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KD:M Compatible Tokens By Klutz / Kevin Bélisle My recommendation for using this PDF: - Print the pages you want onto label / sticker paper - Stick the front print onto a thick piece of card board - Punch 2 small holes through the center of the registration marks - Line up the back print using the registration marks - Cut out your tokens using either: - The small cut marks which are 1 inch apart - A ~1.25” circle punch - Enjoy your new tokens! - Check out http://klutz.studio for more gaming goodness soon!

Klutz Studio - KD:M Compatible Tokensklutz.studio/static/media/KDMCompatibleTokens.pdfKD:M Compatible Tokens By Klutz / Kevin Bélisle My recommendation for using this PDF: - Print

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  • KD:M Compatible TokensBy Klutz / Kevin Bélisle

    My recommendation for using this PDF:- Print the pages you want onto label / sticker paper- Stick the front print onto a thick piece of card board- Punch 2 small holes through the center of the registration marks- Line up the back print using the registration marks- Cut out your tokens using either: - The small cut marks which are 1 inch apart - A ~1.25” circle punch- Enjoy your new tokens!- Check out http://klutz.studio for more gaming goodness soon!

  • KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Survival Actions - Front - Blue & Red

    Dodge

    Afte

    r rol

    ling H

    L dice

    ,

    befo

    re da

    mag

    e,

    canc

    el on

    e hit.

    Encour

    age

    Enco

    urag

    e a no

    n-de

    af,

    knoc

    ked d

    own

    surv

    ivor t

    o

    stand

    .Da

    sh

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely. Sur

    ge

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely.

    Endure

    Spen

    d 7-L

    uck s

    urviv

    al.

    Ignor

    e a se

    vere

    injur

    y

    befo

    re ro

    lling.

    Overc

    harge

    Rem

    ove a

    ll you

    r +1 s

    treng

    th

    toke

    ns. G

    ive yo

    ur at

    tack

    Deva

    statin

    g 1.

    Embol

    den

    If you

    have

    none

    , gain

    a

    +1 st

    reng

    th to

    ken.

    If you

    are k

    nock

    ed do

    wn,

    lose

    them

    all.

    Dodge

    Afte

    r rol

    ling H

    L dice

    ,

    befo

    re da

    mag

    e,

    canc

    el on

    e hit.

    Encour

    age

    Enco

    urag

    e a no

    n-de

    af,

    knoc

    ked d

    own

    surv

    ivor t

    o

    stand

    .Da

    sh

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely. Sur

    ge

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely.

    Endure

    Spen

    d 7-L

    uck s

    urviv

    al.

    Ignor

    e a se

    vere

    injur

    y

    befo

    re ro

    lling.

    Overc

    harge

    Rem

    ove a

    ll you

    r +1 s

    treng

    th

    toke

    ns. G

    ive yo

    ur at

    tack

    Deva

    statin

    g 1.

    Embol

    den

    If you

    have

    none

    , gain

    a

    +1 st

    reng

    th to

    ken.

    If you

    are k

    nock

    ed do

    wn,

    lose

    them

    all.

    Act

    Gain

    +1

    and +

    1 .

    Com

    plet

    e you

    r ent

    ire

    act b

    efor

    e ano

    ther

    surv

    ivor m

    ay ac

    t.

    Act

    Gain

    +1

    and +

    1 .

    Com

    plet

    e you

    r ent

    ire

    act b

    efor

    e ano

    ther

    surv

    ivor m

    ay ac

    t.

  • EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Encourage

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DashEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DodgeEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Surge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    EndureEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Overcharge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Embolden

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Encourage

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DashEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DodgeEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Surge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    EndureEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Overcharge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Embolden

    This survivor

    has acted.

    Flip over at the start

    of the monster's

    next turn.

    This survivor

    has acted.

    Flip over at the start

    of the monster's

    next turn.

    KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Survival Actions - Back - Blue & Red

  • Dodge

    Afte

    r rol

    ling H

    L dice

    ,

    befo

    re da

    mag

    e,

    canc

    el on

    e hit.

    Encour

    age

    Enco

    urag

    e a no

    n-de

    af,

    knoc

    ked d

    own

    surv

    ivor t

    o

    stand

    .Da

    sh

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely. Sur

    ge

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely.

