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Introduction
The F1 Esports Series 2017 comprises three stages of competition in which participants (each a
‘Driver’) shall compete:
(a) a qualifying round, which shall determine 40 Drivers who shall qualify to compete in the Semi-
Final (as defined below), as follows:
a. a qualification round consisting of a public online qualification round which shall
determine 30 Drivers to compete in the Semi-Final;
b. an invitation-only league championship qualifying which shall determine nine (9) Drivers
to compete in the Semi-Final; and
c. the selection of one (1) wildcard entry to compete as a Driver in the Semi-Final,
(together the ‘Qualifying Round’);
(b) a second stage consisting of the 40 qualifying drivers from the Qualifying Round playing the official
F1 2017 video game (‘Game’):
a. a briefing session (including any other activities required by F1 in relation to the Semi-
Final and F1 Esports Series 2017 more generally) at the Gfinity Arena, Fulham Broadway,
Fulham Road, London, SW6 1BW (‘Gfinity Arena’) from 4pm on 9 October 2017 (or such
other time as notified to Drivers by F1) for Drivers to attend, unless a Driver has agreed
alternative arrangements with F1 in writing (‘Briefing Session’);
b. a live semi-final event to take place at the Gfinity Arena on 10 October 2017 which shall
determine 20 qualifying Drivers (‘Finalists’) to compete at the Final (as defined below)
(the ‘Semi-Final’); and
c. a media and content day that all Finalists are required to attend and participate in on 11
October 2017 at the Gfinity Arena (‘Content Day’); and
(c) a live final event in Abu Dhabi which shall determine the ultimate winner (and runners up) who
shall receive the prizes as determined in accordance with the Competition and Prize Rules
(available here https://f1esports.com/terms-and-conditions) to take place on 24 and 25
November 2017 (the ‘Final’).
These rules (the ‘Final Rules’) relate to the third stage of the F1 Esports Series 2017, being the Final.
Formula One Digital Media Limited (‘F1’) is the operator of the F1 Esports Series 2017 and reserves
the right to alter, amend or supplement these Semi-Final Rules from time to time.
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FINAL RULES
1. PROMOTER AND INCORPORATION OF TERMS
1.1 The promoter and operator of the F1 Esports Series 2017 is Formula One Digital Media Limited (‘F1’).
1.2 By F1 permitting the Finalists who have progressed through the Semi-Final to participate in the Final, each Finalist accepts the following terms and conditions (the ‘Terms and Conditions’):
a) the Sporting and Qualifying rules (available here https://f1esports.s3-eu-west-1.amazonaws.com/F1Esports-rulebook-30.08.17.pdf) and the League Championship Qualifying Route Rules (available here [●]) (in each case, as applicable) (the ‘Qualifying Rules’), the Semi-Final Rules (available here [●]), these Final Rules and any additional rules and/or terms and conditions relating to the F1 Esports Series 2017 communicated to Finalists by F1 from time to time (together the ‘Sporting Rules’);
b) the Competition and Prize Rules of the F1 Esports Series 2017 (available here https://f1esports.com/terms-and-conditions) (‘Competition and Prize Rules’);
c) any handbook(s) for Drivers or for parents and guardians relating to the F1 Esports Series, which can be found at https://f1esports.com/rules; and
d) the terms of use and the privacy policy of f1esports.com (the ‘Website’) as updated from time to time, which are available at https://f1esports.com/legal-notice. Please note that any other website used in relation to the F1 Esports Series 2017 will also have terms of use, which will apply to Finalists use of such site and F1 is able to take no responsibility for such site(s), their terms or use or any related liability.
1.3 In respect of the Final, if there is any conflict between the Qualifying Rules, the Semi-Final Rules and the Final Rules, these Final Rules shall prevail.
2. EQUIPMENT AND SETTINGS
2.1 The Finalists will complete the qualifying sessions and all races in the Final on a PC racing station
with driver wheel and pedals. The Finalists will be allocated a racing station (which they shall
use for the entirety of the Final, unless otherwise directed by F1) by F1 (in its sole discretion).
