3
Critical Analysis of production work This analysis of my work will be covering the following points that are listed below and then I will be summarising what I have learned and how I can improve my work standard for the next project: What could have been done better: • Planning the Street Environment • Timekeeping • Scaling the Environment Things I feel were done to the best of my abilities: • My 3D Environment • Environment Props • Research into Sci-Fi environments Firstly I will cover the matter of the planed layout of my 3D Environment as it changed massively while I was designing it with the original idea being this: And the final environment being this shown below, however the design changed more than this along the way as this is the dialled down version:

jasonirons3denvironments.files.wordpress.com€¦  · Web viewCritical Analysis of production work. ... Firstly I will cover the matter of the planed layout of my 3D Environment

  • Upload
    others

  • View
    2

  • Download
    0

Embed Size (px)

Citation preview

Page 1: jasonirons3denvironments.files.wordpress.com€¦  · Web viewCritical Analysis of production work. ... Firstly I will cover the matter of the planed layout of my 3D Environment

Critical Analysis of production work

This analysis of my work will be covering the following points that are listed below and then I will be summarising what I have learned and how I can improve my work standard for the next project:What could have been done better:• Planning the Street Environment• Timekeeping• Scaling the EnvironmentThings I feel were done to the best of my abilities:• My 3D Environment• Environment Props• Research into Sci-Fi environments

Firstly I will cover the matter of the planed layout of my 3D Environment as it changed massively while I was designing it with the original idea being this:

And the final environment being this shown below, however the design changed more than this along the way as this is the dialled down version:

Page 2: jasonirons3denvironments.files.wordpress.com€¦  · Web viewCritical Analysis of production work. ... Firstly I will cover the matter of the planed layout of my 3D Environment

The second issue I had was my timekeeping as towards the beginning I was trying to work out a decent schedule between other college work and this project at the same time, however during the ‘middle’ portion of project I created a simple yet effective schedule that solved this problem effectively meaning I had much more time to improve my skills at 3DS MAX and also refine my work along the way.

The final issue is that of the environments Scale, as I had been working in Meters to try and match real world equivalent I realised that when importing it into UDK it was extremely small compared to the rest of the world inside of UDK. To account for this I am going to work out the correct scaling needed for the export into UDK so I can fix this at a later date.

Moving onto the parts of this project I think were done to the best of my ability, to start with I have to say that I am really happy about the final product especially with the building designs as I believe they capture the Sci-Fi theme perfectly and look dystopian at the same time. Additionally I am happy with how it all looks when put together as it resembles a sort of complex which is although not what I was going for, I am still really happy with the final product.

I am also happy with how my environment props such as my Bus Stop and Street Lamp look in the final product, I believe that they match what I was looking for and fit in exactly as I imagined them doing so.

Lastly I am happy with the research I carried out on Sci-Fi buildings and environments from games such as Dues Ex, Fallout (Sci-Fi apocalypse style), Anno 2070 and many more which lead me to getting some amazing inspirations for my buildings.

Summary

In the end I feel that I have completed the project to the best of my abilities with the software (3DS MAX, Photoshop), additionally with my sketches. I admit up front that I was lazy in some parts but even so I went back and refined those pieces of work to an acceptable standard when I had any spare time.In my next project I will take this list into account to prevent my work being to a poor standard and to maintain my grade.

The parts of the project I am most happy with would have to be my final environment and the props within said environment.