Ghostbusters Operations Manual

Embed Size (px)

Citation preview

  • 8/20/2019 Ghostbusters Operations Manual

    1/63

  • 8/20/2019 Ghostbusters Operations Manual

    2/63

    [000[

    )ro

    ^^aN

    IroA

    ^^aN

    [l

    a]lns

    ]aarls

    Ll10€

    saM

    tsz

    'ful 'saruPD

    pul

    lseM

    tu l

    ' s au ls npu l

    s a rn t ) ld

    e rqun lo l

    t o

    s)rPUapErt

    arP

    u3rsop

    oSol

    pup

    oSol

    sUllsnB_LsoH,

    pa

    lasa)

    s tqSru

    l l v

    )u l

    ' s a l s npu l

    s a rn t f rdP rqun lo l

    986L

    g

    uSrsap

    oSol

    pue

    oBol

    ' l roa e

    SXIISngISOHD

    'lul'sauPD

    pl l

    lsJA\

    986

    O1

    sluauod

    -uo r

    puP s a ln rSu rpn l fu r

    aup

    s u l l s nB ls oH)

    proJJPls PoN

    'ouElos

    lassnu

    'ql1u5

    qeguaraf

    erantX

    ,{uo1

    11e9

    An3

    'yaqlrg

    anal5

    ury,6

    13gg

    'raqrJe6

    Aarlloag's331rg

    ra;;af 3u

    1sa1,(e13

    3raqp1o9 lr l

    puP'ueulney

    Snog

    'urlP)

    uPturaqs

    IuPr)

    arl reqf suor lnqu luoS

    Brsa6

    PalxrM

    ruew

    soew

    uPqaaWAqloul l suor tPr lsn I j Ioua lu l

    auer3 uaqdal5

    pue

    'sul l l l /v t

    ur^ax

    uosuqol

    preqrlu

    uBrsa6 rqderS

    ueA111so3 arg pue ,(qdrnyrl

    1ne6

    luatrdo;ana6

    pue

    3ur1rp3

    pelxlM

    uluPw

    pue

    uolslouue)

    luatudolana6

    #*,,,^,

    ^r

    ;t:::i::"^,l'{

    uBrsa6

    IEnupI,\l

    uollPJado

    sutrsngrw9

  • 8/20/2019 Ghostbusters Operations Manual

    3/63

    The

    Big

    Table

    of Contents

    The

    Big Table

    of

    Contents,

    Which,

    if

    you

    haven t ound

    while

    you

    read

    his,

    Cod help you 2

    Introduction

    r

    30th

    and Lexington

    +

    The

    Adventure

    4

    Ghostmastering

    ips

    a

    Introductory

    Morale Note

    For Rookie

    Camemasters

    8

    Twelve

    UsefulThings

    o Remember

    bout

    Chostmastering

    B

    The

    Couch Potato

    g

    The

    Other Adventure

    9

    Playing

    n

    Character

    9

    Chostmaster

    Research

    Data 10

    Using

    Props 10

    Busting

    Chosts or

    Big Bucks

    10

    The

    Red

    Hening 12

    The Horror of BioMedChemTech * 9

    The

    Other

    Other Adventure

    19

    Return

    of /

    Son of

    /

    Bride

    of Ghostmastering

    ips

    23

    Keeping

    he Players

    Happy

    23

    Packaged

    dventures

    23

    The

    Reference

    iles

    23

    Doing

    Dramatic

    Readings

    f

    the All-Knowing

    Dice

    24

    Rewarding

    Your Players

    or

    a

    Job

    Well Done

    24

    Movement

    Rates,

    Scales,

    nd Came

    Turns 25

    UniversalMovement

    Rate,Scale,

    and Turn

    Chart

    25

    A Note

    to Veteran

    Camemasters

    25

    Basic

    Ghostology

    zo

    ChostlyCharacterist ics

    6

    Chostly

    SpecialAbilit ies

    22

    Really

    Bad News:

    Demons,

    Eldritch

    Horrors,

    and Accountants

    29

    ScientificResearchgo

    Ghostbuster ranchises

    z

    How

    to Run

    a Ghostbusters

    ampaign

    +

    Adventure deas lz

    ldea : Make a

    Wish

    37

    ldea 2: FloorThirteen 38

    ldea 3: And That Chosts or Me, Too 38

    ldea 4: Fangsor the Memories 39

    Plott ing he Adventure 39

    ldea

    5:

    Were,

    Oh,

    Were

    Has My WereBernardCone? 40

    ldea

    6: Keepers f the CopperMidnight 40

    ldea 7: The

    ShadowOver Hollywood 4l

    ldea

    B: Fragments f Scotland 41

    ldea 9: The

    Chostand the Lady

    42

    ldea 10: The Road

    o Ralyeh 42

    ldea 1l: The Psychic 43

    ldea 12:The Doppleganger43

    ldea

    13:So SueMe 44

    ldea 14:The Mummy s oe 44

    ldea15:The

    Black

    Knight 45

    ldea 16:The Thine n the Phone

    Booth 45

    ldea 7: The Uninvited 46

    ldea 18: King or

    a

    Day

    46

    ldea 19: RobotMonster

    47

    ldea

    20:

    The Alchemis t

    47

    ldea 21:The Chost Cubes 48

    Random

    Adventure

    Generation 49

    Routines

    50

    Car Chasey Vehicular

    ace

    AgainstTime 50

    Obtaininga

    Paper

    r Permit rom

    the Covernment

    5 l

    Coing to Court 52

    A

    Castof

    Dozens s+

    Cops

    54

    Information

    ources nd Petty rritants

    54

    StreetPeoole

    55

    Mafia Family

    56

    Lawyers 57

    Research

    cientists

    57

    Expedit ion reparing

    or

    Journey

    o Uncharted sland/

    LostCity/Scene

    f

    Weird

    Happenings 58

    Occult ists 59

    St. PitfalzHospital

    59

    ThingsMan Wa s Not

    Meant To Know

    60

    Chosts 61

    Chostbustersperations anual

  • 8/20/2019 Ghostbusters Operations Manual

    4/63

  • 8/20/2019 Ghostbusters Operations Manual

    5/63

    3oth

    and

    Lexington

    Crrrauauff 's

    ther Special bil ity

    is Terrorize.

    When

    Crrrauauff onfronts

    Chostbuster.

    ou

    roll

    the

    spook'sPower

    two diceragainst

    he Chost-

    buster's

    ool.

    f

    the spook ollshigher,

    he vic-

    t im

    panics

    and f lees n

    horror;

    otherwise, he

    Chostbuster

    rits

    is

    eeth ndstands is

    ground.

    Crrrauauff 's

    ctopresences

    3, which means

    that f

    he Chostbusters

    et

    him o stop

    Animating

    the

    carand materialize,heyhave

    o hit him

    hree

    timeswith

    proton

    acks

    efore

    heycan ockhi m

    into

    a

    ghost

    rap. Most

    spooksand

    spirits

    Crrrauauffncluded

    cannot

    be harmed v oro-

    ton beams nlessheyhavemanifested

    hemselves

    in

    a material

    r semi-materialorm.

    Crrrauaufi

    only manifests

    s described n Part

    Six below,:

    o therw ise ,

    e rema ins

    n inv is ib le ,

    mmater ia l

    psychokinetic

    resence

    nimating

    he cab.

    How

    this

    Adventure

    s

    Organized

    Look

    at he box it led

    Supporting

    Cast".

    Now.

    You' ll ind

    descriptionsf the different

    haracters

    the

    players

    may encounter n

    the courseof the

    adventure. orv

    come back to

    this

    paragraph.

    I N A N K V O U .

    Each

    escription ays hat he

    character

    ooks

    Iike,

    how heacts, ndwhat hisTraits,

    alents nd

    Coal are.

    (lf

    you

    need more

    detaii on char-

    acterist ics

    r appearance,

    ou

    can either

    make

    themup yourself r roll on the "EyeColor,Lung

    Capacity,

    White

    BloodCell

    Count,and

    Favorite

    TV

    Show" ables n

    pages

    79-1808f our soon-

    to-be-released andomPicntc

    Ceneration nd

    Other

    Unneces

    ,t,B

    u

    A m

    ostAssured/y sei ss

    Facts

    upplement,vailable irect romWestEn d

    Cames

    omet imeh is cen tu ry r f rom

    unscru -

    pu lous

    ame

    merchantsear

    ou.)

    Some

    of the

    Talents

    nd Coals or

    he supoort-

    ing

    cdstare

    different

    rom

    he ortes

    isted

    n the

    TrainingManual. Don't let

    his aze

    you;

    we said

    in

    the Manual hat

    you

    could inventnew

    ones.

    (After

    ll, here

    reother

    hings n

    Life esides ex,

    Money,Sou ess

    Science nd Serving uman ty.

    There 's aving

    unch,

    ' r ins tance . )

    The main

    part

    of the

    adventure

    s divided

    nt o

    eight ections.he irst, What'sCoingOn?"gives

    you

    an overvielv

    f the situation. he second,

    "Teaser,"

    explains ow

    you

    ntroduce

    he

    players

    to hes i tua t ion .he h ird,

    The

    Scene,"xp la ins

    how

    you get

    he

    game

    moving.The ourth,

    Ques-

    t ioning he Characters,"ndicates hat

    eachof

    the

    people

    n hescene i l l say f

    quest ioned

    y

    the

    Chostbusters.he

    itth,

    Equipmenti

    explains

    what

    happensf he

    players

    ry o

    use heir

    equip-

    ment.The

    sixth,

    Big

    Action

    Event," escribesn

    a t tack

    n heChostbustersh icha l lowshem o

    shoot heir

    protonpacks

    nd destroy omeof the

    most

    expensive eal estate n

    the

    planet.

    Th e

    ,n

    I

    n' ,

    is the f irst adventure for

    GHOST-

    BUSIERS. f

    you

    are a

    player,

    on't

    read

    any

    fur-

    ther ThereAre ThingsMan WasNot MeantTo

    Know.

    Only

    Mr.

    Chostmaster hould read he

    adventure.

    lf

    you

    are he Chostmaster,eadon.

    (lf

    you

    ar e

    a

    player,

    ou

    shouldbe ashamed

    f

    yourself

    you

    shouldhave topped

    eading

    ast

    paragraph.

    Now

    cut

    it

    outl)

    To run

    this adventure,

    irst

    ea d

    "How

    to

    Play"

    (pp.

    2&3, Reference

    ile A) and

    "Typical

    TenMinutesof Play"

    pp.

    1&2,Reftrence

    FileB), and he adventuretself.

    l t

    would

    be a

    swell idea to read he "ChostmasteringTips"

    appearing

    on

    page

    B, but it isn' t absolutely

    necessary.)

    Let he

    players

    oleplay he

    Chostbustersrom

    the movie.

    Take few minutes

    o read hrough

    his

    scenario

    nd amiliarize

    ourself

    ith

    he

    plot.

    Yo u

    don't have

    o memorize

    verything

    there

    il l

    be

    plenty

    of t ime

    to

    reread

    sectionswhile

    th e

    Chostbusters

    ickeroverwho

    gets

    o sit in

    th e

    front

    seat

    of ECTOI).

    ust

    can he adventure

    o

    get

    he

    general

    dea

    and to

    learn

    where

    o

    find

    specif ic

    etails.

    Preparing

    o

    Play

    Make

    sure:

    .