    Endure

    Spen

    d 7-L

    uck s

    urviv

    al.

    Ignor

    e a se

    vere

    injur

    y

    befo

    re ro

    lling.

    Overc

    harge

    Rem

    ove a

    ll you

    r +1 s

    treng

    th

    toke

    ns. G

    ive yo

    ur at

    tack

    Deva

    statin

    g 1.

    Embol

    den

    If you

    have

    none

    , gain

    a

    +1 st

    reng

    th to

    ken.

    If you

    are k

    nock

    ed do

    wn,

    lose

    them

    all.

    Dodge

    Afte

    r rol

    ling H

    L dice

    ,

    befo

    re da

    mag

    e,

    canc

    el on

    e hit.

    Encour

    age

    Enco

    urag

    e a no

    n-de

    af,

    knoc

    ked d

    own

    surv

    ivor t

    o

    stand

    .Da

    sh

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely. Sur

    ge

    Gain

    +1

    whi

    ch

    mus

    t be s

    pent

    imm

    ediat

    ely.

    Endure

    Spen

    d 7-L

    uck s

    urviv

    al.

    Ignor

    e a se

    vere

    injur

    y

    befo

    re ro

    lling.

    Overc

    harge

    Rem

    ove a

    ll you

    r +1 s

    treng

    th

    toke

    ns. G

    ive yo

    ur at

    tack

    Deva

    statin

    g 1.

    Embol

    den

    If you

    have

    none

    , gain

    a

    +1 st

    reng

    th to

    ken.

    If you

    are k

    nock

    ed do

    wn,

    lose

    them

    all.

    Act

    Gain

    +1

    and +

    1 .

    Com

    plet

    e you

    r ent

    ire

    act b

    efor

    e ano

    ther

    surv

    ivor m

    ay ac

    t.

    Act

    Gain

    +1

    and +

    1 .

    Com

    plet

    e you

    r ent

    ire

    act b

    efor

    e ano

    ther

    surv

    ivor m

    ay ac

    t.

    KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Survival Actions - Front - Brown & Teal

  • EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Encourage

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DashEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DodgeEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Surge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    EndureEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Overcharge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Embolden

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Encourage

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DashEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    DodgeEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Surge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    EndureEXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Overcharge

    EXHAUSTED

    Flip over at the start

    of the monster's

    next turn.

    Embolden

    This survivor

    has acted.

    Flip over at the start

    of the monster's

    next turn.

    This survivor

    has acted.

    Flip over at the start

    of the monster's

    next turn.

    KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Survival Actions - Back - Brown & Teal

  • KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Block/Deflect & Knocked Down/Dead - Front

  • KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Block/Deflect & Knocked Down/Dead - Back

  • KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Severe Injuries & Monster Knocked Down - Front

  • DislocatedShoulder

    You cannot activatetwo-handed or paired

    weapons or useblock.

    Torn AchillesTendon

    Whenever you sufferlight, heavy or severe

    injury, you are alsoknocked down.

    Slashed BackYou cannot surge.

    Torn MuscleYou cannot dash.

    BruisedTail-Bone

    You cannot dash.

    DisemboweledYour movement is 1.If you are the onlysurvivor, you are

    lost, dead.

    FrenzyIgnore slow on

    melee weapons.You cannot spendsurvival, use FAs,

    WS, or WM.

    Knocked DownAll attacks hit on 3+.Cancel all reactions.

    Monster stands whena trap is played, it draws

    an AI card, or at startof next turn.

    DislocatedShoulder

    You cannot activatetwo-handed or paired

    weapons or useblock.

    Torn AchillesTendon

    Whenever you sufferlight, heavy or severe

    injury, you are alsoknocked down.

    Slashed BackYou cannot surge.

    Torn MuscleYou cannot dash.

    BruisedTail-Bone

    You cannot dash.

    DisemboweledYour movement is 1.If you are the onlysurvivor, you are

    lost, dead.

    FrenzyIgnore slow on

    melee weapons.You cannot spendsurvival, use FAs,

    WS, or WM.

    Knocked DownAll attacks hit on 3+.Cancel all reactions.

    Monster stands whena trap is played, it draws

    an AI card, or at startof next turn.

    KD:M Compatible TokensBy Klutz / Kevin Bélisle

    Severe Injuries & Monster Knocked Down - Back