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    / / \ \/ / \ \

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    / \ / / \ \ / \\ \ / / \ \ / /\ \ / / \ \ / /\ / / / \ \ / /

    _____ _\ / / / _ _____ \ _ /

    | ___( _) \ / / / | | | ___| \ | | /| | _ _ _ {_ {_ _ | | | | _ __ _ _ __}| | _ / _ _ ___ _ _ | _| | | ' _ \ / _` | | | _/ _` | ' _ \ | __/ _` / __| | | || | | | | | | ( _| | | | | | ( _| | | | | | | ( _| \ __ \ | _| |\ | | _| _| | _| \ __, _| _| \ | \ __, _| _| / | _| \ __\ __, _| ___/ \ __ |\ | _____ \ \ \ | / / \ \ ___| |

    / / \ \ / / \ \ \ ___// / \ \ / / \ \

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    Lat est Updat es Al ways At : \ \ / / Spoi l er - f r ee FAQ & Wal kt hr oughgamef aqs. com! \ __ __ \ / __ __ / Shotgunnova / Pat r i ck Summer s

    shotgunnova [ @] gmai l [ d0t ] com_______________________________________________________________________________TABLE OF CONTENTS_______________________________________________________________________________

    I . CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTRI I . TH' BASI CS . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBS

    Char act er s. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CHRCTr ance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TRNCEl ement s. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LMNTSt at us Abnor mal i t i es. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STTBAP Syst em. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . APSSSynt hesi s Shops. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . SNTHTi ps and Tr i cks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TPST

    I I I . WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT

    01) Pr i ma Vi st a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PRV102) Al exandr i a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ALX103) Al exandr i a Cast l e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AXC104) Evi l For est . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . VLF105) I ce Caver n. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . I CC106) Vi l l age of Dal i . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . VLD107) Car go Shi p. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CRG108) Li ndbl um. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LND1

    ' - Fest i val of t he Hunt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FSTV09) Gi zamal uke' s Gr ot t o. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GZK1

    ' - Sout h Gat e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STG110) Bur meci a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BRC1

    11) Sout h Gat e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STG212) Tr eno. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TRN113) Gar gan Roo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GRR114) Cl eyr a Tr unk. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CLY115) Cl eyr a Set t l ement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CLY216) Al exandr i a Cast l e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AXC217) Pi nnacl e Rocks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PNC118) Li ndbl um. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LND219) Fossi l Roo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FSR120) Conde Pet i e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CND121) Bl ack Mage Vi l l age. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BMV1

    22) Conde Pet i e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CND223) Conde Pet i e Mount ai n Pat h. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CPM124) Madai n Sar i . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MDS125) I i f a Tr ee. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FTR126) Madai n Sar i . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MDS2

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    27) I i f a Tr ee. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FTR228) Al exandr i a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ALX229) Tr eno. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TRN230) Al exandr i a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ALX331) Li ndbl um. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LND3

    ' - The Open Seas. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . THPS32) Bl ack Mage Vi l l age. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BMV233) Oei l ver t . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . VRT134) Deser t Pal ace. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DPL1

    35) Mt . Gul ug. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MTG136) Li ndbl um. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LND4

    ' - Daguer reo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DGR137) I psen' s Cast l e. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PSC1

    ' - Four Shr i nes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FRS138) Ter ra. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TRR139) Br an Bal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BRB140) Pandemoni um. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PND141) Bl ack Mage Vi l l age. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BMV342) Memor i a. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MMR143) Cr yst al Wor l d. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CST1

    I V. SI DEQUESTS AND MI NI GAMES . . . . . . . . . . . . . . . . . . . . . SDQSV. ATE LI ST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ATL1

    VI . SHOP LI ST . . . . . . . . . . . . . . . . . . . . . . . . . . . . SHP1VI I . EQUI PMENT LI ST . . . . . . . . . . . . . . . . . . . . . . . . . . QPMT

    ' - Weapons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . WPNS' - Ar mor s. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RMRS' - Accessor i es. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ACSS' - Equi pment Abi l i t i es. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ABLT

    I X. FREQUENTLY ASKED QUESTI ONS . . . . . . . . . . . . . . . . . . . . FAQZX. UPDATES AND THANKS . . . . . . . . . . . . . . . . . . . . . . . . UPDT

    XI . LEGALI TY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT

    _______________________________________________________________________________I . CONTROLS [ CNTR]_______________________________________________________________________________| |

    ____ | | ____L2 BUTTON - - > / ____ / \ | | / \ ____ \ / ____/ \ \ _______| | _______/ / \ ____\ Cancel* Square - - - - - - - > Hol d down t o r emove wi ndows f r om vi ew ( t emporary)* Sel ect - - - - - - - > Show/ col l apse ' Hel p' wi ndow* X- But t on - - - - - > Conf i r mat i on* Tri angl e - - - - - > Cycl e t o di f f er ent char act er wi t h f ul l ATB gauge* L1 But t on - - - - > Vi ew pr evi ous page/ sel ect t ar get ( s) / Escape bat t l e ( w/ R1)* L2 But t on - - - - > Di spl ay/ cancel Tar get wi ndow

    * R1 But t on - - - - > Vi ew next page/ sel ect t ar get ( s) / Escape bat t l e ( w/ L1)* Lef t Anal og - - > Cursor movement

    [ MENU SCREEN]

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    * St ar t - - - - - - - - > Conf i r m ( onl y on Cust om Cont r ol l er scr een)* D- Pad - - - - - - - - > Cur sor movement / sel ect t ar get ( s) when usi ng f i el d ski l l s* Ci r c l e - - - - - - - > Cancel* Square - - - - - - - > Swi t ch bet ween Abi l i t y and Equi pment menus* Sel ect - - - - - - - > Di spl ay/ col l apse ' Hel p' wi ndow* X- But t on - - - - - > Conf i r m/ Di spl ay abi l i t y l i st ( on St at us Screen)* L1 But t on - - - - > Change char act er s/ Vi ew next page/ Sel ect f i el d ski l l t r gt ( s)* R1 But t on - - - - > Change char act er s/ Vi ew pr evi ous page/ Pi ck f i el d skl l t gt ( s)* Lef t Anal og - - > Cursor movement

    [ FI ELD SCREEN]

    * St ar t - - - - - - - - > Un/ pause game* D- Pad - - - - - - - - > Character movement* Ci r cl e - - - - - - - > Cancel / Hol d t o wal k ( i f conf i gur ed i n such a manner )* Square - - - - - - - > Chal l enge NPCs t o card game* Sel ect - - - - - - - > Di spl ay ' HERE' i con / Vi ew ' ATE' i f appl i cabl e* X- But t on - - - - - > ' Act i on' but t on ( conf i r m, i nspect , l ook at , t al k, et c. )* Tr i angl e - - - - - > Open mai n menu* Lef t Anal og - - > Char act er movement

    [ WORLD MAP]

    * St ar t - - - - - - - - > Un/ pause game* D- Pad - - - - - - - - > Char act er movement / change ai r shi p al t i t ude, di r ect i on* Ci r cl e - - - - - - - > Exi t t r anspor t at i on ( when appl i cabl e)* Squar e - - - - - - - > Cal l moogl e / r ever se i n t r anspor t at i on ( when appl i cabl e)* Sel ect - - - - - - - > Toggl e navi gat i on map* X- But t on - - - - - > Ent er l ocat i ons, ci t i es / Ent er vehi cl e / dr i ve vehi cl e* Tr i angl e - - - - - > Open mai n menu / Wander around i nsi de vehi cl e* L1 But t on - - - - > Rotate map cl ockwi se

    * L2 But t on - - - - > Un/ l ock camera POV* R1 But t on - - - - > Rotate map count er cl ockwi se* R2 But t on - - - - > Swi t ch camer a per spect i ve* Lef t Anal og - - > Char act er movement / change ai r shi p al t i t ude, di r ect i on

    _______________________________________________________________________________TH' BASI CS [ THBS]_______________________________________________________________________________

    Thi s sect i on' s f or l earni ng t he game' s basi c poi nt s and l ooki n' at i nf o onchar act er s, t hei r ski l l s, et cet er a.

    _____________________________________________________________________i . CHARACTERS [ CHRC]_____________________________________________________________________

    ZI DANE TRI BAL

    The mai n char act er of t he game, he' s a womani zi ng t hi ef but i s a sof t i e att he same t i me. He' s i n t he Tant al us band of per f or mer s, hai l i ng f r om t he

    met r opol i s of Li ndbl um. He' s pr et t y wel l - r ounded i n most st at s, and has a' St eal ' and ' Ski l l ' , t he l at t er i n whi ch he uses var i ous t hi evi ng abi l i t i est o pest er t he enemy.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Fl ee | 40 | Fl ees bat t l e || Det ect | 40 | Shows part y an enemy' s st eal abl e i t ems || What ' s That ! ? | 40 | Let s t he par t y have a back at t ack i n bat t l e || Soul Bl ade | 35 | I nf l i ct s a t hi ef swor d' s ' Add ST' st at us on a f oe |

    | Annoy | 50 | I nf l i ct s ' Tr oubl e' st at us on one enemy || Sacr i f i ce | 55 | KO' s sel f t o r epl eni sh some of al l i es' HP/ MP || Lucky Seven | 85 | Deal s r andom physi cal damage i f l ast HP di gi t ' s 7 || Thi ever y | 100 | Deal s physi cal damage based on successf ul st eal s |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

