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PACE UNIVERSITY------ New York City-----PACE UNIVERSITY-----New York City. 2 Fast Pace Advertising has developed the “Transformation” campaign: Yahoo! products transform an ordinary

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    ------PACE UNIVERSITY------New York City

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    Fast Pace Advertising has developed the “Transformation” campaign: Yahoo!products transform an ordinary day into an extraordinary day. Our campaign builds astrong connection with teens who enjoy ads that are fun, silly and convey a convincingmessage. We have leveraged what Yahoo! already represents and taken it to the nextlevel. The strength of the campaign is that it never loses focus of Yahoo!’s values andmeets Yahoo!’s challenge of being fun, without being heavy-handed. The targetaudience is composed of teens 13-17 who feel their lives are ordinary, routine andoften uncontrollable. Yahoo! has an advantage over its competitors because of thebreadth of its features and the convenience of having them all in one place and webring this to teens through the micro site “The Y Den.” We recommend a broadbased media plan that reflects the diversity of our target audience’s media habits.Using our Sweet Spot Model we have developed promotions that target teens’interests and give them reasons to keep coming back to Yahoo!, with promotions suchas Yahoo! Extraordinary Buxx, Challenge to Find Y!, and Challenge the Ordinary Day.The $10 million budget is expected to reach 89% of the total teen market with a largeportion of the budget dedicated to reach both genders via gender neutral vehicles.

    Yahoo! Executive Summary

    Fast Pace’s Objectives Beyond the Brief

    Identify the common “Sweet Spot” shared by all teenagersTransform the perception of Yahoo! in the minds of teens…not onlymaking it fun…but making it coolGo beyond return on investment, but also maximize return on involvement with Yahoo! by providing teens who visit Yahoo! with a more interactive and more engaging experienceMost importantly, make Yahoo! the first site they visit in the morning and the last site they visit at night

    Table of ContentsExecutive Summary ...........2What We Did to Prepare ...........3The Sweet Spot Model ...........4Industry Overview ...........5S.W.O.T. Analysis ...........6Product Recommendations ...........7Target Market Analysis Overview...........8Psychographics ...........9Teens and the Internet .........10Creative Strategy .........11Creative .........12Print Ads .........13Creative Ads & Copy-Test Results........14TV Commercial .........15Media Plan Overview .........16Media Plan: Television. .........17Media Plan: Internet .........18Media Plan: Radio .........19Media Plan: Magazine & Cinema .........20Media Plan: Emerging Media .........21Media Plan: “The Sweet Partner” .........22The IMC/Buzz Programs .........23Contests & Sweepstakes, .........24Buzz and Promotions ...25-26The Y Den .........27Branded Entertainment Partnership.....28IMC Buzz Marketing & Promotional Budget .........29Media Allocation .........30Flowchart .........31Measurement Value Chain .........32

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    PUBLICATIONS

    ABI Inform

    AdAge

    Adweek

    Brandweek

    Business Week

    Catalog Age

    DSNRetailing Today

    Interactive Advertising Bureau Smartbrief

    Journal of American Academy of Business

    Journal of International Consumer Marketing

    Lexis-Nexis Universe

    Marketing Week

    Media Week

    MRI

    New Media Age

    New York Times

    Newsweek

    PC Magazine

    Simmons

    Wall Street Journal

    WEBSITE ANALYSIS

    www.alexa.com

    www.alloy.com

    www.bolt.com

    www.clickz.com

    www.ezinearticles.com

    www.packagedfacts.com

    www.sec.gov

    www.teenresearch.com

    C-NET News.com alerts about Yahoo!

    www.punchstock.com

    www.gettyimages.com

    MARKET REPORTS

    Teen Market Profile(Magazine Publishers of America)

    Targeting Teen Consumers(Newspaper Association of American

    Business Analysis and ResearchDepartment)

    Marketing To Teens and Tweens Study,Teens: The Merchants of Cool

    Born to be Wired Study: A New MediaLandscape Comes of Age

    Yahoo! What We Did To Prepare

    PRIMARY RESEARCH

    Surveyed over 150 teens

    Conducted focus groups

    Conducted one-on-one interviews

    Copy-tested creative material

    AcknowledgmentsFast Pace would like to take an opportunity to thank Dr. Larry

    Chiagouris for his admirable dedication, constant mentoring, and inspiring trust in our team. Thank you Larry for your early

    mornings and late nights, for your experience, your guidance, and most of all your friendship.

    In addition we would like to extend our gratitude to the following individuals and organizations:

    Dr. Martin TopolMr. Jeff Casper Ms. Ana Castillo

    The Pace University Staff

    And a special thanks to:Mr. Keith Reinhard, Chairman, DDB Worldwide

    for visiting and teaching us to first “Say it square then add flare”

    President: Siria J. MatosPR & Promotions: Maria RomanoFinancial Management: Ewelina WidomskiProduction: Igor Boltyshev, Amani Farhoud, Jahanara SiddiquiCreative: Weber Chou, Livan Grijalva, Nina Kenigsberg, Svetlana VoynovaIMC Management: Alessandra Antenucci, Breanna Buzzell , Rebecca NovakMedia: Mebrulin Francisco, Alexis Gardella, Tamika Joseph, Anthony ReinhartResearch: Anna Dudik, Claudia Magic, Raymond McNeal, Bhoomi Shah

    Getty Images:

    200168423-001/Photographers Choice/Getty Images

    200146099-001/The Image Bank/Getty Images

    200019977-001/The Image Bank/ Getty Images

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    Location

    Hobbies

    Interests

    Family Income

    Lifestyle

    Age (13-17)

    Race

    Gender

    Media Choices IMC/Buzz Programs

    Yahoo! The Sweet Spot Model

    Teens are as complicated to interpret as they are to understand, just ask their parents! Fast Pace Advertising has examined every component ofwho teens are and what teens want to arrive at the one specific characteristic that defines EVERY teen. It is something that we refer to as the“SWEET SPOT.” Our Sweet Spot Model is based on a foundation of extensive research and planning programs. We have studied the buyinghabits, attitudes, and preferences of teens across the country. By deriving several key insights, we have identified the key message that resonateswith all teens. A comprehensive analysis of their media habits permitted us to discover the types of media that all teens share in common,regardless of their individual reading, listening or viewing habits. This knowledge enabled us to surround the teen audience with the chosenmedia, assuring a strong penetration of our message to almost every teen, no matter how different he or she may be. Finally, in order to exposeteens to promotions, contests and viral programs that they will want to experience, we identified where they go, how they get there, and wherethey want to go .

