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1 F1 ESPORTS SERIES 2017 FINAL RULES

F1 ESPORTS SERIES 2017 FINAL RULES - Amazon … Introduction The F1 Esports Series 2017 comprises three stages of competition in which participants (each a ‘Driver’) shall compete:

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F1 ESPORTS SERIES 2017

FINAL RULES

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Introduction

The F1 Esports Series 2017 comprises three stages of competition in which participants (each a

‘Driver’) shall compete:

(a) a qualifying round, which shall determine 40 Drivers who shall qualify to compete in the Semi-

Final (as defined below), as follows:

a. a qualification round consisting of a public online qualification round which shall

determine 30 Drivers to compete in the Semi-Final;

b. an invitation-only league championship qualifying which shall determine nine (9) Drivers

to compete in the Semi-Final; and

c. the selection of one (1) wildcard entry to compete as a Driver in the Semi-Final,

(together the ‘Qualifying Round’);

(b) a second stage consisting of the 40 qualifying drivers from the Qualifying Round playing the official

F1 2017 video game (‘Game’):

a. a briefing session (including any other activities required by F1 in relation to the Semi-

Final and F1 Esports Series 2017 more generally) at the Gfinity Arena, Fulham Broadway,

Fulham Road, London, SW6 1BW (‘Gfinity Arena’) from 4pm on 9 October 2017 (or such

other time as notified to Drivers by F1) for Drivers to attend, unless a Driver has agreed

alternative arrangements with F1 in writing (‘Briefing Session’);

b. a live semi-final event to take place at the Gfinity Arena on 10 October 2017 which shall

determine 20 qualifying Drivers (‘Finalists’) to compete at the Final (as defined below)

(the ‘Semi-Final’); and

c. a media and content day that all Finalists are required to attend and participate in on 11

October 2017 at the Gfinity Arena (‘Content Day’); and

(c) a live final event in Abu Dhabi which shall determine the ultimate winner (and runners up) who

shall receive the prizes as determined in accordance with the Competition and Prize Rules

(available here https://f1esports.com/terms-and-conditions) to take place on 24 and 25

November 2017 (the ‘Final’).

These rules (the ‘Final Rules’) relate to the third stage of the F1 Esports Series 2017, being the Final.

Formula One Digital Media Limited (‘F1’) is the operator of the F1 Esports Series 2017 and reserves

the right to alter, amend or supplement these Semi-Final Rules from time to time.

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FINAL RULES

1. PROMOTER AND INCORPORATION OF TERMS

1.1 The promoter and operator of the F1 Esports Series 2017 is Formula One Digital Media Limited (‘F1’).

1.2 By F1 permitting the Finalists who have progressed through the Semi-Final to participate in the Final, each Finalist accepts the following terms and conditions (the ‘Terms and Conditions’):

a) the Sporting and Qualifying rules (available here https://f1esports.s3-eu-west-1.amazonaws.com/F1Esports-rulebook-30.08.17.pdf) and the League Championship Qualifying Route Rules (available here [●]) (in each case, as applicable) (the ‘Qualifying Rules’), the Semi-Final Rules (available here [●]), these Final Rules and any additional rules and/or terms and conditions relating to the F1 Esports Series 2017 communicated to Finalists by F1 from time to time (together the ‘Sporting Rules’);

b) the Competition and Prize Rules of the F1 Esports Series 2017 (available here https://f1esports.com/terms-and-conditions) (‘Competition and Prize Rules’);

c) any handbook(s) for Drivers or for parents and guardians relating to the F1 Esports Series, which can be found at https://f1esports.com/rules; and

d) the terms of use and the privacy policy of f1esports.com (the ‘Website’) as updated from time to time, which are available at https://f1esports.com/legal-notice. Please note that any other website used in relation to the F1 Esports Series 2017 will also have terms of use, which will apply to Finalists use of such site and F1 is able to take no responsibility for such site(s), their terms or use or any related liability.

1.3 In respect of the Final, if there is any conflict between the Qualifying Rules, the Semi-Final Rules and the Final Rules, these Final Rules shall prevail.