    Everyone's

    ead

    Hornr

    To Play"

    (Refrrence

    /e A)

    r Eachplayer

    haschosen

    a characterrom

    th e

    movie

    and has

    he appropriateD

    card n front

    o f h im

    o

    Everyone

    ssitt ing round

    table

    or

    other on-

    venient

    playing

    urface)

    .

    You've ead

    hrough

    his adventure

    at

    least)

    once

    o

    Everyone

    an reach

    he dice

    .

    Everyone

    as

    plenty

    f cookies

    nd milkor suds

    and ch ips

    or bat wings

    and L iquidWrench

    Grrrauauff

    the Dog God

    The

    description

    f

    Crrrauauff,he spook

    n this

    adventure,

    s a lit t le

    different rom

    the other

    characters' .

    nstead f Traits

    nd Talents,

    e has

    two Special

    Abilit ies,

    a

    Power,

    nd

    an Ecro-

    oresence.

    Oneof h is

    Spec ia l b i l i t iess

    An imate , h ich

    means

    e

    can movearound

    an inanimate

    biect

    -

    in

    this

    adventure,

    yellow

    cab. In order

    o

    animate

    omething,

    rrrauauff 's

    tatuemust

    be

    in contact

    with it .

    (The

    statue s

    currently it t ing

    under

    he backseat

    f the cab.) f

    the Chostbusters

    retrieve

    he

    statue, he

    animation will

    stop;

    Crrrauauff,

    aving

    an exceptionally

    hort

    atten-

    t ionspan,

    i l l o rge t

    bou t i l l ing

    Buyukbas,nd

    fa l l

    as leep

    ora mi l len ium

    r so .Then

    he ' l lwake

    up

    andmenace

    Moonbase

    lphaor something.

    But that 's

    another

    tory.

    seventh,

    What

    Do TheyDo?"

    outlines

    omeways

    the

    players

    an try

    to deal with

    the

    problem.

    F ina l ly ,

    The

    End"

    exp la ins ow

    o wrap

    up he

    adventu e.

    Note

    hatcertain ections

    re

    orinted n bold-

    face.

    These

    an be read

    aloud o

    your players.

    We

    do thisall the

    ime n our

    adventureso

    you

    ca n

    learn ow

    o talk ikea Famous

    ame

    Designer-

    no doubt

    a l i fe t ime

    mbi t ron .

    You're

    welcome.

    PartOne:

    What's

    Going

    On?

    Some months

    ago, a shady

    dealer n

    artifacts

    stolea

    por,r,erful

    dol of the

    ancientHittite

    dog

    god,

    Crrrauauff,rom

    an archaeological

    ig in

    Ur{

    Dur-

    fal,

    an ancient ity n Turkish

    rmenia.

    e

    brought

    the dol

    o America, here

    he

    sold t to

    a

    wealthy

    American

    art collector. he

    collector's

    lacksheep

    son-in-law

    tole he idol

    and

    oawned t.

    KemalBuyukbas,

    Turkish

    ccult ist

    f interna-

    t ional eputation,

    earned

    f

    the heft,

    and came

    to New York

    o track

    he dol down.

    He eventu-

    ally located

    t in

    a

    pawn

    shop

    on the Lower

    East

    Side, ought

    t, andwas

    aking t back

    o hishotel

    in

    a ca b when

    the

    possession

    egan.

    The

    spirit

    of Crrrauauffay

    dormant n

    the dol

    for millenia.

    t

    began o stirwhen

    removed

    ro m

    the dig at

    Urf

    Durfal;

    when

    t came

    nto contact

    with Buyukbas,

    hose

    occultexplorations

    av e

    sensit ized

    im to

    psychokinetic

    nergy,t

    came

    fully

    awake.

    Buyukbaswas

    carrying

    he idol

    in a brown

    paper

    bag,which he

    shoved nder

    he

    backseat

    of the cab

    during he rip.When

    Crrrauauff woke,

    it

    possessed

    he cab.

    Needless

    o say,

    it t itedo g

    gods

    aren't

    aft icularly

    p on New

    York

    City raf-

    f ic laws.)

    The

    cabbie,Max

    Durnham, ound

    he

    steerins

    wheel

    urn ing n

    h ishands

    nd heveh ic le

    h i f t -

    ing

    gears

    pontaneously.

    he

    doors

    began pen-

    ing

    and shutt ing

    y themselves,

    nd he vehicle

    began

    o buck and roll from

    side

    o side.Durn-

    ham

    and Buyukbas

    ere

    hrown rom

    the cab.

    Durnham

    made

    hisway

    o safety,

    ut he Hitt ite

    dog

    cab chased

    Buyukbas

    down

    the street,

    hooting

    and

    growling

    madly. Desperately,

    Buyukbas

    limbed

    a streetlamp,

    here

    he now

    clings,

    ibbering

    ncoherently

    n Turkish.

    he

    ca b

    continues

    o circle hestreetlamp,

    bviously op-

    ing

    to turn

    Buyukbasnto

    Plymouth-chow.

    Lieutenant

    rompsky

    ame upon

    this weird

    tableau. he

    cab s

    blocking

    raff ic, ot

    to men-

    t ion e r r i f y ing

    edest r ians

    nd squishing

    e igh-

    borhood

    ats, s t

    circleshe

    streetlamp.

    he ried

    to

    give

    t

    a t icket,

    but heredoesn't

    eem

    o b e

    anv d r ive rTh is

    s a

    iob

    fo r .

    .Chostbusters

    Ghostbusters

    perat ions

    Manual

  • 8/20/2019 Ghostbusters Operations Manual

    6/63

    'Mel

    aq]

    afrolul

    : /eo9

    sno^ra

    uazr]r]

    a)el^

    s

    loo l

    asroHa)rlod aplu

    :sanol/\j

    alooerD

    :al)snf,^/

    MPI

    euruu]

    t

    su er

    .(1t:atto: aq 3u

    ,(e1da;ol

    are

    no,(

    pnenerrr3

    ueql a)euaur

    a83tq e

    sr { lsdruor;

    pq}

    aat

    o}

    ur8aq la,{e1dqi

    l

    'MoN

    ralsPia^oLU

    lnoqs

    rq 1

    '3uo;

    oo1 ur1e] rpsralsnqlsot lD

    ql

    lr

    dols

    ol

    qol

    raLl]s,tr

    ue ̂ ]rr

    aql

    q]rM

    fejluof,

    p

    a

    pq

    sralsnqlsor1D

    paddots

    }r

    sluem qg

    passassod

    sr qer aql

    'pa^ou

    lr

    slueM aqs palted

    ,{y1e8a11rr qpr aq1

    :ar.uaql

    ;eraua8

    L.uesql

    ,lnollo,

    lle 1;r,u

    >1sdruol;l]r,tr

    uorlesraluol

    's ia lsnqtsoqD

    Jql

    ]P

    laA

    uPuor lP(

    -ranuo)

    qt uo u aSreq,4lsdLuor)

    ^eq

    xPt\

    q] lM

    alep

    qf,unl

    ]as

    ot u] o'uo Suto8

    t

    1eq,lr

    1no

    arnBrl

    o

    'ue;d

    Jo

    i

    lurr. l l

    ol dols

    stalsnq

    -]soqD

    aql aurl

    ,{uy

    'Surnouu

    alnlua^pe q}

    daal o1sr asodrnd

    &epuoras , ,{1sdtro.r)

    't -orl l

    tsul

    -yed

    ,(11e8a;1r

    ro]

    a)trr l

    uaq] sanrB qsuaql

    's4af

    ssalale:

    p

    Luaql alplaq Lls

    {rnq ,{aqt

    uaqM

    uaql

    furnqo1uaLllsl la]

    pue

    spre38els

    Surqlou-ro;-pogB

    Aze1

    se uraql salelaq

    aqs

    tslr l

    'sralsnqisorlD

    aLllAouue i sl arntua

    pe

    aql ur asodlnd.&eurud

    s,,{ lsdtuot;

    tl

    'af

    ualuase alalduot

    o1 3u t

    -)lpl

    sraLls uo,{ue 1a;

    arrau {lsdruor) ra}se}

    auop

    3urql,{-rana }uer*

    sAe,ule

    pue

    'preoq

    -dr ; r

    pe lq , {urqs saurer , {emle 'u to l tun

    a

    -ssa"rd

    {1}ra;rad sleam ,{e,tr1e

    lsdtLtot;

    }1

    do)

    -

    lslsd

    uory

    1atetJ

    e

    W)

    ue

    u al n a l

    . {q } ;11

    }uaoue

    ue 3u pn

    1:u

    1

    saq lo l r

    {3up

    ]€LI^\aLUOS

    l passarp | lu allP

    uAl)oo.r ul

    sleads p arqqpr

    roA

    ua5 qBnol stxey

    a/qqP,

    )Jo^

    ,414N

    uequtng

    xeyl

    s e q l n A n g

    l l r )

    r / P o )

    :aJUasardol l l

    :la,\\od

    azuo af

    'aleurIuv

    : sa ] l l lqv

    lP rads

    'pooq

    slr ur seq>1nAngfler

    pue

    dn

    dealot SurtdLuaue

    {1;euorse:oo

    duellaarts

    aqtsa l r r r qer aq l

    . { l t q8r1s

    ea l

    pue

    sBuuds

    slr uo qlnorl ol siEaooe aurlaLu os ef aq]

    'os1y

    ,(13uoeuau.r

    )rEq

    pue

    l,uor8

    ] qer aql

    sasnpf

    Jlnenpr.uD

    orllepaLuanssr-A1r:3u11

    -rods

    pue , lrollaX alured

    qe:

    qtnou,416

    g,

    e

    o

    Apoq

    aLl l

    t lqpqulAlluarnf

    JlnenerrD

    'daa ls

    o1

    l req

    ta8

    uaqt

    puequr l

    LUorJ

    LUr l

    lapUur

    qt puaro1AluosaL ls rM

    ue

    aqunls

    leura la

    lL iSurqrn ls rpo1seq lnAng aLuelq

    aH

    le-lrnCn _to

    l l

    ]sol

    aLlt r

    paunq

    uorl

    -Pzr l rArJ

    ] rurH]o

    Pua

    q ]aJUrsrua l l rLU

    q]

    u l

    lueLUrop

    rplseLl

    Jnpn€rrD

    sra,rod

    lsapoLU

    1o

    po8 paradurat -11raq ler

    e

    , {11eurBu6

    poB ?op aysg

    llnenetil9

    ' ( l l rM

    noA

    Jr

    u]s r f r t s^

    ssa l lnos)s ja

    run

    aqt

    ]o

    slartas

    lelr lsAy\

    aq] uieal

    r/Po:)

    uorl f rAUoJ

    Ll ] l ,n

    ue 3

    1

    loof

    S

    sassPd r1sAy1a1e1,1

    7

    sa^of'

    c

    oLUel laarts L l f

    z

    al fsnf ,

    aro l

    ln l fo

    t

    surerB

    'qf,unla eH :/Po?

    sorl

    lfallof

    Ioof

    a^uc

    I

    ssAOl/\

    saseJirns

    o|/ \

    a l )snw

    slaarls

    A]rJ

    ,^^ou)

