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Object-oriented Design

Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

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Page 1: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Object-oriented Design

Page 2: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Recap

• The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition model

• Large systems rarely conform to a single architectural model

• System decomposition models include repository models, client-server models and abstract machine models

• Control models include centralised control and event-driven models

Page 3: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Recap

• Modular decomposition models include data-flow and object models

• Domain specific architectural models are abstractions over an application domain. They may be constructed by abstracting from existing systems or may be idealised reference models

Page 4: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Objectives

• To explain how a software design may be represented as a set of interacting objects that manage their own state and operations

• To describe the activities in the object-oriented design process

• To introduce various models that describe an object-oriented design

• To show how the UML may be used to represent these models

Page 5: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Topics covered

• Objects and object classes • An object-oriented design process• Design evolution

Page 6: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Characteristics of OOD• Objects are abstractions of real-world or system

entities and manage themselves• Objects are independent and encapsulate state

and representation information. • System functionality is expressed in terms of

object services• Shared data areas are eliminated. Objects

communicate by message passing• Objects may be distributed and may execute

sequentially or in parallel

Page 7: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Interacting objects

state o3

o3:C3

state o4

o4: C4

state o1

o1: C1

state o6

o6: C1

state o5

o5:C5

state o2

o2: C3

ops1() ops3 () ops4 ()

ops3 () ops1 () ops5 ()

Page 8: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Advantages of OOD

• Easier maintenance. Objects may be understood as stand-alone entities

• Objects are appropriate reusable components• For some systems, there may be an obvious

mapping from real world entities to system objects

Page 9: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Object-oriented development

• Object-oriented analysis, design and programming are related but distinct

• OOA is concerned with developing an object model of the application domain

• OOD is concerned with developing an object-oriented system model to implement requirements

• OOP is concerned with realising an OOD using an OO programming language such as Java or C++

Page 10: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Objects and object classes

• Objects are entities in a software system which represent instances of real-world and system entities

• Object classes are templates for objects. They may be used to create objects

• Object classes may inherit attributes and services from other object classes

Page 11: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Objects

An object is an entity which has a state and a defined set of operations which operate on that state. The state is represented as a set of object attributes. The operations associated with the object provide services to other objects (clients) which request these services when some computation is required.

Objects are created according to some object class definition. An object class definition serves as a template for objects. It includes declarations of all the attributes and services which should be associated with an object of that class.

Page 12: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

The Unified Modeling Language

• Several different notations for describing object-oriented designs were proposed in the 1980s and 1990s

• The Unified Modeling Language is an integration of these notations

• It describes notations for a number of different models that may be produced during OO analysis and design

• It is now a de facto standard for OO modelling

Page 13: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Employee object class (UML)Employee

name: stringaddress: stringdateOfBirth: DateemployeeNo: integersocialSecurityNo: stringdepartment: Deptmanager: Employeesalary: integerstatus: {current, left, retired}taxCode: integer. . .

join ()leave ()retire ()changeDetails ()

Page 14: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Object communication

• Conceptually, objects communicate by message passing.

• Messages– The name of the service requested by the calling object.– Copies of the information required to execute the service

and the name of a holder for the result of the service.• In practice, messages are often implemented

by procedure calls– Name = procedure name.– Information = parameter list.

Page 15: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Message examples

// Call a method associated with a buffer // object that returns the next value // in the buffer

v = circularBuffer.Get () ;

// Call the method associated with a// thermostat object that sets the // temperature to be maintained

thermostat.setTemp (20) ;

Page 16: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Generalisation and inheritance

• Objects are members of classes which define attribute types and operations

• Classes may be arranged in a class hierarchy where one class (a super-class) is a generalisation of one or more other classes (sub-classes)

• A sub-class inherits the attributes and operations from its super class and may add new methods or attributes of its own

• Generalisation in the UML is implemented as inheritance in OO programming languages

Page 17: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

A generalisation hierarchyEmployee

Programmer

projectprogLanguage

Manager

ProjectManager

budgetsControlled

dateAppointed

projects

Dept.Manager

StrategicManager

dept responsibilities

Page 18: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Advantages of inheritance

