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F O O T B A L L 2000 Offense: 2000 Offense: Running Game Running Game

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F O O T B A L L. 2000 Offense: Running Game. T a b l e o f C o n t e n t s. Assignment Summary. Run Game “Families”. 12-13 Draw. 16-17 Trey. 18-19 Option. 2 Back Blast/Lead Series:. 21-22. 23-24. 25-26. 28-29 Jet. 42-43 Zone. 44-45 Stretch. 46-47 Counter. - PowerPoint PPT Presentation

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Page 1: F   O   O   T  B   A   L   L

F O O T B A L L

2000 Offense:2000 Offense: Running GameRunning Game

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T a b l e o f T a b l e o f C o n t e n t sC o n t e n t s

•Run Game “Families”•12-13 Draw •16-17 Trey •18-19 Option•2 Back Blast/Lead Series: 21-22•28-29 Jet •42-43 Zone42-43 Zone •44-45 Stretch•46-47 Counter •48-49 Toss

•Assignment Summary

•Perimeter Blocking CallsPerimeter Blocking Calls

23-24 25-26

WR Calls 1WR Calls 1 WR Calls 2WR Calls 2 H-B/OL AdjustmentsH-B/OL Adjustments

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RUNNING GAME “FAMILIES”•The easiest way to The easiest way to learnlearn the running game is to understand that the running game is to understand that allall of our runs basically of our runs basically fall into one of 4 “fall into one of 4 “familiesfamilies,” or “schemes,” or basic ways we assign people to block! ,” or “schemes,” or basic ways we assign people to block! •These basic families are: “These basic families are: “GapGap,” “,” “ZoneZone,” “,” “ReachReach,” and “,” and “BaseBase.” If you know which of .” If you know which of these these familiesfamilies a play falls into, you have a pretty good idea how we’re going to get a play falls into, you have a pretty good idea how we’re going to get defenders blocked!defenders blocked!

•In In GAPGAP family plays, frontside blockers block family plays, frontside blockers block backback one “Gap,” looking for the opportunity to one “Gap,” looking for the opportunity to double team combo on defensive linemen back to linebackers. We will pull one or two blockers double team combo on defensive linemen back to linebackers. We will pull one or two blockers from the backside to kick out and/or lead through the hole frontside.from the backside to kick out and/or lead through the hole frontside.

•46-47 Counter and 16-17 Counter Trey are our “46-47 Counter and 16-17 Counter Trey are our “GapGap” plays” plays•In In ZONEZONE family plays, covered and uncovered linemen work together to get family plays, covered and uncovered linemen work together to get movementmovement on a on a defensive lineman, working up to the nearest linebacker, stepping defensive lineman, working up to the nearest linebacker, stepping frontsidefrontside to do so. to do so.

•42-43 and 18-19 Option are our “42-43 and 18-19 Option are our “ZoneZone” plays” plays•In In REACHREACH family plays, all linemen “reach” one gap to their frontside, looking to “Reach and family plays, all linemen “reach” one gap to their frontside, looking to “Reach and Overtake” a down lineman in front of him, or “Reach, Rip, and Run” on a wide railroad track to Overtake” a down lineman in front of him, or “Reach, Rip, and Run” on a wide railroad track to intersect a flowing linebacker.intersect a flowing linebacker.

•44-45 Stretch, 28-29 Jet, and 48-49 Toss are our “44-45 Stretch, 28-29 Jet, and 48-49 Toss are our “ReachReach” plays” plays•On On BASEBASE blocked plays, linemen drive block the lineman or linebacker over them. It is blocked plays, linemen drive block the lineman or linebacker over them. It is generally a “man on man” scheme. Generally, the H-Back is assigned to block a linebacker generally a “man on man” scheme. Generally, the H-Back is assigned to block a linebacker frontside…the lineman whose LB is taken by H blocks backside, potentially using a “Slam and frontside…the lineman whose LB is taken by H blocks backside, potentially using a “Slam and Slide” on his way.Slide” on his way.

•12-13 Draw, 21-22 Blast, 23-24 Blast, and 25-26 Lead are ”12-13 Draw, 21-22 Blast, 23-24 Blast, and 25-26 Lead are ”BaseBase” plays.” plays.

- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

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- C l I c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

RUN GAME Summary RUN GAME Summary TableTable

PLAYPLAY FS FS Tt EndTt End

FS FS TackleTackle

FS FS GuardGuard CenterCenter BS BS

GuardGuardBS BS

TackleTackle HB HB CALLSCALLS

12-1312-13DRAWDRAW

Pass set/ Base

Pass set / Base

Pass set / Base

PS/Base Fold if unc

PS/Base Fold 1tech

PS/Base Poss T & G Rec. rules

Throw & GoFoldQB

16-1716-17TREYTREY

GAP: Arc if T unc.

Gap – Far LB

Gap – Far LB

Gap Far B:Dead if unc

Long Trap Pull & Lead Seal BS EArc

Dbl Lock

18-1918-19OPTIONOPTION

Rip down to FSLB

FSLB or Zone Zone Zone Zone Zone Support

BackZone Lock

Reach

21-22-23-2421-22-23-24BLASTBLAST

Base Base Base Base Base Base “Blast” FSLB

Slam & Slide

25-26 25-26 LEADLEAD

Down or S/S to FSLB

Base or Down to

FSLBBase Base Base Base Kick EMOL Slam &

Slide

28-2928-29JETJET

Reach Reach Reach Reach Reach Reach Support All Perimeter calls

42-4342-43ZONEZONE

Zone Zone Zone Zone Zone Zone Seal BS E 79

44-4544-45STRETCHSTRETCH

Reach Reach Reach Reach Reach Reach Support

46-4746-47COUNTERCOUNTER

Gap-Near LB

Gap-Near LB

Gap-Near LB Dead Long Trap

PunchAlert Chop

Seal BS E Chop

48-4948-49TOSSTOSS

Reach Reach Reach Reach Reach Reach Support All Perimeter calls

12-13 DRAW

16-17CTR TREY

18-19OPTION

21-22-23-24BLAST

48-49TOSS

25-26LEAD

28-29JET

42-43ZONE

44-45STRETCH

46-47COUNTER

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12-13 “DRAW”12-13 “DRAW”““Base” FamilyBase” Family

•12 & 13 Draw take advantage of linebackers who get into their pass drops too deep too quickly, opening up running lanes in front of them!•This is primarily a play we will run against 5 defenders in the box, unless the 6th defender (a LB) really removes himself quickly!

•The basic rule for all linemen is to show pass for one count by raising their chest and showing their hands, then to go drive block the DL or LB over them in whatever direction that defender wants to go.•Any time we get a 1 technique or a heavy 2 technique, the Center and Guard will execute a “Fold” block to handle that defender and the Middle or Frontside LB!•The Draw will be a good 1st down or 2nd and long call against people who play heavy coverage on those downs!

KEYS to a successful play:KEYS to a successful play:•The QB does a GREAT job selling pass with his eyes on 1The QB does a GREAT job selling pass with his eyes on 1stst 2 steps! 2 steps!•FB stays low and does NOT raise up prior to taking ball!FB stays low and does NOT raise up prior to taking ball!•Linemen SHOW HANDS to help give LBs the wrong key!Linemen SHOW HANDS to help give LBs the wrong key!•Linemen use wide splits and good drive blocks to create running Linemen use wide splits and good drive blocks to create running lanes!lanes!

CALLS/VARIATIONSCALLS/VARIATIONS•““Fold” (C & G)Fold” (C & G)

•““Throw & Go” (BST)Throw & Go” (BST)•““Bob” (H-B on BSLB)Bob” (H-B on BSLB)

•““QB”QB”

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TESSW SR

12 DRAW v. “Split”12 DRAW v. “Split”

C

C

““Fold”Fold”

T E

FS Outs:FS Outs: Release inside, Recognition Stalk. Use Release inside, Recognition Stalk. Use “Roadrunner” technique to get him upfield past you, then “Roadrunner” technique to get him upfield past you, then reset your hips and stalk him.reset your hips and stalk him.FS Ins:FS Ins: Release inside, Recognition Stalk. Use Release inside, Recognition Stalk. Use “Roadrunner” technique.“Roadrunner” technique.FS TE:FS TE: Pass set, then Pass set, then BaseBase..