2.2 All racing stations will be the same in all material respects. Such allocation shall be determined
by F1 (in its sole discretion) and such determination shall be final. Finalists will not be permitted
to alter the set-up of the racing stations in any way other than making adjustments within the
pre-set parameters allowed by the racing stations (e.g. adjustment of seat distance to
pedals/wheel).
2.3 All racing (whether a qualifying session or a race in the Final) must be played on the settings set
out in Schedule 1. An F1 Esports Series official shall ensure the settings are applied correctly
before the start of each session. No variations to these settings are permitted under any
circumstances, unless F1 determines otherwise.
3. FINAL
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3.1 The proposed schedule for the Final is set out in Schedule 2. This is a guide only and is subject
to change or amendment by F1 (acting in its sole discretion). An up to date version of the
schedule (the ‘Final Timetable’) shall be communicated to all Finalists at the driver briefing that
shall take place before the practice session at a time to be communicated to the Finalists by F1.
3.2 It is each Finalist’s responsibility to present himself/herself ready to compete in all of his or her
qualifying sessions and races. If F1 is unable to contact a Finalist 30 minutes before the start of
any qualifying session or race as set out in the Final Timetable, the Finalist will be reported as a
“no show” and the qualifying session or race (as the case may be) may commence without the
relevant Finalist regardless of whether that Finalist has arrived. Any delay caused by a Finalist
that is not ready to compete at the scheduled time may result in a penalty being awarded to
such Finalist.
3.3 The Final shall be structured as a three-race championship as follows:
Practice Session
3.3.1 All Finalists shall be entitled to take part in a practice session at the relevant time on
Friday 24 November 2017 (the ‘Final Practice Session’). Further detail of the Final
Practice Session shall be communicated to the Finalists in advance of the Final by F1.
Qualifying for Race 1
3.3.2 Following the Final Practice Session, a qualifying session for the first race in the Final
(‘Race 1’) shall take place at the relevant time on Friday 24 November 2017 (‘Race 1
Qualifying’).
3.3.3 The Race 1 Qualifying shall involve Finalists completing laps over a set time period as
follows:
Car Track
Finalist’s choice (in accordance with clause 3.3.7)
Circuit Gilles Villeneuve
3.3.4 Finalists shall be able to complete as many (or as few laps) as they wish during the set
time period. A Finalist may increase his or her chances of recording a faster time, the
more laps they complete.
3.3.5 The objective of the Race 1 Qualifying is for the Finalists to set the fastest single lap time
round the track (‘Qualifying Time 1’).
3.3.6 The Finalists’ starting position on the grid for Race 1 shall be decided by Race 1
Qualifying so that the Finalist with the fastest Qualifying Time 1 in shall be given grid
position 1, the Finalist with the second fastest Qualifying Time 1 in shall be given grid
position 2 and so on.
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3.3.7 All cars shall be set to equal performance for the purpose of all qualifying sessions and
races in the Final. Finalists shall be able to choose the car they shall drive for the entirety
of the Final (i.e. in Race 1 Qualifying, Race 2 Qualifying, Race 3 Qualifying and Race 1,
Race 2 and Race 3) as follows: the Finalist with the combined fastest single lap time over
the heat races from the Semi-Final (‘SF Qualifying Time’) has first pick amongst the
other Finalists, the Finalist with the second fastest SF Qualifying Time has second pick
amongst the remaining Finalists and so on until all Finalists have chosen a different car.
Race 1
3.3.8 Following the Race 1 Qualifying and subsequent allocation of the Finalist’s starting grid
positions for Race 1, the Finalists shall complete Race 1 at the relevant time on 24
November 2017. Race 1 shall consist of the Finalists racing:
3.3.9 The objective of Race 1 is for Finalists to finish each race as high up the final driver
standings as possible.
Qualifying for Race 2
3.3.10 A qualifying session for the second race in the Final (‘Race 2’) shall take place at the
relevant time on Saturday 25 November 2017 (‘Race 2 Qualifying’).
3.3.11 The Race 2 Qualifying shall involve Finalists completing laps over a set time period as
follows:
Car Track
Finalist’s choice (in accordance with clause 3.3.7)
Circuit de Spa-Francorchamps
3.3.12 Finalists shall be able to complete as many (or as few laps) as they wish during the set
time period. A Finalist may increase his or her chances of recording a faster time, the
more laps they complete.
