How to build a game header information file.doc

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  • 8/17/2019 How to build a game header information file.doc

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      How to build a game header information file

     Note: make sure the rom you downloaded is from

    the original retail game pad dump, not an eShop

    game or others!!

    1. A game support to write for sky3ds or not , depends on

    if it was included into the template file (game title

    header information). In order to speed up the process

    of more games to be supported, sharing you here how to

    tell if a game you can write or not.

    2. If the game cannot be supported to write, it will show

    you a warning like !he file """""""" ha#e no resource

    data yet , $lease update the template.t"t%, this means

    the current template file had not included this game

    title&s header information, sure you can wait for

    official update, but you&d better make game title

    header template yourself to ask for updating , as it

    will make your games supported in time.

    3. 'irstly, you should download a software ine"%to

    install.

    *ownload here+ http+www."-ways.netwinhe"inde"-

    m.html

    http://www.x-ways.net/winhex/index-m.htmlhttp://www.x-ways.net/winhex/index-m.htmlhttp://www.x-ways.net/winhex/index-m.htmlhttp://www.x-ways.net/winhex/index-m.html

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    . /pen ine" tool, choose option'ile%-0%/pen%to

    load the game rom.

    . !he content of game rom is he"adecimal code, looks

    comple", but you ust simply to remember a few of

    commands, then you can easily make the game temp file

    to submit to official.

    $ress key A!%4 5%, input 116 and click /7%

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    8. At this point , the cursor will go to the line 116, as

    long as the back-end of line 116 shows 9!:-$, it means

    this game can be wrote normally, you can make the ne"t

    step , otherwise , it means that the game will not

    support writing for ;ky3*; any more.

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    ? ;I'!%4 9!:%4

    >=*%, the code after line 616 will be selected.

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    16. $ress 7>?*elete%, there will be a warning to

    confirm if you need to delete, 9lick ?es%.

    11. If the siCe of deleted data o#er than 26DE , will show

    the message as below, ust click /7%to confirm.

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    12. ?ou should make sure the line number is 6666, if

    it&s ok, then means you ha#e done successfully.

    13. After confirmation, choose option 'ile%-0%;a#e

    AsF%

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    1. !he sa#ed file name should be marked withGtemp%at

    the end.

    1. 9ompress your temp files by :A:%or HI$%format

    (※Dark with %Gtemp%)

    18. ;end the Cip%or rar% compressed files to

    inuiryJsky3ds.com , we will process and add it intothe new updated template file later.

    mailto:[email protected]:[email protected]

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