    [

    su er

    B

    'sBut11t1

    p;oB

    Paurels-oleqol

    srqsasPf,Moqs

    lluls

    uelsuof,

    lt l

    puP

    s)le]

    aq

    uaqM

    ol

    e sq8not

    ag

    ,,

    pessaldul;

    leau/,

    l

    pue

    sMau q]

    ut uraql

    uaas ,aH

    aPlnoLls

    ql

    uo

    uraq]

    unodpue,(;snoto8tn

    puetl

    lall l a)eqs

    lliaq

    xPt^/

    laaLuslu

    slalsnqlsoqD

    ql uaqM

    'qfunl

    aAPq

    b ol slue,4\

    1sn[

    (11soiu

    nq

    qe]

    stt l

    noqe

    pall lo/ \

    s,aH

    ',{nB

    arru e

    s,aq

    nq lnt8

    ,{nard Luaas

    eh/

    rauoqs

    ,{ue sla8 anau

    }l

    13uo;saLlr

    -ur

    oml

    tnoqp

    st reBt:

    s,xe61

    'areldatrl

    noA

    ur Surrap;or,us

    lros-LUAB

    am

    o

    alld

    e daa)

    1p3r) ,xehi

    o

    llaurs

    qt

    alelnults

    1)

    .reBtl

    e

    sa)ours

    lluetsuo)

    pue'(dPf

    a8po6

    u,{;1ootg

    2eBeqetny

    21aLulodo1

    lsaLlzeB

    (palzznd)

    seqlnAng

    2qer

    q]

    qlr.tr

    uor,r,t,,":l:JrjnT,tj;U,

    no.{o1asea16

    room

    Joo,\\

    oB e3

    tseqlning

    2araqt

    n SuropeAepeq,u aH

    :ralsnqlsoqD

    :'B

    a

    'sqBnel

    rol srqt

    {e16

    'tualle

    qsr)rn1

    ) rq l

    e q l r , ^ \

    leads p a lqrBrJBau

    l le r r t rerd

    sr qsr13u3

    ;o

    uorsuaqarduor , seq1n. {ng

    'uurq

    sa8reqr

    el

    al l l

    ' la

    al

    ]aarts

    t

    qullJ

    ol sarrl

    aq

    ra^auaqM

    rreq

    AsearB

    ,{133er1s

    pue preaq

    ))elq

    ]dura)un

    up Ll]r,l,r

    slppues

    pup

    aqor

    ))elq

    Al p

    e

    ul pelr sraH

    'puru]

    lo

    aurert

    pJraprosrp

    pLl, t lJLUos

    ur pup pauJlqSu]

    agrnb ur1oo1

    >llp,{\aprs

    aq}

    a^oqp

    aa1

    uaa}

    1U noqpduel ]aar ts o l Sur8ur ; r r aq /seq

    -1n,{ng

    alunof,ua ralsnqlsoqDql uaqM

    (qspq-)Oo

    -ooB

    leLl-trv)

    parunouord;

    lstlln))o

    qst\rnl

    seq\nAng

    e.aex

    lsPJ

    uluoddn5 aq1

    lenuefN

    uor leraoosralsnqlsoqD

    aql Aluappn5

    3ur1,mor8

    'oM

    punossaleurqp r

    aql sasrou

    ql azllparnoA

    qreo:dde

    noA

    sy

    '>1ro1pr.rB

    ;el

    nleuladn5

    'slrolq

    roJ dn palreq

    sr f ,rrre{

    'uor}JasJalut

    aq}

    ssol) ol

    lupl)nlal

    arp sarqqp)

    lro

    ^taN

    ssallpa,

    {;1ensn

    q} uana

    1pf,aql ur ra^rrp

    ou s araql lroq

    se 3u1ae5

    'au13ua

    slr uro.U

    uluor alp sastou

    8uerl5

    uo11

    -f,asralur

    q]

    Jo

    alpprur ql olu

    saqsnlA;leuors

    -pJJo

    pup

    aarls

    aql

    ,o

    lautoJ

    lspoqlnos

    ql uo

    lsoddue;

    p

    punorppup punote

    sa^upqef,

    aq l

    ', {;e8uerls

    raq}erSugneqaq ql rq^{ qer mo11aA

    a;3u;se ro1

    darxa

    'paddols

    ate slp)

    aql

    l le

    -

    uolSurxa'1

    ue

    l6t

    1e

    Sulnoru r

    Jrrrerl oN

    .ualqord

    aql aas noA

    uoo5

    .uollpullsap

    rnoA

    o1 f,UJeJl

    palreus

    q8nolql

    a^ea^ no1

    :pear

    uaql

    't-o]f l

    o lur a l rd pup (q fea sura l raarq l : raquraLuar )

    luaLUornDa

    aql

    asooqf

    sral)ereql

    aL{ l

    al

    aua)saql

    :aerql

    uPd

    l

    srapenbpea;1ralsnqlsoqDr

    1r1eq1

    urBe

    -r-ur

    lpuor

    a\

    :asnoLl

    rU

    p

    r.u04

    aJlls

    aql ssor)p

    are sanua^v qt8 puP qll uaaMlaq aarts q]0€

    uo

    (d)ll lo

    (JLUP

    ul

    tsJM

    aql) uot lJaslatutql

    urorlsalnurt

    nra,

    p

    arp

    aql

    ieqt

    sra,{e1d

    qt

    ;1a1

    'u l lq

    uo

    dn

    Suequel aLls s uorlsanb rourauo Joq

    )s e

    ot

    ralsnqtsor. lD

    Ll]

    oJ

    rPM

    llM

    aqs srol)erluof

    Alrf uror] afualaourolur Jo ssau))elsale.ralol

    lou

    llr, \ \

    qs

    eql

    pue

    ,{rrnq ralsnqlsorlDql

    Pq }

    tsrsur

    lr, \ \

    qs

    suorlsanb

    ,tnal

    Suuantsue

    a4y

    ,, '1sod

    les punorp A;lerr lerra

    ^orp

    ZNt

    n6)l

    asuaJ l

    uo l lppatu qlnoruAld

    tB,

    'qp)

    inol laA

    au6

    'lsoddue;

    e Surqur;r

    'slepups

    pup

    aqor

    8u1.rea,tr 'preaq

    lrplq

    'ppnq

    pup

    qSlaq

    unrpau

    'alptu

    uersef,np)auo

    palou

    1

    1en1.ue

    ,{u uod61

    'xal

    pup

    tllgt

    tp

    l[

    apo) e o1

    papuodsar

    ,,

    :a;durexao1

    uo8ref

    a:r1od o

    uJnLUrxeulLllrm

    ue

    r{;uea1r,{1dsur

    sramsueaq

    3u

    1e1nuro1suorlsanbramsue

    J

    rlt , i lsdLuor;

    (, , ' ]uauuPoac

    f

    rlod

    )ro^

    MaN,,s|cdxN puE

    'anuaAV

    uol8urxa1

    r

    ,xal, ,

    pMorfaqi ur sra)roA

    MaN-uou

    aql

    rol)

    'sasuadxa

    sn;d aurl ,(;rnoq

    snld

    l lpr

    rad

    0001.$

    o]

    'C

    dXN

    aql qtr,M

    )ertuo)

    e a eLl

    paapur

    op

    ,{aql

    no,{

    1se

    sra,4e;dno,{

    11

    // 'salnurru

    ag r noA

    radxa

    1,;

    CAXN

    aql ql i\

    lf,erluof,

    e

    1o3

    e;doed

    no1

    xa-l

    pup

    rll0g

    lp

    tual

    -qord

    e eneqaM

    'pur)aid

    qlnos ue$pquey\r

    AIs

    -druory

    lueuolnarl

    s s {1,,:s>1eadseuioir

    V

    :saop

    auoauros

    aqM

    'lr

    siaMsuP q^\

    )s v

    's8uu

    auoqd aql

    /uoouia4p

    auo ,(;re3

    'rauulp

    ro1 sra8rnqasaaq r

    ro lf,rs

    urpp

    ,(11ard ue

    'alorq

    lplt ar,notr';e11de: ugyerado

    rnoA

    1o

    lsoru

    lool

    spremrage srayenbpeag

    sralsnqlsorlg dn 3urxr1

    relnrelrads

    sp^

    uoll

    -rnrpap

    3u111nsarq1

    pr.r8

    luauu eluoJ

    aql uorl

    slsoqt eql

    pespalar ol)odsur

    Vdl

    aql

    uaq6

    :sra,{e;d

    no,{ o}

    pnole

    srqt

    peau

    raseal

    aql

    :o/vrl

    uPd

  • 8/20/2019 Ghostbusters Operations Manual

    7/63

    hood flies open, the cab BARKS, nd the hood

    flies

    shut. You decide not to

    go

    any closer

    us t

    yet

    and

    park

    ECTO-I.

    Clinging to the lamppost, about fifteen feet

    from

    the

    ground,

    is

    a strange

    ooking man in a

    dirty black

    robe

    and sandals,

    with a large

    bushy

    beand.He closes

    his

    evesand shudders

    when

    the

    cab barks.

    Standing

    nearby is

    a

    lady

    cop and a cigar-

    chompingman wearinga BrooklynDodgers ap.

    The cop stalk over to

    you.

    'About

    time

    you got

    here/'she says.

    Part Four:

    Questioning

    he

    Characters

    l f the

    Chostbusters

    uestion

    ny

    of the char-

    acters

    standingaround,

    read

    the character's

    descript iono seehow he or she s ikely o react.

    When

    speakingas one of the chara cters,ry to

    use hephrases,oice nflections,nd mannerisms

    you'd

    expect hat

    person

    o use.

    Krompsky:

    She'll

    give

    a concise

    ecap f

    the

    situa-

    tion a s she knows t.

    (See

    The

    Teaser"

    above.)

    Krompskys

    pretty

    ure

    he cab s

    possessed,

    ut

    hasno ideawhy

    or how.

    That's

    not my

    ob.

    That's

    your

    job.

    Now

    get

    o

    it "

    Durnham:

    lt 's

    l ike his, ee. was ruising long

    Canalwhen this

    crazy

    man,

    you

    know, n the

    black

    obes,

    e

    waves

    me down. He'scarrying

    brown

    paper

    ag, ee.

    his

    guy,

    he doesnot ook

    l ike

    a big ipper.Sti l l ,down on Canal

    s

    not the

    best

    place

    o

    grab

    a

    fare.

    So

    I

    pick

    him

    up.

    He

    don't speakEnglish o

    good,

    but he tell s me to

    takehim to

    the

    PentaHotel,so headnorth.Then,

    around30th, he cab begins uckingand weav-

    ing

    Sucha big tsimmes can'tevencontrol

    tl

    By hemselves,

    he doorsopenand

    shut,

    open and

    shut,and

    he cab

    rolls.We roll

    out

    in

    the street,

    the cab urnsand shoots owardus

    run

    one

    way,

    this chlemiel

    uns

    heother.t ollows

    im,

    chases

    him up the lamppost,

    nd circles,

    ike

    you

    se e

    now"

    Buyukbas:

    Car

    go

    woof, woof Please

    o

    you

    help

    me now?"

    To alk o Buyukbas,he Chostbusters

    have

    o shout over he cab's

    growling

    and bark-

    ing.

    Since Buyukbas's ommand of English s

    slight,effective onversations mpo ssible. et'em

    try though.

    Grrrauauff: f a Chostbusterpproacheshe cab

    and ries o speak

    o

    it

    ("Nice

    doggie.. .

    ice

    dog-

    gie.. .")t turns rom Buyukbas,tudieshe Chost

    buster

    or

    a minute, nd hencharges i m. I f the

    Chostbuster unsaway, he

    cab

    will lose nterest

    and

    go

    back to Bu yukbas's

    ost.

