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    Dead Rising: Transmissioanry/Saint Walkthrough by CarlottaMonroe

    Version 1.1, Last Updated 2007-07-13 View/Download Original File

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    Here's the obligatory ASCII title, all FAQs are required to have, enjoy!...

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // SAINT & TRANSMISSIONARY COMPLETE WALK-THROUGH //

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Game: Dead Rising //

    // Game Platform: XBOX 360 //

    // //

    // First Created: 06/07/07 //

    // Last Updated: 13/07/07 //// Version: 1.1 //

    // //

    // Author: CarlottaMonroe //

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    # > TABLE OF CONTENTS < #

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    ###############################################################################

    > Introduction........................................................[*01]

    - Ending A, or Ending B?.......................................[i01]

    > Achievements Walk-throughs..........................................[*02]

    - Zombie Genocider Achievement Play-through....................[a01]

    - Other Achievements To Get This Play-through..................[a02]

    - Main Walk-Through Achievements....................... .......[a03]

    - Achievements You Cannot Get With This FAQ....................[a04]

    > Main 'Saint' and 'Transmissionary' Ending A Walk-through............[*03]

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    - IN THE BEGINNING.............................................[w01]

    - CASE 1-1.....................................................[w02]

    - CASE 1-2: Back Up For Brad...................................[w03]

    Psycho #1: Carlito......................................[w04]

    - CASE 1-3: An Odd Old Man.....................................[w05]

    - CASE 1-4: A Temporary Agreement..............................[w06]

    Psycho #2,3,4: The Convicts.............................[w07]

    - CASE 1-5: Image In The Monitor...............................[w08]

    Psycho #5: Cletus.......................................[w09]

    Psycho #6: Adam.........................................[w10]- CASE 2-1.....................................................[w11]

    - CASE 2-2: Rescue The Professor...............................[w12]

    Psycho #7: Carlito (Sniper).............................[w13]

    - CASE 2-3: Medicine Run.......................................[w14]

    Psycho #8: Steve........................................[w15]

    - CASE 2-4: The Professor's Past...............................[w16]

    Psycho #9: Cliff........................................[w17]

    - CASE 3-1: Another Source.....................................[w18]

    - CASE 4-1: Girl Hunting.......................................[w19]

    Psycho #10: Jo..........................................[w20]

    Psycho #11: Isabela.....................................[w21]

    - CASE 4-2: A Promise To Isabela...............................[w22]Psycho #12,13,14: The Snipers...........................[w23]

    - CASE 5-1: Transporting Isabela...............................[w24]

    - CASE 5-2: Santa Cabeza.......................................[w25]

    Psycho #15: Sean........................................[w26]

    - CASE 6-1: The Last Resort....................................[w27]

    Psycho #16: Paul........................................[w28]

    - CASE 7-1: Bomb Collector.....................................[w29]

    Psycho #17: Kent........................................[w30]

    Psycho #18: Carlito (Van)...............................[w31]

    - CASE 7-2: Jamming Device.....................................[w32]

    - CASE 8-1: Hideout............................................[w33]

    - CASE 8-2: Jessie's Discovery.................................[w34]- CASE 8-3: The Butcher........................................[w35]

    Psycho #19: Larry.......................................[w36]

    - CASE 8-4: Memories...........................................[w37]

    - THE FACTS....................................................[w38]

    - THE END?.....................................................[w39]

    > Overtime Mode.......................................................[*04]

    - Shopping List................................................[x01]

    - 10 Queens....................................................[x02]

    - Into The Tunnel..............................................[x03]

    - The Tank.....................................................[x04]

    - Brock........................................................[x05]- The End?.....................................................[x06]

    > All The Usual Blurb (Other Non-Game & FAQ Crap).....................[*05]

    - Thanks/Acknowledgments.......................................[n01]

    - Contact Information & Corrections............................[n02]

    - Copyright....................................................[n03]

    - FAQ Revision History.........................................[n04]

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    #################################################################/ [*01] /#####

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    # > INTRODUCTION < #

    | |

    ###############################################################################

    THIS IS A FAQ, IT IS RIFE WITH SPOILERS FROM THE START - YOU HAVE BEEN TOLD!

