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Indexing Techniques for Multimedia Databases
Multimedia Similarity
Search Structure
Image Indexing
Video Indexing
2
Traditional DBMS
– Designed to manage one-dimensional datasets consisting of simple data types, such as strings and numbers
– Limited kinds of queries: exact match, partial match, and range queries
– Well-understood indexing methods: B-trees, hashing
3
Characteristic of Multimedia Queries
• We normally retrieve a few records from a traditional DBMS through the specification of exact queries based on the notions of “equality”.
• The types of queries expected in an image/video DBMS are relatively vague or fuzzy, and are based on the notion of “similarity”.
The indexing structure should be able to satisfy similarity-based queries for a wide range of similarity measures.
4
Content-Based Retrieval
• It is necessary to extract the features which are characteristics of the image and index the image on these features.
Examples: Shape descriptions, texture
properties.
• Typically there are a few different quantitative measures which describes the various aspect of each feature.
Example: The texture attribute of an image can be modeled as a 3-dimensional
vector with measures of directionality, contrast, and coarseness.
5
Introduction
• Multimedia require support of multi-dimensional datasets– E.g., a 256 dimensional feature
vector.
• That implies– Specialized kinds of queries– New indexing approaches. Two
choices:• Map n-dimensional data to a single
dimension and use traditional indexing structures (B-trees)
• Develop specialized indexing structures
6
Low-Dimensional Indexing Applications
• Spatial Databases (GIS, CAD/CAM)– Number of dimensions: 2-4– Spatial queries. For example:
• Which objects intersect a given 2D or 3D rectangle
• Which objects intersect a given object
– Specialized indexing structures• quad-tree, BSP-tree, K-D-B-tree, R-tree,
R+-tree, R*-tree, X-tree, …
7
High-Dimensional (HD) Indexing Applications
• Multimedia databases (Images, Sounds, Movies)– Map multimedia object to a n-
dimensional point called feature vector
– Number of dimensions: typically 256 - 1000
– Indexing:• Actually index only feature vectors
• Data structures used:– same as for spatial databases (R-Trees, X-
trees)
– or, structures tailored to index specifically feature vectors(TV-Tree)
8
HD Considerations (1)
• Main problem:– In general there is no total-ordering of
d-dimensional objects that preserves spatial proximity
• Data comes in two forms– N-dimensional points
– N-dimensional objects extended in space
• Objects can have rather complex shapes (extents)
• Typically abstract from the actual form and index some simpler shapes, such as Minimum Bounding Boxes (MBB) or n-dimensional hyper spheres
9
HD Considerations (2)
• “Dimensionality curse”– As the number of dimensions
increases• performance tends to degrade (often
exponentially)
• Indexing structures become inefficient for certain kinds of queries
• Performance is often CPU-bound, not just I/O-bound as in traditional DBMS
10
HD Queries Overview
• No standard algebra or query language
• The set of operators strongly depends on application domain
• Queries are usually expressed by an extension of SQL (e.g. abstract data types)
• Although there are no standards, some queries are common
11
Multiattribute and Spatial Indexing of Multimedia Objects
• Spatial Databases: Queries involve regions that are represented as multidimensional objects.
Example: A rectangle in a 2-dimensional space involves four values: two points and two values for each point.
Access methods that index on multidimensional keys yield better performance for spatial queries.
• Multimedia Databases: Multimedia objects typically have several attributes that characterize them.
Example: Attributes of an image include coarseness, shape, color, etc.
Multimedia databases are also good candidates for multikey search structures.
12
Measure of Similarity
A suitable measure of similarity between an image feature vector F and query vector Q is the weighted metric W:
where A is an nxn matrix which can be used to specify suitable weighting measures.
W F Q A F QT ( ) ( ) ,
13
Similarity Based on Euclidean
Distance
matrix.identity theis where
),()(),(
A
QFAQFQFD T
F F F Q
D(F1 ,Q)
1 2 3
3
4
6
2
4
7
3
4
7
2
4
6
1 0 0
1 0 0
0 1 0
0 0 1
1
0
0
1
0 0 1
1 0 0
0 1 0
0 0 1
0
0
1
1
1 0 1
1 0 0
0 1 0
0 0 1
1
0
1
2
. similar to less is ),(),(
. similar to equally are and ),(),(
331
2121
QFQFDQFD
QFFQFDQFD
D(F2 ,Q)
D(F3 ,Q)
14
Similarity Based on Euclidean Distance (cont.)
