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Connecting Markets East & West
Copyright © IGNIS LTD. All Rights Reserved.
Opinions, forecasts and other forward-looking statements included in these documents represent the judgment of IGNIS Ltd. at the time that these documents were created,
and no guarantee is made as to the accuracy of the information contained in those statements. Please be aware that there may be large variations between the contents of
forecasts and the actual financial results, for any number of reasons.
February 12, 2016
IGNIS LTD.
Financial Results of Q1 FYE September 2016
Copyright © IGNIS LTD. All Rights Reserved.
Table of Contents
Ⅰ. Overview of Q1 FYE Sept 2016
Ⅱ. Forecast for FYE Sept 2016
Ⅲ. Progress on business and strategies for growth
Copyright © IGNIS LTD. All Rights Reserved.
Ⅰ. Q1 FYE Sept 2016 Results
Copyright © IGNIS LTD. All Rights Reserved.
Overview of Q1 (Oct 2015- Dec 2015)
3
The first quarter of FYE Sept 2016 has been quite profitable as sales ofnative social games continue to be strong, posting profits for twoconsecutive quarters !
( Unit: Million,%)
FYE Sept 2016 Q1
QoQ YoY
Sales 1,321 +1.7% +443.8%
Free Native Apps 142 -24.9% -40.7%
Native Social Games 1,179 +6.3% +48027.0 %
Operating Profits 409 +49.2% -
Operating Profit Margin 31.0% -
Ordinary Profit 405 +64.1% -
Ordinary Profit Margin 30.7% -
Net Profit 230 +68.8% -
Net Profit Margin 17.4% -Number of Releases During Q1
7 8 -
※ As the conventional sales of "Free Content Model 'Hybrid' Apps" were already included under "Free Native Apps", we have decided to use only 2 genres of "Free Native Apps" and "Native Social Apps" going forward.
FYE Sep 2015 Q4
FYE Sep 2015 Q1
1,299 243
190 240
1,109 2
274 △101
21.1% -
247 △117
19.0% -
136 △89
10.5% -
8 8
Copyright © IGNIS LTD. All Rights Reserved.
522
737
243 263
613
1,299 1,321
219 211
(101)(140)
(70)
274
409
42.1
28.6
21.1
31.0
0.0
5.0
10.0
15.0
20.0
25.0
30.0
35.0
40.0
45.0
(400)
(200)
0
200
400
600
800
1,000
1,200
1,400
1Q 4Q 1Q 2Q 3Q 4Q 1Q
FYE Sep. 2014 FYE Sep. 2015 FYE Sep. 2016
Net Sales Operating Profit
Operating Profit Margin
Overview of Q1 (Oct 2015-Dec 2015)
4
Net sales and operating profits for the quarter are at a record high after the listing on the Tokyo Stock Exchange. The turning point was due to the renewal type apps that allowed for further growth
Turning
Point
(Unit:Million yen) (Unit:%)Growth
trajectory
Copyright © IGNIS LTD. All Rights Reserved.
FYESep.2013
FYESep.2014
FYESep.2015
FYESep.2016
Others 46 63 65 48 97 103 107 172 128 104 110 134 145
Comission 8 4 6 7 7 10 14 15 15 21 24 26 28
Rent etc. 1 9 18 16 16 16 16 16 50 63 63 64 57
Platform Charge 0 0 2 1 20 51 42 23 0 27 132 321 332
Advertisement &Promotion
6 17 59 40 116 75 17 185 20 59 222 350 210
Recruitment 0 0 0 1 13 9 14 8 11 7 6 0 5
Personnel 27 31 37 42 48 70 89 104 117 119 124 126 131
0
200
400
600
800
1,000
1,200
Expense Analysis
5
As sales of native social games remain strong, advertising expenses and PF fees still take up a big portion of company expenses even though the expenditures for advertising slightly decreased during Q1.
※Includes depreciation and amortization expenses for HQ facilities
( unit:million yen)
Copyright © IGNIS LTD. All Rights Reserved.
Ⅱ. Forecast for FYE Sept 2016
Copyright © IGNIS LTD. All Rights Reserved.
2,014
2,419
3,500
4,000
1,321
FYE Sep. 2014Actual
FYE Sep. 2015Actual
FYE Sep. 2016Forecast
FYE Sep. 2016Revised Forecast
Reference:FYE
Sep. 2016 Q1Actual
Revised Full-Year Forecast for FYE September 2016
7
Based on 1.32 billion yen consolidated net sales in Q1, our sales forecast was revised upwards from the initial 3.5 billion yen to 4.0 billion yen!
(Unit:Million yen)
Copyright © IGNIS LTD. All Rights Reserved.
