13
STANDARD DESIGNS
MODULAR CUTTERSmall SpacecraftTL9,MCr15.16,50tons.TheModularCutterisahighlyversatiledesignusedinmanyPortAuthority,mercantileandmilitaryapplications.The30-tonmodulebaycancarryarangeofstandardandcustommodules(purchasedseparately)forcargotransfer,passengerormorespecialistapplications.Requiresacrewoftwo.
MODULAR CUTTERClass: Smallcraft EP Output: 1(noexcess)Tech Level: 9 Agility: 0Size: Small(50tons) Initiative: +0Streamlining: Streamlined AC: 11(+1size)Jump Range: None Repulsors: NoneAcceleration: 2-G nuclear Dampers: NoneFuel: 1tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 92Small Cabins: 1 Main Computer: Model/2Bunks: 0 Sensor Range: Close(Model/1)Couches: 3 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 0.5tons Cost: MCr15.16(new)AtmosphericSpeeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment:
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Size Cost EP Notes50-tonstreamlinedcylinderhull +50 MCr5.25 - -BridgeControls -10 MCr0.25 - -Model/2Computer -0.2 MCr5.8 - Model/2 FlightAvionics -0.8 (MCr1.8) - Model/2 CloseRangeSensors -0.3 (MCr0.6) - Model/1 CloseRangeCommunications -0.2 (MCr0.5) - Model/12-GAcceleration -2.5 MCr1.75 -1EP -TL9FusionPowerPlant -1.5 MCr4.5 +1EP -Fuel -1 - - -2SmallCraftCouches -1.0 MCr0.05 - -1SmallCabin -2 MCr0.25 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -Cargo -0.5 - - -ModuleOptions 30tonATVModule(w/ATV) -30 MCr1.8 - 30tonFuelModule -30 MCr1 - 30tonOpenModule -30 MCr2 -Totals +0 MCR 18.95 (MCr 15.16 with 20% standard design discount)
Triple Turret: empty
321
13
STANDARD DESIGNS
SHUTTLESmall SpacecraftTL10,MCr55.902,95tons.TheShuttleisabulkcargoorpassengertransfercraft.Reasonablyfast,shuttlescanundertakealmostanytaskrequiredofthemandcanbecustomizedtomeetanevenwiderrangeofneeds.Requiresacrewoftwo.Takes7monthstobuild.
SHUTTLEClass: Smallcraft EP Output: 7(2.15excess)Tech Level: 10 Agility: 2(+2EP)Size: Small(95tons) Initiative: +2(+2agility)Streamlining: Streamlined AC: 13(+2agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 3-G nuclear Dampers: NoneFuel: 7tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 2 AR: 0Staterooms: 0 SI: 96Small Cabins: 1 Main Computer: Model/4Bunks: 0 Sensor Range: Long(Model/4)Couches: 2 Comm. Range: Long(Model/4)Low Berths: 0Cargo Space: 43.6tons Cost: MCr55.902(new)Atmospheric Speeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: Fresher,missilemagazine
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL10 Design Specifications Size Cost EP Notes95-tonstreamlinedwedgehull +95 MCr11.4 - -BridgeControls -19 MCr0.475 - -Model/4Computer -0.4 MCr21.2 -2EP Model/4 FlightAvionics -0.4 (MCr0.9) - Model/1 LongRangeSensors -1.2 (MCr2.4) - Model/4 MediumRangeCommunications-0.8 (MCr2) - Model/43-GAcceleration -7.6 MCr3.8 -2.85EP -TL9FusionPowerPlant -10.5 MCr31.5 +7EP -Fuel -7 - - -2SmallCraftCouches -1 MCr0.05 - -1SmallCabin -2 MCr0.25 - -Fresher -0.5 MCr0.002 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -MissileMagazine -1 MCr0.1 - -Cargo -43.6 - - -Totals +0 MCR 69.877 (MCr 55.902 with 20% standard design discount)
Triple Turret: empty
322
13
STANDARD DESIGNS
fIGHTERSmall SpacecraftTL9,MCr11.88,15tons.Fighterscomeinarangeofsizes,from15or20-tonlightmodelsupto50-tonstrikefighters.The15-tonlightfighteristhecommonestdesigninuse.Extremelyfastandmaneuverable,fightersarehoweververyfragileandareprimarilyusefulforscreeningandpatrolwork,andforpolicingmerchanttraffic.Evenenmasse,fightersarelittlethreattoamajorwarship,buttoanunrulyFreeTraderorasmallcommerceraidertheymaybeaneffectivedeterrent.
fIGHTERClass: Smallcraft EP Output: 1.9(1excess)Tech Level: 9 Agility: 6(+6EP)Size: Small(15tons) Initiative: +6(+6agility)Streamlining: Streamlined AC: 17(+6agility,+1size)Jump Range: None Repulsors: NoneAcceleration: 6-G nuclear Dampers: NoneFuel: 1.9tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 1 AR: 0Staterooms: 0 SI: 77Small Cabins: 0 Main Computer: Model/1Bunks: 0 Sensor Range: Close(Model/1)Couches: 1 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 2.2tons Cost: MCr11.88(new)Atmospheric Speeds: NoE=275kphCruising=200kph Maximum=375kphOther Equipment: None
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
TL9 Design Specifications Size Cost EP Notes15-tonstreamlinedwedgehull +15 MCr1.8 - -BridgeControls -4 MCr0.1 - -Model/1Computer -0.1 MCr2 - Model/1 FlightAvionics -0.4 (MCr0.9) - Model/1 CloseRangeSensors -0.3 (MCr0.6) - Model/1 CloseRangeCommunications -0.2 (MCr0.5) - Model/16-GAcceleration -2.55 MCr1.275 -0.9EP -TL9FusionPowerPlant -2.85 MCr8.55 +1.9EP -Fuel -1.9 - - -1SmallCraftCouches -0.5 MCr0.025 - -1Hardpoint - MCr0.1 - - TripleTurret - MCr1 - -Cargo -2.2 - - -Totals +0 MCr 14.85 (MCr 11.88 with 20% standard design discount)
Triple Turret: empty
323
13
STANDARD DESIGNS
Shuttle,page321
Fighter,page322
324
13
STANDARD DESIGNS
STARSHIP DESIGNSThefollowingareallstarshipdesignscommoninChartedSpace.Crewrequirementsareminimal,andformaximumeffi-ciencyextracrewshouldbecarried.Typicallythesepersonnelincludeextraengineers,abackuppilot(oradedicatedpilottoavoidthestrainanddistractionofhavingtopilotandastrogateastarship).Largershipsmayhavespecialistcommandper-sonnel,smallcraftpilots,technicians,cargohandlers,additionalstewardsetc,andanyvesselmountingweaponswillneedgunnerstooperatethem.
COMMON STARSHIPS AND SPACECRAfT Ship TL Cost Size Acceleration Jump Cargo Scout/Courier 11 MCr42.578 100tons 2-G 2 20 Seeker 11 * 100tons 1-G 2 35 FarTrader 11 MCr68.138 200tons 2-G 2 66 FreeTrader 9 MCr51.36 200tons 1-G 1 96 SafariShip 11 MCr67.884 200tons 1-G 2 50 SystemDefenseBoat 14 MCr201.16 200tons 6-G - 18.3 Yacht 9 MCr75.074 200tons 1-G 1 47 Corsair 11 * 400tons 3-G 2 159.9 LaboratoryShip 11 MCr191.662 400tons 1-G 2 32.4 PatrolCruiser 12 MCr227.76 400tons 4-G 3 24.8 SubsidizedMerchant 9 MCr96.426 400tons 1-G 1 236.5 SubsidizedLiner 12 MCr238.386 600tons 1-G 3 202.4 MercenaryCruiser 12 MCr412.675 800tons 3-G 3 165.2
325
13
STANDARD DESIGNS
SCOUT/COURIER (TYPE S)Medium-Size StarshipTheTypeSScout/CourieristhemostcommonlyseenshipinChartedSpace.Small,cheap,andreasonablyeconomicaltooperate,theseshipshavebecomeaworkhorseforboththegovernmentandmilitaryfleets;someareencounteredincom-mercialuse.MostScout/CouriersareactuallyformerScoutServicevesselseitherpurchasedassurplusfromthegovern-mentorareassignedfortheprivateuseofformerScoutscurrentlyonDetachedDuty.InreturnforuseoftheshiptheScouts(andtheshipitself)aresubjecttorecallatanytimefortemporaryorindefiniteduty,astheScoutservicerequires. Theshipitselfisbuiltusingthesmallestavailablehullforastarship,100-tons.ThevesselcarriesaManeuverdrivecapableofupto2-GaccelerationandaJump-2drive.ThepowerplantprovidesjustenoughenergytopowerthemaneuverdrivesortheJumpdrive.Iflaserorenergyweaponsareinstalled,alargerpowerplantwillbeneeded.Mostex-Scoutves-selshavehadtheirpowerfulcomputerandsensorarraysremovedandreplacedwithastandardModel/1biscomputer.4stateroomsareavailableforcrewandpassengers.Smallcargoesmayalsobecarriedintheship’scompact25-toncargohold.Thevesselalsocarriesasmallvehiclebay,usuallycontaininganair/raft. TheScout/Courierrequiresacrewofonetooperate;thepilotwhomustassumethedutiesofpilotandastrogator,andalsooverseesthehighlyautomateddrivesection.Asecondcrewmemberisdesirable.TheTypeScostsMCr42.578new,andtakes5monthstobuild.
SCOUT/COURIERClass: Starship,typeS EP Output: 4(2excess)Tech Level: 11 Agility: 2(+2EP)Size: Medium(100tons) Initiative: +2(+2agility)Streamlining: Streamlined AC: 12(+2agility)Jump Range: 1xJump-2 Repulsors: 0Acceleration: 2-G nuclear Dampers: 0Fuel: 24tons Meson Screens: 0Duration: 4weeks Black Globes: 0Crew: 1 AR: 0Staterooms: 4 SI: 100Small Cabins: 0 Main Computer: Model/1bisBunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 20tons Cost: MCr42.578(new)Atmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: Air/raft,fuelscoops.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes100-tonHull(Wedge) +100 MCr12 - -Bridge -20 MCr0.5 - -Computer -0.1 MCr4 - Model/1bis FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive2 -3 MCr12 -2 -JumpFuel -20 - - -ManeuverDrive2 -5 MCr3.5 -2 -TL9PowerPlant -6 MCr18 +4 -PowerPlantFuel -4 - - -FuelScoops - MCr0.1 - -1HardPoint - MCr0.1 - -DoubleTurret - MCr0.75 - -Air/Raft -5 MCr0.273 - -Staterooms(4) -16 MCr2 - -Cargo -20 - - -Totals +0 MCr53.223 (MCr42.578 with 20% standard design discount)
Double Turret: empty
326
13
STANDARD DESIGNS
SEEKER (TYPE J)Medium-Size StarshipTheTypeJSeekerisadaptedfromthestandardScout/Courierdesigntocreateavesselsuitableforloneprospectorsorsmallteams.Oresamplingequipmentisfitted,andtheair-raftisusuallyreplacedwithapressurizedbuggyforgroundexpe-ditions.TheSeekerrequiresacrewofonetooperate,thepilotwhomayassumethedutiesofbothpilotandAstrogator.Ifbuiltnew,theshipwouldcostMCr34.498andtakes9monthstobuild,butmostarehighlymodifiedScout/Couriers.Seekersdonotfetchveryhighsaleprices;aroundMCr20dependingonthestateofthecraft.
