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Image and Vision ComputingVol23Iss01 (050101)Localization of acupoints on a head based on a 3D virtual bodyLei Zhenga, Binjie Qina, Tiange Zhuanga,*, Ulf Tiedeb, Karl Heinz HohnebDepartment of Biomedical Engineering, Shanghai Jiao Tong University, Shanghai, ChinaInstitute of Medical Informatics (IMI), University Hospital Hamburg-Eppendorf, Hamburg, GermanyReceived 11 February 2004; received in revised form 15 March 2004; accepted 31 March 2004AbstractModern computer science allows powerful and versatile computer-based knowledge representations of acupuncture, one part of Traditional Chinese Medicine. For further research and development of acupuncture therapy, it is critical to define where to accurately localize acupoints onto such a computer based pictorial representation of the human body. Using the segmentation and 3D visualization of the VOXEL-MAN software system, original work for localizing the acupoints on a head based of a virtual body is reported in this paper.The proposed 2D acupoint description links the description taken from literature for locating acupoints in Traditional Chinese Medicine to the data in the absolute reference frame of a 3D virtual body. It offers a simple and useful way for the localization of acupoints on a 3D model, especially one derived from the data from Visible Human Project.q 2004 Elsevier B.V. All rights reserved.Keywords: Traditional Chinese Medicine; Acupuncture and moxibustion; Localization of acupoints; Three-dimensional body model; Visible Human Project;VOXEL-MAN
Citation preview
Localization of acupoints on a head based on a 3D virtual body
Lei Zhenga, Binjie Qina, Tiange Zhuanga,*, Ulf Tiedeb, Karl Heinz Hohneb
aDepartment of Biomedical Engineering, Shanghai Jiao Tong University, Shanghai, ChinabInstitute of Medical Informatics (IMI), University Hospital Hamburg-Eppendorf, Hamburg, Germany
Received 11 February 2004; received in revised form 15 March 2004; accepted 31 March 2004
Abstract
Modern computer science allows powerful and versatile computer-based knowledge representations of acupuncture, one part of
Traditional Chinese Medicine. For further research and development of acupuncture therapy, it is critical to define where to accurately
localize acupoints onto such a computer based pictorial representation of the human body. Using the segmentation and 3D visualization of
the VOXEL-MAN software system, original work for localizing the acupoints on a head based of a virtual body is reported in this paper.
The proposed 2D acupoint description links the description taken from literature for locating acupoints in Traditional Chinese Medicine to
the data in the absolute reference frame of a 3D virtual body. It offers a simple and useful way for the localization of acupoints on a 3D model,
especially one derived from the data from Visible Human Project.
q 2004 Elsevier B.V. All rights reserved.
Keywords: Traditional Chinese Medicine; Acupuncture and moxibustion; Localization of acupoints; Three-dimensional body model; Visible Human Project;
VOXEL-MAN
1. Introduction
The science of acupuncture and moxibustion is an
important part of Traditional Chinese Medicine Chinese
people have accepted it for thousands of years, because of
its magic curative effect, simple operation, low cost, and
few side effects. Now, use of the science of acupuncture and
moxibustion has even spread all over the world.
Acupuncture therapy heavily depends upon the precise
placement of the acupuncture needle at the proper point
on the body surface. Some of them are vital. Such points
are defined within the context of blood vessels and
nerves. Positioning errors in acupuncture treatment can
cause medical accidents. Therefore the accurate localiz-
ation of acupoints is a key issue in the acupuncture
research.
In traditional medicine, knowledge on acupuncture is
described in books and atlases, such as the anatomical charts
of acupuncture and moxibustion. However, modern com-
puter science, especially computerized three-dimensional
models [1,2], allows new, more standardized and reprodu-
cible computer-based representations of the human body.
We expect that the use of such models will not only
decisively advance learning and teaching acupuncture, but
also substantially contribute to the research concerning
Traditional Chinese Medicine (TCM) theory.
One of these models is the VOXEL-MAN [3] system,
which consists of a voxel based spatial model of the human
body linked to a semantic network containing the descrip-
tive information. One of the prerequisites, however, for
making use of this model for acupuncture, we need to
transfer the classical qualitative description of the acupoints
into the computer-based model. With the example of the
human head we therefore propose in this paper algorithms
for transferring the localizations of the acupoints of the
human head from classical atlases and books to the
computer based model.