    Part Five:

    Equipment

    The

    players

    may wish to use some of their

    equipment o assesshe situat ion.

    Here'swhat

    happens

    f the y do:

    PKE

    Meter: The meter

    registers

    strong

    PK E

    surge.There is

    definitely

    paranormal

    ct ivity

    centeredon the cab.

    (As

    if

    they didn't know.)

    Ecto-Msor: hcnrrsothing. hese

    nly

    work n the

    oarK.

    Ghost

    Trap: You have

    o seea

    ghost

    before

    you

    can trap t .

    No

    ghost

    s

    visible.

    Proton Pack:Let

    em

    try

    it. Remember:

    ou

    can

    only reduce

    ghost 's

    ctopresence

    y hit t ing he

    ghost.

    rrrauauff

    s notvisible; e's

    ust

    animating

    thecab.Hitt ing hecabonly damagest

    -

    about

    $1000

    worth of

    damage

    each

    ime

    it is hit .

    Ten itsand

    he cab

    sa smoking, ubbling

    il e

    of ragged teelchunks.

    This

    "brute

    force"

    ap

    proach

    will stop

    Crrrauauff

    f ter fashion the

    cabwill no o nger e

    possessed.

    t wil l alsomean

    the Chostbustersre sued by the ca b company

    for

    $15,000

    the

    ostof a new cab.)Since he city

    wil l not

    pay

    more hanabout

    $3000

    or exorcis-

    ing

    the cab, his s

    not

    a

    greatplan.

    Beach Kit : Not

    a

    whole lot.

    Crrrauauff

    might

    chase he

    Fr isbeeor

    a

    whi le ,

    hough.

    Part

    Six:

    n ' l . . F

    Big Action Event

    One

    remarkablevent ccurs

    iust

    when

    vo u

    want t

    to.

    After

    he Chostbusters avearrivedon

    the scene nd

    gotten

    he owdown rom Lt.Kromp

    skv. ut beforehevhave nlimberedheirnuclear

    devices

    and

    begun blast ing

    away,Crrrauauff

    manifeststself nd

    puts

    on a f irst-classpecial f-

    fects show.

    Timinghere s important. he

    players

    hould

    havehada

    chance

    o ask

    some

    questions

    nd

    play

    aroundwith their information-gatheringquip-

    ment

    PKE

    meters, ctovisors, ass

    pectrometers,

    radio

    elescopes,-D

    glasses,

    hateverheyhap

    pen

    o have i th hem) . h is s

    he

    sensrb leh ing

    to do.

    Howeve;

    Chostbustersan stand o be sensi-

    ble for only

    so

    long.Then

    hey needsome ac-

    t ion. Time for

    Crrrauauff 'smanifestat ion nd

    attack.

    l f

    your players

    ren'tsensible,

    r if they are

    cheerful nd unsparingn their destruct ivem-

    pulses,

    hey

    maywhip out

    the

    proton

    pack

    before

    do ingany

    ques t ion ing

    r equ ipment - read ing.n

    that case,

    he

    moment hey ready

    heir

    proton

    packs.

    Crrrauauffmanifests nd

    attacks.

    To set the scene,

    you

    first have

    o

    focus

    the

    players'

    t tent ion.Forexample

    ou

    might

    say:

    Hey.

    Somethingnteresting. verythings

    quiet

    all of a sudden.The cab has stoppedmoving.

    Younotice

    a t ingling

    n

    the hairsat the back of

    your

    neck,

    and an odd smell, . . omething

    ike

    att ic dust on

    a cold

    morning.There s a

    slight

    electr icity n the air, l ike a hint of

    a

    coming

    thunderstorm.

    There.

    They

    have

    all shut

    up and

    are

    paying

    attention. hey

    know

    something

    s

    going

    o hap-

    pen.

    Now,

    whack

    em.

    Readaloud:

    Suddenly

    he air is

    dark and

    cold

    all around

    you

    -

    like

    a shadow

    of a cloud

    passing

    ver,

    but

    there's

    not a

    cloud in the

    sky.The

    cab shimmers

    -

    and

    standing

    efore

    you

    s he amber, lashing

    outline of

    an enormous

    wolfhound,

    twenty feet

    tall, towering

    over

    the street,

    bending orward

    as

    if

    to

    take

    you

    in its

    teeth.

    You

    can feel

    it s

    warm,

    foul

    breath.

    Sq does

    anybodywant

    to

    do anything

    before

    you

    end

    up like a Laddie

    Boy

    commercial?

    What

    you

    really, eallywant

    hem o

    do

    is

    whip

    out their

    proton packs

    and shoot

    at the

    giant

    manifestat ion

    f

    Crrrauauff,he

    dog

    god.

    This

    s

    very mportant

    ecause:

    ) he

    players

    ike being

    scared,

    nd 2) they ike

    blowing hings

    up with

    high-tech

    imcracks.

    o make

    hem eel ike

    t' s

    too

    late o

    do anything ensible.

    Hint

    if necessary.

    ay,

    Cee,

    I wonder

    f

    there

    is

    anything

    ou

    can do to

    avoid nstant

    estruc-

    t ion."Hold up a protonpack ardandwink a lot.

    This

    s

    called,

    Cett ing

    The

    Players o Do

    What

    You Want".

    What happens

    s this.First,

    Crrrauauff

    r ies o

    Ierrorize

    he

    Chostbusters.hen

    anyChostbusters

    that don't

    og

    off

    down the

    street creaming

    an

    take

    a shotat the manifestat ion.

    hen,

    he f irst

    t ime

    a

    proton

    beam hits

    he dog

    god,

    t dashes

    back

    to the auto,

    yowling

    piteously,

    nd

    once

    again

    ossesses

    he

    cab. t wil l not eave

    he

    com-

    parative

    safety

    of the cab for

    the rest

    of the

    adventu

    e.

    Let's ake

    it step by step.

    First,

    he Terrorize

    attack. Have

    each

    of the

    Chostbustersol l

    as many

    diceashis

    Cool at ing.

    (Make

    ure he

    Chost ie s ncluded

    n each oll.)

    Aftereachplayer ol lsandaddsup hisscore, ou

    take

    he Chostdie

    and one other

    die

    (that 's

    wo

    dice for

    Crrrauauff 's ower

    of 2)

    and roll for

    Crrrauauff 's errorize

    pecial

    bil i ty. f

    the dog

    god

    gets

    a higher otal,

    he chostbuster

    gets

    er -

    rified.

    Encourage

    he

    player

    o behaven

    character

    and ham t up. f

    a Chost

    comesup

    on any roll,

    the terror s

    so

    great

    hat

    he Chostbuster

    aints

    dead away.

    f the

    Chostbuster

    qualsor

    beats

    Crrrauauff 's

    oll,

    he stands

    oughand

    gets

    o f ire

    his

    proton

    pack

    n

    the next

    step.

    Now,

    any

    Chostbusters ot

    training or

    th e

    OlympicTrot,

    hiver, nd Howl

    event

    r relaxing

    comfortably

    n the

    pavement

    ets

    o fire

    his rusty

    proton

    pack.

    Each ir ing

    hero olls

    as many

    dice

    as his Moves

    core

    or

    if he has

    an appropriate

    Talent,ikeWinston's ireWeaponTalent, smany

    dice

    as his Talent

    core). he

    dif f iculty

    number

    is 10

    -

    not

    quite point-blank

    ange,

    ut

    pretty

    close.

    Anyone who

    rolls 10

    or higher

    hits

    Crrrauauff

    who immediately

    tarts

    owling

    and

    disappears

    nto the

    cab.

    We

    don't want

    the dog

    god

    to be

    completely

    destroyed,

    hich

    would happen

    f three

    or more

    proton

    beam

    shots it him. That

    would

    bring

    he

    adventure

    o an

    end

    right

    here

    boring.This

    brings

    up the

    conceptof

    Chostmaster

    heating

    -

    er, udging.

    You

    and I know

    that Crrrauauff's

    Power

    s

    3. But

    your

    p/ayers

    don't

    know

    that.

    ChostbustersOperationsManual

  • 8/20/2019 Ghostbusters Operations Manual

    8/63

    5o maybe

    you

    decide

    that

    Crrrauauff,s

    ower

    is

    one

    point greater

    han

    he number

    of

    points

    he

    Chostbusters

    nock

    off

    him

    the

    first

    ime thev

    shoot

    at him.

    Cheating?

    Well,

    sort

    of. lt 's

    not

    a

    good

    habit o

    get

    into,

    but whenever

    he

    adven-

    ture

    would

    be spoiled

    rya strict

    adherence

    o rhe

    rules,

    se

    your

    udgement.

    Don,t et

    on

    to

    your

    players;hey enjoy rhe llusion

    of a completelv

    impart ial

    ame.

    Why

    spoil t

    for

    them?

    Part

    Seven:

    What

    Do

    They

    Do?

    Blowing

    Something

    Up: The l ikeliest

    pproach

    is o blast

    he car

    with

    protonpacks.

    his

    not

    only

    won't

    work,

    but if carried

    oo

    far

    wil l result

    n

    a

    pile

    of rubble,

    a nasty

    awsuit,

    and

    a sarcastic

    r-

    ticle in

    the next

    day's Post.

    looking for

    More

    Information:

    They

    could

    ry tg

    learn

    more

    about

    he situat ion.

    1.

    Max

    can

    ell

    them he

    picked

    up Buyukbas

    in frontof

    Moishe's

    Kaball ic orner,,onCanal.

    Moishe,

    litt le

    old

    Orthodox

    guy

    with

    a

    yarmalke,

    wil l

    tell

    hem he

    sold

    a statue

    f Crrrauauff

    o an

    'Arab.

    Tobin's

    Spirit

    Cuide ists

    Crrrauauff

    s

    ,an

    obscure

    Hittite

    daemon

    believed

    o

    qovern

    man-

    kind's

    elat ionship

    ith

    domestic

    anines.,,

    .

    2. Buyukbas

    s staying

    t

    he

    penta

    Hotel.

    f they

    learn

    Buyukbas's

    ame,

    hey

    can

    go

    to

    the

    Hotei.

    The

    maids

    wi l l

    complain

    hat

    his room

    s

    a

    mess

    and

    he

    burns

    ncense

    onstantly,

    ut

    the

    Hotel

    will

    not

    et

    he

    Chostbusters

    nto

    he room

    without

    a search

    warrant.

    ieutenant

    rompsky

    will

    be no

    help;

    she

    doesn't

    ee he

    need

    oi

    ali

    this

    detec-

    tive work,

    is

    coming

    to believe

    he

    Chostbusters

    are ncompetent

    harlatans,

    nd wants

    o

    eet

    back

    to

    the mportant

    work

    of rousting o ung

    overs

    ff

    the

    grass

    n CentralPark. f they figure out how

    to

    break,

    inagle

    r

    bribe

    heirway nio

    Buvukbas,s

    room,

    hey'll

    ind

    all sorts

    f

    occult

    paraphernalia,

    including

    miniature

    tatues

    f

    Crrrauauff.

    gain,

    Tobin's

    pir lt

    Culde

    wi l l

    tell them

    who

    hs is.

    Trying

    o Rescue

    Buyukbas:

    f

    they

    get

    onto

    one

    ofthe

    nearby

    uilding,s

    ire

    escapes,

    hey

    can ry

    to.lasso

    he

    lamppost

    a

    Moves

    Trait

    difficulty

    .15

    roll). .

    Buyukbas

    wi l l

    use

    he rope

    o

    get

    o the

    building.

