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Internet Indirection Infrastructure Ion Stoica April 16, 2003

Internet Indirection Infrastructure Ion Stoica April 16, 2003

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Internet Indirection Infrastructure

Ion Stoica

April 16, 2003

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Motivations

• Today’s Internet is built around a unicast point-to-point communication abstraction:– Send packet “p” from host “A” to host “B”

• This abstraction allows Internet to be highly scalable and efficient, but…

• … not appropriate for applications that require other communications primitives:– Multicast – Anycast – Mobility– …

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Why?

• Point-to-point communication abstraction implicitly assumes that there is one sender and one receiver, and that they are placed at fixed and well-known locations– E.g., a host identified by the IP address

128.32.xxx.xxx is located in Berkeley

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IP Solutions

• Extend IP to support new communication primitives, e.g., – Mobile IP – IP multicast– IP anycast

• Disadvantages:– Difficult to implement while maintaining Internet’s

scalability (e.g., multicast)– Require community wide consensus -- hard to

achieve in practice

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Application Level Solutions

• Implement the required functionality at the application level, e.g., – Application level multicast (e.g., Fastforward,

Narada, Overcast, Scattercast…)– Application level mobility

• Disadvantages:– Efficiency hard to achieve– Redundancy: Each application implements the

same functionality over and over again– No synergy; each application implements

usually only one service, services hard to combine

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Key Observation

• All previous solutions use a simple but powerful technique: indirection– Assume a logical or physical indirection point

interposed between sender(s) and receiver(s)

• Examples:– IP multicast assumes a logical indirection

point: the IP multicast address– Mobile IP assumes a physical indirection

point: the home agent

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Our Solution: Internet Indirection Infrastructure (i3)

• Add an efficient indirection layer on top of IP• Use an overlay network to implement it

– Incrementally deployable; no need to change IP

IP router

i3 node

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i3 Communication Abstraction

• Provide a rendezvous based communication abstraction (instead of point-to-point) – Each packet is associated an identifier id– To receive a packet with identifier id, receiver R

maintains a trigger (id, R) into the overlay network

Sender Receiver (R)

id R

trigger

send(id, data)send(R, data)

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Service Model

• API– sendPacket(p);– insertTrigger(t);– removeTrigger(t) // optional

• Best-effort service model (like IP)• Triggers are periodically refreshed by end-

hosts• Reliability, congestion control, and flow-

control implemented at end-hosts

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The Promise

• Provide support for– Mobility– Multicast – Anycast– Service composition

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Mobility

• Host just needs to update its trigger as it moves from one subnet to another

SenderReceiver

(R1)id R1

send(id,data) send(R1, data)

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Mobility

• Host just needs to update its trigger as moves from one subnet to another

Sender

Receiver(R2)

id R2

send(id,data)

send(R2, data)

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Multicast

• Unifies multicast and unicast abstractions– Multicast: receivers insert triggers with the same

identifier

• An application can dynamically switch between multicast and unicast

Sender Receiver (R1)id R1

send(id,data) send(R1, data)

Receiver (R2)

id R2

send(R2, data)

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Anycast

• Generalize the matching scheme used to forward a packet– Until now we assumed exact matching

• Next, we assume: – Longest prefix matching (LPM) using a prefix larger

than a predefined constant l to avoid collisions• In the current implementation: ID length, m = 256, l = 128

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Anycast (cont’d)

• Anycast is simply a byproduct of the new matching scheme, e.g., – Each receiver Ri in the anycast group inserts IDs

with the same prefix p and a different suffix si

Sender

Receiver (R1)p|s1 R1send(p|a,data)

Receiver (R2)p|s2 R2

p|s3 R3

Receiver (R3)

send(R1,data)

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Service Composition

• Use a stack of IDs to encode the successions of operations to be performed on data

• Advantages– Don’t need to configure path– Load balancing and robustness easy to achieve

Sender(MPEG)

Receiver R(JPEG)

id_MPEG/JPEG S_MPEG/JPEGid R

send((id_MPEG/JPEG,id), data)

S_MPEG/JPEG

send(id, data) send(R, data)

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Service Composition (cont’d)

• Receiver can also specify the operations to be performed on data

Receiver R(JPEG)

id_MPEG/JPEG S_MPEG/JPEG

id (id_MPEG/JPEG, R)

send(id, data)