F1
F2
Feature 2
Feature 1
Points which lie at the same distance from the query point are all equally similar, e.g., F1 and F2.
F3
Q
15
Similarity Based on Weighted Euclidean Distance
where A is the diagonal.
),(),( QFAQFQFD T
F F Q A
D(F1 ,Q)
1 2
4
5
7
3
5
8
3
5
7
1 0 0
0 1 0
0 0 2
1 0 0
1 0 0
0 1 0
0 0 2
1
0
0
1
0 0 1
1 0 0
0 1 0
0 0 2
0
0
1
2
Example:
D(F2 ,Q)
D(F1 ,Q) < D(F2 ,Q) F1 is more similar to Q
16
How to determine the weights ?
A
0 0
0 0
0 0
Si
2: the variance of the i-
th feature measures.S2
2
S1
2
S3
2
The variance of the individual featuremeasures can be used as their weights.
Rationale: A feature with a larger variance is more discriminating.
17
Query TypesQuerying in image DBMS is envisioned to
be iterative in nature:
• Vague Queries: Queries at the earlier stage can be very “loose”.
Retrieve images containing textures similar to this sample.
• K-nearest-neighbor-queries: The user specifies the number of close matches to the given query point.
Retrieve 10 images containing textures directionally similar to this sample
• Range queries: An interval is given for each dimension of the feature space and all the records which fall inside this hypercube are retrieved.
r is large r is small range query=> vague query => 3-nearest neighbor query
Q Q.Q. r
. .
.. . .
... . ..+ ++
18
Indexing Multimedia Objects• Can’t we index multiple features
using a B+-tree ?
– B+-tree defines a linear order
– Similar objects (e.g., O1 and O2) can be far apart in the indexing order
• Why multidimensional indexing ?
– A multidimensional index defines a “spatial order”
– Conceptually similar objects are spatially near each other in the indexing order (e.g., O1 and O2)
Feature X
Fea
ture
Y
.O1
O2.
19
Some Multidimensional Search Structures
• Space Filling Curves
• k-d Trees
• Multidimensional Tries
• Grid File
• Point-Quad Trees
• R Trees, R*, TV, SS
• D-Trees
• VA files
20
Space Filling Curves
• Assume that each dimension is represented by a fixed bit width number
• Partition the universe with a grid
• Label each grid cell with a unique number called the curve value
• For points, store that number in a traditional one-dimensional index
• Objects can be handled through decomposition into multiple cells
Z-ordering Curve with 2
bits
21
k-d Trees• k-d tree is a multidimensional binary search tree.
• Each node consists of a “record” and two pointers. The pointers are either null or point to another node.
• Nodes have levels and each level of the tree discriminates for one attribute.
• The partitioning of the space with respect to various attributes alternates between the various attributes of the n-dimensional search space.
Example: 2-D treeInput Sequence
A = (65, 50) B = (60, 70) C = (70, 60) D = (75, 25) E = (50, 90) F = (90, 65) G = (10, 30) H = (80, 85) I = (95, 75)
A(65, 50)
B(60, 70) C(70, 60)
G(10,30) E(50,90) D(75, 25)
F(90, 65)
H(80, 85) I(95, 75)
Discriminator
X
Y
X
Y
22
k-d Tree: Search Algorithm
• Notations:
• Algorithm: Search for P(K1, ..., Kn)
Q := Root; /* Q will be used to navigate the tree */
While NOT DONE DO the following:
if Ki(P) = Ki(Q) for i = 1, ..., n then we have located the node and we are DONE
Otherwise if A = Disc(Q) and KA(P) < KA(Q)
then Q := Low(Q)
else Q := High(Q)
• Performance: O(logN), where N is the number of records
L
M N
(..., KA(L), ...)
