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**********______________________________________************....**|\/\\____/((/|____\__\(___))**....****...**|\//)(|\(|(\/(\)()|()()|**...****...**|(_//|||\|||||)|||||||||**...****...**|_(|||(\\)||____||||||||(_)||**...****...**|(\\||||\||\_)|)|||||||**...****...**|/\\___)(___|)\|(___)|(__/)(___)|)(|**...****...**|_/\/\_______/|/)_)_______)______/(_______)/\|**...****...**_____________________________________**...****...**|\/|____\___)____)____/____\**...****....**|)(|(\/()|()|)(|(\/_**....****....**|(___)|(__|(___)|(____)||||(_____(_)**....****....**|___|__)|___|__)||(_____)**....****....**|()|(|()|(\(||)|_**....****.....**|)(|(____/\)(|)\\__||/\____)|_)**.....****.....**|/\|_______//\|/\__/)_(\_______)**.....****......**___________________**......****......**(___\(___\(____\**......****.......**|())())(\/**.......****........**|(__//|(__//|(_____**........****.........**|__(|__((_____)**.........****...........**|(\\|(\\)|**...........****.............***|)___)))___))\____)|***.............*************************|/\___/|/\___/\_______)***********************
+------------------------------------------+|WALKTHROUGHANDREFERENCEGUIDE||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=||||Author:DavidArthur||Version:1.03(September2010)|+------------------------------------------+
+------------------------------------------------+|TABLEOFCONTENTS||=-=-=-=-=-=-=-=-=|
|||Section0:Introduction[INT]||||Section1:Walkthrough:Prologue[WLK:P]||Section2:Walkthrough:Terra'sStory[WLK:T]||Section3:Walkthrough:Ven'sStory[WLK:V]||Section4:Walkthrough:Aqua'sStory[WLK:A]||Section5:Walkthrough:FinalEpisode[WLK:F]||||Section6:MirageArena[MIR]||||Section7:Mini-Games[MIN]||CommandBoard[MIN:CB]|
|RumbleRacing[MIN:RR]||IceCreamBeat[MIN:IB]||Fruitball[MIN:FB]||BreaktheUrns[MIN:BU]||||Section8:Collectathons[COL]||Xehanort'sReports[COL:XR]||CommandMelding[COL:CM]||Crystals[COL:CR]||CommandList/ReportCompletion[COL:CL]|
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|Keyblades[COL:KB]||Stickers[COL:ST]||IceCreamShop[COL:IS]||FinishCommands[COL:FC]||Trophies[COL:TR]||||AcknowledgmentsandContactInfo[ACK]|+------------------------------------------------+
Togotoaspecificsection,searchforthecodelistedinthetableofcontents,INCLUDINGthebrackets.Forexample,pressCTRL+Fandthentype[COL:CM]togettotheCommandMeldingsection.
*******************************************************************************__________||//||_||===================================================||//||_|||/|_|SECTION0[INT]|/|_||\\||||INTRODUCTION|\\|||||_|\_\|_||_|===================================================|_|\_\|_||_|
*******************************************************************************
Welcome!
Inthisguide,IwillgiveafullwalkthroughoftheBirthBySleepgame,aswellasareferenceguideforsomeofthemostusefulinformation(includingtherathercomplicatedcommandmeldingsystem).Iplayedonthehardestdifficultysetting,andintentionallykeptmylevellowtokeepthingschallenging,sothestrategieshereshouldworkinanysituation=).
ImadetheguideoriginallyfromtheJapaneseeditionofthegame,butIhavebeenscramblingtoupdateitfortheinternationalrelease,anditshouldbereadybynow.Inparticular,allthenamesandplaceshavebeentranslatedcorrectly.Mydataonacoupleofthenewfeaturesisalittlesketchy,butI
willbeupdatingthatasfastasIcan.
Now,letmejustsayjustmoreonething:thisgameisfantastic,sogetreadyforagreattime!
*******************************************************************************__________||//||_||===================================================||//||_|||/|_|SECTION1[WLK:P]|/|_||\\||||WALKTHROUGH:PROLOGUE|\\|||||_|\_\|_||_|===================================================|_|\_\|_||_|
*******************************************************************************
===============================================================================[WLK:P0]Prologue:Beginninganewgame===============================================================================
Thereareafewimportantsetupdecisionsyoushouldthinkaboutbeforeyouevenbeginanewgame:
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1.Datainstall:BirthbySleeppushesthelimitsofthePSPalittlebit,andthisleadstoprettylongloadingtimesandeventogameplayslow-down.Tominimizetheseannoyances,IstronglyrecommenddoingaFULLDATAINSTALLbeforeplaying.
2.Difficulty:LikeinotherKingdomHeartsgames,youwillhavetochooseadifficultymodewhenyoubegin,andyourchoicewillaffectwhatyouneedtodoinordertowatchthesecretending.Herearethespecifics:
Beginner:Youdeal50%moredamage,andtakeonlyhalfdamage.ThesecretendingisIMPOSSIBLEtounlock.
Standard:Youdealandreceivenormaldamage.ThesecretendingisunlockedbycompletingtheFinalEpisodeandtheReportssection.Youwillhavetofindeveryenemy,ability,sticker,andtreasure,andalsocompleteeverymini-gamewitheachcharacter.Thatisnotaneasytask!
Proud:Youdealnormaldamage,buttakedoubledamage.ThesecretendingisunlockedbycompletingtheFinalEpisode.
Critical:Youdealhalfdamage,youearnfewerHPthroughoutthegame,andyoutakedoubledamage,butyoubeginwithtwoextradeck
commandslots.YoualsobeginwiththeZeroEXPabilitywhichyoucanusetomakethingsevenmorechallenging.ThesecretendingisunlockedbycompletingtheFinalEpisode.
Ifyouplayondifferentdifficultymodeswithdifferentcharacters,thesecretendingrequirementswillbebasedonthelowestdifficultymodeyouused.
Inpractice,thetruedifficultyisalsohugelydependentonyourlevel.Soevenifyoupickahardermodethanyouwouldnormallybecomfortablewith,youshouldbeabletolevelupmoretocompensate.
3.CPUspeed:Afterplayingforafewminutesinthetutorial,youwillunlock
theConfigmenu.IstronglyrecommendgoingthereandswitchingtheCPUspeedfrom222MHzto333MHz.Thiswilldecreaseyourbatterylifealittlebit,butitwillreallyhelppreventgameplayslowdown.
BothdatainstallandCPUspeedcanbeadjustedlaterofcourse,butdifficultylevelisaone-timedecision.
===============================================================================[WLK:P1]Prologue:Tutorial===============================================================================
Thegamebeginswithashortin-gametutorialwhereyoucontrolVen,aboywholooksremarkablysimilartoRoxas.(Ifyouhaven'tplayedtheothergamesintheseries,RoxaswasamajorcharacterinKingdomHearts2and358/2Days.)Iwillstartthetutorialsectionbylistingalltreasurecheststhatcanbefoundhere:
+--TREASURECHESTS------------------------------------------------------------+|SLIDINGDASH:MountainPath,onaledge|+-----------------------------------------------------------------------------+
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Asyoucansee,thereisonlyonechest(andyoucannotpossiblymissit),butIwillincludeasimilarlistatthebeginningofeachfutureworldyougotoaswell.Ithinkyoumightfindtheseliststobeahelpfulreferenceincaseyoumissachestonyourown,orincaseyouarelookingforonespecificreward.
Forecourt:----------
Inthefirstarea,youareintroducedtojumping(pressO)andmoving(usetheanalogstick).YoucanalsorotatethecamerawithLandR.Whenyouareready,moveforwardtotheMountainPatharea.
MountainPath:--------------
Hereyouwillneedtoshowoffsomebasiccombatmoves.Firstdoathree-hitcomboonthenearbyringornament.(WalkuptoitandkeeppressingX.)Ifyoudiditright,somegreenHPballswillfallout,andyouwillbedirectedtothenextsetofornaments.Forthese,youwillneedtouseabattlecommand.Selectacommandyoulikeinthebottom-leftmenu(usetheupanddownbuttonstonavigatethemenu),andthenpressTriangletouseit.Commandsallowyoutodoadvancedattacks,butthereisacooldownperiodbetweenwhenyouuseacommandandwhenyoucanuseitagain.Afterhittinganornamentinthisway,
thewholecontraptionwillstarttospin.TargetoneoftheornamentswiththeL+Rbuttonstocompletethispartofthetutorial.
AchestwillnowappearontheledgehalfwayuptheTrail.GouptoitandopenitwithXtogettheSLIDINGDASHbattlecommand.Ifyouwant,youcannowgointotheMenu(pressStart)andreplaceoneofyourcurrentbattlecommandswithSlidingDash.Thisisoptionalthough-ifyouprefertojustgetonwiththegame,youcandothattoo.HeadonwardstotheSummitareawhenyouareready.
Summit:-------
Afteracutscene,youwillbegivenaWAYFINDERbyAqua.
Youwillnowhavetogothroughsomemorebasicbattletrainingusingtheothermaincharacters.FirstyoucontrolTerra.PressSquarewhileholdingstilltoblockanattackbyVen.NextyouneedtohitVenbackwithafinishcommand.KeepattackingnormallyuntilyourCommandGaugeisfilledup.Withthisgaugefull,yournextattackwillbeapowerfulfinishcommand.HitVenwithittocontinue.
You'renotdoneyetthough.WithAqua,pressandholdL+RtouseaShotlockabilityagainstVen.Keepthescreenfocusedonhimtoqueueupalotofattacks,andthenpressXtounleash.Shotlocksarelimitattacksthatdoalotofdamageandmakeyouinvinciblewhiletheyaregoingoff,butthecatchis
youarevulnerablewhilequeuinguptargets.Theywillendupbeingoneofthestrongestattacksinyourarsenal,especiallylaterinthegameonceyouhaveleveledaShotlockupalltheway.
Okay,youarenowalmostdone.Allthat'sleftisforyoutohaveapropersparringmatchwithoneofthemaincharactersagainstanotherone.Sochooseanyoneyouwantandhavefun.Itdoesn'tmatterifyouwinorlose-thisisjustforpractice.Afteryouaredonewithsparring,headovertothenearbysavepointandsavethegame.Congratulations,youhavecompletedthetutorial!Nothree-hourtutorialmarathonsthistime!
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CharacterSelection:--------------------
Youwillnowhavetochooseoneofthethreecharacterstocontrol.Eachcharacterhashisorherowninterconnectedstory,andyouwillneedtodoallofthemtofinishthegameproperly.Rightnow,youaredecidingwheretobegin:
Terra:Strongbutalittleslow,Terraspecializesinearthmagicandindarkness-basedmeleeattacks.Ven:TheoppositeofTerra,Venisfastbutphysicallyweak,specializinginwindandlightmagic.Aqua:Aquaisapuremagicspecialist.
Onceyouhavemadeyourdecision,youwillbegivenanewsavegameforthatcharacter.DONOTOVERWRITETHISSAVEGAMEwhenyouswitchcharacters!
Youcandothethreestoriesinwhateverorderyouwant(orevendosomeatthesametime,althoughIdon'trecommendthat),butthisguidewillbewrittenintheorderTerra->Ven->Aqua,whichiswhatseriescreatorTetsuyaNomurarecommendedforstorypurposes.Terra'sstorymightbethehardestthough,sochoosewhicheverorderyouwant!
===============================================================================[WLK:P2]Prologue:Howthewalkthroughisorganized===============================================================================
Alright,readytogo?
Well,firstletmeexplainalittlebitabouthowIorganizethewalkthroughsections.Foreachworld,Iwillbeginwithasectionthatlookslikethis:
+--TREASURECHESTS------------------------------------------------------------+|...|
+--STICKERS-------------------------------------------------------------------+|...|+-----------------------------------------------------------------------------+|PRIZEPODS:...|+-----------------------------------------------------------------------------+
Youshouldbeabletousethisasaquickreferencetofindeverythingofinterestintheworld.IhopethiswillbeaveryusefulreferenceifyouaregoingforfullReportscompletion,orifyouaregoingforthesecretmovieonNormaldifficulty.
Mylistwillalwaysstartwithtreasurechests,listedinthesameorderashowtheyappearinyourReports.Thismeansyoushouldbeabletoquicklylookup
thelocationandcontentsofanychestyouaremissing.Mydescriptionswillusuallybeintermsofcompassdirections.Thesedirectionsmightnotmeanmuchtoyouatfirst,butyouwillgetamapforeachworld,andthatshouldmakethedirectionsaloteasiertofollow.
Sickersarecrown-shapedemblemsthatyoucanfindlyingaroundeachworld.Theyareofteninfairlydifficulttoreachareas,soyoushouldnotexpecttobeabletoreachthemalluntillateinthegamewhenyouhaveallyourmobilityupgrades.OpentheArrangeStickerssectionofyourReportstoplaywithanythingyouhavefound,andgetsomeniceprizes.SeeSectionCOL:STfor
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moreinformation.
