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ERIC COX FENRICK JAMES. Table of Contents. Problem Space Project Scope Conceptualization Requirements Prototypes Sketches & Low Fidelity High-Fidelity Prototype Evaluation Results User’s Feedback Summary of Findings. Problem Space. - PowerPoint PPT Presentation
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ERIC COXFENRICK JAMES
Table of ContentsProblem SpaceProject Scope
◦Conceptualization◦Requirements
Prototypes◦Sketches & Low Fidelity◦High-Fidelity Prototype
Evaluation Results ◦User’s Feedback◦Summary of Findings
Problem SpaceRestaurants compete for patrons
by advertising their atmosphere, not just menu items (ex. Dave & Busters).◦However, most restaurants do not
offer a unique dining experience or advanced ordering system.
◦Restaurants fail to provide activities for all members of families or groups while at the table. Especially during the ordering process.
Project ScopeFor restaurant goers, many
restaurants lack the social experience while dining that they desire.◦ Table and application envelops several
aspects of the social experience that will enhance the overall dining experience. Easy to navigate ordering system Interactive multi-player games Coloring games for younger children Access to local and national news Live video feed of chef and staff in kitchen Chef tweets
ConceptualizationOur concept is to provide an interactive
dining system that will:◦Maximize the utility of the patrons time while
dining◦Allow users to divide the table application into
quadrants for ease of use among the group◦Ease the pressure of ordering when server is
ready◦Allow patrons to participate in activities among
their own group or other groups of all ages throughout the restaurant
◦Provide live, behind the scenes access to chef and staff activities
RequirementsFunctional
◦The overall system must be easy to use◦The system ordering process must be reliable◦The system must provide content that is
usable for patrons of all agesUsability
◦The system will be accessible at all times◦The system interface will be easily learnable◦The system will leverage the user’s domain
knowledge by using appropriate language and icons.
Requirements (cont….)
Flowchart
Home Screen
6 icons (Resturant Menu, Games,
Tweets from Head Chef, Live Stream
from Kitchen, IndyStar
Newspaper, Table Screen Saver)
Games, Resturant Menu, IndyStar (operational)
Tweets, Live Stream, Table
Screen Saver (not operational)
Table Split (2 or 4) Table split 2 (operational)
Need Assistance Icon
Sketches
Sketches (cont….)
Low Fidelity Prototype testing
Low Fidelity Prototype
Low Fidelity (cont…)
DAD
MOM
6 y/o daughter
13 y/o son
High Fidelity Prototype
High Fidelity (cont….)
DEMO!
Evaluation Results (positive)We interviewed users with a varying amount
of interest in their dining experience.◦Couples with children and dating or married
without children Interested in the system and its ability to ‘entertain’ the
family as they dine together Games/coloring books are a great tool for younger
family members Brings families/people together at a time when they can
‘interact’ as personal schedules are much busier in today’s society
Allows for a quicker, but less pressurized way of ordering
A fun aspect of ‘reality tv’ with the live kitchen feeds
Evaluation Results (negative)Ability to setup the table for odd numbers of
guests◦ If a family of 3, how can the table be utilized
Simplified home menu for small children◦Would like the ability to choose ‘child’ home
menu that provided appropriate contentWere lost on how to connect with other
gamers in the restaurantEnjoyed electronic ordering process, but
what about paying at the table◦Would like the option to pay electronically at the
table for better credit card security
Integration of ResultsConsidering the users feedback
with future design we will:◦Design a table split for odd numbers
of patrons up to 5◦Design additional selection
processes for smaller children’s content
◦Provide links for patrons to ‘connect’ to other gaming patrons
◦Provide the ability to pay electronically at the table
QUESTIONS?