M = Low(L)N = High(L)
Disc(L) : The discriminator at L’s levelKA(L) : The A-attribute value of LLow(L) : The left child of LHigh(L) : The right child of L
23
Multidimensional Tries• Multidimensional tries, or k-d tries, are similar
to k-d tree except that they divide the embedding space.
• Each split evenly divides a region
Example: Construction of a 2D tries
X>75
X<=50 X>50
Y>50
X<=75
Y<=50
X<=75 X>75
Y>25
A(65,50)
X<=75 Y>75
X<=62.5 X>62.5
B(60,70) C(70,60)
X<=50 X>50
A(65, 50)
Insert A(65,50):
X<=50 X>50
Y<=50 Y>50
A(65,50) B(60, 70)
Insert B(60, 70):
Insert D(75, 25):
B(60, 70) C(70, 60)
X<=50 X>50
Y<=50 Y>50
X<=75 X>75
X<=62.5 X>62.5
Y<=75 Y>75
A(65,50)
Y<=25
D(75,25)
Insert C(70,60):
Partitioning of the space
10
20
30
40
50
60
70
10 20 30 40 50 60 70 80 90
1
4
3
2
7D(75,25)
B(60,70)
C(70, 60)
A(65,50)
5
X
Y
6
24
Multidimensional Tries: Using Buckets
Disadvantage: The maximum level of decomposition depends on the minimum separation between two points.
A solution: Split a region only if it contains more than p points.
25
Grid Files
Split Strategy: The partitioning is done with only one hyperplane, but the split extends to all the regions in the splitting direction
1. The directory is quite sparse.
2. Many adjacent directory entries may point to the same data block.
3. For partial-match and range queries, many directory entries, but only few data blocks, may have to be scanned.
linear scaleGrid directory
Data bucket
A B C D
D E F G
H I J J
K K L M
100
75
50
25
0 25 50 75 100
0 25 50 75 100
1 2 3 4
100
75
50
25
0
1
2
3
4
26
Point-Quad Trees• Each node of a k-dimensional quad tree
partitions the object space into k quadrants.
• The partitioning is performed along all search dimensions and is data dependent, like k-d trees.
Example:
The quad treeD(35,85)
A(50,50)
E(25,25)
B(75,80)
C(90,65)
A
SE
SW
E
NW
D
NE
B
SE
SW NW
NE
C
To insert P(55, 75):
• Since XA< XP and YA < YP go to NE (i.e., B).
• Since XB > XP and YB > YP go to SW, which in this case is null.
Partitioning of the space
P
27
Spatial Index Trees• We will talk about data normalized in
the range [0, 1] for all the dimensions.• Minimum Bounding Region (MBR)
refers to the smallest region (rectangle, circle) that encloses the entire shape of the objects or all the data points.
28
R-tree
• R-trees are higher generalizations of B-trees.
• The nodes correspond to disk pages.
• All leaf nodes appear at the same level.
• Root and intermediate nodes corresponds to the smallest rectangle that encloses its child nodes, i.e., containing [r, <page pointer>] pairs.
• Leaf nodes contain pointers to the actual objects, i.e., containing [r, <RID>] pairs.
• A rectangle may be spatially contained in several nodes (e.g., J ), yet it can be associated with only one node.
A B C
D E F G H I J K L
D
F
E
G
H
IL
K
A
B
C
J
29
• Hierarchy of nested d-dimensional intervals (boxes).
• Each node v corresponds to a disk page & d-dimensional interval, .
• Store MBB or MBR of n-dimensional object.
• Permits overlap of index entries.
• Index used as filter mechanism for query.
• Every node contains between m and M entries unless it is a root.
• The root node has at least 2 entries unless it is a leaf.
• Height-balanced.
Which of the above properties are similar to - trees ?
vI d
B
R-Trees
30
R-tree: Insertion
• A new object is added to the appropriate leaf node.
• If insertion causes the leaf node to overflow, the node must be split, and the records distributed in the two leaf nodes.
– Minimizing the total area of the covering rectangles
– Minimizing the area common to the covering rectangles
• Splits are propagated up the tree (similar to B-tree).
31
R-tree: Delete
• If a deletion causes a node to underflow, its nodes are reinserted (instead of being merged with adjacent nodes as in B-tree).