2. EQUIPMENT AND SETTINGS

2.1 The Finalists will complete the qualifying sessions and all races in the Final on a PC racing station

with driver wheel and pedals. The Finalists will be allocated a racing station (which they shall

use for the entirety of the Final, unless otherwise directed by F1) by F1 (in its sole discretion).

2.2 All racing stations will be the same in all material respects. Such allocation shall be determined

by F1 (in its sole discretion) and such determination shall be final. Finalists will not be permitted

to alter the set-up of the racing stations in any way other than making adjustments within the

pre-set parameters allowed by the racing stations (e.g. adjustment of seat distance to

pedals/wheel).

2.3 All racing (whether a qualifying session or a race in the Final) must be played on the settings set

out in Schedule 1. An F1 Esports Series official shall ensure the settings are applied correctly

before the start of each session. No variations to these settings are permitted under any

circumstances, unless F1 determines otherwise.

3. FINAL

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3.1 The proposed schedule for the Final is set out in Schedule 2. This is a guide only and is subject

to change or amendment by F1 (acting in its sole discretion). An up to date version of the

schedule (the ‘Final Timetable’) shall be communicated to all Finalists at the driver briefing that

shall take place before the practice session at a time to be communicated to the Finalists by F1.

3.2 It is each Finalist’s responsibility to present himself/herself ready to compete in all of his or her

qualifying sessions and races. If F1 is unable to contact a Finalist 30 minutes before the start of

any qualifying session or race as set out in the Final Timetable, the Finalist will be reported as a

“no show” and the qualifying session or race (as the case may be) may commence without the

relevant Finalist regardless of whether that Finalist has arrived. Any delay caused by a Finalist

that is not ready to compete at the scheduled time may result in a penalty being awarded to

such Finalist.

3.3 The Final shall be structured as a three-race championship as follows:

Practice Session

3.3.1 All Finalists shall be entitled to take part in a practice session at the relevant time on

Friday 24 November 2017 (the ‘Final Practice Session’). Further detail of the Final

Practice Session shall be communicated to the Finalists in advance of the Final by F1.

Qualifying for Race 1

3.3.2 Following the Final Practice Session, a qualifying session for the first race in the Final

(‘Race 1’) shall take place at the relevant time on Friday 24 November 2017 (‘Race 1

Qualifying’).

3.3.3 The Race 1 Qualifying shall involve Finalists completing laps over a set time period as

follows:

Car Track

Finalist’s choice (in accordance with clause 3.3.7)

Circuit Gilles Villeneuve

3.3.4 Finalists shall be able to complete as many (or as few laps) as they wish during the set

time period. A Finalist may increase his or her chances of recording a faster time, the

more laps they complete.

3.3.5 The objective of the Race 1 Qualifying is for the Finalists to set the fastest single lap time

round the track (‘Qualifying Time 1’).

3.3.6 The Finalists’ starting position on the grid for Race 1 shall be decided by Race 1

Qualifying so that the Finalist with the fastest Qualifying Time 1 in shall be given grid

position 1, the Finalist with the second fastest Qualifying Time 1 in shall be given grid

position 2 and so on.

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3.3.7 All cars shall be set to equal performance for the purpose of all qualifying sessions and

races in the Final. Finalists shall be able to choose the car they shall drive for the entirety

of the Final (i.e. in Race 1 Qualifying, Race 2 Qualifying, Race 3 Qualifying and Race 1,

Race 2 and Race 3) as follows: the Finalist with the combined fastest single lap time over

the heat races from the Semi-Final (‘SF Qualifying Time’) has first pick amongst the

other Finalists, the Finalist with the second fastest SF Qualifying Time has second pick

amongst the remaining Finalists and so on until all Finalists have chosen a different car.

Race 1

3.3.8 Following the Race 1 Qualifying and subsequent allocation of the Finalist’s starting grid

positions for Race 1, the Finalists shall complete Race 1 at the relevant time on 24

November 2017. Race 1 shall consist of the Finalists racing:

3.3.9 The objective of Race 1 is for Finalists to finish each race as high up the final driver

standings as possible.

Qualifying for Race 2

3.3.10 A qualifying session for the second race in the Final (‘Race 2’) shall take place at the

relevant time on Saturday 25 November 2017 (‘Race 2 Qualifying’).