SEEKERClass: Starship,typeJ EP Output: 2(0.5excess)Tech Level: 11 Agility: 1Size: Medium(100tons) Initiative: +1Streamlining: Streamlined AC: 11(+1agility)Jump Range: 1xJump-2 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 22tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 1 AR: 0Staterooms: 2 SI: 100Small Cabins: 0 Main Computer: Model/1bisBunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 35tons Cost: seedescriptionAtmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: Air/raft.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes100-tonHull(Wedge) +100 MCr12 - -Bridge -20 MCr0.5 - -Computer -0.1 MCr4 - Model/1bis FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive2 -3 MCr12 -2 -JumpFuel -20 - - -ManeuverDrive1 -2 MCr3 -1 -TL9PowerPlant -3 MCr9 +2 -PowerPlantFuel -2 - - -1HardPoint - MCr0.1 - -DoubleTurret - MCr0.75 - -MiningLaser -1 MCr0.5 -0.5 -Air/Raft -5 MCr0.273 - -Staterooms(2) -8 MCr1 - -Cargo -35 - - -Totals +0 MCr43.123 (MCr34.498 with 20% standard design discount)
Double Turret: SingleMiningLaser;AttackBonus+1(+1USP),Damage:1d6,RangeIncrement:15,000km.
327
13
STANDARD DESIGNS
fAR TRADER (TYPE A2)Medium-Size StarshipTheJump-2FarTradersacrificessomecargospaceforenginesandfuel,meaningthatitcannotreallycompeteonamain.However,A2scanbeencounteredalmostanywhere.Theyareparticularlycommoninbackwaterregionswherelargerves-selsareuneconomical.Onthefrontier,manyFarTradersarearmed.TheFarTraderrequiresacrewoffour:thepilot,ast-rogatorandengineertooperatetheshipalongwithamedic/stewardtoattendtothepassengers.TheshipcostMCr68.138new,andtakes9monthstobuild.
SEEKER Class: Starship,typeA2 EP Output: 4Tech Level: 11 Agility: 0Size: Medium(200tons) Initiative: +0Streamlining: Streamlined AC: 10Jump Range: 1xJump-2 Repulsors: NoneAcceleration: 2-G nuclear Dampers: NoneFuel: 44tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 4 AR: 0Staterooms: 10 SI: 115Small Cabins: 0 Main Computer: Model/1bisBunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 4Cargo Space: 66tons Cost: MCr68.138(new)Atmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: Air/raft
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes200-tonHull(Wedge) +200 MCr24 - -Bridge -20 MCr1 - -Computer -0.1 MCr4 - Model/1bis FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive2 -6 MCr24 -4 -JumpFuel -40 - - -ManeuverDrive2 -10 MCr7 -4 -TL9PowerPlant -6 MCr18 +4 -PowerPlantFuel -4 - - -2HardPoints - MCr0.2 - -2DoubleTurrets - MCr1.5 - -Staterooms(10) -40 MCr5 - -LowBerths(4) -2 MCr0.2 - -Air/Raft -5 MCr0.273 - -Cargo -66 - - -Totals +0 MCr85.173 (MCr68.138 with 20% standard design discount)
Double Turret: Empty.Double Turret: Empty.
328
13
STANDARD DESIGNS
fREE TRADER (TYPE A)Medium-Size StarshipJump-1FreeTraders,ofTypeAandotherdesigns,areverycommonstarships.TheyplytheJump-1mainsmakingalivingfromspeculativetradeandpickinguptheoddsmallshipmentaftertheCorporatefreightershavepassedthrough.ManyFreeTradersareheavilymodifiedasaresultoftheiradvancingageandnon-standardrefits.Onthefrontier,mostvesselswillbearmedwithatleastasinglelaser.TheFreeTraderrequiresacrewoffour:pilot,astrogatorandengineertooperatetheshipalongwithamedic/stewardtoattendtothepassengers.TheshipcostMCr51.36new,andtakes9monthstobuild.
fREE TRADER Class: Starship,typeA EP Output: 2Tech Level: 9 Agility: 0Size: Medium(200tons) Initiative: +0Streamlining: Streamlined AC: 10Jump Range: 1xJump-1 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 22tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 4 AR: 0Staterooms: 10 SI: 115Small Cabins: 0 Main Computer: Model/1Bunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 20Cargo Space: 96tons Cost: MCr51.36(new)Atmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: None.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes200-tonHull(Wedge) +200 MCr24 - -Bridge -20 MCr1 - -Computer -0.1 MCr2 - Model/1 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive1 -4 MCr16 -2 -JumpFuel -20 - - -ManeuverDrive1 -4 MCr6 -2 -TL9PowerPlant -3 MCr9 +2 -PowerPlantFuel -2 - - -2HardPoints - MCr0.2 - -Staterooms(10) -40 MCr5 - -LowBerths(20) -10 MCr1 - -Cargo -96 - - -Totals +0 MCr64.2 (MCr51.36 with 20% standard design discount)
Noturretsorweaponsinstalled.
329
13
STANDARD DESIGNS
PatrolCruiser,page336
SafariShip,page330
330
13
STANDARD DESIGNS
Noturretsorweaponsinstalled.
SAfARI SHIP (TYPE K)Medium-Size StarshipTheSafariShipissomewhatlesscommonthanothersmallvessels.Itsmostcommonfunctionisasa“poorperson’syacht”;asmallpersonaltransportwithamodestcargocapacity.However,thisisnotitsdesignedfunction.Safarishipsareintendedtobeusedasamobilebasefromwhichtoconductprivateexploration,surveying,hunting(ofaphotographicorlethalsort)andsafarimissions.Accommodationisfairlyluxurious,reflectingthefactthatmanyownershirethemselvesandtheirshiptopartiesofwealthypeopleseekinganice,safeadventureinthewilds.Cargospacecanbeconfiguredtoincludepensforcapturedwildlife,andseparateclimatecontrolexistsforthecargobaytokeepcatchesalive.TheSafariShiprequiresacrewofthree:pilot/astrogatorandengineertooperatetheshipalongwithamedic/stewardtoattendtothepassengers.TheshipcostsMCr67.884whennewandtakes9monthstobuild.
SAfARI SHIPClass:Starship,typeK EP Output: 4(+2excess)TechLevel:11 Agility: +1(+1EP)Size:Medium(200tons) Initiative: +1(+1agility)Streamlining:Streamlined AC: 11(+1agility)JumpRange:1xJump-2 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 44tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 3 AR: 0Staterooms: 11 SI: 115Small Cabins: 0 Main Computer: Model/1bisBunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 50tons Cost: MCr67.884(new)AtmosphericSpeeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: Air/raft,20-tonlaunch
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes200-tonHull(FlattenedSphere) +200 MCr16 - -Bridge -20 MCr1 - -Computer -0.1 MCr4 - Model/1bis FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive2 -6 MCr24 -4 -JumpFuel -40 - - -ManeuverDrive1 -4 MCr6 -2 -TL9PowerPlant -6 MCr18 +4 -PowerPlantFuel -4 - - -2HardPoints - MCr0.2 - -Staterooms(11) -44 MCr5.5 - -Air/Raft -5 MCr0.273 - -20-tonLaunch -20 MCr9.842 - -LaunchHanger - MCr0.04 - -Cargo -50 - - -Totals +0 MC84.855 (MCr67.884 with 20% standard design discount)
331
13
STANDARD DESIGNS
SYSTEM DEfENSE BOAT (TYPE SDB)Medium-Size SpaceshipAsystemdefenseboat,orSDB,isashipthatisusedexclusivelyforplanetaryandstarsystemdefense,tradingoffthelackofjumpdrivesforheavyarmor,fasteracceleration,andheavierweaponryinitsplace.Thereisnoreal‘standard’designforSDBs,astheyareoftenoflocalmanufactureormaybeformerstarshipspressedintolocaldefenseforcesafterhavingtheirjumpdrivesremoved.Mostsuchconversionshaveadditionalarmamentandupgradesinstalled.MostSDBsarestreamlinedallowingthemtoalsobeusedfororbitalandairsupportforlocalgroundtroops. IftheneedarisestomoveanSDBtoanotherstarsystem,itwillusuallybeloadedontoabulkfreighterandshippedaslargecargo,butthisisveryslowandinefficientandisnotwiseiftheSDBisexpectedtogointoactionimmediatelyuponarrival.Incaseswhererapiddeploymentatthedestinationisneeded,JumpPodscanbebuiltandstrappedtotheSDB,providingitwithtemporaryjumpcapability.Uponarrival,thepodscanbequicklyandeasilyjettisoned,allowingtheshiptomoveintoactionimmediately.ThepodwouldcontainJumpdriveslargeenoughtoJumpboththeSDBandthepoditself,alongwiththerequisitefuelneededtomaketheJump. AgenericTL14SDBliketheonedetailedherewouldcostMCr201.16new,andtake11monthstobuild.Itrequiresacrewof6:Captain,Pilot,Engineer,2gunnersandamissiletechnicianwhodoublesasmedic.
SYSTEM DEfENSE BOATClass: Spacecraft,typeSDB EP Output: 36(12excess)Tech Level: 14 Agility: 6(+6EP)Size: Medium(200tons) Initiative: +6(+6agility)Streamlining: Airframe AC: 30(+6agility,+14armor)Jump Range: None Repulsors: NoneAcceleration: 6-G nuclear Dampers: NoneFuel: 36tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 6 AR: 14Staterooms: 4 SI: 115Small Cabins: 0 Main Computer: Model/8Bunks: 0 Sensor Range: System-wide(Mod/7)Couches: 0 Comm. Range: System-wide(Mod/8)Low Berths: 0Cargo Space: 18.3tons Cost: MCr201.16(new)AtmosphericSpeeds: NoE=1475kphCruising=4425kph Maximum=5900kphOther Equipment: MissileMagazines(x3),60Missiles.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes200-tonHull +200 MCr24 - -Airframe -10 MCr2.4 - -Armor(AR14) -15 MCr1.8 - -Bridge -20 MCr1 - -Computer -0.8 MCr87.2 -9 Model/8 FlightAvionics -1.2 (MCr2.7) - Model/3 Sensors -2.1 (MCr4.2) - Model/7 Communications -1.6 (MCr4) - Model/8ManeuverDrive6 -34 MCr17 -12 -TL13PowerPlant -36 MCr108 +36 -PowerPlantFuel -36 - - -2HardPoints - MCr0.2 - -TripleTurret - MCr1 - -MissileRack(x3) -3 MCr2.25 - -TripleTurret - MCr1 - -MissileMagazine(x3) -3 MCr0.3 - -60Missiles - MCr0.3 - -BeamLaser(x3) -3 MCr3 -3 -Staterooms(4) -16 MCr2 - -Cargo -18.3 - - -Totals +0 MCr251.45(MCr201.16with20%standarddesigndiscount)
Triple Turret: MissileRacks(x3),AttackBonus+2(+2USP),Damage2d6.Triple Turret: BeamLasers(x3),AttackBonus+3(+3USP),Damage3d8.
332
13
STANDARD DESIGNS
YACHT (TYPE Y)Medium-Size StarshipAYachtisnotacommerciallyviablevessel.Itservesaspersonaltransportforarichindividual,andsometimesastheirhome.Asstatussymbols,manyyachtsarefinelydecoratedandcontainexpensivefurnishings,paintingsandsoon.Manyarearmed.TheYachtrequiresacrewofthreetooperate,thepilot(whodoublesasastrogator),anengineerandamedic/stewardtoattendtothepassengers.TheshipcostMCr75.074new,andtakes11monthstobuild.
YACHT Class: Starship,typeY EP Output: 2Tech Level: 9 Agility: 0Size: Medium(200tons) Initiative: +0Streamlining: Streamlined AC: 10Jump Range: 1xJump-1 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 22tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 3 AR: 0Staterooms: 14 SI: 115Small Cabins: 0 Main Computer: Model/1Bunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 0Cargo Space: 47tons Cost: MCr75.074(new)Atmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: Air/raft,trackedATV,30tonship’sboat.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes200-tonHull(Cone) +200 MCr22 - -Bridge -20 MCr1 - -Computer -0.1 MCr2 - Model/1 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive1 -4 MCr16 -2 -JumpFuel -20 - - -ManeuverDrive1 -4 MCr6 -2 -TL9PowerPlant -3 MCr9 +2 -PowerPlantFuel -2 - - -1HardPoints - MCr0.1 - -Staterooms(14) -56 MCr7 - -30-tonShip’sBoat -30 MCr30.362 - -Ship’sBoatHanger - MCr0.06 - -ATV(Tracked) -8 MCr0.047 - -Air/Raft -5 MCr0.273 - -Cargo -47 - - -Totals +0 MCr93.842 (MCr75.074 with 20% standard design discount)
Noturretsorweaponsinstalled.