FS T:FS T: Pass set, then Pass set, then BaseBase.. FS G:FS G: Pass set, then Pass set, then BaseBase. MUST dig your man out of the . MUST dig your man out of the hole!hole!CENTER:CENTER: Pass set, then Pass set, then BaseBase. In an even defense, call . In an even defense, call “Fold” with G covered by the 1 or 2 technique, Dead Step “Fold” with G covered by the 1 or 2 technique, Dead Step back to seal the 1 while the G “Folds” around to the LB.back to seal the 1 while the G “Folds” around to the LB.BS G:BS G: Pass set, then Pass set, then BaseBase. If covered by a 1 or 2 . If covered by a 1 or 2 technique, you should get a “Fold” call, which tells you to technique, you should get a “Fold” call, which tells you to step tightly around the C’s block on the DL, keeping your step tightly around the C’s block on the DL, keeping your shoulders square and blocking the first LB frontside . shoulders square and blocking the first LB frontside . BS T:BS T: Pass set, then Pass set, then BaseBase. If you get a “Split” call, make . If you get a “Split” call, make a “Throw and Go” call, telling other linemen that you will a “Throw and Go” call, telling other linemen that you will club the E after pass-setting and work up to the extra LB club the E after pass-setting and work up to the extra LB on your side.on your side.BS TE:BS TE: Pass set, then Pass set, then BaseBase. . BS Outs:BS Outs: Release inside, Recognition Stalk. Use Release inside, Recognition Stalk. Use “Roadrunner” technique.“Roadrunner” technique.

““BASE RULESBASE RULES””*Block the man on you whichever way he wants to go. If uncovered, release to the first LB over to inside you. Use his leverage & movement against him…block becomes an AA, BB, or C DRIVEC DRIVE.*You cannot be wrong unless you LOSE CONTACT! Drive your feet and finish the block! This is true one-on-one blocking!!

FB:FB: Step backside, staying Step backside, staying lowlow, showing a pass set. As the QB , showing a pass set. As the QB turns to you, give him a good pocket and eye blocks on LBs. turns to you, give him a good pocket and eye blocks on LBs. Take ball, press the block on the 1Take ball, press the block on the 1stst down lineman, make down lineman, make 11 and and only 1only 1 cut off blocks on LBs, then get North & South!. cut off blocks on LBs, then get North & South!.

QB:QB: Take two full pass drop steps, making eye contact with the Take two full pass drop steps, making eye contact with the backside LB as you do. As you take your third step, turn to find backside LB as you do. As you take your third step, turn to find the FB, who will be sliding underneath you. Look ball into his the FB, who will be sliding underneath you. Look ball into his stomach, follow with your eyes, then set up for pass stomach, follow with your eyes, then set up for pass convincingly.convincingly.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

12-13 “DRAW”12-13 “DRAW”

Step out Step out lowlow, show pass set, show pass set

““Throw Throw & Go”& Go”

BS Ins:BS Ins: Release inside, Recognition Stalk. Use Release inside, Recognition Stalk. Use “Roadrunner” technique.“Roadrunner” technique.

““Roadrunner” Roadrunner” techniquetechnique

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16-17 “Counter Trey”16-17 “Counter Trey”““Gap” FamilyGap” Family

•16 & 17 Counter Trey is a “meat and potatoes” play that gives us good blocking angles on the frontside and power through the hole with two pullers from the backside at the point of attack!•We generally like to run this play to a 3 technique side to allow us to get a strong double team to open up the hole!

•This play will always be successful if we do two things: Get MOVEMENT on frontside double teams, and SHUT OFF backside penetration!•We can and will use a variety of sets and motion to get different people in a position to help SEAL the backside!•This play should be very good on any down, at any spot on the field if we execute!

KEYS to a successful play:KEYS to a successful play:•Frontside blockers are Frontside blockers are patientpatient on double teams and on double teams and get movementget movement..•The C and backside Slot The C and backside Slot shut downshut down penetration! penetration!•Pulling linemen run Pulling linemen run full speedfull speed courses! courses!•The Fullback stays “in the cheeks” of the pulling tackle and makes The Fullback stays “in the cheeks” of the pulling tackle and makes a a strongstrong “L” cut! “L” cut!

CALLS/VARIATIONSCALLS/VARIATIONS•““Double” (FS)Double” (FS)

•““Double Lock” (FS)Double Lock” (FS)•““Arc” (TE)Arc” (TE)

•““Solid”Solid”

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TESSW SR

16 COUNTER TREY v. “Split”16 COUNTER TREY v. “Split”

C

C

““Dead”Dead”

T E

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call! Inside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Inside stalk man on. Inside stalk man on.

FS TE:FS TE: Gap rules – far LB. 6 or 9 doesn’t count as Gap rules – far LB. 6 or 9 doesn’t count as “covered.” If T is uncovered call ““covered.” If T is uncovered call “ArcArc” (Arc to support player) ” (Arc to support player) or “or “LockLock” to tell G & T to lock on Dbl b/c you’re coming down ” to tell G & T to lock on Dbl b/c you’re coming down to LB.to LB.

FS T:FS T: Gap rules – far LB. 4 or 5 doesn’t count as “covered.” Gap rules – far LB. 4 or 5 doesn’t count as “covered.” FS G:FS G: Gap rules – far backer Gap rules – far backer CENTER:CENTER: Gap rules. If covered, can stay part of Dbl Gap rules. If covered, can stay part of Dbl Combo unless A or B gap is threatened by a DT or DE. If Combo unless A or B gap is threatened by a DT or DE. If gap gap isis threatened, make “Down” call to FSG & Dead block.BS G:BS G: Pull through hip of C,“ Pull through hip of C,“Long TrapLong Trap” E.M.O.L. frontside. ” E.M.O.L. frontside. Use inside-out head position & DIG HIM OUT of the hole. Use inside-out head position & DIG HIM OUT of the hole. BS T:BS T: Pull and leadPull and lead through first available hole on the through first available hole on the frontside to frontside LB. Should maintain a 1 x 1 frontside to frontside LB. Should maintain a 1 x 1 relationship with G to keep from being knocked off. relationship with G to keep from being knocked off. Eyeball LB on your course for run-throughs. Keep Eyeball LB on your course for run-throughs. Keep shoulders on an angle through hole, do not square up!shoulders on an angle through hole, do not square up!

BS TE:BS TE: PunchPunch C gap to EMOL. C gap to EMOL.

BS Outs:BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!BS Slot:BS Slot: By alignment or motion, seal off E.M.O.L. backside! By alignment or motion, seal off E.M.O.L. backside!

““GAP RULES:GAP RULES: Far BackerFar Backer””*Frontside linemen responsible for the GAPGAP inside them! First step will always be a 6” flat step to that gap!*If I’m uncovereduncovered, I call “DoubleDouble” and look to try to Double ComboDouble Combo with the lineman inside me to the 2nd LB inside us! We will stay on the combo until the LB threatens the hole vertically! If the DL over my man to the inside disappears inside by alignment or movement, then my block becomes a DownDown block to the 2nd LB. *If I’m coveredcovered by an inside shadeby an inside shade, I B DriveB Drive him down! If he slants away from me, I work up to a LB!*If I’m covered by a head-up player or an outside shadecovered by a head-up player or an outside shade, I expect a “Double” call from the man outside of me! He and I will Double Combo to the first LB inside us! If my man slants inside, it becomes a B Drive block for me!**If I also have a DL on my inside gap, I must call “**If I also have a DL on my inside gap, I must call “BB, , BB, , BB !” to !” to the man behind me to wave off the Double and tell us both to the man behind me to wave off the Double and tell us both to B B DriveDrive the man inside us! the man inside us!*The Center, if uncovered, will always DEADDEAD block with a flat step back to Backside A gap. He must ensure that the 1st DL backside does not get penetration!

FB:FB: Step laterally backside, gather on 2nd step, take handoff Step laterally backside, gather on 2nd step, take handoff deep over top of QB and get in phase with pulling tackle. “L deep over top of QB and get in phase with pulling tackle. “L cut” and explode off kickout, make final break if needed off T’s cut” and explode off kickout, make final break if needed off T’s block on LB, get North & South as quickly as possible.block on LB, get North & South as quickly as possible.QB:QB: Step 5 or 7 o’clock opposite call, get Step 5 or 7 o’clock opposite call, get depthdepth, turn and hand , turn and hand ball to FB. Follow handoff with eyes 1-2 steps, boot out and find ball to FB. Follow handoff with eyes 1-2 steps, boot out and find E.M.O.L. backside!E.M.O.L. backside!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

16-17 “TREY”16-17 “TREY”

““Gap”Gap”““Double”Double”

LL cut off outside foot! cut off outside foot!

““Gap”Gap”

““Stay in the cheeks” of the T...Stay in the cheeks” of the T...

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18-19 “Option”18-19 “Option”““Zone” FamilyZone” Family

•18-19 Option is an all-purpose, simple Option play that allows us to improve our blocking angles by “optioning” a defender (the End Man On the Line of Scrimmage) instead of blocking him!•This is a very useful play against any type of man-under coverage, and will be one of our #1 checks at the line of scrimmage away from an overloaded side…it gives us an easy way to take advantage of defensive mistakes!

•We can use 18-19 in a number of situations depending on what we’re seeing defensively, but it can certainly be an effective Red Zone play, Goal Line play, and is a great tool on any blitz down!