Now,ontoPrizePods.Theseguysarerare"enemies"thatflyaroundwithoutattacking.Everytimeyouhitoneofthem,itwilldropanicecreamingredient.Whichingredientyougetdependsonwhichworldyouarein.OnceyoureachDisneyTown,youwillbeabletotradetheseingredientsinforprizes,includingoneofthebestKeybladesinthegame.SeetheIceCreamShopSection(COL:IS)formoredetails.Inthemeantime,remembertokeepaneyeoutfortheseguys!Whenfightingthem,IrecommendusingMagnetanddamageovertimespellslikePoison.
Note:Inmostworlds,thePrizePodsonlyshowupsometimes.Ifyoudonotseethemevenwhenyouareintherightplace,leavetheareaandcomebackuntiltheyappear.However,afteryouseethePrizePodsinaworldonce,theywillnotreappearuntilyouleavetheentireworld.
Finally,IwillsometimeshaveaMISCELLANEOUSsectionnexttothePRIZEPODSsection.Thiscorrespondstoextraoptionalbonusesthatyoucangetaboveandbeyondeverythingelse.Ijustseparatethemoutsoyouwon'tmissthem.
Okay,that'severything.Goodhunting!
*******************************************************************************
__________||//||_||===================================================||//||_|||/|_|SECTION2[WLK:T]|/|_||\\||||WALKTHROUGH:TERRA'SSTORY|\\|||||_|\_\|_||_|===================================================|_|\_\|_||_|
*******************************************************************************
===============================================================================[WLK:T0]Terra'sStory:LandofDeparture===============================================================================
TherealstorybeginswithTerraandAquaattemptingtheMarkofMasterytest.Rightaway,thereisaproblemthough:
+-BOSSFIGHT:LIGHTORBS------------------------------------------------------+|Reward:HPBOOST,CRITICALIMPACTCOMMANDSTYLE||||Theseguyshavetwoattacks:||||Attack1:Flybackandforthdamagingyouifyouareclose.Thisdoesnot||domuchdamage.||Attack2:Slowlysweeplasersintheareaaroundit.|||
|Theonlyrealtrickforthisfightistousefastattacksbecausetheorbs||movearoundsomuch.ForTerra,thismeansbasicXattacksareusually||betterthanbattlecommands.Ifanorbusesthelaserattack,backoff||untilitisdone.|+-----------------------------------------------------------------------------+
ThemainrewardforwinningthisbattleistheCriticalImpactcommandstyle.AfterfillingupyourCommandGaugewithatleastoneortwousesofabattlecommand,youwillnowswitchstylesinsteadofusingyourbasicfinisher.Asthegamegoeson,youwillfindotherfinishcommandsandothercommand
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stylesaswell.Whichfinisheryouuseischosenintheout-of-combatmenu,butwhichcommandstyleyougetisdeterminedbywhatkindsofbattlecommandsyouusedrightbefore-hand.
Anyway,oncetheLightOrbsaredown,therewillbeanothercutsceneandthenoffyougo!AsanadditionalrewardforclearingtheLandofDeparture,youwillgainaccesstotheKEYBLADEBOARD,whichyoucantryoutanytimeyoulike.(SeetheCommandBoardSectionMIN:CBformoreinformation.)YouwillalsogettheVENandAQUAD-LINKS.
UsingD-Linkswilltemporarilychangeyourbattlecommandsandfinishcommand.D-Linksareactuallyverystronginthefirsthalfofthegame,sodon'tforgettousethem!Inparticular,USINGAD-LINKWILLHEALYOUCOMPLETELY!BearthisinmindsincetheCurespellcanonlybeattainedduringthefirstworldviatheCommandBoard(anditwillprobablytakeafewtries).TheAquaD-LinkisespeciallyusefulsinceshehasCurafromthestart.
===============================================================================[WLK:T1]Terra'sStory:EnchantedDominion===============================================================================
WiththeLandofDeparturecleared,youwillfindyourselfinspaceonyour
Keybladebike.Onlyonenewworldwillbeaccessiblefornow,soheadoverthere.ItistheEnchantedDominion.IfyouhavenotalreadyreadSectionWLK:P2,nowwouldbeagoodtimetotakealook.ItwillhelpyouunderstandtheinformationIprovideforeachworld:
+--TREASURECHESTS------------------------------------------------------------+|POTION:Waterside,Southend||PULSINGCRYSTAL:Waterside,Westside(halfwaythroughtheroom)||BLIZZARD:ForestClearing,Southeastcorner||ZEROGRAVITY:AudienceChamber,Northwestcorner||ETHER:AudienceChamber,Westsidebythestairs||POTION:AudienceChamber,Southeastcorner||ETHER:Hallway,Northeastcorner|
|MAP:Aurora'sChamber,Southeastcorner||SLEEP:TowerRoom,Southwestcorner||ATTACKRECIPE:TowerRoom,Northwestcorner|+--STICKERS-------------------------------------------------------------------+|HUEYSTICKER:AudienceChamber,Centerhighintheair.Jumpandairslide||overfromthetopoftheairs-youwillprobablyneedto||pushSquarethreetimes(requiresHighJump,AirSlide,Sonic||Impact).||FLYINGBALLOONSTICKER:TowerRoom,Westside||BALLOONSTICKER:ForestClearing,Southwestcorner|+-----------------------------------------------------------------------------+|PRIZEPODS:(BIJOUBEANandROSEHONEY)||AtthenorthendoftheWatersidearea,afteryouhavebeenpastthe|
|Bridgeatleastonce.Iftheydonotappearrightaway,leavethearea||andcomeback.|+-----------------------------------------------------------------------------+
AssoonasyoulandintheEnchantedDominion,youwillbethrustintoaforcedbattleagainsttheUnversed.IfTerraisyourfirstcharacter,youmightfindthisalittlechallenging.Therearethreethingsyoushouldbeusingregularlytogiveyourselfanedge:
-Shotlocks.PressL+R.Youarevulnerablewhenchargingbutotherthanthat,
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Shotlocksarethestrongestandsafestattacksinthegame.-D-Links,especiallywithAquasothatyoucanuseherCuraability.PressrightonthedirectionalpadtoswitchtotheD-Linkmenu.-CriticalImpactand/orfinishcommands.TheseareactivatedwheneveryourCommandGaugefillsup.Whichoneyougetdependsonwhetheryouhavebeenusingbattlecommandsorjustattacking.
YoucanonlyuseShotlockswhenyourFocusGaugeisfull,andyoucanonlyuseD-LinkswhenyourD-LinkGaugeisfull,butdon'tworry:thesebarsbothfillupfast.Also,youprobablywanttolevelupyourD-Links,andyoucanonlydothatbyusingthem!
Fortherestoftheworld,youwillbeabletopickandchooseyourfights.Irecommendbeingprettythoroughthough,bothintermsofpickingupchests(seethelistIgaveabove)andkillingenemies.Thefirstbossisnasty,anditwillhelpifyouhavegainedafewlevels.Ifyouwantachallenge,youcandeliberatelykeepyourlevellow,butdon'tblamemeifyoufindithard!
BeginbyfollowingtheUnversedtotheBridgewhereyouwillmeetMaleficent.Fromthere,enterthecastleandclimbuptoAurora'sChamber.Afteracutscene,youwillbegiventheMALEFICENTD-LINK.GetthechestshereandintheTowerRoom,andthenheadbacktotheAudienceChambertomeetTerra'sfirstrealboss!
+--BOSSFIGHT:WHEELMASTER---------------------------------------------------+|HP:400(200foreacharm),Strength:7,Defense:3||Statuseffectvulnerabilities:Ignite,Poison||Elementalweaknesses:150%damagefromfire||Elementalresistances:None||Reward:DECKCOMMANDSLOT,DIAMONDDUSTCOMMANDSTYLE||||It'stheevilspinningwheelofdoom!He'salsoprettyhard,sogetready.||Inparticular,itwouldbeagoodideatohavesomesortofhealing||available.IfyouhavenotalreadygottenCurefromtheCommandBoard||mini-game,yourbestoptionistoequipaPotionormaxoutyourD-Link||Gaugesothatyoucanusethat.Aquaisalwaysagoodchoice,butVenworks||too.|
|||TheWheelMasterstartswiththefollowingattacks:||||Attack1:Jumpintotheairandlandwithashockwave.Youcanavoidthis||byjumpingsothatyouareintheairwhenhelands,orjustby||beingfaraway.||Attack2:Takealongwindupandthenthrowhiswheelatyou.Slideisa||goodwaytoavoidthis.Afterwards,thewheelwilljustlieon||theground,andtheWheelMasterwon'tbeabletoattackyou||withanythingotherthanthejumpuntilhepicksitupagain.||Usethisopportunitytohithimback!||Attack3:Chargeuphisgrapplehand,andthenshootathreadatyou.If||yougethit,mashXtobreakfree.Inthemeantime,youwill|
|takedamageandbesuckedin.UseBlocktoavoidthisattack,or||juststayfaraway.||Attack4:Swinghisarmsinacircle,hittingyouifyouareclose.Just||stayoutofrange.||||Duringthisphase,thesafestoptionsareeithertogoinforquickjump||attacksaftereachjumpbytheWheelMaster,backingoffifheattacks,or||youcanbepatientandwaitforhimtothrowhiswheelbeforegoingin.At||somepoint,hewillfalloveranddropHPballs.Keephittinghim!|||
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|Eventually,theWheelMasterwillgetmad,glowingpurpleanddamagingyou||ifyouarenearby.Hewillthenstartregularlychargingtowardsyou.This||isfastandverypainful,soyouwillwanttoblockit.Justrememberthat||Blockdoesn'tlastforever,soiftheWheelMasterchargespastyou,letgo||ofBlock,andthenpressitagainwhenhecomesback.Alsobesureyouhave||himtargetedwithL+Rduringthistime.Blockonlyworksifyouarefacing||theenemy,butL+Rkeepsyoufacingtherightway.||||Otherthanthecharge,thefightstaysthesameasbefore,sokeepupwith||thesamestrategy.||||Ifyouarehavingtrouble,remembertosetyourselfupsoyoucanheal.And||alsobesuretouseShotlocksandCriticalImpactwherepossible.Good||luck!||||Bytheway,youcandestroythewheelandthespindleseparatelyfromthe||boss,butIdon'trecommendgoingoutofyourwaytodoso.|+-----------------------------------------------------------------------------+
Asareward,youwillgetaDeckCommandSlot,whichletsyouequipanotherbattlecommand,andtheDiamondDustcommandstyle,whichisanalternativetoCriticalImpact,activatedbyusinglotsofcoldattacks.YouwillalsogettheFAIRYSTARSKEYBLADE.IrecommendstickingwithyouroldKeybladethough-strengthismoreimportantthanmagicforTerra.
Beforemovingontothenextworld,youmightwanttobrieflyreturntotheWatersideareatotryyourhandatthePrizePods.Don'tworryabouttheHueyStickerthatyouaremissing-youwillneedtocomebackforthat.
===============================================================================[WLK:TI]Terra'sStory:Interlude===============================================================================
WiththeEnchantedDominionclear,youwillnowhaveachoiceofwheretogonext.Themappointsouttwomajorstoryworldsthatyoucangoto:theCastle
ofDreamsandtheDwarfWoodlands.
Herearesomeotherthingsyoucandoatanypoint:-GobacktotheLandofDepartureandpickupthefourcheststhatarethere.-GototheMirageArena(thefarleftworld)andtryenteringatournament.Mostlikelyyouwillloseatthisstage,butit'sstillfun.-PlayaroundontheCommandBoard(seeSectionMIN:CB).Thisoptionalmini-gamegivesyouafewabilitiesthatyoucannoteasilygetinotherways,anditalsohelpslevelupwhateverabilitiesyoualreadyhave.-Synthesizesomenewabilitieswithcommandmelding(seeSectionCOL:CM).Inadditiontoupgradingyourcommands,thisgivesyousomeveryhandypassiveabilitiesthatcannotbegotteninanyotherway.
===============================================================================[WLK:T2]Terra'sStory:LandofDeparture===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|PULSINGCRYSTAL:MountainPath,Nearthetopexit||HI-POTION:MountainPath,Nearthetopexit|
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|STOP:MountainPath,Nearthebottomexit||SOOTHINGCRYSTAL:Summit,Neartheflags|+-----------------------------------------------------------------------------+
Theonlythingtodohereistopickupthechestsinareasyouexploredduringthetutorial.
===============================================================================[WLK:T3]Terra'sStory:CastleofDreams===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|THUNDERSTORM:TheChateau,Southeastcorner||PULSINGCYSTAL:PalaceCourtyard,Northeastcornernexttothestairs||WELLSPRINGCRYSTAL:PalaceCourtyard,Northwestcornerpastthestairs||SLOW:PalaceCourtyard,Southeastcorner||MAP:PalaceCourtyard,Westside||FLEETINGCRYSTAL:Ballroom,Balcony(comethroughtheAntechamber)||STRIKERAID:Foyer,Westside||POTION:Foyer,Underthebalconyjusteastofthestairs||HI-POTION:Foyer,Northwestcorner||SOOTHINGCRYSTAL:Foyer,Southeastcornerofthetopbalcony|
|THUNDER:Antechamber,Southeastcorner|+--STICKERS-------------------------------------------------------------------+|FLYINGBALLOONSTICKER:Passage,Westsidehighintheair(requiresHigh||Jump)||TRAFFICCONESTICKER:TheChateau,Southeastcorner|+-----------------------------------------------------------------------------+|PRIZEPODS:(BIRTHDAYCAKEandCRYSTALSUGAR)||InthemiddleofthepoolinthePlaceCourtyard,afterclearingagroup||ofRedHotChilis.IfmoreRedHotChilisappearinsteadofthePrize||Pods,leavetheareaandcomeback.|+-----------------------------------------------------------------------------+
LiketheEnchantedDominion,thisworldbeginswithamandatorybattleagainst
theUnversed.Oncethatistakencareof,headsoutheasttowardsTheChateautopickupThunderstormandtheTrafficConeSticker.ThengobacknorthtowardsthePalaceCourtyardandmeetCinderellabythelargestaircase.