333
13
STANDARD DESIGNS
CORSAIR (TYPE P)Medium-Size StarshipAcorsairhasonepurpose-toattackmerchantshipsandtaketheircargo.Thoughtheshiphasgoodcargocapacity,itisnotviableinnormalcommerce.SomeCorsairsareconstructedforusebymercenaryunits,astransportandsupport.Withoutamerclicenseitisalmostimpossibletofind(legal)fundingforaCorsair.Thevesselisfastandwellarmedbutnotquiteuptomilitarystandards-awarshipofthesametonnagewoulddefeatitinastraightfight.Ofcourse,piratesneverfightfair...TheCorsairrequiresacrewofsixtooperate,thepilot,anastrogator,3engineersandamedic.TheshipcostMCr156.44new,andtakes14monthstobuild.
CORSAIR Class: Starship,typeP EP Output: 15Tech Level: 11 Agility: 0Size: Medium(400tons) Initiative: +0Streamlining: Partial AC: 10Jump Range: 1xJump-2 Repulsors: NoneAcceleration: 3-G nuclear Dampers: NoneFuel: 95tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 6 AR: 0Staterooms: 10 SI: 145Small Cabins: 0 Main Computer: Model/2Bunks: 0 Sensor Range: Short(Model/2)Couches: 0 Comm. Range: Short(Model/2)Low Berths: 20Cargo Space: 159.9tons Cost: seedescriptionAtmospheric Speeds: NoE=75kphCruising=200kph Maximum=300kphOther Equipment: MissileMagazine,20Missiles.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes400-tonHull(Cylinder) +400 MCr40 - -Bridge -20 MCr2 - -Computer -0.2 MCr6.2 - Model/2 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.6 (MCr1.2) - Model/2 Communications -0.4 (MCr1) - Model/2JumpDrive2 -12 MCr48 -8 -JumpFuel -80 - - -ManeuverDrive3 -32 MCr16 -12 -TL9PowerPlant -22.5 MCr67.5 +15 -PowerPlantFuel -15 - - -4HardPoints - MCr0.4 - -4TripleTurrets - MCr4 - -3MissileRacks -3 MCr2.25 - -1MissileMagazine -1 MCr0.1 - -20Missiles (-1) MCr0.1 - -3BeamLasers -3 MCr3 -3 -Staterooms(10) -40 MCr5 - -LowBerths(20) -10 MCr1 - -Cargo -159.9 - - -Totals +0 MCr195.55 (MCr156.44 with 20% standard design discount)
Triple Turret: BeamLasers(x1),AttackBonus+1(+1USP),Damage1d8.Triple Turret: BeamLasers(x1),AttackBonus+1(+1USP),Damage1d8.Triple Turret: BeamLasers(x1),AttackBonus+1(+1USP),Damage1d8.Triple Turret: MissileRacks(x3),AttackBonus+2(+2USP),Damage2d6.
334
13
STANDARD DESIGNS
LABORATORY SHIP (TYPE L)Medium-Size StarshipVarioustypesoflaboratoryshipexist;mostaresmall,likethe400-tondesigndetailedhere.Thesolepurposeofthisvesselisscientificresearch;itcannotmakeitswayincommerce,norisitviableincombat.Labshipsaresometimesbuilttoparticularrequirements,butareusuallyconfigurabletoauser’simmediateneeds.Thelabshiprequiresacrewoffive;apilot,astrogator,twoengineersandamedic/stewardtolookaftertheresearchstaff.Thereare15stateroomsavailableforscientists,techniciansandassistants,thoughsomeoftheseareasareusuallyturnedintoadditionallabspaces.Generallabequipmentisassumedtobeincludedwiththeship’sbuildcost,butveryspecializedequipmentwillhavetobepurchasedseparately. TheshipcostsMCr192.622new,andtakes11monthstobuild.
LABORATORY SHIP Class: Starship,typeL EP Output: 8(4excess)Tech Level: 11 Agility: 1(+1EP)Size: Medium(400tons) Initiative: +1(+1agility)Streamlining: Partial AC: 11(+1agility)Jump Range: 1xJump-2 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 88tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 5 AR: 0Staterooms: 20 SI: 145Small Cabins: 0 Main Computer: Model/2Bunks: 0 Sensor Range: Short(Model/2)Couches: 0 Comm. Range: Short(Model/2)Low Berths: 0Cargo Space: 32.4tons Cost: MCr192.622(new)Atmospheric Speeds: NoE=75kphCruising=200kph Maximum=300kphOther Equipment: Air/raft,40tonpinnace,12laboratories.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes400-tonHull(Cylinder) +400 MCr40 - -Bridge -20 MCr2 - -Computer -0.2 MCr6.2 - Model/2 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.6 (MCr1.2) - Model/2 Communications -0.4 (MCr1) - Model/2JumpDrive2 -12 MCr48 -8 -JumpFuel -80 - - -ManeuverDrive1 -8 MCr12 -4 -TL9PowerPlant -12 MCr36 +8 -PowerPlantFuel -8 - - -4HardPoints - MCr0.4 - -Staterooms(20) -80 MCr10 - -40-tonPinnace -40 MCr45.552 - -PinnaceHanger - MCr0.08 - -Air/Raft -10 MCr0.546 - -12Laboratories -96 MCr40 - -Cargo -32.4 - - -Totals +0 MCr240.778 (MCr192.622 with 20%standard design discount)
Noturretsorweaponsinstalled.
335
13
STANDARD DESIGNS
LabShip,page334
SubsidizedLiner,page337
336
13
STANDARD DESIGNS
PATROL CRUISER (TYPE T)Medium-Size StarshipThePatrolCruiserisaverycommonescortandpatrolshipencounteredthroughoutChartedSpace.Manyareownedbymercenariesorprivateescortfirms,butmostareinNavyhands.Theshiprequiresacrewof12:Captain,pilot,astrogator,threeengineers,fourgunners,amedicandamissiletechnician.Eighttroopsareusuallyalsocarriedforboardingandcus-tomsduty.Althoughthereare20stateroom-equivalentsaboard,onlyfouraresingle-occupancy(theseareusedbythecap-tain,astrogator,chiefengineerandcommanderoftroops.Therestofthecrewsharestateroomsinpairs,withallthetroopsbarrackedinatriple-sized“sardinecan”stateroom.Theother9stateroom-equivalentsareusedasanarmory,sickbay,ward-roomandcommonareasfortheovercrowdedcrew.TheshipcostsMCr227.76newandtakes14monthstobuild.
PATROL CRUISER Class: Starship,typeP EP Output: 26(4excess)Tech Level: 12 Agility: 1(+1EP)Size: Medium(400tons) Initiative: +1(+1agility)Streamlining: Partial AC: 11(+1agility)Jump Range: 1xJump-3 Repulsors: NoneAcceleration: 4-G nuclear Dampers: NoneFuel: 140tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: AR: 0Staterooms: 20 SI: 145Small Cabins: 0 Main Computer: Model/3Bunks: 0 Sensor Range: Medium(Model/3)Couches: 0 Comm. Range: Medium(Model/3)Low Berths: 20Cargo Space: 24.8tons Cost: MCr227.76(new)Atmospheric Speeds: NoE=75kphCruising=200kph Maximum=300kphOther Equipment: MissileMagazines(6),120Missiles.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes400-tonHull(Cylinder) +400 MCr40 - -Bridge -20 MCr2 - -Computer -0.3 MCr12.6 -1 Model/3 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.9 (MCr1.8) - Model/3 Communications -0.6 (MCr1.5) - Model/3JumpDrive3 -16 MCr64 -12 -JumpFuel -120 - - -ManeuverDrive4 -44 MCr22 -16 -TL9PowerPlant -39 MCr117 +26 -PowerPlantFuel -26 - - -4HardPoints - MCr0.4 - -4TripleTurrets - MCr4 - -6BeamLasers -6 MCr6 -6 -6MissileRacks -6 MCr4.5 - -6MissileMagazines -6 MCr0.6 - -120Missiles (-6) MCr0.6 - -Staterooms(20) -80 MCr10 - -LowBerths(20) -10 MCr1 - -Cargo -24.8 - - -Totals +0 MCr284.7(MCr227.76with20%standarddesigndiscount)
Triple Turret: MissileRack(x3),AttackBonus+2(+2USP),Damage2d6.Triple Turret: MissileRack(x3),AttackBonus+2(+2USP),Damage2d6.Triple Turret: BeamLaser(x3),AttackBonus+3(+3USP),Damage3d8.Triple Turret: BeamLaser(x3),AttackBonus+3(+3USP),Damage3d8.
337
13
STANDARD DESIGNS
SUBSIDIZED MERCHANT (TYPE R)Medium-Size StarshipThe“Subbie”isbuiltonthe“cargovan”principle.Designedaslittlemorethanacargobaywithengines,SubbiesareverycommononJump-1traderoutes.Mostplyafixedroutesubsidizedbytheworldsonit,ensuringregularmailandfreightingservices.ManySubbiesarearmedandconfiguredtocarrymail.TheSubsidizedMerchantrequiresacrewoffivetooperate;thepilot,engineer,andanastrogatoralongwithamedicandstewardtoattendtothepassengers.SincethevesselislargerandcarriesmorepassengersthantheTypeAorA2,thestewardhasafull-timejob.Themedicoftenassistsordoublesasanassistanttorelievetheloadonthechiefengineer.TheshipcostMCr98.426new,andtakes14monthstobuild.
SUBSIDIZED MERCHANT Class: Starship,typeR EP Output: 4Tech Level: 9 Agility: 0Size: Medium(400tons) Initiative: +0Streamlining: Partial AC: 10Jump Range: 1xJump-1 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 44tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 5 AR: 0Staterooms: 13 SI: 145Small Cabins: 0 Main Computer: Model/1Bunks: 0 Sensor Range: Close(Model/1)Couches: 0 Comm. Range: Close(Model/1)Low Berths: 9Cargo Space: 236.5tons Cost: MCr98.426(new)Atmospheric Speeds: NoE=75kphCruising=200kph Maximum=300kphOther Equipment: 20tonlaunch.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes400-tonHull(Cylinder) +400 MCr40 - -Bridge -20 MCr2 - -Computer -0.1 MCr2 - Model/1 FlightAvionics -0.4 (MCr0.9) - Model/1 Sensors -0.3 (MCr0.6) - Model/1 Communications -0.2 (MCr.0.5) - Model/1JumpDrive1 -8 MCr32 -4 -JumpFuel -40 - - -ManeuverDrive1 -8 MCr12 -4 -TL9PowerPlant -6 MCr18 +4 -PowerPlantFuel -4 - - -2HardPoints - MCr0.2 - -Staterooms(13) -52 MCr6.5 - -LowBerths(9) -4.5 MCr0.45 - -20-tonLaunch -20 MCr9.842 - -LaunchHanger - MCr0.04 - -Cargo -236.5 - - -Totals +0 MCr123.032 (MCr98.426 with 20%standard design discount)
Noturretsorweaponsinstalled.
338
13
STANDARD DESIGNS
SUBSIDIZED LINER (TYPE M)Medium-Size StarshipTheSubsidizedLinerisalmostalwaystiedtoafixedroute.Linerscarrycargoaswellaspassengers.Threehardpointsarefittedforturrets,butexceptoutonthefrontiersorintroubledregions,linersusuallycarrynoarmament.TheSubsidizedLinerrequiresacrewofeight:thepilotandastrogatoralongwith2engineers,amedic,and3stewardstoattendtothepassen-gers.TheshipcostMCr238.386new,andtakes22monthstobuild.