3.3.13 The objective of Race 2 is for the Finalists to set the fastest single lap time round the
track (‘Qualifying Time 2’).
3.3.14 The Finalists’ starting position on the grid for Race 2 shall be decided by Race 2
Qualifying so that the Finalist with the fastest Qualifying Time 2 in shall be given grid
position 1, the Finalist with the second fastest Qualifying Time 2 in shall be given grid
position 2 and so on.
Qualifying for Race 3
Car Track Laps
Finalist’s choice (in accordance with clause3.3.7)
Circuit Gilles Villeneuve 25% Length
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3.3.15 Following Race 2 Qualifying a qualifying session for the third race in the Final (‘Final
Race 3’) shall take place at the relevant time on Saturday 25 November 2017 (‘Race 3
Qualifying’).
3.3.16 The Race 3 Qualifying shall involve Finalists completing laps over a set time period as
follows:
Car Track
Finalist’s choice (in accordance with clause 3.3.7)
Yas Marina Circuit
3.3.17 Finalists shall be able to complete as many (or as few laps) as they wish during the set
time period. A Finalist may increase his or her chances of recording a faster time, the
more laps they complete.
3.3.18 The objective of the Race 3 Qualifying is for the Finalists to set the fastest single lap time
round the track (‘Qualifying Time 3’).
3.3.19 The Finalists’ starting position on the grid for Final Race 3 shall be decided by the
Qualifying Time 3 so that the Finalist with the fastest Qualifying Time 3 in shall be given
grid position 1, the Finalist with the second fastest Qualifying Time 3 in shall be given
grid position 2 and so on.
Race 2 and Race 3
3.3.20 Following completion of Race 2 Qualifying and Race 3 Qualifying and allocation of the
Finalist’s starting grid positions for Race 2, the Finalists shall complete Race 2 at the
relevant time on 25 November 2017. Race 2 shall consist of the Finalists racing:
3.3.21 Following completion of Race 2 and the allocation of the Finalist’s starting grid positions
for Race 3, the Finalists shall complete Race 3 at the relevant time on 25 November
2017. Race 3 shall consist of the Finalists racing:
Car Track Laps
Finalist’s choice (in accordance with clause 3.3.7)
Circuit de Spa-Francorchamps 25% Length
Car Track
Laps
Finalist’s choice (in accordance with clause 3.3.7)
Yas Marina Circuit 25% Length
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3.3.22 The objective of Race 2 and Race 3 is for Finalists to finish each race as high up the final
driver standings as possible.
3.4 The prize winners will be decided by the accumulation of all points earned during Race 1, Race
2 and Race 3 (together the ‘Final Races’ and each a ‘Final Race’).
3.5 Following the conclusion of all of the Final Races, the Finalists shall be awarded points
depending upon a Finalist’s finishing position in each respective Final Race as follows:
Position Final Race 1 Final Race 2 Final Race 3
1st 25 Points 25 Points 45 Points
2nd 18 Points 18 Points 38 Points
3rd 15 Points 15 Points 34 Points
4th 12 Points 12 Points 29 Points
5th 10 Points 10 Points 24 Points
6th 8 Points 8 Points 20 Points
7th 6 Points 6 Points 18 Points
8th 4 Points 4 Points 16 Points
9th 2 Points 2 Points 14 Points
10th 1 Point 1 Point 12 Points
11th N/A N/A 10 Points
12th N/A N/A 9 Points
13th N/A N/A 8 Points
14th N/A N/A 7 Points
15th N/A N/A 6 Points
16th N/A N/A 5 Points
17th N/A N/A 4 Points
18th N/A N/A 3 Points
19th N/A N/A 2 Points
20th N/A N/A 1 Point
3.6 Following the award of points detailed at clause 3.5, a Finalist’s aggregate score over all Final
Races shall be their ‘Total Score’.
