Node vs Layer

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    Node-based VS Layer-basedCompositing Software

    While modeling, rigging, texturing, and animating cover a huge portion in an

    animation production process, compositing is also a huge aspect that should not be

    neglected. Composition combines all visual elements from separate sources into one

    single container and it creates an illusion as if every element is part of the same

    scene. From composing a series of distant mountains to a single lamppost in a busy

    street, composition converges each visual element into a complex scene. Though

    compositing may seem trivial, no matter how great and beautiful the models are

    modeled or how smooth the animation is, an amateur composition will result in an

    unprofessional and unconvincing piece.

    Composition is one interesting skill. It takes a good deal of understanding in various

    different functions of color adjustments, visual details and organizing elements.Composition programs such as AfterEffects, Shake, Fusion, and Nuke offer such

    functions to manipulate the final output of an animation. In the listed programs,

    there are two styles of composition workflow. They are Node-based and Layered-

    based. Out of the list, Shake, Fusion and Nuke are Node-based and AfterEffects is the

    only Layered-based composition program. In fact, AfterEffects is the only layer-

    based compositing program.

    In a node-based composition, elements within a composition are displayed through

    a tree graph, along with each element and its respective effects are laid out in links

    from the source input to the final output. Each single effect and source is displayed

    as nodes and the linkage between them represents the relation between the twoelements. Node-based compositing is non-destructive to the original source and the

    parameters to manipulate the source are clearly laid out in a tree diagram.

    Figure 1 Node-based compositing (Nuke)

    Layer-based compositing, on the other hand, handles elements in a stacked layer

    style. Top leveled elements are displayed on top of the ones that are stacked

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    beneath it. Effects are also controlled by either applying directly onto the layer or by

    adjustment layers. Layer-based offers a better visual way in compositing different

    visual element. Users can easily appreciate the visual UI when manipulating the

    scene.

    Figure 2 - Layer-based compositing (AfterEffects)

    There is one major difference between node-based compositing and layer-based

    compositing and this difference requires a steep curve for users to adapt to both

    workflow environments. The difference is time and keyframing. In layer-based

    compositing, namely in AfterEffects, users can effortlessly relate their visual

    element against the timeline and keyframing points along time. Whereas in node-

    based programs, each source is ruled by the parameters that are linked to them,

    therefore the workflow does not stem from time entirely.

    Another notable

    difference in workflow

    would be hierarchy

    visibility. Layer-based

    compositing make use

    of nested

    compositions to

    maintain a

    hierarchical structure

    with each nested

    composition governedby its own adjustment

    layers or applied

    effects. In doing so, a

    very complicated

    composition hierarchy

    will result from a

    moderately highFigure 4 Properties Option in NukeFigure 3 Properties options in AE

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    number of layers. This would not be a desirable workflow when multiple instances

    of the same effects are used somewhere else in other compositions.

    Node-based compositing handles complicated composition in a much more

    understandable manner. Nodes of effects can be applied to multiple source

    instances at the same time by linking the two together. This allows a much cleaner

    and organized way in compositing a scene.

    Both methods have flaws and advantages in workflow, depending on the artists

    preference. And both workflows are capable of producing the same result. The

    effectiveness of using either one over another depends on the complexity of the

    composition. When the composition is complex and have many different elements,

    use node-based compositing would allow a more organized overview of the project.

    Whereas if the composition is relatively less complicated, the estate of a timeline is

    far more easier to visualize.

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    References

    Gartner, K. (2009, December). Node based compositing for After Effect Users.

    Retrieved fromhttp://vfxhaiku.com/2009/12/node-based-compositing-for-

    after-effects-users/

    Maschwitz. S. (2007, Janurary). More Nodes vs. Layers. Retrieved from

    http://prolost.com/blog/2007/1/17/more-nodes-vs-layers.html

    http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/http://prolost.com/blog/2007/1/17/more-nodes-vs-layers.htmlhttp://prolost.com/blog/2007/1/17/more-nodes-vs-layers.htmlhttp://prolost.com/blog/2007/1/17/more-nodes-vs-layers.htmlhttp://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/http://vfxhaiku.com/2009/12/node-based-compositing-for-after-effects-users/