    The Sweet Spot Model: Our Process for Great Communications

    Message

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    Yahoo! Industry & Company Overview

    The Internet, since its introduction, continues to become the wave of the future. The public relies on it and businesses havebegun to use it as another medium to convey product messages. In fact, Internet media is the fastest growing advertisingmedium; 4.2% of advertising dollars are expected to be allocated to Internet media in 2005. Online spending is expected to reach5.7% by 2008.

    Yahoo! is a major player among the world’s leading Internetmedia companies. Most of its revenue comes from advertiserswho pay to have their products showcased on the Yahoo!website. Yahoo! offers a variety of products for its consumers:free e-mail accounts, an online radio, online chatting, PC tomobile services and a reliable search engine. Yahoo! consolidatesits product offerings, all of which are tailored to fit each user’sdemographic and geographic area. Each Yahoo! product can beintegrated easily into another Yahoo! product.

    Yahoo! can be viewed by two different audiences: the advertisersand the visitors/registered users. The users take advantage ofYahoo!’s products while advertisers enjoy showcasing theirproducts or services to more people.

    AOL has attempted to attract the teen audiencethrough its new website, AOL Red, and hasthrived through its popular instant messagingservice

    MSN offers its customers increased storagespace for its ever popular e-mail service andprovides an instant messaging service

    GOOGLE is number one in search services andhas seen immense popularity with theintroduction of its e-mail service, G-mail

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    Has recently acquired MusicMatchHas revamped its search engine, offering more relevant information to searchesBought Overture ServicesHas acquired the travel engine FareChase

    The main Yahoo website is not very welcoming to teenagers: − too crowded with small print,

    therefore it is overwhelmingKnown primarily as a search engine and not for the other products and services offered

    One of the world’s leading Internet media companiesOffers numerous products under one umbrellaIs extremely popular and is one of the best known websitesHas the fastest download times among major websitesCurrently stands at #1 in online gaming

    Faces strong outside competition from AOL, MSN, and GOOGLE:

    GOOGLE now has its own e-mail systemAOL has a teen micro site, AOL REDMSN has a teen micro site, ThreeDegrees

    Yahoo! S.W.O.T Analysis

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    Yahoo! Product Recommendations

    *

    *We chose Yahoo! Games as the sixth product. Our research shows that online gaming is among the most frequented teen activities on the Internet. Additionally, Yahoo! is the leader of this market segment.

    Strengths Weaknesses Recommendations•Offers a variety of AVATARS and is integrated with the rest of Yahoo!'s products

    •More teens use AOL messaging •Make a Macintosh version of messenger more similar to the PC version

    •Offers a variety of options such as games, ring tones and e-mail •Allows texting through all major phone companies

    •Yahoo!’s homepage is too cluttered to fit cell phone screens

    •Create a customizable screen which is less cluttered and can be tailored to fit the personality of teens

    •Ranked as number one in the most usede-mail service•Increased its e-mail storage space to 1GB

    •GOOGLE’s G-mail service offers 1GB of storage too•Yahoo's mail service has limited customization

    •Create searchable filters

    •Gives more specific and direct searches •Target audience prefers GOOGLE for search

    •Encourage schools and libraries to teach teens how to use Yahoo! for their search needs

    •Yahoo! has a link on Yahoo! IM where teens can chat with other people while listening and sharing music •Provides flexibility and control in music selection

    •No current partnership to another company’s brand to serve as a promotion

    •Customizable gateway to the categories of ads played during video and radio listening

    •Yahoo! holds the number one position •Competition is not far behind •Make multiplayer games accessible for more than two people

    http://rds.yahoo.com/S=96062857/K=yahoo+search/v=2/SID=e/l=II/R=11/SS=i/OID=4fe7620ef90ae7d0/SIG=1j2nneju8/EXP=1111261332/*-http%3A//images.search.yahoo.com/search/images/view?back=http%3A%2F%2Fimages.search.yahoo.com%2Fsearch%2Fimages%3Fp%3Dyahoo%2Bsearch%26fr%3DFP-tab-img-t%26toggle%3D1%26ei%3DUTF-8&h=65&w=130&imgcurl=www.compukiss.com%2Fck%2Fassets%2FYahoo%2520Search%2520redo.jpg&imgurl=www.compukiss.com%2Fck%2Fassets%2FYahoo%2520Search%2520redo.jpg&size=8.2kB&name=Yahoo%20Search%20redo.jpg&rcurl=http%3A%2F%2Fwww.compukiss.com%2Fpopulartopics%2Fresearch_infohtm%2Farticle900.htm&rurl=http%3A%2F%2Fwww.compukiss.com%2Fpopulartopics%2Fresearch_infohtm%2Farticle900.htm&p=yahoo+search&type=jpeg&no=11&tt=21,469�

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    Yahoo! Target Market Analysis Overview

    With 22.5 million 13-17 year olds in the United States, theteen market, in actuality, consists of several differentmarkets that all fall under one umbrella. We understandthat teens are not a homogenous group; they are notcarbon copies of one another. Therefore, there is no ONEteen that represents the entire group, rather, there aremultiple types of teens that differ greatly from each other.

    Our challenge is to find the common link among thisgroup of individuals across the borders of age, gender,race, location, attitudes, lifestyles and buying behaviors.American teenagers take a keen interest in and rely onmodern technology at school and in their daily lives. Theyexpress an interest in computers and cutting edgetechnology. These individuals are multi-taskers who craveindependence, freedom and fun. The online environmentallows teens to experience the most freedom and control.It is an area where they have the ability to view and interactwith content on their own terms. This group values beingin control of their lives and exhibits a strong desire forindividuality in their self-expression.

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    84%

    86%

    65%

    77%

    93%

    80%

    78%

    84%

    0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%

    Get Upset When They Miss Out On Things

    Hate to be the Last to Find Out About Things

    Keep Up With Their Current Events

    Interested in Products That Keep Them Up-To-Date

    Staying Informed Makes Them Feel in Control

    Like to be in Control of Their Environment

    Value Being in Control of Their Lives

    Strongly Agree that New Technology Gives TeensAccess to Information that Improves Their Lives

    “This generation is a revolutionary consumer group, actively in control…” - Wenda Harris Millard, Chief Sales Officer, Yahoo!

    Concurrent use of multiple media, alsoknown as “multitasking,” is a practice thathas been increasing at a considerable rate.Today’s teens frequently use two, three, ormore media simultaneously; they engage ininstant messaging while watching TV,chatting on the phone, listening to music,playing a video game, etc. Depending on themedium, teens report using multiple mediamost of the time.