S_MPEG/JPEG

Sender(MPEG)

send((id_MPEG/JPEG, R), data)

send(R, data)

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Quick Implementation Overview

• i3 is implemented on top of Chord– But can easily use CAN, Pastry, or Tapestry

• Each trigger t = (id, R) is stored on the node responsible for id

• Use Chord recursive routing to find best matching trigger for packet p = (id, data)

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Routing Example

• R inserts trigger t = (37, R); S sends packet p = (37, data)• An end-host needs to know only one i3 node to use i3

– E.g., S knows node 3, R knows node 35

3

7

20

35

41

37 R

3

7

20

3541

37 R

S

R

trigger(37,R)

send(37, data)

send(R, data)

Chord circle

S

R

02m-1

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Optimizations

• Sender/receiver caches node that maps a specific ID• Subsequent packets are sent via one i3 node

3

7

20

3541

37 R

S

Rsend(R, data)

send(37, data)

cache node “41”

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Optimizations (cont’d)

• Address “triangular routing problem”:• Public triggers for initial rendezvous• Private triggers for efficient routing: • Choose private trigger IDs to map onto nearby

nodes – Sample identifier space (done off-line), or – Assume end-hosts know the ID of a close by node

• Note: only applications are aware of private/public distinction; i3 isn’t

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Optimizations (cont’d)

• H1 wants to contact H2– H1 knows H2’s public trigger (e.g., Hash(cnn.com))

idpublic H2

H1id1private id2private H2

H1 H2send(idpublic, id1private) send(H2, id1private)

send(id1private, id2private)

send(id2private, data)send(H2, data)

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Examples of Using i3

• Heterogeneous multicast• Scalable Multicast• Load balancing• Proximity

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Example 1: Heterogeneous Multicast

• Sender not aware of transformations

Receiver R1(JPEG)

id_MPEG/JPEG S_MPEG/JPEG

id (id_MPEG/JPEG, R1)

send(id, data)

S_MPEG/JPEG

Sender(MPEG)

send((id_MPEG/JPEG, R1), data)

send(R1, data)

id R2

Receiver R2(MPEG)

send(R2, data)

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Example 2: Scalable Multicast

• i3 doesn’t provide direct support for scalable multicast– Triggers with same identifier are mapped onto the same i3 node

• Solution: have end-hosts build an hierarchy of trigger of bounded degree

R2

R1

R4R3

g R2

g R1

gx

x R4

x R3

(g, data)

(x, data)

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Example 2: Scalable Multicast (Discussion)

Unlike IP multicast, i3

1. Implements only small scale replication allow infrastructure to remain simple, robust, and scalable

2. Gives end-hosts control on routing enable end-hosts to – achieve scalability, and– optimize tree construction to match their needs, e.g.,

delay, bandwidth

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Example 3: Load Balancing

• Servers insert triggers with IDs that have random suffixes• Clients send packets with IDs that have random suffixes

S1

1010 0101 S2

1010 1010 S3

1010 1101 S4

S1

S2

S3

S4

A

B

send(1010 0110,data)

send(1010 1110,data)

1010 0010

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Example 4: Proximity

• Suffixes of trigger and packet IDs encode the server and client locations

1000 0010 S1

1000 1010 S21000 1101 S3

S1

S2S3

send(1000 0011,data)

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Research Issues

• Security – See the rest of the talk!

• Efficiency– Preliminary work

• Deployment/economical model– Not done yet

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Security

• Argue that i3 does is not “worse” than today’s Internet

• Actually, show that i3 can provide better protection against DoS attacks

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Protection Against DoS Attacks

• Principles for a generic solution based on an overlay infrastructure1) Enable end-hosts to communicate without

revealing their IP address

2) Give end hosts control to defend against DoS attacks

3) Make sure that the solution does not introduce new vulnerabilities

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1) Communicate without revealing IP address

• Trivially done in i3: sender needs only to know receiver’s trigger ID not IP address

• What about attacking i3 server storing the trigger via IP? – How can the sender learn the i3 server’s IP

address?

Attacker (A) Victim(V)send(x’,..)

id V

id’ A

send(A,..)

