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THE INTER-STATE OFFENSE
Coach Heather Macy
East Carolina University Head Women’s Basketball Coach
Phone: 252.737.2533 Email: [email protected]
DEFINITION: Inter= Parts within the offense are interchangeable State= Positions on the court Inter-State= FAST MOVING POINTS OF EMPHASIS:
1. Live in your triple threat- Turn, Face, & Clear 2. Sprint FT line to FT line- 4 Second Rule 3. The more WE pass, the more WE score 4. Cut Hard- It’s easier to run than chase 5. Rebound to Run
RUN ECU: Tempo- The single most important factor of the game Fans- Increased attendance and fan support Players Love It- Kids love to play fast, players share the ball and the pace allows more kids to play Identity- This style gives an advantage in recruiting Vision- Universal belief in the system
THE SYSTEM: • Attack Mentality • Sell Out • Program Based Upon Standards • MUST Run on Every Possession- Make or Miss • Make the Extra Pass- Good to Great • The BEST Teams Communicate • NO Empty Trips- Shoot before Turnover • More Offensive Rebounds = More Shots
Inter-State Offense 3 vs 0 into 5 vs 0 Build-Up Sequence involves: Rim run, lay-up, bank shot, 3 point shot Rim Runner must get the ball from the net to inbound
Rim Run Lay-Up 3 Point Shot
Rub Screen- Wing Rub Screen- Trial
THE INTER-STATE OFFENSE 5 vs 0 in 21 Seconds - Wings run wide and hard - Bigs run hard to the rim in 4 seconds - Wings pick a side before the 1st cone - Group must have 3 scores in the 21 seconds - Big takes the ball out on each made basket 11 Series- Baseline Pivot Drill * Partner positioned above the 3 pt line * Player starts on the baseline in triple threat • Explosive change of direction dribbles to
half court • Jump stop, pivot, pass to partner
• Sprint down the sideline, cut your move
• After each shot, player will start on
again on baseline
Shots:
6 Lay-Ups • 2 Lay-ups • 2 Power Lay-ups • 2 Across the Lane Lay-ups 5 Jumpers • Bank, Bank, Swish, Bank, Swish
Inter-State Offense
Drake Drill
• 5 on 0 transition, filling lanes wide
• Cones placed at the 4 elbows
• PG (1) serves as an outlet and kicks ahead
• Goal of 7 scores in 45 seconds
• FT counts as a point
16 Spot Shooting • Player starts at cone A. After each shot,
player sprints to cone A • Series of Shots
§ Bank (1), Bank (2), Bank (1), Bank (2) § 2 Three’s
• Player curls (5), Flares (4); 3 times each
• Player sprints to touch cone B
• Player shoots 4 along 3 point line; touching cone B between shots
Inter-State Offense Numbers Game
• The team is split into two even groups
• Competitive play starts with 2-on-1 game
• Keep score and add one player on each offensive possession
• 2-on-2, 3-on-2, 3-on-3, 4-on-3 until it’s 5-on-5
• Winning group earns a “Sprint Pass”
Gut Check
• 2 players figure 8; 1 starts with the ball and dribbles while the other is sprinting
• Defense beats driver to the rim and makes a play
• Offense must attack the glass while defender has the courage to take a charge