    Unless

    hey

    can

    find

    some-one

    ho

    speaks

    urkish,

    owever,

    e

    won,t

    be able

    o

    tell

    them

    much

    and

    Crrrauauff

    i l l

    now

    start

    r iv-

    ing

    back

    and forth

    n

    front

    of the

    buildine.

    Crr.raug.uff

    i l l

    always

    now

    where

    BuyJkbas

    is

    and

    wi l l

    pursue

    im

    relentlessly.

    leverbhost_

    busters

    may

    ry to

    take

    Buyukbas

    cross

    he

    East

    River n a boat,hopingCrrrauauff i l l fol lowan d

    (or

    at east

    tall).

    nstead,

    is

    quarry

    vanish_

    Crrrauauff

    will

    roam

    the

    streets

    f

    Manhat-

    venting

    his rage

    by chasing

    ike riders,

    is_

    raff ic

    aws,

    nd

    menacing

    he

    garment

    Trying

    o Cet

    Into

    the

    Cab:

    Unless

    hey

    come

    upwith

    a really

    lever

    loy,

    his

    equires

    Moves

    difficulty

    20 roll

    to avoid

    being

    run

    over.

    Once

    inside,

    he

    cab

    will start

    bucking

    and

    roll ing

    a Muscles

    if f iculty

    15 roll is

    needed

    every

    en

    seconds

    o

    stay n

    the cab.

    f

    the

    Chostbuster

    inds

    the paperbag under he seatand remo,rest, the

    possession

    nds

    mmediately

    Crrrauauff

    ust

    be n

    physical

    ontact

    with

    the

    cab

    o animate

    t.

    Or, if

    they

    don't

    hink

    of

    that

    approach

    th e

    meter

    has

    been unning

    ontinuously

    ince

    Ma x

    picked

    Buyukbas

    p. f

    heyknock

    he lag

    on

    th e

    meter

    down

    -

    the

    cab

    stops

    dead.

     Nice

    Doggie :

    Oftering

    Crrrauauff

    a bone.

    preferably

    oused

    n

    gasoline,

    r some

    eally

    ig

    steaks,

    r an

    old

    pair

    of slippers

    may

    distract

    im.

    (The

    Chostbusters

    ay

    be

    able

    o lead

    him

    ou t

    of the intenection

    his

    way.)

    While

    the

    cab,s ood

    is

    gnawing

    n the

    boneor

    chomping

    up the

    steak,

    a

    character

    ill

    be able

    o

    get

    nto

    he

    cab

    without

    difficulty.

    They've

    got

    about

    30

    seconds

    before

    Crrrauauff

    s

    f inished

    and

    starts

    ucking

    again.

    Hitting Grrrauauff n the nosewith a rolled-uo

    newspaper

    will

    have

    no

    effect

    whatsoever.

    look

    l t

    Up: I f

    the

    Chostbusters

    ook

    in

    Tobin,s

    Spirit

    Cuide

    or one

    of the

    other

    research

    ooks

    for

    nformation

    bouthaunted

    axi cabs,

    hey may

    (Bra ins

    i f f i cu l t y

    5 ro l l )

    ind

    he o l lowing:

      Crowley

    reports

    a

    most

    peculiar

    cir-

    cumstance

    ttending

    is

    visit

    o the

    poorer

    section

    of Bombay

    during

    the

    recent

    cholera

    epidemic.

    The

    storv

    was

    imparted

    to him

    in

    awed

    whispers

    y

    the

    Jain

    n-

    habitants

    of

    the area.

    Thev

    claimed

    a

    rickshaw

    became

    ossessed

    y

    one

    of the

    maharani

    pirits, efusing

    o

    let

    anyone

    on_

    to its

    seat

    and

    chasing

    ts

    owner

    n

    circles.

      Crowley

    dismissed hisas superstition.

    unti l

    the

    Jainist

    ook

    him

    to the

    owner,s

    hovel,

    where

    the

    rickshaw

    stood

    outside,

    periodically

    bashing

    he

    door

    to

    the dwell-

    ing.

    There

    seerned

    naught

    to

    be

    done.

    When

    nightfall

    came,

    the

    rickshaw

    be-

    came quiet.

    The

    owner

    egressed

    o f nd it

    quiescent;

    nd

    lest t

    reanimate,

    urned

    /t

    to the

    pavement.

    That's

    rery

    nice,

    but if

    the

    Chostbusten

    ait

    un-

    til

    nightfall,

    raffic

    across

    midtown

    Manhattan

    will

    come

    o

    an

    utter tandstill

    nd

    Krompskv

    ill

    harae

    a f it .

    Part

    Eight:

    The End

    Sooner

    r later,

    heChostbusters

    il l

    solve

    he

    problem,

    ither

    by

    wait ing

    nt i l

    nightfall,

    last ing

    the

    cab nto

    smithereens,

    r

    gett ing

    nto

    he

    ca 6

    and removing

    he

    idol

    or

    hit t ins

    he

    meter.

    1. f they

    wait

    unt i l

    nightfall,

    he

    cab

    srops

    e-

    tng

    possessed.

    cn,yevet

    $i

    that ime

    gridlock

    on_

    ditions

    are

    n

    effect

    nd

    raffic

    sn,t

    movins

    an nch

    anywhere

    n

    midtown

    Manhattan.

    Kiomoskv

    won't pay,

    Durnham

    won't

    speak

    o them,

    th e

    mayor oes

    n

    television

    o

    call hem

    ,ierks,, ,and

    the

    New

    York

    Times

    omes

    out

    in favor

    of mak-

    ing

    ghostbusting

    llegal

    as

    a fraudulent

    ct ivitv.

    2. lf

    they

    destroy

    he

    cab,

    Krompsky

    wi l l

    call

    a

    dump

    truck

    o

    pick

    up

    the remains.

    urnham

    wil l

    be enraged,

    call ing

    the

    Chostbusters

    'hssassins

    and

    demanding

    ecompense.

    wo

    days

    later:

    he

    Chostbusten

    resued

    $,

    panoptikos

    Cab

    Co.,

    which

    claims

    he

    cab

    s worth

    $15,000.

    nd

    wants ripledamages.

    3. lf

    they f igured

    out

    the

    idol

    is

    causing

    he

    possession,

    rompsky

    eizes

    he idol

    asevidence

    and

    a.rrests

    uyukbas

    or

    disturbing

    he

    peace.

    .

    4.

    lf

    they

    solve

    he

    problem

    without

    destroying

    the

    cab,

    Max is

    pleased,

    and

    offers

    o

    buv

    the

    Chostbusters

    unch

    at

    a nearbv

    el i .

    Regardless,

    urnham

    will

    refuse

    o take

    he

    bill.

    maintaining

    hat his

    company

    isn,t

    l iable.

    li

    handed

    he

    bil l,

    Buyukbas

    i l l

    only

    stare

    n

    con_

    sternation

    t

    the unfamiliar

    nglish,

    nd

    hand

    t

    back.

    Krompsky

    won't

    take

    he

    bill

    either.

    However.

    she'l l

    give

    the

    Chostbusters

    n Ny.p.D.

    Reim-

    bunement

    Request

    orm,

    which

    shewill

    sign.The

    form

    wil l

    authorize ayment

    p

    to

    93000

    let

    the Chostbustersigureout

    how

    much

    they want

    to

    charge,

    but

    Krompsky

    won,t

    authorize

    more

    than

    his.

    Krompsky

    il l

    tell

    hem

    o

    send

    he

    bi l l

    and orm

    to

    the Department

    f Contract

    Manage-

    ment

    of

    the Board

    of Estimate.

    lf

    the

    Chostbusters

    o

    so,

    they,ll

    never

    hear

    another

    word.

    The

    bi l l

    wi l l

    get

    osi

    n

    the

    a$rrin-

    thine

    city

    bureaucracv.

    Did

    they

    keep

    a

    copy

    of the

    Reimbursement

    e-

    quest

    Form?

    f

    not,

    hey'l l

    NEVER

    ee

    a

    cent.

    The

    only

    way

    hey

    wi l l

    get

    paid

    s

    by

    physically

    oing

    downtown

    o City

    Hal l

    with

    copies

    f he

    bi l l and

    form,

    and

    threatening

    o

    release

    very

    ghost

    hey

    catch

    n

    the

    offices

    f

    the

    Departmeni

    J

    Contract

    Management.

    lf the

    Chostbusters

    aited

    unti l

    nightfall,

    hey

    get no BrowniePoints. f theydestroyed

    he

    cab,

    give

    hem

    back

    half

    he

    Brownie

    points

    thev

    speni

    during

    he

    adventure.

    f they

    solved

    he

    pioblem

    by hit t ing

    he

    metet

    give

    hem

    back

    all

    he

    ooints

    that

    hey

    spent.

    f they

    ound

    the idol

    and

    remoraed

    it,

    give

    hem

    back

    he

    points

    hey

    spent

    plus

    wo

    or

    three

    more.

    _

    l{ .hey

    eally

    mused ou

    with

    zany

    antics

    nd

    faithful

    characterizations,

    ward

    them

    a bonus

    point

    or two

    for

    each

    nspired esture.

    ,wan.

    Be

    a

    sport.

    t 's

    are

    enough

    n

    this

    universe

    hat

    vo u

    get

    points

    or

    having

    un.

    That's

    he

    end

    of

    the first

    adventure.

    Crab

    al l

    your

    stuff,

    count

    your

    dice,

    and

    send

    your

    players

    home.

    Tell

    hem

    to return

    next

    week,

    prepared

    o

    face he.unimaginableerror, he spine-t ingling

    horror

    of--r'The

    Couch

    potatol

    Chostbusters

    perations

    anual

  • 8/20/2019 Ghostbusters Operations Manual

    9/63

    Ghostrnastering

    Tips

    n

    GHOSIEUSIER$

    you

    as Chostmaster

    pre

    sent adventures or the players o enjoy. The

    players retend

    o

    be Ghostbusters;

    heyadd col-

    orful characterso the

    plot,

    saywitty things,have

    clcver deas,

    olve

    mysterious

    uzzles,

    and blow

    thingsup.

    You

    get

    o be

    Ererything lse the

    plot,

    the

    people

    whom the Chostbusters

    eet,

    all

    th e

    world,

    and all the dead hings

    menacingt. And

    you

    also act as he

    referee or

    the

    game,

    who for

    instance

    udges

    whether r notact ions

    roposed

    by he Chostbustersre

    possible

    r

    permissable.

    Boy,do

    you

    everhavea lot of important hing s

    to do.

    The single most important hing that

    th e

    Chostmaster

    oes,

    at least

    rom

    he

    players' oint

    of view, s describe

    situat ionwhich leads o a

    roll of the dice, ell the

    players

    hat Trait

    and

    Talents appropriateo the roll,and hendecide

    what is the

    dif f iculty

    at ingof

    the

    roll. Though

    Chostbuster raits nd Talents ary the rule of

    thumb

    s that

    dif f iculty

    5 is easy, if f iculty10 s

    moderately ard,

    dif f iculty

    15 s

    quite

    hard,and

    dif f iculty20 or h igher s very hard o ro ll suc-

    cessfully ven or specialists. difficulty ating an

    be any

    number

    -

    it

    does

    not have o be a mul-

    t iple of 5.

    To

    give

    you

    an

    ideaof what s nvolved, magine

    going

    hrougha routinedayand assigning if f i-

    culty numbers o each challenge

    ou

    face.For

    example, eft ing

    Out

    of Bed s a Moves if f icul-

    ty

    15 or me.