+--BOSSFIGHT:CINDERELLAESCORT----------------------------------------------+|Reward:COUNTERHAMMER||||YouhavetoescortCinderellathroughtwolargeroomsthatareswarming||withUnversed,andjustwhenyoustarttogetthingsundercontrol,sheis||goingtorunonaheadandgetattackedmore.Goodluck!||||ThemainthreathereistoCinderella,nottoyou,somakesureallyour||battlecommandsareoffensiveinnature.Inparticular,disablingabilities|
|likeSleep,StopandSlowaregoodtogiveyousometimeindifficult||fights.Coldabilitiesarealsogoodbecauseusingthemwillactivatethe||extremelypowerfulDiamondDustcommandstyle.(IusedBlizzardEdge,which||canbechargedfromQuickBlitzandBlizzard.)||||Whiletheescortisgoingon,youwillsometimesgettheoptiontopress||SquaretoblockCinderellafromanattack.Thisisalmostalwaysgoodtodo||ifyougetthechance,butyoucan'trelyonitcompletely.Attackswill||eventuallycometoofastandnotgiveyouachancetocounter.Thekeyis||tobeaggressive,usingstrongbattlecommandsearlyandoften,and|
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|hopefullyspendingalotofyourtimeinDiamondDustform.Ifyouever||clearallvisibleenemies,IMMEDIATELYrunaheadofCinderellauntilmore||enemiesappear.Ifyoucangetthemtoattackyouinsteadofher,thatisa||bighelp.||||Ifyouarehavingtrouble,youcanalwaystakeabreaktoleveluporto||meldstrongerbattlecommands(especiallygroupdisableslikeStop).|+-----------------------------------------------------------------------------+
YourrewardfortheescortistheextremelyusefulCounterHammerability.Besuretoequipthis.Nowanytimeyousuccessfullyblockanattack,youwillbeabletofollowitwithastrongarea-of-effectcounter-attack.
WithCinderellasafelydancingaway,pickupthechestsintheFoyerareaandheadeasttotheAntechamber.Thereisanotherbossfightinthenextroom,soifyoudonotalreadyhaveCure,nowisagoodtimetopickitupfromtheMoogleStore.
+--BOSSFIGHT:SYMPHONYMASTER------------------------------------------------+|HP:450(200foreachinstrument),Strength:8,Defense:3||Bodystatuseffectvulnerabilities:Ignite,Poison||Instrumentstatuseffectvulnerabilities:Freeze,Mini,Confuse,Stop,Zero||Gravity,Magnet||Elementalweaknesses:Violintakes150%damagefromfire|
|Trumpettakes150%damagefromblizzard||Elementalresistances:Drumtakes50%damagefromthunder||Reward:DECKCOMMANDSLOT,HPBOOST||||ThisguyisactuallyeasierthantheWheelMasterifyouknowwhattodo.||Aslongashehasaninstrumentalive,hewillusethefollowingattacksin||order:||||1.Activateaninstrument.Itwillmoveuptoyou,attack,andthenmove||backtotheSymphonyMaster.Theinstrumentisinvinciblewhile||attacking(butnotwhilemoving).||2.Repeatwithallotherinstruments,oneatatime.||3.Ifallthreeinstrumentsarestillaliveaftereachonehasattacked|
|individually,theywillallcomeatyouatonce,surroundingyou,and||thenchargingin.Thisisrepeatedthreetimes.Irecommendmashing||Squaretotrytoslideyouoftheway,andhopeforthebest.Itisa||nastyattackthough,sotrytokeepyourhealthtoppedoffwithCure||orapotion.Evenbetter,trytokillaninstrumentbeforethisattack||isused.(Seebelow.)||4.TheSymphonyMasterhimselfattacksbyshootingbeamsatyouor||swinginghisbaton.Thisiseasytododgeunlessyouareinmid-swing.||5.Repeatfromthestartuntilalltheinstrumentsaredead.||||Yourmaingoalatthestartofthefightshouldbetokilltheinstruments.||ThesimpleapproachistorunuptotheSymphonyMaster,pickaninstrument||andthenkeepattackingituntilitdrops.Andactually,thisdoespretty|
|well.Youwillprobablygethitacoupletimesatthestart,butthat'sit.||||Thesafewayistowaitforaninstrumenttocometowardsyou,butthen||immediatelyattackitbeforeitreachesyou.(Ifyouwaitforittoattack||first,itwillbecomeinvincible,andyouwon'tbeabletodoanything.)||Onceyouhavetheactivatedinstrumentinacombo,itwillneverrecover,||andtheSymphonyMasterwon'tfightbackuntilyouaredone.Sojustkeep||swinginguntiltheinstrumentdies!||||Onceyoukilltheinstruments,theSymphonyMasterwillstartalternating|
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|betweenajumpattacksimilartowhattheWheelMasterdid,andothermore||directattacks.Theshockwavecanbedodgedbyjumpingoverit.Theother||attacks,includinganewonewheretheSymphonyMasterthrowshisbaton,||arenottooscaryeither.Ifyouarelowonhealth,playconservatively||aftertheSymphonyMasterjumpssothatyouwillbereadytododgehis||attack,andthengoinswingingagain.|+-----------------------------------------------------------------------------+
Whenthefightisover,youwillalsogettheSTROKEOFMIDNIGHTKEYBLADE,theCINDERELLAD-LINK,andaccesstotheROYALBOARD.YoumightalsowanttoreturntotheworldquicklyandgobacktotheroomwhereyoufoughttheSymphonyMaster(viatheAntechamber)topickupthefinalchest.
===============================================================================[WLK:T4]Terra'sStory:DwarfWoodlands===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|BALLOONLETTER:Vault,Southsidejustwestofthecentralplatform||ETHER:Vault,Southsideneartheeastexit||POTION:Vault,Northsideontheledge||FLAMESALVO:Vault,Southsideonthecentralplatform|
|POTION:UndergroundWaterway,Southeastcorner(pastthefirstlocked||grate)||BLOCKRECIPE:UndergroundWaterway,Westside(pastthesecondlocked||grate)||POISONEDGE:UndergroundWaterway,Northwestcorner(pastthethirdlocked||grate)||FIRE:UndergroundWaterway,Northwestcorner(pastthethirdlockedgate)||FISSIONFIRAGA:Courtyard,Northwestcorneronaplatform(needHighJump,||AirSlide,SlidingDash,orFireDash)||POTION:Courtyard,Northeastcorner||MAP:Courtyard,Northwestcornerontheground||SOOTHINGCRYSTAL:Courtyard,Northwestcorneronthestairs||HUNGRYCRYSTAL:FlowerGlade,Northwestcorner|
+--STICKERS-------------------------------------------------------------------+|LOUIESTICKER:UndergroundWaterway,Southwestcornerhighintheair.Jump||fromtheledgenearthesecondloomandairslideouttothe||crown(requiresHighJumpandAirSlide).||BALLOONSTICKER:FlowerGlade,Northeastcorner|+-----------------------------------------------------------------------------+|PRIZEPODS:(NUTTYNUTandGASPBERRY)||OntheledgewiththechestsinthenortheastcorneroftheUnderground||Waterwayarea,pastthethirdlockedgate.OnceyouhaveHighJump,you||cangettheredirectlyfromthenorthexit.IfyouseeRedHotChilis||insteadofPrizePods,youmayhavetoleavetheentireworldbeforethey||willhaveanotherchancetoappear.|+-----------------------------------------------------------------------------+
ThisworldbeginswiththequeenaskingTerratokillSnowWhite.EvenafterseeingtheAuroraepisode,youdon'tthinkTerrawouldactuallydothat,doyou?Onlyonewaytofindout!
ThefirstroomyougointoiscalledtheVault.Therearesomejugsherethatareconstantlychangingcolor.Ifyouhitoneofthesejugswhileitisgreen,itwillrechargeyourhealth;ifyouhititwhileitisblue,itwillrechargeyourD-Linkbar;andifyouhititwhileitisred,itwillexplode,damagingbothyouandanynearbyenemies!Planaccordingly.Youwillalsorunacross
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somenastyUnversedthatdisguisethemselvesastreasurechests,sowatchoutforthose!
Toadvance,youwillhavetowalkuptothesteamjetalittlewaystotherightoftheentrance.Thiswillpropelyouuptothenorthplatformandtheexit.Thereisanothersteamjetthatwillpropelyouuptothecentralplatform,butitisinactivefornow.
Thenextroomhasacouplelooms(spinningwheels).Ifyouhitoneofthese,itwillopenuponeofthegratesforashorttimeandyouwillbeabletorunthrough.Thefirstloomopenstheroutetothesecondloom,andthesecondloomopensTWOgrates(thesecondgrateisintheroombehindthefirstgrate).Youwillhavetohurrytogetallthewaythrough,butyoucantryasmanytimesasyouwant.Ifyougetthrougheverything,youwillgetseveralnicetreasures,includingtheFIREspell,andyouwillalsofindtheworld'sPrizePods.WiththeFirespell,youcannowgobacktotheVaultandcastFireontheenginenexttotheinactivesteamjet.ThiswillactivatethesteamjetandletyougetuptothecentralplatformtopickupFLAMESALVO.
Onceoutside,youcanpickuptheMAPandthenheadouttomeetSnowWhite.
+--BOSSFIGHT:UNVERSEDNEARSNOWWHITE---------------------------------------+|Reward:AIRSLIDE|||
|Therearealotofenemieshere,buttheyaren'tunusuallypowerful.Ifyou||arehavingtrouble,youmightwanttoconsiderlevelingupalittle.Orif||theproblemisyouhavenohealing,gobuytheCurespell.|+-----------------------------------------------------------------------------+
BesuretoequipthisnewAirSlideability.ItallowsyoutodashforwardwhileintheairbypushingSquare.Ifyouarepatient,youcanusethistopickupthefinaltreasurechestintheCourtyard.Gotothetopofthestairs,jumpandairslidearoundthecornertogetontothewall.Thenjumpontothetopofthearchway,andfinallyjumpandairslideacrosstotheplatforminthenorthwestcorner.Ifyouarehavingtrouble,youcanalwayscomebacklaterwhenyouhaveHighJumpand/orahigherlevelAirSlide.YoucanalsotryusingSlidingDashorFireDashinsteadofAirSlide.
Onceyouareready,headbacktotheMagicMirrorChamberandthebossfightfortheworld.
+--BOSSFIGHT:SPIRITOFTHEMAGICMIRROR-------------------------------------+|HP:300,Strength:11,Defense:4||Statuseffectvulnerabilities:Stun,Poison,Sleep||Elementalweaknesses:None||Elementalresistances:None||Reward:HPBOOST,FIRESTORMCOMMANDSTYLE||||Thisisaratheratmosphericfightinsidetheheartofthemagicmirror.||Youwillhavetodealwiththefollowingattacks:|
|||Attack1:Thespiritfliestowardsyou,eitherdirectlyorinazigzag||pattern.UseBlocktoavoidtakingdamage.||Attack2:Thespiritfliesoverheadshootingfireballstowardsyou.Use||Slidetoavoidthefireballs.Blockishardtousebecausethe||fireballsmightcomeatyoufrombehind.||Attack3:Hugerowsofspiritsappearoneithersideofyou,andtheyall||spitoutfireballs.Justrun(don'tslide)directlyforwards||alongthelinetoavoidallprojectiles.Ifyouhappentonotice||thatoneofthespiritsissmiling,thenthatistherealone.|
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|Runupandcomboittostoptheattack.Alternatively,youcan||justkeeprunningforwardandtheattackwillendeventually.||Attack4:Copiesofthespiritappearandstartspinningaroundyou,||eventuallyshootingoutasalvooffireballs.UseSlidetoavoid||this.Afterdodgingonesalvo,youwillbeabletoattackback.||Lookforthespiritthatissmiling(alsotheonlyspiritthat||youcantargetwithL+R),andrunuptohititafterthespirits||stoptoattacktheSECONDtime.Ifyoutrytoattackthefirst||time,youwilljustgethit.||||Whenthespiritisnotdoinganyoftheseattacks,itissafetogoonthe||offensive.Ifyou'relucky,you'llstunitandknockittotheground.Once||thespiritstartsdoingsomethingthough,avoidtheattackasexplained||above.Thereisnoreasontotakeanydamageifyouarecareful.||||Oneannoyanceisthegamesometimeslagsduringattack#3.Thisisthemain||reasonwhyitisbettertowalkthantoslide.Ifyouhavenotdoneso||already,nowwouldalsobeagoodtimetoswitchto333MHzintheOptions||menu.Thatwillhelpwithlag(althoughitwilldrainyourbatteriesa||littlefaster).||||Note:IfyouhavedoneAqua'sstoryalready,thisfightisalmostbutnot||completelyidenticaltoherversion.Attack#2hereisnew,replacing||theiceboltattackusedagainstAqua.Also,youshoulduseSlide|
|insteadofBlock/Barrierfordodgingattack#4.Everythingelseis||thesame.|+-----------------------------------------------------------------------------+
YouwillalsogettheTREASURETROVEKEYBLADE.