3.3.11 The Race 2 Qualifying shall involve Finalists completing laps over a set time period as

follows:

Car Track

Finalist’s choice (in accordance with clause 3.3.7)

Circuit de Spa-Francorchamps

3.3.12 Finalists shall be able to complete as many (or as few laps) as they wish during the set

time period. A Finalist may increase his or her chances of recording a faster time, the

more laps they complete.

3.3.13 The objective of Race 2 is for the Finalists to set the fastest single lap time round the

track (‘Qualifying Time 2’).

3.3.14 The Finalists’ starting position on the grid for Race 2 shall be decided by Race 2

Qualifying so that the Finalist with the fastest Qualifying Time 2 in shall be given grid

position 1, the Finalist with the second fastest Qualifying Time 2 in shall be given grid

position 2 and so on.

Qualifying for Race 3

Car Track Laps

Finalist’s choice (in accordance with clause3.3.7)

Circuit Gilles Villeneuve 25% Length

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3.3.15 Following Race 2 Qualifying a qualifying session for the third race in the Final (‘Final

Race 3’) shall take place at the relevant time on Saturday 25 November 2017 (‘Race 3

Qualifying’).

3.3.16 The Race 3 Qualifying shall involve Finalists completing laps over a set time period as

follows:

Car Track

Finalist’s choice (in accordance with clause 3.3.7)

Yas Marina Circuit

3.3.17 Finalists shall be able to complete as many (or as few laps) as they wish during the set

time period. A Finalist may increase his or her chances of recording a faster time, the

more laps they complete.

3.3.18 The objective of the Race 3 Qualifying is for the Finalists to set the fastest single lap time

round the track (‘Qualifying Time 3’).

3.3.19 The Finalists’ starting position on the grid for Final Race 3 shall be decided by the

Qualifying Time 3 so that the Finalist with the fastest Qualifying Time 3 in shall be given

grid position 1, the Finalist with the second fastest Qualifying Time 3 in shall be given

grid position 2 and so on.

Race 2 and Race 3

3.3.20 Following completion of Race 2 Qualifying and Race 3 Qualifying and allocation of the

Finalist’s starting grid positions for Race 2, the Finalists shall complete Race 2 at the

relevant time on 25 November 2017. Race 2 shall consist of the Finalists racing:

3.3.21 Following completion of Race 2 and the allocation of the Finalist’s starting grid positions

for Race 3, the Finalists shall complete Race 3 at the relevant time on 25 November

2017. Race 3 shall consist of the Finalists racing:

Car Track Laps

Finalist’s choice (in accordance with clause 3.3.7)

Circuit de Spa-Francorchamps 25% Length

Car Track

Laps

Finalist’s choice (in accordance with clause 3.3.7)

Yas Marina Circuit 25% Length

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3.3.22 The objective of Race 2 and Race 3 is for Finalists to finish each race as high up the final

driver standings as possible.

3.4 The prize winners will be decided by the accumulation of all points earned during Race 1, Race

2 and Race 3 (together the ‘Final Races’ and each a ‘Final Race’).

3.5 Following the conclusion of all of the Final Races, the Finalists shall be awarded points

depending upon a Finalist’s finishing position in each respective Final Race as follows:

Position Final Race 1 Final Race 2 Final Race 3

1st 25 Points 25 Points 45 Points

2nd 18 Points 18 Points 38 Points

3rd 15 Points 15 Points 34 Points

4th 12 Points 12 Points 29 Points

5th 10 Points 10 Points 24 Points

6th 8 Points 8 Points 20 Points

7th 6 Points 6 Points 18 Points

8th 4 Points 4 Points 16 Points

9th 2 Points 2 Points 14 Points

10th 1 Point 1 Point 12 Points

11th N/A N/A 10 Points

12th N/A N/A 9 Points

13th N/A N/A 8 Points

14th N/A N/A 7 Points

15th N/A N/A 6 Points

16th N/A N/A 5 Points

17th N/A N/A 4 Points

18th N/A N/A 3 Points

19th N/A N/A 2 Points

20th N/A N/A 1 Point

3.6 Following the award of points detailed at clause 3.5, a Finalist’s aggregate score over all Final

Races shall be their ‘Total Score’.