    Darnsure

    got

    no related alent n

    that

    area.)Settinga

    New World's Land

    Speed

    RecordDriving

    o

    Work n Hell ishTraff ics

    a

    dif-

    f iculty25.Tell ingMy Boss hat heCameNeeds

    MoreWorkSo 'l l Miss

    My Deadline s

    a dif f icul-

    ty

    15.

    And so forth.

    Should

    ou

    tell the

    players

    hat he dif f iculty

    rating s?Sure,f

    you

    want o.Sometimes,owever,

    the

    players

    houldbe kept

    guessing

    bout how

    diff iculta task

    s

    -

    for instance,f they're

    rying

    somethinB nusual,ikedoingan appendectomy

    with two

    can

    openersand a spoon.

    Use

    your

    judgement

    any ime

    you

    hinka l it t lesuspense

    is

    appropriate,

    r in

    evil ly and say,

    Cee,

    you're

    not sure

    ust

    how dif f icult hat 's

    going

    o

    be."

    lntroductoryMorale Note For Rookie

    Gamemasters

    Don't Panic

    We amous

    ame

    designers l l

    learned

    ow o

    gamemaster

    oleplay-

    ing

    games

    without ormal

    nstruct ion.

    he

    original

    oleplaying

    ames,

    like

    Dungeons

    nd DragonsTv,

    ave

    us almost

    nothing n the way

    of

    advice on how to

    be

    great gamemasters.

    I t didn'tslowusdown

    a bit .

    We also uspectt won't

    slow

    you

    down,

    either.We've

    ound

    hat anyone martenough o be

    intr igued

    y the

    notion

    of

    roleplaying

    ames

    s

    generally

    mart nough o

    f igure

    ut how

    to playone without a lot of training .

    Sodon't

    worry.Loosen

    p.

    Wing t. Relyon commonsense nd m-

    agination.Don't

    get

    oo hung up on the rulesand Chostmasterips.

    Take

    t from he experts:When in

    Doubt,

    gnore he

    Rules

    nd

    HaveFun.

    Twelve

    Useful

    Things

    o

    Remember

    bout

    Ghostmastering

    1. You

    can't

    earneverything

    t once.

    2. Understandhe GHOSIBUSIERS ulesand

    mechanics, nd talk them

    over

    with the

    players.

    f

    players

    ask

    you

    to describe

    something,

    o. Let hemworryaboutwhether

    or not what

    y,ou

    escribe s important.

    3. Be air.Earn

    our players'trust.

    layen

    heer-

    fully ignore ulesmistakes nd hesitat ionso

    long

    as hey believe hat he

    Chostmaster

    s

    be ing a i r tha the is not

    p ick ing

    n

    them,

    not showingavor i t ism,or us ing is

    a lmost

    god-likepowers

    o interferewith

    the effects f

    chance nd

    strategy

    n solving

    headventure's

    cha l leng ing

    rob lems.

    4. Exoect

    to

    extend

    the GHOSfBUSffRS

    ru les . o

    >et f ru les an

    be as

    ngenious s

    player

    maginatrons.

    se

    your

    commonsense

    and keep

    playing.

    Don't waste

    ime looking

    up minor rules.Reserve

    he

    right

    o change

    your

    mind about u les

    udgements ."Th is

    s

    my ruling

    onight, ut after 've hought bout

    it , I may want to

    be even more

    fair

    an d

    reasonable .

    eh. heh. " )

    5. Be

    Prepared. t f irst,

    use

    published

    dven-

    tures ike he ones hat

    come

    with

    this

    game..

    Study

    hemcarefully.

    hink

    abouthow

    you

    ar e

    going

    o

    present

    he

    charactersnd dramatic

    act ion

    scenes, nd anticipatehe reactions f

    yourplayers

    i.e.,

    re

    yourplayers

    ikely o talk

    to a spookor

    blast

    t the second hey

    see

    t?).

    6. Beclear n

    your

    descript ionsf sett ings nd

    s i tuat ions .

    nswer l l

    reasonable

    ues t ions

    cheer fu l lyor

    a t

    eas t

    on ' t h row h ings t a

    player

    who

    asksuseless

    uesrrons).

    7. Expect

    o

    be

    wrong sometimes. dmit t. Say

    "Oops",

    do an instant eplay n

    the

    action,

    if necessary nd

    get

    on with the

    game.

    Don't

    be a

    pushover,

    hough.Sometimes omebody

    has o makean arbitrary

    udgement,

    nd hat

    person

    s

    you.)

    8, Help

    new

    players

    esign heirChostbusters.

    lf aftera few

    games

    hey

    would like

    to correct

    what

    hey

    onsiderlaws n thedesign,et 'em.

    9. When you are pretending to be the

    characters nd spooks

    n

    your

    adventures, e

    asclever

    nd resourceful

    or

    asbumbling nd

    incompetent)s heywould be if theyactual-

    ly existed. ut

    when t comes o

    udging

    con-

    flicts

    of

    your

    characters

    nd spooks gainsthe

    players'

    Chostbusters,

    s Chostmaster

    you

    must be oart ial

    o neitherside.

    10.Be entertaining. am up

    your

    characters,

    play

    the comedy bits o the hi lt , and make

    every onf ct an acti n-packed, uspensef

    ed

    adventure.

    t 's

    a bad

    sign f

    your players

    al l

    as leep u r ing he adventure 'sl imax .

    11.

    Chostmasters

    il l occasionally ave o

    intervene

    o

    save

    plot

    and keep he

    gamegG

    ing.Try o avoidbeingarbitrary henyou n-

    tervene, ndconceal

    he nterventionf

    possi-

    ble. f

    you're

    caught, dmit he ruth,of course,

    but most

    players refer

    he llusionof the

    game

    -

    that's why they

    play.

    12.

    When

    you get

    ime, ead

    he

    entire

    Opera-

    t ions Manual

    carefully,

    especially

    Basic

    Chostology"

    beginning

    n

    page

    26.

    Helpful

    hints

    n Chostmastering

    re ound

    hroughout

    the book,

    and

    studying

    he rules

    ives

    ou

    he

    confidence

    nd savvy

    o be

    a smooth,

    nter-

    tainins

    Chostmaster.

    Ghostbusters

    perat ions

    anual

  • 8/20/2019 Ghostbusters Operations Manual

    10/63

    lenuew

    suorleraoo

    ralsnqlsotlD

    ' \ou ueLll d;aq p;noc flalsnqtsotlD

    aql

    iluo

    leql

    paarBe

    llv

    's41

    laql

    paqseus

    slueprsaraql

    Jo

    auos

    '1urod

    1eq]

    V

    'slaltros

    lleivr

    aql ol s8nld

    aq]

    pasn] pue ul

    lleq

    uaql

    pa88nld

    uolslo1

    tsn8stp

    ur slas

    taql

    pa83n1dun

    sluaprsal ql

    uaLl6

    'alqlssodutr

    uollesranuor

    ut

    -1eu

    €urplrnq

    aq]

    noqBno.rql

    etelq

    qretl-q8ne;

    pauu€)

    snoaprq

    'u'd

    [[

    pue

    g

    uaamlaq

    q8ru

    fuan3 {;prnb

    pe/ .rollo} unlo^

    }as

    Jo

    uotletallv

    'xo8^

    qf,teiv\

    snu

    auofuana

    saqf,] /\

    llo/No

    aql ate;ndrueLu

    ol

    paulpal uolslo;

    ]nq

    ,Jo

    sles lsr.l]

    uel

    sluaprsar

    ql

    'uoBM

    ol )|:)eq ounl

    eqt

    padd;p pue Burpltnq

    aql

    1o

    1otled

    salaseaJ

    s1t1 o

    pasned

    r.rrds

    ,uo1s;o;

    as;a

    Sutqilue

    u1

    paun]

    auoauros

    Jl

    ,,'sunr-ar

    ql

    ro

    auoq

    'uo8M

    uo ureBe

    pue ure8e

    pue ule8e saluone;

    noi(

    oos,, n1-uo8M ueql raqlo lauuPqf,(ueqrteirt

    lou

    plnof,

    sluaprsar

    q] uoos

    'eaun]

    f,luoJpala

    pue

    lpnupur

    alelndrueu

    o1

    q8noua ueq] aJoul

    spr \Z

    ro

    ra,uodsrg f;antstrappanou loods aq1

    'pa,{eryod

    /v\es q

    sallllPloue

    Pue

    sarllxeldtuoc

    rapou aql

    lo1

    dulaluor 1;a1

    l.ttds

    aql

    :uortnqular

    uJals

    ue

    aruatpaqo

    1ua;ts

    arue

    -rou8r

    laau ;o

    s.rea,{

    ra^{s0g6[ aql

    Allsow

    f,u]

    psrJrJrorlauirl

    uspetrap

    asaql ur

    uauruleualua

    rol ssedqrlqirt srad er unBder

    puPaf,ualoln

    eln

    -f,rqa

    aql

    tng

    'uorsrnalat

    panelr

    utds

    s,uolslou

    'sralsnqlsor{D

    tsotu

    ueql

    ralse1 ;a1r1

    9

    sanow e

    qlr/n

    auoauros

    se

    ]se1

    se''paads

    lplrtJou

    str saurl eerqt aler e

    le

    a oLu o]

    lsoLlS

    aq] s

    ^olle

    tltr q^\

    ^]lllqe

    lPlf,eds

    nblun

    'rvrau

    e st dt7

    'ataq

    Surpear

    rnlal uaql

    irtou Qr;rqe

    lerf,eds

    eql

    u€f,s

    plnotls

    noA lotseu]sorlD sy

    '97

    a8ed

    'pnueN

    suolBrado aqt

    u

    pauleldxa , 1;;qe

    ;eltads

    e

    sr

    1sra8ral1o6

    der1

    1soq8

    e

    olul

    pof,ro1

    q

    uptr aq

    aro;aq lced uolord e qlr/\ saurt a U uolslo1 trtl

    ot

    peeu

    salsnqlsorlD

    aq]

    lprll

    sueau

    S

    aruesard

    -o]f,1

    'af,rp

    o\

    l

    lloJ

    no^ lapeJel]) Jatlloue

    ,o

    lualel

    Jo

    1re.r1

    sute8e

    llol Jo uot]le

    aulos satll

    lsoq8

    aqt ranauaq/r

    supau

    Z

    .ramo6

    lsta8tallo;

    pasnrol osrol- l lnl

    /(paurluapr

    lltun)

    l l l

    ss€l)

    e sPaq

    plno/\{uollef,ulsself,

    enlle

    slH

    'otz

    pue

    lsra8rag;o;'sarlrltqe

    etrads

    ltt

    pue

    S

    Jo

    aluasald

    -olf,l

    ue

    ql /v\

    soq8

    z

    laMod e se

    Paulnlar

    aH

    'pFo/v\

    slql ol

    lreq

    lsoq8

    s,uolslod Uf

    pauouuns ,{;Surgtrvlun

    uo

    l

    Sulun}

    ul)

    pue

    l

    pex ,

    luatuasEq

    aql ul uolsl^ala)

    lal

    -osqo,{;qsr1,{ls

    qt

    punoj uospr^EC

    Surplrnq

    aq l

    olur pa^our uerf,tuq)alsf,tuojlJala e uosplAPC

    ,,roltrauuo]

    qI, ,

    uoc'986[ ul '1unI

    aq]1oaujos

    Surprersrp

    o,,3ur]€raqtl, ,

    plolPuPl

    antssaJ)ns

    q)ea

    qll^

    'sapPf,ap

    ro,

    luauaseq

    aql

    ul

    paraPloul

    a

    eq suorssassod

    ue sSuttlstulnl

    s,uolslou

    'ua$o8roJ

    sem

    lnls

    s/uolslou

    pue

    /sllr)slef

    aLl]

    ul

    uosar

    t1se ut

    ,{ppol

    oq

    e uo q}eaP

    } pa)oLll

    pJolpuelaql

    spre/lua4e oos

    ,{;aleunpolun

    ^urv

    uortp

    les

    aql

    o] ^uadold

    s,ru3 aleuop

    o1 3u1

    -pualur

    luaurasPq

    aq]

    olu Luaql

    Pa

    oul

    plolpuel

    otl]