KEYS to a successful play:KEYS to a successful play:•Penetration is shut off from the frontside guard back!Penetration is shut off from the frontside guard back!•The FS Tackle or TE gets a good rip & takes a good angle to seal The FS Tackle or TE gets a good rip & takes a good angle to seal the FS LB!the FS LB!•The QB gets depth and takes a good attack angle at the DE!The QB gets depth and takes a good attack angle at the DE!•The Fullback stays in pitch phase on his “Tether”!The Fullback stays in pitch phase on his “Tether”!

CALLS/VARIATIONSCALLS/VARIATIONS•““Crack”Crack”•““Door”Door”

•““Reach” (Block just like 44-45, Reach” (Block just like 44-45, option support defender)option support defender)

- t o t a b l e o f c o n t e n t s - - t o m a I n play d I a g r a m -- t o m a I n play d I a g r a m -

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TESSW SR

18 OPTION v. “Split”18 OPTION v. “Split”

C

C

““Team”Team”

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call! Outside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain! Outside stalk man on. KEY block! Must maintain!FS TE:FS TE: Rip inside E.M.O.L., waddle up, pick off 1st LB Rip inside E.M.O.L., waddle up, pick off 1st LB inside you. If you think you’ll have trouble cutting off his inside you. If you think you’ll have trouble cutting off his pursuit, call “Back” to tell FS T/G that you’re going to the pursuit, call “Back” to tell FS T/G that you’re going to the 2d2d LB back!LB back!

FS T:FS T: If no TE is outside you, rip through DL over you, pick If no TE is outside you, rip through DL over you, pick off first flowing LB that shows insde you at the 2nd level. off first flowing LB that shows insde you at the 2nd level. Alert “BACK” call v. wide or fast 1st LB (see TE rules).Alert “BACK” call v. wide or fast 1st LB (see TE rules).

FS G:FS G: Zone rules. Alert BACK call! Zone rules. Alert BACK call! CENTER:CENTER: Zone rules. If TEAMING w/BSG, call “ Zone rules. If TEAMING w/BSG, call “LOCKLOCK” if ” if no LB to combo back to and no LB to combo back to and stay on the double team!stay on the double team!BS G:BS G: Zone rules, alert to make or receive a Zone rules, alert to make or receive a LOCKLOCK call. call.

BS T:BS T: Zone rules, alert to receive Zone rules, alert to receive LOCKLOCK call. call.BS TE:BS TE: Zone rules, alert to receive Zone rules, alert to receive LOCKLOCK call. call.

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!BS Slot:BS Slot: Inside cut off the man over you.. Inside cut off the man over you..

““ZONE RULES”ZONE RULES”*If I’m coveredcovered, and the next man back is coveredcovered, I call “SOLOSOLO” and drive block the man over me. My first stepfirst step will be 6 inches6 inches!*If I’m coveredcovered, and the next man back is ununcoveredcovered, I call “TEAMTEAM”... he & I work together to block the down lineman on me and the nearest LB. My first stepfirst step will be 6 inches6 inches!*If I’m uncovereduncovered, I expect a “TEAM” call from the man in front of me! My first stepfirst step will be 12 inches12 inches!*TEAM blocks *TEAM blocks stopstop penetrationpenetration!!*Frontside TEAM blockers must combo to the first LB *Frontside TEAM blockers must combo to the first LB behindbehind the one the TE is blocking! Be alert for a BACK call which puts the one the TE is blocking! Be alert for a BACK call which puts you on the you on the frontsidefrontside mostmost LB! LB!

FB:FB: Pause, get in and stay in option phase with QB, as if tied to Pause, get in and stay in option phase with QB, as if tied to him on a 5 yard “tether,” slightly out in front. Upon getting him on a 5 yard “tether,” slightly out in front. Upon getting pitch, think “hash-numbers-sideline” off the block on the CB. If pitch, think “hash-numbers-sideline” off the block on the CB. If you don’t get it early, stay in pitch phase until the whistle blows.you don’t get it early, stay in pitch phase until the whistle blows.QB:QB: Pre-read E.M.O.L to know where your option key is. Pre-read E.M.O.L to know where your option key is. Check step back, getting depth on 1st step, then attack Check step back, getting depth on 1st step, then attack downhilldownhill to outside shoulder of E.M.O.L. We WANT to pitch to outside shoulder of E.M.O.L. We WANT to pitch the ball! If you get him pinned or drawn to you, step off the the ball! If you get him pinned or drawn to you, step off the impact line, make a good pitch with eyes and wrist snap. If impact line, make a good pitch with eyes and wrist snap. If he feathers, turn N/S he feathers, turn N/S decisivelydecisively, cover ball, drop shoulders., cover ball, drop shoulders.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

18-19 “OPTION”18-19 “OPTION”

““Team”Team”

HH (BF/Wing/Slot) (BF/Wing/Slot):: Get on the next RR track outside the T /TE Get on the next RR track outside the T /TE and block support. Attack his outside shoulder, maintain and block support. Attack his outside shoulder, maintain contact, drive to sideline if he widens .“Crack” tells you to contact, drive to sideline if he widens .“Crack” tells you to block the CB. block the CB.

4-5 yd4-5 yd““TETHER”TETHER”

If you have a TE outside you, use If you have a TE outside you, use Zone rulesZone rules, alert “BACK.” , alert “BACK.”

““Lock”Lock”

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21-22-23-24 “BLAST”21-22-23-24 “BLAST”25-26 “LEAD”25-26 “LEAD”

““Base” FamilyBase” Family •21-22, 23-24, and 25-26 are all hardball plays that employ man-on-man drivedrive blocking, and allow us to control the game physically! They are run from 2-back sets or single-back sets where a man in motion acts as the second back!

•21-22 and 23-24 are referred to as “Blast” plays because the H-Back leads up on the frontside Linebacker; 25-26 is known as a”Lead” play because H kicks out the End Man on the Line of scrimmage.•We will run 21-22 to a 3 technique; 23-24 to a 1 technique; 25-26 anytime we feel a Def. End is playing too wide and/or upfield and giving us a good “kick out” angle.•Anyone whose normal “Base” assignment is taken by a Blasting or Leading H-Back works back to the first LB backside!•Anyone working back to a LB can “Slam” a DL on his way back to help his buddy! This is NOT a combo as he “Slides” off to the LB after one good punch!KEYS to a successful play:KEYS to a successful play:•The offensive line makes this play a very The offensive line makes this play a very personalpersonal matter and matter and drives each of their men downfield until the whistle blows!drives each of their men downfield until the whistle blows!•The leading H-Back takes the proper course, plays with a low pad The leading H-Back takes the proper course, plays with a low pad level, and gets level, and gets movementmovement with his Lead or Blast block. with his Lead or Blast block.•The Fullback picks his hole, lowers his pads, and The Fullback picks his hole, lowers his pads, and finishesfinishes the run! the run!

CALLS/VARIATIONSCALLS/VARIATIONS•““Fold”Fold”

•““Slam & Slide”Slam & Slide”•““Wham” (Y takes on H’s job)Wham” (Y takes on H’s job)

- t o t a b l e o f c o n t e n t s -

- t o 25-26 LEAD d I a g r a m -- t o 21-22-23-24 BLAST d I a g r a m -

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T TE E RW SSS

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call! Inside stalk man on. Alert for “Bomb” call!

C

FS Ins:FS Ins: Inside stalk man on. Inside stalk man on.FS TE:FS TE: Base. Base.

FS T:FS T: Base. Base. FS G:FS G: Base.Base.

CENTER:CENTER: Base. Can call “Fold” to a Backside 1 Base. Can call “Fold” to a Backside 1 technique if you think the angle is better.technique if you think the angle is better.BS G:BS G: Base. Can request a “Fold” from the Center if Base. Can request a “Fold” from the Center if you’re having a tough time digging the 1 technique out.you’re having a tough time digging the 1 technique out. BS T:BS T: Base. Base. BS TE:BS TE: Base. Base. BS Outs:BS Outs: Convoy middle 1/3. Alert for “BOMB” situationsConvoy middle 1/3. Alert for “BOMB” situations. .

BS Ins:BS Ins: Inside stalk the man over you. Cut him off. Inside stalk the man over you. Cut him off.