2. Pre-processing
Spatial knowledge representation in medical imaging
and computer graphics is totally different from what is used
in the literature for locating acupoints in TCM. The first uses
an absolute reference frame, which has almost no relation to
the image content, while the latter employs a relative
reference frame relative to constituents of the body.
0262-8856/$ - see front matter q 2004 Elsevier B.V. All rights reserved.
doi:10.1016/j.imavis.2004.03.005
Image and Vision Computing 23 (2005) 1–9
www.elsevier.com/locate/imavis
* Corresponding author.
E-mail address: [email protected] (T.G. Zhuang).
Furthermore, computer based volume models are
discretized in voxels. In current research, a voxel of the
VOXEL-MAN is e.g. 1.08 mm in each dimension [3].
However, the basic unit for a relative reference frame used
by traditional acupoint localization is usually defined by
‘Bone Proportional Measurement’ [4] between landmarks
on the human body. It makes the acupoint position suitable
for everybody, no matter whether the boy is thin or fat or tall
or short.
To locate acupoints on a 3D human body model
accurately, we design a temporary reference frame (TRF)
to relate the absolute reference frame (ARF) of 3D medical
images to the relative reference frame (RRF) used in
traditional acupoint localization methods.
2.1. General definition
On a body or body image, we define the axis x of TRF as
the orientation from right to left, the axis y from anterior to
posterior and the axis z from inferior to superior Especially,
in this paper, we set the origin of TRF on the midpoint
between the two eyebrows, as shown in Fig. 1.
2.2. Plane yz
One property of a human body is its left-right symmetry,
which is also expressed on the human body image. A method
based on the use of moments could help us to find the
median longitudinal plane [5].
The ði; j; kÞ-moment of a three-dimensional digital image
is mijk ¼P
x;y;z xiyjzkf ðx; y; zÞ; where f ðx; y; zÞ is the grey
value function of the image. So the centroid ðgx; gy; gzÞ
is given by the first-order moments, that is ðgx; gy; gzÞ ¼
ðm100=m000;m010=m000;m001=m000Þ:
The central ði; j; kÞ-moment of the three dimensional
digital image is defined as mijk ¼P
x;y;z ðx 2 gxÞiðy 2 gyÞ
j
ðz 2 gzÞkf ðx; y; zÞ: So the principal axes of the image can be
defined as the eigenvectors of the matrix
I ¼
m020 þ m002 2m110 2m101
2m110 m200 þ m002 2m011
2m101 2m011 m200 þ m020
2664
3775:
To a symmetry 3D image, the centroid is on the median
longitudinal plane, while one of the principal axes of the image
is parallel to the normal direction of the median longitudinal
plane, as shown in Fig. 2.
Given the centroid ðgx; gy; gzÞ and the normal direction
ðpx; py; pzÞT; the parameters of the median longitudinal plane
equation a·x þ b·y þ c·z ¼ 1 are:
a
b
c
2664
3775 ¼
1
pxgx þ pygy þ pzgx
px
py
pz
2664
3775 ð1Þ
Now, the resulted median longitudinal plane is considered
to be the plane yz of TRF.
2.3. Axis z and plane xz
In order to define the axis z and the plane xz of TRF, we
proceed with the following steps:
† With the midpoint between the two eyebrows (point A)
and the corners of mouth (point B and C), the plane ABC
could be determined
† The intersecting line between the plane ABC and
the plane yz defined above is considered as the axis z
of TRF.
Fig. 1. Definition of TRF (1). Left: the position of the origin on a 3D virtual body. Right: the direction of the axes with the same view angle as the left.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–92
† The plane through the axis z; which is perpendicular to
the plane yz; is determined as the plane xz; as shown in
Fig. 3.