    'Eulllas

    quoiv\

    ou

    s8ur8uo;aq

    lH

    'slraq

    ro

    sa

    rlelar

    noqtr/ \

    patp

    uolslou

    ,ul lolaqfeq

    V

    'aposrda

    paldnlralut aqt

    jo pua

    aq]

    q4ef,

    ot

    Sutdoq

    uolsl^alal

    aqt

    o],laslr

    punoq

    1r

    pedap

    ou

    plp

    rlds

    srq

    ng

    'pa p

    pue lasutq

    palnf,orlf,ala,{;letuaptrre

    uolslou

    hI

    alosuof,

    ,,tz qlluaz slq ul uollf,auuof, uualueeulalulaq l

    xr;

    o13ur1dr-uage

    ue'lPJ

    aql

    raqpry

    A1tt1

    ut(ol

    -ua

    lsnoaue};nr-urs

    ;tqlt Sutuana

    uo

    'salpauiotr

    uorlen]rsSurqrlervr

    ] sJnoq

    Sutlelt

    sttl

    Palonap

    uolslou , lr l

    /a l l

    ul

    'u^lloolB

    ur

    Sutpltnq

    uauj

    -uede

    upulpro

    ue sluneq

    uollsanbut

    soq8

    aq1

    lold

    s,olelod

    q)nof eql

    'Pallol

    uaLl/\ alotrs

    ou

    sp

    slunoJ

    pue

    lsoq9

    e s l a lp

    soqD

    aql

    uo xls

    aq]

    eqr

    Suuaqruaual

    alp

    ]sot{D

    aleulo}le

    ue aq

    ot auo

    ])alas

    uer

    no,{

    aJlp

    palolof, 1}uala11tp.to

    pazrs {llua.rag1p eq

    no^

    }l

    'pallol

    aq ol

    spaau

    s^e,v\le

    rp

    sotlD

    aq]

    leql

    laquaulal

    lnq

    npu€tl

    ul

    aurof,

    llr/ {

    asoql

    actp

    papts-xls l}xo o eq

    no^

    Jl

    'o aut a}uarelau ul papnllul

    arp

    'aAV

    qsnqlell

    ggg99

    p

    Sutp;tnq

    aql lo,

    sueld.roo;j

    uo

    alu/\

    o] alqel e,o

    ued

    paau

    ;|,no,{

    puv'lla/v\

    se'1np;aq

    aq uer saSepueq

    )v

    PUP

    at

    -q)unw

    {pueq

    aq

    qErur

    ilruad

    ma;e

    pue

    aded

    ,o

    ped

    e

    1ng

    'aueB

    sllll

    paau no,{

    ,{1;elnlep

    relsElxlsoqD

    ol

    peaN no^

    lPl.l^

    'sra^eld

    rnoi pue noA o1

    dn

    st

    arfol.ff, aql

    -

    pnuew

    tuluptl

    aqt ur

    paqrrrsap

    se lalJereq)

    rteu u8rsa p o sralsnqlsoqD rno ul

    eql

    asn uef,no1

    rapereq) e spaau ale;d qce3

    'alqnorl

    snouas

    u1dn

    pua

    ;1,{aqt

    s slre}ap Llla8ueq)

    ^pearle

    }l

    peara^Pqr lr^apaln l

    ,{1eaus q}

    Dadsns

    no^;1

    ('ool 'lq8u ua, aruas) un1rlaql lrods llrM ]eql

    €u1uor s,teq/r^

    \^ou{ ̂ aq}

    }l

    '}l

    {e;d Aaqt arolaq

    oueuatrs

    slql

    pear

    ot

    ]ou

    sraield rnoit ura

    'll

    slloos

    epeleqf,

    Jo

    no

    pue

    ur Surddorp

    uorsnllr

    ell] uoddns

    sdlaq

    JelferEll:) r Surr{e15

    rQr;ea.r

    ;o

    uorsnllr

    leuorl

    -ll,

    aql

    uo4

    notr

    qretlstp

    Sutqlou uall/v\

    tl

    -la#a

    ]soursraruauedxeaql

    /stultj

    pue qooq

    ur se

    'saue8

    Eurr(e1de;ot

    r

    :laquauau

    'g

    ailJ arua.Ja/Ja

    u1

    ,,ie;6

    o

    salnurw

    ua1

    lertd{1,,

    aqt

    }e

    )ool

    'alduexo

    rol

    'arnln,

    aLl]

    ul re#o ol

    pue op ol

    ,{;e1r1

    raqs

    o aq

    eq/v\

    ue qll^ 3u leap r,no^

    or.l^\v\ou)l

    llr/v\

    ool'ueAeld,raqlo

    ql puE)no^

    uaql

    'ol

    paau noi(;r saloualew

    lalsnqlsoqD'

    e auef,aq aqs

    ro aq /\t\oq

    o ,tqn {lletradse

    pue

    slua;e1

    pue

    stre{

    'sapnltne

    punolEpeq

    s,repPrPqf ql

    o

    al$ll e Surure;dxa

    apereqr

    eql elnporlul uilq a eq ol

    arnsaq

    /(ultJ

    aql

    u

    lsrxa ou

    plp rplq,\ auo) dn apeu

    sPqaqs o

    aq

    lelll

    ratrprpq: e sluasa;d ar(e1d

    uaq11

    'l u

    saas qsJo aq

    se

    ellelEq) slq unl

    tulq

    al

    pue

    lqnopaql o tllauaq

    aqr:aAe1dq]

    a

    18

    lqlssod

    releueqM

    ']uaualr)xa

    ro JaEuep

    uallxa

    Jo

    sau.rrl

    tlgenadsa saul]

    le

    a8ue.rls

    {pardaq

    uer

    aldoad

    eq]'q8noq]

    laqulaulal

    s{elt1v

    ('uorssassod,ruouop

    yo

    ,{tr;rqrssod q} uo a}el n)ads

    pue

    ',(detaq}

    -orp{sd

    }sa33ns

    1tua9

    'o1

    dn

    sg apeleqc

    aql

    ]eqi \

    jo

    a

    oldde

    Plno/v\

    ulotu s,Japeleqf,

    aql

    11

    a,ield

    aLl]

    lsv)

    'a^rle

    ala/l^

    A;;enlre

    aqs

    o

    aLI

    l

    op

    plno/v\

    al)eleqf,

    aql

    leq/v\

    ralf,erpqf, q],o

    asuas eq

    o stq

    pue (aue8 aq]

    ]o

    salnr aql

    Jo

    sural

    ur op ol

    Surql

    saq

    aql

    s

    eq/v\

    sr

    leql)

    asuas Lue8

    ,ta,teld

    q] uaa

    ^

    -]aq

    asruo.rdruor

    e

    qrea.rol

    ldu.rage

    ue

    aAe;d

    aql

    q]l/\

    railPu

    aq]

    ssnlsrc

    'uaddeq

    p;nor

    Surqle

    qtns

    ]eq] ueuazeue

    ssaldxa alf,elELl:)

    ;o 1no

    ,{lsnouas st

    uolpe

    pasodold e

    11'suosear

    pooS

    aq

    plnoqs araq]

    nq

    'suol]f,e

    rapeleqtr-,o-lno

    a1e1

    (lurepar ue)

    sropeleq)

    'fular-uoipads

    sseu

    Apnls ,{lsnouas

    o} ue8aq

    ueu)uan

    Jr

    ro

    'alrqourolf,l

    aq] a

    lrp

    ot

    Aluo

    palue ̂ pue

    af,uarf,s

    estdsep luappns

    uo83

    1t

    aruelsut

    tol

    latf,eieqf,

    ro

    lno

    aq

    plno/v\

    l

    'lou

    lo la]treleqJ

    u sl

    uortf,e ql

    lou

    lo loqlaq^\

    autgPult t

    fu l

    €urqlaulos

    op rallereql

    laq lo stq seq a,teld

    e UaLIM

    sra^pld

    aq]

    ^q patearf,

    sar)eleqJ lo

    er^ou aql

    roJ

    palearl $alleJ€Llf,aql

    laqlaq/ \

    'plnorvr

    slaDeleqJ raql sP

    fP

    o] fut

    p;noqs

    ,(aqt

    eqr,(;a.rau

    p{oq{y

    ue6 ro

    ^ainw

    llrB

    o

    suorssa.rdr"ul

    dr.ualle

    lnoqs ieqlueau

    ],usoop

    leql

    )a]f,eJeqf,

    ur

    ua,{e1d no{ daal

    o1 u1

    'pFo/\

    aq]

    pa es

    puPlaq panf,sal

    lalsnqlsotlD

    aq]

    ]eql

    1n;a1e.r8

    ue

    uetu)uango fuaal alDll

    e ueql aroul

    ]nq)

    ^q

    pauleqf, sr

    Dar.leB

    uecl

    'asrer

    e slue/v\

    llts

    puE

    ja13uad5

    uo suSlsap

    JrlueuoJ

    seq

    1e:rlre.rd

    fuenst

    zltu;a61

    utuef

    'uo.s8uro8

    ;ernteuradhs,tq

    algeq

    nq

    'q8noua

    a erq

    sr

    orourappaz

    uolsug

    'sptaltot

    luepnld

    are aarq]

    llv

    'qooq

    Sutueeu-;;alt

    P s zluels

    Aegpue'atruarrs

    nq

    Surq/ue

    noqe

    alDllsae)

    ral3uad5uo33

    ueu-uor

    e st ueu)uan

    lalad

    repPreq]

    ul

    tul^eld

    olelod

    qcnoc

    eqtr'

  • 8/20/2019 Ghostbusters Operations Manual

    11/63

    The Spook's Dread

    Intentions

    Rolston's

    spirit cannot rest until everyone

    everywhere outinely

    revels

    n

    puerile program-

    ming not

    only

    n

    the building

    r the neighbor-

    ing buildings,

    ut

    throughoutBrooklyn,

    he tr i-

    statearea, he

    United

    States,

    nd

    wherever

    ine

    televisions resold.The spirit's

    grandiose

    reams

    somewhat exceed his mo dest capabilit ies,but

    given

    a couple

    of eonsof undisturbed auntings,

    Rolstonmight

    grow

    into

    a male\rolentmeta-entity

    on

    the scaleoI Zuul

    or Cozer.

    Pretty

    ambitious

    for

    a Brooklyn

    boy.

    We're

    countingon the

    Chost-

    busters ipping

    his cosmicmegalomania

    n the

    bud, however.