FB:FB: Deepen as much as your speed allows. Follow the course Deepen as much as your speed allows. Follow the course of the H-B into the hole, make of the H-B into the hole, make oneone cut off his block on the LB, cut off his block on the LB, drop your pads and drop your pads and finishfinish the run the run NorthNorth && SouthSouth. Do NOT get . Do NOT get cute. Steps for 23-24 are exactly like 43-42. First step for 21-22 cute. Steps for 23-24 are exactly like 43-42. First step for 21-22 is a drop step in place with your frontside foot.is a drop step in place with your frontside foot. QB:QB: Get the ball to the FB as deep as possible, look it into Get the ball to the FB as deep as possible, look it into his pocket, follow for 1-2 steps, boot out. Steps on 23-24 are his pocket, follow for 1-2 steps, boot out. Steps on 23-24 are the same 5’oclock/7 o’clock steps you use on 43-42; on 21-the same 5’oclock/7 o’clock steps you use on 43-42; on 21-22, step almost straight behind you to 7:30 or 5:30 to clear a 22, step almost straight behind you to 7:30 or 5:30 to clear a path along the midline for the H-B and FB.path along the midline for the H-B and FB.

C

““BASE RULESBASE RULES””*Block the man on you whichever way he wants to go. If uncovered, release to the first LB over to inside you. Use his leverage & movement against him…block becomes an AA, BB, or C DRIVEC DRIVE.*If the man in your Base rule happens to be the man the H-Back is blocking (FSLB in 21-22-23-24; E.M.O.L. in 25-26), work back to the next LB backside!*Any blocker working back to a LB should take a 6” step inside first! If the lineman inside you has a head-up or outside down lineman on him, Slam that lineman and Slide off to your LB! This is NOT a Combo for movement!*You cannot be wrong unless you LOSE CONTACT! Drive your feet and finish the block! This is true one-on-one blocking!!

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21-22 23-24 “BLAST”21-22 23-24 “BLAST”

21 & 23 BLAST v. “Split”21 & 23 BLAST v. “Split”ONE ONE cut,cut,DROP DROP your pads, your pads, FINISH FINISH the run North & South!the run North & South!

H:H: BLAST the FS LB out of the hole! Course on 21-22 is BLAST the FS LB out of the hole! Course on 21-22 is right off C’s hip; off G’s outside hip in 23-24. Lower pads, right off C’s hip; off G’s outside hip in 23-24. Lower pads, deliver a blow through your hips, finish with your feet! deliver a blow through your hips, finish with your feet!

PossiblePossible““Slam & Slam &

Slide”Slide”

LEGENDCourses for 21-22Courses for 23-24

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T TE E RW SSS

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call! Inside stalk man on. Alert for “Bomb” call!

C

FS Ins:FS Ins: Inside stalk man on. Inside stalk man on.FS TE:FS TE: Base. Your man could well be the H-B’s. Base. Your man could well be the H-B’s.

FS T:FS T: Base. Your man could well be the H-B’s. Base. Your man could well be the H-B’s. FS G:FS G: Base.Base.

CENTER:CENTER: Base. Can call “Fold” to a Backside 1 Base. Can call “Fold” to a Backside 1 technique if you think the angle is better.technique if you think the angle is better.BS G:BS G: Base. Can request a “Fold” from the Center if Base. Can request a “Fold” from the Center if you’re having a tough time digging the 1 technique out.you’re having a tough time digging the 1 technique out. BS T:BS T: Base. Base. BS TE:BS TE: Base. Base. BS Outs:BS Outs: Convoy middle 1/3. Alert for “BOMB” situationsConvoy middle 1/3. Alert for “BOMB” situations. . BS Ins:BS Ins: Inside stalk the man over you. Cut him off. Inside stalk the man over you. Cut him off.

FB:FB: Deepen as much as your speed allows. Lateral step, Deepen as much as your speed allows. Lateral step, crossover, attack H’s inside leg, eye block on FSLB as you do. crossover, attack H’s inside leg, eye block on FSLB as you do. Make a strong Make a strong LL cut off H’s block up into the hole, cutting cut off H’s block up into the hole, cutting straight up if no one crosses your face, or back one lane if straight up if no one crosses your face, or back one lane if FSLB crosses you. Explode through the hole & finish the play! FSLB crosses you. Explode through the hole & finish the play! QB:QB: Get the ball to the FB as deep as possible, look it into Get the ball to the FB as deep as possible, look it into his pocket, follow for 1-2 steps, boot out. Steps on 23-24 are his pocket, follow for 1-2 steps, boot out. Steps on 23-24 are the same 5’oclock/7 o’clock steps you use on 43-42; on 21-the same 5’oclock/7 o’clock steps you use on 43-42; on 21-22, step almost straight behind you to 7:30 or 5:30 to clear a 22, step almost straight behind you to 7:30 or 5:30 to clear a path along the midline for the H-B and FB. path along the midline for the H-B and FB.

C

““BASE RULESBASE RULES””*Block the man on you whichever way he wants to go. If uncovered, release to the first LB over to inside you. Use his leverage & movement against him…block becomes an AA, BB, or C DRIVEC DRIVE.*If the man in your Base rule happens to be the man the H-Back is blocking (FSLB in 21-22-23-24; E.M.O.L. in 25-26), work back to the next LB backside!*Any blocker working back to a LB should take a 6” step inside first! If the lineman inside you has a head-up or outside down lineman on him, Slam that lineman and Slide off to your LB! This is NOT a Combo for movement!*You cannot be wrong unless you LOSE CONTACT! Drive your feet and finish the block! This is true one-on-one blocking!!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

25-26 “LEAD”25-26 “LEAD”

25 LEAD v. “Split”25 LEAD v. “Split”

LL cut off H’s block just cut off H’s block just as you would on 46-47!as you would on 46-47!

H:H: LEAD the play through the inside earhole of the E.M.O.L! LEAD the play through the inside earhole of the E.M.O.L! Take a tight course right off FST/TE’s outside hip, keep Take a tight course right off FST/TE’s outside hip, keep inside leverage on EMOL, kick him out, finish with feet, inside leverage on EMOL, kick him out, finish with feet, work work your butt out of the hole! your butt out of the hole!

PossiblePossible““Slam & Slam &

Slide”Slide”

•Man in base Man in base rule is H’s!rule is H’s!

PossiblePossible““Slam & Slam &

Slide”Slide”

•Go to LB!Go to LB!

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T TE E

R

S WMC C

J

T TS

W

R

Z M

N

C C

J

N TT ERW S

E

C C

J

Right Wide Y5 25 Right Wide Y5 25 WhamWham v. Bearv. Bear

T TE EW

M SR

C C

J

Slot Rt Split (Gun) 26 LeadSlot Rt Split (Gun) 26 Lead v. Splitv. Split

““I” Larry 21 BlastI” Larry 21 Blast v. Evenv. EvenLex Under 23 Lex Under 23 AlleyAlley v. Oddv. Odd

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28-29 “Jet”28-29 “Jet”““Reach” FamilyReach” Family

•28-29 Jet is a FAST way to attack the perimeter and get an athlete running in open space! The pace of the play makes blocking for frontside linemen much easier! The angles involved make pursuit for enemy linebackers much harder!•Ball carriers must recognize that, while blocked like other “Reach” family plays, this is different for them because it is a true SPRINT to the corner! We do not want to cut up on this play until we’ve reached the edge of the field!

•We can use a number of formation variations and perimeter blocking adjustments to “shorten” the defensive edge and help the outside blockers do their jobs more effectively! “Crack,” “Door,” and “Ed” schemes are examples of this, as are different types of “Squeeze” sets.•Anytime we face a team that relies on interior blitzes, doesn’t pursue well, or has limited team speed, we will run this play heavily. It can be used from Goalline to Goalline, and on virtually any down and distance up to 3rd and Long!

KEYS to a successful play:KEYS to a successful play:•The FS Tackle or TE takes a GREAT 1The FS Tackle or TE takes a GREAT 1stst step and shuts off any step and shuts off any upfield push by the E.M.O.L.!upfield push by the E.M.O.L.!•Perimeter blockers Perimeter blockers timetime blocks and blocks and maintainmaintain contact! contact!•The QB times his motion and snap effectively!The QB times his motion and snap effectively!•The ball carrier The ball carrier trusts his speedtrusts his speed and doesn’t try to cut up early! and doesn’t try to cut up early!

CALLS/VARIATIONSCALLS/VARIATIONS•““Crack”Crack”•““Door”Door”•““Ed”Ed”

•““Cross”Cross”•““48-49” (Jet to F)48-49” (Jet to F)

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SSR

29 JET v. “Split”29 JET v. “Split”

C

C

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!Ball Carrier:Ball Carrier: Jet motion on QB’s heel, get to full speed by Jet motion on QB’s heel, get to full speed by the snap. Take handoff and SPRINT for the corner…TRUST the snap. Take handoff and SPRINT for the corner…TRUST YOUR SPEED! Read block on CB. May use “dip” to set up. YOUR SPEED! Read block on CB. May use “dip” to set up.

