3
7/23/2019 Gorbad, Boar Riders http://slidepdf.com/reader/full/gorbad-boar-riders 1/3 Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com! 2000 Pts - Orcs & Goblins Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Gorbad Ironclaw (15 , 933 pts)  Gorbad Ironclaw 1 Ca 4 7 3 5 5 3 5 4 10 3+ 375 Composition: Lord Da Boss 'as a Plan! General and Battle Standard Bearer. Inspiring Presence and Hold Your Ground! increased to 18" Da Great Leader Friendly units within 18" that fail Animosity add Gorbad's current Wounds to Animosity table. Orcs are da Best Any number of units of Orc Boyz and/or Orc Boar Boyz may be upgraded to Big'Uns; Choppas; General; Size Matters - Orcs; Waaagh!; Heavy Armour  Morglor the Mangler 1 Always Strikes First. Multiple Wounds (D3). No armor save. [0]  Gnarla 1 WB 7 3 - 3/4 4 1 3 1 3 - [0] Tusker Charge: +2 Strength when charging; Swiftstride  Savage Orc Shaman 1 Ca 4 3 3 3 4 2 2 1/2 7 5+ 4+*, 6+ 2 161 Composition: Hero Warpaint; Beserk Rage; Choppas; Size Matters - Orcs; Level 2 Upgrade; Hand Weapon; Frenzy  War Boar 1 WB 7 3 - 3 4 1 3 1 3 - [0] Tusker Charge: +2 Strength when charging; Swiftstride  Dispel Scroll 1 Once per battle, automatically dispels an enemy spell. [25]  Opal Amulet 1 4+ ward against first wound [15]  Gorbad's Big'Uns 12 Ca 4 4 3 4 4 1 2 1 7 3+ 397 Composition: Special Animosity; Choppas; Size Matters - Orcs; Musician ; Standard Bearer ; Hand Weapon; Spear; Light Armour; Shield  Gorbad's Big'Uns 1 Ca 4 5 3 5 4 1 2 2 7 3+ [24] Choppas; Hand Weapon; Spear; Light Armour; Shield  War Boar 13 WB 7 3 - 3 4 1 3 1 3 - [0] Tusker Charge: +2 Strength when charging; Swiftstride  Ranger's Standard 1 Unit has the Strider special rule [50] Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Boar Boyz Mob (9 , 251 pts)  Gorbad's Big'Uns 8 Ca 4 4 3 4 4 1 2 1 7 3+ 251 Composition: Special Animosity; Choppas; Size Matters - Orcs; Musician ; Standard Bearer ; Hand Weapon; Spear; Light Armour; Shield  Gorbad's Big'Uns 1 Ca 4 5 3 5 4 1 2 2 7 3+ [24] Choppas; Hand Weapon; Spear; Light Armour; Shield  War Boar 9 WB 7 3 - 3 4 1 3 1 3 - [0] Tusker Charge: +2 Strength when charging; Swiftstride Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Wolf Rider Mob (5 , 60 pts)  Goblin Wolf Riders 5 Ca 4 2 3 3 3 1 2 1 6 5+ 60 Composition: Core Animosity; Hand Weapon; Short Bow; Spear; Light Armour; Fast Cavalry; Fear Elves  Giant Wolf 5 WB 9 3 - 3 3 1 3 1 3 - [0] Swiftstride Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost Wolf Rider Mob (5 , 60 pts)  Goblin Wolf Riders 5 Ca 4 2 3 3 3 1 2 1 6 5+ 60 Composition: Core Animosity; Hand Weapon; Short Bow; Spear; Light Armour; Fast Cavalry; Fear Elves  Giant Wolf 5 WB 9 3 - 3 3 1 3 1 3 - [0] Swiftstride

Gorbad, Boar Riders

Embed Size (px)

Citation preview

Page 1: Gorbad, Boar Riders

7/23/2019 Gorbad, Boar Riders

http://slidepdf.com/reader/full/gorbad-boar-riders 1/3

Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

2000 Pts - Orcs & Goblins

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Gorbad Ironclaw (15 , 933 pts)  Gorbad Ironclaw 1 Ca 4 7 3 5 5 3 5 4 10 3+ 375

Composition: Lord 

Da Boss 'as a Plan! General and Battle Standard Bearer. Inspiring Presence and Hold Your 

Ground! increased to 18"

Da Great Leader Friendly units within 18" that fail Animosity add Gorbad's current Wounds

to Animosity table.