4. PRIZE WINNERS

4.1 In F1’s sole determination, the Finalists with the three best Total Scores from the Final shall be

the prize winners as follows and the prizes awarded shall be as set out in the Competition and

Prize Rules:

Position Total Score

1st Best Total Score

2nd Second Best Total Score

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4.2 In the event that a Finalist ties on points with another Finalist following the determination of

the Finalist’s Total Score, the Finalist whose aggregate fastest laps across Race 1, Race 2 and

Race 3 (i.e. the fastest lap from Race 1 plus the fastest lap from Race 2 plus the fastest lap from

Race 3) will be considered higher-placed. If such aggregate times are the same then the Finalist

who recorded the quickest aggregate qualifying time (being the aggregate total time of

Qualifying Time 1, Qualifying Time 2 and Qualifying Time 3) as between those Finalists will be

considered higher-placed.

5. CONDITIONS OF PARTICIPATION

5.1 By participating in the Final, each Finalist agrees he or she shall make themselves available to

attend and fully participate in all media, marketing, promotional and related activities in

connection with the F1 Esports Series 2017 to the extent required by F1.

5.2 Each Finalist further agrees that any content produced in accordance with clause 5.1 shall be

used and dealt with in accordance with the driver agreement that each Finalist has entered into

with F1 prior to the Semi-Final relating to their participation in the Semi-Final and, if applicable,

the Content Day and the Final (‘Driver Agreement’) (including the use and reproduction by or

on behalf of F1 of their images and any footage captured of them).

5.3 Finalists shall not do or permit anything to be done which might adversely affect any of F1’s

commercial rights or the value of its commercial rights and shall not be entitled to exploit any

commercial rights or any agreement (including the endorsement and/or promotion of any

products or services) other than as expressly agreed in writing with F1.

5.4 All Finalists agree to conduct themselves in a manner that reflects positively on the F1 Esports

Series 2017 in all respects.

6. GENERAL RULES

Communication

6.1 Any communication in respect of the F1 Esports Series whilst at the Final must be done through

an F1 Esport Series Official in person at the Final. F1 does not take responsibility if an attempt

to communicate is made through any other channel, including by email or by raising a support

ticket or any other communication made through the Website.

Sponsorship/branding

3rd Third Best Total Score

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6.2 Third party sponsorship and/or commercial branding of any kind are strictly prohibited in the

F1 Esports Series 2017 and Finalists may not display, advertise or imply any commercial

association during the F1 Esports Series 2017, in both cases other than as required in or

pursuant to the Driver Agreement.

Attire

6.3 Participants must wear appropriate attire in accordance with the Driver Agreement. F1 reserves

the right to prohibit the use of attire that is deemed inappropriate.

Forfeit

6.4 If a Finalist chooses to forfeit a race or qualifying session or otherwise fails to complete a race

or qualifying session for any reason, they will forfeit that race or qualifying session (as

applicable) and forfeit any points or lap time associated with that race or qualifying sessions (as

applicable).

Equipment Tampering

6.5 Finalists may not touch or handle provided equipment after a session has started. Finalists who

require assistance with their equipment should ask assistance from an F1 Esports Series official.

6.6 Finalists will be provided hardware to use during events. Any technical issues found by the

Finalist must be raised immediately with an F1 Esports Series official and before the relevant

session begins where possible.

Disputes

6.7 Any dispute that a Finalist may have must be made as soon as possible by contacting an F1

Esports Series official and in any event by no later than the point at which the Finalists are asked

to leave their racing stations at the end of the relevant qualifying session or race.

Decisions

6.8 F1 has a right to decide decisions in accordance with these Final Rules, outside these Final Rules,

or even against these Final Rules in special cases to guarantee fair play and to ensure the spirit

of the F1 Esports Series 2017 is upheld. Finalists agree to be bound by F1’s final decisions of and

anyone acting on F1’s behalf.

Finality of Decisions

6.9 All decisions regarding the interpretation of these rules, eligibility, scheduling and staging of the F1 Esports Series, and penalties for misconduct, lie solely with F1, whose decisions are final. F1’s decisions cannot be appealed and shall not give rise to any claim for monetary damages or any other legal or equitable remedy.

