Lecture Notes 7- 203 Optics

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    Geometrical Optics /Mirror and Lenses

    Outline

    Reflection

    Plane Mirrors

    Concave/Convex Mirrors

    Refraction

    Lenses

    Dispersion

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    Geometrical Optics

    In describing the propagationof light as a wave we need tounderstand:

    wavefronts: a surface passingthrough points of a wave thathave the same phase andamplitude.

    rays: a ray describes thedirection of wave propagation.A ray is a vector perpendicularto the wavefront.

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    Reflection and RefractionWhen a light ray travels from one medium to another, part of theincident light is reflected and part of the light is transmitted at theboundary between the two media.

    The transmitted part is said to be refracted in the second medium.http://www.geocities.com/CapeCanaveral/Hall/6645/propagation/propagation.html

    *In 1678 the great Dutch physicist Christian Huygens (1629-1695) wrote a treatise calledTraite de la Lumiere on the wave theory of light, and in this work he stated that the wavefront

    of a propagating wave of light at any instant conforms to the envelope of spherical waveletsemanating from every point on the wavefront at the prior instant. From this simple principleHuygens was able to derive the laws of reflection and refraction

    incident ray reflected ray

    refracted ray

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    Types of ReflectionWhen light reflects from a

    smooth surface, it undergoes

    specular reflection (parallelrays will all be reflected in the

    same direction).

    When light reflects from a

    rough surface, it undergoes

    diffuse reflection (parallel rays

    will be reflected in a variety ofdirections).

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    The Law of ReflectionFor specular reflection the incident angle iequals the reflected angle r:

    i = r(Known since 1000 BC)

    The angles are

    measured relative

    to the normal,shown here as a

    dotted line.

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    Forming Images with a Plane MirrorA mirroris an object that reflects light. A plane mirroris simply a flatmirror. Plane mirrors are ground to be flat the flatter the moreexpensive. (Typically good ones have - where we use visible radiation- no hills or valleys larger than 500nm).

    Consider an object placed at point P in front of a plane mirror. Animage will be formed at point P behind the mirror.

    do diFor a plane mirror:

    do = di and ho = hi

    ho hi

    do = distance from object to

    mirror

    di = distance from image to

    mirror

    ho = height of object

    hi = height of image

    vertex Q = do + di

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    Images

    An image is formed at the point where the rays of lightleaving the object either actually intersect or where theyappear to originate.

    If the light rays actually do intersect, then the image is a realimage. If the light only appears to be coming from a point,but is not physically there, then the image is a virtual image.

    We define the magnification, m, of an image to be:

    o

    i

    o

    i

    d

    d

    h

    hm ===

    heightobject

    heightimage

    If m is negative, the image is inverted

    (upside down).

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    The image is called virtual because it doesnot really exist behind the mirror

    Real image

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    Plane MirrorsA plane mirror image has the following properties:

    *The mirror in your bathroom is a piece of plate glass with a coating on thebackside so they are second surface mirrors.

    The image distance equals the object distance.

    The image is unmagnified.

    The image is virtual. The image is not inverted.

    Left and right are reversed

    **The intensity of the reflected beam depends upon the angle ofincidence and the indices of refraction and they type of coating.

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    To save expenses, you would like to buy the

    shortest mirror that will allow you to see your entire

    body. Should the mirror be (a) half your height (b)

    two-thirds your height, or (c) equal to your height?

    Does the answer depend on how far away from

    the mirror you stand?

    eye

    you

    mirror

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    Spherical Mirrors

    A spherical mirroris a mirrorwhose surface shape isspherical with radius of curvatureR. There are two types ofspherical mirrors: concave andconvex. **The principal axis (optical axis,vertex) is the straight line between C and themidpoint of the mirror

    We will always orient the mirrorsso that the reflecting surface ison the left. The object will be on

    the left.

    concave

    convex

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    Focal PointWhen parallel rays are

    incident upon a

    spherical mirror, the

    reflected rays intersect

    at the focal point F.

    For a concave mirror,

    the focal point is in front

    of the mirror.For a convex mirror, the

    focal point is behind the

    mirror.

    The incident rays

    diverge from the convex

    mirror, but they trace

    back to the focal point F.

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    Focal LengthThe focal length fis the distance from the surface of

    the mirror to the focal point. It can be shown that

    the focal length is half the radius of curvature of the

    mirror.

    Sign Convention: the focal length is negative if thefocal point is behind the mirror.

    For a concave mirror, f = R

    For a convex mirror, f = R

    (R is always positive)

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    Ray TracingWe will use three

    principal rays todetermine where an

    image will be

    located.

    The parallel ray (P ray) reflects

    through the focal point. The focal

    ray (F ray) reflects parallel to theaxis, and the center-of-curvature

    ray (C ray) reflects back along its

    incoming path.

