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Question:
Why in the name of all that is good would
someone want to do something like THAT?
Answer:
Because there is no law that states vectors
must add up to make right triangles.
(Oh, but if only there were.)
An ant walks 2.00 m 25° N of E , then turns and walks 4.00 m
20° E of N.
…can not be found using right-triangle math because WE DON’T
HAVE A RIGHT TRIANGLE!
4.00 m
2.00 m
dt
CONSIDER THE FOLLOWING...
The total displacement of the ant…
We can add the two individual
displacement vectors together
by first separating them into
pieces, called x- & y-components
COMPONENTS
Into WHAT?????????
Every vector can be thought of as pointing
somewhat horizontally….
…and somewhat vertically.
They’re kind of like the vector’s shadows.
[This is the black vector’s shadow on the x-axis]
[This is the black
vector’s shadow on
the y-axis]
If we add the x- and y-components
together…
…and it makes a right triangle!
they create the original vector…
Just a few
things to keep
in mind...
Since X-component vectors can point either EAST or
WEST…
EAST is considered positive.
WEST is considered negative.
Who's Law Is It, Anyway?
8
Murphy's Law:
Anything that can possibly go wrong, will go wrong (at the
worst possible moment).
Cole's Law ??
Finely chopped cabbage
Law of Sines
A
B C
Let ∆ABC be any triangle with a, b and c
representing the measures of the sides
opposite the angles with measures A, B,
and C respectively. Then
a
b c
sin A sin B sin C –––––– = –––––– = –––––– a b c
Law of Sines can be used to find missing parts of triangles that are not right
triangles
Case 1: measures of two angles and any side of the triangle (AAS or ASA)
Case 2: measures of two sides and an angle opposite one of the known sides of
the triangle (SSA)
The Law Cosines
10
Now use it to solve the triangle below.
Label sides
and angles
Side c first 15
12.5 =26°
A B
C
c
2 2 2
2 2
2 cos
15 12.5 2 15 12.5 cos 26
c b a a b C
c
Applying the Cosine Law
11
C = 6.65
Now calculate the angles using the Law of Sines.
15 12.5
26°
A B
C
c = 6.65
o2226cos5.12155.1215 c
sin A sin B sin 260 –––––– = –––––– = –––––– 12.5 15 6.65
vWA = velocity of Wonder Woman with respect to the air
vAG = velocity of the air with respect to the ground
(and Aqua Man)
vWG = velocity of Wonder Woman with respect to the ground
(and Aqua Man)
Wonder Woman Jet Problem
Suppose Wonder Woman is flying her invisible jet. Her
onboard controls display a velocity of 304 mph 10 E of N.
A wind blows at 195 mph in the direction of 32 N of E.
What is her velocity with respect to Aqua Man, who is
resting poolside down on the ground?
We know the first two vectors; we need
to find the third. First we’ll find it using
the laws of sines & cosines, then we’ll
check the result using components.
Either way, we need to make a vector
diagram.
The 80 angle at the lower right is the complement of the 10 angle.
The two 80 angles are alternate interior. The 100 angle is the
supplement of the 80 angle. Now we know the angle between red
and blue is 132.
10
32
vWG
vWA + vAG = vWG 80
vWG
80
32
100
v
132
The law of cosines says: v2 = (304)2 + (195)2 - 2 (304) (195) cos
132 So, v = 458 mph. Note that the last term above appears
negative, but it’s really positive, since cos 132 < 0. The law of
sines says:
sin 132 sin
v 195 =
So, sin = 195 sin 132 / 458, and 18.45
80
This means the angle between green and
the horizontal is 80 - 18.45 61.6
Therefore, from Aqua Man’s perspective, Wonder
Woman is flying at 458 mph at 61.6 N of E.
Wonder Woman Problem: Component Method
32
10
This time we’ll add vectors via components as we’ve done before.
Note that because of the angles given here, we use cosine for the
vertical comp. of red but sine vertical comp. of blue. All units are mph.
103.3343
165.3694
52.789
299.3816
103.3
343
165.3694
52.789
103.3343
52.789 165.3694
218.1584 mph
Combine vertical & horiz. comps. separately and use Pythagorian
theorem.
= tan-1 (218.1584 / 402.7159) = 28.4452. is measured from the
vertical, which is why it’s 10 more than was.
Comparison of Methods We ended up with same result for Wonder Woman doing
it in two different ways. Each way requires some work.
You can only use the laws of sines & cosines if:
• you’re dealing with exactly 3 vectors. (If you’re
adding three vectors, the resultant makes 4, and this
method won’t work
• the vectors form a triangle.
Regardless of the method, draw a vector diagram!