Race Etiquette

6.10 Race etiquette rules will be enforced in all events conducted throughout the F1 Esports Series

2017. Intentional foul play including, but not limited to:

o Ringing;

o Faking;

o Cutting tracks;

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o Pitting;

o Obstruction of other vehicles; and

o Ramming

shall fall foul of such rules and result in immediate forfeit of participation in the F1 Esports

Series 2017 and eligibility to claim any prize. The violation of race etiquette will be at the sole

determination of F1. All Finalists that race in the Final are not allowed to discuss competition

decisions and competition intel in any stream chats and other public places.

Cheating, Gameplay and gaining an unfair advantage

6.11 No forms of cheating, gameplay, gamesmanship or gaining an unfair advantage in any way will

be tolerated. This includes, but is not limited to;

Hardware modification Any modification made to a piece of hardware allowing it function in a way the manufacturer

did not intend.

Hacking Hacking is defined as any modification made to the official F1 2017 game by any person or

such other relevant version as is used in the F1 Esports Series.

Exploiting game glitches Exploiting is defined as intentionally using any in-game bug to seek an advantage. Exploiting is

defined as any game function that, in the sole determination of F1, is not functioning as

intended.

Impersonation (including playing under another Finalist’s account) Playing under another Finalist’s account or soliciting, inducing, encouraging or directing

someone else to play under another Finalist’s account.

Collusion Collusion is defined as any agreement among two (2) or more Finalists and/or other persons to

affect any competition or race and/or opposing Finalists,

or any other behaviour as determined to be cheating, gameplay, gamesmanship or gaining an

unfair advantage in any way by F1. Additionally, Finalists may not intentionally delay or slow

gameplay, including but not limited to stalling, disconnecting network cables, interruption of

network connectivity, or any other known or unknown manner of tampering with gameplay.

Betting

6.12 No betting or gambling by any Finalist or anyone connected to any Finalist, relating to or in

connection with the F1 Esports Series 2017 is allowed under any circumstances and no Finalist

or related person may benefit directly or indirectly from any betting or gambling in connection

with the F1 Esports Series 2017.

Bribery and Gifts

6.13 Finalists shall not offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with the F1 Esports Series 2017, including services

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related to defeating or attempting to defeat a competing Finalist or services designed to throw or fix a any event (or part of an event) of the F1 Esports Series 2017.

Drugs and Alcohol

6.14 The use of drugs or alcohol may lead to disruptive behaviour. Finalists believed to be under the influence of drugs at any given time during an event of the F1 Esports Series 2017 will be removed from the event and disqualified from taking part in any F1 Esports Series. For this purpose, "any given time during the event" covers 24 hours prior to a Finalist arriving at the Final, to 24 hours after the conclusion of such event. No Finalist should be under the influence of alcohol or drugs during an event. The excessive drinking of alcohol and taking of any illegal or performance enhancing drugs is strictly forbidden at any time during an event of the F1 Esports Series.

Competitive Integrity

6.15 Finalists will compete at the best of their ability at all times during the F1 Esports Series 2017.

Unsportsmanlike Behaviour

6.16 Any offensive, disrespectful or unsportsmanlike behaviour (including but not limited to insults

and physical violence and including any behaviour which in F1’s opinion may bring it, any of its

affiliates, the F1 Esports Series 2017 or the F1 sport in general into disrepute) connected to the

F1 Esports Series 2017 will be punished and may lead to disqualification.

Conduct

6.17 Finalists must be respectful of the staff involved in the F1 Esports Series 2017, tournament

organisers, sponsors, and/or partners. Finalists and their parents and guardians must not use

obscene gestures, language, or offensive comments during tournament activity, including:

• Hate speech or discriminatory behaviour; Finalists may not use language that is deemed by F1 to be obscene, foul, vulgar,

insulting, threatening, abusive, libellous, slanderous, defamatory or otherwise offensive

or objectionable; or promote or incite hatred or discriminatory conduct, in or near the

Match area, at any time, off or on broadcast. Finalists may not use any facilities, services

or equipment provided or made available by F1 or its contractors to post, transmit,

disseminate or otherwise make available any such prohibited communications. Finalists

may not use this type of language on social media or during any public facing events

such as streaming. Language that is deemed to be in violation of these Final Rules is

punishable at the sole discretion of F1.

