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Getting Started with XNA Game Studio CTXNA Meeting: February 2011

Getting Started with XNA Game Studio CTXNA Meeting: February 2011

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Getting Started with XNA Game StudioCTXNA Meeting:February 2011

Introductions

Tim G. ThomasAssociate Consultant, Headspring

[email protected]@timgthomas

timgthomas.com

Announcements

Agenda

• Introductions and Announcements• Part I: What is XNA?• Part II: Installing XNA Game Studio• Demo: Getting to Know an XNA Game• Q&A

What is XNA?Part I

What is XNA?

• Game development framework• Managed code/.NET (C# only)• Windows, Xbox 360, Zune, Windows Phone 7• 2D and 3D• “XNA is Not an Acronym”

Brief History

• Starter kits• Xbox 360 targeting2006: 1.0• Networking API2007: 2.0• Zune targeting• XBL community support2008: 3.0• Xbox 360 avatar support• Video playback2009: 3.1• Windows Phone 7 targeting• Multi-touch/accelerometer2010: 4.0

System Requirements

• Windows Vista SP2/Windows 7• 3GB HDD Space• 2GB RAM• App Hub membership for some features

• Unsupported:• Windows XP/Windows Server• Virtual PC/Hyper-V

What You Get: For Free!

• Fully-integrated IDE• Learning resources• Code samples• Screencasts

• Community• Forums• Blogs

• Awesome user groups!

What You Get: App Hub

• Submit games for Xbox Live• Debug on Xbox 360• Access to peer review• Submit apps for Windows Phone Marketplace

http://create.msdn.com/

Installing XNA Game StudioPart II

Getting to Know an XNA GameDemo

Additional Resources

• ctxna.org• ctxna.groups.live.com• @ctxna

Q&A