FB:FB: Run a 42-43 course right through the inside leg of the Run a 42-43 course right through the inside leg of the offensive tackle. Roll over the ball HARD as the QB passes offensive tackle. Roll over the ball HARD as the QB passes you, get tackled. YOU must adjust your course to the QB, not you, get tackled. YOU must adjust your course to the QB, not the other way around. the other way around. If Offset to playside in “Strong,” “Soft,” If Offset to playside in “Strong,” “Soft,” or “Split,” use H’s Backfield arc blocking rules!or “Split,” use H’s Backfield arc blocking rules! QB:QB: Give BS slot the heel, time up snap so that he’s getting Give BS slot the heel, time up snap so that he’s getting to the BST as the ball is snapped. Step to 6 o’clock with to the BST as the ball is snapped. Step to 6 o’clock with backside foot, look ball into Slot’s stomach, step tight to FB backside foot, look ball into Slot’s stomach, step tight to FB then set up behind FS guard exactly as you would for play then set up behind FS guard exactly as you would for play action, eyeing the Dig and Post area. action, eyeing the Dig and Post area.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

28-29 “JET”28-29 “JET”

HH (Backfield) (Backfield):: Cheat alignment up & outside; arc to block Cheat alignment up & outside; arc to block support. On “Crack” call, arc to block Cornerback support. On “Crack” call, arc to block Cornerback

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call! Outside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain! Outside stalk man on. KEY block! Must maintain!FS TE:FS TE: Reach rules! Reach rules!

FS T:FS T: Reach rules! Reach rules! FS G:FS G: Reach rules! Reach rules! CENTER:CENTER: Reach rules! Reach rules! BS G:BS G: Reach rules! Reach rules! BS T:BS T: Reach rules! 5 tech doesn’t count as covered! Reach rules! 5 tech doesn’t count as covered! BS TE:BS TE: Reach rules! 9 tech doesn’t count as Reach rules! 9 tech doesn’t count as “covered.” Get downfield!“covered.” Get downfield!

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!*If I’m uncovered, uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down lineman in front of me. If that man slants away to the railroad track of the blocker in front of me, I stay on MY wide railroad track and RUNRUN up to a linebacker.*If I’m coveredcovered, I first identify whether there’s a down lineman the gap in front of me…if he is, then I plan REACH and REACH and OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man over me, and RUNRUN on my railroad track up to any 2nd or 3d level player that first shows up on my course!*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!*Stay on your RAILROAD track on a *Stay on your RAILROAD track on a widewide angle! angle!

TEW S

T E

*Ball Carrier is the inside most receiver *Ball Carrier is the inside most receiver offoff the ball by formation. the ball by formation. Jet motion is Jet motion is understoodunderstood and doesn’t need to be called! and doesn’t need to be called!

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42-4342-43““Zone” FamilyZone” Family

•42-43 is a true “Inside Zone” play in which covered and uncovered linemen “team” to double and get movement on a down defensive man, and step off to a linebacker late! This allows us to push the line of scrimmage back and give the ball carrier running lanes!•This is a persistence play…it forces the linebackers to be perfect every time. Many times it will go for 3, 4, and 5 yards a number of times in a row, then suddenly start to break for big chunks as we wear people down!

•The ball carrier must be patient initially to let the play develop! The longer he can “press” the play into the L.O.S., the longer the double teams have to get movement, and the more the LBs will move and create running lanes! However, once he makes his cut the running back must explode into another gear and get through the hole!.•The simplicity of the blocking rules allows us to run this play against any front we see with minimal adjustments…it also means we can run it from any formation!

KEYS to a successful play:KEYS to a successful play:•OL OL talkstalks at the L.O.S. & gets “married up” to defenders properly!•Linemen get movement on down linemen and don’t step off double teams too early!•FB presses the L.O.S., has great vision, is patient to the L.O.S., then explodes through the hole!

CALLS/VARIATIONSCALLS/VARIATIONS•““Team”Team”•““Solo”Solo”•““79”79”

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T TE E SSW SR

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call! Inside stalk man on. Alert for “Bomb” call!

C

FS Ins:FS Ins: Inside stalk man on. Inside stalk man on.FS TE:FS TE: Zone rules. Zone rules. Alert to “79” call: Block out to the 9, bring T to 7 Alert to “79” call: Block out to the 9, bring T to 7

FS T:FS T: Zone rules. Alert “79” call by TE, telling you to Zone rules. Alert “79” call by TE, telling you to inside drive block the 7 technique. inside drive block the 7 technique. FS G:FS G: Zone rules.Zone rules.CENTER:CENTER: Zone rules. If covered, maintaining contact is Zone rules. If covered, maintaining contact is the key…drive man past hole if you cannot reach him!the key…drive man past hole if you cannot reach him!BS G:BS G: Zone rules. Zone rules. Backside blocks are a BIG deal! Backside blocks are a BIG deal! They can be the difference between 4 yards and 20! They can be the difference between 4 yards and 20! BS T:BS T: Zone rules. 5 tech doesn’t count as “covered.”Zone rules. 5 tech doesn’t count as “covered.” BS TE:BS TE: Zone rules: 9 tech doesn’t count as “covered.”Zone rules: 9 tech doesn’t count as “covered.” BS Outs:BS Outs: Convoy middle 1/3. Alert for “BOMB” situations. Convoy middle 1/3. Alert for “BOMB” situations. BS Ins:BS Ins: Inside stalk the man over you. Cut him off.Inside stalk the man over you. Cut him off.

FB:FB: Align at 6 1/2 yds. Lateral step with your frontside foot, Align at 6 1/2 yds. Lateral step with your frontside foot, crossover, then step and attack the crossover, then step and attack the inside leg of the offensive inside leg of the offensive tackletackle. “Slow . “Slow toto the hole, explode the hole, explode through through the hole. Cut back the hole. Cut back one lane for each man that crosses your face, but don’t cut one lane for each man that crosses your face, but don’t cut until you’re up until you’re up intointo the line of scrimmage. the line of scrimmage. QB:QB: Front out to 7 or 5 o’clock, get ball to FB DEEP. Look Front out to 7 or 5 o’clock, get ball to FB DEEP. Look the ball in, you are responsible for the mesh. Hesitate & the ball in, you are responsible for the mesh. Hesitate & follow ball with your eyes, then boot out hard, snap head to follow ball with your eyes, then boot out hard, snap head to find EMLOS as you do for possible Boot/Naked.find EMLOS as you do for possible Boot/Naked.

““Solo”Solo” ““Team”Team”

C““ZONE RULES”ZONE RULES”

*If I’m coveredcovered, and the next man back is coveredcovered, I call “SOLOSOLO” and drive block the man over me. My first stepfirst step will be 6 inches6 inches!*If I’m coveredcovered, and the next man back is ununcoveredcovered, I call “TEAMTEAM”... he & I work together to block the down lineman on me and the nearest LB. My first stepfirst step will be 6 inches6 inches!*If I’m uncovereduncovered, I expect a “TEAM” call from the man in front of me! My first stepfirst step will be 12 inches12 inches!*COVERED linemen: Reduce split! Aiming point is outside *COVERED linemen: Reduce split! Aiming point is outside armpit! MUST maintain contact! armpit! MUST maintain contact! *TEAM blocks get *TEAM blocks get movementmovement, stay , stay onon double team until LBs double team until LBs threaten the window threaten the window verticallyvertically up into the hole! up into the hole!*BACKSIDE linemen must WALL down defenders & not let them *BACKSIDE linemen must WALL down defenders & not let them cross your face!cross your face!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

42-4342-43

43 v. “Split”43 v. “Split”

““Team”Team”

S L O WS L O Wtoto the hole... the hole...

EXPLODE through it!EXPLODE through it!

HH (Backfield/Slot) (Backfield/Slot):: Hard fill in backside C gap right off OT’s Hard fill in backside C gap right off OT’s cheek; Seal the end defender on the L.O.S. inside out cheek; Seal the end defender on the L.O.S. inside out

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44-45 “Stretch”44-45 “Stretch”““Reach” FamilyReach” Family

•44-45 is one of our “core” or “bread and butter” plays! It gets us to the edge of the field with a lot of power!•The basic premise of the play is to get our entire backfield and line on a wide railroad track, force the defense to stretch quickly, then either beat them to a corner with a show of force or cut up into a lane that they create when they pursue incorrectly!

•We can use a number of formation variations and perimeter blocking adjustments to “shorten” the defensive edge and help the outside blockers do their jobs more effectively! “Crack,” “Door,” and “Alley” schemes are examples of this, as are different types of “Squeeze” sets. We can also use special “Wing” calls with the H-Back to help secure the End Man on he Line to get the play started (“Clamp,” “Chip”)•44-45 is effective to wide field or the boundary, and if we find a DE or perimeter force player that’s weak, we will pound him with this ball play over and over!