• Violent or physical aggression or behaviour; Abuse of F1, its affiliates, press, attendees, or other Finalists will not be tolerated.

Finalists and their guests (if any) must treat all individuals attending an event with

respect.

• Harassment of any kind; Harassment of any kind is strictly prohibited. Harassment is defined as systematic,

hostile and repeated acts taking place over a considerable period of time, which are

intended to isolate or ostracize a person and/or affect the dignity of the person.

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• Discriminatory words, phrases, or gestures; Finalists may not offend the dignity or integrity of a country, private person or group of

people through contemptuous or discriminatory words or actions on account of race,

skin colour, ethnic, national or social origin, gender, language, religion, political opinion

or any other opinion, financial status, birth or any other status, sexual orientation or any

other reason.

• Any “sound-alike” or “look-alike” words or phrases that reference these topics;

• Any other type of conduct deemed inappropriate at the discretion of F1 or a F1 Esports Series official; and/or

• Harassment/Trolling

7. ON TRACK RULES

Finalist drops

7.1 If a Finalist does not complete a race for any reason not permitted by F1 (acting reasonably) (for

example, the Finalist’s rage), there will be no type of re-start of the session or race and such

attempt shall be disregarded for the purposes of the F1 Esports Series 2017 and the Finalist may

be disqualified from the F1 Esports Series 2017.

7.2 Finalists may not end a race under any circumstances without prior approval from F1. Failure

to abide by this rule may result in a penalty.

7.3 If four (4) or more Finalists do not complete a race for whatever reason (for example, without

any limitation, power outage), the session or race (as the case may be) may be re-started.

Observers

7.4 Observers (for example spotters) are not allowed within the official F1 2017 game or at the Final

(other than F1 Esports Series official or a person engaged by F1 or a party on its behalf in the

hosting, management, production, recording and/or broadcasting of the Final or a relevant

Finalist’s parent or guardian (but under no circumstance shall they be permitted to interfere

with any session whatsoever).

Track behaviour

7.5 As the F1 Esports Series 2017 is a serious racing championship, on track behaviour has to be in

line with sportsman-like behaviour and appropriate clean racing as set out below:

o Passing - The responsibility for the decision to pass another car, and to do it safely,

rests with the overtaking Finalist. The overtaken Finalist should be aware that he/she is

being passed and must not impede the pass by “Blocking” (as defined below). A Finalist

who does not watch his/her mirrors or who appears to be blocking another car seeking

a pass may be penalised. The act of passing is initiated when the trailing car’s front

wing overlaps with the lead car’s rear wing. The act of passing is complete when the

trailing car’s rear wing is ahead of the lead car’s front wing.

o Avoidable Contact – Finalists who cause contact which could be avoided by taking due

care and attention during a race are likely to be penalised.

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o Punting - The term “punting” is defined as nose to tail (or side-of-the-nose to side-of-

the-tail) contact, where the leading car is significantly knocked off of the racing line.

Once the trailing car has its front wheel next to the driver of the other vehicle, it is

considered that the trailing car has a right to be there, and that the leading Finalist

must leave the trailing Finalist enough “racing room.” In most cases, “racing room” is

defined as “at least three quarters of one car width.” If adequate racing room is left for

the trailing car, and there is incidental contact made between the cars, the contact will

be considered “side-to-side.”

o Rough Driving - Any Finalist, deemed by a F1 Esports Series official displaying rough or

unsportsmanlike driving may be penalised. The F1 Esports Series official shall

determine the course of action. If a Finalist is determined, by the F1 Esports Series

official to be at fault in a collision that sent the other car significantly off the track,

he/she may be servery penalised.

o Blocking - A Finalist may choose to defend his/her racing line so long as it is not

considered “Blocking”. “Blocking” is defined as two consecutive line changes to “defend

his/her line,” and in doing so, impedes the vehicle that is trying to pass with each of the

two consecutive movements. If, in the case of side-to-side contact, one of the two cars

leaves the racing surface (involuntarily) then it may still be considered “a racing

incident.”

o Right to the Line – The Finalist in front has the right to choose any line, so long as not

to be considered Blocking. The Finalist attempting to make a pass shall have the right

to the line when their front wheel is next to the Finalist of the other vehicle.