Given point AðxA; yA; zAÞ; point BðxB; yB; zBÞ; point
CðxC; yC; zCÞ and the median longitudinal plane, the plane
yzðayz·x þ byz·y þ cyz·z ¼ 1; Þ then the intersecting point of
the line BC and the plane yz; point A0ðxA0 ; yA0 ; zA0 Þ; satisfies
the following simultaneous equations
ayz·xA0 þ byz·yA0 þ cyz·zA0 ð2aÞ
xA0 2 xB
xC 2 xB
¼yA0 2 yB
yC 2 yB
ð2bÞ
xA0 2 xB
xC 2 xB
¼zA0 2 zB
zC 2 zB
ð2cÞ
From Eqs. (2a)–(2c), the coordinate vector is
xA0
yA0
zA0
2664
3775¼
a b c
yC2yB xB2xC 0
zC2zB 0 xB2xC
2664
3775
21
·
1
xByC2xCyB
xBzC2xCzB
2664
3775:
The axis z coinciding with the line A0A could be expressed as
the equation:
x2xA
xA0 2xA
¼y2yA
yA0 2yA
¼z2zA
zA0 2zA
:
Fig. 3. Definition of TRF (2). Left: the position of the reference points (point A;B and C). Right: the relationship of the points, axes and planes. Note: point B
and C are not always on the plane xz:
Fig. 2. The symmetry property of a virtual head. Left: a symmetry slice of the head. Right: the principal axes of the virtual head, while P1 is considered to point
out the normal direction of the median longitudinal section.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–9 3
The plane xz; in which point A and point A0 are located,
could be described as axz·xþbxz·yþcxz·z¼1: The para-
meters axz;bxz and cxz here satisfy the following simul-
taneous equations:
axz·ayzþbxz·byzþcxz·cyz¼0 ð3aÞ
axz·xA0 þbxz·yA0 þcxz·zA0 ¼1 ð3bÞ
axz·xAþbxz·yAþcxz·zA¼0 ð3cÞ
Thus we get
axz
bxz
cxz
2664
3775¼
ayz byz cyz
xA0 yA0 zA0
xA yA zA
2664
3775
21
·
0
1
1
2664
3775:
2.4. Reference frame transformation
The vector A0A��!
defines the direction of z of TRF, with
the corresponding unit vector uz ðuz1; uz2; uz3Þ ¼
ðA0A��!
Þ=ðlA0A��!
lÞ: The direction of x could be determined by
the normal to the plane yz; and the corresponding unit
vector is ux
ðux1; ux2; ux3Þ ¼ðayz; byz; cyzÞffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffiffia2
yz þ b2yz þ c2
yz
q :
The direction of y is calculated by the vector product of
u0z and u0
x; as uyðuy1; uy2; uy3Þ ¼ uz £ ux: Based on these
three vectors, we can form the coordinate rotation matrix
from ARF to TRF [6], that is
R ¼
ux1 ux2 ux3 0
uy1 uy2 uy3 0
uz1 uz2 uz3 0
0 0 0 1
26666664
37777775
ð4aÞ
The origin of TRF is AðxA; yA; zAÞ Then the coordinate
translation matrix from ARF to TRF is
T ¼
1 0 0 2xA
0 1 0 2yA
0 0 1 2zA
0 0 0 1
26666664
37777775
ð4bÞ
So the complete equation expressing the transformation
from the Pðx; y; zÞ in ARF to the P0ðx0; y0; z0Þ in TRF is
x0
y0
z0
1
26666664
37777775¼ R·T·
x
y
z
1
26666664
37777775
¼
ux1 ux2 ux3 0
uy1 uy2 uy3 0
uz1 uz2 uz3 0
0 0 0 1
26666664
37777775
·
1 0 0 2xA
0 1 0 2yA
0 0 1 2zA
0 0 0 1
26666664
37777775
·
x
y
z
1
26666664
37777775
ð4cÞ
The complete coordinate transformation is then the
composite matrix R·T ; while the coordinate transformation
from TRF to ARF is ðR·TÞ21:
3. Methods
The traditional methods for acupoints localization are
based on the measurement along the surface of a body with
‘cun’, a traditional Chinese measure which varies in length
for different parts of the body. In common parlance, it is said
that: ‘An acupoint is located at a distance of some ‘cun from
a certain landmark in particular direction….’ [4]. For
example, acupoint Quchai (BL 4) of the Bladder Meridian
of Foot-Taiyang is on the head, 0.5 cun within the hairline,
1.5 cun lateral to Shenting (DU 24), a point that is 0.5 cun
directly above the midpoint of the anterior hairline, as
shown in Fig. 4. The advantage of this kind of description is
that we can ignore the rugged and uneven feature of a
human body surface. The landmarks for localizing acu-
points are obvious, relatively fixed and universal to
everybody, though there are some individual differences.
Similarly, for the reasons above, the reconstructed
surface from varied raw data would be totally different. If
using the 3D coordinates directly to express the position for
Fig. 4. Several Acupoint labels from TCM.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–94
each acupoint, it is difficult to apply the experience from the
TCM methods and hard to resolve the individual/data
differences. To solve the problems mentioned here, a 2D
acupoint description system is taken.