KEYS to a successful play:KEYS to a successful play:•Uncovered linemen “overlap” their partner in front of them to Uncovered linemen “overlap” their partner in front of them to keep from being split by penetrating defenders!keep from being split by penetrating defenders!•Linemen stay on WIDE railroad tracks!Linemen stay on WIDE railroad tracks!•The FB SPRINTS to his sprint spot and stretches the defense!The FB SPRINTS to his sprint spot and stretches the defense!•Wide blockers make good use of different calls, maintain contact!Wide blockers make good use of different calls, maintain contact!

CALLS/VARIATIONSCALLS/VARIATIONS•Perimeter calls: Door, Crack, Perimeter calls: Door, Crack,

Alley, Bomb, etc.Alley, Bomb, etc.

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TESSW SR

45 STRETCH v. “Split”45 STRETCH v. “Split”

C

C

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call! Outside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain! Outside stalk man on. KEY block! Must maintain!FS TE:FS TE: Reach rules! Reach rules!

FS T:FS T: Reach rules! Reach rules! FS G:FS G: Reach rules! Reach rules! CENTER:CENTER: Reach rules! Reach rules! BS G:BS G: Reach rules! Reach rules! BS T:BS T: Reach rules! 5 tech doesn’t count as covered! Reach rules! 5 tech doesn’t count as covered! BS TE:BS TE: Reach rules! 9 tech doesn’t count as Reach rules! 9 tech doesn’t count as “covered.” Get downfield!“covered.” Get downfield!BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!BS Slot:BS Slot: Inside cut off the man over you.. Inside cut off the man over you..

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!*If I’m uncovered, uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down lineman in front of me. If that man slants away to the railroad track of the blocker in front of me, I stay on MY wide railroad track and RUNRUN up to a linebacker.*If I’m coveredcovered, I first identify whether there’s a down lineman over the manman in front of me…if he is, then I plan REACH and REACH and OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man over me, and RUNRUN on my railroad track up to any 2nd or 3d level player that first shows up on my course! I only runrun once my buddy from behind takes over and yells “GO”!*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!*Stay on your RAILROAD track on a *Stay on your RAILROAD track on a widewide angle! angle!

FB:FB: Lateral step & Lateral step & sprintsprint to a spot 2 yds outside where the TE to a spot 2 yds outside where the TE is or would be…key the blocks on E.M.O.L & support. Stay on a is or would be…key the blocks on E.M.O.L & support. Stay on a sprint to the sidelines unless he “skates” across your face. If sprint to the sidelines unless he “skates” across your face. If he crosses face, plant sharply on outside foot and cut he crosses face, plant sharply on outside foot and cut upup North North & South. This is a cut & South. This is a cut upup play, not a cut play, not a cut backback play! play!

QB:QB: Depart at approximately 4 o’clock or 8 o’clock, Depart at approximately 4 o’clock or 8 o’clock, sprintsprint to to meet the FB, ball extended. YOU are responsible for the meet the FB, ball extended. YOU are responsible for the exchange so he can eye his read…look it in and follow his exchange so he can eye his read…look it in and follow his path 1-2 steps before you set up behind the OT as you would path 1-2 steps before you set up behind the OT as you would on play action.on play action.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

44-45 “STRETCH”44-45 “STRETCH”

HH (BF/Wing/Slot) (BF/Wing/Slot):: Get on the next RR track outside the T /TE Get on the next RR track outside the T /TE and block support. Attack his outside shoulder, maintain and block support. Attack his outside shoulder, maintain contact, drive to sideline if he widens .Can act as a lineman & contact, drive to sideline if he widens .Can act as a lineman & use zone rules at times from Wing & Slot. “Crack” tells you to use zone rules at times from Wing & Slot. “Crack” tells you to block the CB. “Clamp” tells you to double with T/TE on the block the CB. “Clamp” tells you to double with T/TE on the outside shoulder of the E.M.O.L. outside shoulder of the E.M.O.L.

2 yds2 ydsoutside TEoutside TE

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46-47 “Counter”46-47 “Counter”““Gap” FamilyGap” Family

•46-47 Counter is our ATTITUDE play! It is the run that we will establish against any defense each game no matter what they try and do to us! We will be so good at this play that we can impose it on any defense!•The basic idea of the play is to block down one gap on the frontside to get good angles and create a wall, and pull from the backside to kick out the defensive end to divide the defense! The running back must set up the block on the end, use the down blocks on linebackers, and make a strong cut North and South through the hole!

•Because of the angles involved, we prefer to run this play to the 1 technique!•This is a goalline to goalline play! It is most effective against LBs who overreact to their initial key, and D Ends who play too far upfield. We can run it from virtually any of our sets, 1- or 2-back!

KEYS to a successful play:KEYS to a successful play:•Frontside linemen take a GREAT 1st STEP to their gap to shut off Frontside linemen take a GREAT 1st STEP to their gap to shut off penetration!penetration!•The pulling guard runs a full-speed course INTO THE LINE and The pulling guard runs a full-speed course INTO THE LINE and digs out the E.M.O.L.!digs out the E.M.O.L.!•The FB sets up the trap block, sees lanes, & makes a great The FB sets up the trap block, sees lanes, & makes a great LL cut! cut!

CALLS/VARIATIONSCALLS/VARIATIONS•““H”H”

•““Bob”Bob”•““Chop”Chop”

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TESSW SR

47 COUNTER v. “Split”47 COUNTER v. “Split”

C

C

““Dead”Dead”

T E

FS Outs:FS Outs: Inside stalk man on. Alert for “Bomb” call! Inside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Inside stalk man on. Inside stalk man on.FS TE:FS TE: Gap rules–near LB. 6 or 9 doesn’t count as Gap rules–near LB. 6 or 9 doesn’t count as “covered.”“covered.”

FS T:FS T: Gap rules – near LB. 4 or 5 doesn’t count as “covered.” Gap rules – near LB. 4 or 5 doesn’t count as “covered.” FS G:FS G: Gap rules – near backer Gap rules – near backer CENTER:CENTER: Gap rules. CHOP call to T if you need to work Gap rules. CHOP call to T if you need to work up to BSLB after your initial Dead step.up to BSLB after your initial Dead step.BS G:BS G: Pull through hip of C,“ Pull through hip of C,“Long TrapLong Trap” E.M.O.L. frontside. ” E.M.O.L. frontside. Use inside-out head position & DIG HIM OUT of the hole. Use inside-out head position & DIG HIM OUT of the hole. BS T:BS T: “ “PunchPunch” block…cut your split & step FLAT inside ” block…cut your split & step FLAT inside to stop B gap penetration. If a DL from either direction or to stop B gap penetration. If a DL from either direction or stunting LB shows in that gap, lock & cut him. If nothing stunting LB shows in that gap, lock & cut him. If nothing shows, ¼ turn back to pick off the E.M.O.L. Alert for a shows, ¼ turn back to pick off the E.M.O.L. Alert for a ““ChopChop” call which tells you that you ” call which tells you that you mustmust clip the 3 tech. clip the 3 tech.

BS TE:BS TE: PunchPunch C gap to EMOL. See BST technique. C gap to EMOL. See BST technique.

BS WR:BS WR: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!

BS Slot:BS Slot: Inside cut off the man over you.. Inside cut off the man over you..

““GAP RULES:GAP RULES: Near BackerNear Backer””*Frontside linemen responsible for the GAPGAP inside them! First step will always be a 6” flat step to that gap!*If I’m uncovereduncovered, I call “DoubleDouble” and look to try to Double ComboDouble Combo with the lineman inside me to the 1st LB inside us! We will stay on the combo until the LB threatens the hole vertically! If the DL over my man to the inside disappears inside by alignment or movement, then my block becomes a DownDown block to the 1st LB. *If I’m coveredcovered by an inside shadeby an inside shade, I B DriveB Drive him down! If he slants away from me, I work up to a LB!*If I’m covered by a head-up player or an outside shadecovered by a head-up player or an outside shade, I expect a “Double” call from the man outside of me! He and I will Double Combo to the first LB inside us! If my man slants inside, it becomes a B Drive block for me!**If I also have a DL on my inside gap, I must call “**If I also have a DL on my inside gap, I must call “BB, , BB, , BB !” to !” to the man behind me to wave off the Double and tell us both to the man behind me to wave off the Double and tell us both to B B DriveDrive the man inside us! the man inside us!*The Center, if uncovered, will always DEADDEAD block with a flat step back to Backside A gap. He must ensure that the 1st DL backside does not get penetration!

FB:FB: Turn your shoulder & pick up your BS leg to simulate fake Turn your shoulder & pick up your BS leg to simulate fake backside, keeping FS foot anchored…take handoff from QB backside, keeping FS foot anchored…take handoff from QB deep, press block of Guard, then “L cut” off outside foot deep, press block of Guard, then “L cut” off outside foot suddenly to get under block and suddenly to get under block and explodeexplode N/S through hole! N/S through hole!QB:QB: Step 5 or 7 o’clock opposite call, get Step 5 or 7 o’clock opposite call, get depthdepth, turn and hand , turn and hand ball to FB. Follow handoff with eyes 1-2 steps, boot out and find ball to FB. Follow handoff with eyes 1-2 steps, boot out and find E.M.O.L. backside!E.M.O.L. backside!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

46-47 “COUNTER”46-47 “COUNTER”

““Punch”Punch”

LL cut off cut offoutside foot!outside foot!