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    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Abi l i t y Up | 95 | 03 | Doubl es af t er - bat t l e AP f or char act er || Accur acy+ | 30 | 02 | Rai ses physi cal at t ack accur acy || Add St at us | 35 | 03 | Can i nf l i ct weapons' Add ST ( w/ dagger s) || Al er t | 40 | 04 | Pr event s back at t acks on t he par t y || Ant i body | 20 | 04 | Pr event s Poi son and Venom st at uses |

    | Aut o- Fl oat | 20 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e || Aut o- Hast e | 55 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Li f e | 130 | 12 | Revi ves char act er ( once) i f s/ he i s KO' d || Aut o- Pot i on | 30 | 03 | Aut omat i cal l y uses ' Pot i on' when damaged || Aut o- Ref l ect | 95 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Regen | 25 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Bandi t | 40 | 05 | Rai ses success r at e of ' St eal ' command || Beast Ki l l er | 30 | 04 | 150% physi cal damage t o Beast t ypes || Bi r d Ki l l er | 25 | 03 | 150% physi cal damage t o Aer i al t ypes || Body Temp | 25 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || Br i ght Eyes | 35 | 04 | Pr event s' Dar kness' st at us |

    | Bug Ki l l er | 35 | 02 | 150% physi cal damage t o I nsect t ypes || Cl ear Headed | 25 | 05 | Pr event s ' Conf usi on' st at us || Count er | 70 | 08 | May ' At t ack' when physi cal l y damaged || Devi l Ki l l er | 25 | 02 | 150% physi cal damage t o Demon t ypes || Di st r act | 30 | 05 | Lower s enemi es' physi cal at t ack accur acy || Eye 4 Eye | 60 | 05 | Rai ses t r i gger r at e of ' Count er ' abi l i t y || Fl ee- Gi l | 45 | 03 | Recei ve gi l even when f l eei ng a bat t l e || Gambl e Def ense | 20 | 01 | Ups ' Def ense' st at i n bat t l e somet i mes || Hi gh Ti de | 35 | 08 | Char act er ' s Tr ance comes qui cker || HP +20% | 40 | 08 | Cur r ent HP val ue x 1. 2 || I nsomni ac | 30 | 05 | Pr event s ' Sl eep' st at us |

    | J el l y | 35 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Locomot i on | 30 | 04 | Pr event s ' St op' st at us || Long Reach | 170 | 16 | Same physi cal at t ack pwr even i n backrow || Man Eat er | 25 | 02 | 150% physi cal damage t o Human t ypes || Mast er Thi ef | 50 | 05 | St eal bet t er i t ems easi er || MP At t ack | 45 | 05 | Reduces MP i n bat t l e t o r ai se At t ack Pwr || Pr ot ect Gi r l s | 35 | 04 | Somet i mes t akes damage f or f emal e al l y || Rest or e HP | 85 | 08 | Somet i mes f i l l s HP when i n cr i t i cal HP || St eal Gi l | 40 | 05 | St eal gi l as wel l , when i t ems ar e st ol en || St one Ki l l er | 35 | 04 | 150% physi cal damage t o St one t ypes || Undead Ki l l er | 45 | 02 | 150% physi cal damage t o Undead t ypes |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    VI VI ORNI TI ER

    Vi vi ' s t he game' s l i ' l bl ack mage, who t ags al ong wi t h t he par t y af t er heends up "hi t chi ng a r i de" acci dent al l y wi t h t he Tant al us band. He' s got l owHP and def ense, nat ur al l y, but hi s l at er equi pment and magi ck abi l i t i esbl ow enemi es out of t he wat er . Def i ni t el y a good character t o use when t heneed t o pl ay on el ement al weaknesses ar i ses.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .

    | ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - +- - - - - +- - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Fi r e | 25 | 06 | Low f i r e- el ement damage t o t ar get ( s) || Fi r a | 50 | 12 | Mi d f i r e- el ement damage t o t ar get ( s) || Fi r aga | 75 | 24 | Hi gh f i r e- el ement damage t o t ar get ( s) || Sl eep | 20 | 10 | I nf l i ct s ' Sl eep' stat us on t ar get ( s) || Bl i zzard | 25 | 06 | Low i ce- el ement damage t o t ar get ( s) || Bl i zzar a | 50 | 12 | Mi d i ce- el ement damage t o t ar get ( s) || Bl i zzaga | 85 | 24 | Hi gh i ce- el ement damage t o t ar get ( s) || Sl ow | 20 | 06 | I nf l i cts ' Sl ow' st at us on a t ar get || Thunder | 25 | 06 | Low t hunder- el ement damage t o t arget ( s) |

    | Thundara | 50 | 12 | Mi d t hunder - el ement damage t o t arget ( s) || Thundaga | 80 | 24 | Hi gh t hunder- el ement damage t o t arget ( s) || St op | 25 | 08 | I nf l i cts ' St op' st at us on a t ar get || Poi son | 35 | 08 | I nf l i ct s ' Poi son' stat us t o t ar get ( s) || Bi o | 40 | 18 | Non- el ement damage + % Poi son t o t arget ( s) |

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    | Osmose | 70 | 02 | Dr ai ns MP f r om a t ar get t o r ef i l l own || Dr ai n | 60 | 14 | Dr ai ns HP f r om a t ar get t o r ef i l l own || Demi | 30 | 18 | Reduces t arget ' s HP by one- f our t h || Comet | 55 | 16 | Non- el ement damage t o t arget || Deat h | 45 | 20 | I nf l i ct s ' Deat h' on a t ar get || Br eak | 30 | 18 | I nf l i ct s ' Pet r i f y' on a t ar get || Water | 55 | 22 | Water - el ement damage t o t arget ( s) || Meteor | 95 | 42 | Non- el ement damage t o al l enemi es || Fl are | 95 | 40 | Non- el ement damage t o a t arget |

    | Doomsday | 150 | 72 | Shadow- el ement damage t o al l enemi es/ al l i es |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Abi l i t y Up | 55 | 03 | Doubl es af t er - bat t l e AP f or char act er || Add St at us | 25 | 03 | Physi cal at ks can i nf l i ct weapon st at us || Ant i body | 30 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Aut o- Fl oat | 20 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e || Aut o- Hast e | 55 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e |

    | Aut o- Li f e | 70 | 12 | Revi ves char act er ( once) upon bei ng KO' d || Aut o- Pot i on | 10 | 03 | Aut omat i cal l y uses ' Pot i on' when damaged || Aut o- Ref l ect | 70 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Regen | 30 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Body Temp | 15 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || Cl ear Headed | 15 | 05 | Pr event s ' Conf usi on' st at us || Hal f MP | 140 | 11 | Al l magi c MP cost s ar e cut i n hal f || Heal er | 20 | 02 | Physi cal at t acks heal r at her t han damage || Hi gh Ti de | 25 | 08 | Char act er r eaches Tr ance f ast er || I nsomni ac | 25 | 05 | Pr event s ' Sl eep' st at us || J el l y | 25 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us |

    | Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Locomot i on | 35 | 04 | Pr event s ' St op' st at us || Loudmout h | 40 | 04 | Pr event s ' Si l ence' st at us || Mag El em Nul l | 85 | 13 | El ement al magi c becomes ' non- el ement al ' || MP +20% | 30 | 08 | Cur r ent MP x 1. 2 || Ref l ect - Nul l | 30 | 07 | Magi c pi er ces t hr ough ' Ref l ect ' st at us || Ref l ect x2 | 110 | 17 | Magi c bounced of f Ref l ect does 200% dmg || Ret ur n Magi c | 90 | 09 | Count er s magi c at t acks wi t h same spel l |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    ADELBERT STEI NER

    St ei ner ' s t he capt ai n of Al exandr i a' s " Kni ght s of Pl ut o" br i gade, and t houghhi s head appear s t o be f ul l of r ocks, hi s unwaver i ng devot i on t o hi s ki ngdomand t he pr i ncess shows how easy he passes t hr ough i ndi gnat i on of al l sor t s.He' s a kni ght and uses swor d ski l l s, as wel l as el ement al swor d abi l i t i es i fVi vi ' s i n t he par t y. Lat er on, hi s Shock at t ack i s a guar ant eed 9999- dmgat t ack, maki ng hi m one of t he pr i me damage deal er s. He never get s a l ot ofMP, t hough. . .

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |

    | Darksi de | 30 | - - | Lower s HP t o deal shadow damage at a t arget || Mi nus St r i ke | 35 | 08 | Damage done t o St ei ner i nf l i ct d at a t ar get || I ai St r i ke | 40 | 16 | Somet i mes deal s ' Deat h' t o a t ar get || Power Br eak | 40 | 08 | Lower s ' St r engt h' val ue of a t ar get || Ar mor Br eak | 30 | 04 | Lower s ' Def ense' val ue of a t ar get || Ment al Br eak | 45 | 08 | Lower s ' Magi c Def ' val ue of a t ar get || Magi c Br eak | 25 | 04 | Lower s ' Magi c' val ue of a t ar get || Char ge! | 30 | 10 | Al l cr i t i cal l y i nj ur ed al l i es wi l l ' At t ack' || Thunder Sl ash | 30 | 24 | Deal s t hunder- el ement damage t o one t arget || St ock Br eak | 35 | 26 | Deal s physi cal damage t o al l enemi es || Cl i mhazzar d | 70 | 32 | Deal s physi cal damage t o al l enemi es |

    | Shock | 60 | 46 | Deal s hi gh physi cal damage t o one t arget |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

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    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 95 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Fl oat | 20 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e || Aut o- Hast e | 65 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 75 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 155 | 12 | Revi ves char act er ( once) upon bei ng KO' d || HP +10% | 20 | 04 | Cur r ent HP x 1. 1 |

    | HP +20% | 60 | 08 | Cur r ent HP x 1. 2 || Accur acy+ | 40 | 02 | Rai ses physi cal at t ack accur acy || Di st r act | 30 | 05 | Lower s enemi es' physi cal at t ack accur acy || Long Reach | 200 | 16 | Same physi cal at t ack pwr even i n backrow || MP At t ack | 50 | 05 | Reduces MP i n bat t l e t o r ai se At t ack Pwr || Bi r d Ki l l er | 25 | 03 | 150% physi cal damage t o Aer i al t ypes || Bug Ki l l er | 50 | 02 | 150% physi cal damage t o I nsect t ypes || St one Ki l l er | 20 | 04 | 150% physi cal damage t o St one t ypes || Undead Ki l l er | 30 | 02 | 150% physi cal damage t o Undead t ypes || Devi l Ki l l er | 30 | 02 | 150% physi cal damage t o Demon t ypes || Beast Ki l l er | 55 | 04 | 150% physi cal damage t o Beast t ypes |

    | Man Eat er | 20 | 02 | 150% physi cal damage t o Human t ypes || Add St at us | 50 | 03 | Physi cal at ks can i nf l i ct weapon st at us || Chemi st | 20 | 04 | Doubl es potency of medi ci nal i t ems || Hi gh Ti de | 35 | 08 | Char act er achi eves Tr ance f ast er || Count er | 65 | 08 | May ' At t ack' when physi cal l y damaged || Cover | 20 | 06 | May t ake physi cal damage i n al l y' s pl ace || Eye 4 Eye | 35 | 05 | Rai ses t r i gger r at e of ' Count er ' abi l i t y || Body Temp | 35 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || Al er t | 50 | 04 | Pr event s back at t acks i n bat t l e || Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Abi l i t y Up | 70 | 03 | Doubl e AP awar ded af t er wi nni ng bat t l e |

    | I nsomni ac | 25 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 35 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Br i ght Eyes | 25 | 04 | Pr event s ' Dar kness' st at us || Rest or e HP | 100 | 08 | May r ef i l l HP when i n cr i t i cal condi t i on || J el l y | 30 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Aut o- Pot i on | 20 | 03 | Aut omat i cal l y uses ' Pot i on' when damaged || Locomot i on | 35 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 30 | 05 | Pr event s ' Conf usi on' st at us |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    PRI NCESS GARNET TI L ALEXANDROS XVI I