o Race Pace - It is prohibited for any Finalist to come to a complete stop on or beside the

circuit without good reason or the intention of retiring and leaving the race. It is

prohibited for any Finalist to wilfully drive their car at 60% or less of their usual race

pace, either on or off the track during racing conditions. This is commonly referred to as

“Sandbagging”.

o Driving the Wrong Way - Driving the wrong way during any race will result in

disqualification from the event. In extreme circumstances, permission to drive in the

wrong direction can be sought from F1 but must be undertaken in a safe and controlled

manner

o Two wheels – At least two wheels must remain in between the track boundaries at all

times. This does not apply to situations in which it happens occasionally but as soon as

this is a Finalist’s racing line or a Finalist gets an advantage with doing it, he/she can be

penalised.

Penalties

7.6 Time penalties will be given to Finalists who break race etiquette (penalties may be applied by

F1 in addition to any automatic penalty awarded from the Finalist playing the Game). These

time penalties are set as 5 seconds by default but may vary based on the severity of the incident.

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As per any clause in these Final Rules, the head F1 Esports Series official will have the final call

on the time penalty given to the offending Finalist.

Live-marshalling

7.7 The Final shall be attended by F1 Esports Series officials (the race-marshals) who shall be

responsible for on the day adjudication (including administrating any penalty or other warning,

in accordance with these Final Rules).

Track order

7.8 The tracks raced and the order in which they are raced is as set out in these Final Rules, unless

otherwise determined and communicated to the Finalists by F1 in its sole discretion.

Inviting Additional Drivers

7.9 Inviting additional Finalists to the F1 Esports Series 2017 lobby is strictly prohibited.

8. DISCIPLINARY PROCEDURE

Consequences

8.1 If any clause of these Final Rules are broken, a standard formal procedure will take place as

punishment. The procedure is as follows (penalties may be applied by F1 in addition to any

automatic penalty awarded from the Finalist playing the Game).

Warnings (No penalty applied but discrepancy noted by F1 Esports Series officials)

a) If a Finalist leaves the track but this is due to a Finalist’s mistake and no advantage is

gained then a warning may be applied. Warnings will accumulate and a 5 second

penalty may be applied for every 10 warnings accumulated.

b) Warnings may also be applied if a Finalist is deemed to have broken any rule

referenced in clause 7.5 of these Final Rules but these rule breaks were not deemed

to have been intentional and no advantage was gained or disadvantage was caused

to other Finalists.

Amber Strike (5 Second Time Penalty)

Finalists who break any rules referenced in clause 7.5 of these Final Rules and gain a minor

advantage or cause a minor disadvantage to another Finalist may be given a 5 second

penalty per incident.

Red Strike (Additional 10 Second Time Penalty)

Finalists who break any rules referenced in clause 7.5 of these Final Rules and gain a major

advantage or cause a major disadvantage to another Finalist may be given a 10 second

penalty per incident.

Black Strike (Disqualification)

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a) Finalists who intentionally break any rules referenced in clause 7.5 of these Final

Rules and purposely cause themselves or any other Finalist a disadvantage may be

disqualified for the race.

b) Finalists whose conduct is deemed unacceptable may be disqualified from the race.

For example, Warnings are given but not limited to; cutting corners and crashing into an

opponent. Strikes can be handed out without warning for purposely crashing into an

opponent or purposely breaking race etiquette.

For the avoidance of doubt, Warnings & Strikes can be given out both during and outside an

ongoing race, for example during the adjudication process.

9. GENERAL CONDITIONS

Limitation on liability

9.1 F1 accepts no responsibility for any damage, loss, liabilities, injury or disappointment incurred

or suffered by you as a result of participating in the F1 Esports Series 2017 or accepting any

prize. F1 further disclaims any liability for any injury or damage to your or any other person’s

computer relating to or resulting from participation in or downloading any materials in

connection with the F1 Esports Series 2017 in relation to (i) death or personal injury is caused

by F1’s negligence; (ii) liability arising from fraud or fraudulent misrepresentation; or (iii) for any

other reason or by any cause which cannot be excluded by law.