““Gap”Gap” ““Gap”Gap”

If BSLB causes If BSLB causes problems, C calls problems, C calls

““CHOPCHOP””

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48-49 “Toss”48-49 “Toss”““Reach” FamilyReach” Family

•The “Toss” is an effective companion to the 44-45 Stretch play. The blocking is exactly the same up front, but the method of delivering the ball different! It allows us to challenge the edge of the defensive front just a bit quicker!•This play is an excellent way to attack LBs who do not fast flow and/or read keys well!

•Like 28-29 Jet, Toss can use a number of formation variations and perimeter blocking adjustments to “shorten” the defensive edge and help the outside blockers do their jobs more effectively! “Crack,” “Door,” “Cross,” and “Ed” schemes are examples of this, as are different types of “Squeeze” sets. Receivers must make use of these for the play to be successful!

KEYS to a successful play:KEYS to a successful play:•RB gets ON THE EDGE in a hurry!RB gets ON THE EDGE in a hurry!•Linemen stay on a wide railroad track and get to flowing Linemen stay on a wide railroad track and get to flowing linebackers!linebackers!•Receivers match the best perimeter blocking scheme to what they Receivers match the best perimeter blocking scheme to what they see and EXECUTE it!see and EXECUTE it!

CALLS/VARIATIONSCALLS/VARIATIONS•““Express”Express”

•““Ed”/”Eddie”Ed”/”Eddie”•““Crack”Crack”•““Door”Door”

- t o t a b l e o f c o n t e n t s - - t o m a I n - t o m a I n play d I a g r a m -

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TESSW SR

48 TOSS v. “Split”48 TOSS v. “Split”

C

C

T E

FS Outs:FS Outs: Outside stalk man on. Alert for “Bomb” call! Outside stalk man on. Alert for “Bomb” call!FS Ins:FS Ins: Outside stalk man on. KEY block! Must maintain! Outside stalk man on. KEY block! Must maintain!FS TE:FS TE: Reach rules! Reach rules!

FS T:FS T: Reach rules! Reach rules! FS G:FS G: Reach rules! Reach rules! CENTER:CENTER: Reach rules! Reach rules! BS G:BS G: Reach rules! Reach rules! BS T:BS T: Reach rules! 5 tech doesn’t count as covered! Reach rules! 5 tech doesn’t count as covered! BS TE:BS TE: Reach rules! 9 tech doesn’t count as Reach rules! 9 tech doesn’t count as “covered.” Get downfield!“covered.” Get downfield!BS Outs:BS Outs: Convoy, cut off deep middle 1/3 saf. TD Block!Convoy, cut off deep middle 1/3 saf. TD Block!BS Ins:BS Ins: Inside cut off the man over you.. Inside cut off the man over you..

““REACHREACH” RULES” RULES*Basic premise is to REACH one gap in front of us!*If I’m uncovered, uncovered, I plan to REACH and OVERTAKEREACH and OVERTAKE the down lineman in front of me. If that man slants away to the railroad track of the blocker in front of me, I stay on MY wide railroad track and RUNRUN up to a linebacker.*If I’m coveredcovered, I first identify whether there’s a down lineman over the manman in front of me…if he is, then I plan REACH and REACH and OVERTAKEOVERTAKE him. If not, then I will REACH, RIPREACH, RIP through the man over me, and RUNRUN on my railroad track up to any 2nd or 3d level player that first shows up on my course! I only runrun once my buddy from behind takes over and yells “GO”!*COVERED linemen should cut their split if possible!*COVERED linemen should cut their split if possible!*All linemen: LOSE ground to GAIN an angle!*All linemen: LOSE ground to GAIN an angle!*Stay on your RAILROAD track on a *Stay on your RAILROAD track on a widewide angle! angle!

FB:FB: Pre-read alignment of E.M.O.L. and support. “trapper’s Pre-read alignment of E.M.O.L. and support. “trapper’s arc,” look toss in & arc,” look toss in & sprintsprint to a spot 2 yds outside where the TE to a spot 2 yds outside where the TE is or would be…key the blocks on E.M.O.L & support. Stay on a is or would be…key the blocks on E.M.O.L & support. Stay on a sprint to the sidelines unless he “skates” across your face. If sprint to the sidelines unless he “skates” across your face. If he crosses face, plant sharply on outside foot and cut he crosses face, plant sharply on outside foot and cut upup North North & South. This is a cut & South. This is a cut upup play, not a cut play, not a cut backback play! play! QB:QB: Reverse out tightly and make a soft, end-over-end toss Reverse out tightly and make a soft, end-over-end toss into the FB’s outside armpit, following the toss with your into the FB’s outside armpit, following the toss with your eyes until the back has secured it and taken a step. Boot out eyes until the back has secured it and taken a step. Boot out deep, find E.M.O.L.deep, find E.M.O.L.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

48-49 “TOSS”48-49 “TOSS”

HH (BF/Wing/Slot) (BF/Wing/Slot):: Get on the next RR track outside the T /TE Get on the next RR track outside the T /TE and block support. Attack his outside shoulder, maintain and block support. Attack his outside shoulder, maintain contact, drive to sideline if he widens .Can act as a lineman & contact, drive to sideline if he widens .Can act as a lineman & use zone rules at times from Wing & Slot. “Crack” tells you to use zone rules at times from Wing & Slot. “Crack” tells you to block the CB. “Clamp” tells you to double with T/TE on the block the CB. “Clamp” tells you to double with T/TE on the outside shoulder of the E.M.O.L. outside shoulder of the E.M.O.L.

2 yds2 ydsoutside TEoutside TE

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R

BasicBasic “STALK” “STALK”

C

*Basic job is to block man *Basic job is to block man over you inside or outside.over you inside or outside.

1. Release hard on an angle to 1. Release hard on an angle to gain the inside or outside gain the inside or outside

leverage you want.leverage you want.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

1.1.

RECEIVER BLOCKING (1)RECEIVER BLOCKING (1)

2.2.““1/2way 1/2way

rule”rule”

3.3.

2. “HALFWAY RULE.” Break your 2. “HALFWAY RULE.” Break your hips down when the defender has hips down when the defender has closed closed 1/21/2 the distance between the distance between

you. Anticipate this! Keep you. Anticipate this! Keep adjusting your course to keep the adjusting your course to keep the

leverage you want.leverage you want.3. FINISH the block…deliver a 3. FINISH the block…deliver a

blow up through your hips, blow up through your hips, maintain with good choppy steps!maintain with good choppy steps!

INSIDEINSIDE Stalk shown Stalk shown

S

““BOMB” BOMB” adjustmentadjustment

C

*Only possible v. a two safety *Only possible v. a two safety look (0, 2, 4) Used by look (0, 2, 4) Used by outsideoutside receiver normally assigned a receiver normally assigned a

Stalk block to “blow up” a Stalk block to “blow up” a run supporter filling from therun supporter filling from the

safety position.safety position.

1. ID 2-safety look pre-snap. 1. ID 2-safety look pre-snap. Possible “BOMB” situation.Possible “BOMB” situation.

1.1.

2.2.

2. Release at C as normal. If he 2. Release at C as normal. If he sits/closes, Stalk him! sits/closes, Stalk him!

3. If C retreats, it often means the 3. If C retreats, it often means the Safety is supporting. Break off Safety is supporting. Break off your course, find safety as you your course, find safety as you

do, come inside and do, come inside and blow him upblow him up! !

3.3.

R

““CRACK” CRACK” callcall

C

*Recievers block the short *Recievers block the short defender defender onon or or insideinside the next the next

man inside them.man inside them.

1. Push up 1-2 steps if possible 1. Push up 1-2 steps if possible to soften the man over you. How to soften the man over you. How far you can push up depends on far you can push up depends on how tight & how fast the guy is how tight & how fast the guy is

that you’re cracking..the that you’re cracking..the tighter/faster he is, the quicker tighter/faster he is, the quicker

you have to turn inside!you have to turn inside!

1.1.

2.2.

2. Come inside under control, find 2. Come inside under control, find your man, square him up with your man, square him up with

shoulders perpendicular to L.O.S. shoulders perpendicular to L.O.S. Deliver a blow up through your Deliver a blow up through your

hips & light him up!hips & light him up!

B

S*If man you’re cracking *If man you’re cracking

disappears, work to safety level.disappears, work to safety level.

