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Level 1 Behaviors & Strategies

Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

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Page 1: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Level 1 Behaviors & StrategiesLevel 1 Behaviors & Strategies

Page 2: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Levels of Behavior

AACPS is using PBIS and CDM language to clarify behaviors into the following categories:

Level 1-- The most common type, 90% of the time.

Level 2—The chronic type that occurs about 5-7% of the time.

Level 3—The type that occurs 3-5% of the time but is highly concerning.

Page 3: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--
Page 4: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Level 1: Strategies are used for all students.Level 1: Strategies are used for all students.Typical behavioral strategies include:• Rewards for good behavior• Classroom expectations posted• Frequent review of the “rules”• Review of Code of Conduct• Charts that require movement between categories (green, yellow, red)

• Class meetings

Page 5: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Let’s explore rewards:Let’s explore rewards:1. Might be part of school or classroom

behavioral system.2. Could be as simple as marbles in a jar or bills

that can be redeemed for desired objects.3. Rewards are useful for behavioral

modification in about 85-90% of students.

Page 6: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Rewards need to be desirable with the students.Rewards need to be desirable with the students.Ways to find out what is motivating:• Ask students or parents.• Do a survey and graph results.• Consider “non-tangibles”.• Simple and cheap---homework passes, special

activities like watering plants, cleaning boards, feeding the fish.

Page 7: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Typical rewards:Typical rewards:• Gadgets, class jobs, or school supplies• Class rewards (pizza party, ice cream socials)• Homework passes or stickers• PBIS money

Page 8: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Strengths of Rewards:Strengths of Rewards:

• Creates a culture of “high expectations”.• Quick and easy to do.• Encourages most students (85-90%).

Page 9: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Challenges of Rewards:Challenges of Rewards:

• Trains students to expect a “reward” for every action. (Pay me for doing this.)

• Often takes the focus off instruction.• Teacher must have lots of rewards available.

Page 10: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

The opposite of rewards are consequences.The opposite of rewards are consequences.

• Consequences at this level are likely to bring about desired results.

• Consequences may include: Loss of privileges

Isolation from the group

Note sent home

Page 11: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Strengths of consequences:Strengths of consequences:

• Students learn what is appropriate quickly. (Immediate response)

• Some students only need 1 consequence to learn the new behavior.

• Documentation can be kept for future reference.

Page 12: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Challenges of Consequences:Challenges of Consequences:• Can sometimes accelerate behavior causing

students to move to higher levels.• Consequences at this level should be brief and

match the problem. (A week of detention for not bringing a pencil?)

Page 13: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Using natural consequences whenever possible:Using natural consequences whenever possible:• If you spill milk, you will have to clean it up.• If you lose your pencil, you will might have to

write with a pencil from the lost pencil can.

Page 14: Level 1 Behaviors & Strategies. Levels of Behavior AACPS is using PBIS and CDM language to clarify behaviors into the following categories: Level 1--

Questions?