Cancellation

9.2 If cheating, a virus, bug, catastrophic event, or any other unforeseen or unexpected event that

cannot be reasonably anticipated or controlled affects the fairness and / or integrity of the F1

Esports Series 2017, F1 reserve the right to cancel, change or suspend the F1 Esports Series

2017. This right is reserved whether the event is due to human or technical error.

9.3 F1 reserves the right at any time and from time to time to modify or discontinue, temporarily

or permanently, the F1 Esports Series 2017 with or without prior notice for reasons outside its

reasonable control (including, without limitation, in the case of anticipated, suspected or actual

fraud, cheating, any computer virus, bug, or any catastrophic event). In the event that F1

permanently discontinues the F1 Esports Series 2017 pursuant to this paragraph, Finalists shall

be released from their obligations to F1 under these Final Rules.

9.4 F1 shall not be liable for any failure to comply with its obligations relating to the F1 Esports

Series 2017 where the failure is caused by something outside its reasonable control. Such

circumstances shall include, but not be limited to, weather conditions, fire, flood, hurricane,

strike, industrial dispute, war, hostilities, political unrest, riots, civil commotion, inevitable

accidents, supervening legislation or any other circumstances amounting to force majeure.

Publicity

9.5 Finalists competing in the Final will be required to participate in publicity and media activity

related to the F1 Esports Series 2017 and agree to do so.

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9.6 The Final will be filmed and broadcast and each Finalist competing in the Final acknowledges

that F1 shall be entitled to use any such footage in its discretion.

9.7 Each Finalist competing in the Final consents to the use by F1 and its related F1 group

companies, and their licensees for an unlimited time, of the relevant Finalist’s name, voice,

image, slogan, likeness, biography, statistics and performance in the F1 Esports Series 2017 and

still and moving images of the Finalist without additional compensation or prior notice and, in

entering the F1 Esports Series 2017.

10. MISCELLANEOUS

All decisions by F1 in respect of these Final Rules shall be final. F1 reserves the right to modify

the rules at any time. This includes changes due to software updates or releases, and any other

change deemed necessary by F1. These Final Rules will be applied by F1 in such a manner to

ensure the spirit of the F1 Esports Series 2017 is upheld. Drivers should check all applicable

rules and the Website prior to any event to ensure they are in compliance with any and all rules

at all times.

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SCHEDULE 1

Session Options

• Era = Modern F1 Cars

• Maximum Participants = 12 or 22 (being the relevant number of Finalists and camera

operators)

• Practice Length = None

• Qualifying = Short Qualifying (Not Before Race)

• Race Distance = 25%

• Starting Grid = Qualifying

• Quick Weather = Dynamic

• Session Start Time = Random

• Session Privacy = Invite Only

Race Settings

• AI Driver Level = 0

• Car Performance = Equal

• Parc Ferme Rules = Off

• Collisions = On

• Vehicle Damage = On

• Safety Car: Off

• Rules & Flags = Corner Cutting Only

• Corner Cutting Stringency = Regular

• Formation Laps = On

• Race Starts = Manual

Add / Remove AI Drivers

• None Active

Assist Restrictions

• Braking Assist = Off

• Anti-Lock Brakes = Off

• Traction Control = Off

• Automatic Gearbox = Manual

• Pit Assist = On

• Pit Release Assist = Off

• Dynamic Racing Line: Off

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SCHEDULE 2

Final Timetable

Please note – this timetable is subject to change. An up to date version of the timetable shall be

provided to all Finalists at the driver briefing that shall take place before the practice session on 24

November 2017.

Friday Location

10:00AM Players arrive at venue F1 Esports Marquee

10:30AM Player Briefing / Photography

12:00PM Practice Sessions Begins

1:30PM Qualifying for Race 1 Begins

3:00PM Championship Race 1 Begins

4:30PM Day 1 Closes

Saturday Location

10:00AM Players arrive at venue F1 Esports Marquee

10:30AM Players load in to pods & Initial Setup

12:00PM Practice Session Begins

1:30PM Qualifying for Race 2 Begins

3:00PM Qualifying for Race 3 Begins

Break

7:00PM Finals Broadcast Begins

7:30PM Championship Race 2 Begins

8:30PM Championship Race 3 Begins

9:30PM Event Closes