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Intro to Priests
Inevitable Betrayal
Priests
• MANA is the most important attribute
What affects Mana?
• Intelligence: – Determines the AMOUNT of mana – Increased spell power (increases average heal)– Increases critical strike (Doubles you heal amount)
• Spirit:– Determines how fast you REGENERATE mana• In combat & out of combat
What happens when mana runs out?
• Dungeon/ Raid Group usually dies
In combat regeneration
• Use wand to attack and conserve mana– Not very effect attack
• Mindbender (Talent at lvl 45) – Summon a shadow fiend to attack target– Each fiend attack gives priest up to 5% of total
mana back– % back increases with character level
Suggested Talents
• Level 15: Dominate Mind– Takes control of an enemy player or NPC
• Level 30: Angelic Feather– Allows you to place up to 3 feathers that increase
movement by 60% for 4 seconds
• Level 45: Mindbender– Gives reliable Mana regeneration cooldown
Suggested Talents
• Level 60: Desperate Prayer– Instance cast, self-heal for 30% of max health
• Level 75: Power Infusion– Increases casting by 20% and reduces mana cost of
spells by 20% for 20 secs
• Level 90: Cascade– Chain heal that bounces from target to target ;
bounces up to 3 times
Types of Healing
• Just like in DPS
– Single Target Healing• Most efficient spell for healing a single person • AKA: Tank heals
– Area of Effect (AOE) Healing• Most efficient spell for healing group • AKA: Raid Heals
Specialization Basics
•Holy – Healing•Discipline – Healing•Shadow - DPS
Holy
• Best for Raid healing (10 to 25 man)
• Chakras – learned at lvl 56– Chastise – increase damage done– Sanctuary – increase AOE healing– Serenity – increase single target healing
Holy
• Stat Priority
• Lvl 1 to 79– Focus on Intellect & Spirit
• Lvl 80+– Focus on Intellect & Spirit– Start looking for: Haste, Crit, then Mastery
Discipline (Disc)
• Focuses on
– Damage Absorption and Mitigation• Aims at avoiding damage and smoothing out incoming
damage
• Strategic use of shields to reduce need for healing
• Can tank heal or raid heal
Discipline (Disc)
• Stat Priority
• Lvl 1 to 79– Focus on Intellect & Spirit
• Lvl 80+– Focus on Intellect & Spirit– Start looking for: Crit, Mastery, then Haste
Discipline (Disc)
• Crit v. Mastery
– Focus on Crit• Atonement Healing
– Focus on Mastery • Increase basic Healing
Discipline (Disc)
• Atonement– Allows you to heal players by attacking enemy with
Smite, Holy Fire, and Penance
– Lowes Health player within 40 yards of target is healed equal to the amount of damage the priest did
– Each Smite, Holy Fire, and Penance places a stack of Evangelism on the enemy
Discipline (Disc)
• Evangelism– Want to keep as many stacks on the target as you
can
– Use Archangel to consume the stacks and gain up to 25% healing increase• Use Archangel when lots of damage is occurring
Shadow
• DPS only
• Maintain Shadow form
• Weak heals and shields, but can help heal in a pinch; but kicks you out of shadow form, so lower dps
Shadow
• Stat Priority
• Lvl 1 to 79:– Intellect & Hit/Spirit (to 15% hit)
• Lvl 80+: – Intellect, Hit / Spirit (to 15% hit) – Haste (to 24.97%), Crit, then Mastery
Useful Spells
• Power Word: Fortitude (Fort) – Always cast on yourself/group– Increases Stamina by 10%
• Hymn of Hope– Group wide Mana Regen
• Fear Ward– Grants one person immunity to a fear attack
Useful Spells
• Purify– Will remove all Magic and Disease effects on friendly
target
• Dispel– Will remove one beneficial Magic effect from an
enemy
• Silence– Interrupt the target’s spell casting for 45 secs
Useful Spells
• Mass Dispel– Remove one harmful magical effect from every
friendly player and one beneficial magical effect from every enemy within 15yards of the caster.
– Capped at 10 friendly and 10 enemy dispels
– Can also remove effects in raids that are normally not dispellable
Useful Spells
• Psychic Scream– AOE Fear up to 8 enemies
• Shackle “Undead”– Allows you to crowd control undead enemies – Does not work on Forsaken
• Fade– Will reduce priest’s threat to all enemies
Useful Spells
• Leap of Faith– Pulls a friendly target to you – Good for getting that certain DPS out of the fire
• Levitate– Reduces damage from falling and allows walking
on water
Useful Spells
• Vampiric Embrace– Heals you and your allies for 50% of the damage
you deal for 15 seconds.
– Shadow spec only spell
Questions?