3.1. 2D acupoint description
Given a definite viewing direction, all visible points on
body surface have one projection plane that is perpendicular
to this direction These visible points have corresponding
projection points in this plane, and each projection point
could be back-projected to the body surface to get the
corresponding 3D coordinate.
In current research, there are three projection planes on
head for the 2D acupoint description system, as shown in
Fig. 5.
† Plane a is specially for locating the acupoints in the face.
It is a rectangle and covers the projection of the forehead,
the lower jaw and the outer canthi.
† Plane b is corresponding to the acupoints on the top-
head. It is part of a cylinder and covers the projection of
the forehead, the occiput and the temples.
† Plane g is for localizing acupoints on the side of the head.
It looks like a disk and is the projection plane of the
surface around the ear.
For the acupoints in different regions, corresponding
localization models are employed to describe them in TRF
based on the knowledge from TCM. When you need to
display acupoints on virtual human body, each point could
be back-projected to the body surface to get its 3D
coordinates. From now on, for convenience, the acupoints
localization is within the framework of 2D coordinate
description.
3.2. Model of median longitudinal circle
Traditionally the ‘vertical cun’ on the head is defined as
the surface distance from the anterior hairline to the
posterior hairline The right image of Fig. 6 shows the
definition of ‘vertical cun’ in Bone Proportional Measure-
ment, a commonly used method for locating acupoints.
Accordingly, the model of the median longitudinal circle is
given as follows.
Three points A;D and E; which are from the fixed
median longitudinal plane (plane yz), are taken to
determine the median longitudinal circle. As mentioned
above, point A is the midpoint between the two
eyebrows. Referring to Fig. 6, point D is the point at
the tip of the body in plane yz; which is easy to be
identified. It is a little bit complicated to get the third
point E; for neither tomograms nor 3D volume could
Fig. 5. 2D Acupoint description.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–9 5
show the hairlines. Now we try to tackle the problem in
another way. Generally, there is a groove between the
lower lip and the chin in the face. Through this groove
there is a plane parallel to the plane xy: Then the
intersecting point between this plane and the median
longitudinal plane at back is defined as the point E: Point
E could be considered as the midpoint of posterior
hairline.
Suppose point A;D and E are on the median longitudinal
circle, the center of the circle, point Oðx0; y0; z0Þ; satisfies the
relation:
ðxi 2 x0Þ2 þ ðyi 2 y0Þ
2 þ ðzi 2 z0Þ2 ¼ r2
;
i ¼ A;D;E
ð5aÞ
x0 2 xA y0 2 yA z0 2 zA
xD 2 xA yD 2 yA zD 2 zA
xE 2 xA yE 2 yA zE 2 zA
��������
��������¼ 0 ð5bÞ
where r is the radius of the median longitudinal circle.
Eq. (5a) indicates that the distances between O and the other
three points are equal. Eq. (5b) means point O is also on the
median longitudinal plane defined by point A;D and E:
Under the standards of Bone Proportional Measurement,
on the intersecting arc line between the head surface and the
median longitudinal plane, as Fig. 6 shows, the anterior
hairline is identified by a distance of 3 cun from the
midpoint of two eyebrows (point A), while point E is located
at a distance of 15 cunfrom point A: That means, we can
define the length of arc AOE as 15 cun on median
longitudinal circle.
Through the arc AOE; the cylinder that is perpendicular
to the plane yz of TRF is considered to be the projection
plane b: And 1/15 of arc AOE is taken as the ‘vertical cun’
standard on the head of a 3D human body model.
3.3. Model of face meshes
Under the standard of Bone Proportional Measurement, it
is 9 cun in horizontal between two corners of hairline As
hair cannot be displayed on a 3D medical image, we try to
find another way to determine the horizontal cun.
Let us look at some examples from the traditional
methods at first [4,7]. Referring to Fig. 4, Shenting (DU 24)
is 0.5 cun directly above the midpoint of anterior hairline.
Touwei (ST 8) is at the hairline of the forehead, 4.5 cun
lateral to Shenting (DU 24). And Toulinqi (GB 15) is 0.5
cun within the anterior hairline directly above the pupil, on
the midpoint of the line connecting Shenting (DU 24) and
Touwei (ST 8). From the description above, we can
conclude that the pupil (point F) is 2.25 cun lateral to the
median longitudinal plane. We determine horizontal cun in
the face based on this knowledge.
