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Some children start using mobile devices at very young ages. Mobile phones can be very powerful tools to support learning and to nurture cognitive capabilities. This webinar addresses UI design considerations for creating games and educational applications for children and teens. Although the webinar focuses on Nokia Asha phones, the findings it examines hold true for mobile devices in general.
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Kids’ games and educationalapp designJan Krebber @krebbixuxSenior User Experience Consultant
2 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Opportunities• Fundamentals• Interaction design• UX offering• Take home messages
Overview
Opportunities
Mobile phone apps can support physical outdoor activities.
4 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
New ways of learning – the workbook can always be with you.
5 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
New ways of cooperation – dynamic task splitting becomes reality.
6 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
individual alternating
split
merged
vs
Reach students at the geographic and economic edge.
7 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Logging of learning can help to understand how children learn.
8 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Fundamentals
Overcome the challenges:
10 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Insufficient reading skills• Limited search strategies • Very little patience• Easy information overload• Easy task distraction• Easily working alone
In some areas, cell phones are banned from primary and secondary schools.
11 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Parents are still needed.
12 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
In-app payment requires child-lock.
13 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
There are various ways to create a child lock.
14 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
a) b)
There are various ways to create a child lock.
15 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Combine physical activities and mental exercise.
16 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
A draft outcome is fine in mobile context.
17 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Design for small screen.
18 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
19 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Make it easy to learn and easy to utilisecontent, especially for the teacher.
20 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be personal – be different. Be mine.
21 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Interaction design
Use clear and frequent audio prompts.
23 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Action triggers on touch-down not on finger lift.
(Vice versa than for adults.)
24 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Do not cache touch events.
25 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be careful with multi-touch.
26 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Be careful with functionality.
27 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Show immediate touch feedback.
28 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Test the application with the target audience.
29 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
UX offering
31 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
You find more UX considerations from our UX libraries.
32 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Check also “Design Tips for Game Developers”.
33 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Take home messages
In-app payment requires child-lock.
35 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
36 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Test the application with the target audience.
37 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
Literature and links.
38 © Nokia 2014 Kids apps and games.pptx 2014-18-03 Jan Krebber @krebbixux
• Nokia Asha UX libraries, http://developer.nokia.com/resources/library/Asha_UI/index.html
• Design tips for game developers, http://developer.nokia.com/resources/library/Asha_UI/design-tips-for-game-developers.html
• Allison Druin, ed. (2009), Mobile technology for children• Nielsen Norman Group, www.nngroup.com• 4ourth mobile, www.4ourth.com
Thanks to:
- Maaike Beenen - Sanna Hiukka- Petri Kiukkonen- Dirk Figge
Thanks.
Jan [email protected]@krebbixux