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Models, Metaphor, Paradigms Dr. Dania Bilal IS 588 Spring 2008

Models, Metaphor, Paradigms

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Models, Metaphor, Paradigms. Dr. Dania Bilal IS 588 Spring 2008. Understanding and conceptualizing interaction. Good interaction is based on a clear understanding of What Why How Benefits Time and money saving. Problem space. Understanding nature of problem space to be designed - PowerPoint PPT Presentation

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Page 1: Models, Metaphor, Paradigms

Models, Metaphor, Paradigms

Dr. Dania Bilal

IS 588

Spring 2008

Page 2: Models, Metaphor, Paradigms

Understanding and conceptualizing interaction

• Good interaction is based on a clear understanding of – What– Why– How

• Benefits– Time and money saving

Page 3: Models, Metaphor, Paradigms

Problem space

• Understanding nature of problem space to be designed– Conceptualize what, why, and how you will

create the space• Think about how the design will support users

Page 4: Models, Metaphor, Paradigms

Understanding problem space

• Clarify usability and user experience goals to solve problem space– Make assumptions and claims

Class Activity• Scenario: There is a need to develop an open source

browser. Think through why such a tool will be useful?• What are your assumptions? (think of what’s wrong with

existing browser and how creating an opn source one will solve the problems)

• Highlight problematic concerns to identify ideas to be reworked with the new browser

Page 5: Models, Metaphor, Paradigms

Conceptual model

• Is a description of the proposed design

• Made

• Integrated ideas and concepts about– What should system do? – How should system operate/behave?– How should system look like?– Can system be understood by intended

users?

Page 6: Models, Metaphor, Paradigms

Developing conceptual models

• Envision proposed system based on user needs identified – Think: what will users be doing?

• Decide on modes of interaction– Identify nature of user activities to support – Identify style of interaction to incorporate in

proposed system

Page 7: Models, Metaphor, Paradigms

Developing conceptual models

• Think of concrete solutions– Flesh-out:

• explore possible design solutions

– Evaluate good and bad about each solution– Adopt best solution– Always have alternative solution

Page 8: Models, Metaphor, Paradigms

Types of conceptual models

I. Models based on activities

II. Models based on objects

Page 9: Models, Metaphor, Paradigms

Models based on activities

• Instructing

• Conversing

• Manipulating and navigating

• Exploring and browsing

Page 10: Models, Metaphor, Paradigms

Models based on objects

• Focus on way an object is used in a particular context

• Often based on an analogy or physical objects in the real-world– Students to give examples????

Page 11: Models, Metaphor, Paradigms

Interface metaphors

• Based on conceptual models

• Intend to explain something unfamiliar/hard to understand by combining familiar knowledge that is easy to understand

Class activity: Use a browser and identify the functions employed that are based on familiar knowledge.

Page 12: Models, Metaphor, Paradigms

Interaction paradigms

We will cover this topic next week along with Understanding Users

Page 13: Models, Metaphor, Paradigms