===============================================================================[WLK:T5]Terra'sStory:MysteriousTowerandBadlands===============================================================================
+--TREASURECHESTS------------------------------------------------------------+
|PULSINGCRYSTAL:MysteriousTower,Furthestpointfromtheentrance||BALLOONLETTER:MysteriousTower,Leftoftheentrance||CURE:MysteriousTower,Rightoftheentrance||MAGICRECIPE:Tower:Entrance,Behindthestairs|+--STICKERS-------------------------------------------------------------------+|BALLOONSTICKER:Sorcerer'sChamber.Jumpfromontopofthetable.|+-----------------------------------------------------------------------------+
TheMysteriousTowerismoreofaplot-relatedinterludethanafullworlduntoitself.Pickupthetreasurechestsoutsidethetowerandinitsentrance,thengoupthestairstotalktoMasterYenSid.Afterwards,youmightwanttocomebacktopickupthesticker.
NowheadtothenextworldandyouwillbetreatedtoamoreinterestingconversationwithMasterXehanort.Whatpartsofhisstorycanyoubelieve,andwhatpartsarelies?You'llhavetodecidethatforyourself!
===============================================================================[WLK:T6]Terra'sStory:RadiantGarden===============================================================================
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+--TREASURECHESTS------------------------------------------------------------+|FIRA:OuterGardens,Northeastcorneroftheplazaarea||PULSINGCRYSTAL:OuterGardens,Southwestcorneroftheplazaarea||POTION:CentralSquare,Northeastcorner||HI-POTION:CentralSquare,Southwestcorner||ESUNA:Aqueduct,Northeastcorneralongtheouterwall||BLACKOUT:Aqueduct,Northendonthetoplevel||HI-POTION:Aqueduct,Southendinanookoffthemainbridge||MAP:CastleTown,Northwestcorner||PANACEA:FountainCourt,Southwestcorner||THUNDERSURGE:FountainCourt,Northeastcornerontheplatform||FLEETINGCRYSTAL:FountainCourt,Northeastcornerontheplatform||SHIMMERINGCRYSTAL:Merlin'sHouse,Southwestcorner||MEGA-POTION:PurificationFacility,Northend(mustcompletetheworld||first)||CHAOSCRYSTAL:PurificationFacility,Southeastcorner(seeabove)|+--STICKERS-------------------------------------------------------------------+|AIRPLANESTICKER:OuterGardens,Southendhighintheair(requiresHigh||Jump)||DALESTICKER:FountainCourt,Southeastcornerhighintheair.Jumpand||airslidefromthehighestplatformonthenorthwall||(requiresAirSlideandperhapsSonicImpact).||FLYINGBALLOONSTICKER:CentralSquare,Northend|+-----------------------------------------------------------------------------+
|MISCELLANEOUS:ExaminethebookinMerlin'shousetounlocktheHUNNYPOT||BOARD.||PRIZEPODS:(SOYMILK,ROCKETSODA,andNEBULANECTAR)||InthenortheastnookalongthewaterintheFountainCourt.Youwill||havetoclearagroupoffourBlueSeaSaltsfirst.|+-----------------------------------------------------------------------------+
Afterashortintroduction,youwillbedepositedintheCentralSquareforanotherfightagainsttheUnversed.Thisfightisalittleharderthannormalthough,becauseoftheadditionoftwonewenemies:
-TheChronoTwisterlookslikeagianthourglass,andisoneofthenastiestenemiesinthegame.Evenatlongrange,itcanstoptimeforyouuntilyou
escapebywigglingtheanalogstick.Needlesstosay,thisisverybad.ThetrickistheChronoTwisterwillusethisabilityonlywhenallofitssandfallsintothebottomhalf.Whenthatisclosetohappening,hititwiththeKeybladetoturnitupside-downandresetthetimer!
-Theredandblackballoonmonsters(TankTopplers)arealsoannoying.Ifyouattackthemnormally,youwillnotbeabletokillthem.Theywillturninvincibleatlowhealthandthenrollaroundbeforeexploding.Ifthathappens,slideawaytoavoidgettinghit.YoucanpreventthisnuisancealtogetherbyhittingtheTankTopplersfrombehind.Thiswillreleasetheirairandmakethemaneasytarget.
Oncethisfightisdone,pickupthetwochestsintheCentralSquareandhead
outtotheCastleTown.AfterashortcutscenewithMerlin,besuretoexaminethebookinhishousetounlocktheHUNNYPOTBOARD.NowheadoutsideagainandfollowthegiantUnversedtothenorth.
ThenextareaiscalledtheFountainCourt,andyouwillneedtojumpintothewaterjetstogetpropelledupwardstowardstheexit.Togetthechestsinthenortheastcorner,jumpfromthecentralplatformonthethirdleveldowntothewaterjetontheeastplatformonthesecondlevel.Thiswaterjetcantakeyouallthewayuptotheeastplatformonthehighestlevel.
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Gothroughonemoreprettystraightforwardroom,andthenit'stimeforabossfight.
+--BOSSFIGHT:TRINITYARMOR--------------------------------------------------+|HP:800foreachpiece,Strength:14,Defense:6||Statuseffectvulnerabilities:None||Elementalweaknesses:None||Elementalresistances:None||Reward:HPBOOST,ROCKBREAKERCOMMANDSTYLE||||IfyouhaveplayedotherKingdomHeartsgames,youprobablyrememberthe||GuardArmor.Well,thisguyisanupdatedversionofthatboss.Basically,||hehasseparatelegs,arms,andhead,andyouneedtokillthemoneata||time.||||Atthebeginningofthefight,thepiecesareallattached,andtheTrinity||Armorwillusethefollowingattacksinorder:||||Attack1:Shootfireballsupintothesky.Thesewilllandontheground||whereyouandyourallieswerestandingacouplesecondsago,||andtheywillexplodeintomorefireballsoncontact.Whilethe||fireballsarebeingshotup,youshouldhavetimefortwoquick||combos.Afterthat,immediatelystartmovingsoyouarenothit.||Attack2:Flydirectlyatyou(oroneofyourallies)inarammingattack.|
|TheTrinityArmorwilldothisthreetimesinarow.UseBlock||toavoidthis.||Attack3:Movetothecenteroftheroom,chargeupahugelaser,andsend||itbackandforthinasweepingmotionaroundtheroom.While||theTrinityArmorismovingandwhileitischargingthelaser,||youshouldhavetimetohititabunch.Oncethelaserisout,||useSlidetorunrightTHROUGHitasitsweepsby.Youare||invinciblewhiletheslideishappening!Youcanalsojust||alwaysstaybehindtheTrinityArmorwhileheisshooting,but||that'sboring.||||Afterthesethreeattacks(orearlier,ifyourdamageoutputisverygood),||theTrinityArmorwillsplitintopieces,andyouwillhavetimetodoa|
|littlemoredamagebeforethenextattack.Idon'tthinkthere'sanything||randominwhatthebossdoesatthispoint,buttheattackorderdependson||whatyou'vedestroyed,soit'sabitcomplicated.Iwilljustlistthe||options:||||Attack1:AllpiecesoftheTrinityArmorstartspinningrapidlyacross||theroom.Ifyougethitbyone,youwilltakeheavydamage.I||recommendgoingintoacornerandprotectingyourselfwithBlock||whilethisattackhappens.(Makesuretofaceintothecenterof||theroomthough-Blockonlydefendsagainstfrontalattacks.)||Ifyouhaveahigh-levelShotlock,youcanalsousethattogive||yourselftemporaryinvincibility.||Attack2:Thepiecesmightjustdotheirownthing.Thelegsstomparound,|
|andtheheadandarmsflyaround.Thisisagoodtimetoattack.||Youmighttakealittledamagehereorthere,butitwon'thurt||toomuch.||Attack3:Ifatleasttwopiecesarealive,theymightslowlycircle||aroundtheroom,shootingaconstantlightningbeamtowardsthe||center.Thisattacklooksscarybutisactuallynottoobad.Run||totheoutsideoftheroom,andattackwhicheverpieceofthe||TrinityArmorismovingtowardsyou.||Attack4:Theheadmightshootfireballsorlasersallovertheplace.I||recommendjustevadingwhilethishappens.Thisoftenseemsto|
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|befollowedbyattack#1(wherethearmorpiecesspinaround),||sobeready.||Attack5:TheremainingpiecesoftheTrinityArmormightfusetogether||anddoattacksfromthefirstlist.Ifatleastonepieceis||dead,theywillonlydothelaser.Otherwise,theymightalsodo||thechargeattackorevenanewattackwheretheTrinityArmor||floatshighintheairandsummonslightbeamsbeforefallingto||thegroundwithabang.(Stayawayfromthelightbeams!)If||onlytheheadisleft,youcanjuststanddirectlyunderitto||avoidthelaser.||||Ingeneral,watchoutforthespinningattack(#1inthesecondlist),the||giantlaser(#3inthefirstlist),andthefireball/lasersprays(#4in||thesecondlist).Therestyoucanprobablyhandlewithouttoomuchdanger.||Bytheway,youhavetodestroytheheadlast.Itwillstoptakingdamage||atsomepointiftheotherpiecesareleftalive,soifthathappens,just||switchtargets.||||Goodluck!Youwillbedoingthisfightatleastthreetimesthroughoutthe||courseofthegame,soIhopeyoulikeit!|+-----------------------------------------------------------------------------+
Afterthefight,youwillalsogetaDISNEYTOWNPASS.Then,it'srashdecisiontime,andyouwillfindyourselfneedingtorescueMasterXehanort.
(Youdon'tseriouslybelieveBraig'sstory,doyou?)Anyway,headbacktothestartroom,andoutthesouthexittoreachtheOuterGardensandthenBraig.
+--BOSSFIGHT:BRAIG----------------------------------------------------------+|HP:600,Strength:14,Defense:6||Statuseffectvulnerabilities:Ignite,Poison,Sleep||Elementalweaknesses:None||Elementalresistances:None||Reward:DECKCOMMANDSLOT||||Thisfightisquitelongbutthepatternisnotallthatdifficult.Braig||beginsbyteleportingtotheupperplatformandfiringlasersatyou.Just||keepmovingtoavoidhisattacksandwaituntilhecomesbackdown.Youcan|
|alsoblocktheseshotsbackathimifyouarecareful.Itisprettytricky||though-ifyouarefacingthewrongdirection,Blockwillfail.||||Forthemostpart,Braigwillnowteleportaround,shoottwovolleysat||you,andthenstoptoreload.Irecommendwaitingforhimtoshoot,and||thenblocking.(MakesureyoukeephimtargetedwithL+R,sothatyouare||facingtherightdirection.)YouwillreflectBraig'sbulletsbackathim||forprettygooddamage,andyoushouldn'tneedtoworryaboutattacking||directly.Ifyoudowanttodomeleeattacks,youcanwalktothesideto||avoidBraig'sfirstvolley,thenslideupnexttohimtoavoidthesecond.||Thatwillleaveyouinagoodpositiontoattack,butthemeleemethodisa||littlemoredangerous.|||
|Laterhewillchargeupalargedarkbeam.Justbackoffandslidetoavoid||it.Ifyouarefast,youcanalsohithimwhilehe'scharging(butnot||after).||||Braigwilltheneventuallyteleport,standstillforabitwithoutdoing||anything,teleportagain,andthenrunaroundyouinacircle,firingashe||goes.Ifyouareready,youcanavoidthiswithSlide,withBlock,orjust||byrunningoutoftheway,butifhehitsyouatthestart,hewillcombo||youforalotofdamage.ThisisBraig'smostdangerousmove,soplay||defensivelysoonashedoesthetell-taleteleportwithoutattacking.|
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|||Afterthis,Braigwillteleportuptopandthefightwillrepeat.||||Justbepatient,avoidtherunning+firingattack,andyoushouldbefine.||Whenyouheal,trytodoitwhileBraigreloads.Youreallydon'twanthim||tointerruptyourhealwithaquickvolley.Ialsorecommendusing||Shotlocksearlyandoftenheretospeedthingsup.IfyouhaveFocusBlock||fromtheRoyalBoard(seeSectionMIN:CB),youwillhavenotroublekeeping||afullFocusGauge.|+-----------------------------------------------------------------------------+
Afterthefightisover,therewillbeacouplemorecutscenesandyouwillgettheBLACKVOLLEYShotlockandXEHANORT'SREPORT2.BesuretocomebacktotheworldafterwardstograbthetwochestsinthePurificationFacilitywhereyoufoughtBraig.
