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G063 - Mental Models
The Psychology of HCI design
Learning Objectives:
By the end of this topic you should be able to:
• define the term ‘Mental Model’
• describe how ‘Mental Models’ can be applied to the design of a user interface;
• discuss the importance of designing a system model which matches the user's mental model;
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Mental Models :• we view the world as a series of causes and effects:
– “if I do this, then that will happen”
• we have preconceived ideas in our mind – of how things should work
• preconceived ideas = mental model
• mental models relate causes to effects– we can predict the results of an action based on prior experience:
– “I’ve seen this before, so I think that will also happen this time”
• mental models form the basis of any further interaction with a system
Mental Models and designing an HCI:
• users will bring their own mental models to a system
• mental models form the basis of interactions with a system– users will predict the behaviour of a system
based on past experiences
• many users learn to use a system by trial and error– using their mental models
Mental Models and designing an HCI:
• HCI designers must consider user’s mental models,
• if interface matches mental model then = intuitive use
• need to design systems to match mental models– convergence between mental model & system model
Effect of Mental Model on user :Users: • find a new system easy to learn and remember• be more confident using the system • know what is likely to happen next as a result of the
current action– beep = error,
– trashcan is used to delete files
– red for bad, green for good
– icons on toolbars give a preconception of use
• require less training• won’t ‘get lost’ while using the system