561
(38)
409
700
545
(148)
405
700
309
(306)
230
550
(400)
(200)
0
200
400
600
800
FY2014 FY2015 FY2016 Q1 Actual FY2016 Forecast
Operating Income Ordinary Income Net Income
FYE September 2016 Full-Year Profit Forecast
8
Our predictions of record high profitoperating profit:700 million yen, ordinary profit: 700 million yen,
and net income: 550 million yen
(Unit:Million yen)
Copyright © IGNIS LTD. All Rights Reserved.
Ⅲ. Progress on Business and Strategies for Growth
Copyright © IGNIS LTD. All Rights Reserved.
Medium to Long-Term Goals
10
Aspiring to develop products that will become the “ next standard ” used by a hundred million people and more, we will undertake a new stage of challenges
2012~2015
Currently, we are here
Incom
e E
xp
an
sio
n
Creating new standards, over and over again
Develop products that will achieve 100 million
downloadsDevelop products that will achieve 10 million
downloadsDevelop products that will achieve 1 million
downloads
Copyright © IGNIS LTD. All Rights Reserved.
Business Strategy Points for September 2016
11
Free Native Apps
Native Social Games
To constantly improve applications by strengthening the operations of renewal type apps (especially in the communication genre)
Strengthen the development and operation system of "BOKU & DRAGONS". Focus on expanding income through promotions besides internet advertising
Copyright © IGNIS LTD. All Rights Reserved.
May Jun Jul Aug Sep Oct Nov Dec Jan Feb
2015 2016
breaker Japan breaker outside Japan destroyer Japan
Free Native Apps ① -“breaker”-
12
“breaker” has achieved 1M DLs globally! The success is mainly due to the long-term revenue generated from the application updates, expansion abroad, and release of “destroyer”, a spin-off of the popular game.
Domestic
version
Update
Korean Language VersionRelease
Overseas Release
Domestic
version
Update
Total DLs for the “breaker” series.
Spin-off
Release2/1 release of “destroyer”for the Android
Domestic IOS Release
Domestic Android Release
Copyright © IGNIS LTD. All Rights Reserved.
Free Native App ② -“Hima Chat”-
13
Over a billion messages has been sent as of December 2015 with 1 million accounts and counting already in use! Our operations in the future aims to achieve 2 billion messages by April 2016 by furthering our knowledge of the operations of the user community.
Measurements of active communication which were carried
out during Q1
The introduction of "Hima Point" can be used to improve the features
within the app
Held a Christmas networking event for singles
We will be implementing new initiatives going forward!
Copyright © IGNIS LTD. All Rights Reserved.
Free Native App ③ -“with”App Release
14
Under the careful supervision of Mentalist DaiGo, “with”incorporatespsychology and statistical methods for dating and match-making for this soon-to-be released app for the iOS.
(Source: Aug 2014, Seed Planning, Inc. "Online Marriage and Romance Matching Service" (*)market estimate. )
(Unit:100M)
iOS version released soon! (and the Android version to follow)
Market size estimation of potential users
3036 41
4855 58
16
23
47
58
6570
0
20
40
60
80
100
120
140
2012 2013 2014 2015 2016 2017
Online Matchmaking Online Dating Service
Copyright © IGNIS LTD. All Rights Reserved.
0
10
20
30
40
50
60
70
80
90
100
110
120
130
140
150
6/1 6/21 7/11 7/31 8/20 9/9 9/29 10/19 11/8 11/2812/18 1/7 1/27
Android iOS
1
0
500
1,000
1,500
2,000
2,500
3,000
Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Jan Feb
2015 2016
Android
iOS
Native Social Game ① Performance of “BOKU & DRAGONS”
Total Number of Monthly DLs
15
Trend of Domestic App Store Sales Rankings
940,000
1.71 million
Top 50 in Android sales for 257 days and counting since May 29th,
2015.
※As of February 9, 2016
Sales of “BOKU & DRAGONS” continues to remain strong and is still in the top 50 games in the app store for the Android.
2015 2016
Copyright © IGNIS LTD. All Rights Reserved.
Native Social Game ② Event Management
16
To celebrate the 1 year anniversary of “BOKU & DRAGONS”, we will hold a large-scale event mid-February! We will also focus on planning more events and collaborations in the future.
Copyright © IGNIS LTD. All Rights Reserved.
Native Social Game ③ Overseas Distribution
17
The Traditional Chinese version of “BOKU & DRAGONS” is currently in circulation in Taiwan, Hong Kong, and the Macau markets. In the future we will proceed to distribute into other overseas countries as well.
Copyright © IGNIS LTD. All Rights Reserved.
Other –Acquisition of U-Note and Sale of M.T. Burn-
18
U-NOTE, a consolidated subsidiary of IGNIS beginning from October 2015 is a curation media with a business concept of “Making work fun and making every day cool”.