The coordinate plane xz is considered to be the projection
plane a: Dividing the horizontal length of line AF by 2.25 is
taken as the ‘horizontal cun’ standard in the face. With the
‘horizontal cun’ standard for the face and the ‘vertical cun’
standard for the head, we get the model of face meshes on
the projection plane a; as shown in Fig. 7.
3.4. Model of bone projection
Usually the acupoints on the side-head are set using the
landmarks on the surface. Accordingly the model of bone
projection is applied to locate such acupoints, as shown in
Fig. 8.
3D medical volume of a human body not only shows the
surface of a body, but also contains its inner structures The
projection of some bone landmarks on plane yz could be tags
for localizing acupoints on 3D images. We define that
Fig. 6. Model of median longitudinal circle. Left: the reference points (point A;D and E) on median longitudinal circle. Right: definition of ‘vertical cun’
from TCM.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–96
the position of mastoid process as point G; which is at a
distance of 3 cun from point A in the direction y [4,7].
The part of the plane yz; which is in the median
longitudinal circle, is considered to be the projection plane
g: And 1/3 of the length of line AG in direction y is the
horizontal cun standard on the side of the head of a 3D
human body model.
4. Results
With the knowledge of traditional methods for locating
acupoints, we get a standardized 2D description of
acupoints in TRF.
4.1. Standardized 2D description
For example, in typical acupoint terminology, acupoint
Quchai (BL 4) is described as: on head, 0.5 cun within
the hairline, 1.5 cun lateral to a point that is 0.5 cun
directly above the midpoint of the anterior hairline [4] So
it is on the top-head, with the coordinates 1.5 cun in
horizontal and 0.5 cun in vertical from the origin point A
on plane b; as:
Name Number Location (cun)
Horizontal Vertical
Quchai BL 4 1.5 0.5
The 2D description of all the 63 acupoints on head
surface is listed in the appendix. The list is suitable to any
individual, if we can get enough information about point A
to point G mentioned above from the image data.
Fig. 8. Model of bone projection. Left: the position of the reference point G: Right: the coordinate meshes on the side-head of the 3D virtual body.
Fig. 7. Model of face meshes. Left: the position of the reference point F: Right: the coordinate meshes in the face of the 3D virtual body.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–9 7
4.2. 3D expression
Finally, as shown in Fig. 9, after back-projection, a set
of acupoints on the head of the 3D virtual body are
clearly displayed. Especially, some work has been
done based on the data from Visible Human Project
(VHP) [2].
5. Discussion
Although acupuncture has a history of more than two
thousand years, up to now, there are only a few references
relating acupuncture to modern computer-based imaging.
The development of VHP and VOXEL-MAN give us the
opportunity to explore a new field like 3D medical imaging
integrated with acupuncture. This paper tries to offer a
simple and useful way to systemically localize acupoints on
the 3D virtual body.
There are a total of 63 acupoints on the surface of the
head. It is troublesome to localize them one by one on
the virtual body. Meanwhile, because of the limitation of the
visual angle of the 3D image, the lack of being able to touch
the virtual body, and the quality of the visualization, even an
expert has to take some time to accurately localize an
acupoint on an image. The method proposed in this paper
lets the operator point out seven obvious landmarks
manually, and then systemically present the localization of
all acupoints.
Originally the method proposed here has been devel-
oped using the data of VOXEL-MAN: Brain and Skull.
To check the validation of the procedure, more work has
been done using the data of VOXEL-MAN: Visible
Human. The result seems to be acceptable to the doctors
we asked.
Of course, the work expressed in this paper is just
the beginning in a new field. The coordinates of the
acupoints under the standardized 2D description listed in
Table A1
Position of Acupoints in the face (Plane a)
Name Number Location (cun) Name Number Location (cun)
Horizontal Vertical Horizontal Vertical
Quanliao SI 18 3.5 2 Suliao DU 25 0 1.8
Chengqi ST 1 2.25 1 Shuigou DU 26 0 2.5
Sibai ST 2 2.25 1.5 Duiduan DU 27 0 3
Juliao ST 3 2.25 2.3 Jingming BL 1 0.75 0.8
Dicang ST 4 2.25 3.3 Zanzhu BL 2 0.75 0
Kouheliao LI 19 0.75 2.5 Sizhukong SJ 23 4.5 0
Yingxiang LI 20 1.1 2 Tongziliao GB 1 4.5 1
Chengjiang RN 24 0 4
Fig. 9. 3D description of Acupoints. Left: based on VOXEL-MAN: brain and skull. Right: based on VOXEL-MAN: visible human.