Orcs are da Best Any number of units of Orc Boyz and/or Orc Boar Boyz may be upgraded to Big'Uns; Choppas; General; Size Matters - Orcs; Waaagh!; Heavy Armour 

  Morglor the Mangler  1 Always Strikes First. Multiple Wounds (D3). No armor save. [0]  Gnarla 1 WB 7 3 - 3/4 4 1 3 1 3 - [0]

Tusker Charge: +2 Strength when charging; Swiftstride  Savage Orc Shaman 1 Ca 4 3 3 3 4 2 2 1/2 7 5+ 4+*,

6+

2 161

Composition: Hero

Warpaint; Beserk Rage; Choppas; Size Matters - Orcs; Level 2 Upgrade; Hand Weapon;

Frenzy  War Boar  1 WB 7 3 - 3 4 1 3 1 3 - [0]

Tusker Charge: +2 Strength when charging; Swiftstride  Dispel Scroll 1 Once per battle, automatically dispels an enemy spell. [25]  Opal Amulet 1 4+ ward against first wound  [15]

  Gorbad's Big'Uns 12 Ca 4 4 3 4 4 1 2 1 7 3+ 397Composition: Special

Animosity; Choppas; Size Matters - Orcs; Musician ; Standard Bearer ; Hand Weapon;

Spear; Light Armour; Shield 

  Gorbad's Big'Uns 1 Ca 4 5 3 5 4 1 2 2 7 3+ [24]

Choppas; Hand Weapon; Spear; Light Armour; Shield 

  War Boar  13 WB 7 3 - 3 4 1 3 1 3 - [0]

Tusker Charge: +2 Strength when charging; Swiftstride  Ranger's Standard 1 Unit has the Strider special rule [50]

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Boar Boyz Mob (9 , 251 pts)

  Gorbad's Big'Uns 8 Ca 4 4 3 4 4 1 2 1 7 3+ 251Composition: Special

Animosity; Choppas; Size Matters - Orcs; Musician ; Standard Bearer ; Hand Weapon;

Spear; Light Armour; Shield 

  Gorbad's Big'Uns 1 Ca 4 5 3 5 4 1 2 2 7 3+ [24]

Choppas; Hand Weapon; Spear; Light Armour; Shield 

  War Boar  9 WB 7 3 - 3 4 1 3 1 3 - [0]

Tusker Charge: +2 Strength when charging; Swiftstride

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Wolf Rider Mob (5 , 60 pts)  Goblin Wolf Riders 5 Ca 4 2 3 3 3 1 2 1 6 5+ 60

Composition: CoreAnimosity; Hand Weapon; Short Bow; Spear; Light Armour; Fast Cavalry; Fear Elves

  Giant Wolf  5 WB 9 3 - 3 3 1 3 1 3 - [0]

Swiftstride

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Wolf Rider Mob (5 , 60 pts)  Goblin Wolf Riders 5 Ca 4 2 3 3 3 1 2 1 6 5+ 60

Composition: Core

Animosity; Hand Weapon; Short Bow; Spear; Light Armour; Fast Cavalry; Fear Elves

  Giant Wolf  5 WB 9 3 - 3 3 1 3 1 3 - [0]

Swiftstride

Page 2: Gorbad, Boar Riders

7/23/2019 Gorbad, Boar Riders

http://slidepdf.com/reader/full/gorbad-boar-riders 2/3

Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Boyz Mob (23 , 452 pts)  Savage Orc Big'Uns 21 In 4 4 3 4 4 1 2 1/3 7 - 6+ 297

Composition: Core

Animosity; Beserk Rage; Choppas; Size Matters - Orcs; Musician ; Standard Bearer ; Big

