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8/10/2019 Inquisitor Random Generation Rules
http://slidepdf.com/reader/full/inquisitor-random-generation-rules 1/5
Complaint: Gaping hole as far as the Inquisitor is concerned & a missing
opportunity to use the Inquisitor to help dene players' interests. My Solution:
This is ho I address the pro!lem" !y adding a step #ero and using this as a
means of creating a foundation for the Cadre" !y communally de$eloping the
Inquisitor to ser$e as a sort of %center% for the group.
Character Creation
Stage ero: our Inquisitor
our characters ill ser$e an Inquisitor" and it is that Inquisitors interests and
agendas that determines hat (ind of )colytes he recruits" hat types of
endea$ors the Inquisitor assigns to them" and the resources and challenges
they face.
Inquisitor)s such" the Inquisitor is the one !ac(ground element that all the
)colytes ha$e in common and the players ill create the Inquisitor to re*ect
the types of ad$entures that the )colytes ould li(e to e+perience. This gi$es
the GM an idea of hat sort of themes and challenges that players ould li(e
their )colytes to face and creates a common !ond in the past that unites the
players into a cohesi$e group.
Step ,ne: Choose an ,rdo
The ,rdo you choose ill determine here the Inquisitors primary interests
lie" and thus your on cadre-s interests. y no means are ad$entures going to
focus solely on this" !ut it ser$es as a signpost to hat trou!les and concerns
the Inquisitor and the type of tas(s that he may assign his cadres.
,rdo /ereticus: This Inquisitor is one of the 01itch /unters2 ho roams the
Imperium hunting don all ho threaten the order: psy(ers" mutants" chaoscults" re!els and malcontents" and heretics ithin the Imperial ureaucracy. If
your group ants to e+plore the dar( heart and mad fringes of the Imperium
ali(e" sitting in 3udgment and carrying out sentencing" this is an ideal ,rdo for
your Inquisitor.
8/10/2019 Inquisitor Random Generation Rules
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,rdo Malleus: The Inquisitor hunts don those most dangerous of foes:
daemons and other entities from the 1arp. They purge the otherorldly
corruption and hunt don those ho ould sell their souls and the Imperium
to the 4ar( Gods of the 1arp. If your group ant to loo( straight into the
heart of the a!yss and put their li$es and souls at ris( pursuing the most
terri!le of foes" choose an Inquisitor from ,rdo Malleus.
,rdo 5enos: There are terri!le dangers that challenge humanity from the
fringes of space" aliens and entities of terri!le poer that threaten the might
and integrity of the Imperium. The lying and cra$en 6ldar" the rapacious
Tyranids" the sa$age ,r(s" the genocidal 7ecrons and others. 1hile the
Imperium has na$ies and armies arrayed against such a foe" the ,rdo 5enos
com!ats the plots and intrigues of these aliens and the human colla!orators
that ser$e them. )ncient slum!ering alien e$ils may aa(en or the seducti$e
ords from alien lips may lead one astray and this is hen an Inquisitor andhis or her )colytes sally forth to cleanse ith prayers and *ames the alien
infestation.
,ther ,rdo: If the GM or players ha$e inspiration for another ,rdo" this is
plausi!le. )dditional ,rdos are hinted at in the !oo( on page 89.
The choice you ma(e ill let the GM ha$e an idea of hat interests you" the
)colytes and hat (ind of foes you ould li(e to primarily confront in 4ar(
/eresy.
Step To: 4etermine ;action:
Is the Inquisitor a <uritan" someone ho !elie$es the Imperial 4octrine in its
entirety= ,r a >adical ho questions some of this doctrine and loo(s for the
inspiration from the 6mperor in more than dusty tomes and the proselyti#ing
adages of priests= ,r some point !eteen the to poles= Is your Inquisitor a
rm !elie$er" a quiet man or oman of their con$ictions" or a #ealot= )freethin(ing philosopher?Inquisitor" a orld?eary cynic" or a inspired rogue
Inquisitor tottering on the edge of corruption and madness=
Step Three: 4etermine 4emeanor
/a$ing determined the faction" the methods ill emerge from their outloo(.
8/10/2019 Inquisitor Random Generation Rules
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4oes this Inquisitor $alue the Imperial 1ord only or do they see( out other
truths" other ritings" other ideas= 4oes the Inquisitor see in only !lac( and
hite or is e$erything a shade of gray= 4o they turn to ords or sords rst=
)t rst hint of corruption does the Inquisitor e+cise the cancer or atch to see
ho deep the tumor=
In descri!ing the Inquisitor-s Methods" you get an opportunity to gi$e the GM
an idea of ho the Inquisitors themsel$es act and allos the GM to gi$e a
!asis of ho the Inquisitor ill appro$e" or disappro$e" of the )colytes-
methods. ou might !e tempted to create the Inquisitor-s methods to re*ect
your on groups leanings" !ut gi$ing your Inquisitor a di@erent approach
allos for a more comple+ and possi!ly contentious relationship ith the
Inquisitor that can ma(e for a more dramatic and dynamic relationship ith
the Inquisitor.