SUBSIDIZED LINER Class: Starship,typeM EP Output: 18(12excess)Tech Level: 12 Agility: 2(+2EP)Size: Medium(600tons) Initiative: +2(+2agility)Streamlining: Streamlined AC: 12(+2agility)Jump Range: 1xJump-3 Repulsors: NoneAcceleration: 1-G nuclear Dampers: NoneFuel: 198tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 8 AR: 0Staterooms: 21 SI: 175Small Cabins: 0 Main Computer: Model/3Bunks: 0 Sensor Range: Medium(Model/3)Couches: 0 Comm. Range: Medium(Model/3)Low Berths: 20Cargo Space: 202.4tons Cost: MCr238.386(new)Atmospheric Speeds: NoE=275kphCruising=825kph Maximum=1100kphOther Equipment: 20tonlaunch.
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes600-tonHull(Cylinder) +600 MCr63 - -Bridge -20 MCr0.1 - -Computer -0.3 MCr12.6 -1 Model/3 FlightAvionics -0.8 (MCr1.8) - Model/2 Sensors -0.9 (MCr1.8) - Model/3 Communications -0.6 (MCr1.5) - Model/3JumpDrive3 -24 MCr96 -18 -JumpFuel -180 - - -ManeuverDrive1 -12 MCr18 -6 -TL9PowerPlant -27 MCr81 +18 -PowerPlantFuel -18 - - -3HardPoints - MCr0.3 - -Staterooms(21) -84 MCr10.5 - -LowBerths(20) -10 MCr1 - -20-tonLaunch -20 MCr9.842 - -LaunchHanger - MCr0.04 - -Cargo -202.4 - - -Totals +0 MCr297.982 (MCr238.386 with 20% standard design discount)
Noturretsorweaponsinstalled.
339
13
STANDARD DESIGNS
MERCENARY CRUISER (TYPE MC)Medium-Size StarshipDesignedtofittheneedsofmobilemercunits,theMercenaryCruisercancarryaplatoonofgroundtroopsoractasanescort-vessel-for-hire.TheshiphasagoodJumprangeandhighaccelerationforanon-Navalvessel.AlmostallMercenaryCruiserscarryatleastoneweaponsturret(upto8canbeshipped)andmostwillhaveboatpilotsforthecutters.Thiswillraisethecrewrequirementbeyondtheminimumlistedhere.TheMercenaryCruiserrequiresacrewofeight:thepilot,astro-gator,5engineersandamedic.TheshipcostMCr412.675new,andtakes25monthstobuild.
MERCENARY CRUISER Class: Starship,typeMC EP Output: 30Tech Level: 12 Agility: 0Size: Medium(800tons) Initiative: +0Streamlining: Partial\ AC: 10Jump Range: 1xJump-3 Repulsors: NoneAcceleration: 3-G nuclear Dampers: NoneFuel: 270tons Meson Screens: NoneDuration: 4weeks Black Globes: NoneCrew: 8 AR: 0Staterooms: 25 SI: 205Small Cabins: 0 Main Computer: Model/5Bunks: 0 Sensor Range: VeryLong(Mod/5)Couches: 0 Comm. Range: VeryLong(Mod/5)Low Berths: 0Cargo Space: 165.2tons Cost: MCr412.675(new)Atmospheric Speeds: NoE=75kphCruising=200kph Maximum=300kphOther Equipment: ModularCutter(x2).
TAS Form 3.1 (Condensed) Ship’s Data (Commercial)
Design SpecificationsInstalled Components Tonnage Cost EP Notes800-tonHull(Sphere) +800 MCr56 - -Bridge -20 MCr4 - -Computer -0.5 MCr36.5 -3 Model/5 FlightAvionics -0.8 (MCr1.8) - Model/2 Sensors -1.5 (MCr3) - Model/5 Communications -1 (MCr2.5) - Model/5JumpDrive3 -32 MCr128 -24 -JumpFuel -240 - - -ManeuverDrive3 -64 MCr32 -24 -TL9PowerPlant -45 MCr135 +30 -PowerPlantFuel -30 - - -8HardPoints - MCr0.8 - -8TripleTurrets - MCr8 - -Staterooms(25) -100 MCr12.5 - -ModularCutter(2) -100 MCr102.844 - -CutterHangers(2) - MCr0.02 - -Cargo -165.2 - - -Totals +0 MCr515.344 (MCr412.675 with 20% standard design discount)
Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.Triple Turret: Empty.
APPENDIX I: GLOSSARY
426
A1
2000 Worlds: AmajorpowerinChartedSpace,the2000worldsisruledbytheK’Kree.ItliestoTrailingoftheImperium.Ability Check: Acheckof1d20+theappropriateabilitymodifiervs.aDC.Ability Modifier: Thebonusorpenaltyassociatedwithaparticularabilityscore.Ablat: Ablativeanti-laserarmor.AC: ArmorClass.Aca: Academic.Ace: AcePilot.ACR: AnAdvancedCombatRifleAdvanced Combat Rifle: Asophisticatedbutconventionalprojectileweaponbuiltathightechlevel.ACRsarecapa-bleofautomaticfire.Air/Raft: Asmallgravitic(grav)vehicleoftenusedasper-sonaltransport.Agility: Agilityreferstoavessel’sabilitytomakeviolentmaneuverswhileremainingundercontroloftheoperator.Aht: Army,high-tech.Alt: Army,low-tech.Amber Zone: Aworldwheregreaterthanusualcautionisadvised.ReasonsforAmberZoningvaryfromnaturalcon-ditionstowar,famineorplague.Amt: Army,mid-tech.Ancients: AmysteriousspeciesthatonceruledChartedSpace.Allthatremainsofthemareartifactsandtheocca-sionalruin.AP: ArmorPiercingammunition.Improvestheoddsofaroundpenetratinganyarmorprotectingatargetifashothits.AR: ArmorRating.Armed Merchant Cruiser: Acivilianvesselfittedwitharmamentforsomepurpose.AMCsaresometimesusedascommerceguards.Theyarenomatchforarealwar-ship,butmaybeabletobeatoffcorsairs.Armor Class: Anumberrepresentingacreature’sabilitytoavoidbeinghitincombat.Anopponent’sattackrollmustequalorexceedthetargetcreature’sArmorClasstohitit.Armor Rating: Anumberrepresentingthenumberofdam-agedicethatwillbereducedifhitincombat.Aslan: AmajorraceofChartedSpace,namedbyearlyexplorersforavaguelyleonineappearance.Aslan Hierate: AmajorpowerinChartedSpace,theHierateliestoSpinwardoftheImperium.Assault Rifle: Alightweightmid-techweapondevelopedfromtheautorifle.
Assault Shotgun: Aheavyshotguncapableoffull-auto-maticfire.Assault Transport: Atrooptransportvesseldesignedtodelivergroundtroopsstraightintoplanetarycombat.Attack of opportunity: Asingleextrameleeattackperroundthatacombatantcanmakewhenanopponentwithinreachtakesanactionthatprovokesattacksofopportunity.Attack roll: 1d20+baseattackbonus+Dexteritymodifier+sizemodifier+rangepenalty.Theattackhitsiftheresultisatleastashighasthetarget’sArmorClass.ATV: All-TerrainVehicle:Aruggedtrackedorwheeledvehiclecapableoftraversingavarietyofterrain.Autopistol: Alsoautomaticpistol,self-loadingpistolorjustpistol:ahandgunfedbyaremovablemagazine.Autorifle: Amid-techweaponcapableoffully-automaticfire.Auxiliary: AmerchantshipinusebytheNavy,normallytoundertakeroutinetransportoperations.Battlecruiser: Aheavilyarmedandfastbutlightlypro-tectedvessel.Insomewaysanalternativetoabattleship,butveryvulnerabletospinalweaponfire.Battleship: Averypowerfulwarshipcapableofstandinginthelineofbattleanddestroyingopposingvessels.Battle Dress: Heavypoweredpersonalarmor.Theulti-mateinpersonalprotection.Battle Rider: Apowerfulnon-Jump-capablewarshipdesignedtobecarriedintoactionaboardaTender.Bayonet: Ablade,knifeorspikedesignedtobefittedonthebarrelofalongarm,creatingaspear-likeweapon.Bayonetscanbeusedinthehandasafightingknifeorasatool.Bbn: Barbarian.Belter: Anasteroidminer.Bgh: BigGameHunter.Black Powder Weapon: Ahandgun,musket,shotgunorrifleinwhichthepropellantislooseblackpowder.Unreliableandinaccurate.Blade: Anybladesweaponmaybereferredtoasa"blade".ABladespecificallyisaheavymacheteorshort-sword0likeweapon,usesasafightingorsurvivaltoolBlinded: Unabletosee.Ablindedcharactersuffersa50%misschanceincombat,losesanyDexteritybonustoAC,movesathalfspeed,andsuffersa-4penaltyonSearchchecksandonmostStrength-andDexterity-basedskillchecks.Anyskillcheckthatreliesonvisionautomaticallyfails.Opponentsofablindedcharactergaina+2bonusto
427
A1
APPENDIX I: GLOSSARY
theirattackrolls,sincetheyareeffectivelyinvisible.Blt: Belter.Boat: Asmallcraft.Also,asmalldefensivespacecraft(asinSystemDefenseBoat).Bombardment Ship: Avesseldeignedtoundertakeplan-etarybombardment.Thisistypicallya"cruiser"role.Broadsword: Aswordweapondesignedforuseinbothhands.Capital Ship: Amajorwarship,forexampleabattleship,battlecriuser,fleetcarrierordreadnaught.Carrier: Anavalvesselwhosemainstrikingpowerliesinsubordinatecraft(typicallyfighters)carriedaboard.Centimeter: Ametricmeasurementofdistanceorlength;10millimetersor1/100ofameter.CEV: CombatEnvironmentsuit.Cha: Charisma.Charisma: Anability.Charismameasuresacharacter’sforceofpersonality,persuasiveness,personalmagnetism,abilitytolead,andphysicalattractiveness.Itrepresentsactualpersonalstrength,notmerelyhowothersperceiveoneinasocialsetting.Charted Space: Theregionofspaceinhabitedbyhumansandthousandsofotherraces,bothmajorandminor.Chartedspaceencompasses128sectorsandmorethan80,000worlds.Client State: Anindependentpoliticalunit(oneormoreworlds)thathasthepatronageofalargerpower.Therela-tionshipisusuallybeneficialandisnormallyeconomicinnature,thoughpoliticalanddefensivearrangementswillnormallyexist.Close Escort: Averysmallnavalvesseloptimizedfortheprotectionofothervessels.Cloth: Ballisticcloth;atypeofbullet-resistantarmor.cm:Centimeter.Combat Armor: Asealedsuitofheavyarmor;themodernequivalentofplatearmor.Veryeffectiveagainstweapons,andalsoprovidesprotectionagainsthostileenvironments.Comm: Apersonalcommunicator.Manycommsincludeotherfeatureslikedataandbankingaccessfacilities.Commerce Raider: Alegitimatewarshipattackingcom-mercialtrafficaspartofmilitaryoperations,andnotforprofit.Con: Constitution.Constitution: Anability.Constitutionrepresentsacharac-ter’shealthandstamina.Contragravity, CG: Theantigravityunitsusedtolifespacevesselsandgravvehicles.Coreward: SeeGalacticDirections.Corsair: Apiratevessel.ManyVargrconsiderpiracya
respectabletrade,andusetheterm"Corsair"torefertothemselvesandtheirvessels.Courier: Asmall,fastvesseldesignedforcarryingmes-sages.Cr:ImperialCredit.Cruiser: Amajorwarship,capableofcarryingapower-fulspinalmountweapon.Cruisersundertakemanytasks.Varioustypesexist:strike,armored,light,heavyandbattletonamebutfive.Eachhasaparticularrole.Also,theImperialNavysometimesdesignatessomeverysmallvesselsas"cruisers".Thisreferstothelongcruisestheyundertakewhileonpatrolratherthantheircapabilities.Cutlass: Aheavy,curvedswordweaponusedinonehand.ThetraditionaldressweaponoftheImperialMarineCorps.Cutter: A50-tonsmallcraftwithadetachablemodulebay.Dazed: Unabletoactnormally.Adazedcharactercantakenoactions,butcandefendagainstattacksnormally.Dazzled: Unabletoseewellbecauseofoverstimulationoftheeyes.Adazzledcreaturesuffersa-1penaltyonattackrollsuntiltheeffectends.DC: DifficultyClass.Deafened: Unabletohear.Adeafenedcharactersuffersa-4penaltytoinitiative,automaticallyfailsListenchecks,andhasa20%chanceofspellfailurewhencastingspellswithverbalcomponents.Destroyer: Asmalltomediumsizedwarshipdesignedforindependentandflotillaoperations.Destroyersnormallyprotectlargervessels,butmaysometimesundertakeoper-ationsintheirownright.Dewclaw: aretractableclawfoundunderthethumbsofanAslan.Dex: Dexterity.Dexterity: Anability.Dexteritymeasureshand-eyecoordi-nation,agility,reflexes,andbalance.Difficulty Class: Thetargetnumberthataplayermustmeetorbeatforacheckorsavingthrowtosucceed.Domain: Aregionofspacecontaining4sectors,adminis-teredbyanArchduke.Downport: Astarportsituatedon-planet,orthegroundcomponentsofaportwithbothorbitalandgroundfacilities.Dreadnaught: ThenewestandmostpowerfulbattleshipsaretermedDreadnaughts.Dromedary: Anavalsupplyshipcapableofdeliveringbothfuelanddrystores.Droyne: AmajorraceofChartedSpace,Droynearefoundonmanyscatteredworldsbuthavenomajorinterstellarpolities.ECM: ElectronicCounter-Measures.