===============================================================================[WLK:T7]Terra'sStory:DisneyTown===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|MAP:MainPlaza,Southwestcorner|
|POTION:MainPlaza,Northwestcorner||ABOUNDINGCRYSTAL:Raceway,Northwestcorneronthesecondlevel||PAYBACKFANG:Raceway,Southeastcorneronthebottomlevel||SLOTEDGE:Raceway,Rooftop(comefromPete'sPlayground)||PANACEA:GizmoGallery,Southwestcorneronaplatform(mustactivatethe||machinetogetit)||ACTIONRECIPE:GizmoGallery,Northwestcorneronaplatform(mustactivate||themachinetogetit)||CHAOSCRYSTAL:GizmoGallery,Northwestcorneronaplatform(mustactivate||themachinetogetit)||THUNDER:GizmoGallery,Northwestcorneronthebottomlevel||THUNDER:GizmoGallery,Southwestcorneronthebottomlevel||ABSOLUTEZERO:GizmoGallery,Platformnorthoftheelevator(mustactivate|
|themachinetogetit)||MEGA-POTION:GizmoGallery,Platformnorthoftheelevator(mustactivate||themachinetogetit)||ZEROGRAVIRA:Pete'sRecRoom,Alcoveinthetopleft||AERIALSLAM:Pete'sRecRoom,Alcoveinthetopright||BREAKTIME:Pete'sRecRoom,Centralalcovebehindagrate||CHAOSCRYSTAL:Pete'sRecRoom,Centralalcoveabovethegrate(theone||nearthetopexittotheRaceway)|+--STICKERS-------------------------------------------------------------------+|PETESTICKER:GizmoGallery,Southeastcornerintheair.Jumpandair||slidefromontopofthecogsontheeastside.||TRAFFICCONESTICKER:Raceway,Northwestcorneronarooftop.It'sthesame||placeasthePrizePods(seebelow).|
+-----------------------------------------------------------------------------+|MISCELLANEOUS:ThereareprizesfromRumbleRacing,Fruitball,IceCream||Beat,andtheIceCreamShop.Seethemini-gameand||collectathonsectionsoftheguide.Also,doafullcomboon||themailboxinthenortheastsectionofMainPlazatoget||CONFETTI.||PRIZEPODS:(PRICKLEPEPPERandTOONBASCO)||GothroughthesewersandPete'sRecRoomtotherooftopintheRaceway.||Fromthere,airslideacrosstoaroofthatisbarelyvisibletothe||northwest.ThePrizePodsshouldappearafterclearingagroupofBlue|
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|SeaSalts.|+-----------------------------------------------------------------------------+
DisneyTownisprimarilyahubofmini-games.Tocompletetheworld,allyouneedtodoiswinaroundofRumbleRacing.Buttherearesomeniftyprizesyoucanearnifyoustickaroundlonger.FormoreinformationonRumbleRacingandtheothermini-gameslocatedhere(Fruitball,IceCreamBeat,andtheIceCreamShop),seethemini-gameandcollectathonsectionsoftheguide.
Therearealsoanumberofcheststopickup,quiteapartfromallthemini-games.Theirlocationsareverysimilarforeachcharacter,soifthisisnotyourfirstplaythroughandifyourememberwhattodo,feelfreetoskiptherestofthissection.
Mostofthesechestsarehiddeninthesewers.GototheMainPlazaandexaminethemanholecovertogodown.Inthisarea,youwillseeagiantmachinewithalightningboltonitandapowergauge.YouneedtohititabunchwithThunder-basedattackstochargeitup.Thechargewillgobackdownovertimesoyouhavetobefast,butthegamegivesyoutwoTHUNDERspellsinthesameroomtohelpyouout.TheThunderspellsaren'tenoughbythemselves,buttheyshouldworkifyouaddinThunderSurge(availableinRadiantGarden).YoucanalsowaituntilyougettheThunderboltcommandstyle.
Oncethemachineisgoing,youcangetonanelevatortoreachtheupper
levels.Jumponthemovinghandsandgearstomovearounduphereandpickupallthechests(seethelistatthestart).Ifyougosouthfromtheupperlevel,youwillalsofindawholenewarea:Pete'sRecRoom.Climbthestairsandgetontheglovetopropelyourselfoutintoagiantpinballmachine!BesuretoHOLDtheObuttondownwhenyouusetheglove.Holdingitiswhatmakesyougoallthewayup.
Onceinthepinballmachine,youcanbouncearoundandpickuplotsofMunny.UseLandRtohittheflippersandtrytomakeittothevariousalcovestopickupthechests.Thereisalsoasetoflockedbars.Tounlockthem,youneedtosmashintoeachofthefourbumpersmarkedwithacrown.Eachtimeyouhitoneofthesebumpers,alightwillgoonnearthebars,andeventuallytheywillretract.Gowildandhavefunhere!Oneofthealcovesinthisarea
alsoleadstotherooftopsoftheRacewayareawhereyoucanfindyetanothertreasurechest,aswellasthePrizePodsforthisworld.(YouwillneedAirSlidetobeleveledprettyhightogettothePrizePodsthough.)
Whenyoucompletetheworld,youwillgettheTOONBOARD.Ifyouhavealreadyfinishedtheworldwiththeothertwocharacters,youwillalsoseeanextracutscenewhereyouaregiventheamusingbutuselessMillionDreamAward.
===============================================================================[WLK:T8]Terra'sStory:OlympusColiseum===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|FIRESTRIKE:ColiseumGates,Northeastcorner||MEGAATTACKRECIPE:ColiseumGates,Nookjustwestofthenorthexit||MEGA-POTION:ColiseumGates,Southwestcorner||MAP:Vestibule,EastSide|+--STICKERS-------------------------------------------------------------------+|BALLOONSTICKER:ColiseumGates,Nookjusteastofthenorthexit.Jumpand||swinginmid-airtogetalittlehigherup.|+-----------------------------------------------------------------------------+
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|MISCELLANEOUS:TalktoHercules,andwinaroundofthe"BreaktheUrns"||mini-gameaftertheworldisdonetogetSONICBLADE.See||SectionMIN:BU.||PRIZEPODS:(NUTTYNUTandTHUNDERCRACKER)||InthesoutheastcorneroftheTownNearThebes.|+-----------------------------------------------------------------------------+
Disclaimer:IamlistingOlympusColiseumbeforeDeepSpacebecauseitsbattlelevelislower,butitisprobablyharderoverall.IfyouarehavingtroublewithOlympusColiseum,goanddoDeepSpacefirst.Oralternatively,doacoupleroundsintheMirageArena.
OlympusColiseumopensupwithatraditionalbattleagainsttheUnversed.WatchoutforthenewBuckleBruisershere.Theyareimmunetomeleeattacksfrominfront(andtheywillcounter-attackifyoutrytohitthemthisway),soeitherattackfrombehindorusemagic.
AfterabriefconversationwithyoungHercules,headouttothemainOlympusColiseumandspeakwithHadestoenterthetournament.
+--BOSSFIGHT:COLISEUMTOURNAMENT--------------------------------------------+|Reward:HPBOOST,SONICIMPACT||||YouwillhavetocleartengroupsofUnversedwithoutabreakandwitha|
|timelimitduringeachround.Hereistheexactlistofwhatyouareup||against:||||Round1:3Scrappers(30seconds)||Round2:1Bruiserand1VilePhial(15seconds)||Round3:3Spiderchests(30seconds)||Round4:1BuckleBruiser(20seconds)||Round5:5Shoegazers(15seconds)||Round6:2RedHotChilis,2BlueSeaSalts,2YellowMustards,and1Axe||Flapper(40seconds)||Round7:3BuckleBruisers(40seconds)||Round8:2ChronoTwistersand2Monotruckers(30seconds)||Round9:1Bruiserand5Mandrakes(30seconds)|
|Round10:30Jellyshades(30seconds)||||Thebestthingyoucandoistosetupyourcommanddecksothatyouhave||onehealingspellandabunchofstrongattackcommands.Thebestare||effectsthathitmultipletargets(e.g.ThunderSurge)orgroup-disables||(e.g.ZeroGravira).Ifyouspambattlecommandsduringthesefights,you||willalsoswitchcommandstyles,whichhelpsalot.Inparticular,ifyou||managetoswitchtoRockbreaker,youshouldbeingreatshapewhileit||lasts.||||Hereareacoupleround-specificstrategies.IassumeyouhaveThunder||Surge,Magnera,andZeroGravira,allofwhichcanbepickedupinDisney||TownandRadiantGarden:|
|||Round2:AnyofThunderSurge,Magnera,orZeroGravirashouldhelp.||Rounds4,7:UseMagneraandZeroGravira.BuckleBruiserscannotblock||whentheyareintheair.||Round5:Thisisdifficultbecausethetimelimitissuper-shortandthe||Shoegazerscanblock.IliketoopenwithThunderSurge,and||thendoMagneraorZeroGraviraoncetheShoegazersstart||blocking.Thesespellsworknomatterwhat.||Round9:Mandrakesareinvincibleanddangerouswhileintheground.Get||upclosetolurethemout.Iliketoslideinandimmediately|
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|castMagneraorZeroGravira.||Round10:Themainthreathereisactuallytoyourhealth.Beginby||slidingoutofharm'sway,andthenuserangedarea-of-effect||abilitiestothintheJellyshadesoutfromadistance.||||AnotherapproachistouseafullyleveledAquaD-Link.Begineachround||withMagnera,doacoupleswingstofillyourCommandGauge,andthenuse||yourdevastatingFinishCommand.Thisisextremelystrong,atleastuntil||yourD-LinkGaugerunsout!||||YoucanalsotryShotlocks,althoughIdidn'tfindthemaseffectiveasthe||strategieslistedabove.Goodluck!|+-----------------------------------------------------------------------------+
Withthetournamentoutoftheway,itisontothebossfight.IrecommendequippingaShotlockthatyouhaveleveledallthewaytomax,andNOTequippingSonicImpactquiteyet.Trustmeonthislastone-SonicImpactsacrificesdefenseforalittleoffense,andyouaregoingtowantgooddefenserightnow!
Whenyouareready,talktoHadestocontinue.
+--BOSSFIGHT:ZACKROUND1---------------------------------------------------+|HP:600,Strength:16,Defense:9|
|Statuseffectvulnerabilities:Stun,Freeze,Ignite,Poison,ZeroGravity||Elementalweaknesses:None||Elementalresistances:None||Reward:NONE||||Zackcandoabunchofdamage,butheiseasytododgeifyouarefaraway.||Soifthefightisgoingbadly,slideawayandwaitforyourCurespellsto||recharge.Youwillhavetodealwiththreekindsofattacks:||||Swing:Zackrunstowardsyou,andthendoesaregularswordcombo.You||shouldblockthiswithSquare,andthendothecounter-attack.You||donothavetimeforafullcomboafterwardsthough.||DarkBolt:Zackshootsahomingbolttowardsyoualongtheground.You|
|CANblockthis,butit'sbettertoslidepastittoZack,and||thendoaregularcombo.||Jump:Zackjumpsupintotheairandlandswithashockwave.Thiscannot||beeasilyblocked.(IfyouhavealreadyfoughtZackwithAqua,take||note-thisisanimportantdifference!)Walkorjumpoutofrange,||andthengoinforacomboafterhelands.Thisisthetrickiest||attackZackhas,soyoucanalsojustbackoffentirelyandnot||worryaboutcountering.||||Keepyourdistancesoyoucanseewhatattack'scoming,andthencounterit||asexplainedabove.ThunderSurgeandZeroGravityspellsarealsovery||effectivehere.BothhaveagoodchanceofdisablingZack,leavinghimopen||forsomeeasyhits.|
+-----------------------------------------------------------------------------+
Sowhatwasthebigfuss,right?Wellyou'renotdoneyet.WithalittlehelpfromourfriendHades,yougetanotherround:
+--BOSSFIGHT:ZACKROUND2---------------------------------------------------+|HP:600,Strength:16,Defense:9||Statuseffectvulnerabilities:Stun,Freeze,Ignite,Poison,ZeroGravity||Elementalweaknesses:None||Elementalresistances:50%damagefromdark|
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|Reward:DECKCOMMANDSLOT||||ZackstillusesallofhisattacksfromRound1,butnowhealsohastwo||newattacks:||||Hero'sPride:Zackvisiblychargesupwithdarkenergy,doesarapid-fire||seriesofteleportingslashes,thendive-bombsyouwitha||shockwaveattack.||Meteor:Zacksummonsabunchofmeteorstofallonyoufromthesky.||||Okay,therealproblemhereisHero'sPride.Zackusesitoften,itdoesa||tonofdamage(enoughforaone-hitKOatlowlevels),anditcannotbe||blockedorinterrupted.Ifyouarehighenoughlevel,youcantakethehit||andthenhealafterwards,butbesuretoavoidthenastydivebombatthe||end.(MashtheSquarebuttonsothatyoucounter-attackthefinalslash.)||||TheeasiestwaytoactuallydodgeHero'sPrideistouseahighlevel||Shotlockatthesametime.StartchargingitassoonasyouseeZackglow||black,andthenunleashbeforehedoes.Youwilldoabunchofdamage,and||beinvinciblethroughout.IfyourShotlocktakestoolongtochargeordoes||notlastlongenough,picksomethingelsethatisleveledupmore.||||TheotherwaytododgeHero'sPrideistouseSlide.RightbeforeZack||disappears,dotwoquickslidestoavoidhisinitialsalvo.Hewillattack|
|theairforawhile,thenteleporttoyouagainforanothertry.Youwill||needtodoanotherfewSlidestoavoidthis.Thetimingisquitedelicate,||especiallyifSlideisnotleveledupalltheway,butitisabsolutely||possible.Ofcourse,Shotlocksaremucheasier!||||NomatterhowyousurviveHero'sPride,Zackwillbeexhaustedafterhe||usesit.Takethisopportunitytocombohim.Hewillthenusuallydothree||orfourotherattacksbeforeusingHero'sPrideagain.Countertheother||attacksasnormal,butifyouaredoingtheShotlockstrategy,getreadyto||useitassoonasyouseeZackchargingup.IfZackusesMeteorduringthis||time,slideoutofthewayandwaitpatientlyforthenextattack.||||Goodluck!Ifyouarehavingtoomuchtrouble,considerlevelingupabit.|
|Thisisoneoftheharderfightsinthegame.Also,ThunderSurgeandZero||Gravityspellsarealmostasgoodhereastheyareinthefirstfight.They||don'tprotectyoufromHero'sPride,buttheydoletyoupileonthe||damage!|+-----------------------------------------------------------------------------+
Afterthefightisover,youwillalsogettheMARKOFAHEROKEYBLADEandtheZACKD-LINK.YoucanreturntotheworldandtalktoHerculestotrythe"BreaktheUrns"mini-game(seeSectionMIN:BU)andgetSONICBLADE.