    Teens are constantly being told what todo by their parents, teachers, eldersiblings, and relatives. They feel asthough they have no say in anything.Thus, they have come to embrace thethings they do have power over: music,entertainment, clothes, and activities.From our primary research we havelearned what teens crave the most,POWER and CONTROL over theirlives. Most importantly, they crave thetechnology that allows them this levelof control.

    Teen Multitasking

    0%5%

    10%15%20%25%30%35%40%45%

    Reading Watching TV Listening toMusic

    Using aComputer

    MultipleComputerActivities

    Most of the timeSome of the timeLittle of the timeNever

    Yahoo! Target Market Analysis Psychographics

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    Yahoo! Target Market Analysis - Teens and the Internet

    The target market uses the Internet more than any other medium and believes that it is the most informative and offers the greatest control.

    “There are no limits when you’re online. You can do anything. It’s pretty personal. There’s nothing like ‘you have to do this’ when you’re online. You make your own rules. You do whatever you want to do.” – Lisa, 17, Chicago

    Teenagers have never known life without the Internet. It enables teensto express themselves through a different medium that gives themcontrol like no other.

    For this age group, time spent on the Internet surpasses the timespent on traditional media Currently, 22.5 million teens between 13-17 use the Internet

    ─ 49% of teens state that the Internet gives them the greatest control over other media

    ─ 37% of teens state that the Internet is the most informative medium Teens are active users of the Internet and

    prefer to find things out themselves

    The Internet enables brands to target teensin a medium they feel comfortable with andwhere they are increasingly seeking entertainment

    80% of teens believe the Internet helps them learn

    64% of teens access the Internet at home

    Average hours spent a week by teens on different media:

    -Internet 17.5 hrs -T.V. 14.7 hrs -Radio 13.4 hrs

    15% of teen spending is done online

    Gives Me The Greatest Control

    9%15%

    3% 2%

    49%

    22%

    0%10%20%30%40%50%60%

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    Teens are extremely savvy consumers because of the Internet. Access to a vast

    amount of information drives the teen excitement level higher, in turn, making

    them harder to market to. Many teens use the Internet to find more information on the

    product or service that interests them.

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    Teens want to stay ahead and be on top of everything. They want to be in control and the Internet provides this control.

    Their day to day existence is full of tedium but their vision and aspirations for themselves are nothing less than exciting, interesting and fun.

    Yahoo! products transform ordinary mundane days and even moments into something extraordinary for all teens.

    Yahoo! has everything a teen can want and use to change their world…in their way. Yahoo! products have great features and the best part is that all of them are available in ONE place… making them easier to find and use!

    Yahoo! products give teens a chance to live their lives their way!

    Teens can spend QUALITY time on Yahoo!...beyond Return on Investment, Yahoo! offers Return on INVOLVEMENT!

    Friendly, fun and cool, with a dash of teen related weirdness to resonate with the teen view of the world.

    Use of the Yahoo! yodel and Life Engine tagline without trying too hard to be humorous.

    Now that we understand what teens are like, what they want and how they see the world, we need to show teens that Yahoo! is exactly what they have been looking for. This will be achieved by a creative execution that is fun, cool and unique. We believe there are two realms: the realm of the ordinary, mundane, predictable, and uncontrollable, which reflects the day-to-day existence of teen life and the realm of the extraordinary, exciting, cool, fun and limitlessness that the Life Engine provides. The ads show teens in a moment of transformation, when they step out of ordinary situations and into the “World of Yahoo!,” where extraordinary things can happen. Yahoo! products serve as the portal between the ordinary and the extraordinary. This is represented visually by teens transforming into a state of animation as they come through the portal. The teens in our ads are breaking through to the other side because they are bored with the ordinary way of doing things and are looking for faster, easier and better alternatives. They dare to challenge the ordinary with Yahoo!

    Yahoo! Creative Strategy

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    The concept of the ads is to showcase Yahoo! products as a means of taking ordinary situations and making them extraordinary.

    Challenge Ordinary_____...Subject of transformation

    Snapshot of reality (ordinary situation)

    Product Specific Reference

    Treatment of “Life Engine” Tagline

    Product relevant action word

    Teen protagonist who is halfin reality and half in the

    “World of Yahoo!”

    Product relevant iconsthat are given a surreal

    effect

    Yahoo! Life Engine____!

    Transformation effect fromreality to the “World of Yahoo!”

    Headline

    Background color of either Yahoo!Red, Purple or Yellow

    Yahoo! Creative

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    MAIL: A younger teen is picking upmail. As he sticks his hand intothe mailbox, an e-mail flies intohis hand and he is transformedand transported into the “Worldof Yahoo!.” This turns anordinary activity into anextraordinary moment. Theheadline challenges whatordinary life has to offer.

    MUSIC:A girl challenges herordinary music experienceby jumping through hercomputer monitor into aYahoo! concert where sheis being handed themicrophone and thecontrol over the show.Notice how her arm andfeet are being transformedas she comes through thescreen.

    GAMES: Here is an older teenpassing through an arcadegame into the “World ofYahoo!” Games. He isbeing transformed into anextraordinary state as hecomes through the screen.Whether his game ischess, pool, bowling, orcards, victory is only aclick away with Yahoo!Games.

    MESSENGER: Here we have a boy who istired of the boring “on line”talk and is now jumping intothe realm where extraordinaryconversations are as commonas seeing a girl with anemoticon face or a “Cyclops”boy.

    Yahoo! Print Ads

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    Internet banner

    Yahoo! Creative Ads and Copy-Test Results

    Co-op work with SprintThis is what a co-op advertisement with a partner, such as Sprint, would look like.

    We exposed our creative ideas and executions to our target audience. The group consisted of respondents aged 12-17. Here are our results! Overall, the ads had a positive effect, 80% of the teens stated thatthey were cool, unique, funny and interesting. There was a generalconsensus on the overall effectiveness of the headline. Theyunderstood the message that with Yahoo! you can challenge theordinary. It was seen as powerful and strong.

    This study provided many helpful insights on the effectiveness ofour creative product. As stated above, teens like the ChallengeOrdinary concept. The message is clear and presents an offerthat they are willing to accept.

    “The ads are crazy and silly but that’s Yahoo!, they reflect Yahoo!’s character and I think they are fun.” Max R. 14 years old

    “Overall I like the fact that these ads speak my language. They send a message I can understand.” Keisha C. 17 years old

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    SFX: Approaching footsteps

    Video: Male teen walks into his room.

    SFX: Radio starts playing

    Video: He walks over, turns on his radio and jumps on his bed to study.

    SFX: Radio continues

    Video: The radio is so boring that he falls asleep. His teen sister walks into his room and goes on his laptop and logs onto Yahoo! Music.