4. PRIZE WINNERS
4.1 In F1’s sole determination, the Finalists with the three best Total Scores from the Final shall be
the prize winners as follows and the prizes awarded shall be as set out in the Competition and
Prize Rules:
Position Total Score
1st Best Total Score
2nd Second Best Total Score
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4.2 In the event that a Finalist ties on points with another Finalist following the determination of
the Finalist’s Total Score, the Finalist whose aggregate fastest laps across Race 1, Race 2 and
Race 3 (i.e. the fastest lap from Race 1 plus the fastest lap from Race 2 plus the fastest lap from
Race 3) will be considered higher-placed. If such aggregate times are the same then the Finalist
who recorded the quickest aggregate qualifying time (being the aggregate total time of
Qualifying Time 1, Qualifying Time 2 and Qualifying Time 3) as between those Finalists will be
considered higher-placed.
5. CONDITIONS OF PARTICIPATION
5.1 By participating in the Final, each Finalist agrees he or she shall make themselves available to
attend and fully participate in all media, marketing, promotional and related activities in
connection with the F1 Esports Series 2017 to the extent required by F1.
5.2 Each Finalist further agrees that any content produced in accordance with clause 5.1 shall be
used and dealt with in accordance with the driver agreement that each Finalist has entered into
with F1 prior to the Semi-Final relating to their participation in the Semi-Final and, if applicable,
the Content Day and the Final (‘Driver Agreement’) (including the use and reproduction by or
on behalf of F1 of their images and any footage captured of them).
5.3 Finalists shall not do or permit anything to be done which might adversely affect any of F1’s
commercial rights or the value of its commercial rights and shall not be entitled to exploit any
commercial rights or any agreement (including the endorsement and/or promotion of any
products or services) other than as expressly agreed in writing with F1.
5.4 All Finalists agree to conduct themselves in a manner that reflects positively on the F1 Esports
Series 2017 in all respects.
6. GENERAL RULES
Communication
6.1 Any communication in respect of the F1 Esports Series whilst at the Final must be done through
an F1 Esport Series Official in person at the Final. F1 does not take responsibility if an attempt
to communicate is made through any other channel, including by email or by raising a support
ticket or any other communication made through the Website.
Sponsorship/branding
3rd Third Best Total Score
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6.2 Third party sponsorship and/or commercial branding of any kind are strictly prohibited in the
F1 Esports Series 2017 and Finalists may not display, advertise or imply any commercial
association during the F1 Esports Series 2017, in both cases other than as required in or
pursuant to the Driver Agreement.
Attire
6.3 Participants must wear appropriate attire in accordance with the Driver Agreement. F1 reserves
the right to prohibit the use of attire that is deemed inappropriate.
Forfeit
6.4 If a Finalist chooses to forfeit a race or qualifying session or otherwise fails to complete a race
or qualifying session for any reason, they will forfeit that race or qualifying session (as
applicable) and forfeit any points or lap time associated with that race or qualifying sessions (as
applicable).
Equipment Tampering
6.5 Finalists may not touch or handle provided equipment after a session has started. Finalists who
require assistance with their equipment should ask assistance from an F1 Esports Series official.
6.6 Finalists will be provided hardware to use during events. Any technical issues found by the
Finalist must be raised immediately with an F1 Esports Series official and before the relevant
session begins where possible.
Disputes
6.7 Any dispute that a Finalist may have must be made as soon as possible by contacting an F1
Esports Series official and in any event by no later than the point at which the Finalists are asked
to leave their racing stations at the end of the relevant qualifying session or race.
Decisions
6.8 F1 has a right to decide decisions in accordance with these Final Rules, outside these Final Rules,
or even against these Final Rules in special cases to guarantee fair play and to ensure the spirit
of the F1 Esports Series 2017 is upheld. Finalists agree to be bound by F1’s final decisions of and
anyone acting on F1’s behalf.
Finality of Decisions
6.9 All decisions regarding the interpretation of these rules, eligibility, scheduling and staging of the F1 Esports Series, and penalties for misconduct, lie solely with F1, whose decisions are final. F1’s decisions cannot be appealed and shall not give rise to any claim for monetary damages or any other legal or equitable remedy.