Step ;our: 4etermine )ccessi!ility
The spotlight is on the )colytes and the Inquisitor ill almost alays !e o@ on
another tas( lea$ing the players to their on de$ices. That said" the Cadre is
not or(ing entirely independently. The Inquisitor ill many times !e
a$aila!le for correspondence or ad$ice" and the Inquisitor-s netor( is
another resource for players to dra upon.
;irst" ho accessi!le is the Inquisitor= Is the Inquisitor immersed in their on
or( and a!hors !eing distracted= 4oes the Inquisitor fa$or this cadre and
assist them ith ad$ice and materials= /as the Inquisitor !egun to dou!t
their a!ility and pro$ide them ith assistants ho are little more than spies=
<erhaps the )colytes are $ieed as little more than disposa!le pans in a
game or as mere tools to !e used and discarded hen no longer needed.
,nce the Inquisitor-s interest in their )colytes has !een ansered" the ne+t
question is ho e+tensi$e is their ,rgani#ation= Is this a ne Inquisitor ithno!ody else !ut one cadre" or is this Inquisitor at the top of a spraling
organi#ation of cadres" informants" safe houses" and control o$er the Sector
ureaucracy=
If the players ant a desperate game li$ing on the edge than gi$e the
8/10/2019 Inquisitor Random Generation Rules
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Inquisitor a small organi#ation" !ut if the players ant a game hea$y in
politics and intrigue and interacting ith other cadres and Inquisitors" gi$e
the Inquisitor a poerful and !y#antine organi#ation.
Step ;i$e: 4etermine >eputation" ;riends and ;oes
1hat (ind of reputation does the Inquisitor ha$e ithin the Imperial
ureaucracy" the Sector and the Inquisition itself. 4iscuss hat the group has
decided a!out the Inquisitor pre$iously and try to sum up his reputation in a
fe orld: de$out" o$er#ealous" cold" calculating" cruel" !rutal" sophisticated"
(noledgea!le" a loose cannon" hypocritical" dedicated" self?ser$ing"
am!itious" or hate$er other ad3ecti$es t in.
,nce the reputation has !een determined" determine ho strong thereputation is and ho ide it has spread. It can range from A to 8A and this is
the reputation that e+tends to the )colytes should the reputation of Inquisitor
!e (non to those they interact ith. This is used as a modier in the game
for interactions: intimidating people" attempting to requisition equipment"
pulling ran(" or in interrogations or inquiries. The modier can !e positi$e or
negati$e depending on ho the interaction is ith. Those ho are friends of
the Inquisitor or dread them typically ill ha$e a positi$e !onus" hile those
ho disli(e the Imperium" authority gures" or the Inquisitor ill turn that
modier into a penalty hen the )colytes (no them.
ou don-t acquire poer ithout ma(ing friends and enemies along the ay.
;riends are those ho ha$e !enetted from the Inquisitor-s past e@orts. This
can !e any faction ithin the Imperium" such as the Imperial 7a$y" the
Imperial Guard" 4eath Cults" a planetary go$ernor or others. ou can choose
none or a list of people ho oe or ha$e a fa$ora!le disposition toards the
Inquisitor and their )colytes. ,n the other hand" e$eryone ma(es enemies.
6ach Inquisitor has at least one faction resentful of something the Inquisitor
or his )colytes ha$e done. The num!er of enemies must e+ceed the num!er
of friends listed. This can !e any group ho has su@ered at the hands of the
Inquisitor" resented past intrusions or accusations" or ri$als including other
Inquisitors.
These friends and enemies of the Inquisitor are the friends and enemies of
your cadre of )colytes" should their loyalties !ecome (non. Bust as the
Inquisitor-s reputation re*ects upon you" your actions may add to the num!er
8/10/2019 Inquisitor Random Generation Rules
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of friends or enemies that the Inquisitor acquires o$er time.
Step Si+: 4etermine Training
nless the Inquisitor as desperate and rangled up the cadre as a stop gapmeasure" the Inquisitor or his organi#ation has gi$en the )colytes some
training. /o much training should !e determined !y the group and the GM"
!ut players should !e a!le to choose at least one s(ill from the list !elo" and
more if they are highly trained or ha$e long ser$ed the Inquisitor.
,rdo /ereticus: ;or!idden Dore: /eresy" Mutants" or <sy(ers
,rdo Malleus: ;or!idden Dore: 4aemonology
,rdo 5enos: ;or!idden Dore: 5enos
)ll orders: )areness" Common Dore EanyF" 4ecei$e" ;or!idden Dore:
Inquisition" Inquiry" Interrogation" Intimidate" Scholastic Dore" " Scrutiny"
Secret Tongue: )colyte or other" Security" Shadoing.
Step Se$en: >umors
6$eryone at the ta!le" including the GM" rites one rumor a!out their
Inquisitor. This can !e a !rief alleged episode in the Inquisitor-s past" an errorin 3udgment on the part of the Inquisitor" a terri!le crime committed !y the
Inquisitor" or any other dar( secret or episode that lies !eneath the illusion of
Inquisitorial integrity.
The GM chooses one at random: that rumor is true. The others are 3ust that"
rumors or hearsay and speculation that distorts the truth. These other rumors
ill !e introduced !y the GM through play" the truth of their Inquisitor the
players ill ha$e to disco$er for themsel$es.