===============================================================================[WLK:T9]Terra'sStory:DeepSpace
===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|HIGHJUMP:TuroPrisonBlock,Middlecompartmentonthewestwall||BRUTALBLAST:TuroPrisonBlock,Southcompartmentontheeastwall||PULSINGCRYSTAL:TuroPrisonBlock,Northcompartmentonthewestwall||MEGA-EITHER:TuroPrisonBlock,Middlecompartmentontheeastwall||MEGA-POTION:TuroPrisonBlock,Southcompartmentonthewestwall||MAP:TuroTransporter,Eastend|
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|HI-POTION:DurgonTransporter,Center||ETHER:ShipCorridor,Northeastcorner||HI-POTION:ShipCorridor,Southeastcorner||PULSINGCRYSTAL:ShipCorridor,Southend(mustcompletetheworldfirst)||WARP:ShipCorridor,Southwestend(mustcompletetheworldfirst)||HI-POTION:ControlRoom,Inthebigcentralpart||HUNGRYCRYSTAL:ShipHub,Thirdleveleastend||MEGA-POTION:ShipHub,Bottomlevelsouthend(gravitymustbeON)||FLEETINGCRYSTAL:ShipHub,Fourthleveleastend(gravitymustbeON)||THUNDARA:LaunchDeck,Highplatformontheeastside||ABOUNDINGCRYSTAL:LaunchDeck,Southeastcorner(gravitymustbeON)||WELLSPRINGCRYSTAL:LaunchDeck,Northeastcorner(gravitymustbeON)||MINESQUARE:MachineryBayAccess,Southeastcorner|+--STICKERS-------------------------------------------------------------------+|FLYINGBALLOONSTICKER:TuroPrisonBlock,Southeastcorner.Dropofffrom||thehighledgeinthesoutheastcorner.||UFOSTICKER:ShipCorridor,Southeastend|+-----------------------------------------------------------------------------+|PRIZEPODS:(BIZARROBEANandGALACTICCARAMEL)||AtthesouthendoftheTuroPrisonBlock.|+-----------------------------------------------------------------------------+
DeepSpacebeginswitharatherunusual"boss"fight:
+--BOSSFIGHT:JELLYSHADEARMYROUND1----------------------------------------+|Reward:HPBOOST||||YouhavetofightahugenumberofJellyshadesonyourKeybladebike.Your||normalcommanddeckisreplacedwiththefollowingfourfixedcommandsfor||this:||||Triangle:Charge(adashattack)||O:Jump||Square:Barrier(similartoBlockbutitworksinalldirections)||X:SkidCharge(acloserangeattack)||||Asitturnsout,theJellyshadeshardlyattackatallhere,sojustrun|
|intothemandmashX.You'llbefineevenatlowlevels.Bytheway,I||wouldn'tbotherwithL+Rtargeting.Therearetoomanyguys-justattack||whatever'sclosest.|+-----------------------------------------------------------------------------+
Afterthefight,youwillbeswallowedintoaspaceshipandthenbegivenamoretraditionalUnversedbattle.Fromhere,youwillbelefttoexplorethePrisonBlock.Therearefivechestsinthecompartments,butyouwillneedtousetheelevatorsalongthewallstoreachthem.Atthisstage,thebestwaytogetallthechestsisthefollowing:
-Gouptheoneelevatorthattouchestheground.-Gorightfromtheretothenorthwestcorneroftheroom.
-Airslideacrosstothenortheastcorner.-Workyourwaydowntothesoutheastcorner.-Finally,Airslidebackagaintothesouthwestcorner.-Gobacktothesoutheastcorner,anddropofftopickupthesticker.
OnceHighJumpisleveledupmore,youwillalsobeabletogettothesouthwestcornermoredirectly.Butfornow,thisisprobablyyouronlyoption.Attheveryleast,makesureyoudogettheHIGHJUMPabilitybeforemovingon.
Younowhaveafairlylengthytrekaheadofyou.Goouttothenextroom,use
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thetransporter,andexittothenorthtoreachtheShipExterior.Youwillbeonyourbikeagainhere.Ifyouwanttokilltheenemies,Irecommendmovingtooneofthepillarsinthecorners.Youwilllatchonautomaticallyandyoucanthendiveoffathighspeedintotheenemies.MashXtotakethemdown.It'squitefunreally,andthisistheonlyplaceinthegamewhereyouwillbeabletogetjournalcreditforfightingGlidewinders.Whenyouarereadytomoveon,keepheadingnorth.
ThenextroomiscalledtheLaunchDeck.Firstpickupthetwochestsonthebottomfloor,thenjumpuptheblockstoheadouttheeastexitintotheMachineryBayAccesswhereyoucanfindonemorechest.NowheadbackintotheLaunchDeckandusethecomputerterminaltoturnoffgravity.HavingthegravityoffwillmakeitimpossibletogoouttheeastexitortopickupthechestsIjustmentioned,butyoucanalwaysturnthegravitybackoffifyouwant.
HavinggravityoffDOESallowyoutojumpsuper-highthough,andyoucanthenmakeyourwayuptothewestexit.Andfromthere,youcanheadfurtheruptoahighplatformontheeastwallandanotherchest.Justwatchoutforturretsontheway.Avoidthem,ordestroythemwiththeKeybladeorbyblockingtheirlasersbackatthem.Thenextroomisatallshaftwhichyoucanexplorebyagaintakingadvantageofcomputerstoturngravityonoroff.Whenyouaredone,headoutthesouthwestexit.Afteracouplestraightforwardrooms,youwillfinallyreachthebossfight.
+--BOSSFIGHT:EXPERIMENT221-------------------------------------------------+|HP:500(150forrobotarms),Strength:19,Defense:12||Statuseffectvulnerabilities:Stun,Freeze,Ignite,Confuse,Poison,Stop||Elementalweaknesses:125%damagefromblizzard||Elementalresistances:75%damagefromthunder||Reward:THUNDERBOLTCOMMANDSTYLE||||It'sPikachu!Wellnotquite,butcloseenough.Experiment221usesthe||followingattacks(allormostofthesearethunder-based,whichmakes||ThunderScreenhandyifyouhappentohaveit):||||1.Experiment221pausesinmid-air,chargesthroughyou,andthencomes|
|backandchargesthroughyouagain.YoucanavoidthiswithBlockor||Slide.Ifyouarefast,youcancomboExperiment221afterwardswhile||herecovers.(ThisiseasierifyouuseSlideinsteadofBlock.)||2.Experiment221landsonthecenterplatform,andshootslightning||ballsinalldirections.Iliketostandalittlewaysbackfromthe||platformandblockaballbackathim.IfyougettheBlockoff,you||cantrytorunupafterwardsandgetacouplehitsin.Ifyoudonot||gettheBlockoffthough,oneoftheballswillkeepfollowingyou||aroundforwhile,soIjustbackoffatthatpoint.||3.Experiment221landsonthegroundsomewhereelse,andafterashort||pause,emitsaverypainfullightningexplosionaroundhim.Youcan||avoidthisbybackingoff,oryoucanbeaggressiveandattackassoon||ashelands.YouwillusuallystunExperiment221afteracouplehits|
|andcancelhislightningexplosion,butbereadytorunifhedoesn't||getstunned!||||Betweenattacks,Experiment221fliesaroundquickly,makinghimhardto||hit.||||IrecommendrelyingonBlizzardattacks-especiallyFreezeRaid-foryour||offense.SinceFreezeRaidisranged,youcanuseittohitExperiment221||easilyduringattacks#2and#3.Furthermore,itishighdamagebecause||TerraisgoodwithKeybladeattacksandExperiment221isweakagainst|
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|Blizzard.Youmightevenfreezehimifyouarelucky!Finally,coldattacks||willmakeyouswitchtoDiamondDust,whichgivesaniceadditionaldamage||boost.||||Ofcourse,Shotlocksarealsoeffective,atleastuntilyourFocusGauge||runsout.||||Afterawhile,Experiment221willdisappearandtakecontrolofthelaser||cannons.Theycanfireatyou(justkeepwalkingtostaysafe),orswingat||youifyougetclose.Ifyoudestroybothlasers,Experiment221willbe||stunnedforawhileandyoucanunloadonhim.Otherwise,hewillblowup||thelasersbyhimselfafterafewsalvosoflaserfire.Whenthelasers||startglowingwhite,backoffsoyoudon'tgethitandstunned.||||Afterthis,thefightgetsalittlenastier.Attack#1willinvolvethree||chargesinsteadoftwo,andthereisacompletelynewattack:||||4.Experiment221chargesupwhileintheairandfiresenormous||explodinglightningballsatyou.Staybackandthenslideinaseach||ballisfired.IfExperiment221thenimmediatelystartschargingup||anotherball,keepevading.Otherwise,youshouldhavetimefora||combowhileherecovers.||||Hemightalsotakecontrolofthelasersagainatanypoint.Ifyoucan|
|destroythelasers,thatwillgiveyouagreatopportunitytodosome||damage.Otherwise,itmaybeslowgoing,butifyouhealasneededandplay||safely,youshouldbefine.|+-----------------------------------------------------------------------------+
Forcompletingtheworld,youwillgettheHYPERDRIVEKEYBLADE,theEXPERIMENT626D-LINK,andtheSPACESHIPBOARD.YoucanalsogettwomorechestsbyreturningtoDeepSpaceandgoingtotheShipCorridor.
Ifyouareinterestedin100%completion,makesuretokillaGlidewinderontheShipExteriorandaBlobmobintheLaunchDeck.Thisistheonlyworldwherethosetwoenemiesappear.
===============================================================================[WLK:T10]Terra'sStory:NeverLand(andDestinyIslands)===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|HI-POTION:Cove,Northeastcorner||ETHER:Cove,Southwestcorner||HI-POTION:CliffPath,Bottomlevelontheeastside||MEGA-POTION:CliffPath,Centralclifftop||FIRAGA:CliffPath,Destroytherockpileinthenorthwestcorner||DARKHAZE:MermaidLagoon,Northeastcornerinacaveatwaterlevel|
|GEOIMPACT:MermaidLagoon,Northwestclifftop(comefromthehighexitin||theCliffPath)||ELIXIR:MermaidLagoon,Eastend||HI-POTION:JungleClearing,Northeastcorner||SHIMMERINGCRYSTAL:Peter'sHideout,Southeastcorner(mustcompletethe||worldfirst)||MEGAMAGICRECIPE:Peter'sHideout,Southeastcorner(mustcompletethe||worldfirst)||MAP:Gully,Northwestcorner||HI-POTION:Gully,Northeastcorner|
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|MEGALIXIR:RainbowFalls:Base,Westsideinthemiddleoftheriver||ZEROGRAVIGA:RainbowFalls:Base,Northeastcorner||ABOUNDINGCRYSTAL:RainbowFalls:Crest,Northwestcorner||PANACEA:SkullRock:Entrance,Northwestcorner||MEGALIXIR:SkullRock:Cavern,Highplatforminthenorthwestcorner||ARSSOLUM:SkullRock:Cavern,Highplatforminthesoutheastcorner||CHAOSCRYSTAL:SkullRock:Cavern,Highplatforminthesoutheastcorner|+--STICKERS-------------------------------------------------------------------+|DEWEYSTICKER:Peter'sHideout,Southwestcorner(mustcompletetheworld||first)||RAINBOWSTICKER:RainbowFalls:Base,Northeastcorner.Jumpfromthe||islandinthemiddleoftheriveranduseAirSlide+||SonicImpact.||CHIPSTICKER:SkullRock:Entrance,Ledgeontheeasteye.It'sthesame||placeasthePrizePods(seebelow).|+-----------------------------------------------------------------------------+|MISCELLANEOUS:HittheverytopofthetotempoleintheIndianCamptoget||THUNDAGA.||PRIZEPODS:(DANCIN'LEMON,GOLDENJAM,andWHIPPEDDREAM)||IntheSkullRock:Entranceareaontheledgenexttotheeasteye.To||getthere,youneedtoclimbuptothewesteye,goinside,airslide||across,andthencomeouttheexitthere.|+-----------------------------------------------------------------------------+
NeverLandopenswithabattleagainstUnversedasnormal.Thisfightcanbeprettynastybecausethere'sabigjumpinmonsterlevelinNeverLand,andalsobecauseoftheWildBruisers.ThesegorillaUnversedcanchargeyou,canstompthegroundnearthemforashockwave,andcanshootearthspikesalongtheground.Theseareallveryhighdamageattackssopayattentiontothem.IfthereisjustoneWildBruiser,youcankeephittinghimwithoutlettinghimrecover,butyouwillhavetodealwiththreeatatimehere,soyoumightwanttoplayalittlemoredefensively.Blockingandcounteringtherushattackisaparticularlyusefultrick.Ifthemonstersseemtoostrong,nowwouldbeagoodtimetocheckouttheMirageArena.Doacoupleroundsthere,andyourlevelwillcatchup.