Race Etiquette
6.10 Race etiquette rules will be enforced in all events conducted throughout the F1 Esports Series
2017. Intentional foul play including, but not limited to:
o Ringing;
o Faking;
o Cutting tracks;
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o Pitting;
o Obstruction of other vehicles; and
o Ramming
shall fall foul of such rules and result in immediate forfeit of participation in the F1 Esports
Series 2017 and eligibility to claim any prize. The violation of race etiquette will be at the sole
determination of F1. All Finalists that race in the Final are not allowed to discuss competition
decisions and competition intel in any stream chats and other public places.
Cheating, Gameplay and gaining an unfair advantage
6.11 No forms of cheating, gameplay, gamesmanship or gaining an unfair advantage in any way will
be tolerated. This includes, but is not limited to;
Hardware modification Any modification made to a piece of hardware allowing it function in a way the manufacturer
did not intend.
Hacking Hacking is defined as any modification made to the official F1 2017 game by any person or
such other relevant version as is used in the F1 Esports Series.
Exploiting game glitches Exploiting is defined as intentionally using any in-game bug to seek an advantage. Exploiting is
defined as any game function that, in the sole determination of F1, is not functioning as
intended.
Impersonation (including playing under another Finalist’s account) Playing under another Finalist’s account or soliciting, inducing, encouraging or directing
someone else to play under another Finalist’s account.
Collusion Collusion is defined as any agreement among two (2) or more Finalists and/or other persons to
affect any competition or race and/or opposing Finalists,
or any other behaviour as determined to be cheating, gameplay, gamesmanship or gaining an
unfair advantage in any way by F1. Additionally, Finalists may not intentionally delay or slow
gameplay, including but not limited to stalling, disconnecting network cables, interruption of
network connectivity, or any other known or unknown manner of tampering with gameplay.
Betting
6.12 No betting or gambling by any Finalist or anyone connected to any Finalist, relating to or in
connection with the F1 Esports Series 2017 is allowed under any circumstances and no Finalist
or related person may benefit directly or indirectly from any betting or gambling in connection
with the F1 Esports Series 2017.
Bribery and Gifts
6.13 Finalists shall not offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with the F1 Esports Series 2017, including services
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related to defeating or attempting to defeat a competing Finalist or services designed to throw or fix a any event (or part of an event) of the F1 Esports Series 2017.
Drugs and Alcohol
6.14 The use of drugs or alcohol may lead to disruptive behaviour. Finalists believed to be under the influence of drugs at any given time during an event of the F1 Esports Series 2017 will be removed from the event and disqualified from taking part in any F1 Esports Series. For this purpose, "any given time during the event" covers 24 hours prior to a Finalist arriving at the Final, to 24 hours after the conclusion of such event. No Finalist should be under the influence of alcohol or drugs during an event. The excessive drinking of alcohol and taking of any illegal or performance enhancing drugs is strictly forbidden at any time during an event of the F1 Esports Series.
Competitive Integrity
6.15 Finalists will compete at the best of their ability at all times during the F1 Esports Series 2017.
Unsportsmanlike Behaviour
6.16 Any offensive, disrespectful or unsportsmanlike behaviour (including but not limited to insults
and physical violence and including any behaviour which in F1’s opinion may bring it, any of its
affiliates, the F1 Esports Series 2017 or the F1 sport in general into disrepute) connected to the
F1 Esports Series 2017 will be punished and may lead to disqualification.
Conduct
6.17 Finalists must be respectful of the staff involved in the F1 Esports Series 2017, tournament
organisers, sponsors, and/or partners. Finalists and their parents and guardians must not use
obscene gestures, language, or offensive comments during tournament activity, including:
• Hate speech or discriminatory behaviour; Finalists may not use language that is deemed by F1 to be obscene, foul, vulgar,
insulting, threatening, abusive, libellous, slanderous, defamatory or otherwise offensive
or objectionable; or promote or incite hatred or discriminatory conduct, in or near the
Match area, at any time, off or on broadcast. Finalists may not use any facilities, services
or equipment provided or made available by F1 or its contractors to post, transmit,
disseminate or otherwise make available any such prohibited communications. Finalists
may not use this type of language on social media or during any public facing events
such as streaming. Language that is deemed to be in violation of these Final Rules is
punishable at the sole discretion of F1.
• Violent or physical aggression or behaviour; Abuse of F1, its affiliates, press, attendees, or other Finalists will not be tolerated.
