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Outline In-Class Experiment on Centipede Game Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992) Test of Iterative Dominance Principle II: Ho, Camerer, and Weigelt (1988)

Outline In-Class Experiment on Centipede Game Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992) Test of Iterative Dominance Principle

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Page 1: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

OutlineIn-Class Experiment on Centipede Game

Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)

Test of Iterative Dominance Principle II: Ho, Camerer, and Weigelt (1988)

Page 2: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Motivation Constant-sum games

Control for altruistic behavior

Does experience matter?

Finite-threshold versus infinite-thresholdAllow violations of higher level of iterated dominance

Group size and learning

Page 3: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Finite-Threshold p-BC

Page 4: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold pBC

Page 5: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Experimental Design

Page 6: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

pBC Contest Every player simultaneously chooses a number from 0 to

100

Compute the group average

Define Target Number to be 0.7 times the group average

The winner is the player whose number is the closet to

the Target Number

The prize to the winner is US$10 + $1 x Number of

Participant

Page 7: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

A Sample of Caltech Board of Trustees

• David Baltimore President California Institute of Technology

• Donald L. Bren

Chairman of the BoardThe Irvine Company

• Eli BroadChairmanSunAmerica Inc.

• Lounette M. Dyer Chairman Silk Route Technology

• David D. Ho Director The Aaron Diamond AIDS Research Center

• Gordon E. Moore Chairman Emeritus Intel Corporation

• Stephen A. Ross Co-Chairman, Roll and Ross Asset Mgt Corp

• Sally K. Ride President Imaginary Lines, Inc., and Hibben Professor of Physics

Page 8: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Results from Caltech Board of Trustees

Caltech Board of TrusteesALL CEOs only

Mean 42.6 37.8Target 29.8 26.5Standard Deviation 23.4 18.9Sample Size 70 20

Page 9: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Results from Two Other Smart Subject Pools

Portfolio EconomicsManagers PhDs

Mean 24.3 27.4Target 17.0 19.2Standard Deviation 16.2 18.7Sample Size 26 16

Page 10: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Results from College Students

Caltech UCLA Wharton Germany Singapore

Mean 21.9 42.3 37.9 36.7 46.1Target 15.3 29.6 26.5 25.7 32.2Standard Deviation 10.4 18.0 18.8 20.2 28.0Sample Size 27 28 35 67 98

Page 11: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Results from FT, Spektrum Readers

                                                     

Page 12: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Basic Results

Page 13: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Finite-Threshold p-BC

Page 14: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold pBC

Page 15: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Inexperienced Subjects, p=0.7, n=7)

Page 16: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games, (Experienced Subjects, p=0.7, n=7)

Page 17: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Inexperienced Subjects, p=0.9, n=7)

Page 18: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Experienced Subjects, p=0.9, n=7)

Page 19: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Inexperienced Subjects, p=0.7, n=3)

Page 20: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Experienced Subjects, p=0.7, n=3)

Page 21: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Inexperienced Subjects, p=0.9, n=3)

Page 22: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold Games (Experienced Subjects, p=0.9, n=3)

Page 23: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Finite-Threshold Games, n=3

Page 24: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Finite-Threshold Games, n=7

Page 25: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Summary of Basic Results Result 1: First-period choices are far from equilibrium.

Choice converge towards equilibrium point over time.

Result 2: On average, choices are closer to the

equilibrium point for games with finite thresholds, and for

games with p farther from 1.

Result 3: Choices are closer to equilibrium for large (7-

person) groups than for small (3-person) groups

Result 4: Choices by experienced subjects are no

different than choices by inexperienced subjects in the

first round, but converge faster to equilibrium.

Page 26: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Further Analysis on Iterated Dominance

Page 27: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Assignment of Type in Bin b

100])1(

[ 2 pn

np100

)1(

pn

np 100

Bin 0Bin 1

)()()()( 1110

10

1

0

xBwxBwxBwxB LbL

x

Page 28: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Infinite-Threshold pBC

Page 29: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Maximum Likelihood Estimates

Page 30: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Further Analysis on Iterated Best-Response

Page 31: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Special Cases

Cournot Best Response (R=1, = 1.0)

Fictitious Play (s= 1/R)

Weighted Fictitious Play (s=s)

Page 32: Outline  In-Class Experiment on Centipede Game  Test of Iterative Dominance Principle I: McKelvey and Palfrey (1992)  Test of Iterative Dominance Principle

Maximum Likelihood Estimates