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page1TWELVECoreTraining
Participantswillneed:• Bibles• Participantnotes• Writingutensils
IllustrationOptions:• Severalballoons• Slipsofpaper• Erasableboardand
writingsupplies
Instructor’sGuideLESSON10-5ClassroomGames
Objectives• Tounderstandtheimportanceofgamesintheclassroom• TogainconfidenceinusinggameswithinaBiblelesson• Tocreateguidelinesforusinggamesintheclassroom• TocreatetheirownBiblelearninggamefortheclassroom
LessonOverviewWelcome&WarmUp 10minutesWhyUseGamesintheClassroom? 5minutesGuidelinesforSelecting/PlayingGames 10minutesCreatingYourOwnGames 20-30minutesWrapup&Prayer 5minutes
BeforeYouBegin• Pray.AskGodtoopentheheartsofparticipantsandtohelpyoutoshare
fromyourheartaboutthisimportanttopic.• Gatherallmaterials(seeright).Makesubstitutionsasnecessary.• Readthroughthelessontofindplaceswhereyouwillbeaskedtogivea
personalstoryorthought.Planaheadtochoosepowerfulexamples.
TWELVECoreTraining
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Instructor’sGuide
Welcome&WarmUp (10minutes)
Playagame:NoahSays(AversionofSimonSays) Firstdividethegroupintothreeteams,andhaveoneteambedogs,the othercatsandthethirdducks. Dogsbarkandbeg(armsraisedandhandspointingdownasifbegging forfood.)Catsmeowandpretendtolicktheirpaws(hands),andducks quackandwaddle(bendingdownwithhandstouchingshoulderslike wings.)Thengivetheinstructionsbelow. Whenyougivethecommandsprecededwith“Noahsays,” everyonemustdotheaction.Forexample: Noahsays“bark” allcreaturesbark Noahsays“meow” allcreaturesmeow Noahsays“quack” allcreaturesquack Noahsays“beg” allcreaturesbeg Noahsays“lick” allcreatureslick Noahsays“waddle” allcreatureswaddle Noahsays“bestill” allcreaturesstop Whenyougivethecommandswithoutsaying“Noahsays,”onlythe animalassignedthatactionshouldrespond.Forexample: “Bark” onlydogsbark “Meow” onlycatsmeow “Quack” onlyducksquack “Beg” onlydogsbeg “Lick” onlycatslick “Waddle” onlyduckswaddle “Bestill” animalskeepgoing Anypersonwhodoesnotfollowthecommandcorrectlyhastositoutfor therestofthegame.Theteamwiththelastremainingplayerwins.You cancombinecommandstomakeitmoredifficult,forexample:“Noah says,barkandwaddle,”(everyonebarksandwaddles),“Lickandquack,” withoutfirstsayingNoahsays,(onlycatslickandonlyducksquack)
Everyone,includingchildren,lovestoplaygames.WhenwechooseoreveninventagoodBiblelearninggame,wenotonlygetourchildrentofocusandenjoythelesson,wecanalsoreinforcethelessonlearned.
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Instructor’sGuide
WhyUseGamesintheClassroom (5minutes)
PoptheBalloon:(Note:Beforeclass,printeachofthe5bulletpointsbelowonaseparateslipofpaper.Puteachslipintoaballoon,oneslipperballoon.Inflatetheballoons.Optional:Makeextraballoonswithblankslipsofpaperinthem.Thevolunteerneedstocomeupwithareasonforusinggamesintheclassroomiftheslipofthepaperisblank.)
Askvolunteerstopoptheballoonsandreadthestatementsontheslipsofpapertodiscoverreasonstousegamesintheclasstime.
• Gameshelpreinforceandreviewtheday’sthemeorlesson.• Gamesgivechildrenachancetomove.Godcreatedchildren
withthisneed.• Gamesarefun.“Fun”isthespeciallanguageofchildren.• Gamesprovidewonderfulopportunitiesforbuilding
relationships!• Playcanleadtopowerfullessonslearned.
Therearemanygoodreasonsforustoincludegamesintheclassrooms.However,wedoneedguidelineswhenselectingthebestgamestoplay.