• It is an abstraction mechanism which may be used to classify entities

• It is a reuse mechanism at both the design and the programming level

• The inheritance graph is a source of organisational knowledge about domains and systems

Page 19: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Problems with inheritance

• Object classes are not self-contained. they cannot be understood without reference to their super-classes

• Designers have a tendency to reuse the inheritance graph created during analysis. Can lead to significant inefficiency

• The inheritance graphs of analysis, design and implementation have different functions and should be separately maintained

Page 20: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Inheritance and OOD

• There are differing views as to whether inheritance is fundamental to OOD.– View 1. Identifying the inheritance hierarchy or network is

a fundamental part of object-oriented design. Obviously this can only be implemented using an OOPL.

– View 2. Inheritance is a useful implementation concept which allows reuse of attribute and operation definitions. Identifying an inheritance hierarchy at the design stage places unnecessary restrictions on the implementation

• Inheritance introduces complexity and this is undesirable, especially in critical systems

Page 21: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

UML associations

• Objects and object classes participate in relationships with other objects and object classes

• In the UML, a generalised relationship is indicated by an association

• Associations may be annotated with information that describes the association

• Associations are general but may indicate that an attribute of an object is an associated object or that a method relies on an associated object

Page 22: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

An association model

EmployeeDepartment

Manager

is-member-of

is-managed-by

manages

Page 23: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Concurrent objects

• The nature of objects as self-contained entities make them suitable for concurrent implementation

• The message-passing model of object communication can be implemented directly if objects are running on separate processors in a distributed system

Page 24: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Servers and active objects

• Servers. – The object is implemented as a parallel process (server)

with entry points corresponding to object operations. If no

calls are made to it, the object suspends itself and waits for further requests for service

• Active objects– Objects are implemented as parallel processes and the

internal object state may be changed by the object itself and not simply by external calls

Page 25: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Active transponder object

• Active objects may have their attributes modified by operations but may also update them autonomously using internal operations

• Transponder object broadcasts an aircraft’s position. The position may be updated using a satellite positioning system. The object periodically update the position by triangulation from satellites

Page 26: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

An active transponder objectclass Transponder extends Thread {

Position currentPosition ;Coords c1, c2 ;Satellite sat1, sat2 ;Navigator theNavigator ;

public Position givePosition (){

return currentPosition ;}

public void run (){

while (true){

c1 = sat1.position () ;c2 = sat2.position () ;currentPosition = theNavigator.compute (c1, c2) ;

}

}

} //Transponder

Page 27: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Java threads

• Threads in Java are a simple construct for implementing concurrent objects

• Threads must include a method called run() and this is started up by the Java run-time system

• Active objects typically include an infinite loop so that they are always carrying out the computation

Page 28: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

An object-oriented design process

• Define the context and modes of use of the system

• Design the system architecture• Identify the principal system objects• Develop design models• Specify object interfaces

Page 29: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather system description

A weather data collection system is required to generate weather maps on a regular basis using data collected from remote, unattended weather stations and other data sources such as weather observers, balloons and satellites. Weather stations transmit their data to the area computer in response to a request from that machine.

The area computer validates the collected data and integrates it with the data from different sources. The integrated data is archived and, using data from this archive and a digitised map database a set of local weather maps is created. Maps may be printed for distribution on a special-purpose map printer or may be displayed in a number of different formats.

Page 30: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station description

A weather station is a package of software controlled instruments which collects data, performs some data processing and transmits this data for further processing. The instruments include air and ground thermometers, an anemometer, a wind vane, a barometer and a rain gauge. Data is collected every five minutes.

When a command is issued to transmit the weather data, the weather station processes and summarises the collected data. The summarised data is transmitted to the mapping computer when a request is received.

