Upload
others
View
2
Download
0
Embed Size (px)
Citation preview
HACKATHONS & EVENTSHarri Toivonen, Jan 30th 2017
Hackathons & events overview
• “Hackathons” hosted/organised: approx. 40 events / year
• Number of participants: 15-60 per event, altogether approx. 1300 so far.
• Guests & VIP visits: approx. 600 people per year
• Cups of coffee consumed: approx. 18 000 cups per year
• Hackathons can be roughly divided in three categories: 1. Educational2. CERN experiment/dept. development3. Collaboration with external partners
Education
CERN experiment,
department
development
Collaboration
& co-creation
with external
partners
Educational hackathons & workshops
- Typically 1-3 days in duration
- Example topics:
- 3D Printing
- Building 3D Printers
- Django Girls – Programming for women
- MicroClub Robotics
- LabView
- Neutrino Software Tutorials
- Raspberry Pi prototyping with Kids
Ideasquare Hands-on Workshops –Example: 3D Printing
• 4 versions of “Basics of 3D Printing” have been run 2015-2016
Basics of 3D Printing
• Understanding how different additive manufacturing processes work
Basics of 3D Printing
• What are the optimal use cases for each technique
Basics of 3D Printing
• How to design for 3D printing
Hands-on work to design and realize participant ideas
A-A ( 2 : 1 )
B-B ( 2 : 1 )
A
A
B B
1
1
2
2
3
3
4
4
5
5
6
6
A A
B B
C C
D D
ATTENUATOR1
mbartosi 17/10/2016
Designed by Checked by Approved by Date
1 / 1 Edition Sheet
Date
58
54
62
41
47,5
36
0 30
36
0
38,7
5
37,2
5
33
30
58
62
54
41
47,5
5
0
8
15
4,5
7
6,75
9 THRU 4x 3,4 THRU
6,5 3,4
11
9 6,7
5
6,7
5
11
15
15
95,1
3
5,1
3
0
4,8
11
0
4,8
9
11
5,13
5,13
9
15
15
Educational hackathons & workshops- Lessons learned:
- CERN people are interested and committed to take part, as both
participants and organisers/coaches when the duration of the
event is limited (max. 2-3 days)
- Motivation for taking part is learning useful skills (either for career
development or career transition), trying out coaching and
meeting likeminded people.
- Hackathons & workshops act as a basic introduction to
technology and people working with it.
- The human aspect of it, connecting with people, has been described as
almost as important as the educational content itself.
Educational hackathons & workshops
- Lessons learned:
- Preparation for workshops and hackathons take at a minimum
2 people x 3-4 x event duration for preparation – the more people
organising (up to 8-12, depending on participant number), the
better outcomes expected.
- Quotes from participants:
- “Best part of the workshop was enthusiasm with everyone,
extreme helpfulness of the instructors. Empowering environment.”
• CMS Create
• IT Create
• Internet of Things for Radiation Protection
• Hi-Lumi Industrial Event
• LHCb software hackathon
• Activities, workshops, meetings for the EU-funded detector development projects, e.g. Talent ITN, Edusafe ITN, Pacman ITN
CERN Experiment/dept. development
• Project topics
• 1. W-Mon: radio communication within the waste container, to collect data (dose rate) from sensor nodes to a gateway node
• 2. Personal dosimetry: geolocation, given tight constraints on power consumption and the need to merge data from different sources (e.g. GPS, TDOA, RFID...). Considerations about privacy and data protection
• 3. Radon project: develop connectivity, in particular with regard to domestics
• 4. Wide area connectivity for W-Mon: long-range, very low-power radio communication between waste containers and a gateway to collect data from waste containers without human intervention.
CERN Experiment/dept. development, example: IoT
for Radiation Protection
• Lessons learned:• “The environment is a true enabler both in terms of creativity (open
space, kitchen area, etc.) and efficiency (the tools and material necessary to build the prototypes were on site)”
• Having real experts to support (both Ideasquare and external) has been a critical success factor, in multiple events.
• Being able to produce tangible outcomes (prototypes) significantly speeds up development efforts.
• Hosting open “Show & Tell” sessions at the end of workshops & events is an opportunity for participants & managers to evaluate outcomes, discuss and agree on next steps.
CERN Experiment/dept. development
• The Port Hackathon
• Mozilla Science Lab Hackathon
• WikiToLearn
• GOSH – Gathering for Open Science Hardware
• International Design Factory Week 2016
• Upcoming:• Geneva Global Goals Innovation Day – 24.2.2017
• DFGN Sustainable Development Goals Hackathon – date tbc, summer 2017
Collaboration with external partners
EXAMPLE: The Port
• Organised by THE Port Association, hosted by CERN Ideasquareand with partners from other non-governmental organisations, a three-day problem solving workshop hackathon with the theme “Science for Humanitarian Purposes”
• Example prototypes produced included: open-source cosmic ray detector, an assistive electronics suit to help mine detection dogs, an inflatable fridge for vaccines, a terrain-mapping tool for refugee camps, etc.
