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Section Three
Final Outcome"Pork Waffle"
Section Three
Content
Section Three
3.1.0 Personal Background Learning Objectives
3.2.0 Learning Progress
3.3.0 Learning Outcomes
3.4.0 Future Work
03
Process of RationalisationUnfolding ProcessPhysical Models
Precedent and Research
Making Pig ProcessPhotography processPork Waffle
Pork Waffle Computation
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Lea
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utc
om
es
Bas
ed o
n th
e fe
edba
ck y
ou r
ecei
ved
in
clas
s,de
velo
p yo
ur c
ore
cons
truc
tion
elem
ent
to a
ssem
ble
a 1:
50 s
cale
mod
el. D
evel
op th
is
elem
ent a
s a
mem
ber
in th
e ov
er-a
rchi
ng d
esig
n so
lutio
n, o
ptim
isin
g, s
impl
ifyin
g an
d ra
tiona
lisin
g as
nec
essa
ry.
P
rodu
ce v
ecto
r dr
awin
gs o
f the
evo
lutio
n of
you
r co
nstr
uctio
n de
tail
and
desi
gn.
P
erso
nal
Bac
kgro
un
d
and
Lea
rnin
g O
bje
ctiv
es
Learning Objectives for the Final Outcome
Based on the feedback that our group received from the EOI crits and tutorial classes, our group was instructed to focus on enhancing the existing environment and land-scape of Wyndham City, to create an interesting installa-tion, by using the techniques that the group explored in the final stages of EOI proposal, which is the technique of "Rationalising" a surface. This technique consists of an additive approach of taking individual panels and aggregating the individual panels to fill a surface area. By strategically referencing the points and locations of each panel to the surface, the surface can then become an undulating surface of hundreds of small panel fibres, held in place by multiple rows of vertical and horizontal of surface contours or x and y polymer grids, which then can be constructed into trusses in reality. As a result of manipulating the curvature of the surface, in effect give different appears to the surface depending on where it is viewed. At times the surface reveals the existing surface underneath, while at other angles view it presents the over-
all view of a solid panel cladding.
02. Reference created surface into the grasshopper
Techiques of Rationalisation
01. Creating a surface or create three curves and lofting to create a surface.
03. Surface Frame, creates a reference point for the indiviual panels, by creating a grid of (uv) panels on the surface
04. Create an individual panel to reference on the surface, orient component allows to manipu-late the rotate of the panels.
05. Creating x and y panels on to the surface, giving freedom to the panels to sit off the surface. Cull component, reduces the number of panels, prevent panels to overlap, this processmakes the panels easy to fabricate.
06. Surface frame, (UV) slides, which dictate the number of pan-els on the x and y panel. Higher the value, higher the increase in resolution
07. Creating intersecting lines for the panels, using x and y to evenly space the panels.
08. Data structure shows which panels are intersected, this process is needed to create a polyline.
09. This is the end process of creating a frame, first making polylines in both x and y plane, then creating the ends of the polylines to join with the frame.
Production and Evolution of Vector
Rotating the orient panels Changing the length of the orient panel. Change the orient panel to a triangle
Rotatig the oritent panel and thelenght.
Changing the number of trianglesusing the x and y slides
Changing the panel to trianglesand lowering the resolution for greater texture.
By first establishing the polylines and frames of the surface, we can then start to manipulate different variations of the panel sizes and rotation. These vector diagrams and different productions of
Bake Component is Rhino, Unfolding process of the Frame Variation of Different Panels, (shapes and form) that canbe reference onto the surface
Unfolding procress, ready for fabrication
Waffle, structure to connect the contours or frame
Unfolding Fabrication Process
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Pro
duce
phy
sica
l pro
toty
pes
test
ing
your
join
ery
or s
truc
tura
l ele
men
ts. P
hoto
grap
h th
ese
mod
els
usin
g a
mac
ro le
nse
and
a ph
oto
stag
e un
der
cont
rolle
d lig
htin
g co
nditi
ons.