M.T. Burn, a business operating company for native ads for smartphones, was established In December 2013 in joint-cooperation with Freakout(50% shareholding by IGNIS) . In February 1, 2016, IGIS sold all of the its shares back to Freakout, and in Q2, forecasts to report 590 million yen of extraordinary income on a consolidated basis.
Copyright © IGNIS LTD. All Rights Reserved.
Business Model
1919
Advertising Model
Billing Model
Non-GamesGames
IGNIS
We will continue to place emphasis on two types of revenue streams that focus on ‘games with billing’, and ‘non-games with advertising’ and accelerate growth.
Copyright © IGNIS LTD. All Rights Reserved.
【Appendices】
Copyright © IGNIS LTD. All Rights Reserved.
Company Information
21
Company Profile Investor Information
Company Name Ignis LTD.
Founded May 31, 2010
Company
Representatives
President and CEO Qian Kun
Representative Director and CTO
Takaaki Suzuki
Headquarters Ebisu Business Tower 12th floor, 1-
19-19 Ebisu, Shibuya-ku, Tokyo
Capital 562,641,000 yen(As of 12/2015)
Headcount 116(As of 12/2015)
Primary
Businesses■Mobile app business:
Design, development, operation and
sales of smartphone applications
■Game business:
Design, development, operation,
and sales of social games for
smartphones
Stock Market Tokyo Stock Exchange
Mothers
Stock Code 3689
Date of Listing July 15, 2014
End of Fiscal Year September 30
Reference Date On September 30, annually
Reference Date of
Surplus-DividendMarch 31, September 30
Total Number of
Authorized Shares6,000,000,000 shares
Total Number of Shares
Issued6,133,700 shares (as of Dec.
2015)
Ordinary General Meeting
of ShareholdersEvery December
Administrator of
Shareholder RegistryMitsubishi UFJ Trust and
Banking Corp.
IGNIS LTD. primarily focuses on creating new user experiences
for smartphone apps
Copyright © IGNIS LTD. All Rights Reserved.
Corporate Vision and Mission
22
Vision
ミッション
Copyright © IGNIS LTD. All Rights Reserved.
What IGNIS has created so far
23
Native Social Games
-Billing Revenue-
“BOKU & DRAGONS”Feb 20th 2015, Android version releasedMar 12th 2015, iOS version releasedJun 26th 2015, 1million DLs achievedSept 20th 2015 2million DLs achieved
We provide valuable free native apps to our users, which generates our main source of revenue from advertising. We also provide billing-type native social games .
Trend of Apps(Android) Trend of apps (iOS)
0
20
40
60
80
100
120
140
Jun.Sep.Dec.Mar.Jun.Sep.Dec.Mar.Jun.Sep.Dec.Mar.Jun.Sep.Dec.
2012 2013 2014 2015
Others
Tools
Communications
Social Games
Comics
Casual Games
0
50
100
150
200
250
Jun.Sep.Dec.Mar.Jun.Sep.Dec.Mar.Jun.Sep.Dec.Mar.Jun.Sep.
2012 2013 2014 2015
Others
Tools
Communications
Social Games
Comics
Casual Games
Free Native Apps-Advertising Revenue (Some Billing Revenue)-
Copyright © IGNIS LTD. All Rights Reserved.
78,182
80,655
82,995
84,233
85,567
87,027 90,036
91,783
93,193
95,002
96,071
97,479
Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2015
Trend of User Downloads
24
The apps IGNIS has developed are appreciated by our users and downloads have been steadily growing
(Unit: thousand DLs)
Reached about 100M DLs and counting!
Copyright © IGNIS LTD. All Rights Reserved.
MAU trend of free native apps
25
Although MAUs ( ※1)are gradually declining due to a reallocation of our development resources, we regard it as a necessary sacrifice in order to make significant breakthroughs in our business.
※the number of users who used our free native apps at least once in a month
(Unit:thousand users)
Trend in MAU of free native apps (including overseas entities)
8,832
7,676 7,841
8,330
7,757
7,810 7,309
7,157 6,749
6,592 6,311
5,658
5,653
5,258
5,284
Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2014 2015
Copyright © IGNIS LTD. All Rights Reserved.
Our Business Model
26
Apps are provided to users through the Apps Store and Google Play. Revenue comes from advertisements listed in the apps and billing within the apps.
Copyright © IGNIS LTD. All Rights Reserved.
The data included in this presentation includes what is known as
"forward-looking statements". These are based on estimates,
forecasts and assumptions about risk made at the present date
which include a level of uncertainty that means that actual future
results may differ from the contents of the “forward-looking
statements".
These risks and uncertainties include the general economic situation
in Japan and overseas, including the market situation, interest rates,
and currency fluctuations affecting the industry as a whole.
IGNIS takes no responsibility for updating or revising these forward-
looking statements in response to any future events or other new
information that may emerge in the future.
※ * Disclaimer:
Warnings in relation to forward looking statements