Page 31: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Layered architecture

«subsystem»Data collection

«subsystem»Data processing

«subsystem»Data archiving

«subsystem»Data display

Data collection layer where objectsare concerned with acquiring datafrom remote sources

Data processing layer where objectsare concerned with checking andintegrating the collected data

Data archiving layer where objectsare concerned with storing the data for future processing

Data display layer where objects areconcerned with preparing andpresenting the data in a human-readable form

Page 32: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

System context and models of use

• Develop an understanding of the relationships between the software being designed and its external environment

• System context– A static model that describes other systems in the

environment. Use a subsystem model to show other systems. Following slide shows the systems around the weather station system.

• Model of system use– A dynamic model that describes how the system

interacts with its environment. Use use-cases to show interactions

Page 33: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Subsystems in the weather mapping system

«subsystem»Data collection

«subsystem»Data processing

«subsystem»Data archiving

«subsystem»Data display

Weatherstation

Satellite

Comms

Balloon

Observer

Datachecking

Dataintegration

Map store Data store

Datastorage

Map

Userinterface

Mapdisplay

Mapprinter

Page 34: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Use-cases for the weather station

Startup

Shutdown

Report

Calibrate

Test

Page 35: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Use-case descriptionSystem Weather stationUse-case ReportActors Weather data collection system, Weather stationData The weather station sends a summary of the weather data that has been

collected from the instruments in the collection period to the weather datacollection system. The data sent are the maximum minimum and averageground and air temperatures, the maximum, minimum and average airpressures, the maximum, minimum and average wind speeds, the totalrainfall and the wind direction as sampled at 5 minute intervals.

Stimulus The weather data collection system establishes a modem link with theweather station and requests transmission of the data.

Response The summarised data is sent to the weather data collection systemComments Weather stations are usually asked to report once per hour but this

frequency may differ from one station to the other and may be modified infuture.

Page 36: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Architectural design

• Once interactions between the system and its environment have been understood, you use this information for designing the system architecture

• Layered architecture is appropriate for the weather station– Interface layer for handling communications– Data collection layer for managing instruments– Instruments layer for collecting data

• There should be no more than 7 entities in an architectural model

Page 37: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station architecture

«subsystem»Data collection

«subsystem»Instruments

«subsystem»Interface

Weather station

Manages allexternal

communications

Collects andsummarisesweather data

Package ofinstruments for raw

data collections

Page 38: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Object identification

• Identifying objects (or object classes) is the most difficult part of object oriented design

• There is no 'magic formula' for object identification. It relies on the skill, experience and domain knowledge of system designers

• Object identification is an iterative process. You are unlikely to get it right first time

Page 39: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Approaches to identification

• Use a grammatical approach based on a natural language description of the system (used in Hood method)

• Base the identification on tangible things in the application domain

• Use a behavioural approach and identify objects based on what participates in what behaviour

• Use a scenario-based analysis. The objects, attributes and methods in each scenario are identified

Page 40: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station object classes

• Ground thermometer, Anemometer, Barometer– Application domain objects that are ‘hardware’

objects related to the instruments in the system• Weather station

– The basic interface of the weather station to its environment. It therefore reflects the interactions identified in the use-case model

• Weather data– Encapsulates the summarised data from the

instruments

Page 41: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station object classes

identifier

reportWeather ()calibrate (instruments)test ()startup (instruments)shutdown (instruments)

WeatherStation

test ()calibrate ()

Groundthermometer

temperature

Anemometer

windSpeedwindDirection

test ()

Barometer

pressureheight

test ()calibrate ()

WeatherData

airTemperaturesgroundTemperatureswindSpeedswindDirectionspressuresrainfall

collect ()summarise ()

Page 42: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Further objects and object refinement

• Use domain knowledge to identify more objects and operations– Weather stations should have a unique identifier– Weather stations are remotely situated so instrument

failures have to be reported automatically. Therefore attributes and operations for self-checking are required

• Active or passive objects– In this case, objects are passive and collect data on

request rather than autonomously. This introduces flexibility at the expense of controller processing time

Page 43: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Design models

• Design models show the objects and object classes and relationships between these entities

• Static models describe the static structure of the system in terms of object classes and relationships

• Dynamic models describe the dynamic interactions between objects.