    Known mor e af f ect i onat el y as ' Gar net ' and, l at er on, ' Dagger , ' she i s t hehei r appar ent t o Al exandr i a Ki ngdom' s t hr one. But , t r oubl e seems t o be af ootand she asks Tant al us t o hel p her escape t o t he nei ghbor i ng regency ofLi ndbl um. Thi ngs go wr ong, and l ong st or y shor t , she ends up st ayi ng f or al ot l onger t han pl anned. She' s most l y an of f ensi ve summoner , but moonl i ght sas a ( medi ocre) whi t e mage as wel l - - both can be pul l ed of f , t hough. Sheuses r ods as a weapon, but can al so use Racket s l i ke Ei ko.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |

    | Shi va | 20 | 24 | I ce- el ement al damage t o al l enemi es || I f r i t | 20 | 26 | Fi r e- el ement al damage t o al l enemi es || Ramuh | 30 | 22 | Thunder - el ement al damage t o al l enemi es || At omos | 25 | 32 | Per cent age- based damage t o al l enemi es || Odi n | 30 | 28 | At t empt s t o deal ' Deat h' t o al l enemi es || Levi athan | 40 | 42 | Water - el ement al damage t o al l enemi es || Bahamut | 80 | 56 | Non- el ement al damage t o al l enemi es || Ar k | 100 | 70 | Shadow- el ement al damage t o al l enemi es || Cur e | 30 | 06 | Ref i l l s HP i n smal l amount t o t ar get ( s) || Cur a | 50 | 10 | Ref i l l s HP i n medi um amount t o t ar get ( s) || Cur aga | 155 | 22 | Ref i l l s HP i n l ar ge amount t o t ar get ( s) |

    | Li f e | 30 | 08 | Revi ves f al l en char act er f r om KO st at us || Scan | 25 | 04 | Al l ows par t y t o see monst er ' s bat t l e st at s || Panacea | 15 | 04 | Removes Poi son/ Venom st at uses f r om an al l y || St ona | 25 | 08 | Removes Pet r i f y/ Gr adual Pet r i f y f r om 1 al l y || Shel l | 35 | 06 | Cast s magi c- r educt i on bar r i er on an al l y |

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    | Pr ot ect | 30 | 06 | Cast s physi cal - r educt i on bar r i er on an al l y || Si l ence | 30 | 08 | I nf l i ct s ' Si l ence' stat us on t ar get ( s) || Mi ni | 40 | 08 | I nf l i ct s ' Mi ni ' stat us on t ar get s(s) || Ref l ect | 20 | 06 | Cast s ' Ref l ect ' st at us on one t ar get || Conf use | 35 | 08 | I nf l i cts ' Conf use' st at us on t ar get ( s) || Ber ser k | 30 | 06 | I nf l i cts ' Ber ser k' st at us on t ar get ( s) || Bl i nd | 40 | 06 | I nf l i cts ' Dar kness' st at us on t ar get ( s) || Fl oat | 20 | 06 | Cast s ' Fl oat ' st at us on t ar get ( s) |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 75 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Fl oat | 20 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e || Aut o- Hast e | 55 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 35 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 105 | 12 | Revi ves char act er ( once) upon bei ng KO' d || MP +20% | 45 | 08 | Cur r ent MP x 1. 2 || Heal er | 30 | 02 | Physi cal at t acks heal r at her t han damage |

    | Chemi st | 15 | 04 | Doubl es potency of medi ci nal i t ems || Ref l ect - Nul l | 45 | 07 | Magi c at t acks pi er ce t hr ough ' Ref l ect ' || Concent r at e | 55 | 10 | Rai ses t he st r engt h of magi c spel l s || Hal f MP | 125 | 11 | Al l magi c MP cost s are hal ved || Hi gh Ti de | 30 | 08 | Char act er r eaches Tr ance f ast er || Body Temp | 25 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Abi l i t y Up | 60 | 03 | Doubl e AP awar ded af t er wi nni ng bat t l e || I nsomni ac | 25 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 15 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Loudmout h | 20 | 04 | Pr event s ' Si l ence' st at us |

    | J el l y | 40 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Aut o- Pot i on | 20 | 03 | Aut omat i cal l y use ' Pot i on' when damaged || Locomot i on | 30 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 25 | 05 | Pr event s ' Conf usi on' st at us || Boost | 190 | 12 | Rai ses t he st r engt h of ei dol on at t acks || Odi n' s Swor d | 50 | 05 | I f Odi n mi sses, i nf l i ct s non- el em damage |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    FREYA CRESCENT

    A wander i ng dr agon kni ght f r om t he ki ngdom of Bur meci a, she' s been sear chi ngf or her l ost l ove Si r Frat l ey f or year s. She r e- encount er s Zi dane dur i ng t heFest i val of t he Hunt event s i n Li ndbl um, and j oi ns t her eaf t er . She uses al ance/ pol earm and can ' J ump' l i ke dr agoons i n past FFs, deal i ng more damaget han nor mal . She' s al so t he onl y ot her char act er who can equi p heavy armorand gaunt l et s.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . || - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Lancer | 20 | 10 | Physi cal damage r educes MP val ues as wel l || Rei s' s Wi nd | 25 | 12 | Cast s Regen on al l al l i es || Dr agon Br eath | 205 | 78 | Physi cal damage t o al l enemi es |

    | Whi t e Dr aw | 65 | 36 | Repl eni shes some of al l i es' MP || Luna | 30 | 12 | Cast s Ber ser k on al l al l i es, enemi es || Si x Dr agons | 25 | 28 | Ful l y cur es/ decr eases/ not hi ng t o al l y HP/ MP || Cher r y Bl ossom | 40 | 46 | Physi cal damage t o al l enemi es || Dr agon' s Cr est | 45 | 16 | Damage deal t depends on # of dr agons sl ai n |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 95 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e |

    | Aut o- Fl oat | 20 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e || Aut o- Hast e | 75 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 25 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 125 | 12 | Revi ves char act er ( once) upon bei ng KO' d || HP +10% | 30 | 04 | Cur r ent HP x 1. 1 |

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    | HP +20% | 75 | 08 | Cur r ent HP x 1. 2 || MP +10% | 35 | 04 | Cur r ent MP x 1. 1 || Accur acy+ | 30 | 02 | Rai ses t he accur acy of physi cal at t acks || Di st r act | 25 | 05 | Lower s enemi es' physi cal at t ack accur acy || Long Reach | 210 | 16 | Same physi cal at t ack pwr even i n backrow || MP At t ack | 20 | 05 | Dr ai ns MP i n bat t l e t o r ai se At t ack Pwr || Bi r d Ki l l er | 30 | 03 | 150% physi cal damage t o Aer i al t ypes || Bug Ki l l er | 25 | 02 | 150% physi cal damage t o I nsect t ypes || St one Ki l l er | 20 | 04 | 150% physi cal damage t o St one t ypes |

    | Undead Ki l l er | 20 | 02 | 150% physi cal damage t o Undead t ypes || Dr agon Ki l l er | 70 | 03 | 150% physi cal damage t o Dr agon t ypes || Devi l Ki l l er | 30 | 02 | 150% physi cal damage t o Demon t ypes || Beast Ki l l er | 25 | 04 | 150% physi cal damage t o Beast t ypes || Man Eat er | 20 | 02 | 150% physi cal damage t o Human t ypes || Hi gh J ump | 75 | 04 | Fr eya j umps hi gher t o r ai se J ump damage || Add St at us | 25 | 03 | Physi cal at ks can i nf l i ct weapon st at us || Gambl e Def ense | 25 | 01 | Ups ' Def ense' st at i n bat t l e somet i mes || Chemi st | 35 | 04 | Doubl es potency of medi ci nal i t ems || Hi gh Ti de | 20 | 08 | Char act er achi eves Tr ance f ast er || Count er | 85 | 08 | May ' At t ack' when physi cal l y damaged |

    | Cover | 30 | 06 | May t ake physi cal damage i n al l y' s pl ace || Eye 4 Eye | 35 | 05 | Rai ses t r i gger r at e of ' Count er ' abi l i t y || Body Temp | 20 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || I ni t i at i ve | 95 | 05 | Chance of f i r st- str i ke bat t l es i ncr eases || Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Abi l i t y Up | 65 | 03 | Doubl e AP r ecei ved af t er wi nni ng bat t l e || I nsomni ac | 30 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 15 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Br i ght Eyes | 10 | 04 | Pr event s ' Dar kness' st at uses || Rest or e HP | 85 | 08 | May r ef i l l HP when i n cr i t i cal condi t i on || J el l y | 30 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us |

    | Aut o- Pot i on | 30 | 03 | Aut omat i cal l y use ' Pot i on' when damaged || Locomot i on | 25 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 35 | 05 | Pr event s ' Conf usi on' st at us |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    QUI NA QUEN

    Qui na i s. . . uh, a bi t wei r d. S/ he has no known gender , and hai l s f r om a swampby Li ndbl um, so i t ' s qui t e possi bl e s/ he devel oped f r om f r ogs. . . Ei t her way,s/ he i s a gour mand who' s got an i nsat i abl e hunger f or f ood, and can eat f oesand l ear n t hei r abi l i t i es i n bl ue mage f ashi on. Hi s/ her weapon deal s r andomdamage f or t he most par t , but hi s/ her weapons ar e i nval uabl e i n some cases.J ust don' t get between Qui na and a pl at e of munchi es. . .

