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Perceptual Issues in Haptic Interface Design
Lynette Jones,Department of Mechanical Engineering, Massachusetts Institute of Technology.
Overview• Tactile, thermal and kinesthetic sensors• What can we sense?• Field of view – is more better?• Haptic interface configuration
- performance and perception• Tactile illusions and inter-sensory
interactions – perceptual enhancement?• Conclusions
7 classes of Mechanoreceptor17,000 – glabrous skin of hand
2 classes of Thermoreceptorwarm and cold receptors
4 classes of Nociceptorsmechanical, thermal, chemical, polymodal
3 classes of Proprioceptormuscle spindle receptors (Group Ia and Group II)Golgi tendon organs
Information Channels in Human Hand
(Visual Encyclopedia, 1999)
Tactile ReceptorsMechanoreceptors ModalityMeissner corpuscle Stroking, fluttering
Merkel disk receptor Pressure, texture
Pacinian corpuscle Vibration
Ruffini ending Skin stretch
Hair tylotrich, hair-guard Stroking, fluttering
Hair-down Light stroking
Field Skin stretch(Johansson & Vallbo, 1983)
Thermal Sensors
ObjectThermal
interaction
Thermal perceptionThermal
sensation
Change in skin temperature
• Thermoreceptor range: 13-45 °C• Cold receptors respond to decreases in temperature, warm
receptors to increases in temperature• Resolution: 0.02-0.05 °C (transient)• Thermal discriminability: 2%• Neutral thermal sensation: 31-36 °C• Thermoreceptors are NOT thermometers
Proprioceptors
• Muscle spindles– Afferent neurons
• Ia (primary)• II (secondary)
– Efferent neurons• γ-static motor
neurons• γ-dynamic motor
neurons– An actively
controlled sensor• Golgi tendon organs
– Afferent neurons• Ib
(www.blackwellpublishing.com)
Why an active sensor?1. Intrafusal muscle fibers keep the spindle in its sensitive range2. Muscle spindle efferents also change the sensor gain
(http://fig.cox.miami.edu/~lfarmer/BIL265/locomotion.html)
What do we sense? HapticTactile
• Surface texture- Roughness- Hard/soft
• Orientation• Shape• Size• Pressure• Curvature• Motion
• Mass/weight• Force• Stiffness/compliance• Viscosity
Thermal
• Cooling• Warming
Tactile Spatial Acuity
(Johnson & Phillips, 1981)
Grating-orientation discrimination thresholds
(Revised from Weinstein, 1968) (Vega-Bermudez & Johnson, 2001)
Tactile Spatial Acuity
On smooth glass surface, dot of height 1-3 µm and diameter of 550 µm can be detected by the fingertip
Spatial frequency of grating: fingertip can distinguish 40-50 µm in spatial period of 0.7-1.0 mm
35 mm
(Eye – 1 min arc, ear – 1°)(Morley et al., 1983) (Johansson & LaMotte, 1983)
Tactile Temporal Acuity
Successiveness Two stimuli (1 ms duration) must be separated by 5.5 ms to be perceived as two at a single locus
Temporal orderTwo successive stimuli at separate sites must be separated by 20 ms in order to determine which site first
20 ms
5 ms
(Ear - 0.01 ms, eye -25 ms)
Vibrotactile stimuli• Common in tactile
and haptic displays• Convey tactile
sensations in VE and teleoperation
• Medium of communication
BrailleNote BT
Vibrotactile stimuli• Frequency • Amplitude• Waveform• Locus - Localization (12 sites on torso),
Optacon (24 by 6 pin array)
• Duration- Burst duration, pulse repetition
rate, number of pulses
Frequency discrimination
Amplitude discrimination
Vibration• Frequency
Range: 0.4-1000 HzDifference Threshold: 4-50%
• AmplitudeThreshold: 0.01µm at 200 HzDifference Threshold:11%BUT
Frequency and amplitudeinteract (Brisben et al., 1999)
0.01
0.1
1
1 10 100 1000
Frequency (Hz)
Diff
eren
ce th
resh
old
(∆F/
F)
finger
forearm
hand
finger
-5
-4
-3
-2
-1
0
1
20 30 40 50 60 70
PSE
(db
re: s
tand
ard)
Comparison frequency (Hz)
Standard 25 Hz
Vibration ThresholdsGlabrous skin
0.01
0.1
1
10
100
1000
1 10 100 1000
Disp
lace
men
t (µ
m)
Frequency (Hz)
Hairy skin
(Bolanowski et al., 1994)(Brisben et al., 1999)
DorsalPalmar
Field of view: Spatial and temporal summation
• Vibrotactile sensitivity- Increases with contact area on hand (above
40 Hz)- Increases with stimulus duration or number of
stimuli in a sequence• Perceived roughness- Increases when surface explored with two
fingers as compared to one• Perceived heaviness- Increases when adjacent fingers lift weights
simultaneously• Haptic object recognition- Whole hand is faster and more accurate than
manual exploration with a single finger
BUTTactile processing of spatial charactersNo improvement when characters are displayed across two adjacent fingers
(Brisben et al., 1999)
1
10
100
1000
1 10 100 1000
Diff
eren
tial t
hres
hold
(N.s/
m)
Reference Viscosity (N.s/m)
19%
0.01
0.1
1
10
0.1 10 1000
Force (N)
Diff
eren
tial t
hres
hold
(N)
6%
Force
ViscosityHaptic Thresholds
Stiffness
0
200
400
600
800
1000
0 900 1800 2700 3600
Stiffness (N/m)
Diff
eren
tial t
hres
hold
(N/m
)
17%
Mechanics of Contact and PerceptionMechanical properties of interface:
mass, stiffness, viscosity.Workspace
Joystick/Mouse/KnobStylus/ProbeThimble
PHANTOM™ PHANTOM™
Interface Design: Control and SensingWhat is optimal?
