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MATERIAL EDITOR HOW TO CREATE/APPLY MATERIALS IN 3DS MAX

MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

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Page 1: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

MATERIAL EDITOR

• HOW TO CREATE/APPLY MATERIALS IN 3DS MAX

Page 2: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

CLICK ON THE MATERIAL EDITOR ICON

Page 3: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

IF YOU DON’T SEE THE SPHERES, CLICK ON MODES AND SELECT COMPACT MATERIAL EDITOR.

Page 4: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

IMAGES FROM YOUR COMPUTER, JUST CLICK AND DRAG TO THE SPHERES.

Page 5: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

‐ SELECT YOUR OBJECT

‐ CLICK AND DRAG OVER THE OBJECT

‐ YOU CAN ALSO SELECT YOUR OBJECT AND CLICK THE FIRST ICON YOU SEE CIRCLED AND IT WILL “ASSIGN THE MATERIAL TO THE SELECTED OBJECT”

‐ MAKE SURE THE CHECKERED BOX IS ON

Page 6: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

‐ SELECT YOUR OBJECT

‐ GO TO THE MODIFY PANEL

‐ LOOK IN THE MODIFIER LIST “UVW MAP”

Page 7: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

‐ PLAY WITH DIFFERENT MAPPINGS DEPENDING ON THE SHAPE OF YOUR OBJECT UNTIL THE MATERIAL LOOKS LIKE YOU WANT TO

‐ UNCHECK REAL WORD MAP SIZE

Page 8: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

‐ DO THE SAME AS BEFORE WITH ALL THE OBJECTS YOU WANT TO ADD MATERIALS

‐ SOME MAY BE ONLY SOLID COLORS, AND THAT IS OKAY!

Page 9: MATERIAL EDITOR · 5/9/2014  · Real-World Map Size Diffuse Level: Roughness: Re flection Reflectivity; Glossin esS: Glossy Samples: Refra ction 0/100 (Select template) arch + design

‐ DO THE SAME AS BEFORE WITH ALL THE OBJECTS YOU WANT TO ADD MATERIALS

‐ SOME MAY BE ONLY SOLID COLORS, AND THAT IS OKAY!