13
HARE AND HOUNDS TRADITIONAL POLISH GAME Find the arrows

Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

Embed Size (px)

Citation preview

Page 1: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

HARE AND HOUNDS

TRADITIONAL POLISH GAME

Find the arrows

Page 2: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

COMENIUS PROJECT:

"I know, I can.” Interactive games and Information Technology for modern education of

European children

PolandKindergarten „EKO-JUNIOR”

January 2013

Page 3: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

TEMPLATE OF THE GAME:

The Name of the game -"HARE AND HOUNDS" Participants/number- from one to unlimited Educational purpose - developing skills to participate in

the group, the development of creative activity, improving mobility and orientation in the field, the brawn of physical perception and many others. Each stage of the game develops other skills, which will be described below. Combining exercise with a few areas of the child's perception of it can correct the development based on the multi-faceted education integrated.

Rules - Search for arrows, hidden in a garden, the playground or a school that lead to tips. Tips say what task you should perform on the stage of the game. The winner is one who will perform all of the tasks and reach the finish line at the best time. In the game can take part children of single or teams.

Page 4: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

DESCRIPTION

We have split pupils on the 3 teams. Each of them has a Captain - it can be the oldest or/and the

smartest child in the group (increasing sense of responsibility for younger or weaker children). The Captain draws players to their team. We hide arrows in the kindergarten. The task of children is to find the arrow that lead to hidden clues. We've put the tips under the "magic stones". Each stage of the game has its own color-blue arrows lead to blue stones, etc. We’ve chosen the theme of the game-“partner countries”. The Captains drew countries to which they “travel”. At the finish, with tips gained on the various stages of the game, they must guess which country they have achieved.

You can choose any theme of the game -the seasons, nature, events, etc.

You can use any teaching aids to arrange the tasks of the various stages of the game. In this specific case we decided to arrange the game in the way, as below.

Page 5: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 1 „THE RIVER” - THE TIP

„On the way to a mysterious country You find meandering river full of vortices and deep water. Your task is to cross over the river using the stones and the footbridge so as to not fall into the water. Who falls into the water must pass through the river once again. Remember, however, that you can help each other . One of the older children can hold hand of younger one, that can not catch the balance. Count time. Group that reaches the mysterious country the faster, it wins.”

Page 6: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 1 – EDUCATIONAL PURPOSE Exercise of balance and motor

coordination, body posture, Interoperability, developing skills

consistent intercourse.

Page 7: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 2 „SHELLS” - THE TIP

„In the mysterious country you will certainly find a large body of water such as a large lake or the sea. On their bottom perhaps lies a lot of shells. You have to separate the shells true from those to the pasta dishes to eat by throwing real shells to the second bowl. You are very hungry after traveling, so you have to quickly separate the shells, to cook some pasta. Children can help to each other.”

Page 8: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 2 – EDUCATIONAL PURPOSE Improvement of efficiency of dexterity

and speed of hand movements, Developing eye-hand coordination,

develop logical thinking skills, persisting to recognize colors and shapes.

Page 9: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 3 „ THE MOUNTAINS” - THE TIP

„On your way to a mysterious country You find very high mountains. Your task is to move as quickly as possible by the tunnels and jump over gaps. Each of the kids has to go through the top as soon as possible, to stay warm. Children can help to each other.”

Page 10: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 3 – EDUCATIONAL PURPOSE Overcoming obstacles develops

coordination fine motor skills and physical performance

Development of agility

Page 11: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 4 THE PUZZLE - THE TIP

„Now you have to use Your brain. To guess the last hint You have to arrange the puzzle. The Captain shall appoint two children, that lay the tip (one of them can also be the Captain). When the puzzle is ready, put all the hints on the table and guess to what country You have arrived.”

Page 12: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

STAGE 4 – EDUCATIONAL PURPOSE The development of observation and

motor skills, eye-hand coordination, Stimulation of the development of the

Visual Analyzer, activating thinking.

Page 13: Find the arrows. COMENIUS PROJECT: "I know, I can.” Interactive games and Information Technology for modern education of European children Poland Kindergarten

FINAL AND MEDALS FOR THE WINNERS