    SFX: Liz Phair’s “Extraordinary” starts blasting

    Video: The teen is startled by the loud song and he wakes up confused. He is no longer in the ordinary world, instead he has been transported into the extraordinary “World of Yahoo!.” He is now in an animated state.

    SFX: Music continues

    Video: He sits up and realizes he is no longer in his room, he is at a party. Then a girl walks up to him.

    Girl: “Hey Josh, great party! Want to dance?”

    Video: After getting over the initial shock of his transformation, he smiles at the girl and they start dancing.

    VO: Challenge Ordinary Music. Yahoo! Music, Life Engine Rocks!

    SFX: Yahoo Yodel

    Yahoo! TV Commercial

  • 16

    Yahoo! Media Plan Overview

    Campaign Timeline:

    March 2005 April 2005 May 2005 June 2005 July 2005 August 2005 - July 2006 August 2006 - Sep 2006

    >> Research & Development > Production > Implement Plan > Evaluation

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    Cable: adds reach and frequency when joined with other chosen media vehicles. The cost of advertising on cable is low relative to other media. With cable, there are precisely defined youth audiences.

    Syndication: allows Yahoo! to selectively reach the youth market. Television advertisements have sight and sound to demonstrate the benefits of Yahoo! There is cost efficiency when advertising during syndication, as an advertisement on fringe is less expensive than one on primetime, while maintaining a high teen composition.

    Cable: Viacom - ($1,539,505)30 second spotsA major purchase across Viacom media vehicles enables Yahoo! to avoid media owned by * Time Warner, while leveraging quantity discounts.

    Weekly Teen Viewership, Viacom

    010203040506070

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    Television: Syndicate - ($898,391)30 second spotsThe syndicated programs chosen have a higher teen audience than network broadcasts. Comedy and reality programming consistently rank the highest among teens, with 58% of teens tuning in on a weekly basis.

    Television: Channel One - ($1,000,000)30 second spotsChannel One is a Primedia Company in its 14th year of broadcasting. With 8 million teen viewers per day, Channel One broadcasts news into 12,000 Junior High and High Schools. It has an average rating over 20 times that of MTV, with a CPM of $25.

    Yahoo! Media Plan Television

    Key Strategic Point: A strong partnership with Viacom gives Yahoo! advertisements better placement, greater quantity discounts, and the ability to forge special product placements in such networks as The N on Noggin, MTV and BET.

    *Sources at Warner Brothers stated that they would not accept any Yahoo! advertisements on any media owned by AOL Time Warner.

  • 18

    Internet - ($1,142,775)Combination of invitational advertisements such as Banner, Flash Video, Pop Up, and Skyscraperadvertisements will be used to avoid awareness decay

    Gurl.com, a website frequently visited by teen girls, will allow Yahoo! the opportunity to purchase a pre-sort e-mail list of 800,000 females.

    Selections:

    Analysis of Simmons research indicates that over 46% of females enjoy visiting e-zine sites, such as seventeen.com, cosmogirl.com, gurl.com, and alloy.com

    CCS.com reaches millions of action sports enthusiasts, especially teen males

    Unique interest sites such as music sites, game sites, wrestling sites:TeenMusic.com Cheatplanet.com quizyourfriends.com Deviantart.com funnyjunk.com 411mania.comGamePro.com lyric.comLivejournal.com Picturetrail.com

    Internet: an interactive medium, requiring interactive participation. It is a low cost medium that can be tailored to niche audiences. The Internet provides supplemental information, which is especially important for the teen micro site, proving to be an Integrated Marketing Communication (IMC) asset. The Internet is also the ultimate source of just how many prospects were delivered.

    Key Strategic Point:Top niche web sites with a high teen composition are used to reach a core segment of the teen market, limiting waste

    Yahoo! Media Plan Internet

    “Talk to them [teens] through television, but also use magazines, radio, grassroots, as well as the Internet. That means keeping an emphasis on television, but adding greater importance to the Internet, which this audience is using to communicate, to get information and to be entertained.”

    --- Cammie Dunaway, Yahoo! Chief Marketing Officer

  • 19

    Yahoo! Media Plan Radio

    Radio: reaches youth audiences through program specialization. Radio has high summer exposure for teens and is excellent for mobile populations, e.g. in cars and when shopping. Radio is a supporting medium because of its low cost and high frequency. Radio has local coverage availability, which is a key IMC asset. It is integral to building awareness of special buzzand promotional programs, many of which we will do in partnership with Clear Channel and Viacom radio stations.

    Radio - ($1,070,000)30 second to 1 minute creative radio spots in the top 20 teen populated DMA’s The top station types that teens listen to are:

    –Contemporary Hit Radio•Urban Contemporary•Adult Contemporary

    –Country–Alternative–Rock

    – Each of the chosen 20 teen populated DMAs reaches 3 to 15 million people

    – Station format chosen will depend on teen demand of specific music genres in the given DMA

    – Radio serves as a medium that will build awareness of on going promotions

    – Given the overall low cost of radio, 55 stations can be put to use at anytime with a frequencyof over 600 total runs

    1 New York2. Los Angeles3. Chicago4. San Francisco5. Dallas Fort Worth6. Philadelphia7. Houston-Galveston8. Washington D.C.9. Boston10. Detroit

    11. Atlanta12. Miami-Fort Lauderdale-Hollywood 13. Cleveland14. Seattle-Tacoma15. Phoenix16. Minneapolis-St. Paul17. San Diego18. St. Louis19. Baltimore20. Tampa-St. Petersburg-Clearwater

    Top 20 Radio DMA’s Selected

    Key Strategic Point: Strong partnerships with Viacom radio and Clear Channel gives Yahoo! a unique opportunity to promote special contests and events on

    Viacom and Clear Channel radio stations and at their concert venues.

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  • 20

    Magazines-($1,149,544)4-color, full page ads

    Readers are focused and less likely to multi-task while reading; magazines also offer strong colors and visuals. Magazines are usually offered monthly, and as such have an extended shelf life. Yahoo! can select specialized magazines with a pass along audience that continue to build frequency and brand awareness after the campaign ends. A specialized mix of hobby, fashion, music, and lifestyle magazines are chosen to maximize frequency, thus, focusing on magazines with high teen composition.

    Female specific: Seventeen, ElleGirl, CosmoGirl, J-14, Teen Vogue

    Male specific: GamePro, Thrasher, Boys Life

    An average of 53% of our target audience pays attention to the ads in magazines.

    Girls have a heavy interest in fashion, appearance, boys, and career, and boys have specific interests in games, sports, and music.