• There is no concept of adjacency in an R-tree.
32
D-tree: Domain Decomposition
If the number of objects inside a domain exceeds a certain thresholds, the domain is split into two subdomains.
Example 1: Horizontal Split
Example 2: Vertical Split
A
B
CD
F
E
G
D
A subdomain
Split along longest dimension
Original domain
Split lineG F
E
DB
A
C
DB
A
C
G
E
F
A border object
A subdomain
Original domain
A
B
C
F
E
G
33
D-tree: Split Examples
D-tree
Initial tree:D
Embedding Space
D
After 3insertions:
null
Data node
D
After 1st split:D1 D2
D1 D2
After 2nd split:D11 D2 D12
D2
D11
D12
Domainnode
null
null null
34
D-tree: Split Example (continued)
D-tree Embedding Space
After 3rd
split:
D11
D121
D2
D122
D11 D2 D121 D122
After 4th
split:
Internal node
External node
D1 D2
D11 D121 D122 D21 D22
D122
D11 D21
D121 D22
D22.P
35
D-tree: Range Queries
Note: A range query can be represented as a hypercube embedded in the search space.
Search Strategy:
• Retrieve the set, say S, of all subdomains which overlap with the query cube.
• For each subdomain, in S, which is not fully contained in the query cube, discard the objects falling outside the query cube.
Algorithm:
Search(D_tree_root, search_cube)
Current_node = D_tree_root
For each entry in Current_node, say (D, P), if D overlaps with search_cube, we do the following:
– If Current_node is an external node, retrieve the objects, in D.P, which fall within the overlap region.
– If Current_node is an internal node, call Search(D.P, search_cube).
36
D-tree: Desirable Properties
• D-trees are balance
• The search path for an object is unique
No redundant searches.
• More splits occur in the denser regions of the search space.
Objects are evenly distributed among the data nodes.
• Similar objects are physically clustered in the same, or neighboring data nodes.
• Good performance is ensured regardless of the insertion order of the data.
37
Content-Based Image Indexing
• Keyword Approach
– Problem: there is no commonly agreed-upon vocabulary for describing image properties.
• Computer Vision Techniques
– Problem: General image understanding and object recognition is beyond the capability of current computer vision technology.
• Image Analysis Techniques
– It is relatively easy to capture the primitive image properties such as
• prominent regions,
• their colors and shapes,
• and related layout and location information within images.
– These features can be used to index image data.
38
Possible Features
• Edge
• Region
• Color
• Shape
• Location
• Size
• Texture
39
EDGE
• Types of Edges – Step, Ramp, Spike and Roof.
• 3 stages in edge detection – Filtering : Image is passed
through a filter in order to remove noise.
– Differentiation : highlights the locations where intensity changes are significant.
– Detection
40
Classes of edge detection schemes
• Prewit, Robert, Sobel, and Laplacian – 3x3 and 5x5 gradient operators
• Hueckel, Hartly and Haralick’s – surface fitting
• Canny - the derivatives of Gaussian
41
Canny Edge Detector
• The results of choosing the standard deviation sigma of the edge detectors as 3.
lena.gif vertical edges horizontal edges
norm of the gradient
after thresholding after thinning
42
Features Acquisition: Region Segmentation
• Group adjacent pixels with similar color properties into one region, and
• segment the pixels with distinct color properties into different regions.
43
Definition of Segmentation
• All pixels must have the same ..
• All pixels must not differ by more than ..
• All pixels must not differ by more than T from the mean ..
• The standard deviation must small ..
44
Simple Segmentation
• B(x, y) = 1 if T1 < f(x, y) < T2
0 otherwise
• Thresholds and Histogram
• Connected Component Algorithms– Recursive Algorithm– Sequential Algorithm
45
Seed Segmentation
1. Compute the histogram
2. Smooth the histogram by averaging to remove small peaks
3. Identify candidates peaks and valleys
4. Detect good peaks by peakiness test
5. Segment the image using thresholds
6. Apply connected component algorithm
46
Region Growing
• Split and Merge Algorithm
• Phagocyte Algorithm
• Likelihood Ratio Test
47
Region Segmentation
• EDISON
• JSEG
48
Color
• We can divide the color space into a small number of zones, each of which is clearly distinct with others for human eyes.