428
A1
APPENDIX I: GLOSSARY
Edu: Education.Education: Anability.Educationrepresentstheaccumu-latedgeneralknowledgeaccumulatedoverthelifeofthecharacter,eitherthroughformalorinformaleducation.Energy Points: Ameasurementoftheamountofenergythatmustbesuppliedtoanobjectforittooperate,ortheamountofenergythatissuppliedbyagiventypeofpowerplant.Energy Weapon: Arangedweaponthatusesenergyratherthanphysicalprojectilestocauseharm.Examplesincludelasers,plasmaandfusionguns.Entangled: Entanglementimpedesmovement,butdoesnotentirelypreventitunlessthebondsareanchoredtoanimmobileobjectortetheredbyanopposingforce.Anentangledcreaturemovesathalfspeed,cannotrunorcharge,andsuffersa-2penaltytoattackrollsanda-4penaltytoitseffectiveDexterityscore.EP: EnergyPoints.Escort: Asmallnavalvesseldesignedfortheprotectionofothervessels,patrolworkandsimilarlighttasks.Escortscannotsurviveinbattlewithamajorcombatvessel.Exhausted: Tiredtothepointofsignificantimpairment.Afatiguedcharacterbecomesexhaustedbydoingsomethingelsethatwouldnormallycausefatigue.Anexhaustedchar-actermovesathalfnormalspeedandsuffersaneffectiveabilitydecreaseof-6tobothStrengthandDexterity.After1hourofcompleterest,anexhaustedcharacterbecomesfatigued.Far Trader: AsmallmerchantshipcapableofJump-2ormore.Fatigued: Tiredtothepointofimpairment.Afatiguedchar-actercanneitherrunnorchargeandsuffersaneffectiveabilitydecreaseof-2tobothStrengthandDexterity.After8hoursofcompleterest,fatiguedcharactersarebacktonormal.Feat: Aqualityorspecialabilityofacharacter.Fighter: Asmall,maneuverablenavalcraftintendedpri-marilyforpatrolandscreeningwork.Flat-footed: Especiallyvulnerabletoattacksatthebegin-ningofabattle.Charactersareflat-footeduntiltheirfirstturnsintheinitiativecycle.Flat-footedcreaturescannotusetheirDexteritybonusestoACormakeattacksofopportunity.FGMP: FusionGun,ManPortable.Foil: Alightcut-and-thrustweapon,somewhatsimilartoarapier.TheFoilisthetraditionalweaponofthenobility.Fortitude save: Atypeofsavingthrow,relatedtoachar-acter’sabilitytowithstanddamagethankstohisphysicalstamina.
Free Trader: Anysmallmerchantship.Alsoaspe-cificdesignofship–small,withlimitedJumpcapability.PersonnelmakingtheirlivingaboardsuchashipmayalsocallthemselvesFreeTraders.Freighter: Alargecargo-onlystarship."BulkFreighters"arecharacterizedbyverylargecargoholds,andtransportthingslikeore,grainetc.Freightliner: Alargemercantilevesselthatcarriescargoandpassengers.Frightened: Fearfulofacreature,situation,orobject.Frightenedcreaturesfleefromthesourceoftheirfearasbesttheycan.Ifunabletoflee,theymayfight,butsuffera-2moralepenaltytoalltheirattackrolls,weapondamagerolls,andsavingthrows.g: gram.G: Gravity.Galactic Directions: NorthandSouthdonotworkwhenreferringtodirectionwithinthegalaxy.Instead,thefollow-ingconventionshaveachievedwidespreadacceptancewhenreferringtoastrographicdirections.Towardthegalacticcoreiscoreward;awayfromit,inthedirectionoftherim,isrimward.Inthedirectionthatthegalaxyisrotat-ingisspinward,whiletheoppositedirectionistrailing.Garden World: AnEarthlikeplanetwherehumanscanthriveunaided.Gauss Weapon: Apistol,rifleorsupportweaponinwhichaprojectileisacceleratedtoextremevelocitiesbyanelec-tromagneticfield.Gas Giant: Ahuge,Jumpier-likeplanet.Gram: Ametricmeasurementofweight,1/1000ofakilo-gram.Onepound(US)isequaltoroughly450grams.Grav Vehicle: Avehiclethatusescontragravityliftersratherthanwheelsortracks.Gravitics: Thescienceofmanipulatinggravity.Alsothecontragravityunitsofavehiclemaybereferredtoas"thegravitics".Gravity: Useinreferencetoeitherthegravitationalpullofastellarbodyortheaccelerationrateofasmallcraftorstarshipinnormalspace.Gunship: Alargecraft,similartoanSDB,butcarriedaboardcertaintypesofcarrierortenderforoffensiveandescortoperations.Handcomp: AhandcomputerHandgun: Arevolver,autopistol,gausspistoletc.HE: HighExplosiveammunition.HEAP: HighExplosive,ArmorPiercingammunition.HEAP: High-ExplosiveDual-Purpose(HEandfragmenta-tion)ammunition.HEV: HostileEnvironmentsuit.
429
A1
APPENDIX I: GLOSSARY
High-Energy Weapon: Particularlypowerfulenergyweap-ons,suchasPlasmaandFusionguns.Highport: Anorbitalstarport,ortheorbitalcomponentofastarportwithbothorbitalandgroundfacilities.Hive Federation: Amajorinterstellarpowerlyingtorim-ward-trailingoftheImperium.Hivers: AmajorraceofChartedSpace.Humaniti: Thecurrentspellingofhumanity,usedwhenreferringtohumansinageneralsense.Thetermreferstothehumanspeciesandsubspeciesratherthanthequal-ityofbeinghumane,whichcanbeappliedtoanysentientspecies.Iceball: Acold,normallyairlessworld.Imperial Credit: Themostlycommonlyusedformofcur-rencyusedintheTravelleruniverse.Imperium:IntheOUT,themainhumaninterstellarciviliza-tion,the3rdImperium,isusuallyjustreferredtoastheImperium.Int: intelligence.Intelligence: Anability.Intelligencedetermineshowwellacharacterlearnsandreasons.IR: Infrared.Jack: Apadded,resilientjerkinprovidingsomeprotectionagainstmeleeweapons.k: Kilometer.K’Kree: AmajorraceofChartedSpace.K’Kreearemili-tantherbivoresdescendedfromherdanimals.kg: Kilogram.KCr: Kilocredit.OnethousandImperialcredits.Kilogram: Ametricmeasurementofweight;1000gramsorapproximately2.2pounds(US).Kilometer: Ametricmeasurementofdistanceorlength;1000metersorapproximately0.62miles(US).Kph: Kilometersperhour.LAG: ALightAssaultGun.Launch: A20-tonsmallcraftusedforpassengerandcargotransfers,andasalifeboat.LI: LightIntensifying.Lifeblood: Ameasureoftheamountoflethal(impaling,cutting,etc)damageacharactercantakebeforedying.Lighter: Alargecargotransfercraft,normallyormorethan100tonsdisplacement,maybetermedaLighter.Liner: Alargepassengervessel,whichmaysometimescarryasmallamountofcargoinadditiontoitspassengers.LMG: ALightMachineGun.Logistics Ship: Atransportvesseldesignedtocarrydrystoresforthesupportofgroundornavalunits.Longarm: Afirearmdesignedtobeusedinbothhands.m: Meter.
Mar: Marine.mm: Millimeter.Mainworld: Themostimportantplanetinasystem,nor-mallythesourceofthesystemname.Major Race: AspeciesthatdevelopedtheJumpDriveindependently;sometimesusedtodescribeapowerfulracethatdidnot.MCr: Megacredit.OnemillionImperialcredits.Mct: Merchant.Megacorporation: Ahuge,Imperium-widecorporation.Megacorporationshavetheirownprivatemilitaryforcesandwieldpowerfulpoliticalinfluence.Merchant Ship: Anycommercialstarship.Mesh: Metalorceramicmeshwovenintoatoughgar-ment,providinggoodprotectionagainstmeleeweapons.Meson Gun: Apowerfulbutshort-rangedvariantoftheparticleaccelerator,oftenusedasamainstarshiparma-ment.Meter: Ametricmeasurementofdistanceorlength;100centimetersorapproximately3feet(US).Millimeter: Ametricmeasurementofdistanceorlength;1/1000ofameter.Minor Race: AracethatdidnotdeveloptheJumpdriveindependentlybutlearnedofitfromoutsiders(orhasneverachievedinterstellarflight).Also,aracewithoutanyrealpowerorinfluence.Monitor: Alargeandpowerfulspacecraftdesignedforsystemdefense.Mry: Mercenary.Musket: Alow-techsmoothboreweaponmuzzle-loadedwithblackpowderandball.nauseated: Experiencingstomachdistress.Nauseatedcreaturesareunabletoattack,castspells,concentrateonspells,ordoanythingelserequiringattention.Theonlyactionsuchacharactercantakeisasinglemove(ormove-equivalentaction)perturn.nav: Navy.nbl: Noble.noble: AmemberoftheplanetaryorImperialnobility.nonintelligent: LackinganIntelligencescore.Mind-affect-ingspellsdonotaffectnonintelligentcreatures.OTu: AnacronymfortheOfficialTravellerUniverse.Panicked: Apanickedcreaturemustdropanythingitholdsandfleeattopspeedfromthesourceofitsfear,aswellasanyotherdangersitencounters,alongarandompath.Inaddition,thecreaturesuffersa-2moralepenaltyonsav-ingthrows.Ifcornered,apanickedcreaturecowersanddoesnotattack,typicallyusingthetotaldefenseactionincombat.
