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Pearce, Peter and Susan, Experiments in Form, 1980 Communication Sketching for Analysis Context, Needs & Function Mood Boards BrainstormingandIdea Real Time Sketching Sketching with Shading Idea sketching Range of Ideas & Concepts g Communication Sketching for Analysis Context, Needs & Function Mood Boards BrainstormingandIdea Real Time Sketching Sketching with Shading Idea sketching Range of Ideas & Concepts g
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T i i i th bit i f f i th b ilt i t iTo minimize the arbitrariness of form in the built environment is to maximize its performance. To maximize performance is to accomplish objectives in the most effective manner whileaccomplish objectives in the most effective manner while minimising the use of energy and materials resources. This is not necessarily to say that design objectives should be compromised in y y g j porder to save natural resources, but it does suggest that design objectives should be performance orientated. One of the limitations of a “visual effects” approach to form is that it encourages a direction that is not particularly sensitive to performance-
i d l iorientated solutions.
Pearce, Peter and Susan, Experiments in Form, 1980
Real Time Sketching
Idea sketching
Sketching with Shading
g
Brainstorming and Idea
Sketching for Analysis Context, Needs & Function
Brainstorming and Idea Mapping
Mood Boards
Research Idea Generation Final Design Production Use Disposal
Range of Ideas & Concepts
MarketingCommunication Refinement
Real Time Sketching
Idea sketching
Sketching with Shading
g
Brainstorming and Idea
Sketching for Analysis Context, Needs & Function
Brainstorming and Idea Mapping
Mood Boards
Research Idea Generation Final Design Production Use Disposal
Range of Ideas & Concepts
MarketingCommunication Refinement
Real Time Sketching
Idea sketching
Sketching with Shading
g
Brainstorming and Idea
Sketching for Analysis Context, Needs & Function
Brainstorming and Idea Mapping
Mood Boards
Research Idea Generation Final Design Production Use Disposal
Range of Ideas & Concepts
MarketingCommunication Refinement
Product in
Precedence
Sketching for Communication
Presentation Drawings
Product in Context
Research Idea Generation Final Design Production Use Disposal
Selection of Concept
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Exploded Drawings
Details Sketches
Presentation Drawings
R d d Sk t h
p g
Rendered Elevations
Rendered Sketches
Development Sketching
Sketches with Overlays
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
2D Motion Models
Maquettes /
Plasticine Models
Foam/Card Models
Maquettes / Scale Models
Presentation Models
Research Idea Generation Final Design Production Use Disposal
Selection of Concept
MarketingCommunication Refinement
Mechanical Models
Mock-ups / Test Rigs
Prototypes
p g
Foam Board / Card Models
I t l M d l
Details Models
Foam Models
Clay Models
Incremental Models
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
Mechanical Models
Mock-ups / Test Rigs
Prototypes
p g
Foam Board / Card Models
I t l M d l
Details Models
Foam Models
Clay Models
Incremental Models
Research Idea Generation Final Design Production Use Disposal
Develop Design and Resolve Issues
MarketingCommunication Refinement
http://www.youtube.com/watch?v=dehXioMIKg0&feature=spotlight
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Martin Smith's mechanical sculpture has developed from a fascination Martin Smith s mechanical sculpture has developed from a fascination of rhythm, seriality and motion. Mechanisms are exposed in order to
deny any secrecy; it is reassuring and immensely satisfying to observe the hypnotic motion of the cams and levers. Working from his studio in the North of England, UK. Martin has been developing and producing his intriguing sculptures since 1993. His work has
been welcomed into art galleries, public spaces, corporate corridors and people's homes.and people s homes.
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