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . || - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Gobl i n Punch | - - | 04 | Non- el ement al damage t o a t arget || LV5 Deat h | - - | 20 | Ki l l s any enemy wi t h a l evel di vi si bl e by 5 || LV4 Hol y | - - | 22 | Hol y dmg t o enemi es w/ a l vl di vi si bl e by 4 || LV3 Def - l ess | - - | 12 | Lower s Def ense of enemi es w/ l vl dvsbl by 3 || Doom | - - | 12 | I nf l i ct s ' Doom' st at us on an enemy || Roul et t e | - - | 18 | Randoml y ki l l s one enemy or al l y |

    | Aqua Br eath | - - | 14 | Water - el ement al damage t o al l enemi es || Mi ght y Guar d | - - | 64 | Cast s Pr ot ect and Shel l on al l al l i es || Mat r a Magi c | - - | 08 | Reduces one enemy' s HP t o 1 ( may not work) || Bad Br eat h | - - | 16 | Conf use/ Dar kness/ Poi son/ Sl ow/ Mi ni t o a f oe || Li mi t Gl ove | - - | 10 | Deal s 9999 damage t o t ar get i f own HP i s 1 || 1, 000 Needl es | - - | 08 | Reduces t ar get ' s HP by 1000 ( i gnor es Def . ) || Pumpki n Head | - - | 12 | Damage deal t t o Qui na i s deal t t o a t arget || Ni ght | - - | 14 | I nf l i ct s ' Sl eep' on al l enemi es and al l i es || Twi st er | - - | 22 | Wi nd- el ement al damage t o al l enemi es || Ear t h Shake | - - | 20 | Ear t h- el ement al damage t o al l enemi es || Angel ' s Snack | - - | 04 | Uses f our r emedi es on al l al l i es |

    | Fr og Dr op | - - | 10 | Deal s dmg based on f r og # caught i n Qu' s M. || Whi t e Wi nd | - - | 14 | Ref i l l s some HP t o al l al l i es || Vani sh | - - | 08 | Makes a char act er i mmune t o physi cal at t ks || Fr ost | - - | 08 | I nf l i ct s ' Fr eeze' on a t ar get || Must ar d Bomb | - - | 10 | I nf l i ct s ' Heat ' on a t ar get |

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    | Magi c Hammer | - - | 02 | Dr ai ns MP f r om a t ar get || Aut o- Li f e | - - | 14 | Once cast , wi l l r evi ve a char act er upon KO |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 75 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Fl oat | 40 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e |

    | Aut o- Hast e | 70 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 30 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 165 | 12 | Revi ves char act er ( once) upon bei ng KO' d || MP +10% | 50 | 04 | Cur r ent MP x 1. 1 || Heal er | 60 | 02 | Physi cal at t acks heal i nst ead of damage || Add St at us | 35 | 03 | Physi cal at ks can i nf l i ct weapon st at us || Gambl e Def ense | 40 | 01 | Ups ' Def ense' st at i n bat t l e somet i mes || Hal f MP | 90 | 11 | Al l magi c MP cost s ar e hal ved || Hi gh Ti de | 250 | 08 | Char act er r ecei ves Tr ance f ast er || Count er | 55 | 08 | May ' At t ack' when physi cal l y damaged || Body Temp | 20 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses |

    | Level Up | 75 | 07 | Recei ve 150% EXP f or vi ct or i ous bat t l es || Abi l i t y Up | 40 | 03 | Doubl e Ap r ecei ved af t er wi nni ng bat t l e || Mi l l i onai r e | 100 | 05 | Doubl e ( ?) Gi l r ecei ved af t er a bat t l e || I nsomni ac | 40 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 20 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Loudmout h | 30 | 20 | Pr event s ' Si l ence' st at us || J el l y | 35 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Absor b MP | 80 | 06 | Fi l l s MP based on enemy' s spel l MP cost || Aut o- Pot i on | 30 | 03 | Aut omat i cal l y use ' Pot i on' when damaged || Locomot i on | 20 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 25 | 05 | Pr event s ' Conf usi on' st at us |

    ' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    EI KO CAROL

    Ei ko' s a l i t t l e gi r l l i vi ng al one i n a deser t ed vi l l age, wi t h onl y moogl esas her f r i ends. When t he part y st umbl es acr oss her near Conde Pet i e, t heyf or m a bond and she ends up j oi ni ng. Unl i ke ot her l i t t l e gi r l s, she' s f i er yand not qui t e as dul l as some par t y members. Pl us, she can use whi t e magi cl i ke Dagger ( wi t h more pot ency) and def ensi ve- t ype summons. Her Carbuncl eand Fenr i r summons can change t hei r ef f ect dependi ng on her accessory, andt hat gi ves her a ver sat i l e edge. She uses f l ut es as her mai n weapon, butcan al so equi p r acket s.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . || - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Car buncl e | 35 | 24 | Ref l ect / Pr ot ect / Vani sh/ Hast e on al l al l i es || Fenr i r | 30 | 30 | Ear t h/ Wi nd- el ement al damage t o al l enemi es || Phoeni x | 40 | 32 | Fi r e damage t o enemi es; r evi ves any KO al l y || Madeen | 120 | 54 | Hol y- el ement al damage t o al l enemi es || Cur e | 20 | 06 | Ref i l l s smal l amount of HP t o t ar get ( s) || Cur a | 40 | 10 | Ref i l l s medi um amount of HP t o t ar get ( s) || Cur aga | 80 | 22 | Ref i l l s l ar ge amount of HP t o t ar get ( s) |

    | Regen | 25 | 14 | Gr adual l y r ef i l l s HP at set t i me i nt er val s || Li f e | 35 | 08 | Revi ves KO' d al l y || Ful l - Li f e | 90 | 24 | Revi ves KO' d al l y t o max HP || Panacea | 15 | 04 | Al l evi at es ' Poi son' and ' Venom' st at uses || St ona | 25 | 08 | Al l evi at es Pet r i f y/ Gr adual Pet r i f y st at uses || Esuna | 40 | 20 | Al l evi at es al most al l abnor mal i t i es; 1 al l y || Shel l | 20 | 06 | Er ect s magi c- r educt i on bar r i er on a t ar get || Pr ot ect | 20 | 06 | Er ect s phys- r educt i on bar r i er on one t ar get || Hast e | 30 | 08 | Speeds up an al l y' s ATB gauge || Si l ence | 25 | 08 | I nf l i ct s ' Si l ence' on t ar get ( s) || Mi ni | 35 | 08 | I nf l i ct s ' Mi ni ' on t ar get ( s) ; cur es ' Mi ni ' |

    | Ref l ect | 25 | 06 | Gi ves ' Ref l ect' st at us t o a t ar get || Fl oat | 25 | 06 | Gi ves ' Fl oat ' st at us t o t ar get ( s) || Di spel | 35 | 16 | Di spel s an enemy' s posi t i ve st at uses || Mi ght | 20 | 14 | Rai ses a t ar get ' s physi cal at t ack power || J ewel | 50 | 04 | Ext r act s an ' Or e' i t em out of a t ar get |

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    | Hol y | 110 | 36 | I nf l i ct s hol y- el ement al damage t o a t ar get |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    NOTE: To make Car buncl e use di f f er ent ef f ect s, l ear n t he ski l l and equi pa . . .

    Di amond - - - > ' Di a Li ght ' - - - - - > Vani sh t o al lEmer al d - - - > ' Emer al d Li ght ' - > Hast e t o al lMoonst one - > ' Pear l Li ght ' - - - > Shel l t o al l

    NOTE: To make Fenr i r change to ' Mi l l enni al Decay, ' l ear n t he summon andequi p a Mai den' s Prayer i t em. Fenr i r ' l l do wi nd- el em damage, now.Anyt i me Car buncl e i s shown at f ul l ani mat i on, i t gai ns t he abi l i t yt o add Pr ot ect t o what ever st at us i t ' s nor mal l y supposed t o.

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 70 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Fl oat | 25 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e |

    | Aut o- Hast e | 65 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 35 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 100 | 12 | Revi ves char act er ( once) upon bei ng KO' d || MP +10% | 15 | 04 | Cur r ent MP x 1. 1 || MP +20% | 50 | 08 | Cur r ent MP x 1. 2 || Heal er | 20 | 02 | Physi cal at t acks heal i nst ead of damage || Ref l ect- Nul l | 55 | 07 | Magi c spel l s pi er ce ' Ref l ect' st at us || Concent r at e | 35 | 10 | Rai ses st r engt h of magi c spel l s || Hal f MP | 120 | 11 | Al l magi c MP cost s are hal ved || Hi gh Ti de | 30 | 08 | Char act er achi eves Tr ance f ast er || Body Temp | 20 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses |

    | Level Up | 65 | 07 | Doubl e EXP r ecei ved upon wi nni ng bat t l e || Abi l i t y Up | 55 | 03 | Doubl e AP r ecei ved upon wi nni ng bat t l e || Guardi an Mog | 30 | 03 | Removes al l st at uses bef ore EXP/ AP gi ven || I nsomni ac | 25 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 20 | 04 | Pr event s ' Poi son' and ' Venom' st at uses || Loudmout h | 15 | 04 | Pr event s ' Si l ence' st at us || J el l y | 35 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Aut o- Pot i on | 30 | 03 | Aut omat i cal l y use ' Pot i on' when damaged || Locomot i on | 15 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 15 | 05 | Pr event s ' Conf usi on' st at us || Boost | 150 | 12 | Rai ses st r engt h of ei dol on at t acks |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    AMARANT CORAL

    A want ed man i n Treno, t hi s out l aw' s been sear chi ng f or t he man who f r amedhi m l ong ago wi t h onl y r evenge i n mi nd. He event ual l y j oi ns up t o see i f hecan wr ap hi s mi nd ar ound Zi dane' s pr i nci pl es. Mr . Cor al uses hi s cl aws t oi nf l i ct gr eat damage, and has ski l l s r emi ni scent of monks, such as Chakra,and ni nj a ( see Thr ow command) . Many of hi s ski l l s are ver y, ver y wort hwhi l e.

    . - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ACTI ON ABI LI TY | AP | MP | WHAT I T DOES. . . |

    | - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Chakra | 30 | 04 | Repl eni shes some HP/ MP on an al l y || Spare Change | 40 | - - | Thr ows gi l at enemy t o deal damage || No Mer cy | 25 | 12 | Deal s physi cal damage t o a t arget || Aur a | 25 | 12 | Gi ves Aut o- Li f e/ Regen on one al l y || Cur se | 20 | 12 | Gi ves a r andom el ement al weakness t o f oe || Revi ve | 35 | 20 | Revi ves a KO' d char act er || Demi Shock | 50 | 20 | Reduces an enemy' s HP by one- f our t h || Count down | 40 | 16 | I nf l i ct s ' Doom' st atus on one enemy |' - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    . - - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| PASSI VE ABI LI TI ES | AP | AMT | WHAT I T DOES. . . |' - - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '| Aut o- Ref l ect | 85 | 15 | Un- Di spel - abl e Ref l ect er ect ed i n bat t l e || Aut o- Fl oat | 35 | 06 | Un- Di spel - abl e Fl oat er ect ed i n bat t l e |

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    | Aut o- Hast e | 70 | 09 | Un- Di spel - abl e Hast e er ect ed i n bat t l e || Aut o- Regen | 35 | 10 | Un- Di spel - abl e Regen er ect ed i n bat t l e || Aut o- Li f e | 140 | 12 | Revi ves char act er ( once) upon bei ng KO' d || HP +10% | 10 | 04 | Cur r ent HP x 1. 1 || HP +20% | 40 | 08 | Cur r ent HP x 1. 2 || Accur acy+ | 30 | 02 | Rai ses physi cal at t ack accur acy || Long Reach | 210 | 16 | Same physi cal at t ack pwr even i n backrow || MP At t ack | 60 | 05 | Reduces MP i n bat t l e t o r ai se At t ack Pwr || Bi r d Ki l l er | 10 | 03 | 150% physi cal damage t o Aer i al t ypes |

    | Bug Ki l l er | 10 | 02 | 150% physi cal damage t o I nsect t ypes || St one Ki l l er | 10 | 04 | 150% physi cal damage t o St one t ypes || Undead Ki l l er | 10 | 02 | 150% physi cal damage t o Undead t ypes || Devi l Ki l l er | 10 | 02 | 150% physi cal damage t o Demon t ypes || Beast Ki l l er | 10 | 04 | 150% physi cal damage t o Beast t ypes || Man Eat er | 10 | 02 | 150% physi cal damage t o Human t ypes || Heal er | 40 | 02 | Physi cal at t acks heal r at her t han damage || Add St at us | 20 | 03 | Physi cal at ks can i nf l i ct weapon st at us || Gambl e Def ense | 35 | 01 | Ups ' Def ense' st at i n bat t l e somet i mes || Power Thr ow | 50 | 19 | Rai ses t he ' Thr ow' command' s st r engt h || Power Up | 30 | 03 | Rai ses st r engt h of Chakra t o 40% |

    | Hi gh Ti de | 60 | 08 | Char act er achi eves Tr ance f ast er || Count er | 240 | 08 | May ' At t ack' when physi cal l y damaged || Cover | 90 | 06 | May t ake physi cal damage i n al l y' s pl ace || Eye 4 Eye | 50 | 05 | Rai ses t r i gger r at e of ' Count er ' abi l i t y || Body Temp | 30 | 04 | Pr event s ' Fr eeze' and ' Heat ' st atuses || Al er t | 30 | 04 | Pr event s back at t acks i n bat t l e || Level Up | 50 | 07 | Doubl e EXP r ecei ved af t er wi nni ng bat t l e || Abi l i t y Up | 80 | 03 | Doubl e AP r ecei ved af t er wi nni ng bat t l e || Fl ee- Gi l | 30 | 03 | Reci eve gi l when f l eei ng bat t l e || I nsomni ac | 20 | 05 | Pr event s ' Sl eep' st at us || Ant i body | 25 | 04 | Pr event s ' Poi son' and ' Venom' abi l i t y |

    | Br i ght Eyes | 25 | 04 | Pr event s ' Dar kness' abi l i t y || Rest or e HP | 75 | 08 | May r ef i l l HP when i n cr i t i cal condi t i on || J el l y | 15 | 04 | Pr event s Pet r i f y/ Gr adual Pet r i f y st at us || Ret ur n Magi c | 170 | 09 | Count er s magi c at t acks wi t h same spel l || Aut o- Pot i on | 30 | 03 | Aut omat i cal l y uses ' Pot i on' when damaged || Locomot i on | 20 | 04 | Pr event s ' St op' st at us || Cl ear Headed | 30 | 05 | Pr event s ' Conf usi on' st at us |' - - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    _____________________________________________________________________i i . TRANCE [ TRNC]_____________________________________________________________________

    Tr ance i s FFI X' s answer t o t he l i mi t breaks i n past FFs. To achi eve Tr ance,one must l et t he l i t t l e red bar under t he ATB gauge f i l l up by t aki ng damage( Hi gh Ti de ski l l hel ps f i l l f ast er ) . When t he bar r eaches t he end, t hat al l ywi l l be abl e t o use t hei r " super abi l i t y, " what ever t hat may be. Ther e ar e af ew t hi ngs you shoul d know, t hough.

    * I f you end t he bat t l e wi t hout usi ng your Tr ance, t he bar depl et es ALL t he| way. Thus, i f you' r e cl ose t o achi evi ng one, l et t he enemi es at t ack you

    | bef or e i nput t i ng your commands; t hi s way you don' t acci dent al l y wast e i t| l i ke t he mi l l i ons of peopl e bef or e you. |* Tr ance can be used mul t i pl e t i mes dur i ng bat t l e, and as i t ' s used ( f or any| command, not j ust t he one t hat appear s dur i ng t he st at e) , t he bar wi l l go| down. When i t depl etes, t he Trance ends.|* Get t i ng hi t wi t h ' Zombi e' st at us f ul l y depl et es your bar , and does not go

    st ar t t o go up unt i l al l evi at ed.

    Her e are t he character over vi ews i n t hi s depart ment .

    Zi dane get s t he ' Dyne' command when i n Trance. What ski l l s he can use ar edependant on hi s abi l i t i es he knows ( t hey' r e al l non- el ement al ) . Thi s maybe a l i t t l e of f , but i t ' s somet hi ng l i ke:

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    . - - - - - - - - - - - - - - - - - - . - - - - - . - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ABI LI TY | TGT | MP | LEARN PERMANENTLY BY MASTERI NG. . . || - - - - - - - - - - - - - - - - - - +- - - - - +- - - - - | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Fr ee Ener gy | One | 10 | Fl ee || Ti dal Fl ame | Al l | 12 | Det ect || Scoop Ar t | One | 14 | What ' s That ! ? || Shi f t Br eak | Al l | 16 | Soul Bl ade || St el l ar Ci r cl e 5 | One | 24 | Annoy || Meo Twi st er | Al l | 32 | Sacri f i ce |

    | Sol ut i on 9 | One | 48 | Lucky Seven || Gr and Let hal | Al l | 60 | Thi ever y |' - - - - - - - - - - - - - - - - - - ' - - - - - ' - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    For ever yone el se:

    . - - - - - - - - - . - - - - - - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ALLY | TRANCE | TRANCE EFFECT. . . || - - - - - - - - - +- - - - - - - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Vi vi | Dbl Bl k | Can cast t wo spel l s consecut i vel y each t ur n || Ei ko | Dbl Wht | Can cast t wo spel l s consecut i vel y each t ur n |

    | Qui na | Cook | Can ' Eat ' enemi es wi t h 1/ 2 HP i nst ead of nor m 1/ 4t h || Dagger | Ei dol on | Summoned ei dol ons can r etur n on t hei r own f or no MP || Amar ant | El an | The ' Fl ai r ' abi l i t i es now af f ect al l al l i es/ enemi es || Fr eya | - - - - - - - - | St ays i n ' J ump' mode and ' Spear ' af f ects al l f oes || St ei ner | - - - - - - - - | Hi s physi cal damage r i ses by 300% ( I thi nk. . . ) |' - - - - - - - - - ' - - - - - - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    _____________________________________________________________________i i i . ELEMENTS [ LMNT]_____________________________________________________________________

    Some ski l l s and weapons are i mbued wi t h cer t ai n ' el ement s, ' whi ch gi ve t hem aspeci al pr oper t y. Li kewi se, some enemi es are weak t o ' el ement s' and pr eyi ngon t hose weaknesses al l ows ext r a damage t o be done. Her e' s i s t he equi l i br i umi n a sense:

    Fi r e I ceEar t h Wi ndHol y Shadow

    Thunder Wat er

    So, f i r e does way more damage to i ce, and vi ce ver sa; ear t h does way moredamage to wi nd, and vi ce ver sa. . . you get t he pi ct ur e. Usi ng t he ' Scan'abi l i t y can r eveal el ement al weaknesses so you can st r i ke t he achi l l es' heeleasi l y. . . i f you' r e pr epar ed.

    _____________________________________________________________________i v. STATUS ABNORMALI TI ES [ STTB]_____________________________________________________________________

    St at us abnor mal i t i es ar e ' ef f ect s' t hat change one' s st at us f r om nor mal t ogood. . . or bad. Wi t h t he except i on of Zombi e, KO, Doom, and Vi r us, al l of t heones you don' t want t o f ace can be cured wi t h Remedi es or t he Esuna abi l i t y.Bei ng i n Tr ance al so cancel s al l har mf ul ef f ect s, besi des Vi r us, Pet r i f y, andZombi e.

    . - - - - - - - - - - - - - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - . - - - - - - - - - - - - - - - .| ABNORMALI TY | EFFECT | SPECI FI C CURE || - - - - - - - - - - - - - - - - - | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | - - - - - - - - - - - - - - - || KO | Can' t par t i ci pat e i n bat t l e | Phoeni x Down |

    | Heat | I f command i s i nput , char act er i s KO' d | - - - - - - - - - - - - - || Mi ni | At t ack/ Def ense decr ease | - - - - - - - - - - - - - || Sl ow | ATB Gauge f i l l s s l ower | - - - - - - - - - - - - - || St op | ATB Gauge does not f i l l | - - - - - - - - - - - - - || Sl eep | Char act er cannot act f or a shor t t i me | - - - - - - - - - - - - - |

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    | Vi r us | Cannot r eci eve af t er - bat t l e EXP/ AP | Vacci ne || Venom | St op + HP/ MP dr ai n ef f ect | Ant i dot e || Fr eeze | Can' t act ; physi cal at t acks i nstant l y KO | - - - - - - - - - - - - - || Poi son | HP gr adual l y decr eases | Ant i dot e || Zombi e | Curat i ve i t ems damage HP | Magi c Tag || Ber serk | At t ack enemy bl i ndl y | Gysahl Gr eens || Conf use | Randoml y at t acks enemi es and al l i es al i ke | - - - - - - - - - - - - - || Pet r i f y | Can' t par t i ci pat e i n bat t l e | Sof t || Si l ence | Cannot use magi c commands | Echo Scr een |

    | Troubl e | Tar get ' s al l i es r ecei ve 1/ 2 damage done | Annoynt ment || Dar kness | Physi cal at t ack accur acy decr eased | Eye Dr ops || Deat h Sent ence | When t i mer ends, Deat h i s i nf l i cted | - - - - - - - - - - - - - || Gr adual Pet r i f y | When t i mer ends, Pet r i f y i s i nf l i cted | Sof t |' - - - - - - - - - - - - - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ' - - - - - - - - - - - - - - - '

    NOTES:

    * Phoeni x Pi ni ons can al so be used t o cur e KO* Aut o- Hast e wi l l per manent l y guar d agai nst Sl ow* Those i n Zombi e st at us al so get empty Trance gauges

    * Those i n Zombi e st atus do not r ecei ve any EXP/ AP af t er bat t l e* Those i n Zombi e st at us are r ef i l l ed t o f ul l when Deat h/ Doom i s used* Enemi es who ar e i n St op/ Pet r i f y st at us onl y dr op AP, not EXP/ I t ems/ Gi l .

