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November 11, 2009

November 11, 2009. Program Goals Teachers will … Become familiar with innovative content and teaching methods Serve as SMEs to design the Proposal and

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November 11, 2009

Program GoalsTeachers will Become familiar with innovative content and teaching methodsServe as SMEs to design the Proposal and StoryboardUse i3D learning objects for class activitiesShare their lessons in the VLOR Share their experiences with othersParticipants will receive:$200 stipendFREE i3D Visual Learning Object valued up to $3,500Credit line in the i3D learning objectContinuing Education Credits (CEUs) up to 10 hoursCertificate of ParticipationRecognition as a leader in innovative education

Earning the BenefitsRemain active in classrooms during the development of your projectsAttend a minimum of 3 professional development workshopsCollaborate with at least one other instructor Share ideas, etc. through a variety of mediums such as face-to-face meetings, videoconferencing, and wiki collaborationsComplete the i3D project proposal and storyboard table on timeAct as subject matter experts to develop at least one i3D learning object

Earning the BenefitsDesign lessons that incorporate i3D contentUse the lesson with your classesContribute lesson plans and materials to VLOR repositoryPresent work in an i3D Technology Showcase in the spring, 2010.Become part of a networked cohort of i3D Integrators, who will share their knowledge and experiences with others

My experience with i3D isI have just heard about itI have attended at least one demonstrationI have downloaded and played with some of the learning objectsI have used one in my course(s)I have used several in my course(s)GroupsChemistry/Physical ScienceDrafting/Welding/ Machining TechnologyBiologyEarly Childhood/ElementaryEnvironmental ScienceEnglish, CommunicationsDrama MediaSurgical TechNursingAnatomy & PhysiologySocial StudiesInformation and Architectural TechnologyRadiographyHomework UpdateAccess the wikiAccess the Visual Learning Object Repository (VLOR). Make a note of how many objects are availableIdentify the learning objects that you think you might be able to use in your curriculum. Go over the i3D Learning Object Evaluation ChecklistBe prepared to discuss your thoughts and ideas related to this checklist. How do the i3D learning objects in the VLOR meet/dont meet the specifications?Review at least 3 other learning objects, educational/serious gamesdesign considerationsinteractivityteacher/student rolespossible useshow you might use them to create your i3D learning objectAdd your comments to the Learning Object Reviews page in the wiki.i3dlearning.pbworks.com

http://usermanual.pbworks.com/A-First-Look:-Page-Display

http://usermanual.pbworks.com/A-First-Look:-Editor-Display

Break TimeLearning ObjectsBasic building block of a lesson or activityUsable GranularitySelf-contained Not connected to specific textbook, college, or instructorReusableFlexible, adaptable, and usable in multiple learning environments and across disciplinesLearning Granularity ScaleCourse Unit/ModuleLessonLearning ActivityVisual Learning ObjectAssetsA series of VLOs can be connected to create an entire lesson, unit or course which reflects multiple learning objectives.

Each VLO can stand alone as a collection of content items, practice items, and assessment items that are generally combined based on a single learning objective.

Small, reusable chunks of information. Assets include 3D models, videos, pictures which are collected to create the VLO.Visual Learning Objects Tell me and I'll forget; show me and I may remember; involve me and I'll understand. Chinese proverbEach learning object is designed with three interconnected aims:TELL/SHOW: gather inforead, watch, listenPRACTICE: apply, explore, discoverEVALUATE: reinforce, assess

Single-Concept VLOAddresses a single learning objectivePortable across courses or even subject areasSimulations are sufficiently realisticMastery in less than an hourSingle-concept VLOs are small, modular learning objects. components of the integumentary systembone markings for the skullhow to change the oil in a car

Multi-Concept VLOAddresses more than one learning objectiveLess portable, more specific knowledgeSimulations moderately realisticMastery in an hour or moreMulti-concept VLOs encompass more than one learning objective, but their scope is still somewhat limited how skin color is inherited geneticallyidentify, classify, and recognize landmarks of different bones elements of car maintenance

Immersive Learning ModuleAddresses several learning objectivesOften contains multi-concept VLOsSimulations are highly realisticMastery in hours, days, or weeks

Addresses several learning objectives at onceOften consists of several multi-concept VLOsPerform fingerprint classification labPut together disarticulated skeletonDemonstrate proper car maintenanceVirtual SimulationsPractice complex processes or operate delicate instruments before they are required to follow the same processes in real life.Authentic environmentReal-world problem-solving

Investigate the VLORhttp://www.nclor.net/ftcc/

On your note card:Record how many VLOs available--without talking to anyone elseNames of 3 VLOs you might be able to useHow could you use one of them?

Moving from 2D to i3D

Biology

Animal Cell

Art Gallery of Photographs

Art Gallery VLO

Tacoma Narrows Bridge

Virtual Field Trips

i3D Learning Object Evaluation ChecklistHow do the i3D learning objects in the VLOR meet/dont meet these specifications?

Evaluation of new learning objects

Lunch BreakBe back at 1:00

Potential VLOsDNAEnzymesHeartLabor & DeliveryMitosis/MeiosisMusclesNeuronPhotosynthesisRadiography RoomSkeletonSkinSurgical InstrumentsSurgical TableUrinary SystemVirtual ForestWeather InstrumentsProposalOverviewContent to be learnedInteractivityResourcesInteractivityStatic images (zoom, rotate, make transparent, remove layers)Animation (demo with text info on side)Mouse over/highlight (identification)Mouse over text/audio Click item for text/audioClick and Drop (label, categorization, sequencing, fill space, put items together/take apart)Matching (image and definition/term)Pop-up question box (true/false, multiple choice)Click to select and manipulateSlider (change amount, levels, direction)Storyboard TableCombination ScriptExample graphicsDeveloper notesHow will your learning object be used?List the most common ways you envision learners using it. Imagine an ART MODULE that showcases five artists and their major works, including biographical information and a matching exercise. Your list might look something like this:Learners become familiar with five artists, their biographies, and their major works.Learners pair artists with corresponding artworks.Learners pair artists with corresponding biographical details.ObjectivesNow think of UNCOMMON ways that your learning object might be used. Learners compare artworks by two or more artists and note similarities and differences.Learners use biographical information about the artists to make inferences about possible influences on the works pictured.Learners make inferences about other works the artists have made which are not pictured.Learners drag components of artworks onto a virtual canvas to create a derivative work in the style of one or more featured artists.Now its your turn