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Ob
ject
ives
01. Top View02. Front View03 Detail View revealing a different effect of the surface
04. Front View05. Detail View revealing a different effect of the surface06. The notion of driving pass the facade
07. Different Angle05. Detail View, revealing a different effect of the surface06. Detail View, revealing a diferent effect of the surface
01.
02.
03.
04
05.
06.
07.
08.
09.
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Pre
ced
ent:
Su
kkah
Cit
y C
om
pet
itio
n N
YC
20
12
Pre
ced
ent
Su
kkah
Cit
y N
YC
201
2 "
Gat
her
ing
"
Precedent
The Gathering The Gathering is an urban installation designed by Dale Suttle and Gia Nguyen and was a precedent that our group explored to workout certain construction methods and ef-fect that could be used in our design. Our group wanted to explore ways to hide the structure in our design and this gave us ideas and approach which could be used. The visual asethics of this precedent also gave the group Ideas to create a sense of movement through the variation and process of the sticks (panels).The interesting aspect of this design is the angle and flow of the sticks, leading the eye to finish point at the top of this structure and how light is also mainpulates the surface , giving it different effects.
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Pre
ced
ent:
Gre
g L
ynn
Rec
ycle
To
ys
Pre
ced
ent
Gre
g L
ynn
: R
ecyc
led
To
ys
Precedent
Greg Lynn : Recycle Toys
Greg Lynn Recycle Toys, is a project of recycle toys that are laser scanned and digitized into a computer, and then postions and arrayed like bricks. The intersections of the toys are defined by cutting paths, and it is a robot that cuts the joints and connections with precision. They are then welded together with a tool that is used to repair car fend-ers.
Greg Lynn Recycle Toys was a precedent that our group explore. This precedent was presented to the group in a tutorial class and it lead to the idea of using toys or novelty items to create a dynamic surface, similar to Greg Lynn's Fountain and Recycle Toys projects. The group looked at ways to accentuate the current landscape of Wyndham City and turn it into a more playful, witty, dynamic surface. One of the major design outcomes that was dervied from this precdent was that decision to select an object that was unified in appears, an object that looked identical like each other and can be mass producted.
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O
bje
ctiv
esP
rece
den
t: J
eff
Ko
on
s
Pre
ced
ent
Jeff
Ko
on
s
Precedent
Jeff Koons
Jeff Koons is best known for causing controversy by the elevation of unashamed kitsch items into the high art arenaHis sculpture differs in two major respects to the original kitsch: 1.It is made of metal (painted bright red to give the appear-ance of balloons) 2.It is more than ten feet (three metres) tall.Koon's uses of the avant-garde technique of "appropria-tion" of everyday objects --and twist them and blow them out of proportion. By exploring the ideas of Jeff Koon the group looked at theorys in relation to popular kitsch items and how it would effect the Wyndham City proposal, in a way the group wanted a more ground idea and purpose for creating the Pork Waffle.
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O
bje
ctiv
esP
rece
den
t: C
ai G
uo
-Qia
ng
Pre
ced
ent
Cai
Gu
o-Q
ian
g
Cai Guo-Qiang - Head On is a precedent that the group explored, the idea and theory behind this project is somewhat not related to this proj-ect, however the group focus on how the 99 wolfs where constructed to create this flow of movement and a dynamic sequences that related to our project of exploring referencing object onto a surface.
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Ou
tco
me
01. P
rodu
ce a
phy
sica
l mod
el a
t 1:5
0 (t
o be
co
nfirm
ed w
ith tu
tors
) of
you
r de
sign
, situ
ated
on
a p
rinte
d dr
awin
g (o
r a
phys
ical
mod
el)
of th
e si
te. T
he m
odel
sho
uld
incl
ude
all d
esig
ned
deta
ils a
nd s
urfa
ce tr
eat-
men
ts a
nd c
omm
unic
ate
its p
erfo
rmat
ive
inte
nt.