    Now f or t he good st at uses you WANT t o be ' i nf l i ct ed' wi t h:

    . - - - - - - - - - - - - - - - - - . - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .| ABNORMALI TY | EFFECT || - - - - - - - - - - - - - - - - - | - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || Hast e | Character ' s ATB gauge f i l l s up much qui cker t han normal || Regen | Char act er ' s HP r ef i l l s gr adual l y at set t i me i nt er val s |

    | Fl oat | Char act er s i n t hi s st at us evade ear t h- el ement al at t acks || Shel l | Char act er t akes r educed damage f r om magi ckal at t acks || Vani sh | Char act er cannot be hi t wi t h physi cal / weapon at t acks || Pr ot ect | Char act er t akes r educed damage f r om physi cal at t acks || Ref l ect | Magi c used on char act er bounce back ont o t hei r execut or || Aut o- Li f e | Char act er i s aut omat i cal l y r evi ved ( once) upon bei ng KO' d |' - - - - - - - - - - - - - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    NOTES:

    * Al l ef f ect s wear of f besi des Aut o- Li f e; you need t o di e t o r emove i t .* Fl oat st atus makes t he character ( s) more suscept i bl e to wi nd- t ype damage.

    _____________________________________________________________________v. AP SYSTEM [ APSS]_____________________________________________________________________

    AP ( Abi l i t y Poi nt s) ar e obt ai ned f r om def eat i ng enemi es, and ar e used t o makechar act er s' dor mant abi l i t i es come out of equi pment . A bi t about t hi s:

    * AP i s obt ai ned no mat t er how you wi n a bat t l e

    * Char act er s i n Zombi e, Vi r us, KO, and Pet r i f y st at us do not r ecei ve AP* A char act er wi t h t he ' Abi l i t y Up' ski l l doubl es t he AP ear ned f or hi m/ her

    Her e' s how one of Zi dane' s woul d l ook wi t hout AP earned f or i t :

    __________________________| | "The Tower " i s t he name of t he t hi ef swor d,| [ THE TOWER] | wi t h t he t wo ski l l s t hat can be l earned on| | t he l i st under i t . The "" wi l l change by| Lucky Seven [ 0/ 85] | t wo di f f erent means:| Thi ever y [ 0/ 100] |

    | | 01) I t wi l l be "A" or "S", whi ch st and f or act i on or suppor t abi l i t i es, r espect f ul l y.

    Acti on abi l i t i es ar e used i n bat t l e, whi l et he ot her are ' passi ve' and augment orenhance t he char act er super f i ci al l y i n

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    some way.

    02) I t wi l l be r ed/ bl ue/ gr ay. I f i t ' s red, i t means the act i on abi l i t y i sl ear ned f ul l y and can be used at any t i me i n bat t l e; i f i t ' s bl ue, i tmeans t he abi l i t y has been l earned AND i s equi pped on t he charact er . I fei t her i s gr ay, i t means t he abi l i t y has not been l ear ned f ul l y yet .

    - - -

    The [ 0/ 85] par t , f or i nst ance, t el l s how many AP have been earned ( 0) and t hemaxi mum ( 85) needed t o l ear n. The equi pment wi t h t he abi l i t y ' i nsi de' i t i s' t eachi ng' t he abi l i t y, we' l l say. I f you unequi p t he swor d or ar mor bef or et he abi l i t y i s l ear ned, you can' t use i t - - you haven' t been t aught i t al lt he way. When i t ' s l earned, and t hr ee st ars show i n pl ace of t he AP gauge,you' ve mast ered t he ski l l and i t may be used whenever .

    _____________________________________________________________________vi . SYNTHESI S SHOPS [ SNTH]_____________________________________________________________________

    Thi s i s f ai r l y easy t o underst and, but I f i gur e I ' l l go over i t anyway. . .

    When you r each Li ndbl um, and t hen l ater on, synt hesi s shops wi l l show up f r omt i me t o t i me. These al l ow you to make new equi pment f r om t wo pi eces of ol derst uf f . A f ew not es on t hi s:

    * To cr eate a new weapon you must have t he gi l needed and t he t wo pi eces ofequi pment I N your i nvent ory, i . e. not equi pped on anyone.

    * Once t he i t em i s synt hesi zed, t he t wo i t ems used t o make i t ar e gone f r omt he i nvent ory. . . you' ve used t hem up, and wi l l have t o buy new ones t o makemor e.

    * Some component s, l i ke t he Zor l i n Shape, qui t bei ng sol d l at er on i n t hegame; t hus, i f you use ' em up, you may l ose out on an abi l i t y. Keep t r ackof t he unl ear ned abi l i t i es so t hat you don' t mi ss out .

    _____________________________________________________________________vi i . TI PS AND TRI CKS [ TPST]_____________________________________________________________________

    Here ar e some t i ps t hat I wr ot e, and some submi t t ed by my buddi es at t heGameTal k FF9 boar ds. Hope t hey' l l pr ove usef ul i n your hour of darkness.

    Some bl ack/ whi t e magi c can be spr ead ar ound a gr oup of t arget s, maki ngi t easi er t o i nf l i ct st at uses or heal mor e t han one t ar get . The ef f ectusual l y weakens a bi t ( or may decr ease pr obabi l i t y of success i n somecases, I t hi nk) but i s i nval uabl e nonet hel ess. Toggl e t he set t i ngs i nbat t l e by usi ng L1/ R1.

    The "Cot t on Robe Tr i ck" i s an easy way t o make money l at er on, si nce i tuses 2 cheap component s t o make a 610g pr of i t . To do t hi s, when i n Dal i ,buy up a whol e bunch of ' Wr i st ' i t ems f or 130g api ece. Then, i n Li ndbl um,buy a whol e bunch of St eepl ed Hat s f or 260g. At t he f i r st synt hesi s shop,sl ap ' em t oget her f or 1000g combi nat i on f ee and t hen sel l t he pr oduct f ora cool 2000g - - pr of i t !

    The "t ent t r i ck" ment i oned t hr oughout t he gui de i nvol ves. . . wel l , a regul arol d Tent . Whi l e t hese can heal i n- bat t l e, a l ot of t he t i me t hey i nf l i ctt he t ar get wi t h Poi son/ Dar kness/ Si l ence i n addi t i on. The cool t hi ng i st hi s appl i es t o t he enemy as wel l , and can make some bosses ( Gi zamal uke,

    f or i nst ance) t en t i mes easi er .

    When i n I psen' s Cast l e, t her e i s a monst er cal l ed ' Agares' who appears w/a pet r i f i ed Gargoyl e. Remember how i t ' s r ecommended t hat you equi p cr appyweapons her e so they do more damage? I n t hi s case, don' t bot her - - equi p a

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    Sargat anas. When you get i n bat t l e, use Soul Bl ade on Agares t o end t hebat t l e. . . and t he Gar goyl e wi l l i nst ant l y di e, gi vi ng you EXP/ AP. Who sai dya don' t get EXP/ AP f r om pet r i f y? =p

    " I f you equi p your ent i r e wi t h Aut o- Ref l ect and have Vi vi do ei t herFi r aga, Bl i zzaga, or Thundaga on ALL f our of YOUR part y member s, i tbounces back wi t h 4x t he ef f ect i veness and hi t s f or 9, 999 HP EVERY t i meEXCEPT agai nst Ozma. The onl y t i me i t di dn' t work wi t h me was agai nstOzma. " - - FF9Fr eak

    " I f you can, equi p Aut o- Regen t o every al l y and Boost t o Ei ko and Garnet .When i n pr ot r act ed boss f i ght s, wher e chances t o heal ar e i f f y, have Ei koor Garnet summon whi chever ei dol on t hey cur r ent l y have l ear ned ( and hast he l ongest ani mat i on) . Dur i ng t he f ul l ani mat i on, your par t y wi l lcont i nuousl y r egai n HP, and may even be rest or ed to f ul l heal t h by t het i me t he ani mat i on ends. " - Mel ' s Cr oss Hi nder

    "Anyt i me you r each a new area ( t own, etc) scour t he pl ace f or t he Travel erMoogl e ( St i l t zki n) , and buy what ever he' s sel l i ng at t he moment . I f yousucceed i n buyi ng al l of hi s wares t hr oughout t he game, i n Di sk 4 you can

    f i nd hi m i n Al exandr i a, and he' l l r ewar d you wi t h a f r ee Ri bbon. " - - Mel ' sCr oss Hi nder

    I f you equi p t wo i t ems t hat t each t he same abi l i t y, t hat abi l i t y wi l l gai nAP t wi ce as f ast . Thi s doesn' t wor k f or al l 100+ AP ski l l s, but i t hel psf or some l i ke Hal f MP or Ref l ect x2.

    " J ust t hought I ' d ment i on a gr eat pl ace t o AP- f ar m on Di sc 3 (at t heear l i est ) t hat seems l i ke i t woul d be over l ooked by most . You know t heQu' s Mar sh on t he i sl and to t he west of t he For got t en Cont i nent ? Wel l ,t he i sl and may have Gr and Dr agons on i t , but i t ' s t he Adamant oi ses

    ( EXP: 1274 when di vvi ed up between al l f our par t y members/ AP: 3/ Gi l : 4433) .The onl y t hi ngs t o wat ch f or ar e, of cour se, t he i sl and' s ot her monst er s,Gi mme Cat s & Gr and Dr agons on t he pl ai ns and Whal e Zombi es on t he beach. "- Sypher_Kyaeon

    "St at s acqui r ed f r om Mar cus t r ansf er t o Ei ko, so t r ai ni ng Mar cus t o 99 whenyou have hi m i n Tr eno i s ver y i mpor t ant . I f you have col l ect ed St el l azzi os( t o get t he Bl ood Swor d) and own a t ur bo cont r ol l er , t hi s i s easy. Oh,you' l l al so need t wo r ubber bands.