• Three runs completed with approx. 60 participants at CERN in October 2014-2016, next one, Science Hackathon scheduled for February 2017
• Lessons learned:• External partner projects and people (expertise) allows the expansion of
knowledge outside our immediate environment.
• Enthusiasm of organisers, diversity within team composition, unexpected connections, hands-on prototyping materials and know-how are critical factors in outcome quality.
• CERN people are, in general, interested in taking part in activities involving Open Science, Open Hardware, Humanitarian Challenges, Sustainable Development Goals. (As long as the events are short term in duration..).
Collaboration with external partners
• Ideasquare space usage, especially sharing of spaces is sometimes challenging with larger hosted events
• Sharing between “inhabitants” and events works fairly well at the moment.
• Usage rate of spaces could be improved with more flexible booking, parallel activities
• To maximise serendipity, interaction and exchange of ideas, an additional 15-30 people meeting room would be useful.
• Proposed extension for the building is in planning phase.
Development points
• Role of CERN in ”assisting” with advancement of UN Sustainable Development Goals
• What are the areas where CERN and Ideasquare could contribute in a meaningful way?
• We are not experts in this field, quite far from it – who could be useful partners for us?
• How might we measure societal value creation? Activities’ impact towards Sustainable Development Goals?
Development points
Additional slides..
Proposed DFGN
projects (2017 and beyond)
1. Metrics
Three metrics for measuring DF activities
- Counting the number of requests: Tiina
- Monetary value of student work: Päivi
- “Wellbeing” projects: Päivi
8 institutions
2. Global Hackathon
Globally local hackathon together with PORT, Topic will
be related to UN Sustainable Development Goals
Harri / ideasquare
10 institutions
3A. Shared funding application text
“library”
Writing generic funding call text that can be used in
various funding call applications.
Coaching was selected as the first focus area
Harri / ideasquare
7 institutions
3B. Research Coaching
Research proposal around "how to train effective
coaches in an interdisciplinary co-creation environment”
Joona / ideasquare
5 institutions
4. A3 CBI
Next generation CBI experimenting with ways to
increase remote accessibility for students around the
globe to be inspired and learn about a tech-push design
process connecting science with human need. Start Aug
2017.
Christine / DFM
6 institutions
5. Good Job?
A learning/self-assessment survey that will track the
effects DF-type of learning has had on students. Before
and after evaluations.
Lucas / DFJ
8 institutions
6. Collaborative research paper
A collaborative research paper with as many DF authors
as possible, exploring methodologies used in different
DFs. Potential journal to publish IdeaSquare Journal of
Experimental Innovation.
Anita / DFM
7 institutions
7A. DF Elementary Course + Rat
Relay 2.0
Two day course into the basics of DF aka DF101 + Rat
Relay 2.0. 24.-28.4. 2017
Jussi / PDF
10 institutions
7B. Research Relay
Gathering data and publishing research connected to
Rat Relay 2.0
Laura / PDF
4 institutions
8. PhD Surf School
Model for industry-engaged PhD with collaboration and
exchange across different Design Factories. Sharing of
supervisors and industry partners
Anita / DFM
4 institutions
8. Coaching Nest
A model to share coaching resources and train new
coaches that could support new Design Factories
launch, or drive change and transformation in general
Pauliina / DFM
7 institutions
9. DFGN Toolbox
Use & further development of the DFGN Toolbox
Tiina / ADF
10 institutions
10. Project Bundler
A page on our website allocated for our shared portfolio of
projects done. Everybody creates 1-minute movies per
finished project, possibility also for announcing new
initiatives
Floris / FDF
6 institutions
11. Online Platform
Developing a collaborative platform to host fully (or
partially) distributed student projects.
Joona / Ideasquare
6 institutions
12. Sponsor recruitment
Gathering insights and preparing supporting material for
sponsor recruitment
Carlos / UPV
2 institutions
13. YouTube pitching channel
Encouraging student entrepreneurship by creating a
Youtube channel where students can pitch their startup
ideas
Steve / The Foundry
2 institution
Feedback
PEOPLE LIKED…
• Implementation of tracks
• Wonderful moments with people sharing the DF mindset
• Good spirit and energy thorough out the week
• Structure in program and especially the tracks
• Realistic project initiatives and action plans to make them
happen
PEOPLE WISHED…
• A bit more time to digest all the information
• Sharing organization practicalities of IDFW among all different
DFs
• Hopefully the tracks will be developed further and will continue
next year
• A bit more time for informal sessions e.g. to work on initiated
ideas and check necessary emails