430
A1
APPENDIX I: GLOSSARY
Paralyzed: Unabletomoveoractphysically.ParalyzedcharactershaveeffectiveDexterityandStrengthscoresof0andarehelpless.Particle Accelerator: Apowerfulenergyweaponwithalongerrangethanamesongun,oftenusedasamainstar-shiparmament.Pinnace: Anaerodynamic40-tonsmallcraft.PGMP: PlasmaGun,ManPortable.Portacomp: Apowerfulbutportablecomputerunit.Prf: Professional.Prone: Lyingontheground.Anattackerwhoispronehasa-4penaltytomeleeattackrollsandcannotusearangedweapon(exceptforacrossbow).Meleeattacksagainstapronedefenderhavea+4bonus,andrangedattacksagainstapronecharacterhavea-4penalty.Pres: presence.Presence: AspecialabilityappliedtoVargronly.PresencemeasuresthestatusofaVargramongtheirracialpeer.PSI: PsionicStrength.Psionic Strength: Themeasureofacharacter’spotentialpsionicability.NormallyunknownuntiltestedataPsionicsInstitute.Q-Ship: Anarmedvesseldisguisedasamerchantorsimi-larharmlesscraft.RAM: RocketAssisted,Multi-Purposegrenades.Red Zone: Aworldtowhichaccessisprohibitedforavari-etyofreasons.Examplesincludeworldsundersanction,highlydangerousplanetsandprisonworlds.Reflec: Reflectiveanti-laserarmor.Reflex save: Atypeofsavingthrow,relatedtoacharac-ter’sabilitytowithstanddamagethankstohisagilityorquickreactions.Revolver: Ahandgunfedfromarevolvinginternalcylinder,typicallycontainingsixrounds.Rifle: Anylongarmwitharifledbarrelisa"rifle".Specifically,aRifleisamid-techbolt-actionorsemi-auto-maticweaponfedfromaninternalmagazine,orloadedsingly.Rifle-Musket: Arifledblackpowderweapon;moreaccu-ratethanamusket.Rift: Anareaofspacewherestarsareverysparse.Riftscanbemajorobstaclestonavigation.Rimward: seeGalacticDirections.Rockball: Aplanetthatislittlemorethanaballofrock.TypicallyRockballshaveverythin,traceornoatmosphere,andnolife.Theymaybehotorcold.Rog: Rogue.Save: Savingthrow.Saving throw: Arollmadetoavoid(atleastpartially)dam-
ageorharm.Sct: Scout.Scout/Courier: Asmallvesseldesignedforavarietyofroles,includingmessengerandexplorationcraft.Sector: Aregionofspace4by4subsectorsinsize,nor-mallyforminganadministrativeregion.Ship’s Boat: Asmall,fast30tsmallcraftusedforperson-nelandcargotransfers.Shotgun: Asmoothboreweaponthatnormallyfirespel-letsorflechettes.Varioustypesexistbutthestandardisapump-actionweaponfedbya6-roundinternalmagazine.Shuttle: Anycargoorpassenger–carryingsmallcraftcanbetermedaShuttle,butthetermusnormallyreservedforcraftoraround100t.SI: StructuralIntegrity.Sidearm: Alightweaponcarriedforself-defense.Typicallyahandgunbutmayalsobeameleeweapon.Skill: anabilityorareaofknowledgeorexpertisewhichcanbeimprovedovertime.Slow Boat: AcheaperandlessmaneuverableversionoftheShip’sBoat.Slow Pinnace: AcheaperandlessmaneuverableversionofthePinnaceSmallcraft: Asmallspace-goingthatisnotequippedwithaJumpdriveandisincapableofinterstellartravel.SMG: ASubmachineGun.Soc: socialstanding.Social standing: Anability.Socialstandingrepresentsthestatusofacharacterincommonsociety.Asocialstandingscoreof16orhigherisconsiderednobility.Sophont: Asentientbeing.Solomani: OneoftheracesofHumaniti,originatingonTerra.Also,apersonfromaculturestronglyinfluencedbyoldTerrantraditions.Solomani Confederation: ApowerfulinterstellarstatelyingtoRimwardoftheImperium.Solomani Hypothesis: ThegenerallyacceptedideathatallHumanitioriginatedonTerra,andwastransplantedthroughouttheuniversebytheAncients,forreasonsthatremainunclear.Spacecraft: AnyvesselcapableofinterplanetaryflightbutnotJump.Seealsosmallcraft.Spaceport: Aminorportthatdealsmainlywithinterplan-etaryratherthaninterstellarvessels.Speeder: AfastversionoftheAir/raft.Spinal Mount: Astarshipweaponmountrunningalongtheentirelengthofaship,allowingforaverypowerfulweaponsystemtobeinstalled.Spinward: seeGalacticDirections.
431
A1
APPENDIX I: GLOSSARY
Subsector: Aregionofspace8by10parsecsinsize,nor-mallyforminganadministrativeregion.Subsidized Merchant: Anytradeshipcanobtainasub-sidyandoperateasasubsidizedmerchant,butthetermnormallyreferstoaspecifictypeofvessel-asmallishstarshipcarryingbothcargoandpassengers."Subbies"normallyplyasetroute.Stamina: EquivalenttoHitPoints,Staminaisameasureofhowmuchnon-lethaldamageacharactercantakebeforecollapsing.Starport: Aportservinginterstellartravel;alsothemainspaceportonaplanet.Starship: Anyspace-goingvehicleof100tonsdisplace-mentorgreater,andequippedwithaJumpdrive.Startown: Thetown,villageorcityadjacenttomoststar-ports.Startownshaveareputationforbeingsomewhatroughandready;notallofthemdeservethis.Str: Strength.Strength: Strengthmeasuresacharacter’smuscleandphysicalpower.Stunned: Astunnedcreaturecan’ttakeactionsandlosesanypositiveDexteritymodifiertoAC.Eachattackergainsa+2bonustoattackrollsagainstthatcreature.Inaddition,stunnedcharactersimmediatelydropanythingtheyareholding.Sword: Anybladedhiltweaponusedinonehand;swordscomeinmanyspecifictypes.System: Astarsystemincludesoneormorestars,orbitedbyotherbodiesincludingplanets,asteroidsandcomets.Take 10: Toreducethechancesoffailureoncertainskillchecksbyassuminganaveragedierollresult(10ona1d20roll).Take 20: Togreatlyreducethechancesoffailureforcer-tainskillchecksbyassumingthatacharactermakessuf-ficientretriestoobtainthemaximumpossiblecheckresult(asifa20wererolledon1d20).Talent: AspecificPsionicability.Tanker: Anavalvesselcapableofskimmingandrefiningfuel,andsupplyingittoothervessels.TAS: Travellers’AidSociety.Tender: Anavalvesseldesignedtosupporttheoperationsothervessels.ExamplesincludeXboatTenders,whichsupportJump-Capableexpressboats,andBattleTenders,whichtransportBattleRidersintoaction.Tfr: TASFieldReporter.TH: Thrust.TL: Tech(nology)Level.Ton: Whenusedinreferencetoasmallcraftorstarship,thisreferstodisplacementtonnageorroughly14cubic
metersofspace.Whenreferencingweight,thisreferstometrictonnage(1000kg)unlessotherwisenoted.Trailing: seeGalacticDirections.Traveller’s Aid Society: AnorganizationthatsupportsandassistsTravellersintheImperiumandsomeneighbor-ingregions.TASoffersnews,informationanddiscountedaccommodationtoitsmembers.Travellers’ Aide: AregulargazettepublishedbyQLI,providinginformationonspecificaspectsofTravellingandChartedSpace.Travellers’AidehasbeenthesubjectofsomelegalquestionsonthepartofTAS,buthasretaineditsdistinctidentity.Trv: Traveller.uSP: UniversalShipProfile.uWP: UniversalWorldProfile.Ashorthandnotationoftherawbasicdetailsofaworld.Vac Suit: Asealedsuitdesignedtoprotectthewearerfromhostileenvironmentsorvacuum.Vargr: AmajorraceofChartedSpace,Vargraredescend-edfromTerrancanines.Vargr Extents: AregionofspacelyingtoCorewardoftheImperium,dividedbetweenseveralVargrstates.Vilani: OneoftheracesofHumaniti,originatingonVland.Also,apersonfromacultureheavilyinfluencedbyVilanitraditions.vl: Volume.Volume: AunitofmeasureusedwhendesigningvehiclesandstarshipsundertheT20rules.Will save: Atypeofsavingthrow,relatedtoacharacter’sabilitytowithstanddamagethankstohismentaltough-ness.Wis: wisdom.Wisdom: Anability.Wisdomdescribesacharacter’swill-power,commonsense,perception,andintuition.WhileIntelligencerepresentsone’sabilitytoanalyzeinformation,Wisdomismorerelatedtobeingintunewithandawareofone’ssurroundings.Xboat: Anexpressmessageboat.XboatshaveJumpbutnomaneuverdrives,andrelyontenderstosupportandretrievethem.Zhodani: OneoftheracesofHumaniti,whosecultureembracespsionics.Zhodani Consulate: ApowerfulinterstellarstatelyingtoSpinward-CorewardoftheImperium.
APPENDIX II: INDEX
432
A2
Abilities20AbilityChecks64Academic36AcePilot185Acid385Acrobatics102ActionsinCombat151,159ActingProdigy102Activateanitem152ActualValue,Chart359AdvancedTechnology228AdventuringCampaign408AgilityRating252AirCushionVehicles295Airlock278Air/Raft301Aircraft296AirframeControlSurfaces,Chart262AirframeAtmosphericSpeeds,Chart261Airframes,261Alertness102AlienLevel21Ambidexterity102AnimalAttacks/Armor/Saves,Chart396AnimalAttacks,special397AnimalCharacteristics399AnimalCharacteristics,Chart400AnimalEmpathy67AnimalEncounters389AnimalEncounters,Chart390AnimalSize394AnimalSize,chart395AnimalSpecialAttributes,Chart394AnimalSubspecies391AnimalSubspecies,Chart393AnimalType402Appraise67Areaeffectweapons155Armor206-210,395Armorclass(AC)149,252Armorpiercingrounds154ArmorProficiency102Armorrating(AR)149Army39Aslan24Assassin103Assault190Astrogatoractions162Athletic103Attackactions151Attackbonus148Attackingobjects158Attackingvehicleoccupants155AttacksofOpportunity(AoO)151AugmentedArmor284Autodoc278AutopilotComputer282AvailableSmallCraft,Chart276AvailableTurretWeapons,Chart272AvailableVehicles,Chart277AwarenessSphere191
-Accessories233 -Design223 -Operatoractions162 -Software229Connections103Costofliving21CoreClasses34CorrosiveAtmosphere385Corsair(TypeP)333Craft71CreatingDeckplans279Creatingitems91CreatureDescriptions401CreditLine103CrewRequirements275CustomSizedHullMinimumRequirements,Chart262CrewSalaries,Chart347CryogenicFluids386Cybertechnology220Damage148,163DamagetoEquipment153Death152DecipherScript72Degreesofsuccess63Demolitions72,155DesignSequences223 -Computers223 -Starships253 -Vehicles233Destroyed150DifficultyClass(DC)62DirectionsinChartedSpace17Disablingdevices92Disguise72Dismountavehicle152Dodge103DriveRequirements258DriverActions159DrivesandArmor,Chart259DrivesandPowerPlants264DriveTrains238Driving73DropTanks267,354Drugs219DumbLuck104Dying150Education20EffectsofAging114EmergencyLowBerth277Employment124EncounterDistance144Encumbrance116Endurance104EngineerActions163EngineeringShop278Entertain73Environments382Envirotech216Equipment210-214EWSpecialist104
Balance67Barbarian41Barbettes271Barbettes,Chart272Barter103BasicStarshipOperationalCosts348BasicStarshipOperationalCosts,Chart348Batteries241,278BattleDress285BayWeapons272BayWeapons,Chart273Belter43BigGameHunter181Biodiversity,Chart377Biotechnology215BlackGlobeGenerator156Bladders354Bluff68Blueprints278Bribery69Bridge262Broker69,359BulkCargos355BulkCargos,Chart356Burstfire151Calledshot151CampaignTypes406CapitalVessels276Captain/CommandActions159CargoContainers351CargoContainers,Chart351CargoJet299CargoPlane298CargoSpace278Carousing103Carnivores392CarrierFees,Chart358Cascadeskills62CharacterSheet436Chassis235ChassisConfiguration237Clairaudience190Clairvoyance190ClairvoyanceSphere190Climb69ClassificationUSPCodes259Cold383Collisions163Combat144 -BasicVehicleandStarship159 -AdvancedVehicleandStarship169CombatEngineering70CombatModifiers154CombatReflexes103Combatround151,159CombatStatistics148CombinedClairvoyanceandClairaudience191CombiningSkills64Communications215Communicationsoperatoractions162Computers
433
A2
APPENDIX II: INDEX