    Our female-specific magazines are a viable tool for consistently reaching web savvy trend-setting teenage girls. For example, teen girls favor magazines that are spin-offs of their older original versions, e.g. Cosmopolitan/Cosmo Girl.

    Our research proves that teen boys are more receptive to hobby related magazines. Therefore, male targeted magazines are hobby driven.

    15 - 18 year olds spend an average of 13 minutes a day reading magazines.

    Cinema – ($638,292)30 Second pre-show countdown in August, 4,983 Screens in 363 cinemas nationwide

    By capitalizing on summer movie blockbusters, Yahoo! will be able to reach masses of teens

    92% of 12-17 year olds recall seeing onscreen advertising

    Selection: Summer 2005 Releases:Deuce Bigalow: European Gigolo andThe Dukes of Hazard

    Estimated Delivery: 21,567,573CPM/Unit Cost: $29.02

    Yahoo! Media Plan Magazine and Cinema

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    Yahoo! Media Plan Emerging Media

    Mobile Advertising - ($100,000)Provides a direct channel to interact with consumers in a highly personalized manner Response rates from mobile campaigns are higher than other media 48% of teenagers use the instant messaging feature ontheir phones Roughly 17% of teens have already received mobile advertising, this is a growing percentage

    Game Advertising - ($100,000)Some of the game placing options include:

    Product placementOn packageDuring the game, such as Tony Hawk’s Pro Skater

    Emerging Media: will give Yahoo! strong competitive leverage. By providing new methods of advertisement, emergingmedia can break through the clutter of traditional media. Through strategically selected emerging media, Yahoo! will have theadvantage of exposing a message that teens will acknowledge. In addition, emerging media reinforces the campaign’s abilityto reach teens without being overly intrusive.

    Blogs - ($100,000) Selections: Teen blogs such as Xanga.com

    Research shows that blogs have a high click through rateBloggers and their readers become loyal to a siteand their sponsors Currently there are very few teen oriented blogs,this creates an opportunity for Yahoo!Not only are blogs becoming increasingly popular inthe teen market, but they are providing a way toreach opinion leaders

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    Through integrated, teen intuitive, ROI focused marketing and media programs, 360 Youth reaches more teens than virtually any network in the world

    360 youth programs increase brand awareness, stimulate sales, and build business

    Yahoo! can develop strategic selling opportunities to connect with the teen market

    360 Youth has an on going partnership with Regal Entertainment Group, the largest motion picture exhibitor in the world

    High school-based wall media

    High school newspapers, broad reach with a circulation of 6 million.

    Direct marketing

    Teen-focused catalogs, 360 Youth is partnered with Elle Girl Magazine

    Yahoo! book covers that features a branded message or promotion and can accurately target by age, geography, gender or ethnicity. Can reach 8.7 million teens in 9,000 high schools.

    Yahoo! Buzz Squad, because friends do as friends say, Yahoo! can have a consumer become an ambassador for their brand. The buzz squad is made up of more than 2,000 influencers.

    Teen focused websites, 360 Youth is partnered with Alloy.com and dELiAs.com, the largest and most dynamic destinations for girls; 92% of visitors are girls 12-17.

    CCS.com and Danscomp.com reach millions of action sports enthusiasts and provide an ideal platform to reach teen boys: 90% of visitors are boys 12-17.

    360 Youth - ($500,000) 360 youth is the marketing and media arm of Alloy Inc. with access to 13.6 million teens in 16,000 schools.

    Yahoo! Media Plan “The Sweet Partner”

    http://www.360youth.com/index.html�

  • 23

    Yahoo! The IMC/Buzz Programs

    Fast Pace Advertising has created an Integrated Marketing Communication (IMC) campaign that will break through the clutter of thousands of commercials viewed by teens. We used our Sweet Spot Model to identify how and where teens spend their time. Based on this knowledge, we have developed a rich variety of buzz, promotion, product placement, and partnership programs. We recognize that teens can lose interest quickly if they are not given reasons to visit a website; therefore we have given them many incentives to keep coming back to Yahoo!. All of our IMC initiatives are designed to support an on-going customer contact strategy.

    Our view of all promotions and contests are designed to have high buzz potential. Every component should be a buzz machine. All of our ideas will be reflected in the micro site we have created for Yahoo!, which we call TheYDEN.com. A concept description appears later in this section.

    Objectives:Create powerful hallway buzz about Yahoo! in America’s high schoolsCreate a long lasting relationship between Yahoo! and teensIncrease the fun value of Yahoo! and make it cool

    Strategies:Educate teens about the variety of Yahoo! productsProvide teens with several reasons to visit the Yahoo! website throughout the yearReinforce the concept of Yahoo! challenging the ordinary

    Timeline of Events

    Buzz and PromotionsAug-Sep 2005 Yahoo! Extraordinary Buxx

    Oct-Nov 2005 Groove to the Cure

    Nov-Dec 2005 Yahoo! Concert Invasion (Fall/Winter)

    Jan 2006 Challenge to Find Y!

    March 2006 Extraordinary Prom Fashion

    March 2006 Hawk, Bam & You…

    Apr-May 2006 Plexi-Glass Ads

    Apr-May 2006 Yahoo! No Ordinary Internship (apply)

    May 2006 Music Trivia Challenge

    Jun-July 2006 Yahoo! No Ordinary Internship (work)

    Jun-July 2006 Yahoo! Concert Invasion (Summer)

    All Year The Y Den

    All Year The Challenge Center

    All Year Challenge the Ordinary Day

    All Year Branded Entertainment Partnership

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  • 24

    Yahoo! Contests and Sweepstakes

    “Yahoo! Extraordinary Buxx”

    Yahoo! Back-to-School partnership with Visa Buxx

    Objective: Increase registered users and familiarize them with Yahoo! Mail.

    Plan of Action: Only registered users will be allowed to enter. They will receive an e-mail blast about the back-to-school sweepstakes. The email will contain a partnering link to enter a sweepstake to receive a Visa Buxx prepaid gift card.

    Details: The Visa Buxx card was chosen because it is the leader in teen starter credit cards. This sweepstakes is based on research which shows that credit cards are an important part of teens’ daily lives. Our target has more disposable income than any other generation. This sweepstakes will complement online shopping. Yahoo! will give away 126 gift cards with one grand prize winner and many other second, third, and fourth prize winners. This is so teens can feel as though they have a chance to win the sweepstakes and will result in more teens entering to win. (1 -$5000, 5-$1000, 20-$500, 100-$100)Awareness: Radio advertising accompanied by Internet advertising on the micro site and sponsored pages.