    Curvature point

    Curvature point

    Optical axis

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    Ray Tracing Examples

    concave convex

    Virtual imageReal imageapplet mirror/lens

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    Theorem of intersecting lines

    iidRRd

    hh

    =

    00

    iidd

    hh 00 =

    iddf

    111

    0

    +=

    Mirror Equationi i

    o o

    R d d

    d R d

    =

    with

    f= R

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    The Mirror Equation

    The ray tracing techniqueshows qualitatively where theimage will be located. The

    distance from the mirror to theimage, di, can be found fromthe mirror equation:

    fdd io

    111 =+

    do = distance from object to

    mirror

    di = distance from image to

    mirror

    f= focal length

    Sign Conventions:

    do is positive if the object is in front of

    the mirror (real object)

    do is negative if the object is in back of

    the mirror (virtual object)

    di is positive if the image is in front of

    the mirror (real image)

    di is negative if the image is behind

    the mirror (virtual image)

    fis positive for concave mirrors

    fis negative for convex mirrors

    m is positive for upright images

    m is negative for inverted images

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    The Refraction of LightThe speed of light is different in different materials. Wedefine the index of refraction, n, of a material to be the ratio

    of the speed of light in vacuum to the speed of light in thematerial:

    n = c/v

    When light travels from one medium to another, its velocityand wavelength change, but its frequency remainsconstant.

    http://www.geocities.com/CapeCanaveral/Hall/6645/propagation/propagation.html

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    Snells LawIn general, when light enters a new material its direction willchange. The angle of refraction 2 is related to the angle ofincidence 1 by Snells Law:

    where v is the velocity of light in the medium.

    Snells Law can also be written as:

    n1sin1 = n2sin2

    constantv

    sinsin

    22

    11 ==

    v

    1

    2

    Air

    GlassThe angles 1 and 2 aremeasured relative to the line

    normal to the surface

    between the two materials.

    Normal line

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    n = 1.2

    n = 1.6

    Example: Which way will the rays bend?

    Which of these rays can be the refracted ray?

    n = 1.4 n = 2

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    Total Internal ReflectionWhen light travels from a medium with n1 > n2,there is an angle, called the critical angle c, atwhich all the light is reflected and none istransmitted. This process is known as total

    internal reflection. The critical angle occurswhen 2= 90 degrees:

    The incident ray is both reflected and

    refracted. Total Internal Reflection

    1

    2sinn

    nc =

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    A pencil in a glass of water looks

    bent due to the light refraction

    A mirage is created due to

    the bending of light. The

    index of refraction of thehot air near the ground is

    lower than the n of the

    colder air on the top.

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    Object in the sky appear to be shifted towards the zenith by a small amount.

    This is due to the refractive effect of the atmosphere. This has been known

    since the time of Ptlomey in Egypt in 150 BC.

    ASTRONOMICAL REFRACTION: The displacements of astronomical objects by

    atmospheric refraction.

    These effects are many orders of magnitude larger than the accuracy of the best

    astronomical position measurements, and so large that the mountings of mostastronomical telescopes are adjusted to minimize the effects of refraction.

    http://www.sundog.clara.co.uk/rainbows/primrays.htm

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    Light always bends toward the base of a triangular prism (if n of

    the prism is higher than the ambient n).

    Different colors bend differently. It means that n is different for

    different colors. The separation of colors is called light

    dispersion. http://www.wolles-website.de/teste_taeuschungen/taeuschungen_uebersicht.htm

    n=1

    n>1

    Refraction in a Triangular PrismRefraction in a Triangular Prism

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    Lenses

    A lens is an object that

    uses refraction to bend

    light and form images

    Light is reflected froma mirror. Light is

    refracted through a

    lens.

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    Focal PointThe focal point of a lens is the place whereparallel rays incident upon the lens converge.

    converging lens diverging lens

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    Ray Tracing for Lenses

    The P ray propagates parallel to the principal axis until it encounters thelens, where it is refracted to pass through the focal point on the far side of

    the lens. The F ray passes through the focal point on the near side of the

    lens, then leaves the lens parallel to the principal axis. The M ray passes

    through the middle of the lens with no deflection.

    Just as for mirrors we use

    three rays to find the image

    from a lens. The lens is

    assumed to be thin.

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    Ray Tracing Examples

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    The Thin Lens EquationThe ray tracing technique shows qualitativelywhere the image from a lens will be located.The distance from the lens to the image, di,can be found from the thin-lens equation:

    fdd io

    111=+

    Sign Conventions:

    do is positive for real objects (from which light diverges)

    do is negative for virtual objects (toward which light converges)

    di is positive for real images (on the opposite side of the lens from theobject)

    di is negative for virtual images (same side as object)

    fis positive for converging (convex) lenses

    fis negative for diverging (concave) lensesm is positive for upright images

    m is negative for inverted images

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    Lens makers formulaThe equation in the box is the thin lens equation. The

    focal length is given by the lens makers formula:

    This expression is good for a lens in air. The R-valuesare the radii of curvature of the first and second

    surfaces of the lens. n is the refraction index. So fis

    determined by construction: n and curvature Rs

    ARE fixed by construction.

    1 2

    1 1 1( 1)nf R R

    =

    http://www.phy.ntnu.edu.tw/java/Lens/lens_e.html

    **Not all lenses are thin lenses - Thick lens equation:

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    DispersionIn a material, the velocity of light (and therefore the index ofrefraction) can depend on the wavelength. This is knownas dispersion. Blue light travels slower in glass and water than does

    red light. (The shorter wavelengths are refracted by the greatestamount)

    As a result of dispersion,different colors entering a

    material will be refracted atdifferent angles.

    Dispersive materials can beused to separate a light

    beam into its spectrum (thecolors that make up the lightbeam). Example: prism