Anyway,whenthefightisdone,Terrawillonceagainfallinwiththewrong
crowdandyouwillhavetoheadtoSkullRockwithCaptainHook.Onyourwaynorth,takeaquickdetourtotheIndianCamptoyourleft.JumpoffthetrampolinehereandhitthetopofthetotempoletogetaThundagaspell.Thistakesafewtries,butkeepswingingandyoushouldgetiteventually.
Whenyouareready,headontotheMermaidLagoon.Ifyoufollowtheroadwithoutgoinginthewater,youwillwendyourwaydowntotheRainbowFalls:Baseandacouplechests.Togoonthough,youhavetogetoutontothecenterislandintheMermaidLagoon(youcanjustjumpintothewaterandclimbupfromthere)andthenjumptothenorthwest.Besuretopickupthechestinthenortheastcornerofthewaterwhileyouaredowntherethough.
ThiswillgetyoutotheCliffPath.Thereisachesthiddenherebehindarock
pileinthenorthwestcorner.JustkeephittingitwithyourKeybladetodestroyit.Also,ifyoujumpontotheclifftopandthenairslidetothenearbytreetop,youwillfindanexitinthecliffwall.ThiswilltakeyoutothehighestclifftopintheMermaidLagoonandanotherchest.
Onceyouhaveeverything,keepheadingnorthandyouwilleventuallyreachSkullRock.Insteadofgoinginimmediatelythough,looppasttheentrancetothenorthwestcorner.WithHighJumpequipped,jumpup,andyoushouldbeabletoclimbtothehighwestentrance.Thatgetsyouonechest.YoucanthenjumpacrosstotheotherplatformandtheothertwocheststherebyusingAirSlide
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twice.Headoutsideagaintofindtheworld'sPrizePods.
Finally,gointhroughthemainentrancetoconfrontPeterPan.
+--BOSSFIGHT:PETERPAN------------------------------------------------------+|HP:350,Strength:23,Defense:14||Statuseffectvulnerabilities:Stun,Freeze,Ignite,Poison,Stop,Sleep||Elementalweaknesses:None||Elementalresistances:None||Reward:BLADECHARGECOMMANDSTYLE||||PeterPanfliesaroundconstantly,whichmakeshimtrickytohit,buthe||hasonlytwoattacks:||||1.PeterPan'sarmsglowwhite,andheswoopsdownandslicesatyou.||Thisattackcannotbeblocked,somoveoutoftheway,andthentryto||catchhimwithaKeybladeswingashefliesoff.||2.PeterPanhoversuprightneartheground,thenslowlyapproachesyou||anddoesashortcombo.Blockthisandcounter-attack.||||IfyoueverhitPeterPan,hewillbestunnedforashortwhile,sotake||advantageofthistodoasmuchdamageasyoucan.Itisprettyobvious||whenPeterPanisdoingoneofhisattacks,andyoucantrytohithimany||othertimewithoutrisk.|
|||Thefightwillendwhenyoutakeofftwobarsofhealth.Aslongasyou||remembernottotrytoblockattack#1,youshouldnothavetoomuch||trouble.Ifthingsaregoingtooslowly,youcanalsouseIgnitetospeed||thingsalong.Thisiseasytohitwithanditdoesgooddamageevenifyou||arelowlevel.|+-----------------------------------------------------------------------------+
Afterthefight,youwillalsogetthePETERPAND-LINK.Headoutside,andyouwillheartheLostBoyscallingoutforhelp.Runbackinforthereal"boss"ofNeverLand.
+--BOSSFIGHT:JELLYSHADEARMYROUND2----------------------------------------+
|Reward:DECKCOMMANDSLOT||||Ifyoudon'tknowwhattodo,thisfightcanbeprettynasty.Therearea||tonofJellyshades,theyhithard,andtheyhitwithlittlewarning.So||whatshouldyoudo?AbuseSonicImpact!Youcanjustslidearoundamongthe||Jellyshades,layingwastetoeverythingnearyouwithoutmakingyourself||vulnerableformorethanasplitsecond!||||Area-of-effectspells(e.g.Magnet/Aero/Mine)worktoo,butSonicImpact||reallyisthebestoption.|+-----------------------------------------------------------------------------+
YouwillalsogetthePIXIEPETALKEYBLADE,theSKULLBOARD,andashortbut
charmingcutsceneonDestinyIslands.ThereyouwillgettheENDSOFTHEEARTHKEYBLADE.
Whenthecutscenesaredone,youcancomebacktoNeverLandtogetthechestsinPeter'sHideout.(It'sthetreeintheJungleClearing.)
===============================================================================[WLK:T11]Terra'sStory:BadlandsandLandofDeparture===============================================================================
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MasterXehanortiscallingTerra...Whatcouldthatmean?Onlyonewaytofindoutforsure!
OnceyougototheBadlands,youwillgettheDARKIMPULSECOMMANDSTYLE,andthenit'sofftotheLandofDepartureforamajorbossfight.
+--BOSSFIGHT:MASTERERAQUS--------------------------------------------------+|HP:750,Strength:25,Defense:15||Statuseffectvulnerabilities:None||Elementalweaknesses:None||Elementalresistances:50%damagefromdark||Reward:HPBOOST||||AsbefitsatrueKeybladeMaster,Eraqushasalotoftricksuphissleeve.||YouwillconstantlybegoingintoDarkImpulsecommandstyleduringthis||fight(Terra'smad!),whichissortofgoodandsortofbad.DarkImpulse||ISpowerful,butunfortunatelyEraqusisresistanttodarkattacks.||||Anyway,herearethemovesyouwillhavetodealwith:||||1.Eraqusunleashesamulti-hitKeybladecomboonyou.Blockthis,doa||counter-attack,andthenfollowupwithacomboofyourown.Toavoid|
|gettinghitbytheinitialswing,youshouldalwayskeepsomedistance||betweenyouandEraqusunlessyouareactivelyattackinghim.Ifyou||dogetcaughtinthecombo,keeppushingSquare.Youmaygetluckyand||getablockoffmidwaythrough.||||2.EraqusdoesthreeKeybladecharges,similartoSonicBlade.Thisdoes||atonofdamage,occurswithnowarning,andtravelsalongway,soit||isoneofthemoredangerousattackatthisstage.Thetrickto||avoidingthefirstchargeistoconstantlybecirclingEraqus.That||wayhewillmissyouevenifyourreactionsareslow.Afterthat,you||shouldhaveachancetolineupablock,whichwillstopEraqusand||giveyoutimetodoacomboofyourown.Ifyoudogethitbya||charge,onceagainmashSquare.HopefullyyouwillgetoffaPayback|
|Fangandthenbeabletoescape.||||3.Eraqusyells"Letthedarknessdie!",andsummonsetherealKeyblades||allaroundhim.YoureallydoNOTwanttobenexttohimwhilethis||happens.HethensendstheKeybladesflyingatyou.Backoffabunch,||andthenblockatthelastsecondtoreflecttheKeybladesbackat||Eraqus.HolddownSquarethewholetimetomakesureyouget||everything.(Ifyouarestillgettinghit,theproblemisusually:||(a)youarenottargetingEraquswithL+R,or(b)youarenotfar||enoughback.Eitherway,aKeybladeishittingyoufromaboveor||behind,andsoisnotstoppedbyBlock.)||||Insteadofblocking,youcanalsoattackrightastheKeybladesare|
|sentout.Anyquick-hittingmoveiseffective:SonicBlade,Geo||Impact,ThunderSurge,etc.||||4.Eraqusyells"Prepareyourself!"andshootsthreelightboltsatyou.||Getupprettycloseandblocktoreflecttheboltsback.DoNOTtryto||goinforacomboafterwards-Eraquswillfollowthisimmediately||withanotherattack.Forthefirsthalfofthefight,youcansafely||doCounterHammerthough.(Bytheway,thereasontogocloseis||becausethenEraquswillnothavetimetodefendhimselffromthe||boltsyousendback.)|
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|||5.WhileyouarecomboingEraqus,hemightcounterwithaquickjump||attack.Iamnotsureifthereisanyreliablewayofavoidinggetting||hitbythisexcepttonotdocombos,butfortunatelyitdoesnotdo||THATmuchdamage.||||6.Eraqushasachancetoblockalmostanyattackyousendathim.||||Ifyouarehighlevelandarestrongenoughtoplayaggressivelyandwin,||great.Otherwise,yougenerallywanttocirclearoundEraqusatmedium||distanceandwaitforhimtoattack.Ifhedoesattacks#1or#2,blockhim||andthengoinforacombo.Ifhedoesattacks#3or#4,blockthe||projectilesback(thisaloneshoulddoalotofdamage!),butdonottrya||combo.IfEraquscountersyouwithattack#5,don'tworryaboutit.Heal||andkeepgoing.TheDarkImpulsefinishcommandmakesyouinvinciblebythe||way,soyoucanusethatwithrelativeimpunity.JusthopethatEraqus||doesn'tstartattack#3whileyoudoit!||||Afteryouhavereducedhimtoaround1.5healthbars,Eraquswillstart||usingsomenewattacks:||||7.Eraqusteleportsnexttoyouanddoesaquicktwo-hitcombo.Thisis||hardtoavoid-thebestadviceIcangiveistonotholdstillatthe||endofEraqus'sattacks(especially#4and#9).Whenindoubt,be|
|sliding.Fortunately,theattackisn'tTHATpainful.||||8.DesperationMove#1:Insteadofdoingattack#4afteryelling"Prepare||yourself!",Eraquswillnowusually(butnotalways)jumpintotheair||andthrowfirepillarsontotheground.Thisisalwaysaccompaniedby||thescreengoingdark,soitshouldbeeasytorecognize.Thepillars||arefastbutyoucansafelyslidethroughthem.Justevadeuntilthey||disappear.IfyouendupnexttoEraqus,youcantrytocombohim||aftertheattackisdone.It'snot100%safethough.||||9.DesperationMove#2:Insteadofdoingattack#3afteryelling"Letthe||darknessdie!",Eraquswillnowshootlasersfromeachoftheethereal||Keyblades.Keepyourdistanceandstandstill.Theringoflaserswill|
|eventuallystartrotating.Youthenneedtowalkinthesamedirection||astheringsothatyoudon'ttouchalaser.Thisisalittletricky,||butthelasersdon'thurttoomuchevenifyoumessup.Youcantryto||hitEraqusaftertheattackisover,preferablywithsomethingfast||likeSonicBlade.However,hewilloftendoattack#7rightaway.||||Themainproblematthisstageisitbecomesdifficulttoactuallydo||damagebecauseEraquswillnowdoattacks1through4prettyrarely.Here||aresomeoptions:||||-Youcanattackattheendofattacks#8and#9.Thisisnotfool-proof,||butitoftenworks.FireSurgeandThunderSurgearegoodmethodsof||attacking-highdamageandfast.|
|-YoucandoShotlocks.Theseareespeciallyeasyandeffectiveatthe||startofattack#9.||-TheDarkImpulsefinishcommandisalwaysgood.Oneverysafeapproach||ifallelsefailsistobringlotsofrangedspellslikeFiraga,and||constantlypeltEraquswiththem.Theydonotdomuchdamagebutthey||areeasytohitwith,andtheywillfillupyourCommandGaugesothat||youcandoafinisher.||-Ifyouarepatient,Eraquswillstilldoattacks1through4,andyou||cancounterthoseasbefore.|||
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|Anyway,stayhealed,counter-attackasIsaidabove,andgoodluck!This||fightisdifficult,sodonotbeafraidtolevelupifyouneedsomehelp.||YoumightalsowanttocreateOnceMore,SecondChance,andRenewalBlock||foryourself(seetheCommandMeldingSection,COL:CM).|+-----------------------------------------------------------------------------+
Afterthefightisover,yougetatrulybadasscutscene.RememberwhenTerraactuallybelievedBraigwasstrongenoughtocaptureMasterXehanort?Goodtimes,goodtimes.YouwillalsogetXEHANORT'SREPORT8andtheCHAOSRIPPERKEYBLADE.