    The

    Teaser

    Read

    his aloud to start he adventu re:

    When

    you

    Ghostbusters

    come back

    from

    a

    party,

    decorated

    as usual with a thin

    crust of

    onion dip and confetti,

    you

    find this message

    n

    your

    telephone

    answering

    machine:

    "Ghostbustersl

    Help

    us Our television

    sets

    turn on when we're not there We can't see

    Dallas

    ot Miami Vicel The landlord

    won't help

    us We're the tenants,and we

    pooled

    our money,

    and

    you

    can

    have t

    all

    fust

    get

    rid of our spook

    Call

    me,

    Don Davidson,at

    555-3092.

    Thanks."

    What

    do the Chostbusters

    o?

    Encourage

    hem

    to

    return

    Don'scall. lf

    they're

    reluctant,

    remind them

    that their hamburger

    monev runs

    out at the end of

    the

    week

    and that

    their

    drycleaners

    hreateningo tum theirbill

    orer

    to a

    collection agency.

    Do

    you

    haveany idea

    of

    the time

    and expense nvolved n

    getting

    dried

    marshmallow

    off

    of

    four

    polyester

    umpsuits?)

    lf the

    players

    are still reluctant, have

    them

    roleplay

    waiting pr

    anothercase o come in. Sit

    back,close

    your

    books,and stareoff into

    space.

    Practice

    our

    bird calls.Pick

    your

    eethwith

    your

    thumbnail.

    low

    bubblesn

    our

    milk ora whi le.

    They'll

    crack.

    When

    the

    Chostbuster dentifi es himself

    or

    herself,

    Don will

    say,

    "Thank

    goodness

    've

    reached

    you

    Mumble, mumble

    crazy around

    here."

    Don

    is real

    hard o understand ecause is

    TV

    is oo loud.

    (Co

    ahead.Turn

    your

    own TV up.

    Haven't you

    always wondered

    what

    a TV at top

    volume

    sounds ike?)

    Phone

    conrersationswith Don

    tend to be

    unenlightening

    t

    besr.

    Don: Mumble,

    mumble, horrible

    mumbling

    ghost

    Ghostbuster:What did you say?

    Don:

    Of course mumble

    can

    pay

    Mumble

    got

    mumble-mumble

    ollarsand

    92 cents

    Ghostbuster:

    can't hear

    you.

    Why

    don't

    you

    turn

    that TV

    dcrrvn?

    Don: What?

    Ghostbuster: TURN THAT

    B -ASTED V DOWN

    Don:

    Creat 'll expect

    ou

    n half an hour Thank

    mumble

    Bye

    now

    *click*

    Remind

    Chostbusters hat thev have

    a base ate

    for

    a house

    all

    (see

    ccompanying

    ox),and hat

    they should

    give

    a written

    estimate at the

    premises.

    Also remind

    them agai n that they're

    broke, and try to

    get

    them to FlatbushAvenue

    so

    that

    the adventure

    can begin.

    .10 ChostbustersOperat ionsManual

    GhostmasterResearchData

    Chostbusters houl d learn as much

    about

    the targetspookas hey can beforewhipping

    out

    the

    proton packs

    and scorching

    he client's

    material

    possessions.

    Getting that damage

    release

    igned s an important irst

    step, but

    it is not

    going

    o

    get

    hem complete mmu nity

    from civil

    suits

    or Wanton

    Devastation.

    The details

    of

    the

    plot

    often dictate where

    the

    key

    widence, information,

    or

    artifactexists,

    and of

    ust

    what it

    is

    composed.City records,

    local

    newspapers,witnesses, ibrarians,ex-

    perts,

    consultants, iaries,

    grafitti,

    and

    other

    commonplace records

    and

    informants

    can

    prove

    useful in discwering

    the nature of

    spooks

    and in devisingappropriate

    trategies

    to eliminate

    hem.

    The

    Ghostbusters re well

    advised o cultivate a stable

    of

    information

    sourceswhich

    they

    can refer

    o throughout

    their adventuring.

    ln

    "The

    Couch Potato" adventure,

    he

    focus

    is

    on action

    and character; the mystery

    elements re airly simple,

    and he

    records

    re

    limited.

    (For

    nstance, he

    only

    witnesses

    re

    the tenants

    of

    the

    building; once the Ghost-

    busters re hrough nterviewing

    hem, there

    ain't nobody

    else.)

    Hovrrever,n

    some adven-

    tures, he mysterymay be

    pretty

    nvolved,

    and

    the only way to defeat

    the

    ghost

    may be

    through cla,er sleuthing, esearch, nd

    puzzle-

    solving.

    Busting

    GhostsFor Big Bucks

    Chostbustersnternationalhas established

    standardees or the following

    basicservices:

    On-Site nspection:

    $500

    Removal

    f ParanormalEntities

    For First

    Entity:

    $4000

    EachAdditional Entity:

    $1000

    Storage

    one-time

    ee):

    $1500

    CBlnt encourages

    ndividual franchi ses o

    run specialswith reduced

    prices

    or

    package

    dealswhen business s

    slow or when a fran-

    chise

    s

    breaking nto a nevry

    erritory.

    lndividual Chostbuster ranchises

    ave he

    right to chargewhatever ees

    hey like. In

    prac-

    tice, Ghostbusters

    end to have Robin Hood

    complexes

    steal

    rom

    the rich,

    give

    to the

    poor. Frequently humanitarian impulses

    prompt

    Chostbusterso accept smaller ees

    from needy

    and deserving

    victims of other-

    worldly menacet while

    NakedCreed usual-

    ly surfaces h en

    Chostbusterseal with large

    corporations

    or

    government

    bureaucracies.

    lf a slow,

    methodicalmystery-solving

    ace

    suits

    your players,

    et

    he research nd

    puzzle-

    solving

    phase

    developat its own speed Iet

    the Chostbustersonduct ibrary esearch,

    o

    leg vrork, seekout expert nformants, nterview

    witnesses, nd so orth. i on the other hand.

    you

    and

    your playersprefer

    ots of action

    and

    character nteraction,

    ompress he researc h

    b/

    telling hem,

    "Uh,

    okay.

    You've

    nvestigated

    all the

    plausible

    esearcheads;here's

    he in-

    formation

    you

    came up with."

    Then stick

    werything n their hands

    nd

    et

    hem study t.

    Initially

    you'll probably

    have

    to tell the

    players

    o do research the

    Chostbustersn

    the movie sure aren't

    good

    examples.

    Once

    you

    suggest he

    possibiliry

    by saying

    some-

    thing ike

    "Gee

    whiz, I wonderwhy

    this nasty

    old spook s n thisbuilding

    you

    don'tsup-

    pose

    here's reason,

    o

    you?"

    (Wink,

    wink.)

    Or,

    "Bot1,

    I wonder f the newspaper as

    any-

    thing n it

    about his crazy

    ghost?"

    hen

    hrcnar

    them offthe scent$l saying, Nahh, probably

    not."

    lf the

    players

    want

    to

    investigate

    places

    or

    which

    you've

    no

    prepared

    material,

    you

    can

    say ha t there'sno evidence

    here,or require

    a roll against very high

    difficulty f

    you

    want

    to be deceptive, r

    you

    can

    improvise.

    Don't

    carelessly

    ive

    hem misleading ints.

    f the

    players

    ind they

    cannot rust

    our

    information,

    they won't

    botherdoing any research.n fact,

    they wo4't

    be

    real nterested

    n anything

    you

    tell them.

    UsingProps

    Usinga real

    elephoneas a

    prop

    is

    a

    good

    idea.

    Using

    props

    s

    alwaysa

    good

    idea. For

    example,

    player ripping

    something

    haped

    like

    a

    PKE

    meter s likely to wave

    t around

    at

    the first

    signof an ectoplasmic

    manifestation.

    '

    This

    s called

    really

    getting

    nto

    it." Players

    have otsa un when

    they are

    "really

    getting

    into

    it." Propsare one way

    to stimulate

    his

    totally-involved

    style of

    play.

    Costumes s

    another;

    umpsuits

    ook

    real

    good

    on suave

    dudes ikeus.Buyinga otof

    surplus igh-tech

    electronic

    equipmentand

    a

    .1963

    Cadil lac

    hearse or

    an ECTO-I is another

    way.

    Obviously,

    ou

    can overdo t. You

    have

    our

    permission.

    ust

    on't

    blameus

    when

    people

    look funnv

    at vou.

    . .

  • 8/20/2019 Ghostbusters Operations Manual

    12/63

    Specific

    Research

    Results

    n

    the

    Couch

    Potato

    Case

    Here's

    he research

    ata

    available

    n

    the

    Couch

    PotatoCase. he Chostbusters ill probablvvisit

    the

    apartment

    building

    first,

    alk

    to Don

    david-

    son,

    and

    do

    a little

    snooping

    about

    before hey

    do

    the research,

    ut

    unusuallv

    methodical

    Chosi

    busters

    may

    get

    he

    address

    rom

    Davidson

    over

    the

    phone

    and

    do a thorough

    nformation

    earch

    before

    hey

    reach

    he

    apartment.

    When

    they

    get

    around o

    doing

    the research

    or

    after you

    prod

    them

    a

    bit in

    that

    direction).

    ask

    them

    where

    they'd

    ike

    to

    look for

    information.

    Let

    hem

    make

    phone

    calls

    o

    possible

    ources

    of information.

    Play

    he

    part

    of busy

    clerks

    some

    pleasant

    nd helpful,

    most

    nasty

    and

    abrasive

    responding

    nd nviting

    he

    Chostbusters

    o come

    down

    in

    person

    "Sorry

    we

    don,t

    give

    out

    that

    kind

    of information

    ner

    he

    phone.,,

    ome

    of their

    ideaswon't pan out - calls o the Smithsonian

    Institute,

    he

    UN Secretaria

    and

    the Theosophical

    Society

    won't

    be very

    productive

    but

    that,s

    Chost-biz.

    When

    one

    or more

    of them

    visit

    the

    places

    below,

    ou

    can either

    simply

    summarize

    he

    in-

    formation

    or reveal

    t

    to the

    players

    n

    character,

    playing

    a file

    clerk, receptionist,

    awyer,

    or reai

    estate

    manager.

    Clue

    1: Public

    Information

    About

    the

    Building

    otherwise

    associated

    ith

    the

    unusual

    so far

    as

    the

    authorities

    know.

    This

    information

    is found

    with

    a successful

    Brains

    r Library

    Science

    oll

    against

    ifficulty

    5.

    lf

    the

    researching

    hostbuster,s

    layer

    misses

    he

    roll,

    then

    either

    no

    information

    s found,

    or

    the

    Ghostbuster

    must

    ackle

    he

    problem

    on another

    dav.

    lf

    the

    informatlon

    s ound,

    a successful

    Moves

    or

    See oll

    against

    ifficulty

    5 notices

    penciled

    note

    on

    one

    piece

    of

    paper:

    it

    says,

    simply,

    ,"Rolston."

    Clue

    2:

    Further

    Information

    About

    the

    Building's

    Owners

    Al

    "Stonewall"

    Greenacres

    -r:

    Sullen

    Civil

    Servant

    Al can

    make

    a career

    out

    of finding

    one

    file.

    From

    he

    moment you

    reach

    him

    by

    phone

    or in

    person,.

    e

    goes

    nto

    a

    stall,

    askingyou

    to hold

    on

    while

    he

    takes

    another

    call,

    looks

    or

    a form.

    speaks

    o his

    supervisor,

    akes

    a coffeebreak,

    as

    Iunch, akesa nap,ad nauseam.Otherwise.he

    is

    obnoxiouslypolite

    and

    cooperative.

    f

    you

    harre