Finalists and their guests (if any) must treat all individuals attending an event with
respect.
• Harassment of any kind; Harassment of any kind is strictly prohibited. Harassment is defined as systematic,
hostile and repeated acts taking place over a considerable period of time, which are
intended to isolate or ostracize a person and/or affect the dignity of the person.
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• Discriminatory words, phrases, or gestures; Finalists may not offend the dignity or integrity of a country, private person or group of
people through contemptuous or discriminatory words or actions on account of race,
skin colour, ethnic, national or social origin, gender, language, religion, political opinion
or any other opinion, financial status, birth or any other status, sexual orientation or any
other reason.
• Any “sound-alike” or “look-alike” words or phrases that reference these topics;
• Any other type of conduct deemed inappropriate at the discretion of F1 or a F1 Esports Series official; and/or
• Harassment/Trolling
7. ON TRACK RULES
Finalist drops
7.1 If a Finalist does not complete a race for any reason not permitted by F1 (acting reasonably) (for
example, the Finalist’s rage), there will be no type of re-start of the session or race and such
attempt shall be disregarded for the purposes of the F1 Esports Series 2017 and the Finalist may
be disqualified from the F1 Esports Series 2017.
7.2 Finalists may not end a race under any circumstances without prior approval from F1. Failure
to abide by this rule may result in a penalty.
7.3 If four (4) or more Finalists do not complete a race for whatever reason (for example, without
any limitation, power outage), the session or race (as the case may be) may be re-started.
Observers
7.4 Observers (for example spotters) are not allowed within the official F1 2017 game or at the Final
(other than F1 Esports Series official or a person engaged by F1 or a party on its behalf in the
hosting, management, production, recording and/or broadcasting of the Final or a relevant
Finalist’s parent or guardian (but under no circumstance shall they be permitted to interfere
with any session whatsoever).
Track behaviour
7.5 As the F1 Esports Series 2017 is a serious racing championship, on track behaviour has to be in
line with sportsman-like behaviour and appropriate clean racing as set out below:
o Passing - The responsibility for the decision to pass another car, and to do it safely,
rests with the overtaking Finalist. The overtaken Finalist should be aware that he/she is
being passed and must not impede the pass by “Blocking” (as defined below). A Finalist
who does not watch his/her mirrors or who appears to be blocking another car seeking
a pass may be penalised. The act of passing is initiated when the trailing car’s front
wing overlaps with the lead car’s rear wing. The act of passing is complete when the
trailing car’s rear wing is ahead of the lead car’s front wing.
o Avoidable Contact – Finalists who cause contact which could be avoided by taking due
care and attention during a race are likely to be penalised.
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o Punting - The term “punting” is defined as nose to tail (or side-of-the-nose to side-of-
the-tail) contact, where the leading car is significantly knocked off of the racing line.
Once the trailing car has its front wheel next to the driver of the other vehicle, it is
considered that the trailing car has a right to be there, and that the leading Finalist
must leave the trailing Finalist enough “racing room.” In most cases, “racing room” is
defined as “at least three quarters of one car width.” If adequate racing room is left for
the trailing car, and there is incidental contact made between the cars, the contact will
be considered “side-to-side.”
o Rough Driving - Any Finalist, deemed by a F1 Esports Series official displaying rough or
unsportsmanlike driving may be penalised. The F1 Esports Series official shall
determine the course of action. If a Finalist is determined, by the F1 Esports Series
official to be at fault in a collision that sent the other car significantly off the track,
he/she may be servery penalised.
o Blocking - A Finalist may choose to defend his/her racing line so long as it is not
considered “Blocking”. “Blocking” is defined as two consecutive line changes to “defend
his/her line,” and in doing so, impedes the vehicle that is trying to pass with each of the
two consecutive movements. If, in the case of side-to-side contact, one of the two cars
leaves the racing surface (involuntarily) then it may still be considered “a racing
incident.”
o Right to the Line – The Finalist in front has the right to choose any line, so long as not
to be considered Blocking. The Finalist attempting to make a pass shall have the right
to the line when their front wheel is next to the Finalist of the other vehicle.
