28
Communication 540 – Spring 2003 – Mike Webb Interface Simulation and Analysis Evaluating a cell phone interface

Interface Simulation and Analysis

Embed Size (px)

DESCRIPTION

Interface Simulation and Analysis. Evaluating a cell phone interface. Interface Simulation. Flexible, versatile, extensible Ability to implement in common web-based markup/programming languages HTML, JavaScript, CSS Easier and less expensive than physical mockup - PowerPoint PPT Presentation

Citation preview

Page 1: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interface Simulation and Analysis

Evaluating a cell phone interface

Page 2: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interface Simulation

• Flexible, versatile, extensible

• Ability to implement in common web-based markup/programming languages– HTML, JavaScript, CSS

• Easier and less expensive than physical mockup

• Allows rapid testing of many different configurations

Page 3: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Simulation in Alpha

• Four-Function Calculator

• Kyocera 2235 Cell Phone

Page 4: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interface Simulation

• Challenges and complications– Coding device functionality is not difficult– Representing gfx/text interface is difficult– Representing complicated menu structure can

be difficult

• Comm 540 is not a programming course – Interesting and informative experience, but …– Need for evaluation

Page 5: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interface Evaluation

• A look at existing technology– How well-designed is the interface?– How does it hold up under different tasks and

different users?– How logical is the internal structure of the

interface?

Page 6: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interface Evaluation

• Cell phones as an ideal technology for evaluation– Young technology– Rapidly developing technology– Overwhelmingly popular technology– Many different implementations of same basic

functionality

Page 7: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Kyocera 2235

• Introducing … the Kyocera 2235!– The phone with the cool blue glow– One of Verizon’s popular models over

the past year– Fairly representative of mid-range cell

phone design

• Kyocera web site provides some interesting online resources– http://www.kyocera-wireless.com/220

0_phone/2235_know.htm

Page 8: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Research Methodology

• Determine representative users

• Determine representative tasks

• Evaluate users on tasks

• Evaluate phone’s menu structure

Page 9: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Participants

• Participant 1 (me, baseline?)– 23 years old, user of this phone

• Participant 2– 19 years old, college freshman, user of almost identical phone

• Participant 3– 21 years old, college junior, user of same brand/similar phone

• Participant 4– 44 years old, college senior, user of very different phone

• Participant 5– 70 years old, worked in business, never used a cell phone

Page 10: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Tasks

• Make a call– One of the most fundamental tasks on a cell phone

• Look up a specific number– Also a very common task

• Identify number types (cell, home, work)– Organizational functionality

• Calculate 3217 x 4193– Access non-phone-related tools– Non-mental math

Page 11: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Number Types

• Cell Work Home

Page 12: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Kyocera 2235 Menu

Contacts Messages Recent Calls Settings

View All

Add New

Find Name

Add Voice Dial

Speed Dial List

Voice Dial List

Business List

Personal List

Tools & Games Phone Info Web Browser

# Voicemail

Send New

Text InBox

Net Alerts

Text OutBox

Filed

Erase Msgs

Msg Settings

Silence All

Keyguard

Sounds

Display

Voice Services

Security

Call Information

Network

Extras

Messaging

Accessories

Alarm Clock

Tip Calculator

Calculator

Countdown

Stopwatch

Mystic | Ching

Cavern Crawl

Space Dudes

Brick Attack

Page 13: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Task Analysis

• How many steps does each task require?

• How long did it take each person to perform each task (or with what accuracy)?

• What kinds of results should we expect?

Page 14: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

What is a Task Step?

• 1 step = progression through 1 level of the interface hierarchy– Keying in “607-592-1234” is 1 step, not 10– Keying in “607-592-1234” + “Send” is 2 steps,

not 11

Page 15: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Task Steps

• Make Call: 2 steps

• Number Lookup: 4 steps (or 2 steps *)

• Number Type ID: 1 step (n/a)

• Calculate: 3 steps

Page 16: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Task Results Summary

Participant Make CallNumber Lookup

Number Type ID

Calculate

1 5 seconds 16 seconds 3/3 26 seconds

2 4 seconds 14 seconds 3/3 22 seconds

3 8 seconds 20 seconds 3/3 37 seconds

4 12 seconds 25 seconds 2/3 gave up

5 gave up gave up 2/3 skipped

Page 17: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Task Results Implications

• Routine tasks (make call, number lookup) seem intuitive to users of other phones

• Non-phone-specific task (calculator) may be difficult for users of non-Kyocera phones

• Operation of cell phone largely unclear to non-cell-user• Number type iconography for “cell” and “home” are clear

to all; “work” unclear to non-Kyocera users

• Results suggestive, but not generalizable

Page 18: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Hierarchy Analysis – Card Sort!

• Index cards to represent each menu item …

• … randomized

• Asked participants to do 4 things:– Group cards into categories– Prioritize within categories– Prioritize among categories– Name groups/categories

Kyocera 2235 Menu

Contacts Messages Recent Calls Settings

View All

Add New

Find Name

Add Voice Dial

Speed Dial List

Voice Dial List

Business List

Personal List

Tools & Games Phone Info Web Browser

# Voicemail

Send New

Text InBox

Net Alerts

Text OutBox

Filed

Erase Msgs

Msg Settings

Silence All

Keyguard

Sounds

Display

Voice Services

Security

Call Information

Network

Extras

Messaging

Accessories

Alarm Clock

Tip Calculator

Calculator

Countdown

Stopwatch

Mystic | Ching

Cavern Crawl

Space Dudes

Brick Attack

Page 19: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Card Sort Results - Summary

Participant Time # Categories

Actual Phone 7

2 18 minutes 8

3 22 minutes 6

4 26 minutes 11

5 13 minutes 5

Page 20: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Things to Watch Out For

• Some names modified to make purpose clearer– “Display” -> “Display Settings”– “Add New” -> “Add New Contact”– “Mystic | Ching” -> “Mystic | Ching Game”

• Potential ambiguity– Some items used as category names

• “Network Settings” etc. (usually settings)

Page 21: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

More Things to Watch Out For

Page 22: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Kermit

Page 23: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

2 3

4 5

Page 24: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Card Sort Results –Analogous Category Names

Actual Phone Contacts Messages Settings Tools & Games

Participant 2 Voice Services Settings

Voice Services Settings

Accessories Settings, Extras Settings

Participant 3 Rapid Contacts, Contacts

Messages Settings Tools or Extras

Participant 4 Phonebook Text In/Text Out, Incoming

Settings, Message Settings, Misc Settings

Games, Tools

Participant 5 Business Business Settings, Messages Personal Stuff, I’m Bored

Page 25: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Interesting Results

• Tendency to separate “add” from “view” functions– “Add New Contact” vs. “View All Contacts”

• Tendency to categorize contact list/messaging functions together

• Tools and Games often separated• Unlike phone, “Personal Contacts” always

before “Business Contacts”• Contacts, Messages categories invariably

precede Settings, Tools/Games

Page 26: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Potential Problems?

• Non-Kyocera users confused about “Countdown”

• Everybody confused by presence of both “Message Settings” and “Messaging Settings” – peculiar redundancy in phone

Page 27: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

Further Exploration

• Classic complaint: power on/off button

• Text input: order of punctuation?

– . & @ , -’ : ; ? / ” ” ( ) _• Why is comma not second? (Do we really

need commas for phone text-messaging?)

• Why is question mark so deep? (Aren’t questions the essence of many text messages?)

Page 28: Interface Simulation and Analysis

Communication 540 – Spring 2003 – Mike Webb

In Conclusion

• And don’t forget, more importantly than anything else, cell phones should never have subliminal messages.