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<Introducing Case Method 2.0 with 3DHive.mobi> <Playware Studios>

Introducing Case Method 2.0 3DHive.mobi Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

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Page 1: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

<Introducing Case Method 2.0 with 3DHive.mobi><Playware Studios>

Page 2: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Singapore Company incorporated in 2005

Focused in education technology innovation

InnovationProjects

Page 3: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Why Mobile Learning Games?In 3 quick charts:

1

2

3

Page 4: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Complete Platform for Mobile Learning GamesGame

Content Design and Authoring

Content Management

Hosting, Digital Rights & Distribution

Testing & Debugging

Facilitation & Assessment and LMS integration

Change Management, Training & Learning

Pro

ject

Req

uir

eme

nts Game A Game B Game C

Similar across projects

Game

Page 5: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Patented & Award Winning Technology

Page 6: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

M-Learning

Short Form

Self DirectedAsynchronous

Role Play

Decision Forcing

Historical Solution

Complex Case

Case Method

2.0

Case Method

A new way to learn

Page 7: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

3D Locations

Observation, Environmental &

Visuospatial context

3D Props

Tools, Tasks, Procedures and Information sources

Authentic Practice

Player Character

Role, Goals and Responsibility

Non-Player-Characters

Relationships, Rules and Behaviour

Sensory Modules

Situation Processing

Model Processing

Action Processing

Page 8: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Concrete

Experience

Abstract

Conceptualization

Active

Experimentation

Reflective

Observation

Kolb’s Learning Cycle

AttemptPlayTry

ExperienceDiscern

Scan

ThinkReflect

Understand

PlanPredictStrategize

DopamineCortisol

SerotoninNorepinephrine

Oxytocin

How learning happens in games

Page 9: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Simple & Fast distribution

Case Study

Page 10: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Voluntary Staff Engagement

Played more than

18,000Times in one year.

More than

95% Nursing Staff

Participated

Average duration

17 Minutes

Per Session.

Case Study

Page 11: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Improved Learning Outcomes

Page 12: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Greater Confidence & Knowledge

Safe administration of blood transfusion

2 WeeksBetween Practice and Performance Testing

3 Statistical MethodsIndependent t-test, paired t-test and ANCOVA

Research MethodClustered, randomized controlled trial

Post-test knowledge Significant improvement

(p<0.001)

103Nursing

Students

ConfidenceSignificant improvement

(p<0.001)

Case Study

Page 13: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

3DHive.Mobi 3DHive breaks it down so that you can build your own games easily.

Page 14: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Asset LibraryBring your stories to life with 3DHive

Page 15: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Populate your story from 3DHive’s huge cast of interesting and believable 2D & 3D Characters

Asset Library

Page 16: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Build context to tools and tasks with 3DHive’s massive range of props and equipment

Asset Library

Page 17: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Situate your story in 3DHive’s beautiful and immersive 3D locations and environments

Asset Library

Page 18: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Interactive ElementsBuild engagement with 3DHive

Page 19: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

3D Navigation

InteractiveElements

Move around and explore the 3D worlds to find interesting things, characters or places

Page 20: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Branching Dialogue

InteractiveElements

Converse with characters and make decisions

Page 21: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Popup Info-Comic

InteractiveElements

Discover information and see the story unfold

Page 22: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

InteractiveElements

Mini-Games

Demonstrate skills and Solve engaging puzzles to get rewarded

Page 23: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Levels of InteractivityIt all comes together to make magic

Page 24: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Cost

Replay ability

Interactive Narrative

Interactive Case Study

Linear Simulation

Context Simulation

Interactivity

Page 25: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Legend:S: Game Start, N: Navigation, M: Mini-game, C: Comic Strip, D: Dialogue, E: End, G: GoalS N M C D E G

S N M C D G E

Game Elements (Recap)

Page 26: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Narrative Driven Learning

SN

NM C N

D

MD G

Legend:S: Game Start, N: Navigation, M: Mini-game, C: Comic Strip, D: Dialogue, E: End, G: GoalS N M C D E G

Page 27: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Interactive Case Study

SN

N

D C

M D C

G

DM C

M

D

E

D

E

Legend:S: Game Start, N: Navigation, M: Mini-game, C: Comic Strip, D: Dialogue, E: End, G: GoalS N M C D E G

Page 28: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Linear Simulation

SN

ND

CM D

C G

D M

C

M

DD

E

E

C EE

Legend:S: Game Start, N: Navigation, M: Mini-game, C: Comic Strip, D: Dialogue, E: End, G: GoalS N M C D E G

Page 29: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Context Simulation

S

N

ND

C

M D

C

G

D M

C

M

D

E

D

SN

S NM

E

E G

CM

D

DD

E

E

G

E

CN

N

E

GG

Legend:S: Game Start, N: Navigation, M: Mini-game, C: Comic Strip, D: Dialogue, E: End, G: GoalS N M C D E G

Page 30: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Context Simulation

>30 minutes

>100 times

Multiple Objectives

Many Failure Conditions

Kolb’s Learning Cycle

Linear Simulation

5-10 minutes

>20 times

1 Objective

Many Failure Conditions

Double Loop Learning

Interactive Case Study

5-10 minutes

4 to 8 times

1 Objective

Few Failure Conditions

Double Loop Learning

Narrative Driven Learning

10-15 minutes

2 to 3 times

1 Objective

No Failure Condition

Single Loop Learning

Comparison

Page 31: Introducing Case Method 2.0 3DHive.mobi  Siddharth Jain.pdf · Mobile Learning Games Game Content Design and Authoring Content Management Hosting, Digital

Thank You

[email protected]