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Make 2 and 3-D models
Work as individuals but refer to lab partners
Read Doug Blanding’s booklet for ideas
Start with 2-D models out of manila folders
Punch works well for making holes for joints
Stick pins for grounded joints
Thumbtacks for free joints
Suggested models – single constraint
One grounded joint – only rotationOne swivel joint – rotation and translation
Dual in-line constraints
Ground joints 1 & 4 and make 2 & 3 a little longWhat happens? Toggle or oil can effect
Dual constraints - parallel
Instantaneous center of rotation is at infinityBut translational modes constrainedAdd second set of parallel constraints
Exact 2-D constraints
Design a “tangent bar” constraint for a circular diskThis is often used for the radial constraint of a telescope mirror
Build 3-D constraint systems
Use swab sticks, capplugs and hot glue gun to make modelsCareful with the glue gun – the glue can burn if it is still hot