    “Challenge to find Y!”

    30 day interactive virtual scavenger hunt

    Objective: This contest will familiarize teens with multiple Yahoo! products and how to integrate them. This will increase registered users and average time spent on Yahoo!

    Plan of Action: Only registered users will have access to the hints that Yahoo! will give participants. Clues will be sent through all Yahoo! products. The clues will lead teens through a series of websites, including Viacom sites, to generate extra buzz. Friends will be able to send tips through Yahoo! Mobile and sign up to receive additional exclusive clues to find prizes.

    Details: After teens have completed the hunt, they will leave their contact information and receive a response stating their prize. A variety of prizes will be available to the teens, increasing participation. Prizes range from gift cards, mp3 players (with free music downloads), MTV merchandise, sports merchandise, Comedy Central DVD’s, Universal CD’s, movie tickets, etc. The grand prize is a trip for four to Universal Orlando Resorts.

    Awareness: Web advertising and an e-mail blast to Yahoo! registered users will initiate buzz about the contest.

    “Music Trivia Challenge”

    MTV music trivia on TRLObjective: This contest will dramatically increase time teens spend on Yahoo! Music and increase registered users.

    Plan of Action: Registered teens will log onto Yahoo! Music everyday for their chance to win a Creative Labs NOMAD player. They can participate in the MTV music trivia question of the day, which will be asked by a VJ during Total Request Live (TRL). After hearing the trivia question, teens can log onto Yahoo! Music to answer. Once on Yahoo! Music, teens will be asked increasingly difficult music trivia. Their chance of winning will increase with the points they score. Results can be seen on Yahoo! Music. The highest scores at the end of the week will win the NOMAD player. The contest will last one month.

    Details: Every week one NOMAD player will be given away to each of the top five trivia winners. The trivia questions will come from all genres of music in order to incorporate the tastes of all teens. Our research proves that music is a staple in a teen’s daily life. This contest is a challenging and entertaining way to engage teens and test their music knowledge.

    Awareness: Mention on MTV’s TRL, accompanied by advertising on MTV, and Internet ads.

    http://images.google.com/imgres?imgurl=http://image.compusa.com/prodimages/8/8e7ea1a2-13b8-4185-b7d6-352fdce45e52.gif&imgrefurl=http://www.compusa.com/products/product_info.asp%3Fproduct_code%3D313937%26pfp%3DBROWSE&h=200&w=200&sz=14&tbnid=dJzkIIPd_IwJ:&tbnh=99&tbnw=99&start=4&prev=/images%3Fq%3DNOMAD%2Bplayer%26hl%3Den%26lr%3D%26sa%3DN�

  • 25

    Extraordinary Prom Fashion

    Objective: Increase awareness of the Yahoo! name and its benefits during the prom season.

    Plan of Action: The Challenge Ordinary Fashion Show will be a 30 minute web-cast production. The filming will take place at the Yahoo! Sunnydale headquarters. A small runway and lighting will set the stage of a virtual fashion show. Models will be real teens; male and female fashions will alternate. Registered teens can stream the show live from the micro site. Subtitles will indicate the designer. After the show the micro site will allow teens to check the price and website of any fashions that they liked. They can print out Yahoo! Messenger coupons and visit the sponsoring store.

    Details: Teens, especially females, will be receptive to the show because it will give them a direction to begin their prom dress shopping. It will give Yahoo! presence in malls, where teens spend a lot of their time. Yahoo! will invite Golden Asp, After Hours, Prom Spot.com, David’s Bridal, Men’s Wearhouse, Bestpromdresses.com, Bella Boutique, Rampage, and Steve Madden to participate in the show.

    Awareness: In exchange for their products featured on the show, the clothing stores will place stand up ads at all their locations promoting the web-cast. An e-mail blast will be sent to a select group of teens from gurl.com and high school newspaper ads will be taken based on 360 Youth’s database.

    Challenge the Ordinary Day…

    Objective: Teens will spend time on Yahoo! looking at each other’s clips. It will leverage the “Challenge the Ordinary” campaign.

    Plan Of Action: Teens will create video clips of themselves challenging ordinary situations in an average day. These clips can be recorded via cell phones, digital cameras, etc. They will be archived in a link off the micro site for teens to show their friends. During themed promotions, such as Halloween or Valentine’s Day, teens will challenge the theme of the season.

    Details: Teens will upload these streaming videos. There will be a TV box on the opening page that will play the “best clips of the week.” Teens will rate the clips they think are the funniest in challenging the ordinary, much like on Launch. Teens will love the interaction and will help their friends try to be the “best of the week.”

    Awareness: This buzz worthy, fun and innovative activity will be advertised on the Yahoo! home page, TheYDEN.com, on the radio, and in advertisements and editorials in teen magazines.

    “Hawk, Bam & You…”

    Objective: This promotion will dramatically increase time spent on Yahoo! Mobile and Yahoo! Games.

    Plan Of Action: Teens will download Tony Hawk Skateboarder 4 from Yahoo! Games to their mobile phone. If they win the game and the challenge on their Yahoo! Mobile, a screen will appear allowing the teen to enter their Yahoo! e-mail address. The teen will be instantly qualified to win a trip with a friend to learn how to skateboard. They will also appear on an episode of Viva La Bam with Tony Hawk and Bam Margera at Bam’s house in West Chester, Pennsylvania.

    Detail: Viva La Bam is a MTV show and this promotion will strengthen our Viacom partnership.

    Awareness: The promotion will be advertised in Thrasher Magazine, Gamepro, on the Yahoo! Games site, the Yahoo! home page and on rock formatted radio stations.

    Yahoo! No Ordinary Internship

    Objective: Increase registered users, strengthen bond between Yahoo! and the teen community, and generate hallway buzz.

    Plan of Action: To participate teens will create their own web page on Yahoo! and they must be registered users to apply. They can visit TheYDEN.com to begin creating their virtual resume. Once a teen completes a virtual resume consisting of a brief bio and a short essay as to why he or she is no ordinary candidate for the position, their entry will go under review to win their dream internship.

    Details: Yahoo! will offer teens a once in a lifetime opportunity to become a Yahoo! intern. Teens can choose from having a music, games, or movie internship position. According to U.S. News and World Report, teens are increasingly concerned about being financially successful. This paid internship gives teens the start to a strong resume and a successful career. There will be 50 winners that will be selected to intern with Yahoo! for two weeks. They will report to the Yahoo! location closet to their residence (Dallas, TX, New York City, NY, Pasadena, CA, Santa Monica, CA or Sunnyvale, CA). If necessary, Yahoo! will provide the interns with living quarters, travel expenses, food, etc.

