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Photogrammetry & Virtual RealityTransporting Real Sites into VR
Daniel Sproll@left_big_toe
David Finsterwalder@DFinsterwalder
Photogrammetry
Photo ● gram ● metry
φωτός (photós) = light
γράμμα (grámma) = drawing
μετϱικὴ (metriké) = measurement
History
Almost as old as photography (François Arago 1839)
Mathematical foundation in 1849(Aimé Laussedat)
First full algorithm in 1899(Sebastian Finsterwalder)
What’s new?
Computer vision for feature detection
Compute Bundle Adjustments fast
Compute Depthmaps fast
CUDA
SIFTGPU(Feature detection)
Multicore Bundle Adjustment(Bundle Adjustments)
RealityCapture(Depth Reconstruction)
7.000.000.000.000FLOPS (SP Peak) with a Quadro M6000
(that is over 9000!)
Getting more popular in Realtime 3D
Virtual Reality
The Hard Facts
i5 / 4GB / GTX 970
stereo 1080 x 1100
90fps - always
Scenography
Scenography
“...ingenious engineering to create movable sets, or create illusions of environments.”
Antonio Caimi, 1862
Scenographs
Photorealistic
Explorable
Vivid
Photorealistic
High Geometric Resolution
High Texture Resolution
Real Lighting
Photorealistic
Explorable
Free Spatial Exploration
Embodied Experience
Active User
Explorable
Vivid
Spatial Audio
Dynamic Elements
Realtime Lighting
Scenographs
Photorealistic
Explorable
Vivid
Scenographs
Photorealistic
Explorable
Vivid