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–98
the appendix could be further adjusted, if they were applied
to more data.
Acknowledgements
We thank Martin Riemer and Andreas Pommert, IMI,
University Hospital Hamburg-Eppendorf, Germany,
for technical supporting of the VOXEL-MAN. We are
also grateful to Zhenguo Yan, who substantially provides the
knowledge of the Traditional Chinese Medicine.
Appendix A
Tables A1–A3
References
[1] K.H. Hohne, B. Pflesser, A. Pommert, M. Riemer, T. Schiemann,
R. Schubert, U. Tiede, A new representation of knowledge concerning
human anatomy and function, Nature Med. 1 (1995) 506–511.
[2] A. Pommert, K.H. Hohne, B. Pflesser, E. Richter, M. Riemer,
T. Schiemann, R. Schubert, U. Schumacher, U. Tiede, Creating a
high-resolution spatial/symbolic model of the inner organs based on the
visible human, Med. Image Anal. 5 (2001) 221–228.
[3] K.H. Hohne (Eds.), VOXEL-MAN, Part 1: Brain and Skull, Version
1.0, (CD-ROM for UNIX Workstations, ISBN 3-540-14517-6,
Springer, Berlin, 1995, Electronic Media, Heidelberg.
[4] Z.G. Yan (Eds.), English–Chinese Practical Anatomical Charts of
Acupuncture and Moxibustion, Publishing House of Shanghai
University of TCM, 1993.
[5] G. Lohmann, Volumetric Image Analysis, Wiley, New York, 1999,
pp. 53–59.
[6] D. Hearn, M.P. Baker, Computer Graphics, second ed., Prentice Hall,
New Jersey, 1994.
[7] Z.G. Yan (Eds.), Normal Human Anatomy, Shanghai Scientific and
Technical Publishers, 1995 (in Chinese).
Table A3
Position of Acupoints on the side-head (Plane g)
Name Number Location (cun) Name Number Location (cun)
Horizontal Vertical Horizontal Vertical
Daying ST 5 1.3 4.2 Shangguan GB 3 2 1.8
Jiache ST 6 1.8 3.8 (Touwei) ST 8 2 -1
Xiaguan ST 7 2 2.5 Hanyan GB 4 2.1 -0.5
Tinggong SI 19 2.3 2.5 Xuanlu GB 5 2.2 0
Yifeng SJ 17 2.6 3.5 Xuanli GB 6 2.3 0.5
Qimai SJ 18 3.5 3 Qubin GB 7 2.5 1.2
Luxi SJ 19 3.5 2 Shuaigu GB 8 3.2 -0.3
Jiaosun SJ 20 3.2 1.2 Tianchong GB 9 3.7 -0.3
Ermen SJ 21 2.3 2.3 Fubai GB 10 4 1
Erheliao SJ 22 2.5 1.5 Touqiaoyin GB 11 4 2.3
Tinghui GB 2 2.2 2.8 Wangu GB 12 3.5 3.5
Table A2
Position of Acupoints on the top-head (Plane b)
Name Number Location (cun) Name Number Location (cun)
Horizontal Vertical Horizontal Vertical
Yamen DU 15 0 11.5 Tongtian BL 7 1.5 4
Fengfu DU 16 0 11 Luoque BL 8 1.5 5.5
Naohu DU 17 0 9.5 Yuzhen BL 9 1.3 9.5
Qiangjian DU 18 0 8 Tianzhu BL 10 1.3 12
Houding DU 19 0 6.5 Benshen GB 13 3 0.5
Baihui DU 20 0 5 Yangbai GB 14 2.25 -2
Qianding DU 21 0 3.5 Toulinqi GB 15 2.25 0.5
Xinhui DU 22 0 2 Muchuang GB 16 2.25 1.5
Shangxing DU 23 0 1 Zhengying GB 17 2.25 2.5
Shenting DU 24 0 0.5 Chengling GB 18 2.25 4
Meichong BL 3 0.75 0.5 Naokong GB 19 2.25 9.5
Quchai BL 4 1.5 0.5 Fengchi GB 20 2.25 11
Wuchu BL 5 1.5 1 Touwei ST 8 4.5 0.5
Chengguang BL 6 1.5 2.5
L. Zheng et al. / Image and Vision Computing 23 (2005) 1–9 9