    Awareness: Advertising on TheYDEN.com, various websites specified in our media plan and on a select mix of radio stations.

    Yahoo! Buzz and Promotion

    http://creative.gettyimages.com/source/Search/60','1','OS13�

  • 26

    The Challenge CenterObjective: To increase registered users by creating a buzz through teen

    hobbies, clubs and groups. It will be a great online place for teens of like mind to come together and interact, compete and enjoy their time online.

    Plan of Action: Advertisements on the radio and Internet will offer teens in most high schools, student organizations, Boys and Girls Clubs, Junior Achievement chapters, and Boy Scout/Girl Scout groups the opportunity to organize a group site. It will have message boards, photo postings and chat rooms that are accessible through TheYDEN.com. As an incentive to join the chat group, the first three members of the organization to join will receive an entry in an online raffle for one of 50 $500 college scholarships and two $5,000 scholarship grand prizes.

    Details: Teens on the Challenge Center will be encouraged to suggest ways to make their group better and more exciting.

    Awareness: Will generate awareness through advertisements on the radio and Internet.

    Groove to the CureObjective: To promote Yahoo! as a socially responsible company and increase

    teens’ role in society with the help of Yahoo!

    Plan of Action: Yahoo! will work with the largest high schools to create a charity mixer to raise money for the American Cancer Society. Yahoo! will leverage its partnership with Viacom to supply a DJ to each mixer. Jones Soda will partner with Yahoo! to provide soft drinks. With a $10 donation, high school students can enter the dance. Also, Yahoo! tee shirt give-a-ways will the strengthen Yahoo!’s presence. To increase interest in this charity event, the concert will be streamed live on Yahoo! Music allowing students to give “shout outs.”

    Details: The proceeds of these events will be donated to the American Cancer Society. We have found that cancer is a disease that affects many families and that teens are looking to give back to their community. Yahoo! will give them a creative way to help and will work directly with high school student councils to plan the event.

    Awareness: Radio advertising, high school newspapers, and Internet ads on TheYDEN.com and on other sites described in the media plan.

    Plexi-Glass AdsObjective: To innovatively create awareness of the Yahoo! name and generate buzz among

    teenagers.Plan of Action :High School Placement

    The Yahoo! purple and yellow tie dye tractor will visit high schools in Texas, California, Florida, Illinois, and Ohio at dismissal time. The plexi-glass box secured on the back will have one or two actors demonstrating the benefits of a Yahoo! product (i.e.two kids playing Yahoo! Games interactively from two sides of the world). The banner on the truck will direct the students to stay ahead at www.TheYDEN.com.

    TRL Live Ad PlacementFor an entire week, live plexi-glass ads will stay outside of TRL studios, with each day emphasizing one of the top five major Yahoo! products. The VJ will talk about it, while the camera shots will capture the buzz and teens will tune in to see what is happening on the plexi-glass stage. The VJ will mention high schools that will be visited by their own plexi-glass ads.

    Details: The idea is unique, inexpensive, and an effective way to stand out in a teens’ ordinary day.

    Awareness: Will generate awareness of Yahoo! products in areas where teens spend much of their time.

    Yahoo! Concert InvasionObjective: To increase registered users and awareness of Yahoo! on the spot.

    Plan of Action : The Yahoo! kiosk will visit 20 radio promotion concerts, 10 in the winter and 10 in the summer. The kiosk will be a spectacle that will attract visitors before and during the event. The kiosks can be visited by up to 300,000 visitors. At the show we will create a circus type energetic environment offering free CD’s with music downloaded from Musicmatch to the first 100 visitors at the kiosk. Also, Dell computers will offer the chance for teens to register for Yahoo! and surf the Yahoo! site. The radio concerts last all day and teens will want a break; Yahoo! will be their haven. A digital photo booth will take complimentary pictures of teens and their friends or teens with a superimposed celebrity. They will receive a redemption code that will allow them to download their pictures when they register. To attract teens to our kiosk and to break from the clutter, teens can receive free Yahoo ! tees co-sponsored with Jones Soda and Dell computers.

    Details: We will have a strong bond with concert venues based on our radio advertising buys which will promote the concerts and the Yahoo! kiosks.

    Awareness: To create advance buzz, a pre show e-mail will be sent to teen listeners of the radio station and participating artists’ fan clubs. The e-mail will be redeemable for a chance of a meet and greet with artists’ at the show. Included in the kiosk rental costs is advertising on the radio stations’ site and on the radio that begins three months before the concert.

    Yahoo! Buzz and Promotion

  • 27

    “The Y DEN” is theentryway into the teenYahoo! hangout spot. Byfeaturing this image on themain Yahoo! homepage,teens are invited into thisfun and appealing microsite.

    The Suite symbolizes the various rooms or “suites” that a teen can go to for fun:• Personalize Your Den givesteens the option to expressthemselves through customizationof their “The Y DEN” site.

    • VIP Exclusive allows teens that areaffiliated with affinitygroups, such as The Boy Scouts, tointeract with their respectivechapters nationwide!

    • BLOG IT: 360 lets teens instantlypost thoughts and daily events toshare with others. It is a venuewhere they can voice theirideas and opinions.

    The Remote Control navigates teens through the various Yahoo! activities and lets them see what they want on the television screen.

    The television screen is an INTERACTIVE feature that keeps teens up-to-date on the latest Yahoo! hosted activities. Teens can view different Yahoo! commercials and have the ability to choose from three different endings!

    Although the Product Bar is often found at the top of a webpage, we chose to offer a distinct option. You will find the Product Bar at the bottom of the screen and always visible, even when scrolling down the page. This unique side scroll option gives teens the ability to scroll from one Yahoo! product to another.

    Teens have been born into the world of technology and navigate the Internet with ease. AOL and MSN have taken advantage of this by introducing theirown teen websites: AOL Red and MSN threedegrees. However, both these websites lack interactivity. Taking advantage of this weakness, we haveintroduced a new Yahoo! teen website called “The Y DEN.” The name signifies a place on the web that teens can go to with their friends to relax andenjoy themselves. They can customize their own den, find out the latest happenings in entertainment, listen to music, discover the latest and greatestYahoo! activities, and much more. This website is extremely interactive and is sure to engage teens to build a long-term relationship with Yahoo!. We knowthat “The Y DEN” will be popular with teens because of its captivating quality and will bring Yahoo! into the foreground of a teenage mindset. This is theplace where all Yahoo! products can be aggregated and accessed by teens.