GuidelinesforSelecting/PlayingGames (10minutes)
(NOTE:Checktoseeifitisculturallyappropriatetoplaygamesinthechildren’sclass.Ifitisnotappropriate,youwillusethelessontotalkaboutlearninggamesoutsideoftheclasstime.)DifferentKindsofGames Manydifferentkindsofchildren’sgamescanbeusedintheclassroom. Usethislistandgiveculturallyrelevantexamplesofeachtypeofgame:
• Gameswithmovement• Personalchallengegames• Teamandcompetitiongames• Mentalandguessinggames• Ballgames• Boardgames• Circlegames• Targetgames• Chalkboardgames• Hiding/Mysterygames
Becausechildrenliketoplay,mostchildrenwilllookforwardtogame timeinourclassroomorprogram.However,selectingtherightgameis importanttohelpusreinforcethelessonweareteaching.
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Instructor’sGuide
GuidelinesforSelectingGames: Formgroupsof4-5people.Askgroupstocreateofguidelinesfor selectingandplayingagameintheclassroom.Givethem3minutes. Havegroupstaketurnssharingtheirlists,oneitematatime,including givingareasonwhytheirguidelineisimportant.Writetheguidelines ontheboard.Goaroundtheroomuntilallideasareshared.Possible answersmayinclude:
• Shortandsimple–notcomplicatedinstructions• Shouldnotbelongerthanthemainpartofthelesson• Fun• Ageappropriate• Notcompetitiveifyouareworkingwithyoungchildren• Teachersmustknowhowtoplaythegame• Gamesmustconnectwiththelessontopicorstory• Thinkofhowmuchspaceisneededforthegame• Gather/prepareallgamesuppliesinadvance
LinkingtheGametotheBibleLesson:
Tolinkthegametothelesson,taketimetodebriefafterthegame,explainingthelinkbetweenthegameandthelesson.(Howitisrelatedtothelesson,whatlesson(s)arelearnedfromplayingthegame.)
Refertothe“NoahSays”gameplayedatthebeginningoftheclass.AskparticipantswhattopicsorBiblestoriestheycouldteachusingthatgame.(ObedienceorNoah)AskparticipantstocreatealinkbetweenthegameandObedienceorNoah.(Answersmayinclude:ComparethegametoourneedtofollowGodineverythingwedo.WhenwefollowHim,notonlydowehavefun,butwealsopleaseHim.OrastheanimalsfollowedNoahintothearktobesafefromtheflood,GodgivesusHisprotectionwhenwefollowandtrustHimwithourlife.Weneededtobeattentive;otherwise,wewillmissthecommand.)
Keepinginmindtheguidelineswehavejustidentified,wearereadytocreateourowngamesfortheclassroom.
CreatingaGame
Whataresomeofyourchildren’sfavoritegames?(Getresponses)YoucanchangethemintoBiblegamesorcreateacompletelynewgame.Thegame,“NoahSays”tookthechildren’sgame,“SimonSays”andadaptedit.Here’showyoucreateyourowngame(UsetheNoahSaysgameastheexampleforeachpointasyougothroughthem):
• Identifythemainpointofyourlessonoratruthfromyourstorythatyouwanttoteach.
• Thinkoformakealistofage-appropriategames.
CreatingandUsingYourOwnGames (20-30minutes)
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Instructor’sGuide
• Findagamethatcanhelptoteachthispointorillustratethispartofthestory.Besurethatitfollowstheguidelineswediscussed.
• Changethenames,rulesandplayernamestofitthestorylesson.
• RelatethegametothelessonorGod’sWord.ThisisVERYimportant.Childrenneedtoseehowthegamerelatestothelessontheyhavebeenlearning.Otherwiseitisjustanotherfungameforthem.
UsingtheGame Inwhatpartofyourclasstime/lessoncanyouusegames?Listtogether:
• Introducingthetopicoftheday• Reinforcelessonpoint• Reviewingthestory• Teachingthememoryverse• Applicationoflessonpoint• Celebratingwithchildren• Other?
Gamescanbeusedinanypartofthelesson!Nowlet’sworktogetherto createourowngames.GroupWork Dividetheparticipantsintogroupsof6-8;givethem5-10minutesto comeupwithagamethattheycanusetoteachaboutthetopic“Jesus isourfriend”or“Godispowerful.”Theycanfocusonthetopicorthink ofaBiblestoryrelatedtothetopicandcreateagamerelatedtothat specificBiblestory.Theycanconnectittoanypartofthechildren’s class/lessonaswell.(Optional:Assigndifferentagesofchildrento differentgroups,orhavethegroupschoosetheirownteachingtopics.) After5-10minutes,haveeachgroupshareordemonstratetheirgames. Celebratethegreatideasdemonstrated.Commentonthelistof additionalgameideasfoundonpage3oftheparticipantnotes.
