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Navigating an Open Future. Keynote to CTEA (Colorado Tech Ed Association) Brent G. Wilson 1 November 2007. How did you wind up a technology educator?. Technology can transform learning. Good blend of my technology and people skills. Advocate for the student. Like making things. - PowerPoint PPT Presentation
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Navigating an Open Future
Keynote to CTEA (Colorado Tech Ed Association)
Brent G. Wilson
1 November 2007
How did you wind up a technology educator?
Technology can transform learning
Good blend of my technology and people skills
Advocate for the student
Like making things
Tech Ed has come a long way
But it’s still
about making things!
And always will be
Key concerns
Trends in education
Keeping up with technology
21st century learner - evolving needs
Best teaching practices
Finding and keeping support
Trends in education & society
NCLB - mandated accountability
Open source - open resources
Changing demographics
Technology everywhere
Information and service economy
21st Century Learner
More diversity, mobility
Less support from home
Open to technology
Sense of entitlement - why should I learn this?
Active users of technology
Global challenge - it’s a Flat World out there!
One report (2004) - China graduates 2-3 times as many engineering and technical degrees
College attrition for math/science majors: 50%
People will have 3-6 careers in their lifetime
Colorado paradox - strong IT, aerospace, biotech, energy - but homegrown grads
lacking
Technology Literacy
Another NCLB requirement - tech literacy by end of 8th grade
Colorado’s approach - better than mostState-wide definition and framework
District choice of measures (at least for now)
Standards include technology an engineering education
Another opportunity for school leadership
The Electives Squeeze
CSAP under-performing leads to…
Doubled efforts in literacy, math, leads to…
Reduced electives, including tech ed, leads to…
A narrowed curriculum is not the answer to NCLB requirements!
Dropouts and low test scores
Leaving out the learnerNo real voice
Lack of Input
No ownership
Meaningful participation
Unchallenged
Real life is more interesting!
Videogame Envy
Why can’t we make instruction as compelling as
Halo?
Heard this before? It’s partly a red herring, and partly true.
Making things - antidote to boredom
Technology Project-based pedagogy
DesignScience
Learner ExperienceCreativity
Real WorldMath
Materials
Career and Tech Ed - on the move
COMPETES Act - $43 billion
New emphases:- New media- Engineering- Communication- Collaboration- Online tools- Community links
School Leaders - New Prestige
Old days - ghettoized
Nowadays - others are envious
Potential for school-wide leadership
Technology in service to the whole school
Experience Mediates Learning
Experience LearningPlans
Lived experience
Pacing
Engagement
Compelling Invitation
Flow
Challenge
Heightened Awareness
Suggestive, evocative
Constructed experience - rising to the story level
What learning experience explains something about you?
These can be transforming - shaping your sense of self; community membership; vocation
The Living Dead
Our students are often in need of redemption!
Bringing the Dead Back to Life
Aesthetic qualities - heightened experience, drama, challenge
Mythic qualities - hero’s journey, ritual, symbols
Surrender to the situation - beyond teacher/learner control
Good vs Great Design
Everyone loves good design
But NOT everyone loves GREAT design
Don Norman, Emotional Design (2004)
Holistic Practice
Theory AND Practice
Research and Design
Engineering and Art
Psychology and Design Crafts
Efficiency, impact, and quality experience
Fin
Questions?
Thank you!