Keyboard - activation force - 1 N - tactile feedback - 0.04-0.25 N Joystick- thumb control- grasp control
StylusThimbleTrackball - force discrimination
Glove- position resolution
Exoskeleton
Pantograph
Cyberforce™Immersion Corp.
Performance Issues in Haptic Displays
150
200
250
300
0 500 1000 1500 2000 2500
Interface Stiffness (N/m)
Del
ay (m
s)
450
500
550
600
650
700
750
10 1000
Interface Viscosity (N.s/m)
Tim
e to
0.5
pt o
n St
ep
Res
pons
e Fu
nctio
n
Mechanical properties of the display (mass, stiffness, viscosity)Limb mechanical properties and magnitude of changes during tasksDelays associated with processing – models of neuromuscular, sensory, and cognitive systems
Thermal sensing•Thermal cues are useful for identifying objects haptically
– Thermal characteristics of the object– Thermal sensation associated with contact
Bar
rier
Haptic display
Thermal Feedback
Virtual objectObject at remote place
Thermal Model
ObjectThermal
interaction
Thermal perceptionThermal
sensation
Change in skin temperature
T
t
t
Material Skin
Tskin,i
material, i T
2/12/1
2/1,
2/1,
)()()()(
skinmaterial
skiniskinmaterialimaterials ckck
ckTckTT
ρρρρ
++
=
2/1,"
)()(
tTTk
qskin
iskinsskinskin πα
−=
q”
Ts
Heat transfer process
Thermal Display
Thermistor 1
Thermistor 2
A/D
D/ABipolar Power Supply
&Voltage AmplifierPI Control
Temperature Curve
20
25
30
35
40
0 2 4 6 8 10 12Time (s)
Tem
pera
ture
(C) Peltier device
Index finger
Thermistor 1
Thermistor 2
A/D
D/ABipolar Power Supply
&Voltage AmplifierPI Control
20
25
30
35
40
0 2 4 6 8 10 12Time (s)
Peltier device
Index finger
Real Simulated
0
0.2
0.4
0.6
0.8
1
Copper SS Granite ABS Foam
Material
Prop
ortio
n of
cor
rect
resp
onse
s
RealSimulated
Threshold for reliable identification
0
0.2
0.4
0.6
0.8
1
Copper-SS Copper-ABS SS-ABS
Material Combination
Prop
ortio
n of
Cor
rect
Res
pons
e
Threshold for discrimination
R-R
R-S
Thermal sensing: Real vs simulated
Model Evaluation: Physiological Results
Changes in skin temperature during contact
0
1
2
3
4
5
6
7
0.00 4.00 8.00 12.00
Contact pressure (kPa)
Dec
reas
e in
ski
nte
mpe
ratu
re d
urin
gco
ntac
t (o C
)
Measured dataModel prediction
5.9 kPa 11 kPa
Thermal Field of View
0
0.2
0.4
0.6
0.8
1
Urethan
e
Woo
d
Glass SS
Copper
Prop
ortio
n of
cor
rect
res
pons
es
Improvement in identifying materials when cues are presented to three fingers but no further improvement with five fingers.
13
5
Tactile Illusions:Space-time interactions
Saltation
(Geldard, 1975)
Illusory displacement of tactile stimuli
(Cholewiak & Collins, 2000)
(Geldard & Sherrick, 1972)
Haptic Illusions
0
5
10
15
20
0 200 400 600 800
Weight (g)
Perc
eive
d W
eigh
t
LARGE
SMALL
1.4
1.8
2.2
2.6
3
100 10000Volume (cc)
350 gm
904 gm
Size-weight illusion - visual(Masin & Crestoni, 1988)
Texture-force interaction(Flangan et al., 1995)
Size-weight illusion - haptic(Ellis & Lederman, 1993)
Thermal Illusions
Thermal referral Temperature-force illusions(Stevens & Hopper, 1982)
Conclusions• Properties of the somatosensory
system provide a framework for the design of tactile and haptic interfaces
• Psychophysical studies have revealed how humans respond to changes in mechanical and thermal stimuli, and the interactions that occur between these stimuli
• Design of interfaces –prehension, gesture, single digit? What is optimal?