WrapUp&Prayer (5minutes)
Ittakesplanningandpreparationtocreateagamewherechildrenhavefunandalsolearn.Usegamesasateachingtooltoempoweryourlesson,notjustfillingthetimenorkeepingourchildrenbusy.BuildyourownlistofgreatgamestohelpyourchildrengrowasdisciplesofJesus.
WhatisGodsayingtoyouaboutincludingrelevantgamesinyournextlessonplanning?
Closeinprayer.
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TWELVECoreTraining
ENRICHMENTLESSON10-5
ClassroomGames
Whyusegamesintheclassroom?Therearemanygoodreasonstousegamesaspartoftheteachingtime:
Differentkindsofgames Gameswithmovement
Personalchallengegames Teamandcompetitiongames Mentalandguessinggames Ballgames Boardgames Circlegames Targetgames Chalkboardgames Hiding/Mysterygames
Guidelinesforselecting/playingclassroomgamesWhatshouldwekeepinmindasweselect(andplay)gamesaspartofourclasstime?Why? Howdoyourelate/linkagametotheBiblestoryorlessontopic?
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ParticipantNotes
ENRICHMENTLESSON10-5ClassroomGames
CreatingyourowngamesWhataresomeofyourchildren’sfavoritegames?
ChangethemintoBiblegames!ORcreateabrandnewgame!
• Identifythemainpointofyourlessonoratruthfromyourstorythatyouwanttoteach.
• Makealistofage-appropriategames.• Findagamethatcanhelptoteachthispointorillustratethelesson
pointortruthfromthestory(age-appropriate,fun,interesting,nottoocomplicated).
• Changethenames,rulesandplayernamestofitthestoryorlesson(Besuretokeepitfunandsafe).
• RelatethegametothelessonorGod’sWord. Inwhatpartofthelessoncangamesbeused?
Ourgameideas
Howwillyouusegamestoteachchildreninyourclassroom?
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ParticipantNotes
ENRICHMENTLESSON10-5ClassroomGames
Topgameideastouseoverandoveragain 20Questions
Teacherthinksofanitemfromtheday’slesson.Studentsmayask20“yes”or“no”questionstotrytoguesswhatitis.Enjoytheprocess.
Charades(orPictureCharades)
Studentsactlikeapersonoritemfromthelessonwithoutspeaking.Studentstrytoguesswhoisbeingactedout.Theguessinggameworkswithpencilandpaperoronawhiteboardasstudentstrytodrawsootherchildrenwillguesstheword.
HideandSearch
Hideasmallitemintheclassroom.Studentsfindit.Useitasateachingopportunity.Orplay“HideandSeek”outdoors.Onestudenthides.Otherstrytofindhimorher.
Concentration
Placeatleast10setsofmatchingpairs(cards)facedownonthefloor.Studentstaketurnsoverturningtwoatatime.Iftheyfindtwoofthesame,theyhaveamatchandmayhaveanotherturn.Theykeepthepairofcards.Thepersonwiththemostcardpairsattheendwins.
RelayGames
Studentsdivideintoteams.Theyracetofinishsometaskorcoursefirst.Addveryfunnyinstructionsonhowtomovetomakethegamesmoreinteresting.Thepossibilitiesareendless.
ClassroomSoccer
Imaginethattheclassroomisasoccerfield.Designateanitemtobetheball.Dividetheclassintotwoteams.Askstudentsquestionsaboutthelesson.Thepersonwiththerightanswergetstomovetheballjustonce(youdeterminehowfarsoitmatchesyoursetting).Thefirstteamtomovetheballtoa“goal”wins.
MusicalChairs
Placechairsinacirclefacingoutward.Thereshouldbeonelesschairthanstudents.Startmusicplaying.Studentswalkaroundthecirclewaitingforthemusictostop.Whenitdoes,everyonescramblestogetaseat.Theonewhodoesnotgetaseatiseliminatedfromthegameorhastoansweraquestion.Thelastpersonleftwins.
Duck,Duck,Goose
Thisisarunninggame.Studentssitinalargecirclefacinginward.Onepersonis“it”.Heorshewalksaroundthecircle,tappingeachpersonontheheadandsaying,“duck,duck,duck...etc.”Whenthepersonfinallysays,“goose,”thepersonwhoseheadwastappedmustgetup,runaroundthecircletryingtotagtheotherstudent.Theonewhowas“it”triestomakeitbacktotheotherstudent’splaceinthecirclebeforebeingtagged.Makevariations,usingwords,peopleanditemsfromtheBiblestory.
BibleDrill
IfyouhaveBibles,racetoseewhocanfindBibleversesthefastest,standinguptoreadtheverse.Enjoy!