    Yahoo! The Y DEN

  • 28

    Yahoo! Viacom Branded Entertainment Partnership

    Yahoo! Will Introduce Plot Integrated Product PlacementProduct placement will connect and integrate into

    an episode’s plot, it isn’t background instead it is foreground.

    Yahoo! will dominate in terms of product placement on O’Grady’s, a show on The N on Noggin, a Viacom property. This is a stronger idea than a one-shot movie placement.

    O’Grady is an animated show about high school students that runs on The N. It revolves around the drama of being a teenager with the added element of “The Weirdness.”

    There will be background product placement, such as characters using Yahoo! Messenger, Yahoo! Mobile and Yahoo! Search in every episode.

    Some episodes will revolve around Yahoo! as an important part of the episode’s plot.

    Yahoo! Meets O’Grady High, Possible Plot Concepts

    One day the Yahoo! plexi-glass appears in front of O’Grady High School and the kids are crowding around to see what it is all about. That is when Abby falls for the cute guy in the plexi-glass and they develop a comical relationship through the plexi-glass.

    Beth stumbles upon the Yahoo! “Challenge to Find Y!.” Beth starts to win prizes and Abby wants to cash in on her success, so she convinces Beth to keep playing and winning, so that Abby can get the free stuff Yahoo! is giving away. Finally, Beth has had enough and takes back everything she won from Abby.

    Abby manages to get tickets to a rock concert and invites Kevin, Beth and Harold to join her. Their parents drop them off early and they walk around the parking lot. They spot a large crowd going in and out of the Yahoo! Kiosk tent; they go over and see what all the fuss is about. They take shirts, hats, and make their own CD’s. The question is: will “The Weirdness” strike again?

    Yahoo! Viacom Partnership - O’Grady

  • 29

    Yahoo! IMC/Buzz Marketing and Promotions Budget – Direct Costs

    3% 4%

    16%

    3%

    30%

    8%

    3% 11%

    2%6%

    11%

    3%

    Concert Invasion

    Yahoo! No OrdinaryInternshipChallenge to Find Y!

    Yahoo! ExtraordinaryBuxxBranded EntertainmentPlacementThe Y Den

    Extraordinary PromFashionHawk, Bam & You…

    Plexi-Glass Ads

    Music Trivia Challenge

    Groove to the Cure

    The Challenge Center

    *Note: Awareness of our buzz and promotions will come primarily through the radio and the Internet ads, 5% of working media intended to build awareness for promotions and not included in above costs.

    Buzz

    Concert Invasion $150,000.00 Plexi-Glass Ads $70,000.00 The Challenge Center $35,000.00 Yahoo! No Ordinary Internship $100,000.00 Total: $355,000.00

    Contests

    Yahoo! Extraordinary Buxx $30,000.00 Challenge to Find Y! $20,000.00 Music Trivia Challenge $30,000.00 Total: $80,000.00

    Promotion

    Branded Entertainment Partnership $280,000.00 The Y Den $100,000.00 Groove to the Cure $25,000.00 Extraordinary Prom Fashion $60,000.00 Hawk, Bam & You... $32,000.00 Total: $497,000.00*Grand Total $932,000.00

  • 30

    Yahoo! Media Budget Allocation: $10 Million

    Internet

    Cable

    Channel 1

    Magazine

    Youth 360

    Radio

    Other

    Emerging Media

    IMC

    Cinema

    Syndication

    The Transformation Campaign is Tailored to Fit Gender Needs

    A large part of the budget is dedicated to reach both genders via gender neutral vehicles. One of our marketing objectives is to increase Yahoo! differentiation among females, as such we are dedicating a slightly higher percent of our advertising budget to reach this market. Males tend to read less, therefore traditional print options are limited and we are allocating more money to blog and video game advertising for boys.

    Gender Neutral

    Traditional Media:

    Internet $1,142,775

    Cable, Viacom $1,539,505

    Syndication $898,391

    Channel 1 $1,000,000

    Magazine $1,149,544

    360 Youth $500,000

    Radio $1,070,000

    Non-Traditional Media:

    Emerging Media: Blogs, Mobile, Video Games $300,000

    Cinema $638,292

    IMC $1,000,000

    Other:

    Opportunistic Buys $261,493

    Research & Production $500,000

    Total: $10,000,000

    All Radio = $1,070,000All Television = $1,364,505-Syndication = $ 898,391All Cinema = $ 638,292All Channel 1 = $1,000,000All 360 Youth = $ 500,000Internet = $ 318,900

    Girls:

    Magazine = $812,724Internet = $448,000

    Boys:Magazine = $334,820Internet = $375,875Television = $175,000

  • 31

    Yahoo! Flowchart For All Media and IMC Initiatives

  • 32

    Measurement Value ChainTM

    Set Measurable Goalsand Objectives Interim Measures ROI

    Define program objectivesDesired outcomesDesired impactPromotional effectivenessBrand development objectives

    AwarenessFamiliarityRecall/RetentionComprehensionAttitudesValue Perceptions

    Return on InvestmentReturn on Involvement,

    defined as how engaged teens are when visiting Yahoo!

    Market share of teen usage in total and by product, e.g. Yahoo! Mobile, Messenger, Music, Search, Mail, etc.

    Lifetime Value "Progress is not progress if it cannot be measured“ -W. Edwards Deming

    Our belief is that all great campaigns should be measured both during and after the campaign to constantly improve the work and make us all better at what we do. At Fast Pace Advertising, we value the impact of our marketing initiatives, not only on the quantitative success, but the qualitative as well. We believe that better metrics lead to more informed decisions. Our Measurement Value Chain™ reflects our approach to a research based evaluation system. Below are value chain measures at each stage of the program development and execution for all of our marketing initiatives.

    “While I am thrilled with our financial results, I place just as much emphasis on our user metrics as a measure of our success.”

    -Terry Semel, CEO Yahoo!

    Yahoo! Measurement Value Chain

  • 33

    Slide Number 1Slide Number 2Slide Number 3Slide Number 4Yahoo! Industry & Company OverviewSlide Number 6Slide Number 7Slide Number 8Slide Number 9Slide Number 10Slide Number 11Slide Number 12Slide Number 13Slide Number 14Slide Number 15Slide Number 16Yahoo! Media Plan TelevisionYahoo! Media Plan InternetYahoo! Media Plan RadioSlide Number 20Yahoo! Media Plan Emerging MediaSlide Number 22Slide Number 23Slide Number 24Slide Number 25Slide Number 26Slide Number 27Slide Number 28Yahoo! IMC/Buzz Marketing and Promotions Budget – Direct CostsSlide Number 30Slide Number 31Yahoo! Measurement Value ChainSlide Number 33