Page 44: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Examples of design models

• Sub-system models that show logical groupings of objects into coherent subsystems

• Sequence models that show the sequence of object interactions

• State machine models that show how individual objects change their state in response to events

• Other models include use-case models, aggregation models, generalisation models,etc.

Page 45: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Subsystem models

• Shows how the design is organised into logically related groups of objects

• In the UML, these are shown using packages - an encapsulation construct. This is a logical model. The actual organisation of objects in the system may be different.

Page 46: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station subsystems«subsystem»

Interface

CommsController

WeatherStation

«subsystem»Data collection

«subsystem»Instruments

Air thermometer

WeatherData

Ground thermometer

Anemometer

WindVane

RainGauge

InstrumentStatus

Barometer

Page 47: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Sequence models

• Sequence models show the sequence of object interactions that take place– Objects are arranged horizontally across the top– Time is represented vertically so models are read top

to bottom– Interactions are represented by labelled arrows,

Different styles of arrow represent different types of interaction

– A thin rectangle in an object lifeline represents the time when the object is the controlling object in the system

Page 48: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Data collection sequence:CommsController

request (report)

acknowledge ()report ()

summarise ()

reply (report)

acknowledge ()

send (report)

:WeatherStation :WeatherData

Page 49: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Statecharts• Show how objects respond to different service

requests and the state transitions triggered by these requests– If object state is Shutdown then it responds to a

Startup() message– In the waiting state the object is waiting for further

messages– If reportWeather () then system moves to

summarising state– If calibrate () the system moves to a calibrating state– A collecting state is entered when a clock signal is

received

Page 50: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station state diagram

Shutdown Waiting Testing

Transmitting

Collecting

Summarising

Calibrating

transmission done

calibrate ()

test ()startup ()

shutdown ()

calibration OK

test complete

weather summarycomplete

clock collectiondone

Operation

reportWeather ()

Page 51: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Object interface specification

• Object interfaces have to be specified so that the objects and other components can be designed in parallel

• Designers should avoid designing the interface representation but should hide this in the object itself

• Objects may have several interfaces which are viewpoints on the methods provided

• The UML uses class diagrams for interface specification but Java may also be used

Page 52: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Weather station interfaceinterface WeatherStation {

public void WeatherStation () ;

public void startup () ;public void startup (Instrument i) ;

public void shutdown () ;public void shutdown (Instrument i) ;

public void reportWeather ( ) ;

public void test () ;public void test ( Instrument i ) ;

public void calibrate ( Instrument i) ;

public int getID () ;

} //WeatherStation

Page 53: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Design evolution

• Hiding information inside objects means that changes made to an object do not affect other objects in an unpredictable way

• Assume pollution monitoring facilities are to be added to weather stations. These sample the air and compute the amount of different pollutants in the atmosphere

• Pollution readings are transmitted with weather data

Page 54: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Changes required

• Add an object class called ‘Air quality’ as part of WeatherStation

• Add an operation reportAirQuality to WeatherStation. Modify the control software to collect pollution readings

• Add objects representing pollution monitoring instruments

Page 55: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Pollution monitoring

NODatasmokeDatabenzeneData

collect ()summarise ()

Air qualityidentifier

reportWeather ()reportAirQuality ()calibrate (instruments)test ()startup (instruments)shutdown (instruments)

WeatherStation

Pollution monitoring instruments

NOmeter SmokeMeter

BenzeneMeter

Page 56: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Key points• OOD is an approach to design so that design

components have their own private state and operations

• Objects should have constructor and inspection operations. They provide services to other objects

• Objects may be implemented sequentially or concurrently

• The Unified Modeling Language provides different notations for defining different object models

Page 57: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Key points

• A range of different models may be produced during an object-oriented design process. These include static and dynamic system models

• Object interfaces should be defined precisely using e.g. a programming language like Java

• Object-oriented design simplifies system evolution

Page 58: Object-oriented Design. Recap The software architect is responsible for deriving a structural system model, a control model and a sub-system decomposition

Reference

• Ian Sommerville, Software Engineering, Chapter 12, 6th Edition.