o Race Pace - It is prohibited for any Finalist to come to a complete stop on or beside the
circuit without good reason or the intention of retiring and leaving the race. It is
prohibited for any Finalist to wilfully drive their car at 60% or less of their usual race
pace, either on or off the track during racing conditions. This is commonly referred to as
“Sandbagging”.
o Driving the Wrong Way - Driving the wrong way during any race will result in
disqualification from the event. In extreme circumstances, permission to drive in the
wrong direction can be sought from F1 but must be undertaken in a safe and controlled
manner
o Two wheels – At least two wheels must remain in between the track boundaries at all
times. This does not apply to situations in which it happens occasionally but as soon as
this is a Finalist’s racing line or a Finalist gets an advantage with doing it, he/she can be
penalised.
Penalties
7.6 Time penalties will be given to Finalists who break race etiquette (penalties may be applied by
F1 in addition to any automatic penalty awarded from the Finalist playing the Game). These
time penalties are set as 5 seconds by default but may vary based on the severity of the incident.
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As per any clause in these Final Rules, the head F1 Esports Series official will have the final call
on the time penalty given to the offending Finalist.
Live-marshalling
7.7 The Final shall be attended by F1 Esports Series officials (the race-marshals) who shall be
responsible for on the day adjudication (including administrating any penalty or other warning,
in accordance with these Final Rules).
Track order
7.8 The tracks raced and the order in which they are raced is as set out in these Final Rules, unless
otherwise determined and communicated to the Finalists by F1 in its sole discretion.
Inviting Additional Drivers
7.9 Inviting additional Finalists to the F1 Esports Series 2017 lobby is strictly prohibited.
8. DISCIPLINARY PROCEDURE
Consequences
8.1 If any clause of these Final Rules are broken, a standard formal procedure will take place as
punishment. The procedure is as follows (penalties may be applied by F1 in addition to any
automatic penalty awarded from the Finalist playing the Game).
Warnings (No penalty applied but discrepancy noted by F1 Esports Series officials)
a) If a Finalist leaves the track but this is due to a Finalist’s mistake and no advantage is
gained then a warning may be applied. Warnings will accumulate and a 5 second
penalty may be applied for every 10 warnings accumulated.
b) Warnings may also be applied if a Finalist is deemed to have broken any rule
referenced in clause 7.5 of these Final Rules but these rule breaks were not deemed
to have been intentional and no advantage was gained or disadvantage was caused
to other Finalists.
Amber Strike (5 Second Time Penalty)
Finalists who break any rules referenced in clause 7.5 of these Final Rules and gain a minor
advantage or cause a minor disadvantage to another Finalist may be given a 5 second
penalty per incident.
Red Strike (Additional 10 Second Time Penalty)
Finalists who break any rules referenced in clause 7.5 of these Final Rules and gain a major
advantage or cause a major disadvantage to another Finalist may be given a 10 second
penalty per incident.
Black Strike (Disqualification)
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a) Finalists who intentionally break any rules referenced in clause 7.5 of these Final
Rules and purposely cause themselves or any other Finalist a disadvantage may be
disqualified for the race.
b) Finalists whose conduct is deemed unacceptable may be disqualified from the race.
For example, Warnings are given but not limited to; cutting corners and crashing into an
opponent. Strikes can be handed out without warning for purposely crashing into an
opponent or purposely breaking race etiquette.
For the avoidance of doubt, Warnings & Strikes can be given out both during and outside an
ongoing race, for example during the adjudication process.
9. GENERAL CONDITIONS
Limitation on liability
9.1 F1 accepts no responsibility for any damage, loss, liabilities, injury or disappointment incurred
or suffered by you as a result of participating in the F1 Esports Series 2017 or accepting any
prize. F1 further disclaims any liability for any injury or damage to your or any other person’s
computer relating to or resulting from participation in or downloading any materials in
connection with the F1 Esports Series 2017 in relation to (i) death or personal injury is caused
by F1’s negligence; (ii) liability arising from fraud or fraudulent misrepresentation; or (iii) for any
other reason or by any cause which cannot be excluded by law.