Stabbas; Hand Weapon; Extra Hand Weapon; Warpaint; Extra Attack: +1 Attacks; Frenzy  Savage Orc Boss 1 In 4 4 3 4 4 1 2 2/4 7 - 6+ [11]

Beserk Rage; Choppas; Hand Weapon; Extra Hand Weapon; Warpaint; Extra Attack: +1

Attacks; Frenzy

  Savage Orc Shaman 1 In 4 3 3 3 4 2 2 1/2 7 - 5+ 2 155

Composition: Hero

Warpaint; Beserk Rage; Choppas; Size Matters - Orcs; Level 2 Upgrade; Hand Weapon;

Frenzy

  Lucky Shrunken Head 1 Increases Warpaint save of bearer and unit to 5+, Wurrzag's save increased to 4+ [50]

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Warboss (2 , 125 pts)  Night Goblin Warboss 1 MC 4 5 3 4 4 3 5 4 7 4+ 125

Composition: Lord 

Hand Weapon; Fear Elves; Hatred (Dwarves)

  Great Cave Squig 1 - 3D6 4 - 5 4 - 3 3 3 - [0]

Extra Boingy : Gains Impact Hits (1) if you roll three 6s. Loners: May only join SquigHopper units. Supreme Bounder : May re-roll Random Movement as long as character still

alive. If in unit, re-roll for whole unit.; Hatred (Dwarves); Stomp; Swiftstride  Sword of Striking 1 Bearer has +1 to hit enemies in close combat. [15]  Enchanted Shield 1 Shield. 5+ Armour save. [5]

  Seed of Rebirth 1 6+ Regeneration [10]

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Night Goblin Mob (21 , 83 pts)  Night Goblins 21 In 4 2 3 3 3 1 3 1 5 - 83

Composition: Core

Animosity; Musician ; Standard Bearer ; Hand Weapon; Short Bow; Fear Elves; Hatred 

(Dwarves)

Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost

Shooty Things (4 , 35 pts)  Goblin Spear Chukka 1 WM 7 3 35

Composition: Special

See rulebook p111 for Bolt Thrower rules

48", S6, Multiple Wounds (D3), Ignores Armour Saves.

Slipshod: If you roll a 1 To-Hit, roll on Stone Thrower Misfire table.  Goblin Crew 3 - 4 2 3 3 3 1 2 1 6 - [0]

Hand Weapon; Fear Elves

Total Cost : 1999

Option Footnotes

Options

Big Stabbas A unit with 2+ ranks of 5 models has the Impact Hits (D3) rule. Strength 5. Against Large Targets causes

Multiple Wounds (D3).Extra Hand Weapon +1 Attack. Requires two hands.

Hand Weapon 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted.

Heavy Armour 5+ Armour save.

Light Armour 6+ Armour save.

Musician +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10). Allows Swift

Reform.

Shield +1 Armour save bonus.

Short Bow 18" Range, Strength 3. Volley Fire

Spear Fight in Extra Rank (does not apply if charging); +1 Strength when mounted and charging.

Standard Bearer  +1 to Combat Resolution; Standard can be captured if unit Flees.

Warpaint 6+ Ward Save.

Special

Beserk Rage Must declare charge if able to unless a Leadership test is passed. Cannot choose to restrain pursuit.

Choppas +1S in first round of each combat.Size Matters - Orcs Do not take Panic tests caused by Snotlings, Squigs, or Goblins.

Stomp 1 automatic hit at creature's strength, Always strikes last

Swiftstride When charging / fleeing, units made entirely of models with Swiftstride roll 3D6 and discard the lowest

instead of 2D6 for distance.

Page 3: Gorbad, Boar Riders

7/23/2019 Gorbad, Boar Riders

http://slidepdf.com/reader/full/gorbad-boar-riders 3/3

Created with Army Builder® - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com!

Waaagh! If a Warboss is your General, may call once per game. Must declare charge first, and before reaction. Every

unit of 5+ Orc Boyz, Savage Orc Boyz, Black Orcs, Boar Boyz and Savage Orc Boar Boyz (including

Big'Uns) adds +1 to combat resolution. The General and his unit add +D3.