===============================================================================[WLK:T12]Terra'sStory:KeybladeGraveyard===============================================================================
+--TREASURECHESTS------------------------------------------------------------+|ELIXIR:SeatofWar,Northeastcorner||MEGA-POTION:SeatofWar,Southeastcorner||MAP:SeatofWar,Halfwayupthepath||WINDCUTTER:TwisterTrench,Justwestofthecentralpillar||MEGA-POTION:TwisterTrench,Justnorthofthecentralpillar||MEGA-ETHER:TwisterTrench,Northend|
|MEGALIXIR:TwisterTrench,Northwestcorner|+--STICKERS-------------------------------------------------------------------+|TRAFFICCONESTICKER:TwisterTrench,Justwestofthecentralpillar|+-----------------------------------------------------------------------------+
WelcometothefinalworldinTerra'sstory!Thefirstareaisdesertedexceptforsomechests,butthesecondareaisprettynasty(althoughifyouhavefinishedanothercharacter'sstoryalready,youshouldknowwhat'scoming).Therewillbeanumberofwhirlwindsflyingaroundhere.Whenyougetclose,thewhirlwindswillchaseafteryouandswallowyouup,forcingyouintoanastyfightagainstUnversed.Thegoodnewsisthewhirlwindswillnotreturnuntilyouleavetheworld(evenifyousaveandload).Herearethethreedifferentfightsyoumightgetineachwhirlwind:
Fight#1:Part1:1Bruiser,2Scrappers,and2BlueSeaSalts---------Part2:4HareraisersPart3:3BuckleBruisersThisistheeasiestofthethreefights.AgainsttheBuckleBruisers,youcanuseaShotlock,oryoucanrunupbehindthemandhitthemonce.Theywillprobablyturnaroundandjumpatyou.Blockandcounter-attackforabunchofdamage.Repeat.
Fight#2:Part1:4RedHotChilis---------Part2:2TankTopplersand2SonicBlastersPart3:1TripleWreckerand4MandrakesThelastpartofthisfightisreallynastyifyoudon'tknowwhattodo.
TheMandrakeswillconstantlybeshootingatyou,anditwillbeverydifficulttogetanyattacksoff.Thetrickistojustslidearound,gettingclosetoeachMandrakeinturn.ThiswillcausetheMandrakestopullthemselvesoutsideoftheground,andfromthenon,theywon'tbeabletoshootatyou.
Fight#3:Part1:3giantFloods---------Part2:1giantChronoTwisterand3giantYellowMustardsPart3:1giantVilePhialand4giantShoegazersThesizeoftheenemiesiswhatmakesthisfighthard.Forthesecondpart,
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staybackifanyoftheYellowMustardsareglowingwhite.Youprobablywillnotbeabletogetpasttheirattack.Infact,thebestoptionistomakeheavyuseoflongrangespellsifyouhavethem.Forthethirdpart,youcantellifaShoegazerisattackingifitcompressesasithitstheground.Ifit'sjustbouncingupanddownwithoutchangingappearance,youcanattacksafely.Shotlocksandmorerangedmagichelpalot.
Obviously,youwillwanttohaveahealingspellinyourcommanddeckforthesefightsunlessyouaresuperhighlevelandsuperconfident.Ifyouarehavingtrouble,youcanalwayslevelupintheMirageArenaandcomebacklater.Rememberthisspotthough.ItisthebestplaceinthegametoearnCPandtolevelupcommands.
AftergettingthroughtheTwisterTrench,youwillcometoasavepoint.Useit!Thisisthefinalsavepointinthegame.Whenyouareready,headonwards.IfyouarefeelingnervousaboutthefinalbossforTerra,youmightwanttoconsiderfirstcreatingRenewalBlock,OnceMore,LeafBracer,andSecondChanceforyourself(seetheCommandMeldingSection,COL:CM).Thesewillhelpalot.Beware:Terra'sfinalbosscanbeoneofthehardestfightsinthegame!
Anyway,afteranon-pre-rendered(boo)recreationoftheBBSteasertrailersfromKH2andKH2FM+,itwillbetimeforasequenceofbossfights:
+--BOSSFIGHT:MASTERXEHANORTANDVANITAS------------------------------------+
|MasterXehanort:||HP:900,Strength:26,Defense:15||Statuseffectvulnerabilities:None||Elementalweaknesses:None||Elementalresistances:75%damagefromdark||Vanitas:||HP:550,Strength:26,Defense:15||Statuseffectvulnerabilities:Stun,Freeze,Ignite,Poison,Sleep,Zero||Gravity||Elementalweaknesses:None||Elementalresistances:None||Reward:NONE|||
|Bothofthegame'smainvillainsatthe*same*time?Nasty!Fortunatelyfor||you,theseguysaren'treallytryingtoohardforreasonsthatwillsoon||becomeclear.||||Xehanortwillmostlyleaveyoualoneunlessyougetupclose,inwhichcase||hewillusuallyteleportawayand/orattack.Whenhedoesattack,hewill||dooneofthefollowing:||||1.Swingatwithyouashortcombo,possiblyfollowedbyasingleice||bolt.||2.Shootoutthreeiceboltsinacone.||3.Summondarkenergypillarsaroundyou.|||
|Youcanevadeanyoftheseattacksbyjustslidingaway.Attacks2and3||areprettylongrangebutyoucanhear/seethemcominginadvance,soyou||shouldhaveplentyoftimetoreact.Attack1canbeprecededbyateleport||rightnexttoyou,whichmakesitthehardesttododge.Justkeepmoving||andstayawayfromXehanort,andyouwillprobablybefine.Hedoesn'thurt||toomuchanyway.||||ThebettertargethereisVanitas.Heisbothmoredangerousandeasierto||hit.Herearehisattacks:|||
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|1.Heshootsaveryslowfireballthatafteracouplesecondssplitsinto||severalsmallfireballs.Thesefireballsthenquicklyhomeinonyou.||Thisattackcannotbereliablyblocked.||2.Hejumpsfromanywheretorightaboveyou,thenspraysyouwithdark||lightning.||3.Hedoesatwo-hitcombo.Halfwaythroughthefight,asonicwavewill||beaddedtotheendofthecombo.||4.LikeMasterEraqus,Vanitashasacounter-attack.Hewillleavebehind||astationaryimageofhimselfandthenappearaboveyoutoattackwith||adivebomb.YoucantellthisiscomingwhenyouloseL+Rtargeting,||butreactingintimeishard.Fortunately,thedivebombdoesn'thurt||toomuch,andVanitasmissesalot.Soyoushouldjustbeabletodeal||withtheoccasionalsurprisehit.||||AswithXehanort'sattacks,youcanevadeanyofthesebyslidingaway.||||AfteryouhavedoneabunchofdamagetoVanitas,hewillalsodoa||desperationattackwherehedivesintotheground.Hewillchaseyouabit||fromundergroundbeforeemergingwithanexplosion,andthenmaybedive||backforanothertry.Juststaybackwhilehedoesthis.||||Okay,soneitherenemyisparticularaggressivehere.Thismeansthatif||youarehurting,youshouldbeabletosafelybackoffandheal.Mainlyyou||justneedtobereadytoslideawayifeitherofthemtriessomething.|
|||Asforoffense,goafterVanitas,andtrytoknockhimorlurehimaway||fromMasterXehanort,whereyoucanbashhiminpeace.Onceyouhavegotten||himdowntoabout1.5healthbars,thefightwillend.|+-----------------------------------------------------------------------------+
+--BOSSFIGHT:MASTERXEHANORTROUND1----------------------------------------+|HP:900,Strength:26,Defense:15||Statuseffectvulnerabilities:None||Elementalweaknesses:None||Elementalresistances:75%damagefromdark||Reward:HPBOOST|||
|WithVanitasgone,Xehanortnowgetsalittlebitmoreaggressive.Hecan||usethefollowingattacksatthestartofthebattle,thefirstthreeof||whicharewhathewasusinglastbattle:||||1.Hedoesashortcombo,possiblyfollowedbyasingleicebolt.||2.Heshootsoutthreeiceboltsinacone.||3.Hesummonsdarkenergypillarsallaroundyou.||4.Hesummonsanearthpillardirectlyunderyou,knockingyouwayup||intotheair.||5.HesummonsastreamofKeybladesthatflyaroundandsmackyoufora||while.Theydon'thurttoomuch,buttheycaninterruptyourcombos.||||Again,allofthesecanbeavoidedbyslidingaway.Theproblemisthat|
|Xehanortwillnowbeattackingmuchmoreoften.||||Here'sthestrategy.IfXehanortisjuststandingaround,assumehewill||comboyoudirectlyorteleportandattackassoonasyougetclose.Either||waitforhimtoattackorwalkcloseenoughtoprovokeit.UseSlideto||evade,andunlesshedidattack#5,runupforacouplecombosofyourown.||Thenbackoffandrepeat.Remember:donottrytoattackXehanortright||afterateleport.Waitforhimtotrysomethingfirst,thengoin.(If||Xehanortdoesdoattack#5,youcanstillhithim,butfavorquickattacks||thatkeepyoumovinglikeFireSurgeorThunderSurge).|
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|||Afteryoudosomedamage,Xehanort'sbasiccombogetsspicedup.Hemight||teleportagainaftereachswing,makingithardertododge,andhemight||putyouinastrangleholdattheend.Ifthathappens,justmashXlike||theysuggest.Otherwise,keepgoingasbefore.||||Ifyouneedtoheal,trytowaitforXehanorttoattackfirst.Unlessyou||haveLeafBracer,youdon'twantXehanortinterruptingyourhealwithan||attack.|+-----------------------------------------------------------------------------+
+--BOSSFIGHT:MASTERXEHANORTROUND2----------------------------------------+|HP:1000,Strength:26,Defense:15||Statuseffectvulnerabilities:None||Elementalweaknesses:None||Elementalresistances:75%damagefromdark||Reward:NONE||||Alright,youhavenowofficiallymadeXehanortangry.Goodjob!Thebad||newsisnowthatXehanort'sangry,heisgoingtobeattackingconstantly,||andhecanbeprettyscary.Herearethebasicattacksyouareupagainst:||||1.Xehanortwilldashalongthegroundsomewhatrandomly,trailingdark||energy.Thiscanbeblocked,butitwon'tstopXehanort,whichmeans|
|hemightenduphittingyoufrombehindrightafter.Irecommendjust||movingorslidingoutoftheway.||2.XehanortwilldoalengthycomboinvolvingalotofspinningKeyblade||attacks.Thisissometimesprecededbyhimteleportingnexttoyou.||Thecomboislongandprettydamaging,butitwon'tkillyouifyou||haveOnceMoreequipped.Ideally,youwanttoblockthisandthen||counter.||3.Xehanortwillshootatonofdarkboltsatyou.Blockthemtoreflect||theboltsbackathim.IfyouhaveRenewalBlock,doingthiswill||probablyhealyoubacktofullhealthasabonus!Thedownsideis||gettinghitisvery,verypainful.||4.Xehanortwillshootasmallernumberofdarkboltsatyouinamore||erratichomingpattern.Again,blockthese.Hewillstoponceyou|
|reflectonebackintohim.Ifyouaregettinghitwhileblocking,you||areprobablytooclose.(Blockdoesn'tworkiftheboltslooparound||tohityouintheback.)||5.XehanortwilldraghisKeybladeinthegroundandpulluprocksall||around.Thisisusuallyfollowedimmediatelybyanotherattack,so||block+countercanbealittlerisky.Irecommendslidingaway.||6.XehanortwilldoafullDarkImpulsecombo,completewithfinish||command.Thisisoneofhismoredangerousattacks:||-Thebasiccombocanbeblocked,butifitisn'tblocked,itgoeson||toendwithapsychicfisttotheface.Thereisashortpausehere||andsoOnceMorewillNOTsaveyoufromthefist!Ifyougetcaught||inthecombo,mashSquareandadirectiontoslideawayASAP.||-Xehanortwillnowimmediatelysubmergeundergroundandtryto|
|comeupfromunderneathyou.Hemovesveryfast,soyoucannot||reallyoutrunhim.ThetrickistoslidedirectlyOVERhim.Hewill||emergeduringthistime,butslidingwillmakeyouinvincible.||7.Xehanortcanhealhimselfalittlebit.Annoying,butnotmuchyoucan||doaboutit.||8.Xehanortalsohasacounter-attacksimilartoEraqusandVanitas.He||willdoaquickshockwaveontheground.Ifyouareplayingright,it||won'thityouthough.Seebelow.||||That'salotofattacks,andXehanort'sgoingtobedoingthemconstantly.|
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|Sowhat'stheplan?StayclosetoXehanort,andthenwhenhegetsreadyto||attack,pushSquaretoblock.Hopefullythiswillstophiminhistracks.||Ifso,useCount