02. D
ocm
ent t
he fa
bric
atio
n pr
oces
s us
ing
high
-qu
ality
vec
tor
draw
ings
.
03. P
hoto
grap
h th
e m
odel
und
er c
ontr
olle
d lig
ht-
ing
usin
g a
phot
o st
age.
04.P
rodu
ce p
hysi
cal m
odel
s of
det
ails
of y
our
desi
gn
Pro
ject
Pre
sen
tati
on
1:
Imag
es
Pinkysil 300ml bottles (4 bottles) Moulding a toy pigs, using a double cast mold,formwork is created by plasticine
Important process of hold the moulds together.The rubberband ensures that the liquid doesn't leak out. JWAX mustbe sprayed before this process
Measure, the pinkysil mixture. 1:1 ratio mix of pinkysil and curing mixture.
Making Pigs ProcessThis is the following process of producing apig model, made out of pinkysil. By usinga toy pigs, formwork was build to create a mould. JWax was sprayed between the mould before casting. After the pinkysil and curing liquid is mixed it is then injected into the mould. each pig took about 20-30 mintues to dry and be ready to be taken out of the mould.
Making Pigs Process
Stiring the mixutre togther to form the pinkysil Using an injection the extract the mixture from the cup
Injecting the mixture into the mould, through the created airholes.
20 - 30 mins letting the curing process to finish
5 min resting time Careful removing the pig from the mould
Making Pigs Process Making Pigs Process
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03. P
hoto
grap
h th
e m
odel
und
er c
ontr
olle
d lig
ht-
ing
usin
g a
phot
o st
age.
Pro
ject
Pre
sen
tati
on
1:
Imag
es
Photographs Under Control LightingPork Waffleis an innovative architecture installation speciffically designed and developed for Wyndham City Council's Gateway proposal. It is an architecture instaillation, which consist of polymer of pigs sitting on top of curved surface struture. 'Pork Waffle' was design to blend into the existing landscape of Wyndham City as it surface shape conforms to an existing topography of the proposed site, however it creatively accentuates the current landscape into more playful and dynamic one through an exciting eye catching scuptural element - Pigs.
The following images is the process of taking photos under a controlled light, this was done in a studio, using 2x flash heads at 45 degrees angles, one blowing out the background and the other highlighting the the model. The camera that was use was a Mark II
Photograph Proof Sheet
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02. D
ocm
ent t
he fa
bric
atio
n pr
oces
s us
ing
high
-qu
ality
vec
tor
draw
ings
.
Pro
ject
Pre
sen
tati
on
1:
Imag
es
06. Instead of reference a surface into grasshop-per,the group reference a mesh pigs into theorient component.
04. Created a surface using Rhino3D
02. Using the waffle componenet tocreate a waffle contour
03 Reference the mesh pigs into the orient component then connecting it to the overal rationalisation system
01. Created a surface using Rhino3D
05. Using the X and Y sliders to dictatethe number of ribs in the x and y
Pork Waffle
Instead of a surface panel reference to the surface frame, the group changed it to a mesh pig that was similar in size to the group s model pig. Through the grasshopper components each pig was position in oriented on the surface, in an x and y gird. Through the uses of the x and y slides the group was able to manipulate the density and resolution of the surface with multiple pigs.
This is the following process that was taken to create the pork waffle through computation
Top View
Elevation
Front View
Construction Diagrams
Pork Waffle
This construction diagram is how the pigs areinstalled on the waffle system. The legs of thepolymer pigs will be bolt to each panel. The panelsare bolted to the waffle trusses system and referenceand labeled onto the waffle.
BOLT ATTACHING TO THE WAFFLE TRUSSE SURFACE
BOLTS ATTACHED TO THE LEGS OF THE PIGS
02 CONNECTING PIG TO THE REFERENCE PANEL
BOLTS ATTACHED TO THE LEGS OF THE PIGS
POLYMER PIG
PIGS BOLTEDAND WEILDED TOGETHER
03 VERTICAL CONNECTIONBETWEEN THE POLYMER PIGS
01 PANEL