    Fi r st , pur chase some pot i ons or ot her heal i ng i t ems. Then, open t he hat chi n Tot ' s pl ace t o t he Gargan Roo. Equi p t he Bl ood Sword t o Marcus andwhat ever equi pment you want hi m t o l evel up wi t h ( f or st at s t hat wi l lt r ansf er t o Ei ko, so go wi t h st uf f f or magi c) . Save.

    When t hat i s done, ent er a bat t l e down t her e. Ki l l of f Gar net and St ei nerand wi n t he bat t l e. You shoul d get an i ncr edi bl e amount of EXP i f youencount er t he r ed enemi es. Heal i f necessary and r epeat t he pr ocess unt i lMar cus i s at a st r ong enough l evel t o sur vi ve sol el y on hi s Bl ood Swor d,even when t wo of t he bi g red enemi es are pr esent . When t hi s l evel ofst r engt h i s obt ai ned, save your game.

    Now you need t o pr epare f or your aut o t r ai ni ng. Head down and l ef t f r om t he

    moogl e i nt o t he ot her scr een. Head t o t he r i ght si de of t he screen and par tof t he st one door way ( t hat you passed t hr ough upon ent er i ng t he scr een)shoul d j ut out . Head behi nd t hi s ( so onl y par t of Gar net wi l l be showi ng)and t hen t ur n t he anal og st i ck l ef t . Gar net shoul d r un cont i nual l y i nt o t hewal l wi t hout goi ng anywher e. Bel i eve i t or not , r unni ng i n pl ace st ar t sbat t l es. "

    When thi s i s achi eved, t hen set r api d f i r e on t he X but t on and t hen use ar ubber band t o hol d t he X but t on down. Then use t he ot her r ubber band t ohol d t he anal og st i ck t o t he l ef t . Thi s shoul d do i t . Gar net wi l l r un i nt ot he wal l and when a bat t l e st ar t s, Mar cus wi l l at t ack, and heal hi msel f .

    Thi s process wi l l r epeat and you' l l gai n EXP, gi l , and i t ems. Every once i na whi l e, come back and st op, so t hat you can sel l al l 99 of what ever i t emyou' ve acqui r ed and t o save. Then r epeat unt i l Marcus i s 99. You cancont i nue even l onger f or money, but you' l l be r i ch enough by then, I t hi nk.I n t he end, you' l l have a r eal l y st r ong Mar cus, t ons of money, and l at er

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    on, an Ei ko who wi l l have about 10- 15 mor e i n each of her st at at t r i but es,dependi ng on what equi pment you had. " - - Everyone' s Gr udge

    _______________________________________________________________________________01) Pr i ma Vi st a [ PRV1]_______________________________________________________________________________| | | I TEMS: || _ _ |

    | | _ | 47 Gi l | _ | Pot i on || ___________________________________________________________________________|

    Once t he openi ng cr edi t s have passed, a charact er aboar d a huge shi p sai l i nga sea of mi st wi l l go bel owdecks and i nto a dar k r oom. When you can move hi mar ound, sear ch t he nor t her n conf i nes of t he r oom f or a [47 GI L] + [ POTI ON] .Li ght t he candl e af t er t he l oot i ng' s done to name the pr ehensi l e- t ai l ed man- - def aul t : Zi dane. A smal l boss f i ght ensues when Zi dane' s col l eagues emer gef r om behi nd a door .

    _________________________________________________________________________

    | | | || | BOSS: Masked Man ~HP: 180 ~ AP: - - - ~ GI L: - - - | || | ' - STEAL: Pot i on, Wr i st , Mage Masher | || | | || | ATTACKS: | || | | || | Oww! - - - - - - > f al l s over ( does not hi ng) | || | Gwahaha! - - > weak physi cal damage ( si ngl e) | || | Get some! - > weak physi cal damage ( si ngl e) | || | _______________________________________________________________________| |

    Zi dane' s f r i ends ( Ci nna, Mar cus, Bl ank) j oi n hi m f or t hi s j oke bat t l e,and al l have t he ' St eal ' command, whi ch al l ows t hem a chance at swi pi ngone of t he guy' s i t ems. The onl y one you' l l want t o get her e i s t heMage Masher , whi ch i s a weapon f or Zi dane (and bet t er t han hi s cur r entone) . Four r egul ar physi cal at t acks f r om anyone sans Ci nna, who doespi t i f ul damage, shoul d t ake hi m out . . . but get t hat Mage Masher ! Ci nnamay di e, but don' t wast e a phoeni x down on hi m. Oh, and t he bat t l esyst em i s set on ' WAI T' so whi l e you' r e accessi ng a menu, bat t l e act i onst ops unt i l you' ve chosen. Not t hat you need t o choose car ef ul l y oranyt hi ng. . .

    Af t erwards, everyone r ushes i nt o the next r oom whi l e t he un- Masked Man Baku,who i s t he r i ngl eader f or t he t hi eves, goes over t he pl an. Answer "That ' swhen I ki dnap Pr i ncess Garnet , r i ght ?" t o change t he vi ew over t o a newchar act er , onl y addr essed as "??????" at t he moment . . .

    _______________________________________________________________________________02) Al exandr i a [ ALX1]_______________________________________________________________________________| | | I TEMS: |

    | _ _ _ || | _| Zombi e Car d | _| Pot i on | _| Li zar d Man Car d || | _| Sahagi n Car d | _| Pot i on | _| Pot i on || | _| Fang Car d | _| Pot i on | _| 33 Gi l || | _| Gobl i n Car d | _| Pot i on | _| 27 Gi l || | _| 38 Gi l | _| Et her | _| Phoeni x Pi ni on || | _| Eye Dr ops | _| 3 Gi l | _| Pot i on || | _| Tent | _| I r oni t e Car d | _| Fang Car d || | _| Bomb Car d | _| Gobl i n Car d | _| Skel et on Car d || | _| Fang Car d | _| 29 Gi l | _| 63 Gi l || | _ | 92 Gi l |

    | ___________________________________________________________________________|

    _ . - - can' t access at t hi s poi nt/ \ __/

    / I NN\ ___ | | ___

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    ' / / 17 \\ \ _/ \ _ ___ \ / \ / \ / \ _ _ _| |

    . - Save \ _| _ 29 |

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    shop ( al so cl osed) count er - si de. Exi t back out si de, and go t o t he t op oft he scr een (nor t h) and f i nd t he [ PHOENI X PI NI ON] by t he wagon wheel . You cando a j ump- r ope mi ni - game here as wel l [ LI NK: J MPR] , as wel l . Tal k t o Hi ppauli n t he squar e t o l ear n he' s hi d hi s t hr ee "pr eci ous" car ds somewher e - - got o t he chur ch and get t he [ I RONI TE CARD] , [ FANG CARD] , and [ GOBLI N CARD]( poor hi ppo- f ace ; - ; ) . Whi l e you' r e her e, r ai d I l i a' s house next door wher et her e i s [ EYE DROPS] and [ 3 GI L] - - she can' t be i n t he house f or t he l at t erone, t hough.

    Al so, i n t he chur ch, t her e i s a [ TENT] and [ POTI ON] by t he f ence, so be sur et o get t hose, t oo. Tal k t o t he NPC Tom by t he chur ch t o l ear n hi s cat ' s gonemi ssi ng; you can f i nd i t i n t he st at ue ent r ance t o t own. Ret ur n t o hi m andhe' l l f or k over a [ BOMB CARD] f or your al t r ui sm.

    - - -

    Fi nal l y, when you' r e done wal ki ng ar ound, go t o the t i cket mast er boot h i nt he town square. Show hi m your t i cket and he' l l gi ve you a [ GOBLI N CARD] , aswel l as a [ FANG CARD] and [ SKELETON CARD] . Ent er t he al l eyway by t he churcht o f i nd t he r at ki d agai n; agr ee t o be hi s sl ave t o see t he ni ght ' s pl ay. He

    wi l l ask "??????" t o st and guar d - - say i t ' s al l cl ear and Rat t y' l l st eal t hesi gnmaker ' s l adder . A f our - ar med man wal ks i nt o t he al l ey at t hi s poi nt andwi l l st eal gi l f r om you he bumps i nt o t he ki d; i f you t al k t o hi m, however ,ask hi m i f he' s Al l eyway J ack; you can t hen l ear n t he Tet r a Mast er t ut or i alf r om hi m i n t he bar . When done, f ol l ow t he r at ki d t o t he chur ch.

    Tr y t o cl i mb up t o t he bel l t ower and a moogl e named Kupo wi l l f al l on t hemyst er i ous ki d. Moogl es can save t he game and wi l l ask you t o del i ver mai li f you i nqui r e about t he ' Mognet ' opt i on, whi ch you shoul d do. Accept t odel i ver t he [ LETTER: KUPO - > MONTY] and cl i mb up the l adder , gi vi ng accesst o t he Al exandr i an r oof t ops.

    - - -

    Af t er cr ossi ng t he second r oof t op, get t he [ 29 GI L] i n t he chi mney near byand f ol l ow nor t h t o wher e r at so i s. He' l l ask t he ki d' s name, and you can dubt hi s char act er at l ast [ Def aul t : Vi vi ] ; he' l l al so gi ve hi s own name, whi chi s Puck.

    Once Puck scoot s out of t he way, ent er t he open- r oof ed house and f ol l ow t hewal kways t o anot her chi mney wi t h [63 GI L] wi t hi n. Nor t h of t hat open- r oof edhouse i s a [ 92 GI L] - st uf f ed chi mney. Fol l ow t o Puck and t he vi ew wi l l changet o t he pl ay.

    Whew, t hat l ong st r et ch i s out of t he way.