Cancellation
9.2 If cheating, a virus, bug, catastrophic event, or any other unforeseen or unexpected event that
cannot be reasonably anticipated or controlled affects the fairness and / or integrity of the F1
Esports Series 2017, F1 reserve the right to cancel, change or suspend the F1 Esports Series
2017. This right is reserved whether the event is due to human or technical error.
9.3 F1 reserves the right at any time and from time to time to modify or discontinue, temporarily
or permanently, the F1 Esports Series 2017 with or without prior notice for reasons outside its
reasonable control (including, without limitation, in the case of anticipated, suspected or actual
fraud, cheating, any computer virus, bug, or any catastrophic event). In the event that F1
permanently discontinues the F1 Esports Series 2017 pursuant to this paragraph, Finalists shall
be released from their obligations to F1 under these Final Rules.
9.4 F1 shall not be liable for any failure to comply with its obligations relating to the F1 Esports
Series 2017 where the failure is caused by something outside its reasonable control. Such
circumstances shall include, but not be limited to, weather conditions, fire, flood, hurricane,
strike, industrial dispute, war, hostilities, political unrest, riots, civil commotion, inevitable
accidents, supervening legislation or any other circumstances amounting to force majeure.
Publicity
9.5 Finalists competing in the Final will be required to participate in publicity and media activity
related to the F1 Esports Series 2017 and agree to do so.
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9.6 The Final will be filmed and broadcast and each Finalist competing in the Final acknowledges
that F1 shall be entitled to use any such footage in its discretion.
9.7 Each Finalist competing in the Final consents to the use by F1 and its related F1 group
companies, and their licensees for an unlimited time, of the relevant Finalist’s name, voice,
image, slogan, likeness, biography, statistics and performance in the F1 Esports Series 2017 and
still and moving images of the Finalist without additional compensation or prior notice and, in
entering the F1 Esports Series 2017.
10. MISCELLANEOUS
All decisions by F1 in respect of these Final Rules shall be final. F1 reserves the right to modify
the rules at any time. This includes changes due to software updates or releases, and any other
change deemed necessary by F1. These Final Rules will be applied by F1 in such a manner to
ensure the spirit of the F1 Esports Series 2017 is upheld. Drivers should check all applicable
rules and the Website prior to any event to ensure they are in compliance with any and all rules
at all times.
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SCHEDULE 1
Session Options
• Era = Modern F1 Cars
• Maximum Participants = 12 or 22 (being the relevant number of Finalists and camera
operators)
• Practice Length = None
• Qualifying = Short Qualifying (Not Before Race)
• Race Distance = 25%
• Starting Grid = Qualifying
• Quick Weather = Dynamic
• Session Start Time = Random
• Session Privacy = Invite Only
Race Settings
• AI Driver Level = 0
• Car Performance = Equal
• Parc Ferme Rules = Off
• Collisions = On
• Vehicle Damage = On
• Safety Car: Off
• Rules & Flags = Corner Cutting Only
• Corner Cutting Stringency = Regular
• Formation Laps = On
• Race Starts = Manual
Add / Remove AI Drivers
• None Active
Assist Restrictions
• Braking Assist = Off
• Anti-Lock Brakes = Off
• Traction Control = Off
• Automatic Gearbox = Manual
• Pit Assist = On
• Pit Release Assist = Off
• Dynamic Racing Line: Off
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SCHEDULE 2
Final Timetable
Please note – this timetable is subject to change. An up to date version of the timetable shall be
provided to all Finalists at the driver briefing that shall take place before the practice session on 24
November 2017.
Friday Location
10:00AM Players arrive at venue F1 Esports Marquee
10:30AM Player Briefing / Photography
12:00PM Practice Sessions Begins
1:30PM Qualifying for Race 1 Begins
3:00PM Championship Race 1 Begins
4:30PM Day 1 Closes
Saturday Location
10:00AM Players arrive at venue F1 Esports Marquee
10:30AM Players load in to pods & Initial Setup
12:00PM Practice Session Begins
1:30PM Qualifying for Race 2 Begins
3:00PM Qualifying for Race 3 Begins
Break
7:00PM Finals Broadcast Begins
7:30PM Championship Race 2 Begins
8:30PM Championship Race 3 Begins
9:30PM Event Closes