    ----------------------------------------------------------------------------

    This FAQ is specifically for players who want to get the Saint and

    Transmissionary Achievements. This to me feels like the "true" way to complete

    the game, as it means you playing all the cases, get all the scoops and rescue

    all the survivors, and get the best, 'true', ending; Ending A.

    By way of going for these achievements, you can also net other Achievements,

    such as Perfect Gunner Achievements and the Photography achievements.

    These will also be covered in the FAQ, during the main walk-through where

    applicable, and separately otherwise (see table of contents).

    There is no information here on the location of general items,a comprehensive Mall lay-out, or Frank's abilities and general game play

    mechanics, it is assumed that the player is familiar with these already,

    if not, there are many great complete FAQs on GameFAQs already for that

    (none of which currently go through the Saint and Transmissionary Achievements

    together though, hence the creation of this here FAQ!)

    I'm suggesting that this FAQ isn't for those who are completely new to

    Dead Rising (what are you using a FAQ for any way? Enjoy the game!)

    You should know the Mall layout pretty well, and have probably already played

    the game a fair bit, but haven't got some of those big achievements yet that

    require a thorough play through. If you come to this FAQ and the game totally

    fresh, you will find a complete walk-through of the game, but it is gearedtowards players who have Frank at a high level (preferably level 50).

    Having the Mega-Buster weapon will also help immensely in your time

    management because it's extremely powerful and takes down even the

    Psychopaths in a couple of shots. See below on how to get this awesome weapon.

    A final note for nit-pickers:

    I'm from the UK, so a few terms I use might be new to some people outside

    the UK. I will use words like 'lift' instead of elevator, and colloquialisms

    like 'Tannoy' for public-adress system, and most confusingly of all for you

    Americans, here we call the 2nd floor of a building, the 1st Floor, and whatyou call the 1st floor, we call the Ground Floor. Since the Willamette Mall

    has 2 floors, that's how they will be referred to in this FAQ.

    If you don't like it: tough titties! :p

    ------------------------------------------------------------------/ [i01] /----

    > Ending A, or Ending B? Main Walk-Through Achievements CASE 1-3: An Odd Old Man CASE 1-4: A Temporary Agreement CASE 2-3: Medicine Run CASE 2-4: The Professor's Past CASE 4-1: Girl Hunting PSYCHO #12,13,14: THE SNIPERS (THE HALL FAMILY) CASE 5-2: Santa Cabeza PSYCHO #15: SEAN PSYCHO #16: PAUL CASE 7-1: Bomb Collector PSYCHO #17: KENT PSYCHO #18: CARLITO (VAN) CASE 8-2: Jessie's Discovery CASE 8-3: The Butcher PSYCHO #18: LARRY CASE 8-4: Memories THE FACTS THE END? MAIN WALK-THROUGH < #

    # - 'Overtime Mode - #

    | |

    ###############################################################################

    1. So, Frank's been bitten! Who'd've thought it, running through all those

    hordes of the undead for 72 hours straight! Any way, he has 24 hours until

    it's curtains for him to, but Isabela has can cook up something to help, if

    Frank can get the items needed before he becomes a Zombie!

    2. So head out of the Hideout, we're going to get the items on our

    little shopping list.

    ~~~~~~~~~~~~~~~~~~~~~~~~

    // CUT SCENE - Drones //

    ~~~~~~~~~~~~~~~~~~~~~~~~

    3. The mall is now Zombie-less, but you still have to deal with the military

    who are still around, and their automated drones, who if they spot you will

    sound an alarm to alert the Special Forces guys, so take out the drones

    whenever you see them (a shot or two from a gun will do the trick).

    ------------------------------------------------------------------/ [x01] /----

    > SHOPPING LIST INTO THE TUNNEL ALL THE USUAL BLURB < #

    | |

    ###############################################################################

    ------------------------------------------------------------------/ [n01] /----

    > Thanks/Acknowledgments Contact Information & Corrections