    _______________________________________________________________________________03) Al exandr i a Cast l e [ AXC1]_______________________________________________________________________________| | | I TEMS: || _ _ _ || | _ | Et her * | _ | El i xi r * | _ | Si l k Shi r t * |

    | | _ | Moonstone* | _ | ??? Gi l | _ | El i xi r || | _| Phoeni x Down | _| Phoeni x Pi ni on | _| Phoeni x Down || - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - || * - onl y one ast er i sked i t em can be obt ai ned her e |' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    A f akey st age bat t l e occur s when you ent er . Gi ve ' em a good show!_________________________________________________________________________| | | || | BOSS: Ki ng Leo ~ HP: 200 | || | Bener o ~~~ HP: 40 | |

    | | Zener o ~~~ HP: 40 | || | | || | ATTACKS: | || | | || | Cl amp Pi nch - - > Weak physi cal at t ack ( si ngl e) | |

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    | | Tast e St eel ! - > Weak physi cal at t ack ( si ngl e) | || | Pol y - - - - - - - - - > Zer o- damage st age magi c ( si ngl e) | || | Pyr o - - - - - - - - - > Zer o- damage st age magi c ( si ngl e) | || | _______________________________________________________________________| |

    You' ve got t he same f our t hi eves as l ast t i me, except t he ' St eal ' commandhas been changed t o SFX, where st age magi c i s used t o dazzl e t he cr owd. . .meani ng i t does no damage. Benero/ Zenoro wi l l go down i n one hi t , and the

    i ncogni t o Baku doesn' t t ake much ei t her . Funny how Ci nna i s st i l l such aneasy t ar get . . . but t hen agai n, he' s bet t er at dyi ng t han f i ght i ng, r i ght ?Ki ng Leo "di es" i n about f i ve r egul ar hi t s f r om t he _r eal _ war monger s.

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    As t he dr amat i c pl ay r ol l s on, a swor df i ght scene wi l l occur i n whi ch t hepl ayer can do but t on combi nat i ons and i mpr ess nobl es f or cash and i t ems ( t hel at t er whi ch you get i n awhi l e) .

    . - - - - - - - - - - - - . - - - - - - - - - - - - . Ther e ar e one hundr ed ( 100) nobl es i n at t endance

    | # TO AMUSE | REWARD | and you get varyi ng r ewar ds af t er endi ng, whi ch| - - - - - - - - - - - - ' - - - - - - - - - - - - | i s based on how f ast you pr ess t he cor r espondi ng| * 00 - > 49 = Et her | but t ons and i f t hose but t ons ar e cor r ect . The| * 50 - > 79 = El i xi r | best rewar d, of cour se, i s t he Moonst one, whi ch| * 80 - > 99 = Si l k Shi r t | i s a r ar e accessor y ( f i ni t e i n number ) t hat you| * 100 - - - > = Moonst one | wi l l want t o t r y and get . I f you don' t get i t t he' - - - - - - - - - - - - - - - - - - - - - - - - - ' f i rs t t i me, you can al ways t ake t he audi ence up

    on t hei r ' encor e, ' whi ch l et s you have anot hershot at doi ng t he f i ght . Ther e ar e f i f t y commands t o put i n, so thi s can bea bi t of a t r i al . You can get anot her Moonst one at a l at er t i me, so don' tbeat your sel f up over not get t i ng t he best r eward. You can t r y sayi ng each

    but t on out l oud, whi ch may hel p wi t h the coordi nat i on ( does f or me) . Whateveramount you get , t he cr owd t hr ows [ ??? GI L] at you, wher e t he ' ???' i s t her andom number . Bl ank and Zi dane wal k of f - st age, i nt o t he cast l e pr oper . . .

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    Once t he t wo have put t he i ncompet ent on- dut y kni ght s i nt o sl eepy- by l and,go up t he st ai r s ( onl y way to go) t o encount er a gi r l i n whi t e. Tal k t o herand she' l l r un away; t he vi ew t hen swi t ches t o Queen Br ahne and her t wobodyguards, one of whi ch you can name [ Def aul t : St ei ner ] . Af t er some hi l ar i ousscenes, St ei ner can do a l i t t l e "game" where he r ounds up hi s AWOL squad.The obj ect i s t o send everyone out searchi ng f or t he er r ant pr i ncess. However ,bef ore you do anyt hi ng, go t al k t o Queen Br ahne and she' l l gi ve you the rewardt hat was dependant on Bl ank/ Zi dane' s per f ormance, and sear ch t he guar dhouseBl ank/ Zi dane were i n f or a [ PHOENI X DOWN] .

    Save i n t he guardhouse and send Bl ut zen/ Kohel out t o l ook ( t her e' s a squadl i st i n her e on t he wal l ) , t hen head t o t he t wi n- st ai r way hal l . St ei ner ' l lsee a per son r unni ng, but ever y t i me he get s cl ose, t hat per son r uns t heopposi t e way. That ' s Doj ebon, and t o t al k t o hi m, wai t near t he mi ddl e oft he bal cony unt i l hi s pat h i s cl ear and bum r ush hi m. The east wi ng di ni ngr oom near by has anot her Pl ut o Kni ght , Mul l enkedhei m, wai t i ng f or f ood. Tal kt o hi m, and go downst ai r s.

    At t he st ai r bot t om, go i nt o t he l i br ar y t o f i nd Laudo. Send hi m out sear chi ngand t hen r e- ent er t he l i br ar y. Laudo wi l l be hi di ng behi nd a bookcase, out ofvi ew ( so mash t he act i on but t on t o f i nd hi m) . Thi s wi l l send hi m out l ooki ngper manent l y. Out si de, head t owards t he l akesi de and t al k t o Haagen, t o gethi m al l worked up over t he di sappearance. Then, go west t o t he t ower ' s base.

    Wei mar i s f l i r t i ng wi t h a kni ght her e and l eaves af t er St ei ner yel l s at hi m.Then, ent er t he t ower ' s spi r al st ai r s t o f i nd t he l ast kni ght , Br ei r ei cht .Tal k t o hi m t wi ce and, i f you' ve f ound everyone, he' l l gi ve an [ ELI XI R] t ohi s capt ai n. Cl i mb t o the t op of t he st ai r s t o get see anot her f unny scene,

    br i ngi ng ever yone t o t he Pr i ma Vi st a once agai n.

    - - - - - - - - - - - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .PLUTO KNI GHT | LOCATI ON |- - - - - - - - - - - - - - +- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - .

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    Laudo | I n l i br ar y; t al k t o hi m, t hen f i nd hi m hi di ng t her e agai n |Kohel | I n guardhouse wi t h t he moogl e |Haagen | Si t t i ng by t he l akesi de |Wei mar | Tal ki ng t o kni ght by west t ower |Bl ut zen | I n guardhouse wi t h t he moogl e |Doj ebon | I n t wi n- st ai r way bal cony |Br ei r ei cht | West t ower ' s st ai r way |Mul l enkedhei m | I n east wi ng di ni ng r oom |- - - - - - - - - - - - - - ' - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - '

    Tal k t o Ruby and pur sue Gar net downst ai r s. Af t er Ci nna gets r i di cul ed, he' l ll ead everyone t o an escape hat ch i n t he adj acent r oom. Down amongst t heengi nes, move t he t ur ncr ank t o the l ef t and r i ght ; t hi s l et s a [ PHOENI X DOWN]and [ PHOENI X PI NI ON] chest dr op t o t he gr ound f l oor . Equi p Zi dane wi t h t hatMage Masher i f you want and ent er t he adj acent r oom. A. . . uh, boss f i ght wi l lt ake pl ace.

    _________________________________________________________________________| | | || | BOSS: St ei ner ~ HP: 200 | |

    | | ' - STEAL: Si l k Shi r t , Leat her Hat | || | | || | ATTACKS: | || | | || | At t ack - > Weak physi cal at t ack ( si ngl e) | || | _______________________________________________________________________| |

    I t ' s Ci nna/ Bl ank/ Zi dane vs. Rust y! No ski l l s t o speak of , whi ch gi ves youa l ot of t i me t o st eal hi s equi pment . I t ' s gener al l y ver y easy - - can' teven ki l l ol ' meat - shi el d Ci nna i n one hi t !

    Af t er some aut o- scenes, i t ' s t i me f or a r emat ch!

    _________________________________________________________________________| | | || | BOSS: St ei ner ~ HP: 200 | || | Haagen ~ HP: 40 | || | Wei mar ~ HP: 40 | || | | || | ATTACKS: | || | | || | Sl ash - - > Weak physi cal at t ack ( si ngl e) | || | At t ack - > Weak physi cal at t ack ( si ngl e) | || | _______________________________________________________________________| |

    Vi vi , Mar cus, Zi dane, and Gar net ar e f i ght i ng t hi s j oke bat t l e. I f yousel ect Cur e/ Fi r e, you can use t he L1/ R1 but t on t o spr ead i t out among al lt he enemi es. Thi s di l udes t he at t ack a bi t , but i t ' s a good way t o t akeout any crappy f oes ( you can cur e ever yone i n thi s way, t oo) . The t hi efchar act er s ar e penal i zed her e, st i l l havi ng t he SFX command f or no realr eason, but i t doesn' t af f ect t he out come.

    Ti me f or t he l ast wal t z. . .

    _________________________________________________________________________| | | || | BOSS: St ei ner ~ HP: 200 | || | | || | ATTACKS: | || | | || | At t ack - > Weak physi cal at t ack ( si ngl e) | || | _______________________________________________________________________| |

    The bat t l e ends once t he Bomb "Gr ow"s bi g enough, so st al l ' t i l t hen.

    Ever yone ends up get t i ng away, l ucki l y, but at what cost ?

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    _______________________________________________________________________________04) Evi l For est [ VLF1]_______________________________________________________________________________| | | | I TEMS: | ENEMY: || _ _ | || | _| Phoeni x Down | _| Br onze Gl oves | Fang || | _| Wr i st | _| Et her | Gobl i n |

    | | _| 116 Gi l | _| Et her | Dendr obi um || | _| Rubber Hel m | _| Leat her Hat | Pl ant Spi der || | _| Pot i on | _| Et her | _______________________|| | _| Bl ank' s Medi ci ne | _| Moogl e' s Fl ut e || _______________________________________________|

    A moogl e her e i nt r oduces t he "ATE" syst em, st andi ng f or Act i ve Ti me Event s.I t al l ows one to see (w/ Sel ect ) event s happeni ng el sewher e at t hat exactt i me. Wat ch "The For est Keeper " t o see Gar net and Vi vi ' s f at es, t hen sear chby t he recovered commodi t i es f or a [ PHOENI X DOWN] bef ore savi ng. Head southt hr ough t he wooden l og; t wo scr eens l ater , anot her boss f i ght comes your way.

    I know, we j ust can' t get enough! !

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