• Each of the zones is assigned a sequence number beginning from zero.
Notes: It is proven that human eyes are not very sensitive to colors. In fact, users only have a vague idea about the colors they want to specify.
49
ShapeShape feature can be measured by properties: Circularity, major axis orientation, and Moment.
– Circularity:
Notes: The more circular the shape, the closer to one
the circularity.
– Major Axis Orientation:
– Moment : the first and the second
04
12
circularityarea
perimeter
circularityr
r
41
2 ( )
(2 )2
circularitya
a
4
4 4
2
2
( )
( )
circularitya
a
4 2
6
2
9
2
2
( )
( )
r
a
2a
a
a
420 oo 3500 norientatio
50
Location
• The image is divided into sub-areas.
• Each sub-area is labeled with a number.
• The region location is represented by the number of the sub-area in which the centroid (gravity center) of the region is contained.
Note: When a user queries the database by visual contents, approximate feature values are used.
It is meaningless to use absolute feature values as indices.
0 1 2
3 4 5
6 7 8A
B
• Location of A is 4
• Location of B is 1
51
Size• Total number of pixels occupied by
the region• The size range is divided into groups.• A region’s size is represented by the
corresponding group number.Example:
group number Size Range
1
2
3 2
4 2 3
5 3 4
6 4 5
7 5 6
8 6 7
9 7 8
10 8 9
14
12
12
A S A
A S A
A S A
A S A
A S A
A S A
A S A
A S A
A S A
A S A
sub sub
sub sub
sub sub
sub sub
sub sub
sub sub
sub sub
sub sub
sub sub
sub sub
Notes: Only the regions more than one-fourth of the sub-area are registered.
S: object size Asub: size of the sub-area
52
Texture• Approach based on Statistics:
– angular second moment (energy, homogeneity or uniformity), entropy, correlation, inverse difference moment, contrast (inertia), variance, sum average, sum variance, difference variance, difference entropy, information measure of correlation I, information measure of correlation II, and maximal correlation coefficient.
• Approach based on human perception:– coarseness, contrast, directionality,
line-likeness, regularity and roughness – busyness, complexity and texture
strength – repetitiveness, orientation, and
complexity
53
Image Indexing by contents
By applying image segmentation techniques, a set of regions are detected along with their locations, sizes, colors, texture and shapes.
These features can be used to index image data.
54
Texture Areas
Texture areas and images with dominant high frequency components are beyond the capacity of image segmentation techniques.
Matching on the distribution of colors (i.e., color histograms) is a simple yet effective means for these areas.
Strategy: Dividing an image into sub-areas and creating a histogram for each of the sub-areas.
Note: the partitioning of the image is to capture locality information. We don’t want to match an image with a red balloon on top with an image with a red car in the bottom.
55
Histograms• Gray-Level Histogram: It is a plot of the number
of pixels that assume each discrete value that the quantized image intensity can take.
• Color Histogram: It holds information on color distribution. It is a plot of the statistics of the R, G, B components in the 3-D color space.
R 3
B 3
G 2
R 3
B 3
G 2
Color ImageB
G
R
Color Histogram
3x3x2 = 18 bins
Image
Intensity
Gray-Level Histogram
Cou
nt36
18
10
white gray black
56
We can use the largest, say 20, bins as the representative bins of the histogram.
these 20 bins form a chain in the 3-D color space.
If we can represent such chains using a numerical number, then we can index the color images using various tree structures.
• Connecting order: The representative bins are sorted in ascending order by their distance from the origin of the color space.
• Weighted Perimeter:
• Weighted Angle:
• Format of the index key:
Histograms (cont.)
iii
i dC
WP ,1
20
1 2
1
ii
i aC
WA
20
1 2
1
B
(0,1,1)
(2,3,0)
(3,2,3)
(6,2,0)
(8,2,6)
G
R0
di i 1, ai
Most histogram bins are sparsely populated,with only a small number of bins capturing themajority of pixel counts.
WP (10 bits) WA (10 bits)
57
Color Correlogram