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Games People Play. Games People Play. 8: The Prisoners’ Dilemma 8: The Prisoners’ Dilemma and repeated games and repeated games In this section we shall learn In this section we shall learn How repeated play of a game opens up many new strategic possibilities How to improve the outcome you achieve from a game by making your current play contingent on how your opponent played in the past. How to make the other player be cooperative. Warning Warning: We shall also learn when repeated play gains us nothing.

Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

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Page 1: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

8: The Prisoners’ Dilemma and 8: The Prisoners’ Dilemma and repeated gamesrepeated games

In this section we shall learnIn this section we shall learnHow repeated play of a game opens up many new strategic possibilities

How to improve the outcome you achieve from a game by making your current play contingent on how your opponent played in the past.

How to make the other player be cooperative.

WarningWarning: We shall also learn when repeated play gains us nothing.

Page 2: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

Page 3: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Finite repetition.Finite repetition.What happens when the What happens when the game is repeated with game is repeated with the same opponent a the same opponent a finite number of times?finite number of times?

Criminal #2Criminal #2

ConfessConfess DenyDeny

CriminalCriminal

#1#1

ConfessConfess 10,10,1010 1, 1, 2525

DenyDeny 25,25,11 3,3,33

Page 4: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Finite repetition.Finite repetition.The last play of the game is a one-shot-game. So the equilibrium is {C,C}.

Now in the last by on play the players know {C,C} will be played in the last stage. So play {C,C} in the last but one stage and so on.

This is just backwards induction.

But was it the outcome of actual play?

Criminal #2Criminal #2

ConfessConfess DenyDeny

CriminalCriminal

#1#1

ConfessConfess 10,10,1010 1, 1, 2525

DenyDeny 25,25,11 3,3,33

Page 5: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

Page 6: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Indeterminate number Indeterminate number of repetitions.of repetitions.What happens when the number of repetitions and thus the end of the game is unknown?

Criminal #2Criminal #2

ConfessConfess DenyDeny

CriminalCriminal

#1#1

ConfessConfess 10,10,1010 1, 1, 2525

DenyDeny 25,25,11 3,3,33

Page 7: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Indeterminate number Indeterminate number of repetitions.of repetitions.The key element here is that the players can adopt contingent strategies. If you do this on this round of the game, then I will respond on the next round.This option remains available if there is some chance there will be a next round.

Criminal #2Criminal #2

ConfessConfess DenyDeny

Criminal Criminal

1#1#

ConfessConfess 10,10,1010 1, 1, 2525

DenyDeny 25,25,11 3,3,33

Page 8: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Trigger Strategy Equilibria.Trigger Strategy Equilibria.If someone “misbehaves” in one round of the game they can be punished in the next.

This option remains available if there is some chance there will be a next round.

If this threat is sufficient to change the players strategies then we have found a new equilibrium termed a trigger strategy equilibrium.

The simplest form of trigger strategy is called tit-for-tat. Whatever you do in this round of the game I will do in the next round.

Page 9: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

Yogi on Trigger Strategy EquilibriaYogi on Trigger Strategy Equilibria

"You should always go to other people's funerals; "You should always go to other people's funerals; otherwise, they won't come to yours."otherwise, they won't come to yours." – Yogi Berra.– Yogi Berra.

Page 10: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ DilemmaTrigger Strategy Equilibria – Tit-for-tat.Trigger Strategy Equilibria – Tit-for-tat.

For sake of the example let the For sake of the example let the payoff matrix be payoff matrix be

Nixon #2Nixon #2

CC DD

Nixon #1Nixon #1CC 1010,10,10 11,15,15

DD 1515,1,1 33,3,3Let both Nixons be initially playing deny.

#1 considers playing confess

This gets him 1 today.

But 10 next period when #2 plays tit-for-tat and also denies.

Alternatively he can continue with deny.

This gets him 3 today.

Then 3 in the next period as #2 plays tit-for-tat and also plays deny.

Since 6 < 11 he plays deny today and deny tomorrow, as does #2 who faces identical incentives.

Page 11: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Trigger Strategy Equilibria.Trigger Strategy Equilibria.Tit-for-tat is not the only possible punishment.In some circumstances more of a threat is needed to ensure cooperation (check out our example with the original numbers).One possibility is the “Grim Punishment Strategy” which states if you cheat on our deal I will punish you forever. Since {C,C} is a Nash equilibrium in our game this is not ridiculous.More extreme still, but somewhat strange, is the “Severe Punishment Strategy” I do something worse to you than Nash. I do this not because if I do not you punish me for not punishing you and visa versa !!

Page 12: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ DilemmaInfinitely Repeated Games and Discounting.Infinitely Repeated Games and Discounting.

It might seem that almost any outcome can be supported by a grim strategy since the punishment appears to be infinite.This isn’t the case because we are impatient, that is we discount the future. A dollar today is better than a dollar in a years time.Thus since punishments occur in the future and the rewards from non-cooperation occur today it may be difficult to enforce a good outcome.As an example consider discounting with a tit-for-tat trigger strategy.

Page 13: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

The Prisoners’ DilemmaThe Prisoners’ Dilemma

Nixon #2Nixon #2

CC DD

NixonNixon

#1#1

CC 1010,10,10 11,15,15

DD 1515,1,1 33,3,3

Nixon #1 considers playing confess

This gets him 1 today. But 10) next period when #2 plays tit-for-tat and also denies.

Alternatively he can continue with deny.This gets him 3 today. Then (3) in the next period as #2 plays tit-for-tat and also

plays deny.The Strategy fails if (recall small number are better in this example).

3+(3) > 1+(10) or

And the same incentives apply to #2.

Page 14: Games People Play. 8: The Prisoners’ Dilemma and repeated games In this section we shall learn How repeated play of a game opens up many new strategic

Games People Play.Games People Play.

Yogi on DiscountingYogi on Discounting

"A nickel isn't worth a dime today." – Yogi Berra.– Yogi Berra.