R

““CROSS” CROSS” callcall

*Recievers “Cross” and take *Recievers “Cross” and take the other’s guy. the other’s guy. Outside Outside

receiver cracksreceiver cracks defender over defender over inside receiver, inside receiver, inside man inside man tries to “hook” CBtries to “hook” CB. A good. A good way to get the ball outside.way to get the ball outside.

C

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R

““DOOR” DOOR” callcall

C

*Combination block by two *Combination block by two receivers to “get the play receivers to “get the play

started” by double teaming started” by double teaming the force defender initially at the force defender initially at

the point of attack.the point of attack.

1. DOUBLE THE FORCE: Inside 1. DOUBLE THE FORCE: Inside receiver inside stalks the man receiver inside stalks the man

over him, insures against inside over him, insures against inside penetration. Outside receiver penetration. Outside receiver

comes down to his outside comes down to his outside shoulder to secure & move him.shoulder to secure & move him.

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s -

1.1.

RECEIVER BLOCKING (2)RECEIVER BLOCKING (2)

2.2.

2. Both blockers eye CB. As one 2. Both blockers eye CB. As one takes over the block on the force takes over the block on the force man, the other steps off to block man, the other steps off to block

CB CB when he closes upwhen he closes up..

S

““ALLEY” ALLEY” callcall

C

*Same idea as “Door,” applied *Same idea as “Door,” applied to alley safety support. Can be to alley safety support. Can be

done with the two outside done with the two outside receivers or the middle & inside receivers or the middle & inside

receiver in Trips. Double the receiver in Trips. Double the man over inside receiver, step man over inside receiver, step

off to safety when he fills.off to safety when he fills.

1. DOUBLE THE LOW MAN: Inside 1. DOUBLE THE LOW MAN: Inside rec. inside stalks the man over him, rec. inside stalks the man over him, insures against inside penetration. insures against inside penetration. Outs. receiver comes down to his Outs. receiver comes down to his outside shoulder to secure him.outside shoulder to secure him.

1.1.

2.2.

2. Blockers eye near 2. Blockers eye near safetysafety; the ; the one not taking over the block one not taking over the block

steps off, blocks him when he fills.steps off, blocks him when he fills.

R

““ED” ED” call (2 man)call (2 man)

C

*Inside man, from 2-3 yard *Inside man, from 2-3 yard split, steps flat and seals split, steps flat and seals

E.M.O.L., outside man cracks. E.M.O.L., outside man cracks. Often used from Squeezed Often used from Squeezed sets to “shorten the edge.”sets to “shorten the edge.”

Inside man: Step flat, shoulders Inside man: Step flat, shoulders should be perpendicular to L.O.S., should be perpendicular to L.O.S.,

“shield” E.M.O.L., don’t allow “shield” E.M.O.L., don’t allow upfield penetration or pursuit upfield penetration or pursuit

underneath you. Use his underneath you. Use his momentum against him.momentum against him.

Outside man cracks, Middle man Outside man cracks, Middle man steps flat to block E.M.O.L...steps flat to block E.M.O.L...

E

*”*”EXPRESSEXPRESS” tells receivers the ” tells receivers the exact same thing as “exact same thing as “EDDIEEDDIE.” .”

The only difference is for TE/OL!The only difference is for TE/OL!

““ED” ED” (3 man)(3 man)

*Inside man, often from *Inside man, often from motion, blocks CB, middle motion, blocks CB, middle

receiver executes “ED” on DE, receiver executes “ED” on DE, outside receiver Cracks. outside receiver Cracks.

*Secure the block on the low *Secure the block on the low man before you step off!man before you step off!

V R

C

E

Inside man (can be stationary or Inside man (can be stationary or in motion to 4-5), step tightly in motion to 4-5), step tightly

around Crack block, eyeing CB as around Crack block, eyeing CB as you do. If you can get outside you do. If you can get outside

leverage on him, “Hook” him as leverage on him, “Hook” him as you would in “Cross...” you would in “Cross...”

If CB keeps outside leverage, If CB keeps outside leverage, “kick” him out, drive him out of “kick” him out, drive him out of hole with short, choppy steps!hole with short, choppy steps!

““EXPRESS” EXPRESS” callcall““EDDIE” EDDIE” callcall

*”EDD*”EDDIEIE” call tells ” call tells outside man to outside man to Inside Inside

StalkStalk instead of Crack! instead of Crack!

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- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t - C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s - e n t s -

““EXPRESS” EXPRESS” callcall

*TE blocks down to first down *TE blocks down to first down lineman inside him. Step flat & lineman inside him. Step flat &

redirect him!redirect him!

*G pulls deep, turns inside T’s block, *G pulls deep, turns inside T’s block, stays on wide RR track to pick off stays on wide RR track to pick off

first pursuing LB.first pursuing LB.

R

C

E

TT

HH

B

H-BACK & OFFENSIVE LINEH-BACK & OFFENSIVE LINE PERIMETER ADJUSTMENTSPERIMETER ADJUSTMENTS

**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an **Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an impact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as impact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as

frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.

T TETE GG

*T pulls around TE & WR block to *T pulls around TE & WR block to kick out first thing that shows kick out first thing that shows

outside the DE.outside the DE.

*H, from the backfield or motion, *H, from the backfield or motion, arcs around the block on the DE, arcs around the block on the DE,

becomes a “BONUS” player!becomes a “BONUS” player!

R

Alerts for H:Alerts for H: “BONUS” “BONUS”

C

*When you’re assigned is to block “Force” *When you’re assigned is to block “Force” from the backfield or motion, AND two from the backfield or motion, AND two

other receivers are on that same side, you other receivers are on that same side, you can sometimes become a “can sometimes become a “BONUSBONUS” player. ” player.

““BonusBonus” means that, since the outside 2 ” means that, since the outside 2 WRs are blocking the 2 outside defenders WRs are blocking the 2 outside defenders (“(“StalkStalk,” “,” “DoorDoor,” or “,” or “CrossCross”), your original”), your original

assignment is being blocked.assignment is being blocked.

HH

S

*As a BONUS player, take a course to *As a BONUS player, take a course to the outside leg of the support player, the outside leg of the support player, cleaning him up if he beats his block. cleaning him up if he beats his block. Continue on your course, looking next Continue on your course, looking next for pursuing LB or filling safety for pursuing LB or filling safety insideinside, ,

then looking for a CB then looking for a CB outsideoutside. .

11

B22

33

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““CRACK” CRACK” callcall

*CRACK leaves CB *CRACK leaves CB unblocked, so H now leads unblocked, so H now leads off hip of the outside Crack off hip of the outside Crack block and blocks the CB!block and blocks the CB!

- C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t - C l i c k h e r e t o r e t u r n t o t a b l e o f c o n t e n t s - e n t s -

S““ALLEY” ALLEY” callcall

C

*ALLEY leaves CB *ALLEY leaves CB unblocked, so H now leads unblocked, so H now leads off hip of the outside Crack off hip of the outside Crack block and blocks the CB!block and blocks the CB!

R

““ED” ED” callcall

C

*ED scheme accounts for the *ED scheme accounts for the man the T would normally man the T would normally reach, as well as the next reach, as well as the next

defender outside the DE, so T defender outside the DE, so T widens/deepens his RR track widens/deepens his RR track

slightly, blocks CB or slightly, blocks CB or whomever shows first off the whomever shows first off the outside of the widest Crack outside of the widest Crack

block!block!

E

““EDDIE” EDDIE” callcall

*EDDIE accounts for DE, but *EDDIE accounts for DE, but not the next man outside. T not the next man outside. T

deepens around the block on deepens around the block on the DE and looks to kick out the DE and looks to kick out

the next defender outside the next defender outside along his RR track.along his RR track.

VR

C

B

S S

HH HH

*If we also had H leading from *If we also had H leading from the backfield, he would the backfield, he would

become a “bonus” player become a “bonus” player leading for whatever shows leading for whatever shows

outsideoutside T’s course! T’s course!

*If we also had H leading *If we also had H leading from the backfield, he would from the backfield, he would

become a “bonus” player become a “bonus” player leading for whatever shows leading for whatever shows

insideinside T’s course! T’s course!

TT

HH

R

C

E

TT

HH

S

H-BACK & OFFENSIVE LINEH-BACK & OFFENSIVE LINE PERIMETER ADJUSTMENTSPERIMETER ADJUSTMENTS

**Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an **Perimeter blocking adjustments by the Wide Receivers, whether made in the play call or at the line, can have an impact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as impact on the assignments of other players, particularly an H-Back in a Backfield, Wing, or Slot position, as well as

frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.frontside linemen! Following are illustrations of receiver calls that also change the jobs of other people.

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F O O T B A L L

PRIDE.PRIDE. DISCIPLINE.DISCIPLINE. ACHIEVEMENT.ACHIEVEMENT. LOYALTY.LOYALTY.