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Multicast instant channel change in IPTV systems 1

Multicast instant channel change in IPTV systems 1

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Page 1: Multicast instant channel change in IPTV systems 1

Multicast instant channel change in IPTV systems

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Outline

Introduction Instant Channel Change Conclusion Experimental Result

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INTRODUCTION

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Objective

Traditional Instant Channel Change (ICC) Having a separate unicast for every user change

channel. We propose a multicast-based approach

Using a secondary “channel change stream” associated with each channel.

Carrying only I-frame and associated audio. The drawback is the 50% additional capacity

required.

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Network Architecture

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Network Architecture

Content Source & D-Server Content is buffered at Distribution Server (D-Server) in

the Video Hub Office (VHO) A separate D-Server could be used for every channel All D-Server share the link to the VHO

Metro Network Connects the VHO to a number of Central Offices (CO) Is usually an optical network with significant capacity

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INSTANT CHANNEL CHANGE

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1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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2. Unicast a stream with a higher bit rate

1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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3. Start display

2. Unicast a stream with a higher bit rate

1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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3. Start display

4. Join multicast

2. Unicast a stream with a higher bit rate

1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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5a. Multicast stream

3. Start display

4. Join multicast

2. Unicast a stream with a higher bit rate

1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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5b. Display full quality video5a. Multicast

stream

3. Start display

4. Join multicast

2. Unicast a stream with a higher bit rate

1. Join

Current Approach (Unicast ICC)

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D-Server

MulticastRouter

TVClient

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Drawback

The number of concurrent ICC requests is small.

When there are a number of concurrent ICC requests: substantial load on the network. service provider have to deploy additional

servers.

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Multicast ICC (Motivation)

Unicasting the same stream for a given channel is wasteful.

It is sufficient for the user to briefly (for 1-2 seconds) see a lower quality.

There are bandwidth constraint on the links from the DSLAM to CO.

To limit the number of concurrent streams delivered to a particular DSLAM.

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Multicast ICC

Secondary lower-bandwidth channel change stream corresponding to each channel at the D-Server

This stream will consists of I-frame only Each channel will add another IP multicast

group called the “Secondary ICC Multicast Group”

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Multicast ICC

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MulticastReplicator

TVClient

1. Join

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2a. I-frame stream

Multicast ICC

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MulticastReplicator

TVClient

1. Join

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2a. I-frame stream

2b. Primary multicast stream

Multicast ICC

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MulticastReplicator

TVClient

1. Join

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2a. I-frame stream

2b. Primary multicast stream

Multicast ICC

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MulticastReplicator

TVClient

1. Join

3. Display the frame from I-frame stream

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2a. I-frame stream

2b. Primary multicast stream

Multicast ICC

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MulticastReplicator

TVClient

1. Join

3. Display the frame from I-frame stream

4. Buffering the primary stream

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2a. I-frame stream

2b. Primary multicast stream

Multicast ICC

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MulticastReplicator

TVClient

1. Join

3. Display the frame from I-frame stream

4. Buffering the primary stream

5. Play the full quality video

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CONCLUSION

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Requires approximately 50% additional capacity for each channel.

The requirement is relatively independent of, and does NOT grow with, the user population request.

Does not take into account the command processing delay time?

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EXPERIMENT

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Tool & Objective

Build and NS-2 simulation of the metro/access network and the VHO servers.

The link between the CO and the DSLAM and the D-Server I/O were the bottlenecks.

To evaluate the unicast and multicast schemes in terms of:

Bandwidth consumption Display latency Channel switch latency D-Server I/O

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NS-2 Settings

With NS-2 simulation constraints, we set The number of channels at the DSLAM to 10. The link capacity of DSLAM →CO to 200 Mbps. The simulation was run for 150 seconds.

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Channel Change Requests

The empirical distribution of the channel change requests across all channels initiated from all users.

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Popular Channel & D-Server I/O

The channel change requests for the most popular channel at a D-Server collected.

The key bottleneck we examine here is the D-Server I/O. The popularity of channel is defined by the largest number of users changes.

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Q & AThanks

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