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Solution

• Preclude an i3 server that stores public triggers to store any trigger that points to an end-host

• Receiver R can insert two triggers (id, x), (x, R) instead of (id, R)

• Tradeoffs– Decreased efficiency– i3 has to differentiate between public and private

triggers

Sender (S)

Receiver (R)x R

id x

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Solution (cont’d)

• Preclude an i3 server that stores public triggers to store any trigger that points to an end-host

• Receiver R can insert two triggers (id, x), (x, R) instead of (id, R)

Receiver RSenderid x

x R

• Tradeoffs– Decreased efficiency– i3 has to differentiate between public and private

triggers

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2) Give end hosts control to defend against DoS attacks

• Usually end-hosts are in the best position to detect when they are under attack– Flash crowds vs. DoS attack

• Once an end-host detects that is under attack it should have the ability to defend against the attack

• This is very hard to do in today’s Internet – If the attacker know your IP address, the only

solution is to involve the ISP

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Solution 1: Stop the Attack

• If a receiver is attacked via a private trigger just dropp that trigger

• In general shutting down a compromised service could save other services that share the same incoming link– Not true in today’s Internet

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Solution 2: Slow Down The Attack

• Use a DoS-filter server A more powerful than S that maintains S’ public trigger on its behalf

• A sends puzzles to client C before establishing connection between C and S

Server (S)t S

id A

DoS-Filter (A)

idc C

Client (C)

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Solution 3: Multicast Access Control

• Have a trusted 3rd party maintaining a unique trigger for each sender

• 3rd party can easily perform access control and revocation

idG

id1 idR3

S1

id1

R1

R2

R3

ids2 idG

ids1 idG

S2

id1 idR2

id1 idR1

idR1 R1

idR2 R2

idR3 R3

Triggers maintainedby 3rd party

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3) Don’t Introduce New Vulnerabilities

• Hardest to do!• i3 opens lots of opportunities for attack

– Eavesdropping– Loops– Confluences– Dead ends

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Eavesdropping

SenderReceiver (R)id R

send(id,data) send(R, data)

Attacker (A)

id A

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Loops

Attacker

send(id,data)

id4id1

id2 id3id1

id4 id3

id2

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Confluences

Victim(V)

id3

id3

id3

V Attacker id2 id2

id2

id2

id1 id3

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Dead-Ends

id4Attacker id2id1 id3id2

id3

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Solution: Secure-i3

Constrained triggers– Solves eavesdropping, loops, confluences

• Push back– Dead-ends

• Trigger challenges– Malicious trigger removal

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Constrained Triggers

• Add a new field, key, to ID• Use key to constrain a trigger (x, y)• hl and hr are one way hash functions

prefix key suffix64 128 64

must match

x y

y.key = hr(x)

y

x.key = hl(y)

x y

x.key = hl(y.key)

end-host address

192-bit prefix must mach r-constrained trigger

l-constrained trigger l-constrained trigger pointing to an endhost

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Constrained Triggers (cont’d)

• Public i3 servers store only l-constrained triggers

• An l-constrained trigger has strict priority over an r-constrained trigger– Let (x, y) be an l-constrained trigger, i.e., x.key

= hl(y)

– Let (x, y’) be an r-constrained trigger, i.e., y’.key = hl(x)

– Then i3 will store only (x, y)

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Eavesdropping

• Use only public triggers (x, y) that are l-constrained• Chose the key of the destination field to be secret• An attacker can eavesdrop only if it can invert

function hl, which is infeasible

y

x.key = hl(y)

x y

x.key = hl(y.key)

end-host address

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Loops and Confluences

• We prove that creating loops and confluences is equivalent to inverting either hl or hr infeasible; more difficult than breaking a 512 bit RSA key

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Status

• Prototype deployed on – PlanetLab: ran over > 112 nodes

• i3 header with one identifier 48 bytes• Experimental results (on Millennium):

– PIII, 700 MHz, running Linux– Trigger insertion: 80,000 triggers/sec– Throughput of data forwarding overhead

• ~35,500 pps (0 byte payload)• ~23,300 pps (1,400 byte payload) 261 Mbps

• Secure-i3: all techniques involve control path data path not affected!

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Conclusions

• Indirection – key technique to implement basic communication abstractions and services such as– Multicast, Anycast, Mobility, …

• This research advocates for:– Build an efficient Indirection layer on top of IP – Leave IP do what is doing best: point-to-point unicast

communication

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Conclusions (cont’d)

• i3 gives end-hosts and third parties the ability to control routing – Easy to implement and deploy new services

• General research theme: explore new communication abstractions for overlay network based infrastructures– This work proposes a rendezvous-based

communication abstraction– Other abstractions?