ExoticAtmosphere386Explosives205ExternalDockingmount274FarShot104FarTrader(TypeA2)327FastTalk104Fighter322FinalDetails114Financing279FirstAid104FleetTactics104FlightAvionics263FlightAvionics,Chart263FlybyAttack400FoodandOverhead214Forcefields156Forgery74ForwardObserver74FreeTrader(TypeA)328FreeTraderCampaign406Fresher278Fuel266,FuelCosts348FuelSkimming354FuelPurificationPlants,Chart267FuellingStations353Gambling74GatherInformation75GasGiants373GasGiantsandPlanetoidBelts,Chart373GCarrier303Gearhead104GeologicalSurvey104Glossary426GravBelt306GravVehicles301Gravity154GreatFortitude104Grenades205GroundCar288GroundVehicles287Gunneractions162Gunnery75HabitableZone,Chart374Hacker104HandComputer281HandleAnimal75HardPoints270Healingdamage153Heat383HeavyDust388HeavyGravityAdaption105HeavyMetal105Height(character)114Helicopter300Herbivores392Hide76,146Highexplosiverounds155Hijacking343Hobby105Homeworld30Hovercraft295HullStreamlining261HullStructuralIntegrity260
ManeuverDrives,Chart266ManufacturedHulls256ManufacturedHulls,Chart256Marines45MartialTraining106Massivedamage153Masterworkitems91Mechanicactions163MedicalSpecialization106Medicine215Mercenary47MercenaryCruiser(TypeMC)339Merchants49MesonAttacks157MesonGunSpinalMount,Chart275MesonScreens,Chart269MilitaryCampaign406Miniaturization228MiniframeComputer281MinimumOrbit,Chart373Minorrace25MiracleWorker107MiscellaneousActions152Misjumps354Misjumps,Chart353MissileRacksandSandcasters271MixedRaceHumans22Mobility107ModularCutter320MoveSilently80Movement117,153Mountavehicle152MountedAccuracy107MountedCombat107MoveActions152Multiattack401Multiclassing34Multidexterity401MultiweaponFighting401NaturalAttacks395NaturalBornLeader107NaturalCompass107NaturalResources376NaturalTalent107Navigation80NavalArchitect107Navy51NervesofSteel108Newanimals390NighttimeTemperatures,Chart376Noble53Non-functional150Non-standardammunition204NuclearDampers,Chart268OffroadSpeed,Chart253OfficerTrainingCorps(OTC)124Omnivores392OpenanIrisValve,SlidingDoor,StandardDoor,Hatchway,orAirlock152OperationalDuration241Opposedskillchecks63OrbitalDistances,Chart373OverrideShipSecurity108ParticleAcceleratorSpinalMount,Chart
HullStructuralIntegrity,Chart261HullTonnage259HullTonnageandClassificationUSPCodes,Chart260Humaniti22Hydrofoil308Hypoxia386IndigenousLifeforms,376IndigenousLifeforms,Chart376ImprovedCritical105ImprovedInitiative105ImprovedTwo-WeaponFighting105ImprovedUnarmedStrike105ImprovedZero-G/LowGravityAdaptation105Indirectfire157Initiative150Innuendo76Intelligence229InternalDamage165,168InterstellarTravel340Interrogation105Intimidate77Intrigue/PoliticalCampaign407IntuitDirection77IronWill105Jeep287Jump77JumpDrives264,352JumpDrives,Chart265Jumpspace352JumpVariance343JuryRig106Knowledge78 -InterstellarLaw78Laboratory278LaboratoryShip(TypeL)334LargeCrafthanger274Launch(Lifeboat)312LaunchFacilities275LaunchTubes275Lava387LawLevel378Lawlevel,Chart378Leader79LegalEagle106Liaison79LifeDetection189LifeSupportCosts348Lifeblood150,152,153Lifeformsattackingvehicles149Lifeformsattackingstarships149Lighting119LightningReflexes106Listen79LocatingandSellingSpeculativeCargo,Chart358LowBerth277LowLottery343Luriani26MainComputer262MaintenanceShop274MajorRace25MajorWeapons(SpinalMounts)271ManeuverDrives265
434
A2
APPENDIX II: INDEX
274PassageCosts342Passengers355Passengers,Chart357PatchaPressureSuit152PatrolCruiser(TypeT)336PersonalServiceRobot(Percy)284Pilot80Pilotactions159,161Pinnace316Piracy343PlanetoidBelts373PlanetoidHulls257PlanetoidHulls,Chart258PointBlankShot108Poison398PoisonStrength398PowerPlant266Precipitation386PreciseShot108PrestigeClasses34PressureBreach387PressurizedAir/Raft302PrimaryMilitaryOccupationalSpecialty(PMOS)108PrimitiveBiplane296PriorHistory120 -Academic128 -Army129 -Barbarian130 -Belter131 -Marines132 -Mercenary133 -Merchants134 -Navy135 -Noble136 -Professional137 -Rogue138 -Scouts139 -Traveller140 -Example141Probe190Profession80 -Administration81 -Hunting82 -Prospecting84 -Survey84Professional55Programs229PSIDrugs192PSITraining108Psionics186PsionicSpheresofInfluence188PortableComputer281PsionicStrength(PSI)186PsionicTalents188PsionicallyEnhancedStrength191PsionicallyEnhancedConstitution192PutOnaPressureSuit152QuickDraw108Races21Radiation388Radiationattacks158RadiationDamage,Chart388
Skipping343SlowBoat315SlowPinnace318SmallCabin277SmallCargoTruck289SmallCraft275SmallCraftandStarshipAccommodationsandFittings,Chart278SmallCraftandStarshipOrdnance,Chart271SmallCraftandStarshipWeaponTypes,Chart270SmallCraftCouch277SmallSteamship307Smoke388Sniper109SocialStanding21Software229Solomani22SpacecraftDesign254SpeakLanguage88SpeculativeTrading358SpeculativeTradeGoods,Chart360,361Speeder304SpinalMounts272SpiritedCharge109SpringAttack109Spot89,146StagingCombat144Stamina150,152,153StandardDesigns280StandardComputers281StandardDesktopComputer281StandardHullArmor268StandardSmallCraft311StandardStarships324StandardVehiclesandRobots284StandardVessels275Standardization228StarshipCrew345 -AssistantEngineer/DriveHand346 -Astrogator346 -BridgeCrew346 -BoatPilot347 -Cargohandler347 -ChiefEngineer/EngineeringOfficer346 -Communications346 -DeckHand347 -ExecutiveOfficer/FirstOfficer/Mate346 -GunneryOfficerandGunners347 -Master/Captain345 -MedicalOfficer346 -OwnerAboard348 -Pilot346 -Purser346 -SecurityOfficerandSecurityGuards346 -Sensors346 -Steward346 -Technician347StarshipandSpacecraftDataBlock280StarshipDesign254Staterooms277Submersible310SubsidizedLiner(TypeM)338SubsidizedMerchant(TypeR)337
Range154RapidShot108ReadSurfaceThoughts190Read/WriteLanguage86Recruiting87Regeneration192RelativeSpeed154Reload152Repairs168,169Research108RetiringandMusteringOut126RetryingSkills63Ride87Ride-ByAttack108RobotBrain283Robots284Rogue57RoutineandAnnualMaintenance349Run108SafariShip(TypeK)330SalvageRights344SampleEncounterTable,Chart389Satellites374Saves395Scavengers393Scout/Courier(TypeS)325Scouts59Screens268Search88Seeker(TypeJ)326SendThoughts190Sense190SenseMotive88Sensoroperatoractions162ServiceClasses34Servingatermofemployment125Shield189ShieldProficiency109ShipDefenses267ShipHulls255ShipPowerPlants,Chart267ShipTactics109Ship’sBoat314Ship’sCommunications264Ship’sCommunications,Chart264Ship’sComputer262Ship’sComputers,Chart263Ship’sComputer282Ship’sOrdnanceandStorage270Ship’sSensors264Ship’sSensors,Chart264Ship’sVehicles272Ship’sVehiclesComponents,Chart276Ship’sWeapons155,269Shipyards279ShotontheRun109Shuttle321Sickbay278SignalGK354SixthSense109SkillFocus109Skillpoints62Skillrank62Skills62
435
A2
APPENDIX II: INDEX
SystemDefenseBoat(TypeSDB)331StarshipAccommodationsandFittings277StarshipArmorClass149StarshipArmorFactoring258StarshipBlueprints278StarshipComponents274StarshipDesign253StarshipEncounters362StarshipOperations345Starships344StarshipsAndSpacecraft344StarshipsAttackingLifeforms149StarshipsAttackingVehicles149StartingAge120StarportsandBases,Chart377StarportFees,Chart350StarSize372StarSpectralClassification372StarSystemDevelopment370StarSystemWorksheet440Starvation382Stealthy109StellarCompanions,Chart372StellarOccurrence372StellarOccurrence,Chart372Strategy109StreamliningUpgradeCosts,Chart262StructuralIntegrityPoints(SI)150StructuralIntegrity252Spacecraft253SpectralClass,Chart373Speed150SubdualDamage155SublightManeuver352SubsectorMap439Suffocation388SuppressiveFire151Surgery109Survival89SuspendedAnimation191Swim89Sydite27TASFieldReporter183Tactics109TargetingComputer282Technical90 -Astrogation92 -Communications93 -Computer93 -Medical96 -Sensors96TechnologyandEquipment194TechnologyLevel(TL),196-199,378TechnologicalLevel,chart378Telekinesis192TelekinesisSphere192Telempathy190TelepathySphere189Teleportation192TeleportationSphere192TerrainTypes,Chart390Thirst382Tolerance110Toughness110
Vessel111VesselSpecialization111Vilani22Virushi29Vision119Water382Watercraft307WeatherHazards383WeaponBays271WeaponFocus111WeaponProficiency112WeaponSpecialization113Weapons199-204 -Accessories205Weight(character)114Winds383WindEffects,Chart385WheeledAllTerrainVehicle(ATV)290WheeledArmoredFightingVehicle293WorldAtmosphere375WorldAtmosphere,Chart375WorldClimate376WorldClimate,Chart376WorldDataFormat381WorldDateFormat,Sample,Chart381WorldDevelopment374WorldGovernment377WorldGovernment,Chart377WorldHydrographics376WorldHydrographics,Chart376WorldOrbit374WorldOrbit,Chart374WorldPopulation377WorldPopulation,Chart377WorldSize375WorldSize,Chart375WorldTradeBalance379WorldTradeBalance,Chart379WorldWorksheet441Xeno-Empathy113Xeno-Medicine113Yacht(TypeY)332Zero-GCombat113Zero-G/LowGravityAdaptation113Zhodani22
TrackedArmoredFightingVehicle294TrackedAllTerrainVehicle292Tracker110Trader98Tradeandcommerce355TradeClassifications379Trample110Trapping110TravelTimes,Chart340TravelTimesBasedonWorldSize,Chart342Travelling340Traveller61Traveller’sAidSociety17,343TravellerCampaigns404,408Trustworthy110Tumble98Turrets271Turrettypes,Chart271TurretWeapons271Two-WeaponFighting111Unconscious150UniversalWorldProfile,Chart370University122UnrefinedFuel267Untrainedskillchecks64UpgradingStreamlining261Ursa28UseAlienDevices99UsedShips279UsingEducation20UsingSkills62UsingSocialStanding21Vargr23VacuumExposure388VehicleAppendages243VehicleArmorClass149VehicleBatteries241VehicleCommunicationSystems250VehicleCommunicationSystems,Chart251VehicleComponents234VehicleDataBlock280VehicleDesign233VehicleElectronics248VehicleFuelTanks241VehicleEnvironmentalControls242VehicleFacilities242VehicleHangar274VehicleMountedWeapons,Chart247VehiclePassengerandCrewFacilities242VehiclePowerPlants240VehiclePrimarySensorSystems249VehicleRange253VehicleSecondarySensorSystems251VehicleSecondarySensorSystems,Chart251VehicleSensorSystems,Chart250VehicleSpeed253VehicleVisualSystems,Chart249VehicleVisualSystems248VehicleStructuralIntegrity,Chart253VehicleWeaponMounts244VehicleWeaponMounts,Chart246VehicleWeapons246VehiclesAttackingLifeforms149VehiclesAttackingStarships149
442
A2
OPEN GAME LICENSE
OPEN GAME LICENSE AND INfORMATIONOPEN GAME CONTENTExceptasspecifiedasProductIdentity(seebelowandsection1eoftheOGL)orTrademarks(seebelowandsection1foftheOGL),thefollowingmaterialisconsideredOpenGameContentundersection1doftheOGL:
•AllofChapter2:Characters,Chapter3:Classes,Chapter4:Skills,Chapter5:Feats,Chapter6:FinalDetails,Chapter7:PriorHistory,Chapter8:Combat,Chapter9:PrestigeClasses,Chapter10:Psionics,Chapter15:StarshipEncounters,andAppendixIII:FriendsandEnemies.•FromChapter11:TechnologyandEquipment-Allweapons,armor,equipmentstatsanddescriptions.•FromChapter12:DesignSequences-Allfinaldesignspecifications.Youmayuseanycomputer,vehicle,orstarshipfinaldesignasOGC,butyoucannotexplainordetailhowitwasactuallycreated.•FromChapter13:StandardDesigns-EverythingbuttheDesignSpecificationsforeachlistedentry.•FromChapter15:Universe/WorldsDevelopment:Allfinalworldspecifications.YoumayuseanyfinalgeneratedworldstatisticsOGC,butyoucannotexplainordetailhowitwasactuallycreated.TheAnimalDevelopmentrulesandfinalstatsarealsoconsideredOGC.•FromChapter18:TravellerAdventures-RewardsandAdvancementandtheEpicAdventureSystem.
ItistheexpressintentofQLIthatallclasses,feats,skills,andotherrulesthatarederivativeofthed20SRDandotherOpenGameContentbereleasedandaddedtotheexistingbodyofOpenGameContentforfreeuseundertheprincipalsandrequirementsoftheOpenGameLicense.ThosesectionsthataresolelyderivedfromtheoriginalTravellercanonworks,suchasthevehicleandstarshipdesign,ortheworldbuildingrulesremainclosedcontentandarenotconsid-eredOpenGameContent.
PRODUCT IDENTITYInadditiontotheitemsspecifiedundersection1eoftheOpenGameLicense,thefollowingtermsandtitlesarealsoreservedasProductIdentity.AcopyoftheOpenGameLicensecanbefoundbelow:
Traveller,MegaTraveller,TheNewEra,Milieu0,Traveller20,T20,TheTraveller’sHandbook,Traveller’sAide,ScienceFictionAdventureintheFarFuture,Striker,Mayday,JournaloftheTravellers’AidSociety,JTAS,Third(3rd)Imperium,SecondImperium,ZiruSirka,RuleofMan,RamshackleEmpire,HiveFederation,TwoThousandWorlds,ZhodaniConsulate,AslanHierate,VargrExtents,SolomaniSphere,SolomaniRim,SpinwardMarches,SydymicEmpire,KhuurLeague,JulianProtectorate,TheLongNight,SyleanFederation,MatarishanFederation,LeagueofAntares,DarrianConfederation,GrandSurvey,RacheleSociety,IneGivar,SwordWorldsConfederation,Regency,ReformationCoalition,AIVirus,Virus,Aslan,Vargr,Hiver,K’kree,Solomani,Zhodani,Vilani,Droyne,Luriani,Virushi,Sydite,Drakarans,Clotho,Sheol,DeviIntelligence,Inyx,Inheritors,Lithkind,AelYael,Ahetaowa,Bwap,Evantha,Girug’kagh,Githiaskio,Hhkar,Hlanssai,J’aadje,Jgd-ll-jagd,J’sia,Schalli,Tezcat,Addaxur,Answerin,Brinn.Chirpers,Eboken,Humaniti,Solomani,Ursa,Wanderer,DelgadoTradingLIC,GSbAG,GeneralProducts,InstellarmsLIC,Ling-StandardProducts,Makhidkarun,HortalezetCieLIC,Naasirka,SuSAGLIC,Sharurshid,SternmetalHorizonsLIC,TukeraLinesLIC,Zirunkariish,Zhodane,Zhdant,Lair,Kuzu,Glea,Guaran,Kirur,Sylea,Annapabar,Dukh,Sopater,Khuur,Daramm,Darrian,Regina,Glisten,Travellers’AidSociety(TAS),LordsofThunder,Deadspace,IridiumThrone,AmberZone,PatronEncounter,CasualEncounter,ArgushiigiAdmegulashaBilanidin(AAB)ortheVilaniRepositoryofAllKnowledge,BehindtheClaw,Astroburgers,ChurchoftheChosenOnes,Coyns,SignalGK,ChildrenoftheMarch,AzhantiHighLightning,Hava-Cola,GDW,Infoscreen,MAELines,Yaskoydray,EmpressWave,BlackCurtain,OfficialTravellerUniverse,OTU,ChartedSpace,GatewayDomain,Jonkeereen,Jagd-il-Jagd,Travellers,Galanglic,air/raft,Gcarrier,Scout/Courier,FarTrader,Misjump,HighPassage,MiddlePassage,LowPassage,LowBerth,UniversalPersonalityProfile,UPP,UniversalWorldProfile,UWP,TDX,FGMP,PGMP.
OPEN GAME LICENSEOPEn GAME LICEnSE Version 1.0aThefollowingtextisthepropertyofWizardsoftheCoast,Inc.andisCopyright2000WizardsoftheCoast,Inc("Wizards").AllRightsReserved.1.Definitions:(a)"Contributors"meansthecopyrightand/ortrademarkownerswhohavecontributedOpenGameContent;(b)"DerivativeMaterial"meanscopyrightedmaterialincludingderivativeworksandtranslations(includingintoothercomputerlanguages),potation,modification,correction,addition,extension,upgrade,improvement,compilation,abridgmentorotherforminwhichanexistingworkmayberecast,transformedoradapted;(c)"Distribute"meanstoreproduce,license,rent,lease,sell,broadcast,publiclydisplay,transmitoroth-erwisedistribute;(d)"OpenGameContent"meansthegamemechanicandincludesthemethods,procedures,processesandroutinestotheextentsuchcontentdoesnotembodytheProductIdentityandisanenhancementoverthepriorartandanyadditionalcontentclearlyidentifiedasOpenGameContentbytheContributor,andmeansanyworkcoveredbythisLicense,includingtranslationsandderivativeworksundercopyrightlaw,butspecificallyexcludesProductIdentity.(e)"ProductIdentity"meansproductandproductlinenames,logosandidentifyingmarksincludingtradedress;artifacts;creaturescharacters;stories,storylines,plots,thematicelements,dialogue,incidents,language,artwork,symbols,designs,depic-tions,likenesses,formats,poses,concepts,themesandgraphic,photographicandothervisualoraudiorepresentations;namesanddescriptionsofcharacters,spells,enchantments,personalities,teams,personas,likenessesandspecialabilities;places,locations,environments,creatures,equipment,magicalorsupernaturalabilitiesoreffects,logos,symbols,orgraphicdesigns;andanyothertrademarkorregisteredtrademarkclearlyidentifiedasProductidentitybytheowneroftheProductIdentity,andwhichspecificallyexcludestheOpenGameContent;(f)"Trademark"meansthelogos,names,mark,sign,motto,designsthatareusedbyaContributortoidentifyitselforitsproductsortheassociatedproductscontributedtotheOpenGameLicensebytheContributor(g)"Use","Used"or"Using"meanstouse,Distribute,copy,edit,format,modify,translateandotherwisecreateDerivativeMaterialofOpenGameContent.(h)"You"or"Your"meansthelicenseeintermsofthisagreement.2.TheLicense:ThisLicenseappliestoanyOpenGameContentthatcontainsanoticeindicatingthattheOpenGameContentmayonlybeUsedunderandintermsofthisLicense.YoumustaffixsuchanoticetoanyOpenGameContentthatyouUse.NotermsmaybeaddedtoorsubtractedfromthisLicenseexceptasdescribedbytheLicenseitself.NoothertermsorconditionsmaybeappliedtoanyOpenGameContentdistributedusingthisLicense.3.OfferandAcceptance:ByUsingtheOpenGameContentYouindicateYouracceptanceofthetermsofthisLicense.4.GrantandConsideration:InconsiderationforagreeingtousethisLicense,theContributorsgrantYouaperpetual,worldwide,royalty-free,non-exclusivelicensewiththeexacttermsofthisLicensetoUse,theOpenGameContent.5.RepresentationofAuthoritytoContribute:IfYouarecontributingoriginalmaterialasOpenGameContent,YourepresentthatYourContributionsareYouroriginalcreationand/orYouhavesufficientrightstogranttherightsconveyedbythisLicense.6.NoticeofLicenseCopyright:YoumustupdatetheCOPYRIGHTNOTICEportionofthisLicensetoincludetheexacttextoftheCOPYRIGHTNOTICEofanyOpenGameContentYouarecopying,modifyingordistributing,andYoumustaddthetitle,thecopyrightdate,andthecopyrightholder'snametotheCOPYRIGHTNOTICEofanyoriginalOpenGameContentyouDistribute.7.UseofProductIdentity:YouagreenottoUseanyProductIdentity,includingasanindicationastocompatibility,exceptasexpresslylicensedinanother,independentAgreementwiththeownerofeachelementofthatProductIdentity.Youagreenottoindicatecompatibilityorco-adaptabilitywithanyTrademarkorRegisteredTrademarkinconjunctionwithaworkcontainingOpenGameContentexceptasexpresslylicensedinanother,independentAgreementwiththeownerofsuchTrademarkorRegisteredTrademark.TheuseofanyProductIdentityinOpenGameContentdoesnotconstituteachallengetotheownershipofthatProductIdentity.TheownerofanyProductIdentityusedinOpenGameContentshallretainallrights,titleandinterestinandtothatProductIdentity.8.Identification:IfyoudistributeOpenGameContentYoumustclearlyindicatewhichportionsoftheworkthatyouaredistributingareOpenGameContent.9.UpdatingtheLicense:WizardsoritsdesignatedAgentsmaypublishupdatedversionsofthisLicense.YoumayuseanyauthorizedversionofthisLicensetocopy,modifyanddistrib-uteanyOpenGameContentoriginallydistributedunderanyversionofthisLicense.10CopyofthisLicense:YouMUSTincludeacopyofthisLicensewitheverycopyoftheOpenGameContentYouDistribute.11.UseofContributorCredits:YoumaynotmarketoradvertisetheOpenGameContentusingthenameofanyContributorunlessYouhavewrittenpermissionfromtheContributortodoso.12InabilitytoComply:IfitisimpossibleforYoutocomplywithanyofthetermsofthisLicensewithrespecttosomeoralloftheOpenGameContentduetostatute,judicialorder,orgovernmentalregulationthenYoumaynotUseanyOpenGameMaterialsoaffected.13Termination:ThisLicensewillterminateautomaticallyifYoufailtocomplywithalltermshereinandfailtocuresuchbreachwithin30daysofbecomingawareofthebreach.Allsubli-censesshallsurvivetheterminationofthisLicense.14Reformation:IfanyprovisionofthisLicenseisheldtobeunenforceable,suchprovisionshallbereformedonlytotheextentnecessarytomakeitenforceable.15COPYRIGHTNOTICEOpenGameLicensev1.0Copyright2000,WizardsoftheCoast,Inc.SystemReferenceDocument,Copyright2000,WizardsoftheCoast,Inc.;AuthorsJonathanTweet,MonteCook,SkipWilliams,basedonoriginalmaterialbyE.GaryGygaxandDaveArneson.T20–TheTraveller’sHandbookCopyright2002,QuikLinkInteractive,Inc.TravellerisatrademarkofFarFutureEnterprisesandisusedunderlicenseTheTraveller'sHandbook-EquipmentandDesignsCopyright2006,QuikLinkInteractive,Inc.TravellerisatrademarkofFarFutureEnterprisesandisusedunderlicense